Mercurial > emacs
view lisp/play/hanoi.el @ 18260:a642c99198ec
(PTR_TO_OFFSET): New macro.
(POS_AS_IN_BUFFER): New macro.
(SYNTAX_ENTRY_VIA_PROPERTY): Set to take `syntax-table' text
property into account when doing SYNTAX (c).
(re_compile_fastmap): disable fastmap if any of wordbound
notwordbound wordbeg wordend notsyntaxspec syntaxspec are seen.
(re_search_2): SETUP_SYNTAX_TABLE_FOR_OBJECT at the start.
(re_match_object): New variable.
(re_match_2): SETUP_SYNTAX_TABLE_FOR_OBJECT at the start.
(re_match_2_internal): For any of wordbound notwordbound wordbeg
wordend notsyntaxspec syntaxspec call UPDATE_SYNTAX_TABLE before
doing SYNTAX (c).
[emacs]: Include charset.h and category.h
[!emacs] (BASE_LEADING_CODE_P, WORD_BOUNDARY_P, CHAR_HEAD_P,
SINGLE_BYTE_CHAR_P, SAME_CHARSET_P, MULTIBYTE_FORM_LENGTH,
STRING_CHAR_AND_LENGTH, GET_CHAR_AFTER_2, GET_CHAR_BEFORE_2):
New dummy macros.
(enum re_opcode_t): New member categoryspec and notcategoryspec.
(STORE_CHARACTER_AND_INCR, EXTRACT_CHARACTER,
CHARSET_LOOKUP_RANGE_TABLE_WITH_COUNT,
CHARSET_LOOKUP_RANGE_TABLE, CHARSET_BITMAP_SIZE,
CHARSET_RANGE_TABLE_EXISTS_P, CHARSET_RANGE_TABLE
CHARSET_PAST_RANGE_TABLE): New macros.
(TRANSLATE): Cast return value to unsigned char, not char.
(struct range_table_work_area): New structure.
(EXTEND_RANGE_TABLE_WORK_AREA, SET_RANGE_TABLE_WORK_AREA,
FREE_RANGE_TABLE_WORK_AREA, CLEAR_RANGE_TABLE_WORK_USED,
RANGE_TABLE_WORK_USED, RANGE_TABLE_WORK_ELT): New macros.
(FREE_STACK_RETURN): Call FREE_RANGE_TABLE_WORK_AREA.
(regex_compile): Declare `c' and `c1' as int to store multibyte characters.
Declare range_table_work and initialize it.
Initialize bufp->multibyte to 0 if not emacs.
For case '[' and `default', code re-written to handle multibyte characters.
Add code for case 'c' and 'C' to handle category spec.
(re_compile_fastmap): New local variables k, simple_char_max,
and match_any_multibyte_characters.
Use macro CHARSET_BITMAP_SIZE.
Handle multibyte characters in cases charset, charset_not,
wordchar, notwordchar, anychar, syntaxspec, notsyntaxspec,
categoryspec, notcategoryspec.
(STOP_ADDR_VSTRING, POS_ADDR_VSTRING): New macros.
(re_search_2): Code re-written to handle multibyte characters.
(AT_WORD_BOUNDARY): Macro disabled.
(re_match_2_internal): New local variable multibyte. `d' is
incremented while paying attention to multibyte characters if necessary.
For case charset, charsetnot, wordbound, notwordbound,
wordbeg, wordend, matchsyntax, and matchnotsyntax, code
re-written to handle multibyte characters.
Add code for case categoryspec and notcategoryspec.
Declare c, c1 as unsigned int, not unsigned char.
author | Richard M. Stallman <rms@gnu.org> |
---|---|
date | Sun, 15 Jun 1997 19:00:12 +0000 |
parents | ca1ee2b8394e |
children | 9f7a9dceb11b |
line wrap: on
line source
;;; hanoi.el --- towers of hanoi in GNUmacs ;; Author: Damon Anton Permezel ;; Maintainer: FSF ;; Keywords: games ; Author (a) 1985, Damon Anton Permezel ; This is in the public domain ; since he distributed it without copyright notice in 1985. ;;; Commentary: ;; Solves the Towers of Hanoi puzzle while-U-wait. ;; ;; The puzzle: Start with N rings, decreasing in sizes from bottom to ;; top, stacked around a post. There are two other posts. Your mission, ;; should you choose to accept it, is to shift the pile, stacked in its ;; original order, to another post. ;; ;; The challenge is to do it in the fewest possible moves. Each move ;; shifts one ring to a different post. But there's a rule; you can ;; only stack a ring on top of a larger one. ;; ;; The simplest nontrivial version of this puzzle is N = 3. Solution ;; time rises as 2**N, and programs to solve it have long been considered ;; classic introductory exercises in the use of recursion. ;; ;; The puzzle is called `Towers of Hanoi' because an early popular ;; presentation wove a fanciful legend around it. According to this ;; myth (uttered long before the Vietnam War), there is a Buddhist ;; monastery at Hanoi which contains a large room with three time-worn ;; posts in it surrounded by 21 golden discs. Monks, acting out the ;; command of an ancient prophecy, have been moving these disks, in ;; accordance with the rules of the puzzle, once every day since the ;; monastery was founded over a thousand years ago. They are said ;; believe that when the last move of the puzzle is completed, the ;; world will end in a clap of thunder. Fortunately, they are nowhere ;; even close to being done... ;;; Code: ;;; ;;; hanoi-topos - direct cursor addressing ;;; (defun hanoi-topos (row col) (goto-line row) (beginning-of-line) (forward-char col)) ;;; ;;; hanoi - user callable Towers of Hanoi ;;; ;;;###autoload (defun hanoi (nrings) "Towers of Hanoi diversion. Argument is number of rings." (interactive "p") (if (<= nrings 1) (setq nrings 7)) (let* (floor-row fly-row (window-height (1- (window-height (selected-window)))) (window-width (window-width (selected-window))) ;; This is half the spacing to use between poles. (pole-spacing (/ window-width 6))) (if (not (and (> window-height (1+ nrings)) (> pole-spacing nrings))) (progn (delete-other-windows) (if (not (and (> (setq window-height (1- (window-height (selected-window)))) (1+ nrings)) (> (setq pole-spacing (/ window-width 6)) nrings))) (error "Window is too small (need at least %dx%d)" (* 6 (1+ nrings)) (+ 2 nrings))))) (setq floor-row (if (> (- window-height 3) (1+ nrings)) (- window-height 3) window-height)) (let ((fly-row (- floor-row nrings 1)) ;; pole: column . fill height (pole-1 (cons (1- pole-spacing) floor-row)) (pole-2 (cons (1- (* 3 pole-spacing)) floor-row)) (pole-3 (cons (1- (* 5 pole-spacing)) floor-row)) (rings (make-vector nrings nil))) ;; construct the ring list (let ((i 0)) (while (< i nrings) ;; ring: [pole-number string empty-string] (aset rings i (vector nil (make-string (+ i i 3) (+ ?0 (% i 10))) (make-string (+ i i 3) ?\ ))) (setq i (1+ i)))) ;; ;; init the screen ;; (switch-to-buffer "*Hanoi*") (setq buffer-read-only nil) (buffer-disable-undo (current-buffer)) (erase-buffer) (let ((i 0)) (while (< i floor-row) (setq i (1+ i)) (insert-char ?\ (1- window-width)) (insert ?\n))) (insert-char ?= (1- window-width)) (let ((n 1)) (while (< n 6) (hanoi-topos fly-row (1- (* n pole-spacing))) (setq n (+ n 2)) (let ((i fly-row)) (while (< i floor-row) (setq i (1+ i)) (next-line 1) (insert ?\|) (delete-char 1) (backward-char 1))))) ;(sit-for 0) ;; ;; now draw the rings in their initial positions ;; (let ((i 0) ring) (while (< i nrings) (setq ring (aref rings (- nrings 1 i))) (aset ring 0 (- floor-row i)) (hanoi-topos (cdr pole-1) (- (car pole-1) (- nrings i))) (hanoi-draw-ring ring t nil) (setcdr pole-1 (1- (cdr pole-1))) (setq i (1+ i)))) (setq buffer-read-only t) (sit-for 0) ;; Disable display of line and column numbers, for speed. (let ((line-number-mode nil) (column-number-mode nil)) ;; do it! (hanoi0 (1- nrings) pole-1 pole-2 pole-3)) (goto-char (point-min)) (message "Done") (setq buffer-read-only t) (force-mode-line-update) (sit-for 0)))) ;;; ;;; hanoi0 - work horse of hanoi ;;; (defun hanoi0 (n from to work) (cond ((input-pending-p) (signal 'quit (list "I can tell you've had enough"))) ((< n 0)) (t (hanoi0 (1- n) from work to) (hanoi-move-ring n from to) (hanoi0 (1- n) work to from)))) ;;; ;;; hanoi-move-ring - move ring 'n' from 'from' to 'to' ;;; ;;; (defun hanoi-move-ring (n from to) (let ((ring (aref rings n)) ; ring <- ring: (ring# . row) (buffer-read-only nil)) (let ((row (aref ring 0)) ; row <- row ring is on (col (- (car from) n 1)) ; col <- left edge of ring (dst-col (- (car to) n 1)) ; dst-col <- dest col for left edge (dst-row (cdr to))) ; dst-row <- dest row for ring (hanoi-topos row col) (while (> row fly-row) ; move up to the fly row (hanoi-draw-ring ring nil t) ; blank out ring (previous-line 1) ; move up a line (hanoi-draw-ring ring t nil) ; redraw (sit-for 0) (setq row (1- row))) (setcdr from (1+ (cdr from))) ; adjust top row ;; ;; fly the ring over to the right pole ;; (while (not (equal dst-col col)) (cond ((> dst-col col) ; dst-col > col: right shift (end-of-line 1) (delete-backward-char 2) (beginning-of-line 1) (insert ?\ ?\ ) (sit-for 0) (setq col (1+ (1+ col)))) ((< dst-col col) ; dst-col < col: left shift (beginning-of-line 1) (delete-char 2) (end-of-line 1) (insert ?\ ?\ ) (sit-for 0) (setq col (1- (1- col)))))) ;; ;; let the ring float down ;; (hanoi-topos fly-row dst-col) (while (< row dst-row) ; move down to the dest row (hanoi-draw-ring ring nil (> row fly-row)) ; blank out ring (next-line 1) ; move down a line (hanoi-draw-ring ring t nil) ; redraw ring (sit-for 0) (setq row (1+ row))) (aset ring 0 dst-row) (setcdr to (1- (cdr to)))))) ; adjust top row ;;; ;;; draw-ring - draw the ring at point, leave point unchanged ;;; ;;; Input: ;;; ring ;;; f1 - flag: t -> draw, nil -> erase ;;; f2 - flag: t -> erasing and need to draw ?\| ;;; (defun hanoi-draw-ring (ring f1 f2) (save-excursion (let* ((string (if f1 (aref ring 1) (aref ring 2))) (len (length string))) (delete-char len) (insert string) (if f2 (progn (backward-char (/ (+ len 1) 2)) (delete-char 1) (insert ?\|)))))) (provide 'hanoi) ;;; hanoi.el ends here