Mercurial > emacs
view src/coding.c @ 29610:a66af23236bf
Fixed a typo in commentary.
author | Eli Zaretskii <eliz@gnu.org> |
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date | Tue, 13 Jun 2000 11:01:50 +0000 |
parents | b33b38d81020 |
children | ebf778ab6b42 |
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/* Coding system handler (conversion, detection, and etc). Copyright (C) 1995, 1997, 1998 Electrotechnical Laboratory, JAPAN. Licensed to the Free Software Foundation. This file is part of GNU Emacs. GNU Emacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. GNU Emacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GNU Emacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /*** TABLE OF CONTENTS *** 0. General comments 1. Preamble 2. Emacs' internal format (emacs-mule) handlers 3. ISO2022 handlers 4. Shift-JIS and BIG5 handlers 5. CCL handlers 6. End-of-line handlers 7. C library functions 8. Emacs Lisp library functions 9. Post-amble */ /*** 0. General comments ***/ /*** GENERAL NOTE on CODING SYSTEM *** Coding system is an encoding mechanism of one or more character sets. Here's a list of coding systems which Emacs can handle. When we say "decode", it means converting some other coding system to Emacs' internal format (emacs-internal), and when we say "encode", it means converting the coding system emacs-mule to some other coding system. 0. Emacs' internal format (emacs-mule) Emacs itself holds a multi-lingual character in a buffer and a string in a special format. Details are described in section 2. 1. ISO2022 The most famous coding system for multiple character sets. X's Compound Text, various EUCs (Extended Unix Code), and coding systems used in Internet communication such as ISO-2022-JP are all variants of ISO2022. Details are described in section 3. 2. SJIS (or Shift-JIS or MS-Kanji-Code) A coding system to encode character sets: ASCII, JISX0201, and JISX0208. Widely used for PC's in Japan. Details are described in section 4. 3. BIG5 A coding system to encode character sets: ASCII and Big5. Widely used by Chinese (mainly in Taiwan and Hong Kong). Details are described in section 4. In this file, when we write "BIG5" (all uppercase), we mean the coding system, and when we write "Big5" (capitalized), we mean the character set. 4. Raw text A coding system for a text containing random 8-bit code. Emacs does no code conversion on such a text except for end-of-line format. 5. Other If a user wants to read/write a text encoded in a coding system not listed above, he can supply a decoder and an encoder for it in CCL (Code Conversion Language) programs. Emacs executes the CCL program while reading/writing. Emacs represents a coding system by a Lisp symbol that has a property `coding-system'. But, before actually using the coding system, the information about it is set in a structure of type `struct coding_system' for rapid processing. See section 6 for more details. */ /*** GENERAL NOTES on END-OF-LINE FORMAT *** How end-of-line of a text is encoded depends on a system. For instance, Unix's format is just one byte of `line-feed' code, whereas DOS's format is two-byte sequence of `carriage-return' and `line-feed' codes. MacOS's format is usually one byte of `carriage-return'. Since text characters encoding and end-of-line encoding are independent, any coding system described above can take any format of end-of-line. So, Emacs has information of format of end-of-line in each coding-system. See section 6 for more details. */ /*** GENERAL NOTES on `detect_coding_XXX ()' functions *** These functions check if a text between SRC and SRC_END is encoded in the coding system category XXX. Each returns an integer value in which appropriate flag bits for the category XXX is set. The flag bits are defined in macros CODING_CATEGORY_MASK_XXX. Below is the template of these functions. */ #if 0 int detect_coding_emacs_mule (src, src_end) unsigned char *src, *src_end; { ... } #endif /*** GENERAL NOTES on `decode_coding_XXX ()' functions *** These functions decode SRC_BYTES length of unibyte text at SOURCE encoded in CODING to Emacs' internal format. The resulting multibyte text goes to a place pointed to by DESTINATION, the length of which should not exceed DST_BYTES. These functions set the information of original and decoded texts in the members produced, produced_char, consumed, and consumed_char of the structure *CODING. They also set the member result to one of CODING_FINISH_XXX indicating how the decoding finished. DST_BYTES zero means that source area and destination area are overlapped, which means that we can produce a decoded text until it reaches at the head of not-yet-decoded source text. Below is a template of these functions. */ #if 0 static void decode_coding_XXX (coding, source, destination, src_bytes, dst_bytes) struct coding_system *coding; unsigned char *source, *destination; int src_bytes, dst_bytes; { ... } #endif /*** GENERAL NOTES on `encode_coding_XXX ()' functions *** These functions encode SRC_BYTES length text at SOURCE of Emacs' internal multibyte format to CODING. The resulting unibyte text goes to a place pointed to by DESTINATION, the length of which should not exceed DST_BYTES. These functions set the information of original and encoded texts in the members produced, produced_char, consumed, and consumed_char of the structure *CODING. They also set the member result to one of CODING_FINISH_XXX indicating how the encoding finished. DST_BYTES zero means that source area and destination area are overlapped, which means that we can produce a encoded text until it reaches at the head of not-yet-encoded source text. Below is a template of these functions. */ #if 0 static void encode_coding_XXX (coding, source, destination, src_bytes, dst_bytes) struct coding_system *coding; unsigned char *source, *destination; int src_bytes, dst_bytes; { ... } #endif /*** COMMONLY USED MACROS ***/ /* The following two macros ONE_MORE_BYTE and TWO_MORE_BYTES safely get one, two, and three bytes from the source text respectively. If there are not enough bytes in the source, they jump to `label_end_of_loop'. The caller should set variables `coding', `src' and `src_end' to appropriate pointer in advance. These macros are called from decoding routines `decode_coding_XXX', thus it is assumed that the source text is unibyte. */ #define ONE_MORE_BYTE(c1) \ do { \ if (src >= src_end) \ { \ coding->result = CODING_FINISH_INSUFFICIENT_SRC; \ goto label_end_of_loop; \ } \ c1 = *src++; \ } while (0) #define TWO_MORE_BYTES(c1, c2) \ do { \ if (src + 1 >= src_end) \ { \ coding->result = CODING_FINISH_INSUFFICIENT_SRC; \ goto label_end_of_loop; \ } \ c1 = *src++; \ c2 = *src++; \ } while (0) /* Set C to the next character at the source text pointed by `src'. If there are not enough characters in the source, jump to `label_end_of_loop'. The caller should set variables `coding' `src', `src_end', and `translation_table' to appropriate pointers in advance. This macro is used in encoding routines `encode_coding_XXX', thus it assumes that the source text is in multibyte form except for 8-bit characters. 8-bit characters are in multibyte form if coding->src_multibyte is nonzero, else they are represented by a single byte. */ #define ONE_MORE_CHAR(c) \ do { \ int len = src_end - src; \ int bytes; \ if (len <= 0) \ { \ coding->result = CODING_FINISH_INSUFFICIENT_SRC; \ goto label_end_of_loop; \ } \ if (coding->src_multibyte \ || UNIBYTE_STR_AS_MULTIBYTE_P (src, len, bytes)) \ c = STRING_CHAR_AND_LENGTH (src, len, bytes); \ else \ c = *src, bytes = 1; \ if (!NILP (translation_table)) \ c = translate_char (translation_table, c, 0, 0, 0); \ src += bytes; \ } while (0) /* Produce a multibyte form of characater C to `dst'. Jump to `label_end_of_loop' if there's not enough space at `dst'. If we are now in the middle of composition sequence, the decoded character may be ALTCHAR (for the current composition). In that case, the character goes to coding->cmp_data->data instead of `dst'. This macro is used in decoding routines. */ #define EMIT_CHAR(c) \ do { \ if (! COMPOSING_P (coding) \ || coding->composing == COMPOSITION_RELATIVE \ || coding->composing == COMPOSITION_WITH_RULE) \ { \ int bytes = CHAR_BYTES (c); \ if ((dst + bytes) > (dst_bytes ? dst_end : src)) \ { \ coding->result = CODING_FINISH_INSUFFICIENT_DST; \ goto label_end_of_loop; \ } \ dst += CHAR_STRING (c, dst); \ coding->produced_char++; \ } \ \ if (COMPOSING_P (coding) \ && coding->composing != COMPOSITION_RELATIVE) \ { \ CODING_ADD_COMPOSITION_COMPONENT (coding, c); \ coding->composition_rule_follows \ = coding->composing != COMPOSITION_WITH_ALTCHARS; \ } \ } while (0) #define EMIT_ONE_BYTE(c) \ do { \ if (dst >= (dst_bytes ? dst_end : src)) \ { \ coding->result = CODING_FINISH_INSUFFICIENT_DST; \ goto label_end_of_loop; \ } \ *dst++ = c; \ } while (0) #define EMIT_TWO_BYTES(c1, c2) \ do { \ if (dst + 2 > (dst_bytes ? dst_end : src)) \ { \ coding->result = CODING_FINISH_INSUFFICIENT_DST; \ goto label_end_of_loop; \ } \ *dst++ = c1, *dst++ = c2; \ } while (0) #define EMIT_BYTES(from, to) \ do { \ if (dst + (to - from) > (dst_bytes ? dst_end : src)) \ { \ coding->result = CODING_FINISH_INSUFFICIENT_DST; \ goto label_end_of_loop; \ } \ while (from < to) \ *dst++ = *from++; \ } while (0) /*** 1. Preamble ***/ #ifdef emacs #include <config.h> #endif #include <stdio.h> #ifdef emacs #include "lisp.h" #include "buffer.h" #include "charset.h" #include "composite.h" #include "ccl.h" #include "coding.h" #include "window.h" #else /* not emacs */ #include "mulelib.h" #endif /* not emacs */ Lisp_Object Qcoding_system, Qeol_type; Lisp_Object Qbuffer_file_coding_system; Lisp_Object Qpost_read_conversion, Qpre_write_conversion; Lisp_Object Qno_conversion, Qundecided; Lisp_Object Qcoding_system_history; Lisp_Object Qsafe_charsets; Lisp_Object Qvalid_codes; extern Lisp_Object Qinsert_file_contents, Qwrite_region; Lisp_Object Qcall_process, Qcall_process_region, Qprocess_argument; Lisp_Object Qstart_process, Qopen_network_stream; Lisp_Object Qtarget_idx; Lisp_Object Vselect_safe_coding_system_function; /* Mnemonic string for each format of end-of-line. */ Lisp_Object eol_mnemonic_unix, eol_mnemonic_dos, eol_mnemonic_mac; /* Mnemonic string to indicate format of end-of-line is not yet decided. */ Lisp_Object eol_mnemonic_undecided; /* Format of end-of-line decided by system. This is CODING_EOL_LF on Unix, CODING_EOL_CRLF on DOS/Windows, and CODING_EOL_CR on Mac. */ int system_eol_type; #ifdef emacs Lisp_Object Vcoding_system_list, Vcoding_system_alist; Lisp_Object Qcoding_system_p, Qcoding_system_error; /* Coding system emacs-mule and raw-text are for converting only end-of-line format. */ Lisp_Object Qemacs_mule, Qraw_text; /* Coding-systems are handed between Emacs Lisp programs and C internal routines by the following three variables. */ /* Coding-system for reading files and receiving data from process. */ Lisp_Object Vcoding_system_for_read; /* Coding-system for writing files and sending data to process. */ Lisp_Object Vcoding_system_for_write; /* Coding-system actually used in the latest I/O. */ Lisp_Object Vlast_coding_system_used; /* A vector of length 256 which contains information about special Latin codes (especially for dealing with Microsoft codes). */ Lisp_Object Vlatin_extra_code_table; /* Flag to inhibit code conversion of end-of-line format. */ int inhibit_eol_conversion; /* Flag to make buffer-file-coding-system inherit from process-coding. */ int inherit_process_coding_system; /* Coding system to be used to encode text for terminal display. */ struct coding_system terminal_coding; /* Coding system to be used to encode text for terminal display when terminal coding system is nil. */ struct coding_system safe_terminal_coding; /* Coding system of what is sent from terminal keyboard. */ struct coding_system keyboard_coding; /* Default coding system to be used to write a file. */ struct coding_system default_buffer_file_coding; Lisp_Object Vfile_coding_system_alist; Lisp_Object Vprocess_coding_system_alist; Lisp_Object Vnetwork_coding_system_alist; Lisp_Object Vlocale_coding_system; #endif /* emacs */ Lisp_Object Qcoding_category, Qcoding_category_index; /* List of symbols `coding-category-xxx' ordered by priority. */ Lisp_Object Vcoding_category_list; /* Table of coding categories (Lisp symbols). */ Lisp_Object Vcoding_category_table; /* Table of names of symbol for each coding-category. */ char *coding_category_name[CODING_CATEGORY_IDX_MAX] = { "coding-category-emacs-mule", "coding-category-sjis", "coding-category-iso-7", "coding-category-iso-7-tight", "coding-category-iso-8-1", "coding-category-iso-8-2", "coding-category-iso-7-else", "coding-category-iso-8-else", "coding-category-ccl", "coding-category-big5", "coding-category-utf-8", "coding-category-utf-16-be", "coding-category-utf-16-le", "coding-category-raw-text", "coding-category-binary" }; /* Table of pointers to coding systems corresponding to each coding categories. */ struct coding_system *coding_system_table[CODING_CATEGORY_IDX_MAX]; /* Table of coding category masks. Nth element is a mask for a coding cateogry of which priority is Nth. */ static int coding_priorities[CODING_CATEGORY_IDX_MAX]; /* Flag to tell if we look up translation table on character code conversion. */ Lisp_Object Venable_character_translation; /* Standard translation table to look up on decoding (reading). */ Lisp_Object Vstandard_translation_table_for_decode; /* Standard translation table to look up on encoding (writing). */ Lisp_Object Vstandard_translation_table_for_encode; Lisp_Object Qtranslation_table; Lisp_Object Qtranslation_table_id; Lisp_Object Qtranslation_table_for_decode; Lisp_Object Qtranslation_table_for_encode; /* Alist of charsets vs revision number. */ Lisp_Object Vcharset_revision_alist; /* Default coding systems used for process I/O. */ Lisp_Object Vdefault_process_coding_system; /* Global flag to tell that we can't call post-read-conversion and pre-write-conversion functions. Usually the value is zero, but it is set to 1 temporarily while such functions are running. This is to avoid infinite recursive call. */ static int inhibit_pre_post_conversion; /*** 2. Emacs internal format (emacs-mule) handlers ***/ /* Emacs' internal format for encoding multiple character sets is a kind of multi-byte encoding, i.e. characters are encoded by variable-length sequences of one-byte codes. ASCII characters and control characters (e.g. `tab', `newline') are represented by one-byte sequences which are their ASCII codes, in the range 0x00 through 0x7F. 8-bit characters of the range 0x80..0x9F are represented by two-byte sequences of LEADING_CODE_8_BIT_CONTROL and (their 8-bit code + 0x20). 8-bit characters of the range 0xA0..0xFF are represented by one-byte sequences which are their 8-bit code. The other characters are represented by a sequence of `base leading-code', optional `extended leading-code', and one or two `position-code's. The length of the sequence is determined by the base leading-code. Leading-code takes the range 0x80 through 0x9F, whereas extended leading-code and position-code take the range 0xA0 through 0xFF. See `charset.h' for more details about leading-code and position-code. --- CODE RANGE of Emacs' internal format --- character set range ------------- ----- ascii 0x00..0x7F eight-bit-control LEADING_CODE_8_BIT_CONTROL + 0xA0..0xBF eight-bit-graphic 0xA0..0xBF ELSE 0x81..0x9F + [0xA0..0xFF]+ --------------------------------------------- */ enum emacs_code_class_type emacs_code_class[256]; /* See the above "GENERAL NOTES on `detect_coding_XXX ()' functions". Check if a text is encoded in Emacs' internal format. If it is, return CODING_CATEGORY_MASK_EMACS_MULE, else return 0. */ int detect_coding_emacs_mule (src, src_end) unsigned char *src, *src_end; { unsigned char c; int composing = 0; /* Dummy for ONE_MORE_BYTE. */ struct coding_system dummy_coding; struct coding_system *coding = &dummy_coding; while (1) { ONE_MORE_BYTE (c); if (composing) { if (c < 0xA0) composing = 0; else if (c == 0xA0) { ONE_MORE_BYTE (c); c &= 0x7F; } else c -= 0x20; } if (c < 0x20) { if (c == ISO_CODE_ESC || c == ISO_CODE_SI || c == ISO_CODE_SO) return 0; } else if (c >= 0x80 && c < 0xA0) { if (c == 0x80) /* Old leading code for a composite character. */ composing = 1; else { unsigned char *src_base = src - 1; int bytes; if (!UNIBYTE_STR_AS_MULTIBYTE_P (src_base, src_end - src_base, bytes)) return 0; src = src_base + bytes; } } } label_end_of_loop: return CODING_CATEGORY_MASK_EMACS_MULE; } /* See the above "GENERAL NOTES on `decode_coding_XXX ()' functions". */ static void decode_coding_emacs_mule (coding, source, destination, src_bytes, dst_bytes) struct coding_system *coding; unsigned char *source, *destination; int src_bytes, dst_bytes; { unsigned char *src = source; unsigned char *src_end = source + src_bytes; unsigned char *dst = destination; unsigned char *dst_end = destination + dst_bytes; /* SRC_BASE remembers the start position in source in each loop. The loop will be exited when there's not enough source code, or when there's not enough destination area to produce a character. */ unsigned char *src_base; coding->produced_char = 0; while (src < src_end) { unsigned char tmp[MAX_MULTIBYTE_LENGTH], *p; int bytes; src_base = src; if (UNIBYTE_STR_AS_MULTIBYTE_P (src, src_end - src, bytes)) { p = src; src += bytes; } else { bytes = CHAR_STRING (*src, tmp); p = tmp; src++; } if (dst + bytes >= (dst_bytes ? dst_end : src)) { coding->result = CODING_FINISH_INSUFFICIENT_DST; break; } while (bytes--) *dst++ = *p++; coding->produced_char++; } coding->consumed = coding->consumed_char = src_base - source; coding->produced = dst - destination; } #define encode_coding_emacs_mule(coding, source, destination, src_bytes, dst_bytes) \ encode_eol (coding, source, destination, src_bytes, dst_bytes) /*** 3. ISO2022 handlers ***/ /* The following note describes the coding system ISO2022 briefly. Since the intention of this note is to help understand the functions in this file, some parts are NOT ACCURATE or OVERLY SIMPLIFIED. For thorough understanding, please refer to the original document of ISO2022. ISO2022 provides many mechanisms to encode several character sets in 7-bit and 8-bit environments. For 7-bite environments, all text is encoded using bytes less than 128. This may make the encoded text a little bit longer, but the text passes more easily through several gateways, some of which strip off MSB (Most Signigant Bit). There are two kinds of character sets: control character set and graphic character set. The former contains control characters such as `newline' and `escape' to provide control functions (control functions are also provided by escape sequences). The latter contains graphic characters such as 'A' and '-'. Emacs recognizes two control character sets and many graphic character sets. Graphic character sets are classified into one of the following four classes, according to the number of bytes (DIMENSION) and number of characters in one dimension (CHARS) of the set: - DIMENSION1_CHARS94 - DIMENSION1_CHARS96 - DIMENSION2_CHARS94 - DIMENSION2_CHARS96 In addition, each character set is assigned an identification tag, unique for each set, called "final character" (denoted as <F> hereafter). The <F> of each character set is decided by ECMA(*) when it is registered in ISO. The code range of <F> is 0x30..0x7F (0x30..0x3F are for private use only). Note (*): ECMA = European Computer Manufacturers Association Here are examples of graphic character set [NAME(<F>)]: o DIMENSION1_CHARS94 -- ASCII('B'), right-half-of-JISX0201('I'), ... o DIMENSION1_CHARS96 -- right-half-of-ISO8859-1('A'), ... o DIMENSION2_CHARS94 -- GB2312('A'), JISX0208('B'), ... o DIMENSION2_CHARS96 -- none for the moment A code area (1 byte=8 bits) is divided into 4 areas, C0, GL, C1, and GR. C0 [0x00..0x1F] -- control character plane 0 GL [0x20..0x7F] -- graphic character plane 0 C1 [0x80..0x9F] -- control character plane 1 GR [0xA0..0xFF] -- graphic character plane 1 A control character set is directly designated and invoked to C0 or C1 by an escape sequence. The most common case is that: - ISO646's control character set is designated/invoked to C0, and - ISO6429's control character set is designated/invoked to C1, and usually these designations/invocations are omitted in encoded text. In a 7-bit environment, only C0 can be used, and a control character for C1 is encoded by an appropriate escape sequence to fit into the environment. All control characters for C1 are defined to have corresponding escape sequences. A graphic character set is at first designated to one of four graphic registers (G0 through G3), then these graphic registers are invoked to GL or GR. These designations and invocations can be done independently. The most common case is that G0 is invoked to GL, G1 is invoked to GR, and ASCII is designated to G0. Usually these invocations and designations are omitted in encoded text. In a 7-bit environment, only GL can be used. When a graphic character set of CHARS94 is invoked to GL, codes 0x20 and 0x7F of the GL area work as control characters SPACE and DEL respectively, and codes 0xA0 and 0xFF of the GR area should not be used. There are two ways of invocation: locking-shift and single-shift. With locking-shift, the invocation lasts until the next different invocation, whereas with single-shift, the invocation affects the following character only and doesn't affect the locking-shift state. Invocations are done by the following control characters or escape sequences: ---------------------------------------------------------------------- abbrev function cntrl escape seq description ---------------------------------------------------------------------- SI/LS0 (shift-in) 0x0F none invoke G0 into GL SO/LS1 (shift-out) 0x0E none invoke G1 into GL LS2 (locking-shift-2) none ESC 'n' invoke G2 into GL LS3 (locking-shift-3) none ESC 'o' invoke G3 into GL LS1R (locking-shift-1 right) none ESC '~' invoke G1 into GR (*) LS2R (locking-shift-2 right) none ESC '}' invoke G2 into GR (*) LS3R (locking-shift 3 right) none ESC '|' invoke G3 into GR (*) SS2 (single-shift-2) 0x8E ESC 'N' invoke G2 for one char SS3 (single-shift-3) 0x8F ESC 'O' invoke G3 for one char ---------------------------------------------------------------------- (*) These are not used by any known coding system. Control characters for these functions are defined by macros ISO_CODE_XXX in `coding.h'. Designations are done by the following escape sequences: ---------------------------------------------------------------------- escape sequence description ---------------------------------------------------------------------- ESC '(' <F> designate DIMENSION1_CHARS94<F> to G0 ESC ')' <F> designate DIMENSION1_CHARS94<F> to G1 ESC '*' <F> designate DIMENSION1_CHARS94<F> to G2 ESC '+' <F> designate DIMENSION1_CHARS94<F> to G3 ESC ',' <F> designate DIMENSION1_CHARS96<F> to G0 (*) ESC '-' <F> designate DIMENSION1_CHARS96<F> to G1 ESC '.' <F> designate DIMENSION1_CHARS96<F> to G2 ESC '/' <F> designate DIMENSION1_CHARS96<F> to G3 ESC '$' '(' <F> designate DIMENSION2_CHARS94<F> to G0 (**) ESC '$' ')' <F> designate DIMENSION2_CHARS94<F> to G1 ESC '$' '*' <F> designate DIMENSION2_CHARS94<F> to G2 ESC '$' '+' <F> designate DIMENSION2_CHARS94<F> to G3 ESC '$' ',' <F> designate DIMENSION2_CHARS96<F> to G0 (*) ESC '$' '-' <F> designate DIMENSION2_CHARS96<F> to G1 ESC '$' '.' <F> designate DIMENSION2_CHARS96<F> to G2 ESC '$' '/' <F> designate DIMENSION2_CHARS96<F> to G3 ---------------------------------------------------------------------- In this list, "DIMENSION1_CHARS94<F>" means a graphic character set of dimension 1, chars 94, and final character <F>, etc... Note (*): Although these designations are not allowed in ISO2022, Emacs accepts them on decoding, and produces them on encoding CHARS96 character sets in a coding system which is characterized as 7-bit environment, non-locking-shift, and non-single-shift. Note (**): If <F> is '@', 'A', or 'B', the intermediate character '(' can be omitted. We refer to this as "short-form" hereafter. Now you may notice that there are a lot of ways for encoding the same multilingual text in ISO2022. Actually, there exist many coding systems such as Compound Text (used in X11's inter client communication, ISO-2022-JP (used in Japanese internet), ISO-2022-KR (used in Korean internet), EUC (Extended UNIX Code, used in Asian localized platforms), and all of these are variants of ISO2022. In addition to the above, Emacs handles two more kinds of escape sequences: ISO6429's direction specification and Emacs' private sequence for specifying character composition. ISO6429's direction specification takes the following form: o CSI ']' -- end of the current direction o CSI '0' ']' -- end of the current direction o CSI '1' ']' -- start of left-to-right text o CSI '2' ']' -- start of right-to-left text The control character CSI (0x9B: control sequence introducer) is abbreviated to the escape sequence ESC '[' in a 7-bit environment. Character composition specification takes the following form: o ESC '0' -- start relative composition o ESC '1' -- end composition o ESC '2' -- start rule-base composition (*) o ESC '3' -- start relative composition with alternate chars (**) o ESC '4' -- start rule-base composition with alternate chars (**) Since these are not standard escape sequences of any ISO standard, the use of them for these meaning is restricted to Emacs only. (*) This form is used only in Emacs 20.5 and the older versions, but the newer versions can safely decode it. (**) This form is used only in Emacs 21.1 and the newer versions, and the older versions can't decode it. Here's a list of examples usages of these composition escape sequences (categorized by `enum composition_method'). COMPOSITION_RELATIVE: ESC 0 CHAR [ CHAR ] ESC 1 COMPOSITOIN_WITH_RULE: ESC 2 CHAR [ RULE CHAR ] ESC 1 COMPOSITION_WITH_ALTCHARS: ESC 3 ALTCHAR [ ALTCHAR ] ESC 0 CHAR [ CHAR ] ESC 1 COMPOSITION_WITH_RULE_ALTCHARS: ESC 4 ALTCHAR [ RULE ALTCHAR ] ESC 0 CHAR [ CHAR ] ESC 1 */ enum iso_code_class_type iso_code_class[256]; #define CHARSET_OK(idx, charset) \ (coding_system_table[idx] \ && (coding_system_table[idx]->safe_charsets[charset] \ || (CODING_SPEC_ISO_REQUESTED_DESIGNATION \ (coding_system_table[idx], charset) \ != CODING_SPEC_ISO_NO_REQUESTED_DESIGNATION))) #define SHIFT_OUT_OK(idx) \ (CODING_SPEC_ISO_INITIAL_DESIGNATION (coding_system_table[idx], 1) >= 0) /* See the above "GENERAL NOTES on `detect_coding_XXX ()' functions". Check if a text is encoded in ISO2022. If it is, returns an integer in which appropriate flag bits any of: CODING_CATEGORY_MASK_ISO_7 CODING_CATEGORY_MASK_ISO_7_TIGHT CODING_CATEGORY_MASK_ISO_8_1 CODING_CATEGORY_MASK_ISO_8_2 CODING_CATEGORY_MASK_ISO_7_ELSE CODING_CATEGORY_MASK_ISO_8_ELSE are set. If a code which should never appear in ISO2022 is found, returns 0. */ int detect_coding_iso2022 (src, src_end) unsigned char *src, *src_end; { int mask = CODING_CATEGORY_MASK_ISO; int mask_found = 0; int reg[4], shift_out = 0, single_shifting = 0; int c, c1, i, charset; /* Dummy for ONE_MORE_BYTE. */ struct coding_system dummy_coding; struct coding_system *coding = &dummy_coding; reg[0] = CHARSET_ASCII, reg[1] = reg[2] = reg[3] = -1; while (mask && src < src_end) { ONE_MORE_BYTE (c); switch (c) { case ISO_CODE_ESC: single_shifting = 0; ONE_MORE_BYTE (c); if (c >= '(' && c <= '/') { /* Designation sequence for a charset of dimension 1. */ ONE_MORE_BYTE (c1); if (c1 < ' ' || c1 >= 0x80 || (charset = iso_charset_table[0][c >= ','][c1]) < 0) /* Invalid designation sequence. Just ignore. */ break; reg[(c - '(') % 4] = charset; } else if (c == '$') { /* Designation sequence for a charset of dimension 2. */ ONE_MORE_BYTE (c); if (c >= '@' && c <= 'B') /* Designation for JISX0208.1978, GB2312, or JISX0208. */ reg[0] = charset = iso_charset_table[1][0][c]; else if (c >= '(' && c <= '/') { ONE_MORE_BYTE (c1); if (c1 < ' ' || c1 >= 0x80 || (charset = iso_charset_table[1][c >= ','][c1]) < 0) /* Invalid designation sequence. Just ignore. */ break; reg[(c - '(') % 4] = charset; } else /* Invalid designation sequence. Just ignore. */ break; } else if (c == 'N' || c == 'O') { /* ESC <Fe> for SS2 or SS3. */ mask &= CODING_CATEGORY_MASK_ISO_7_ELSE; break; } else if (c >= '0' && c <= '4') { /* ESC <Fp> for start/end composition. */ mask_found |= CODING_CATEGORY_MASK_ISO; break; } else /* Invalid escape sequence. Just ignore. */ break; /* We found a valid designation sequence for CHARSET. */ mask &= ~CODING_CATEGORY_MASK_ISO_8BIT; if (CHARSET_OK (CODING_CATEGORY_IDX_ISO_7, charset)) mask_found |= CODING_CATEGORY_MASK_ISO_7; else mask &= ~CODING_CATEGORY_MASK_ISO_7; if (CHARSET_OK (CODING_CATEGORY_IDX_ISO_7_TIGHT, charset)) mask_found |= CODING_CATEGORY_MASK_ISO_7_TIGHT; else mask &= ~CODING_CATEGORY_MASK_ISO_7_TIGHT; if (CHARSET_OK (CODING_CATEGORY_IDX_ISO_7_ELSE, charset)) mask_found |= CODING_CATEGORY_MASK_ISO_7_ELSE; else mask &= ~CODING_CATEGORY_MASK_ISO_7_ELSE; if (CHARSET_OK (CODING_CATEGORY_IDX_ISO_8_ELSE, charset)) mask_found |= CODING_CATEGORY_MASK_ISO_8_ELSE; else mask &= ~CODING_CATEGORY_MASK_ISO_8_ELSE; break; case ISO_CODE_SO: single_shifting = 0; if (shift_out == 0 && (reg[1] >= 0 || SHIFT_OUT_OK (CODING_CATEGORY_IDX_ISO_7_ELSE) || SHIFT_OUT_OK (CODING_CATEGORY_IDX_ISO_8_ELSE))) { /* Locking shift out. */ mask &= ~CODING_CATEGORY_MASK_ISO_7BIT; mask_found |= CODING_CATEGORY_MASK_ISO_SHIFT; } break; case ISO_CODE_SI: single_shifting = 0; if (shift_out == 1) { /* Locking shift in. */ mask &= ~CODING_CATEGORY_MASK_ISO_7BIT; mask_found |= CODING_CATEGORY_MASK_ISO_SHIFT; } break; case ISO_CODE_CSI: single_shifting = 0; case ISO_CODE_SS2: case ISO_CODE_SS3: { int newmask = CODING_CATEGORY_MASK_ISO_8_ELSE; if (c != ISO_CODE_CSI) { if (coding_system_table[CODING_CATEGORY_IDX_ISO_8_1]->flags & CODING_FLAG_ISO_SINGLE_SHIFT) newmask |= CODING_CATEGORY_MASK_ISO_8_1; if (coding_system_table[CODING_CATEGORY_IDX_ISO_8_2]->flags & CODING_FLAG_ISO_SINGLE_SHIFT) newmask |= CODING_CATEGORY_MASK_ISO_8_2; single_shifting = 1; } if (VECTORP (Vlatin_extra_code_table) && !NILP (XVECTOR (Vlatin_extra_code_table)->contents[c])) { if (coding_system_table[CODING_CATEGORY_IDX_ISO_8_1]->flags & CODING_FLAG_ISO_LATIN_EXTRA) newmask |= CODING_CATEGORY_MASK_ISO_8_1; if (coding_system_table[CODING_CATEGORY_IDX_ISO_8_2]->flags & CODING_FLAG_ISO_LATIN_EXTRA) newmask |= CODING_CATEGORY_MASK_ISO_8_2; } mask &= newmask; mask_found |= newmask; } break; default: if (c < 0x80) { single_shifting = 0; break; } else if (c < 0xA0) { single_shifting = 0; if (VECTORP (Vlatin_extra_code_table) && !NILP (XVECTOR (Vlatin_extra_code_table)->contents[c])) { int newmask = 0; if (coding_system_table[CODING_CATEGORY_IDX_ISO_8_1]->flags & CODING_FLAG_ISO_LATIN_EXTRA) newmask |= CODING_CATEGORY_MASK_ISO_8_1; if (coding_system_table[CODING_CATEGORY_IDX_ISO_8_2]->flags & CODING_FLAG_ISO_LATIN_EXTRA) newmask |= CODING_CATEGORY_MASK_ISO_8_2; mask &= newmask; mask_found |= newmask; } else return 0; } else { mask &= ~(CODING_CATEGORY_MASK_ISO_7BIT | CODING_CATEGORY_MASK_ISO_7_ELSE); mask_found |= CODING_CATEGORY_MASK_ISO_8_1; /* Check the length of succeeding codes of the range 0xA0..0FF. If the byte length is odd, we exclude CODING_CATEGORY_MASK_ISO_8_2. We can check this only when we are not single shifting. */ if (!single_shifting && mask & CODING_CATEGORY_MASK_ISO_8_2) { int i = 1; while (src < src_end) { ONE_MORE_BYTE (c); if (c < 0xA0) break; i++; } if (i & 1 && src < src_end) mask &= ~CODING_CATEGORY_MASK_ISO_8_2; else mask_found |= CODING_CATEGORY_MASK_ISO_8_2; } } break; } } label_end_of_loop: return (mask & mask_found); } /* Decode a character of which charset is CHARSET, the 1st position code is C1, the 2nd position code is C2, and return the decoded character code. If the variable `translation_table' is non-nil, returned the translated code. */ #define DECODE_ISO_CHARACTER(charset, c1, c2) \ (NILP (translation_table) \ ? MAKE_CHAR (charset, c1, c2) \ : translate_char (translation_table, -1, charset, c1, c2)) /* Set designation state into CODING. */ #define DECODE_DESIGNATION(reg, dimension, chars, final_char) \ do { \ int charset; \ \ if (final_char < '0' || final_char >= 128) \ goto label_invalid_code; \ charset = ISO_CHARSET_TABLE (make_number (dimension), \ make_number (chars), \ make_number (final_char)); \ if (charset >= 0 \ && (CODING_SPEC_ISO_REQUESTED_DESIGNATION (coding, charset) == reg \ || coding->safe_charsets[charset])) \ { \ if (coding->spec.iso2022.last_invalid_designation_register == 0 \ && reg == 0 \ && charset == CHARSET_ASCII) \ { \ /* We should insert this designation sequence as is so \ that it is surely written back to a file. */ \ coding->spec.iso2022.last_invalid_designation_register = -1; \ goto label_invalid_code; \ } \ coding->spec.iso2022.last_invalid_designation_register = -1; \ if ((coding->mode & CODING_MODE_DIRECTION) \ && CHARSET_REVERSE_CHARSET (charset) >= 0) \ charset = CHARSET_REVERSE_CHARSET (charset); \ CODING_SPEC_ISO_DESIGNATION (coding, reg) = charset; \ } \ else \ { \ coding->spec.iso2022.last_invalid_designation_register = reg; \ goto label_invalid_code; \ } \ } while (0) /* Allocate a memory block for storing information about compositions. The block is chained to the already allocated blocks. */ void coding_allocate_composition_data (coding, char_offset) struct coding_system *coding; int char_offset; { struct composition_data *cmp_data = (struct composition_data *) xmalloc (sizeof *cmp_data); cmp_data->char_offset = char_offset; cmp_data->used = 0; cmp_data->prev = coding->cmp_data; cmp_data->next = NULL; if (coding->cmp_data) coding->cmp_data->next = cmp_data; coding->cmp_data = cmp_data; coding->cmp_data_start = 0; } /* Record the starting position START and METHOD of one composition. */ #define CODING_ADD_COMPOSITION_START(coding, start, method) \ do { \ struct composition_data *cmp_data = coding->cmp_data; \ int *data = cmp_data->data + cmp_data->used; \ coding->cmp_data_start = cmp_data->used; \ data[0] = -1; \ data[1] = cmp_data->char_offset + start; \ data[3] = (int) method; \ cmp_data->used += 4; \ } while (0) /* Record the ending position END of the current composition. */ #define CODING_ADD_COMPOSITION_END(coding, end) \ do { \ struct composition_data *cmp_data = coding->cmp_data; \ int *data = cmp_data->data + coding->cmp_data_start; \ data[0] = cmp_data->used - coding->cmp_data_start; \ data[2] = cmp_data->char_offset + end; \ } while (0) /* Record one COMPONENT (alternate character or composition rule). */ #define CODING_ADD_COMPOSITION_COMPONENT(coding, component) \ (coding->cmp_data->data[coding->cmp_data->used++] = component) /* Handle compositoin start sequence ESC 0, ESC 2, ESC 3, or ESC 4. */ #define DECODE_COMPOSITION_START(c1) \ do { \ if (coding->composing == COMPOSITION_DISABLED) \ { \ *dst++ = ISO_CODE_ESC; \ *dst++ = c1 & 0x7f; \ coding->produced_char += 2; \ } \ else if (!COMPOSING_P (coding)) \ { \ /* This is surely the start of a composition. We must be sure \ that coding->cmp_data has enough space to store the \ information about the composition. If not, terminate the \ current decoding loop, allocate one more memory block for \ coding->cmp_data in the calller, then start the decoding \ loop again. We can't allocate memory here directly because \ it may cause buffer/string relocation. */ \ if (!coding->cmp_data \ || (coding->cmp_data->used + COMPOSITION_DATA_MAX_BUNCH_LENGTH \ >= COMPOSITION_DATA_SIZE)) \ { \ coding->result = CODING_FINISH_INSUFFICIENT_CMP; \ goto label_end_of_loop; \ } \ coding->composing = (c1 == '0' ? COMPOSITION_RELATIVE \ : c1 == '2' ? COMPOSITION_WITH_RULE \ : c1 == '3' ? COMPOSITION_WITH_ALTCHARS \ : COMPOSITION_WITH_RULE_ALTCHARS); \ CODING_ADD_COMPOSITION_START (coding, coding->produced_char, \ coding->composing); \ coding->composition_rule_follows = 0; \ } \ else \ { \ /* We are already handling a composition. If the method is \ the following two, the codes following the current escape \ sequence are actual characters stored in a buffer. */ \ if (coding->composing == COMPOSITION_WITH_ALTCHARS \ || coding->composing == COMPOSITION_WITH_RULE_ALTCHARS) \ { \ coding->composing = COMPOSITION_RELATIVE; \ coding->composition_rule_follows = 0; \ } \ } \ } while (0) /* Handle compositoin end sequence ESC 1. */ #define DECODE_COMPOSITION_END(c1) \ do { \ if (coding->composing == COMPOSITION_DISABLED) \ { \ *dst++ = ISO_CODE_ESC; \ *dst++ = c1; \ coding->produced_char += 2; \ } \ else \ { \ CODING_ADD_COMPOSITION_END (coding, coding->produced_char); \ coding->composing = COMPOSITION_NO; \ } \ } while (0) /* Decode a composition rule from the byte C1 (and maybe one more byte from SRC) and store one encoded composition rule in coding->cmp_data. */ #define DECODE_COMPOSITION_RULE(c1) \ do { \ int rule = 0; \ (c1) -= 32; \ if (c1 < 81) /* old format (before ver.21) */ \ { \ int gref = (c1) / 9; \ int nref = (c1) % 9; \ if (gref == 4) gref = 10; \ if (nref == 4) nref = 10; \ rule = COMPOSITION_ENCODE_RULE (gref, nref); \ } \ else if (c1 < 93) /* new format (after ver.21) */ \ { \ ONE_MORE_BYTE (c2); \ rule = COMPOSITION_ENCODE_RULE (c1 - 81, c2 - 32); \ } \ CODING_ADD_COMPOSITION_COMPONENT (coding, rule); \ coding->composition_rule_follows = 0; \ } while (0) /* See the above "GENERAL NOTES on `decode_coding_XXX ()' functions". */ static void decode_coding_iso2022 (coding, source, destination, src_bytes, dst_bytes) struct coding_system *coding; unsigned char *source, *destination; int src_bytes, dst_bytes; { unsigned char *src = source; unsigned char *src_end = source + src_bytes; unsigned char *dst = destination; unsigned char *dst_end = destination + dst_bytes; /* Charsets invoked to graphic plane 0 and 1 respectively. */ int charset0 = CODING_SPEC_ISO_PLANE_CHARSET (coding, 0); int charset1 = CODING_SPEC_ISO_PLANE_CHARSET (coding, 1); /* SRC_BASE remembers the start position in source in each loop. The loop will be exited when there's not enough source code (within macro ONE_MORE_BYTE), or when there's not enough destination area to produce a character (within macro EMIT_CHAR). */ unsigned char *src_base; int c, charset; Lisp_Object translation_table; if (NILP (Venable_character_translation)) translation_table = Qnil; else { translation_table = coding->translation_table_for_decode; if (NILP (translation_table)) translation_table = Vstandard_translation_table_for_decode; } coding->result = CODING_FINISH_NORMAL; while (1) { int c1, c2; src_base = src; ONE_MORE_BYTE (c1); /* We produce no character or one character. */ switch (iso_code_class [c1]) { case ISO_0x20_or_0x7F: if (COMPOSING_P (coding) && coding->composition_rule_follows) { DECODE_COMPOSITION_RULE (c1); continue; } if (charset0 < 0 || CHARSET_CHARS (charset0) == 94) { /* This is SPACE or DEL. */ charset = CHARSET_ASCII; break; } /* This is a graphic character, we fall down ... */ case ISO_graphic_plane_0: if (COMPOSING_P (coding) && coding->composition_rule_follows) { DECODE_COMPOSITION_RULE (c1); continue; } charset = charset0; break; case ISO_0xA0_or_0xFF: if (charset1 < 0 || CHARSET_CHARS (charset1) == 94 || coding->flags & CODING_FLAG_ISO_SEVEN_BITS) goto label_invalid_code; /* This is a graphic character, we fall down ... */ case ISO_graphic_plane_1: if (charset1 < 0) goto label_invalid_code; charset = charset1; break; case ISO_control_0: if (COMPOSING_P (coding)) DECODE_COMPOSITION_END ('1'); /* All ISO2022 control characters in this class have the same representation in Emacs internal format. */ if (c1 == '\n' && (coding->mode & CODING_MODE_INHIBIT_INCONSISTENT_EOL) && (coding->eol_type == CODING_EOL_CR || coding->eol_type == CODING_EOL_CRLF)) { coding->result = CODING_FINISH_INCONSISTENT_EOL; goto label_end_of_loop; } charset = CHARSET_ASCII; break; case ISO_control_1: if (COMPOSING_P (coding)) DECODE_COMPOSITION_END ('1'); goto label_invalid_code; case ISO_carriage_return: if (COMPOSING_P (coding)) DECODE_COMPOSITION_END ('1'); if (coding->eol_type == CODING_EOL_CR) c1 = '\n'; else if (coding->eol_type == CODING_EOL_CRLF) { ONE_MORE_BYTE (c1); if (c1 != ISO_CODE_LF) { if (coding->mode & CODING_MODE_INHIBIT_INCONSISTENT_EOL) { coding->result = CODING_FINISH_INCONSISTENT_EOL; goto label_end_of_loop; } src--; c1 = '\r'; } } charset = CHARSET_ASCII; break; case ISO_shift_out: if (! (coding->flags & CODING_FLAG_ISO_LOCKING_SHIFT) || CODING_SPEC_ISO_DESIGNATION (coding, 1) < 0) goto label_invalid_code; CODING_SPEC_ISO_INVOCATION (coding, 0) = 1; charset0 = CODING_SPEC_ISO_PLANE_CHARSET (coding, 0); continue; case ISO_shift_in: if (! (coding->flags & CODING_FLAG_ISO_LOCKING_SHIFT)) goto label_invalid_code; CODING_SPEC_ISO_INVOCATION (coding, 0) = 0; charset0 = CODING_SPEC_ISO_PLANE_CHARSET (coding, 0); continue; case ISO_single_shift_2_7: case ISO_single_shift_2: if (! (coding->flags & CODING_FLAG_ISO_SINGLE_SHIFT)) goto label_invalid_code; /* SS2 is handled as an escape sequence of ESC 'N' */ c1 = 'N'; goto label_escape_sequence; case ISO_single_shift_3: if (! (coding->flags & CODING_FLAG_ISO_SINGLE_SHIFT)) goto label_invalid_code; /* SS2 is handled as an escape sequence of ESC 'O' */ c1 = 'O'; goto label_escape_sequence; case ISO_control_sequence_introducer: /* CSI is handled as an escape sequence of ESC '[' ... */ c1 = '['; goto label_escape_sequence; case ISO_escape: ONE_MORE_BYTE (c1); label_escape_sequence: /* Escape sequences handled by Emacs are invocation, designation, direction specification, and character composition specification. */ switch (c1) { case '&': /* revision of following character set */ ONE_MORE_BYTE (c1); if (!(c1 >= '@' && c1 <= '~')) goto label_invalid_code; ONE_MORE_BYTE (c1); if (c1 != ISO_CODE_ESC) goto label_invalid_code; ONE_MORE_BYTE (c1); goto label_escape_sequence; case '$': /* designation of 2-byte character set */ if (! (coding->flags & CODING_FLAG_ISO_DESIGNATION)) goto label_invalid_code; ONE_MORE_BYTE (c1); if (c1 >= '@' && c1 <= 'B') { /* designation of JISX0208.1978, GB2312.1980, or JISX0208.1980 */ DECODE_DESIGNATION (0, 2, 94, c1); } else if (c1 >= 0x28 && c1 <= 0x2B) { /* designation of DIMENSION2_CHARS94 character set */ ONE_MORE_BYTE (c2); DECODE_DESIGNATION (c1 - 0x28, 2, 94, c2); } else if (c1 >= 0x2C && c1 <= 0x2F) { /* designation of DIMENSION2_CHARS96 character set */ ONE_MORE_BYTE (c2); DECODE_DESIGNATION (c1 - 0x2C, 2, 96, c2); } else goto label_invalid_code; /* We must update these variables now. */ charset0 = CODING_SPEC_ISO_PLANE_CHARSET (coding, 0); charset1 = CODING_SPEC_ISO_PLANE_CHARSET (coding, 1); continue; case 'n': /* invocation of locking-shift-2 */ if (! (coding->flags & CODING_FLAG_ISO_LOCKING_SHIFT) || CODING_SPEC_ISO_DESIGNATION (coding, 2) < 0) goto label_invalid_code; CODING_SPEC_ISO_INVOCATION (coding, 0) = 2; charset0 = CODING_SPEC_ISO_PLANE_CHARSET (coding, 0); continue; case 'o': /* invocation of locking-shift-3 */ if (! (coding->flags & CODING_FLAG_ISO_LOCKING_SHIFT) || CODING_SPEC_ISO_DESIGNATION (coding, 3) < 0) goto label_invalid_code; CODING_SPEC_ISO_INVOCATION (coding, 0) = 3; charset0 = CODING_SPEC_ISO_PLANE_CHARSET (coding, 0); continue; case 'N': /* invocation of single-shift-2 */ if (! (coding->flags & CODING_FLAG_ISO_SINGLE_SHIFT) || CODING_SPEC_ISO_DESIGNATION (coding, 2) < 0) goto label_invalid_code; charset = CODING_SPEC_ISO_DESIGNATION (coding, 2); ONE_MORE_BYTE (c1); break; case 'O': /* invocation of single-shift-3 */ if (! (coding->flags & CODING_FLAG_ISO_SINGLE_SHIFT) || CODING_SPEC_ISO_DESIGNATION (coding, 3) < 0) goto label_invalid_code; charset = CODING_SPEC_ISO_DESIGNATION (coding, 3); ONE_MORE_BYTE (c1); break; case '0': case '2': case '3': case '4': /* start composition */ DECODE_COMPOSITION_START (c1); continue; case '1': /* end composition */ DECODE_COMPOSITION_END (c1); continue; case '[': /* specification of direction */ if (coding->flags & CODING_FLAG_ISO_NO_DIRECTION) goto label_invalid_code; /* For the moment, nested direction is not supported. So, `coding->mode & CODING_MODE_DIRECTION' zero means left-to-right, and nozero means right-to-left. */ ONE_MORE_BYTE (c1); switch (c1) { case ']': /* end of the current direction */ coding->mode &= ~CODING_MODE_DIRECTION; case '0': /* end of the current direction */ case '1': /* start of left-to-right direction */ ONE_MORE_BYTE (c1); if (c1 == ']') coding->mode &= ~CODING_MODE_DIRECTION; else goto label_invalid_code; break; case '2': /* start of right-to-left direction */ ONE_MORE_BYTE (c1); if (c1 == ']') coding->mode |= CODING_MODE_DIRECTION; else goto label_invalid_code; break; default: goto label_invalid_code; } continue; default: if (! (coding->flags & CODING_FLAG_ISO_DESIGNATION)) goto label_invalid_code; if (c1 >= 0x28 && c1 <= 0x2B) { /* designation of DIMENSION1_CHARS94 character set */ ONE_MORE_BYTE (c2); DECODE_DESIGNATION (c1 - 0x28, 1, 94, c2); } else if (c1 >= 0x2C && c1 <= 0x2F) { /* designation of DIMENSION1_CHARS96 character set */ ONE_MORE_BYTE (c2); DECODE_DESIGNATION (c1 - 0x2C, 1, 96, c2); } else goto label_invalid_code; /* We must update these variables now. */ charset0 = CODING_SPEC_ISO_PLANE_CHARSET (coding, 0); charset1 = CODING_SPEC_ISO_PLANE_CHARSET (coding, 1); continue; } } /* Now we know CHARSET and 1st position code C1 of a character. Produce a multibyte sequence for that character while getting 2nd position code C2 if necessary. */ if (CHARSET_DIMENSION (charset) == 2) { ONE_MORE_BYTE (c2); if (c1 < 0x80 ? c2 < 0x20 || c2 >= 0x80 : c2 < 0xA0) /* C2 is not in a valid range. */ goto label_invalid_code; } c = DECODE_ISO_CHARACTER (charset, c1, c2); EMIT_CHAR (c); continue; label_invalid_code: coding->errors++; if (COMPOSING_P (coding)) DECODE_COMPOSITION_END ('1'); src = src_base; c = *src++; EMIT_CHAR (c); } label_end_of_loop: coding->consumed = coding->consumed_char = src_base - source; coding->produced = dst - destination; return; } /* ISO2022 encoding stuff. */ /* It is not enough to say just "ISO2022" on encoding, we have to specify more details. In Emacs, each coding system of ISO2022 variant has the following specifications: 1. Initial designation to G0 thru G3. 2. Allows short-form designation? 3. ASCII should be designated to G0 before control characters? 4. ASCII should be designated to G0 at end of line? 5. 7-bit environment or 8-bit environment? 6. Use locking-shift? 7. Use Single-shift? And the following two are only for Japanese: 8. Use ASCII in place of JIS0201-1976-Roman? 9. Use JISX0208-1983 in place of JISX0208-1978? These specifications are encoded in `coding->flags' as flag bits defined by macros CODING_FLAG_ISO_XXX. See `coding.h' for more details. */ /* Produce codes (escape sequence) for designating CHARSET to graphic register REG at DST, and increment DST. If <final-char> of CHARSET is '@', 'A', or 'B' and the coding system CODING allows, produce designation sequence of short-form. */ #define ENCODE_DESIGNATION(charset, reg, coding) \ do { \ unsigned char final_char = CHARSET_ISO_FINAL_CHAR (charset); \ char *intermediate_char_94 = "()*+"; \ char *intermediate_char_96 = ",-./"; \ int revision = CODING_SPEC_ISO_REVISION_NUMBER(coding, charset); \ \ if (revision < 255) \ { \ *dst++ = ISO_CODE_ESC; \ *dst++ = '&'; \ *dst++ = '@' + revision; \ } \ *dst++ = ISO_CODE_ESC; \ if (CHARSET_DIMENSION (charset) == 1) \ { \ if (CHARSET_CHARS (charset) == 94) \ *dst++ = (unsigned char) (intermediate_char_94[reg]); \ else \ *dst++ = (unsigned char) (intermediate_char_96[reg]); \ } \ else \ { \ *dst++ = '$'; \ if (CHARSET_CHARS (charset) == 94) \ { \ if (! (coding->flags & CODING_FLAG_ISO_SHORT_FORM) \ || reg != 0 \ || final_char < '@' || final_char > 'B') \ *dst++ = (unsigned char) (intermediate_char_94[reg]); \ } \ else \ *dst++ = (unsigned char) (intermediate_char_96[reg]); \ } \ *dst++ = final_char; \ CODING_SPEC_ISO_DESIGNATION (coding, reg) = charset; \ } while (0) /* The following two macros produce codes (control character or escape sequence) for ISO2022 single-shift functions (single-shift-2 and single-shift-3). */ #define ENCODE_SINGLE_SHIFT_2 \ do { \ if (coding->flags & CODING_FLAG_ISO_SEVEN_BITS) \ *dst++ = ISO_CODE_ESC, *dst++ = 'N'; \ else \ *dst++ = ISO_CODE_SS2; \ CODING_SPEC_ISO_SINGLE_SHIFTING (coding) = 1; \ } while (0) #define ENCODE_SINGLE_SHIFT_3 \ do { \ if (coding->flags & CODING_FLAG_ISO_SEVEN_BITS) \ *dst++ = ISO_CODE_ESC, *dst++ = 'O'; \ else \ *dst++ = ISO_CODE_SS3; \ CODING_SPEC_ISO_SINGLE_SHIFTING (coding) = 1; \ } while (0) /* The following four macros produce codes (control character or escape sequence) for ISO2022 locking-shift functions (shift-in, shift-out, locking-shift-2, and locking-shift-3). */ #define ENCODE_SHIFT_IN \ do { \ *dst++ = ISO_CODE_SI; \ CODING_SPEC_ISO_INVOCATION (coding, 0) = 0; \ } while (0) #define ENCODE_SHIFT_OUT \ do { \ *dst++ = ISO_CODE_SO; \ CODING_SPEC_ISO_INVOCATION (coding, 0) = 1; \ } while (0) #define ENCODE_LOCKING_SHIFT_2 \ do { \ *dst++ = ISO_CODE_ESC, *dst++ = 'n'; \ CODING_SPEC_ISO_INVOCATION (coding, 0) = 2; \ } while (0) #define ENCODE_LOCKING_SHIFT_3 \ do { \ *dst++ = ISO_CODE_ESC, *dst++ = 'o'; \ CODING_SPEC_ISO_INVOCATION (coding, 0) = 3; \ } while (0) /* Produce codes for a DIMENSION1 character whose character set is CHARSET and whose position-code is C1. Designation and invocation sequences are also produced in advance if necessary. */ #define ENCODE_ISO_CHARACTER_DIMENSION1(charset, c1) \ do { \ if (CODING_SPEC_ISO_SINGLE_SHIFTING (coding)) \ { \ if (coding->flags & CODING_FLAG_ISO_SEVEN_BITS) \ *dst++ = c1 & 0x7F; \ else \ *dst++ = c1 | 0x80; \ CODING_SPEC_ISO_SINGLE_SHIFTING (coding) = 0; \ break; \ } \ else if (charset == CODING_SPEC_ISO_PLANE_CHARSET (coding, 0)) \ { \ *dst++ = c1 & 0x7F; \ break; \ } \ else if (charset == CODING_SPEC_ISO_PLANE_CHARSET (coding, 1)) \ { \ *dst++ = c1 | 0x80; \ break; \ } \ else if (coding->flags & CODING_FLAG_ISO_SAFE \ && !coding->safe_charsets[charset]) \ { \ /* We should not encode this character, instead produce one or \ two `?'s. */ \ *dst++ = CODING_INHIBIT_CHARACTER_SUBSTITUTION; \ if (CHARSET_WIDTH (charset) == 2) \ *dst++ = CODING_INHIBIT_CHARACTER_SUBSTITUTION; \ break; \ } \ else \ /* Since CHARSET is not yet invoked to any graphic planes, we \ must invoke it, or, at first, designate it to some graphic \ register. Then repeat the loop to actually produce the \ character. */ \ dst = encode_invocation_designation (charset, coding, dst); \ } while (1) /* Produce codes for a DIMENSION2 character whose character set is CHARSET and whose position-codes are C1 and C2. Designation and invocation codes are also produced in advance if necessary. */ #define ENCODE_ISO_CHARACTER_DIMENSION2(charset, c1, c2) \ do { \ if (CODING_SPEC_ISO_SINGLE_SHIFTING (coding)) \ { \ if (coding->flags & CODING_FLAG_ISO_SEVEN_BITS) \ *dst++ = c1 & 0x7F, *dst++ = c2 & 0x7F; \ else \ *dst++ = c1 | 0x80, *dst++ = c2 | 0x80; \ CODING_SPEC_ISO_SINGLE_SHIFTING (coding) = 0; \ break; \ } \ else if (charset == CODING_SPEC_ISO_PLANE_CHARSET (coding, 0)) \ { \ *dst++ = c1 & 0x7F, *dst++= c2 & 0x7F; \ break; \ } \ else if (charset == CODING_SPEC_ISO_PLANE_CHARSET (coding, 1)) \ { \ *dst++ = c1 | 0x80, *dst++= c2 | 0x80; \ break; \ } \ else if (coding->flags & CODING_FLAG_ISO_SAFE \ && !coding->safe_charsets[charset]) \ { \ /* We should not encode this character, instead produce one or \ two `?'s. */ \ *dst++ = CODING_INHIBIT_CHARACTER_SUBSTITUTION; \ if (CHARSET_WIDTH (charset) == 2) \ *dst++ = CODING_INHIBIT_CHARACTER_SUBSTITUTION; \ break; \ } \ else \ /* Since CHARSET is not yet invoked to any graphic planes, we \ must invoke it, or, at first, designate it to some graphic \ register. Then repeat the loop to actually produce the \ character. */ \ dst = encode_invocation_designation (charset, coding, dst); \ } while (1) #define ENCODE_ISO_CHARACTER(charset, c1, c2) \ do { \ int alt_charset = charset; \ \ if (CHARSET_DEFINED_P (charset)) \ { \ if (CHARSET_DIMENSION (charset) == 1) \ { \ if (charset == CHARSET_ASCII \ && coding->flags & CODING_FLAG_ISO_USE_ROMAN) \ alt_charset = charset_latin_jisx0201; \ ENCODE_ISO_CHARACTER_DIMENSION1 (alt_charset, c1); \ } \ else \ { \ if (charset == charset_jisx0208 \ && coding->flags & CODING_FLAG_ISO_USE_OLDJIS) \ alt_charset = charset_jisx0208_1978; \ ENCODE_ISO_CHARACTER_DIMENSION2 (alt_charset, c1, c2); \ } \ } \ else \ { \ *dst++ = c1; \ if (c2 >= 0) \ *dst++ = c2; \ } \ } while (0) /* Produce designation and invocation codes at a place pointed by DST to use CHARSET. The element `spec.iso2022' of *CODING is updated. Return new DST. */ unsigned char * encode_invocation_designation (charset, coding, dst) int charset; struct coding_system *coding; unsigned char *dst; { int reg; /* graphic register number */ /* At first, check designations. */ for (reg = 0; reg < 4; reg++) if (charset == CODING_SPEC_ISO_DESIGNATION (coding, reg)) break; if (reg >= 4) { /* CHARSET is not yet designated to any graphic registers. */ /* At first check the requested designation. */ reg = CODING_SPEC_ISO_REQUESTED_DESIGNATION (coding, charset); if (reg == CODING_SPEC_ISO_NO_REQUESTED_DESIGNATION) /* Since CHARSET requests no special designation, designate it to graphic register 0. */ reg = 0; ENCODE_DESIGNATION (charset, reg, coding); } if (CODING_SPEC_ISO_INVOCATION (coding, 0) != reg && CODING_SPEC_ISO_INVOCATION (coding, 1) != reg) { /* Since the graphic register REG is not invoked to any graphic planes, invoke it to graphic plane 0. */ switch (reg) { case 0: /* graphic register 0 */ ENCODE_SHIFT_IN; break; case 1: /* graphic register 1 */ ENCODE_SHIFT_OUT; break; case 2: /* graphic register 2 */ if (coding->flags & CODING_FLAG_ISO_SINGLE_SHIFT) ENCODE_SINGLE_SHIFT_2; else ENCODE_LOCKING_SHIFT_2; break; case 3: /* graphic register 3 */ if (coding->flags & CODING_FLAG_ISO_SINGLE_SHIFT) ENCODE_SINGLE_SHIFT_3; else ENCODE_LOCKING_SHIFT_3; break; } } return dst; } /* Produce 2-byte codes for encoded composition rule RULE. */ #define ENCODE_COMPOSITION_RULE(rule) \ do { \ int gref, nref; \ COMPOSITION_DECODE_RULE (rule, gref, nref); \ *dst++ = 32 + 81 + gref; \ *dst++ = 32 + nref; \ } while (0) /* Produce codes for indicating the start of a composition sequence (ESC 0, ESC 3, or ESC 4). DATA points to an array of integers which specify information about the composition. See the comment in coding.h for the format of DATA. */ #define ENCODE_COMPOSITION_START(coding, data) \ do { \ coding->composing = data[3]; \ *dst++ = ISO_CODE_ESC; \ if (coding->composing == COMPOSITION_RELATIVE) \ *dst++ = '0'; \ else \ { \ *dst++ = (coding->composing == COMPOSITION_WITH_ALTCHARS \ ? '3' : '4'); \ coding->cmp_data_index = coding->cmp_data_start + 4; \ coding->composition_rule_follows = 0; \ } \ } while (0) /* Produce codes for indicating the end of the current composition. */ #define ENCODE_COMPOSITION_END(coding, data) \ do { \ *dst++ = ISO_CODE_ESC; \ *dst++ = '1'; \ coding->cmp_data_start += data[0]; \ coding->composing = COMPOSITION_NO; \ if (coding->cmp_data_start == coding->cmp_data->used \ && coding->cmp_data->next) \ { \ coding->cmp_data = coding->cmp_data->next; \ coding->cmp_data_start = 0; \ } \ } while (0) /* Produce composition start sequence ESC 0. Here, this sequence doesn't mean the start of a new composition but means that we have just produced components (alternate chars and composition rules) of the composition and the actual text follows in SRC. */ #define ENCODE_COMPOSITION_FAKE_START(coding) \ do { \ *dst++ = ISO_CODE_ESC; \ *dst++ = '0'; \ coding->composing = COMPOSITION_RELATIVE; \ } while (0) /* The following three macros produce codes for indicating direction of text. */ #define ENCODE_CONTROL_SEQUENCE_INTRODUCER \ do { \ if (coding->flags == CODING_FLAG_ISO_SEVEN_BITS) \ *dst++ = ISO_CODE_ESC, *dst++ = '['; \ else \ *dst++ = ISO_CODE_CSI; \ } while (0) #define ENCODE_DIRECTION_R2L \ ENCODE_CONTROL_SEQUENCE_INTRODUCER (dst), *dst++ = '2', *dst++ = ']' #define ENCODE_DIRECTION_L2R \ ENCODE_CONTROL_SEQUENCE_INTRODUCER (dst), *dst++ = '0', *dst++ = ']' /* Produce codes for designation and invocation to reset the graphic planes and registers to initial state. */ #define ENCODE_RESET_PLANE_AND_REGISTER \ do { \ int reg; \ if (CODING_SPEC_ISO_INVOCATION (coding, 0) != 0) \ ENCODE_SHIFT_IN; \ for (reg = 0; reg < 4; reg++) \ if (CODING_SPEC_ISO_INITIAL_DESIGNATION (coding, reg) >= 0 \ && (CODING_SPEC_ISO_DESIGNATION (coding, reg) \ != CODING_SPEC_ISO_INITIAL_DESIGNATION (coding, reg))) \ ENCODE_DESIGNATION \ (CODING_SPEC_ISO_INITIAL_DESIGNATION (coding, reg), reg, coding); \ } while (0) /* Produce designation sequences of charsets in the line started from SRC to a place pointed by DST, and return updated DST. If the current block ends before any end-of-line, we may fail to find all the necessary designations. */ static unsigned char * encode_designation_at_bol (coding, translation_table, src, src_end, dst) struct coding_system *coding; Lisp_Object translation_table; unsigned char *src, *src_end, *dst; { int charset, c, found = 0, reg; /* Table of charsets to be designated to each graphic register. */ int r[4]; for (reg = 0; reg < 4; reg++) r[reg] = -1; while (found < 4) { ONE_MORE_CHAR (c); if (c == '\n') break; charset = CHAR_CHARSET (c); reg = CODING_SPEC_ISO_REQUESTED_DESIGNATION (coding, charset); if (reg != CODING_SPEC_ISO_NO_REQUESTED_DESIGNATION && r[reg] < 0) { found++; r[reg] = charset; } } label_end_of_loop: if (found) { for (reg = 0; reg < 4; reg++) if (r[reg] >= 0 && CODING_SPEC_ISO_DESIGNATION (coding, reg) != r[reg]) ENCODE_DESIGNATION (r[reg], reg, coding); } return dst; } /* See the above "GENERAL NOTES on `encode_coding_XXX ()' functions". */ static void encode_coding_iso2022 (coding, source, destination, src_bytes, dst_bytes) struct coding_system *coding; unsigned char *source, *destination; int src_bytes, dst_bytes; { unsigned char *src = source; unsigned char *src_end = source + src_bytes; unsigned char *dst = destination; unsigned char *dst_end = destination + dst_bytes; /* Since the maximum bytes produced by each loop is 20, we subtract 19 from DST_END to assure overflow checking is necessary only at the head of loop. */ unsigned char *adjusted_dst_end = dst_end - 19; /* SRC_BASE remembers the start position in source in each loop. The loop will be exited when there's not enough source text to analyze multi-byte codes (within macro ONE_MORE_CHAR), or when there's not enough destination area to produce encoded codes (within macro EMIT_BYTES). */ unsigned char *src_base; int c; Lisp_Object translation_table; if (NILP (Venable_character_translation)) translation_table = Qnil; else { translation_table = coding->translation_table_for_encode; if (NILP (translation_table)) translation_table = Vstandard_translation_table_for_encode; } coding->consumed_char = 0; coding->errors = 0; while (1) { int charset, c1, c2; src_base = src; if (dst >= (dst_bytes ? adjusted_dst_end : (src - 19))) { coding->result = CODING_FINISH_INSUFFICIENT_DST; break; } if (coding->flags & CODING_FLAG_ISO_DESIGNATE_AT_BOL && CODING_SPEC_ISO_BOL (coding)) { /* We have to produce designation sequences if any now. */ dst = encode_designation_at_bol (coding, translation_table, src, src_end, dst); CODING_SPEC_ISO_BOL (coding) = 0; } /* Check composition start and end. */ if (coding->composing != COMPOSITION_DISABLED && coding->cmp_data_start < coding->cmp_data->used) { struct composition_data *cmp_data = coding->cmp_data; int *data = cmp_data->data + coding->cmp_data_start; int this_pos = cmp_data->char_offset + coding->consumed_char; if (coding->composing == COMPOSITION_RELATIVE) { if (this_pos == data[2]) { ENCODE_COMPOSITION_END (coding, data); cmp_data = coding->cmp_data; data = cmp_data->data + coding->cmp_data_start; } } else if (COMPOSING_P (coding)) { /* COMPOSITION_WITH_ALTCHARS or COMPOSITION_WITH_RULE_ALTCHAR */ if (coding->cmp_data_index == coding->cmp_data_start + data[0]) /* We have consumed components of the composition. What follows in SRC is the compositions's base text. */ ENCODE_COMPOSITION_FAKE_START (coding); else { int c = cmp_data->data[coding->cmp_data_index++]; if (coding->composition_rule_follows) { ENCODE_COMPOSITION_RULE (c); coding->composition_rule_follows = 0; } else { SPLIT_CHAR (c, charset, c1, c2); ENCODE_ISO_CHARACTER (charset, c1, c2); if (coding->composing == COMPOSITION_WITH_RULE_ALTCHARS) coding->composition_rule_follows = 1; } continue; } } if (!COMPOSING_P (coding)) { if (this_pos == data[1]) { ENCODE_COMPOSITION_START (coding, data); continue; } } } ONE_MORE_CHAR (c); /* Now encode the character C. */ if (c < 0x20 || c == 0x7F) { if (c == '\r') { if (! (coding->mode & CODING_MODE_SELECTIVE_DISPLAY)) { if (coding->flags & CODING_FLAG_ISO_RESET_AT_CNTL) ENCODE_RESET_PLANE_AND_REGISTER; *dst++ = c; continue; } /* fall down to treat '\r' as '\n' ... */ c = '\n'; } if (c == '\n') { if (coding->flags & CODING_FLAG_ISO_RESET_AT_EOL) ENCODE_RESET_PLANE_AND_REGISTER; if (coding->flags & CODING_FLAG_ISO_INIT_AT_BOL) bcopy (coding->spec.iso2022.initial_designation, coding->spec.iso2022.current_designation, sizeof coding->spec.iso2022.initial_designation); if (coding->eol_type == CODING_EOL_LF || coding->eol_type == CODING_EOL_UNDECIDED) *dst++ = ISO_CODE_LF; else if (coding->eol_type == CODING_EOL_CRLF) *dst++ = ISO_CODE_CR, *dst++ = ISO_CODE_LF; else *dst++ = ISO_CODE_CR; CODING_SPEC_ISO_BOL (coding) = 1; } else { if (coding->flags & CODING_FLAG_ISO_RESET_AT_CNTL) ENCODE_RESET_PLANE_AND_REGISTER; *dst++ = c; } } else if (ASCII_BYTE_P (c)) ENCODE_ISO_CHARACTER (CHARSET_ASCII, c, /* dummy */ c1); else if (SINGLE_BYTE_CHAR_P (c)) { *dst++ = c; coding->errors++; } else { SPLIT_CHAR (c, charset, c1, c2); ENCODE_ISO_CHARACTER (charset, c1, c2); } coding->consumed_char++; } label_end_of_loop: coding->consumed = src_base - source; coding->produced = coding->produced_char = dst - destination; } /*** 4. SJIS and BIG5 handlers ***/ /* Although SJIS and BIG5 are not ISO's coding system, they are used quite widely. So, for the moment, Emacs supports them in the bare C code. But, in the future, they may be supported only by CCL. */ /* SJIS is a coding system encoding three character sets: ASCII, right half of JISX0201-Kana, and JISX0208. An ASCII character is encoded as is. A character of charset katakana-jisx0201 is encoded by "position-code + 0x80". A character of charset japanese-jisx0208 is encoded in 2-byte but two position-codes are divided and shifted so that it fit in the range below. --- CODE RANGE of SJIS --- (character set) (range) ASCII 0x00 .. 0x7F KATAKANA-JISX0201 0xA0 .. 0xDF JISX0208 (1st byte) 0x81 .. 0x9F and 0xE0 .. 0xEF (2nd byte) 0x40 .. 0x7E and 0x80 .. 0xFC ------------------------------- */ /* BIG5 is a coding system encoding two character sets: ASCII and Big5. An ASCII character is encoded as is. Big5 is a two-byte character set and is encoded in two-byte. --- CODE RANGE of BIG5 --- (character set) (range) ASCII 0x00 .. 0x7F Big5 (1st byte) 0xA1 .. 0xFE (2nd byte) 0x40 .. 0x7E and 0xA1 .. 0xFE -------------------------- Since the number of characters in Big5 is larger than maximum characters in Emacs' charset (96x96), it can't be handled as one charset. So, in Emacs, Big5 is divided into two: `charset-big5-1' and `charset-big5-2'. Both are DIMENSION2 and CHARS94. The former contains frequently used characters and the latter contains less frequently used characters. */ /* Macros to decode or encode a character of Big5 in BIG5. B1 and B2 are the 1st and 2nd position-codes of Big5 in BIG5 coding system. C1 and C2 are the 1st and 2nd position-codes of of Emacs' internal format. CHARSET is `charset_big5_1' or `charset_big5_2'. */ /* Number of Big5 characters which have the same code in 1st byte. */ #define BIG5_SAME_ROW (0xFF - 0xA1 + 0x7F - 0x40) #define DECODE_BIG5(b1, b2, charset, c1, c2) \ do { \ unsigned int temp \ = (b1 - 0xA1) * BIG5_SAME_ROW + b2 - (b2 < 0x7F ? 0x40 : 0x62); \ if (b1 < 0xC9) \ charset = charset_big5_1; \ else \ { \ charset = charset_big5_2; \ temp -= (0xC9 - 0xA1) * BIG5_SAME_ROW; \ } \ c1 = temp / (0xFF - 0xA1) + 0x21; \ c2 = temp % (0xFF - 0xA1) + 0x21; \ } while (0) #define ENCODE_BIG5(charset, c1, c2, b1, b2) \ do { \ unsigned int temp = (c1 - 0x21) * (0xFF - 0xA1) + (c2 - 0x21); \ if (charset == charset_big5_2) \ temp += BIG5_SAME_ROW * (0xC9 - 0xA1); \ b1 = temp / BIG5_SAME_ROW + 0xA1; \ b2 = temp % BIG5_SAME_ROW; \ b2 += b2 < 0x3F ? 0x40 : 0x62; \ } while (0) /* See the above "GENERAL NOTES on `detect_coding_XXX ()' functions". Check if a text is encoded in SJIS. If it is, return CODING_CATEGORY_MASK_SJIS, else return 0. */ int detect_coding_sjis (src, src_end) unsigned char *src, *src_end; { int c; /* Dummy for ONE_MORE_BYTE. */ struct coding_system dummy_coding; struct coding_system *coding = &dummy_coding; while (1) { ONE_MORE_BYTE (c); if ((c >= 0x80 && c < 0xA0) || c >= 0xE0) { ONE_MORE_BYTE (c); if (c < 0x40) return 0; } } label_end_of_loop: return CODING_CATEGORY_MASK_SJIS; } /* See the above "GENERAL NOTES on `detect_coding_XXX ()' functions". Check if a text is encoded in BIG5. If it is, return CODING_CATEGORY_MASK_BIG5, else return 0. */ int detect_coding_big5 (src, src_end) unsigned char *src, *src_end; { int c; /* Dummy for ONE_MORE_BYTE. */ struct coding_system dummy_coding; struct coding_system *coding = &dummy_coding; while (1) { ONE_MORE_BYTE (c); if (c >= 0xA1) { ONE_MORE_BYTE (c); if (c < 0x40 || (c >= 0x7F && c <= 0xA0)) return 0; } } label_end_of_loop: return CODING_CATEGORY_MASK_BIG5; } /* See the above "GENERAL NOTES on `detect_coding_XXX ()' functions". Check if a text is encoded in UTF-8. If it is, return CODING_CATEGORY_MASK_UTF_8, else return 0. */ #define UTF_8_1_OCTET_P(c) ((c) < 0x80) #define UTF_8_EXTRA_OCTET_P(c) (((c) & 0xC0) == 0x80) #define UTF_8_2_OCTET_LEADING_P(c) (((c) & 0xE0) == 0xC0) #define UTF_8_3_OCTET_LEADING_P(c) (((c) & 0xF0) == 0xE0) #define UTF_8_4_OCTET_LEADING_P(c) (((c) & 0xF8) == 0xF0) #define UTF_8_5_OCTET_LEADING_P(c) (((c) & 0xFC) == 0xF8) #define UTF_8_6_OCTET_LEADING_P(c) (((c) & 0xFE) == 0xFC) int detect_coding_utf_8 (src, src_end) unsigned char *src, *src_end; { unsigned char c; int seq_maybe_bytes; /* Dummy for ONE_MORE_BYTE. */ struct coding_system dummy_coding; struct coding_system *coding = &dummy_coding; while (1) { ONE_MORE_BYTE (c); if (UTF_8_1_OCTET_P (c)) continue; else if (UTF_8_2_OCTET_LEADING_P (c)) seq_maybe_bytes = 1; else if (UTF_8_3_OCTET_LEADING_P (c)) seq_maybe_bytes = 2; else if (UTF_8_4_OCTET_LEADING_P (c)) seq_maybe_bytes = 3; else if (UTF_8_5_OCTET_LEADING_P (c)) seq_maybe_bytes = 4; else if (UTF_8_6_OCTET_LEADING_P (c)) seq_maybe_bytes = 5; else return 0; do { ONE_MORE_BYTE (c); if (!UTF_8_EXTRA_OCTET_P (c)) return 0; seq_maybe_bytes--; } while (seq_maybe_bytes > 0); } label_end_of_loop: return CODING_CATEGORY_MASK_UTF_8; } /* See the above "GENERAL NOTES on `detect_coding_XXX ()' functions". Check if a text is encoded in UTF-16 Big Endian (endian == 1) or Little Endian (otherwise). If it is, return CODING_CATEGORY_MASK_UTF_16_BE or CODING_CATEGORY_MASK_UTF_16_LE, else return 0. */ #define UTF_16_INVALID_P(val) \ (((val) == 0xFFFE) \ || ((val) == 0xFFFF)) #define UTF_16_HIGH_SURROGATE_P(val) \ (((val) & 0xD800) == 0xD800) #define UTF_16_LOW_SURROGATE_P(val) \ (((val) & 0xDC00) == 0xDC00) int detect_coding_utf_16 (src, src_end) unsigned char *src, *src_end; { unsigned char c1, c2; /* Dummy for TWO_MORE_BYTES. */ struct coding_system dummy_coding; struct coding_system *coding = &dummy_coding; TWO_MORE_BYTES (c1, c2); if ((c1 == 0xFF) && (c2 == 0xFE)) return CODING_CATEGORY_MASK_UTF_16_LE; else if ((c1 == 0xFE) && (c2 == 0xFF)) return CODING_CATEGORY_MASK_UTF_16_BE; label_end_of_loop: return 0; } /* See the above "GENERAL NOTES on `decode_coding_XXX ()' functions". If SJIS_P is 1, decode SJIS text, else decode BIG5 test. */ static void decode_coding_sjis_big5 (coding, source, destination, src_bytes, dst_bytes, sjis_p) struct coding_system *coding; unsigned char *source, *destination; int src_bytes, dst_bytes; int sjis_p; { unsigned char *src = source; unsigned char *src_end = source + src_bytes; unsigned char *dst = destination; unsigned char *dst_end = destination + dst_bytes; /* SRC_BASE remembers the start position in source in each loop. The loop will be exited when there's not enough source code (within macro ONE_MORE_BYTE), or when there's not enough destination area to produce a character (within macro EMIT_CHAR). */ unsigned char *src_base; Lisp_Object translation_table; if (NILP (Venable_character_translation)) translation_table = Qnil; else { translation_table = coding->translation_table_for_decode; if (NILP (translation_table)) translation_table = Vstandard_translation_table_for_decode; } coding->produced_char = 0; while (1) { int c, charset, c1, c2; src_base = src; ONE_MORE_BYTE (c1); if (c1 < 0x80) { charset = CHARSET_ASCII; if (c1 < 0x20) { if (c1 == '\r') { if (coding->eol_type == CODING_EOL_CRLF) { ONE_MORE_BYTE (c2); if (c2 == '\n') c1 = c2; else if (coding->mode & CODING_MODE_INHIBIT_INCONSISTENT_EOL) { coding->result = CODING_FINISH_INCONSISTENT_EOL; goto label_end_of_loop; } else /* To process C2 again, SRC is subtracted by 1. */ src--; } else if (coding->eol_type == CODING_EOL_CR) c1 = '\n'; } else if (c1 == '\n' && (coding->mode & CODING_MODE_INHIBIT_INCONSISTENT_EOL) && (coding->eol_type == CODING_EOL_CR || coding->eol_type == CODING_EOL_CRLF)) { coding->result = CODING_FINISH_INCONSISTENT_EOL; goto label_end_of_loop; } } } else { if (sjis_p) { if (c1 >= 0xF0) goto label_invalid_code; if (c1 < 0xA0 || c1 >= 0xE0) { /* SJIS -> JISX0208 */ ONE_MORE_BYTE (c2); if (c2 < 0x40 || c2 == 0x7F || c2 > 0xFC) goto label_invalid_code; DECODE_SJIS (c1, c2, c1, c2); charset = charset_jisx0208; } else /* SJIS -> JISX0201-Kana */ charset = charset_katakana_jisx0201; } else { /* BIG5 -> Big5 */ if (c1 < 0xA1 || c1 > 0xFE) goto label_invalid_code; ONE_MORE_BYTE (c2); if (c2 < 0x40 || (c2 > 0x7E && c2 < 0xA1) || c2 > 0xFE) goto label_invalid_code; DECODE_BIG5 (c1, c2, charset, c1, c2); } } c = DECODE_ISO_CHARACTER (charset, c1, c2); EMIT_CHAR (c); continue; label_invalid_code: coding->errors++; src = src_base; c = *src++; EMIT_CHAR (c); } label_end_of_loop: coding->consumed = coding->consumed_char = src_base - source; coding->produced = dst - destination; return; } /* See the above "GENERAL NOTES on `encode_coding_XXX ()' functions". This function can encode charsets `ascii', `katakana-jisx0201', `japanese-jisx0208', `chinese-big5-1', and `chinese-big5-2'. We are sure that all these charsets are registered as official charset (i.e. do not have extended leading-codes). Characters of other charsets are produced without any encoding. If SJIS_P is 1, encode SJIS text, else encode BIG5 text. */ static void encode_coding_sjis_big5 (coding, source, destination, src_bytes, dst_bytes, sjis_p) struct coding_system *coding; unsigned char *source, *destination; int src_bytes, dst_bytes; int sjis_p; { unsigned char *src = source; unsigned char *src_end = source + src_bytes; unsigned char *dst = destination; unsigned char *dst_end = destination + dst_bytes; /* SRC_BASE remembers the start position in source in each loop. The loop will be exited when there's not enough source text to analyze multi-byte codes (within macro ONE_MORE_CHAR), or when there's not enough destination area to produce encoded codes (within macro EMIT_BYTES). */ unsigned char *src_base; Lisp_Object translation_table; if (NILP (Venable_character_translation)) translation_table = Qnil; else { translation_table = coding->translation_table_for_decode; if (NILP (translation_table)) translation_table = Vstandard_translation_table_for_decode; } while (1) { int c, charset, c1, c2; src_base = src; ONE_MORE_CHAR (c); /* Now encode the character C. */ if (SINGLE_BYTE_CHAR_P (c)) { switch (c) { case '\r': if (!coding->mode & CODING_MODE_SELECTIVE_DISPLAY) { EMIT_ONE_BYTE (c); break; } c = '\n'; case '\n': if (coding->eol_type == CODING_EOL_CRLF) { EMIT_TWO_BYTES ('\r', c); break; } else if (coding->eol_type == CODING_EOL_CR) c = '\r'; default: EMIT_ONE_BYTE (c); } } else { SPLIT_CHAR (c, charset, c1, c2); if (sjis_p) { if (charset == charset_jisx0208 || charset == charset_jisx0208_1978) { ENCODE_SJIS (c1, c2, c1, c2); EMIT_TWO_BYTES (c1, c2); } else if (charset == charset_latin_jisx0201) EMIT_ONE_BYTE (c1); else /* There's no way other than producing the internal codes as is. */ EMIT_BYTES (src_base, src); } else { if (charset == charset_big5_1 || charset == charset_big5_2) { ENCODE_BIG5 (charset, c1, c2, c1, c2); EMIT_TWO_BYTES (c1, c2); } else /* There's no way other than producing the internal codes as is. */ EMIT_BYTES (src_base, src); } } coding->consumed_char++; } label_end_of_loop: coding->consumed = src_base - source; coding->produced = coding->produced_char = dst - destination; } /*** 5. CCL handlers ***/ /* See the above "GENERAL NOTES on `detect_coding_XXX ()' functions". Check if a text is encoded in a coding system of which encoder/decoder are written in CCL program. If it is, return CODING_CATEGORY_MASK_CCL, else return 0. */ int detect_coding_ccl (src, src_end) unsigned char *src, *src_end; { unsigned char *valid; int c; /* Dummy for ONE_MORE_BYTE. */ struct coding_system dummy_coding; struct coding_system *coding = &dummy_coding; /* No coding system is assigned to coding-category-ccl. */ if (!coding_system_table[CODING_CATEGORY_IDX_CCL]) return 0; valid = coding_system_table[CODING_CATEGORY_IDX_CCL]->spec.ccl.valid_codes; while (1) { ONE_MORE_BYTE (c); if (! valid[c]) return 0; } label_end_of_loop: return CODING_CATEGORY_MASK_CCL; } /*** 6. End-of-line handlers ***/ /* See the above "GENERAL NOTES on `decode_coding_XXX ()' functions". */ static void decode_eol (coding, source, destination, src_bytes, dst_bytes) struct coding_system *coding; unsigned char *source, *destination; int src_bytes, dst_bytes; { unsigned char *src = source; unsigned char *dst = destination; unsigned char *src_end = src + src_bytes; unsigned char *dst_end = dst + dst_bytes; Lisp_Object translation_table; /* SRC_BASE remembers the start position in source in each loop. The loop will be exited when there's not enough source code (within macro ONE_MORE_BYTE), or when there's not enough destination area to produce a character (within macro EMIT_CHAR). */ unsigned char *src_base; int c; translation_table = Qnil; switch (coding->eol_type) { case CODING_EOL_CRLF: while (1) { src_base = src; ONE_MORE_BYTE (c); if (c == '\r') { ONE_MORE_BYTE (c); if (c != '\n') { if (coding->mode & CODING_MODE_INHIBIT_INCONSISTENT_EOL) { coding->result = CODING_FINISH_INCONSISTENT_EOL; goto label_end_of_loop; } src--; c = '\r'; } } else if (c == '\n' && (coding->mode & CODING_MODE_INHIBIT_INCONSISTENT_EOL)) { coding->result = CODING_FINISH_INCONSISTENT_EOL; goto label_end_of_loop; } EMIT_CHAR (c); } break; case CODING_EOL_CR: while (1) { src_base = src; ONE_MORE_BYTE (c); if (c == '\n') { if (coding->mode & CODING_MODE_INHIBIT_INCONSISTENT_EOL) { coding->result = CODING_FINISH_INCONSISTENT_EOL; goto label_end_of_loop; } } else if (c == '\r') c = '\n'; EMIT_CHAR (c); } break; default: /* no need for EOL handling */ while (1) { src_base = src; ONE_MORE_BYTE (c); EMIT_CHAR (c); } } label_end_of_loop: coding->consumed = coding->consumed_char = src_base - source; coding->produced = dst - destination; return; } /* See "GENERAL NOTES about `encode_coding_XXX ()' functions". Encode format of end-of-line according to `coding->eol_type'. It also convert multibyte form 8-bit characers to unibyte if CODING->src_multibyte is nonzero. If `coding->mode & CODING_MODE_SELECTIVE_DISPLAY' is nonzero, code '\r' in source text also means end-of-line. */ static void encode_eol (coding, source, destination, src_bytes, dst_bytes) struct coding_system *coding; unsigned char *source, *destination; int src_bytes, dst_bytes; { unsigned char *src = source; unsigned char *dst = destination; unsigned char *src_end = src + src_bytes; unsigned char *dst_end = dst + dst_bytes; Lisp_Object translation_table; /* SRC_BASE remembers the start position in source in each loop. The loop will be exited when there's not enough source text to analyze multi-byte codes (within macro ONE_MORE_CHAR), or when there's not enough destination area to produce encoded codes (within macro EMIT_BYTES). */ unsigned char *src_base; int c; int selective_display = coding->mode & CODING_MODE_SELECTIVE_DISPLAY; translation_table = Qnil; if (coding->src_multibyte && *(src_end - 1) == LEADING_CODE_8_BIT_CONTROL) { src_end--; src_bytes--; coding->result = CODING_FINISH_INSUFFICIENT_SRC; } if (coding->eol_type == CODING_EOL_CRLF) { while (src < src_end) { src_base = src; c = *src++; if (c >= 0x20) EMIT_ONE_BYTE (c); else if (c == '\n' || (c == '\r' && selective_display)) EMIT_TWO_BYTES ('\r', '\n'); else EMIT_ONE_BYTE (c); } src_base = src; label_end_of_loop: ; } else { if (src_bytes <= dst_bytes) { safe_bcopy (src, dst, src_bytes); src_base = src_end; dst += src_bytes; } else { if (coding->src_multibyte && *(src + dst_bytes - 1) == LEADING_CODE_8_BIT_CONTROL) dst_bytes--; safe_bcopy (src, dst, dst_bytes); src_base = src + dst_bytes; dst = destination + dst_bytes; coding->result = CODING_FINISH_INSUFFICIENT_DST; } if (coding->eol_type == CODING_EOL_CR) { for (src = destination; src < dst; src++) if (*src == '\n') *src = '\r'; } else if (selective_display) { for (src = destination; src < dst; src++) if (*src == '\r') *src = '\n'; } } if (coding->src_multibyte) dst = destination + str_as_unibyte (destination, dst - destination); coding->consumed = src_base - source; coding->produced = dst - destination; } /*** 7. C library functions ***/ /* In Emacs Lisp, coding system is represented by a Lisp symbol which has a property `coding-system'. The value of this property is a vector of length 5 (called as coding-vector). Among elements of this vector, the first (element[0]) and the fifth (element[4]) carry important information for decoding/encoding. Before decoding/encoding, this information should be set in fields of a structure of type `coding_system'. A value of property `coding-system' can be a symbol of another subsidiary coding-system. In that case, Emacs gets coding-vector from that symbol. `element[0]' contains information to be set in `coding->type'. The value and its meaning is as follows: 0 -- coding_type_emacs_mule 1 -- coding_type_sjis 2 -- coding_type_iso2022 3 -- coding_type_big5 4 -- coding_type_ccl encoder/decoder written in CCL nil -- coding_type_no_conversion t -- coding_type_undecided (automatic conversion on decoding, no-conversion on encoding) `element[4]' contains information to be set in `coding->flags' and `coding->spec'. The meaning varies by `coding->type'. If `coding->type' is `coding_type_iso2022', element[4] is a vector of length 32 (of which the first 13 sub-elements are used now). Meanings of these sub-elements are: sub-element[N] where N is 0 through 3: to be set in `coding->spec.iso2022' If the value is an integer of valid charset, the charset is assumed to be designated to graphic register N initially. If the value is minus, it is a minus value of charset which reserves graphic register N, which means that the charset is not designated initially but should be designated to graphic register N just before encoding a character in that charset. If the value is nil, graphic register N is never used on encoding. sub-element[N] where N is 4 through 11: to be set in `coding->flags' Each value takes t or nil. See the section ISO2022 of `coding.h' for more information. If `coding->type' is `coding_type_big5', element[4] is t to denote BIG5-ETen or nil to denote BIG5-HKU. If `coding->type' takes the other value, element[4] is ignored. Emacs Lisp's coding system also carries information about format of end-of-line in a value of property `eol-type'. If the value is integer, 0 means CODING_EOL_LF, 1 means CODING_EOL_CRLF, and 2 means CODING_EOL_CR. If it is not integer, it should be a vector of subsidiary coding systems of which property `eol-type' has one of above values. */ /* Extract information for decoding/encoding from CODING_SYSTEM_SYMBOL and set it in CODING. If CODING_SYSTEM_SYMBOL is invalid, CODING is setup so that no conversion is necessary and return -1, else return 0. */ int setup_coding_system (coding_system, coding) Lisp_Object coding_system; struct coding_system *coding; { Lisp_Object coding_spec, coding_type, eol_type, plist; Lisp_Object val; int i; /* Initialize some fields required for all kinds of coding systems. */ coding->symbol = coding_system; coding->common_flags = 0; coding->mode = 0; coding->heading_ascii = -1; coding->post_read_conversion = coding->pre_write_conversion = Qnil; coding->composing = COMPOSITION_DISABLED; coding->cmp_data = NULL; if (NILP (coding_system)) goto label_invalid_coding_system; coding_spec = Fget (coding_system, Qcoding_system); if (!VECTORP (coding_spec) || XVECTOR (coding_spec)->size != 5 || !CONSP (XVECTOR (coding_spec)->contents[3])) goto label_invalid_coding_system; eol_type = inhibit_eol_conversion ? Qnil : Fget (coding_system, Qeol_type); if (VECTORP (eol_type)) { coding->eol_type = CODING_EOL_UNDECIDED; coding->common_flags = CODING_REQUIRE_DETECTION_MASK; } else if (XFASTINT (eol_type) == 1) { coding->eol_type = CODING_EOL_CRLF; coding->common_flags = CODING_REQUIRE_DECODING_MASK | CODING_REQUIRE_ENCODING_MASK; } else if (XFASTINT (eol_type) == 2) { coding->eol_type = CODING_EOL_CR; coding->common_flags = CODING_REQUIRE_DECODING_MASK | CODING_REQUIRE_ENCODING_MASK; } else coding->eol_type = CODING_EOL_LF; coding_type = XVECTOR (coding_spec)->contents[0]; /* Try short cut. */ if (SYMBOLP (coding_type)) { if (EQ (coding_type, Qt)) { coding->type = coding_type_undecided; coding->common_flags |= CODING_REQUIRE_DETECTION_MASK; } else coding->type = coding_type_no_conversion; return 0; } /* Get values of coding system properties: `post-read-conversion', `pre-write-conversion', `translation-table-for-decode', `translation-table-for-encode'. */ plist = XVECTOR (coding_spec)->contents[3]; /* Pre & post conversion functions should be disabled if inhibit_eol_conversion is nozero. This is the case that a code conversion function is called while those functions are running. */ if (! inhibit_pre_post_conversion) { coding->post_read_conversion = Fplist_get (plist, Qpost_read_conversion); coding->pre_write_conversion = Fplist_get (plist, Qpre_write_conversion); } val = Fplist_get (plist, Qtranslation_table_for_decode); if (SYMBOLP (val)) val = Fget (val, Qtranslation_table_for_decode); coding->translation_table_for_decode = CHAR_TABLE_P (val) ? val : Qnil; val = Fplist_get (plist, Qtranslation_table_for_encode); if (SYMBOLP (val)) val = Fget (val, Qtranslation_table_for_encode); coding->translation_table_for_encode = CHAR_TABLE_P (val) ? val : Qnil; val = Fplist_get (plist, Qcoding_category); if (!NILP (val)) { val = Fget (val, Qcoding_category_index); if (INTEGERP (val)) coding->category_idx = XINT (val); else goto label_invalid_coding_system; } else goto label_invalid_coding_system; val = Fplist_get (plist, Qsafe_charsets); if (EQ (val, Qt)) { for (i = 0; i <= MAX_CHARSET; i++) coding->safe_charsets[i] = 1; } else { bzero (coding->safe_charsets, MAX_CHARSET + 1); while (CONSP (val)) { if ((i = get_charset_id (XCAR (val))) >= 0) coding->safe_charsets[i] = 1; val = XCDR (val); } } /* If the coding system has non-nil `composition' property, enable composition handling. */ val = Fplist_get (plist, Qcomposition); if (!NILP (val)) coding->composing = COMPOSITION_NO; switch (XFASTINT (coding_type)) { case 0: coding->type = coding_type_emacs_mule; if (!NILP (coding->post_read_conversion)) coding->common_flags |= CODING_REQUIRE_DECODING_MASK; if (!NILP (coding->pre_write_conversion)) coding->common_flags |= CODING_REQUIRE_ENCODING_MASK; break; case 1: coding->type = coding_type_sjis; coding->common_flags |= CODING_REQUIRE_DECODING_MASK | CODING_REQUIRE_ENCODING_MASK; break; case 2: coding->type = coding_type_iso2022; coding->common_flags |= CODING_REQUIRE_DECODING_MASK | CODING_REQUIRE_ENCODING_MASK; { Lisp_Object val, temp; Lisp_Object *flags; int i, charset, reg_bits = 0; val = XVECTOR (coding_spec)->contents[4]; if (!VECTORP (val) || XVECTOR (val)->size != 32) goto label_invalid_coding_system; flags = XVECTOR (val)->contents; coding->flags = ((NILP (flags[4]) ? 0 : CODING_FLAG_ISO_SHORT_FORM) | (NILP (flags[5]) ? 0 : CODING_FLAG_ISO_RESET_AT_EOL) | (NILP (flags[6]) ? 0 : CODING_FLAG_ISO_RESET_AT_CNTL) | (NILP (flags[7]) ? 0 : CODING_FLAG_ISO_SEVEN_BITS) | (NILP (flags[8]) ? 0 : CODING_FLAG_ISO_LOCKING_SHIFT) | (NILP (flags[9]) ? 0 : CODING_FLAG_ISO_SINGLE_SHIFT) | (NILP (flags[10]) ? 0 : CODING_FLAG_ISO_USE_ROMAN) | (NILP (flags[11]) ? 0 : CODING_FLAG_ISO_USE_OLDJIS) | (NILP (flags[12]) ? 0 : CODING_FLAG_ISO_NO_DIRECTION) | (NILP (flags[13]) ? 0 : CODING_FLAG_ISO_INIT_AT_BOL) | (NILP (flags[14]) ? 0 : CODING_FLAG_ISO_DESIGNATE_AT_BOL) | (NILP (flags[15]) ? 0 : CODING_FLAG_ISO_SAFE) | (NILP (flags[16]) ? 0 : CODING_FLAG_ISO_LATIN_EXTRA) ); /* Invoke graphic register 0 to plane 0. */ CODING_SPEC_ISO_INVOCATION (coding, 0) = 0; /* Invoke graphic register 1 to plane 1 if we can use full 8-bit. */ CODING_SPEC_ISO_INVOCATION (coding, 1) = (coding->flags & CODING_FLAG_ISO_SEVEN_BITS ? -1 : 1); /* Not single shifting at first. */ CODING_SPEC_ISO_SINGLE_SHIFTING (coding) = 0; /* Beginning of buffer should also be regarded as bol. */ CODING_SPEC_ISO_BOL (coding) = 1; for (charset = 0; charset <= MAX_CHARSET; charset++) CODING_SPEC_ISO_REVISION_NUMBER (coding, charset) = 255; val = Vcharset_revision_alist; while (CONSP (val)) { charset = get_charset_id (Fcar_safe (XCAR (val))); if (charset >= 0 && (temp = Fcdr_safe (XCAR (val)), INTEGERP (temp)) && (i = XINT (temp), (i >= 0 && (i + '@') < 128))) CODING_SPEC_ISO_REVISION_NUMBER (coding, charset) = i; val = XCDR (val); } /* Checks FLAGS[REG] (REG = 0, 1, 2 3) and decide designations. FLAGS[REG] can be one of below: integer CHARSET: CHARSET occupies register I, t: designate nothing to REG initially, but can be used by any charsets, list of integer, nil, or t: designate the first element (if integer) to REG initially, the remaining elements (if integer) is designated to REG on request, if an element is t, REG can be used by any charsets, nil: REG is never used. */ for (charset = 0; charset <= MAX_CHARSET; charset++) CODING_SPEC_ISO_REQUESTED_DESIGNATION (coding, charset) = CODING_SPEC_ISO_NO_REQUESTED_DESIGNATION; for (i = 0; i < 4; i++) { if (INTEGERP (flags[i]) && (charset = XINT (flags[i]), CHARSET_VALID_P (charset)) || (charset = get_charset_id (flags[i])) >= 0) { CODING_SPEC_ISO_INITIAL_DESIGNATION (coding, i) = charset; CODING_SPEC_ISO_REQUESTED_DESIGNATION (coding, charset) = i; } else if (EQ (flags[i], Qt)) { CODING_SPEC_ISO_INITIAL_DESIGNATION (coding, i) = -1; reg_bits |= 1 << i; coding->flags |= CODING_FLAG_ISO_DESIGNATION; } else if (CONSP (flags[i])) { Lisp_Object tail; tail = flags[i]; coding->flags |= CODING_FLAG_ISO_DESIGNATION; if (INTEGERP (XCAR (tail)) && (charset = XINT (XCAR (tail)), CHARSET_VALID_P (charset)) || (charset = get_charset_id (XCAR (tail))) >= 0) { CODING_SPEC_ISO_INITIAL_DESIGNATION (coding, i) = charset; CODING_SPEC_ISO_REQUESTED_DESIGNATION (coding, charset) =i; } else CODING_SPEC_ISO_INITIAL_DESIGNATION (coding, i) = -1; tail = XCDR (tail); while (CONSP (tail)) { if (INTEGERP (XCAR (tail)) && (charset = XINT (XCAR (tail)), CHARSET_VALID_P (charset)) || (charset = get_charset_id (XCAR (tail))) >= 0) CODING_SPEC_ISO_REQUESTED_DESIGNATION (coding, charset) = i; else if (EQ (XCAR (tail), Qt)) reg_bits |= 1 << i; tail = XCDR (tail); } } else CODING_SPEC_ISO_INITIAL_DESIGNATION (coding, i) = -1; CODING_SPEC_ISO_DESIGNATION (coding, i) = CODING_SPEC_ISO_INITIAL_DESIGNATION (coding, i); } if (reg_bits && ! (coding->flags & CODING_FLAG_ISO_LOCKING_SHIFT)) { /* REG 1 can be used only by locking shift in 7-bit env. */ if (coding->flags & CODING_FLAG_ISO_SEVEN_BITS) reg_bits &= ~2; if (! (coding->flags & CODING_FLAG_ISO_SINGLE_SHIFT)) /* Without any shifting, only REG 0 and 1 can be used. */ reg_bits &= 3; } if (reg_bits) for (charset = 0; charset <= MAX_CHARSET; charset++) { if (CHARSET_VALID_P (charset)) { /* There exist some default graphic registers to be used CHARSET. */ /* We had better avoid designating a charset of CHARS96 to REG 0 as far as possible. */ if (CHARSET_CHARS (charset) == 96) CODING_SPEC_ISO_REQUESTED_DESIGNATION (coding, charset) = (reg_bits & 2 ? 1 : (reg_bits & 4 ? 2 : (reg_bits & 8 ? 3 : 0))); else CODING_SPEC_ISO_REQUESTED_DESIGNATION (coding, charset) = (reg_bits & 1 ? 0 : (reg_bits & 2 ? 1 : (reg_bits & 4 ? 2 : 3))); } } } coding->common_flags |= CODING_REQUIRE_FLUSHING_MASK; coding->spec.iso2022.last_invalid_designation_register = -1; break; case 3: coding->type = coding_type_big5; coding->common_flags |= CODING_REQUIRE_DECODING_MASK | CODING_REQUIRE_ENCODING_MASK; coding->flags = (NILP (XVECTOR (coding_spec)->contents[4]) ? CODING_FLAG_BIG5_HKU : CODING_FLAG_BIG5_ETEN); break; case 4: coding->type = coding_type_ccl; coding->common_flags |= CODING_REQUIRE_DECODING_MASK | CODING_REQUIRE_ENCODING_MASK; { val = XVECTOR (coding_spec)->contents[4]; if (! CONSP (val) || setup_ccl_program (&(coding->spec.ccl.decoder), XCAR (val)) < 0 || setup_ccl_program (&(coding->spec.ccl.encoder), XCDR (val)) < 0) goto label_invalid_coding_system; bzero (coding->spec.ccl.valid_codes, 256); val = Fplist_get (plist, Qvalid_codes); if (CONSP (val)) { Lisp_Object this; for (; CONSP (val); val = XCDR (val)) { this = XCAR (val); if (INTEGERP (this) && XINT (this) >= 0 && XINT (this) < 256) coding->spec.ccl.valid_codes[XINT (this)] = 1; else if (CONSP (this) && INTEGERP (XCAR (this)) && INTEGERP (XCDR (this))) { int start = XINT (XCAR (this)); int end = XINT (XCDR (this)); if (start >= 0 && start <= end && end < 256) while (start <= end) coding->spec.ccl.valid_codes[start++] = 1; } } } } coding->common_flags |= CODING_REQUIRE_FLUSHING_MASK; break; case 5: coding->type = coding_type_raw_text; break; default: goto label_invalid_coding_system; } return 0; label_invalid_coding_system: coding->type = coding_type_no_conversion; coding->category_idx = CODING_CATEGORY_IDX_BINARY; coding->common_flags = 0; coding->eol_type = CODING_EOL_LF; coding->pre_write_conversion = coding->post_read_conversion = Qnil; return -1; } /* Free memory blocks allocated for storing composition information. */ void coding_free_composition_data (coding) struct coding_system *coding; { struct composition_data *cmp_data = coding->cmp_data, *next; if (!cmp_data) return; /* Memory blocks are chained. At first, rewind to the first, then, free blocks one by one. */ while (cmp_data->prev) cmp_data = cmp_data->prev; while (cmp_data) { next = cmp_data->next; xfree (cmp_data); cmp_data = next; } coding->cmp_data = NULL; } /* Set `char_offset' member of all memory blocks pointed by coding->cmp_data to POS. */ void coding_adjust_composition_offset (coding, pos) struct coding_system *coding; int pos; { struct composition_data *cmp_data; for (cmp_data = coding->cmp_data; cmp_data; cmp_data = cmp_data->next) cmp_data->char_offset = pos; } /* Setup raw-text or one of its subsidiaries in the structure coding_system CODING according to the already setup value eol_type in CODING. CODING should be setup for some coding system in advance. */ void setup_raw_text_coding_system (coding) struct coding_system *coding; { if (coding->type != coding_type_raw_text) { coding->symbol = Qraw_text; coding->type = coding_type_raw_text; if (coding->eol_type != CODING_EOL_UNDECIDED) { Lisp_Object subsidiaries; subsidiaries = Fget (Qraw_text, Qeol_type); if (VECTORP (subsidiaries) && XVECTOR (subsidiaries)->size == 3) coding->symbol = XVECTOR (subsidiaries)->contents[coding->eol_type]; } setup_coding_system (coding->symbol, coding); } return; } /* Emacs has a mechanism to automatically detect a coding system if it is one of Emacs' internal format, ISO2022, SJIS, and BIG5. But, it's impossible to distinguish some coding systems accurately because they use the same range of codes. So, at first, coding systems are categorized into 7, those are: o coding-category-emacs-mule The category for a coding system which has the same code range as Emacs' internal format. Assigned the coding-system (Lisp symbol) `emacs-mule' by default. o coding-category-sjis The category for a coding system which has the same code range as SJIS. Assigned the coding-system (Lisp symbol) `japanese-shift-jis' by default. o coding-category-iso-7 The category for a coding system which has the same code range as ISO2022 of 7-bit environment. This doesn't use any locking shift and single shift functions. This can encode/decode all charsets. Assigned the coding-system (Lisp symbol) `iso-2022-7bit' by default. o coding-category-iso-7-tight Same as coding-category-iso-7 except that this can encode/decode only the specified charsets. o coding-category-iso-8-1 The category for a coding system which has the same code range as ISO2022 of 8-bit environment and graphic plane 1 used only for DIMENSION1 charset. This doesn't use any locking shift and single shift functions. Assigned the coding-system (Lisp symbol) `iso-latin-1' by default. o coding-category-iso-8-2 The category for a coding system which has the same code range as ISO2022 of 8-bit environment and graphic plane 1 used only for DIMENSION2 charset. This doesn't use any locking shift and single shift functions. Assigned the coding-system (Lisp symbol) `japanese-iso-8bit' by default. o coding-category-iso-7-else The category for a coding system which has the same code range as ISO2022 of 7-bit environemnt but uses locking shift or single shift functions. Assigned the coding-system (Lisp symbol) `iso-2022-7bit-lock' by default. o coding-category-iso-8-else The category for a coding system which has the same code range as ISO2022 of 8-bit environemnt but uses locking shift or single shift functions. Assigned the coding-system (Lisp symbol) `iso-2022-8bit-ss2' by default. o coding-category-big5 The category for a coding system which has the same code range as BIG5. Assigned the coding-system (Lisp symbol) `cn-big5' by default. o coding-category-utf-8 The category for a coding system which has the same code range as UTF-8 (cf. RFC2279). Assigned the coding-system (Lisp symbol) `utf-8' by default. o coding-category-utf-16-be The category for a coding system in which a text has an Unicode signature (cf. Unicode Standard) in the order of BIG endian at the head. Assigned the coding-system (Lisp symbol) `utf-16-be' by default. o coding-category-utf-16-le The category for a coding system in which a text has an Unicode signature (cf. Unicode Standard) in the order of LITTLE endian at the head. Assigned the coding-system (Lisp symbol) `utf-16-le' by default. o coding-category-ccl The category for a coding system of which encoder/decoder is written in CCL programs. The default value is nil, i.e., no coding system is assigned. o coding-category-binary The category for a coding system not categorized in any of the above. Assigned the coding-system (Lisp symbol) `no-conversion' by default. Each of them is a Lisp symbol and the value is an actual `coding-system's (this is also a Lisp symbol) assigned by a user. What Emacs does actually is to detect a category of coding system. Then, it uses a `coding-system' assigned to it. If Emacs can't decide only one possible category, it selects a category of the highest priority. Priorities of categories are also specified by a user in a Lisp variable `coding-category-list'. */ static int ascii_skip_code[256]; /* Detect how a text of length SRC_BYTES pointed by SOURCE is encoded. If it detects possible coding systems, return an integer in which appropriate flag bits are set. Flag bits are defined by macros CODING_CATEGORY_MASK_XXX in `coding.h'. If PRIORITIES is non-NULL, it should point the table `coding_priorities'. In that case, only the flag bit for a coding system of the highest priority is set in the returned value. How many ASCII characters are at the head is returned as *SKIP. */ static int detect_coding_mask (source, src_bytes, priorities, skip) unsigned char *source; int src_bytes, *priorities, *skip; { register unsigned char c; unsigned char *src = source, *src_end = source + src_bytes; unsigned int mask, utf16_examined_p, iso2022_examined_p; int i, idx; /* At first, skip all ASCII characters and control characters except for three ISO2022 specific control characters. */ ascii_skip_code[ISO_CODE_SO] = 0; ascii_skip_code[ISO_CODE_SI] = 0; ascii_skip_code[ISO_CODE_ESC] = 0; label_loop_detect_coding: while (src < src_end && ascii_skip_code[*src]) src++; *skip = src - source; if (src >= src_end) /* We found nothing other than ASCII. There's nothing to do. */ return 0; c = *src; /* The text seems to be encoded in some multilingual coding system. Now, try to find in which coding system the text is encoded. */ if (c < 0x80) { /* i.e. (c == ISO_CODE_ESC || c == ISO_CODE_SI || c == ISO_CODE_SO) */ /* C is an ISO2022 specific control code of C0. */ mask = detect_coding_iso2022 (src, src_end); if (mask == 0) { /* No valid ISO2022 code follows C. Try again. */ src++; if (c == ISO_CODE_ESC) ascii_skip_code[ISO_CODE_ESC] = 1; else ascii_skip_code[ISO_CODE_SO] = ascii_skip_code[ISO_CODE_SI] = 1; goto label_loop_detect_coding; } if (priorities) { for (i = 0; i < CODING_CATEGORY_IDX_MAX; i++) { if (mask & priorities[i]) return priorities[i]; } return CODING_CATEGORY_MASK_RAW_TEXT; } } else { int try; if (c < 0xA0) { /* C is the first byte of SJIS character code, or a leading-code of Emacs' internal format (emacs-mule), or the first byte of UTF-16. */ try = (CODING_CATEGORY_MASK_SJIS | CODING_CATEGORY_MASK_EMACS_MULE | CODING_CATEGORY_MASK_UTF_16_BE | CODING_CATEGORY_MASK_UTF_16_LE); /* Or, if C is a special latin extra code, or is an ISO2022 specific control code of C1 (SS2 or SS3), or is an ISO2022 control-sequence-introducer (CSI), we should also consider the possibility of ISO2022 codings. */ if ((VECTORP (Vlatin_extra_code_table) && !NILP (XVECTOR (Vlatin_extra_code_table)->contents[c])) || (c == ISO_CODE_SS2 || c == ISO_CODE_SS3) || (c == ISO_CODE_CSI && (src < src_end && (*src == ']' || ((*src == '0' || *src == '1' || *src == '2') && src + 1 < src_end && src[1] == ']'))))) try |= (CODING_CATEGORY_MASK_ISO_8_ELSE | CODING_CATEGORY_MASK_ISO_8BIT); } else /* C is a character of ISO2022 in graphic plane right, or a SJIS's 1-byte character code (i.e. JISX0201), or the first byte of BIG5's 2-byte code, or the first byte of UTF-8/16. */ try = (CODING_CATEGORY_MASK_ISO_8_ELSE | CODING_CATEGORY_MASK_ISO_8BIT | CODING_CATEGORY_MASK_SJIS | CODING_CATEGORY_MASK_BIG5 | CODING_CATEGORY_MASK_UTF_8 | CODING_CATEGORY_MASK_UTF_16_BE | CODING_CATEGORY_MASK_UTF_16_LE); /* Or, we may have to consider the possibility of CCL. */ if (coding_system_table[CODING_CATEGORY_IDX_CCL] && (coding_system_table[CODING_CATEGORY_IDX_CCL] ->spec.ccl.valid_codes)[c]) try |= CODING_CATEGORY_MASK_CCL; mask = 0; utf16_examined_p = iso2022_examined_p = 0; if (priorities) { for (i = 0; i < CODING_CATEGORY_IDX_MAX; i++) { if (!iso2022_examined_p && (priorities[i] & try & CODING_CATEGORY_MASK_ISO)) { mask |= detect_coding_iso2022 (src, src_end); iso2022_examined_p = 1; } else if (priorities[i] & try & CODING_CATEGORY_MASK_SJIS) mask |= detect_coding_sjis (src, src_end); else if (priorities[i] & try & CODING_CATEGORY_MASK_UTF_8) mask |= detect_coding_utf_8 (src, src_end); else if (!utf16_examined_p && (priorities[i] & try & CODING_CATEGORY_MASK_UTF_16_BE_LE)) { mask |= detect_coding_utf_16 (src, src_end); utf16_examined_p = 1; } else if (priorities[i] & try & CODING_CATEGORY_MASK_BIG5) mask |= detect_coding_big5 (src, src_end); else if (priorities[i] & try & CODING_CATEGORY_MASK_EMACS_MULE) mask |= detect_coding_emacs_mule (src, src_end); else if (priorities[i] & try & CODING_CATEGORY_MASK_CCL) mask |= detect_coding_ccl (src, src_end); else if (priorities[i] & CODING_CATEGORY_MASK_RAW_TEXT) mask |= CODING_CATEGORY_MASK_RAW_TEXT; else if (priorities[i] & CODING_CATEGORY_MASK_BINARY) mask |= CODING_CATEGORY_MASK_BINARY; if (mask & priorities[i]) return priorities[i]; } return CODING_CATEGORY_MASK_RAW_TEXT; } if (try & CODING_CATEGORY_MASK_ISO) mask |= detect_coding_iso2022 (src, src_end); if (try & CODING_CATEGORY_MASK_SJIS) mask |= detect_coding_sjis (src, src_end); if (try & CODING_CATEGORY_MASK_BIG5) mask |= detect_coding_big5 (src, src_end); if (try & CODING_CATEGORY_MASK_UTF_8) mask |= detect_coding_utf_8 (src, src_end); if (try & CODING_CATEGORY_MASK_UTF_16_BE_LE) mask |= detect_coding_utf_16 (src, src_end); if (try & CODING_CATEGORY_MASK_EMACS_MULE) mask |= detect_coding_emacs_mule (src, src_end); if (try & CODING_CATEGORY_MASK_CCL) mask |= detect_coding_ccl (src, src_end); } return (mask | CODING_CATEGORY_MASK_RAW_TEXT | CODING_CATEGORY_MASK_BINARY); } /* Detect how a text of length SRC_BYTES pointed by SRC is encoded. The information of the detected coding system is set in CODING. */ void detect_coding (coding, src, src_bytes) struct coding_system *coding; unsigned char *src; int src_bytes; { unsigned int idx; int skip, mask, i; Lisp_Object val; val = Vcoding_category_list; mask = detect_coding_mask (src, src_bytes, coding_priorities, &skip); coding->heading_ascii = skip; if (!mask) return; /* We found a single coding system of the highest priority in MASK. */ idx = 0; while (mask && ! (mask & 1)) mask >>= 1, idx++; if (! mask) idx = CODING_CATEGORY_IDX_RAW_TEXT; val = XSYMBOL (XVECTOR (Vcoding_category_table)->contents[idx])->value; if (coding->eol_type != CODING_EOL_UNDECIDED) { Lisp_Object tmp; tmp = Fget (val, Qeol_type); if (VECTORP (tmp)) val = XVECTOR (tmp)->contents[coding->eol_type]; } /* Setup this new coding system while preserving some slots. */ { int src_multibyte = coding->src_multibyte; int dst_multibyte = coding->dst_multibyte; setup_coding_system (val, coding); coding->src_multibyte = src_multibyte; coding->dst_multibyte = dst_multibyte; coding->heading_ascii = skip; } } /* Detect how end-of-line of a text of length SRC_BYTES pointed by SOURCE is encoded. Return one of CODING_EOL_LF, CODING_EOL_CRLF, CODING_EOL_CR, and CODING_EOL_UNDECIDED. How many non-eol characters are at the head is returned as *SKIP. */ #define MAX_EOL_CHECK_COUNT 3 static int detect_eol_type (source, src_bytes, skip) unsigned char *source; int src_bytes, *skip; { unsigned char *src = source, *src_end = src + src_bytes; unsigned char c; int total = 0; /* How many end-of-lines are found so far. */ int eol_type = CODING_EOL_UNDECIDED; int this_eol_type; *skip = 0; while (src < src_end && total < MAX_EOL_CHECK_COUNT) { c = *src++; if (c == '\n' || c == '\r') { if (*skip == 0) *skip = src - 1 - source; total++; if (c == '\n') this_eol_type = CODING_EOL_LF; else if (src >= src_end || *src != '\n') this_eol_type = CODING_EOL_CR; else this_eol_type = CODING_EOL_CRLF, src++; if (eol_type == CODING_EOL_UNDECIDED) /* This is the first end-of-line. */ eol_type = this_eol_type; else if (eol_type != this_eol_type) { /* The found type is different from what found before. */ eol_type = CODING_EOL_INCONSISTENT; break; } } } if (*skip == 0) *skip = src_end - source; return eol_type; } /* Like detect_eol_type, but detect EOL type in 2-octet big-endian/little-endian format for coding systems utf-16-be and utf-16-le. */ static int detect_eol_type_in_2_octet_form (source, src_bytes, skip, big_endian_p) unsigned char *source; int src_bytes, *skip; { unsigned char *src = source, *src_end = src + src_bytes; unsigned int c1, c2; int total = 0; /* How many end-of-lines are found so far. */ int eol_type = CODING_EOL_UNDECIDED; int this_eol_type; int msb, lsb; if (big_endian_p) msb = 0, lsb = 1; else msb = 1, lsb = 0; *skip = 0; while ((src + 1) < src_end && total < MAX_EOL_CHECK_COUNT) { c1 = (src[msb] << 8) | (src[lsb]); src += 2; if (c1 == '\n' || c1 == '\r') { if (*skip == 0) *skip = src - 2 - source; total++; if (c1 == '\n') { this_eol_type = CODING_EOL_LF; } else { if ((src + 1) >= src_end) { this_eol_type = CODING_EOL_CR; } else { c2 = (src[msb] << 8) | (src[lsb]); if (c2 == '\n') this_eol_type = CODING_EOL_CRLF, src += 2; else this_eol_type = CODING_EOL_CR; } } if (eol_type == CODING_EOL_UNDECIDED) /* This is the first end-of-line. */ eol_type = this_eol_type; else if (eol_type != this_eol_type) { /* The found type is different from what found before. */ eol_type = CODING_EOL_INCONSISTENT; break; } } } if (*skip == 0) *skip = src_end - source; return eol_type; } /* Detect how end-of-line of a text of length SRC_BYTES pointed by SRC is encoded. If it detects an appropriate format of end-of-line, it sets the information in *CODING. */ void detect_eol (coding, src, src_bytes) struct coding_system *coding; unsigned char *src; int src_bytes; { Lisp_Object val; int skip; int eol_type; switch (coding->category_idx) { case CODING_CATEGORY_IDX_UTF_16_BE: eol_type = detect_eol_type_in_2_octet_form (src, src_bytes, &skip, 1); break; case CODING_CATEGORY_IDX_UTF_16_LE: eol_type = detect_eol_type_in_2_octet_form (src, src_bytes, &skip, 0); break; default: eol_type = detect_eol_type (src, src_bytes, &skip); break; } if (coding->heading_ascii > skip) coding->heading_ascii = skip; else skip = coding->heading_ascii; if (eol_type == CODING_EOL_UNDECIDED) return; if (eol_type == CODING_EOL_INCONSISTENT) { #if 0 /* This code is suppressed until we find a better way to distinguish raw text file and binary file. */ /* If we have already detected that the coding is raw-text, the coding should actually be no-conversion. */ if (coding->type == coding_type_raw_text) { setup_coding_system (Qno_conversion, coding); return; } /* Else, let's decode only text code anyway. */ #endif /* 0 */ eol_type = CODING_EOL_LF; } val = Fget (coding->symbol, Qeol_type); if (VECTORP (val) && XVECTOR (val)->size == 3) { int src_multibyte = coding->src_multibyte; int dst_multibyte = coding->dst_multibyte; setup_coding_system (XVECTOR (val)->contents[eol_type], coding); coding->src_multibyte = src_multibyte; coding->dst_multibyte = dst_multibyte; coding->heading_ascii = skip; } } #define CONVERSION_BUFFER_EXTRA_ROOM 256 #define DECODING_BUFFER_MAG(coding) \ (coding->type == coding_type_iso2022 \ ? 3 \ : (coding->type == coding_type_ccl \ ? coding->spec.ccl.decoder.buf_magnification \ : 2)) /* Return maximum size (bytes) of a buffer enough for decoding SRC_BYTES of text encoded in CODING. */ int decoding_buffer_size (coding, src_bytes) struct coding_system *coding; int src_bytes; { return (src_bytes * DECODING_BUFFER_MAG (coding) + CONVERSION_BUFFER_EXTRA_ROOM); } /* Return maximum size (bytes) of a buffer enough for encoding SRC_BYTES of text to CODING. */ int encoding_buffer_size (coding, src_bytes) struct coding_system *coding; int src_bytes; { int magnification; if (coding->type == coding_type_ccl) magnification = coding->spec.ccl.encoder.buf_magnification; else if (CODING_REQUIRE_ENCODING (coding)) magnification = 3; else magnification = 1; return (src_bytes * magnification + CONVERSION_BUFFER_EXTRA_ROOM); } #ifndef MINIMUM_CONVERSION_BUFFER_SIZE #define MINIMUM_CONVERSION_BUFFER_SIZE 1024 #endif char *conversion_buffer; int conversion_buffer_size; /* Return a pointer to a SIZE bytes of buffer to be used for encoding or decoding. Sufficient memory is allocated automatically. If we run out of memory, return NULL. */ char * get_conversion_buffer (size) int size; { if (size > conversion_buffer_size) { char *buf; int real_size = conversion_buffer_size * 2; while (real_size < size) real_size *= 2; buf = (char *) xmalloc (real_size); xfree (conversion_buffer); conversion_buffer = buf; conversion_buffer_size = real_size; } return conversion_buffer; } int ccl_coding_driver (coding, source, destination, src_bytes, dst_bytes, encodep) struct coding_system *coding; unsigned char *source, *destination; int src_bytes, dst_bytes, encodep; { struct ccl_program *ccl = encodep ? &coding->spec.ccl.encoder : &coding->spec.ccl.decoder; int result; ccl->last_block = coding->mode & CODING_MODE_LAST_BLOCK; coding->produced = ccl_driver (ccl, source, destination, src_bytes, dst_bytes, &(coding->consumed)); if (encodep) coding->produced_char = coding->produced; else { int bytes = dst_bytes ? dst_bytes : source + coding->consumed - destination; coding->produced = str_as_multibyte (destination, bytes, coding->produced, &(coding->produced_char)); } switch (ccl->status) { case CCL_STAT_SUSPEND_BY_SRC: result = CODING_FINISH_INSUFFICIENT_SRC; break; case CCL_STAT_SUSPEND_BY_DST: result = CODING_FINISH_INSUFFICIENT_DST; break; case CCL_STAT_QUIT: case CCL_STAT_INVALID_CMD: result = CODING_FINISH_INTERRUPT; break; default: result = CODING_FINISH_NORMAL; break; } return result; } /* See "GENERAL NOTES about `decode_coding_XXX ()' functions". Before decoding, it may detect coding system and format of end-of-line if those are not yet decided. The source should be unibyte, the result is multibyte if CODING->dst_multibyte is nonzero, else unibyte. */ int decode_coding (coding, source, destination, src_bytes, dst_bytes) struct coding_system *coding; unsigned char *source, *destination; int src_bytes, dst_bytes; { if (coding->type == coding_type_undecided) detect_coding (coding, source, src_bytes); if (coding->eol_type == CODING_EOL_UNDECIDED) detect_eol (coding, source, src_bytes); coding->produced = coding->produced_char = 0; coding->consumed = coding->consumed_char = 0; coding->errors = 0; coding->result = CODING_FINISH_NORMAL; switch (coding->type) { case coding_type_sjis: decode_coding_sjis_big5 (coding, source, destination, src_bytes, dst_bytes, 1); break; case coding_type_iso2022: decode_coding_iso2022 (coding, source, destination, src_bytes, dst_bytes); break; case coding_type_big5: decode_coding_sjis_big5 (coding, source, destination, src_bytes, dst_bytes, 0); break; case coding_type_emacs_mule: decode_coding_emacs_mule (coding, source, destination, src_bytes, dst_bytes); break; case coding_type_ccl: ccl_coding_driver (coding, source, destination, src_bytes, dst_bytes, 0); break; default: decode_eol (coding, source, destination, src_bytes, dst_bytes); } if (coding->result == CODING_FINISH_INSUFFICIENT_SRC && coding->consumed == src_bytes) coding->result = CODING_FINISH_NORMAL; if (coding->mode & CODING_MODE_LAST_BLOCK && coding->result == CODING_FINISH_INSUFFICIENT_SRC) { unsigned char *src = source + coding->consumed; unsigned char *dst = destination + coding->produced; src_bytes -= coding->consumed; coding->errors++; if (COMPOSING_P (coding)) DECODE_COMPOSITION_END ('1'); while (src_bytes--) { int c = *src++; dst += CHAR_STRING (c, dst); coding->produced_char++; } coding->consumed = coding->consumed_char = src - source; coding->produced = dst - destination; } if (!coding->dst_multibyte) { coding->produced = str_as_unibyte (destination, coding->produced); coding->produced_char = coding->produced; } return coding->result; } /* See "GENERAL NOTES about `encode_coding_XXX ()' functions". The multibyteness of the source is CODING->src_multibyte, the multibyteness of the result is always unibyte. */ int encode_coding (coding, source, destination, src_bytes, dst_bytes) struct coding_system *coding; unsigned char *source, *destination; int src_bytes, dst_bytes; { coding->produced = coding->produced_char = 0; coding->consumed = coding->consumed_char = 0; coding->errors = 0; coding->result = CODING_FINISH_NORMAL; switch (coding->type) { case coding_type_sjis: encode_coding_sjis_big5 (coding, source, destination, src_bytes, dst_bytes, 1); break; case coding_type_iso2022: encode_coding_iso2022 (coding, source, destination, src_bytes, dst_bytes); break; case coding_type_big5: encode_coding_sjis_big5 (coding, source, destination, src_bytes, dst_bytes, 0); break; case coding_type_emacs_mule: encode_coding_emacs_mule (coding, source, destination, src_bytes, dst_bytes); break; case coding_type_ccl: ccl_coding_driver (coding, source, destination, src_bytes, dst_bytes, 1); break; default: encode_eol (coding, source, destination, src_bytes, dst_bytes); } if (coding->result == CODING_FINISH_INSUFFICIENT_SRC && coding->consumed == src_bytes) coding->result = CODING_FINISH_NORMAL; if (coding->mode & CODING_MODE_LAST_BLOCK) { unsigned char *src = source + coding->consumed; unsigned char *src_end = src + src_bytes; unsigned char *dst = destination + coding->produced; if (coding->type == coding_type_iso2022) ENCODE_RESET_PLANE_AND_REGISTER; if (COMPOSING_P (coding)) *dst++ = ISO_CODE_ESC, *dst++ = '1'; if (coding->consumed < src_bytes) { int len = src_bytes - coding->consumed; BCOPY_SHORT (source + coding->consumed, dst, len); if (coding->src_multibyte) len = str_as_unibyte (dst, len); dst += len; coding->consumed = src_bytes; } coding->produced = coding->produced_char = dst - destination; } return coding->result; } /* Scan text in the region between *BEG and *END (byte positions), skip characters which we don't have to decode by coding system CODING at the head and tail, then set *BEG and *END to the region of the text we actually have to convert. The caller should move the gap out of the region in advance if the region is from a buffer. If STR is not NULL, *BEG and *END are indices into STR. */ static void shrink_decoding_region (beg, end, coding, str) int *beg, *end; struct coding_system *coding; unsigned char *str; { unsigned char *begp_orig, *begp, *endp_orig, *endp, c; int eol_conversion; Lisp_Object translation_table; if (coding->type == coding_type_ccl || coding->type == coding_type_undecided || coding->eol_type != CODING_EOL_LF || !NILP (coding->post_read_conversion) || coding->composing != COMPOSITION_DISABLED) { /* We can't skip any data. */ return; } if (coding->type == coding_type_no_conversion || coding->type == coding_type_raw_text || coding->type == coding_type_emacs_mule) { /* We need no conversion, but don't have to skip any data here. Decoding routine handles them effectively anyway. */ return; } translation_table = coding->translation_table_for_decode; if (NILP (translation_table) && !NILP (Venable_character_translation)) translation_table = Vstandard_translation_table_for_decode; if (CHAR_TABLE_P (translation_table)) { int i; for (i = 0; i < 128; i++) if (!NILP (CHAR_TABLE_REF (translation_table, i))) break; if (i < 128) /* Some ASCII character should be translated. We give up shrinking. */ return; } if (coding->heading_ascii >= 0) /* Detection routine has already found how much we can skip at the head. */ *beg += coding->heading_ascii; if (str) { begp_orig = begp = str + *beg; endp_orig = endp = str + *end; } else { begp_orig = begp = BYTE_POS_ADDR (*beg); endp_orig = endp = begp + *end - *beg; } eol_conversion = (coding->eol_type == CODING_EOL_CR || coding->eol_type == CODING_EOL_CRLF); switch (coding->type) { case coding_type_sjis: case coding_type_big5: /* We can skip all ASCII characters at the head. */ if (coding->heading_ascii < 0) { if (eol_conversion) while (begp < endp && *begp < 0x80 && *begp != '\r') begp++; else while (begp < endp && *begp < 0x80) begp++; } /* We can skip all ASCII characters at the tail except for the second byte of SJIS or BIG5 code. */ if (eol_conversion) while (begp < endp && endp[-1] < 0x80 && endp[-1] != '\r') endp--; else while (begp < endp && endp[-1] < 0x80) endp--; /* Do not consider LF as ascii if preceded by CR, since that confuses eol decoding. */ if (begp < endp && endp < endp_orig && endp[-1] == '\r' && endp[0] == '\n') endp++; if (begp < endp && endp < endp_orig && endp[-1] >= 0x80) endp++; break; case coding_type_iso2022: if (CODING_SPEC_ISO_INITIAL_DESIGNATION (coding, 0) != CHARSET_ASCII) /* We can't skip any data. */ break; if (coding->heading_ascii < 0) { /* We can skip all ASCII characters at the head except for a few control codes. */ while (begp < endp && (c = *begp) < 0x80 && c != ISO_CODE_CR && c != ISO_CODE_SO && c != ISO_CODE_SI && c != ISO_CODE_ESC && (!eol_conversion || c != ISO_CODE_LF)) begp++; } switch (coding->category_idx) { case CODING_CATEGORY_IDX_ISO_8_1: case CODING_CATEGORY_IDX_ISO_8_2: /* We can skip all ASCII characters at the tail. */ if (eol_conversion) while (begp < endp && (c = endp[-1]) < 0x80 && c != '\r') endp--; else while (begp < endp && endp[-1] < 0x80) endp--; /* Do not consider LF as ascii if preceded by CR, since that confuses eol decoding. */ if (begp < endp && endp < endp_orig && endp[-1] == '\r' && endp[0] == '\n') endp++; break; case CODING_CATEGORY_IDX_ISO_7: case CODING_CATEGORY_IDX_ISO_7_TIGHT: { /* We can skip all charactes at the tail except for 8-bit codes and ESC and the following 2-byte at the tail. */ unsigned char *eight_bit = NULL; if (eol_conversion) while (begp < endp && (c = endp[-1]) != ISO_CODE_ESC && c != '\r') { if (!eight_bit && c & 0x80) eight_bit = endp; endp--; } else while (begp < endp && (c = endp[-1]) != ISO_CODE_ESC) { if (!eight_bit && c & 0x80) eight_bit = endp; endp--; } /* Do not consider LF as ascii if preceded by CR, since that confuses eol decoding. */ if (begp < endp && endp < endp_orig && endp[-1] == '\r' && endp[0] == '\n') endp++; if (begp < endp && endp[-1] == ISO_CODE_ESC) { if (endp + 1 < endp_orig && end[0] == '(' && end[1] == 'B') /* This is an ASCII designation sequence. We can surely skip the tail. But, if we have encountered an 8-bit code, skip only the codes after that. */ endp = eight_bit ? eight_bit : endp + 2; else /* Hmmm, we can't skip the tail. */ endp = endp_orig; } else if (eight_bit) endp = eight_bit; } } break; default: abort (); } *beg += begp - begp_orig; *end += endp - endp_orig; return; } /* Like shrink_decoding_region but for encoding. */ static void shrink_encoding_region (beg, end, coding, str) int *beg, *end; struct coding_system *coding; unsigned char *str; { unsigned char *begp_orig, *begp, *endp_orig, *endp; int eol_conversion; Lisp_Object translation_table; if (coding->type == coding_type_ccl || coding->eol_type == CODING_EOL_CRLF || coding->eol_type == CODING_EOL_CR || coding->cmp_data && coding->cmp_data->used > 0) { /* We can't skip any data. */ return; } if (coding->type == coding_type_no_conversion || coding->type == coding_type_raw_text || coding->type == coding_type_emacs_mule || coding->type == coding_type_undecided) { /* We need no conversion, but don't have to skip any data here. Encoding routine handles them effectively anyway. */ return; } translation_table = coding->translation_table_for_encode; if (NILP (translation_table) && !NILP (Venable_character_translation)) translation_table = Vstandard_translation_table_for_encode; if (CHAR_TABLE_P (translation_table)) { int i; for (i = 0; i < 128; i++) if (!NILP (CHAR_TABLE_REF (translation_table, i))) break; if (i < 128) /* Some ASCII character should be tranlsated. We give up shrinking. */ return; } if (str) { begp_orig = begp = str + *beg; endp_orig = endp = str + *end; } else { begp_orig = begp = BYTE_POS_ADDR (*beg); endp_orig = endp = begp + *end - *beg; } eol_conversion = (coding->eol_type == CODING_EOL_CR || coding->eol_type == CODING_EOL_CRLF); /* Here, we don't have to check coding->pre_write_conversion because the caller is expected to have handled it already. */ switch (coding->type) { case coding_type_iso2022: if (CODING_SPEC_ISO_INITIAL_DESIGNATION (coding, 0) != CHARSET_ASCII) /* We can't skip any data. */ break; if (coding->flags & CODING_FLAG_ISO_DESIGNATE_AT_BOL) { unsigned char *bol = begp; while (begp < endp && *begp < 0x80) { begp++; if (begp[-1] == '\n') bol = begp; } begp = bol; goto label_skip_tail; } /* fall down ... */ case coding_type_sjis: case coding_type_big5: /* We can skip all ASCII characters at the head and tail. */ if (eol_conversion) while (begp < endp && *begp < 0x80 && *begp != '\n') begp++; else while (begp < endp && *begp < 0x80) begp++; label_skip_tail: if (eol_conversion) while (begp < endp && endp[-1] < 0x80 && endp[-1] != '\n') endp--; else while (begp < endp && *(endp - 1) < 0x80) endp--; break; default: abort (); } *beg += begp - begp_orig; *end += endp - endp_orig; return; } /* As shrinking conversion region requires some overhead, we don't try shrinking if the length of conversion region is less than this value. */ static int shrink_conversion_region_threshhold = 1024; #define SHRINK_CONVERSION_REGION(beg, end, coding, str, encodep) \ do { \ if (*(end) - *(beg) > shrink_conversion_region_threshhold) \ { \ if (encodep) shrink_encoding_region (beg, end, coding, str); \ else shrink_decoding_region (beg, end, coding, str); \ } \ } while (0) static Lisp_Object code_convert_region_unwind (dummy) Lisp_Object dummy; { inhibit_pre_post_conversion = 0; return Qnil; } /* Store information about all compositions in the range FROM and TO of OBJ in memory blocks pointed by CODING->cmp_data. OBJ is a buffer or a string, defaults to the current buffer. */ void coding_save_composition (coding, from, to, obj) struct coding_system *coding; int from, to; Lisp_Object obj; { Lisp_Object prop; int start, end; if (coding->composing == COMPOSITION_DISABLED) return; if (!coding->cmp_data) coding_allocate_composition_data (coding, from); if (!find_composition (from, to, &start, &end, &prop, obj) || end > to) return; if (start < from && (!find_composition (end, to, &start, &end, &prop, obj) || end > to)) return; coding->composing = COMPOSITION_NO; do { if (COMPOSITION_VALID_P (start, end, prop)) { enum composition_method method = COMPOSITION_METHOD (prop); if (coding->cmp_data->used + COMPOSITION_DATA_MAX_BUNCH_LENGTH >= COMPOSITION_DATA_SIZE) coding_allocate_composition_data (coding, from); /* For relative composition, we remember start and end positions, for the other compositions, we also remember components. */ CODING_ADD_COMPOSITION_START (coding, start - from, method); if (method != COMPOSITION_RELATIVE) { /* We must store a*/ Lisp_Object val, ch; val = COMPOSITION_COMPONENTS (prop); if (CONSP (val)) while (CONSP (val)) { ch = XCAR (val), val = XCDR (val); CODING_ADD_COMPOSITION_COMPONENT (coding, XINT (ch)); } else if (VECTORP (val) || STRINGP (val)) { int len = (VECTORP (val) ? XVECTOR (val)->size : XSTRING (val)->size); int i; for (i = 0; i < len; i++) { ch = (STRINGP (val) ? Faref (val, make_number (i)) : XVECTOR (val)->contents[i]); CODING_ADD_COMPOSITION_COMPONENT (coding, XINT (ch)); } } else /* INTEGERP (val) */ CODING_ADD_COMPOSITION_COMPONENT (coding, XINT (val)); } CODING_ADD_COMPOSITION_END (coding, end - from); } start = end; } while (start < to && find_composition (start, to, &start, &end, &prop, obj) && end <= to); /* Make coding->cmp_data point to the first memory block. */ while (coding->cmp_data->prev) coding->cmp_data = coding->cmp_data->prev; coding->cmp_data_start = 0; } /* Reflect the saved information about compositions to OBJ. CODING->cmp_data points to a memory block for the informaiton. OBJ is a buffer or a string, defaults to the current buffer. */ void coding_restore_composition (coding, obj) struct coding_system *coding; Lisp_Object obj; { struct composition_data *cmp_data = coding->cmp_data; if (!cmp_data) return; while (cmp_data->prev) cmp_data = cmp_data->prev; while (cmp_data) { int i; for (i = 0; i < cmp_data->used; i += cmp_data->data[i]) { int *data = cmp_data->data + i; enum composition_method method = (enum composition_method) data[3]; Lisp_Object components; if (method == COMPOSITION_RELATIVE) components = Qnil; else { int len = data[0] - 4, j; Lisp_Object args[MAX_COMPOSITION_COMPONENTS * 2 - 1]; for (j = 0; j < len; j++) args[j] = make_number (data[4 + j]); components = (method == COMPOSITION_WITH_ALTCHARS ? Fstring (len, args) : Fvector (len, args)); } compose_text (data[1], data[2], components, Qnil, obj); } cmp_data = cmp_data->next; } } /* Decode (if ENCODEP is zero) or encode (if ENCODEP is nonzero) the text from FROM to TO (byte positions are FROM_BYTE and TO_BYTE) by coding system CODING, and return the status code of code conversion (currently, this value has no meaning). How many characters (and bytes) are converted to how many characters (and bytes) are recorded in members of the structure CODING. If REPLACE is nonzero, we do various things as if the original text is deleted and a new text is inserted. See the comments in replace_range (insdel.c) to know what we are doing. If REPLACE is zero, it is assumed that the source text is unibyte. Otherwize, it is assumed that the source text is multibyte. */ int code_convert_region (from, from_byte, to, to_byte, coding, encodep, replace) int from, from_byte, to, to_byte, encodep, replace; struct coding_system *coding; { int len = to - from, len_byte = to_byte - from_byte; int require, inserted, inserted_byte; int head_skip, tail_skip, total_skip = 0; Lisp_Object saved_coding_symbol; int first = 1; unsigned char *src, *dst; Lisp_Object deletion; int orig_point = PT, orig_len = len; int prev_Z; int multibyte_p = !NILP (current_buffer->enable_multibyte_characters); coding->src_multibyte = replace && multibyte_p; coding->dst_multibyte = multibyte_p; deletion = Qnil; saved_coding_symbol = Qnil; if (from < PT && PT < to) { TEMP_SET_PT_BOTH (from, from_byte); orig_point = from; } if (replace) { int saved_from = from; prepare_to_modify_buffer (from, to, &from); if (saved_from != from) { to = from + len; from_byte = CHAR_TO_BYTE (from), to_byte = CHAR_TO_BYTE (to); len_byte = to_byte - from_byte; } } if (! encodep && CODING_REQUIRE_DETECTION (coding)) { /* We must detect encoding of text and eol format. */ if (from < GPT && to > GPT) move_gap_both (from, from_byte); if (coding->type == coding_type_undecided) { detect_coding (coding, BYTE_POS_ADDR (from_byte), len_byte); if (coding->type == coding_type_undecided) /* It seems that the text contains only ASCII, but we should not left it undecided because the deeper decoding routine (decode_coding) tries to detect the encodings again in vain. */ coding->type = coding_type_emacs_mule; } if (coding->eol_type == CODING_EOL_UNDECIDED) { saved_coding_symbol = coding->symbol; detect_eol (coding, BYTE_POS_ADDR (from_byte), len_byte); if (coding->eol_type == CODING_EOL_UNDECIDED) coding->eol_type = CODING_EOL_LF; /* We had better recover the original eol format if we encounter an inconsitent eol format while decoding. */ coding->mode |= CODING_MODE_INHIBIT_INCONSISTENT_EOL; } } /* Now we convert the text. */ /* For encoding, we must process pre-write-conversion in advance. */ if (! inhibit_pre_post_conversion && encodep && SYMBOLP (coding->pre_write_conversion) && ! NILP (Ffboundp (coding->pre_write_conversion))) { /* The function in pre-write-conversion may put a new text in a new buffer. */ struct buffer *prev = current_buffer; Lisp_Object new; int count = specpdl_ptr - specpdl; record_unwind_protect (code_convert_region_unwind, Qnil); /* We should not call any more pre-write/post-read-conversion functions while this pre-write-conversion is running. */ inhibit_pre_post_conversion = 1; call2 (coding->pre_write_conversion, make_number (from), make_number (to)); inhibit_pre_post_conversion = 0; /* Discard the unwind protect. */ specpdl_ptr--; if (current_buffer != prev) { len = ZV - BEGV; new = Fcurrent_buffer (); set_buffer_internal_1 (prev); del_range_2 (from, from_byte, to, to_byte, 0); TEMP_SET_PT_BOTH (from, from_byte); insert_from_buffer (XBUFFER (new), 1, len, 0); Fkill_buffer (new); if (orig_point >= to) orig_point += len - orig_len; else if (orig_point > from) orig_point = from; orig_len = len; to = from + len; from_byte = CHAR_TO_BYTE (from); to_byte = CHAR_TO_BYTE (to); len_byte = to_byte - from_byte; TEMP_SET_PT_BOTH (from, from_byte); } } if (replace) deletion = make_buffer_string_both (from, from_byte, to, to_byte, 1); if (coding->composing != COMPOSITION_DISABLED) { if (encodep) coding_save_composition (coding, from, to, Fcurrent_buffer ()); else coding_allocate_composition_data (coding, from); } /* Try to skip the heading and tailing ASCIIs. */ { int from_byte_orig = from_byte, to_byte_orig = to_byte; if (from < GPT && GPT < to) move_gap_both (from, from_byte); SHRINK_CONVERSION_REGION (&from_byte, &to_byte, coding, NULL, encodep); if (from_byte == to_byte && (encodep || NILP (coding->post_read_conversion)) && ! CODING_REQUIRE_FLUSHING (coding)) { coding->produced = len_byte; coding->produced_char = len; if (!replace) /* We must record and adjust for this new text now. */ adjust_after_insert (from, from_byte_orig, to, to_byte_orig, len); return 0; } head_skip = from_byte - from_byte_orig; tail_skip = to_byte_orig - to_byte; total_skip = head_skip + tail_skip; from += head_skip; to -= tail_skip; len -= total_skip; len_byte -= total_skip; } /* The code conversion routine can not preserve text properties for now. So, we must remove all text properties in the region. Here, we must suppress all modification hooks. */ if (replace) { int saved_inhibit_modification_hooks = inhibit_modification_hooks; inhibit_modification_hooks = 1; Fset_text_properties (make_number (from), make_number (to), Qnil, Qnil); inhibit_modification_hooks = saved_inhibit_modification_hooks; } /* For converion, we must put the gap before the text in addition to making the gap larger for efficient decoding. The required gap size starts from 2000 which is the magic number used in make_gap. But, after one batch of conversion, it will be incremented if we find that it is not enough . */ require = 2000; if (GAP_SIZE < require) make_gap (require - GAP_SIZE); move_gap_both (from, from_byte); inserted = inserted_byte = 0; GAP_SIZE += len_byte; ZV -= len; Z -= len; ZV_BYTE -= len_byte; Z_BYTE -= len_byte; if (GPT - BEG < BEG_UNCHANGED) BEG_UNCHANGED = GPT - BEG; if (Z - GPT < END_UNCHANGED) END_UNCHANGED = Z - GPT; if (!encodep && coding->src_multibyte) { /* Decoding routines expects that the source text is unibyte. We must convert 8-bit characters of multibyte form to unibyte. */ int len_byte_orig = len_byte; len_byte = str_as_unibyte (GAP_END_ADDR - len_byte, len_byte); if (len_byte < len_byte_orig) safe_bcopy (GAP_END_ADDR - len_byte_orig, GAP_END_ADDR - len_byte, len_byte); coding->src_multibyte = 0; } for (;;) { int result; /* The buffer memory is now: +--------+converted-text+---------+-------original-text-------+---+ |<-from->|<--inserted-->|---------|<--------len_byte--------->|---| |<---------------------- GAP ----------------------->| */ src = GAP_END_ADDR - len_byte; dst = GPT_ADDR + inserted_byte; if (encodep) result = encode_coding (coding, src, dst, len_byte, 0); else result = decode_coding (coding, src, dst, len_byte, 0); /* The buffer memory is now: +--------+-------converted-text----+--+------original-text----+---+ |<-from->|<-inserted->|<-produced->|--|<-(len_byte-consumed)->|---| |<---------------------- GAP ----------------------->| */ inserted += coding->produced_char; inserted_byte += coding->produced; len_byte -= coding->consumed; if (result == CODING_FINISH_INSUFFICIENT_CMP) { coding_allocate_composition_data (coding, from + inserted); continue; } src += coding->consumed; dst += coding->produced; if (result == CODING_FINISH_NORMAL) { src += len_byte; break; } if (! encodep && result == CODING_FINISH_INCONSISTENT_EOL) { unsigned char *pend = dst, *p = pend - inserted_byte; Lisp_Object eol_type; /* Encode LFs back to the original eol format (CR or CRLF). */ if (coding->eol_type == CODING_EOL_CR) { while (p < pend) if (*p++ == '\n') p[-1] = '\r'; } else { int count = 0; while (p < pend) if (*p++ == '\n') count++; if (src - dst < count) { /* We don't have sufficient room for encoding LFs back to CRLF. We must record converted and not-yet-converted text back to the buffer content, enlarge the gap, then record them out of the buffer contents again. */ int add = len_byte + inserted_byte; GAP_SIZE -= add; ZV += add; Z += add; ZV_BYTE += add; Z_BYTE += add; GPT += inserted_byte; GPT_BYTE += inserted_byte; make_gap (count - GAP_SIZE); GAP_SIZE += add; ZV -= add; Z -= add; ZV_BYTE -= add; Z_BYTE -= add; GPT -= inserted_byte; GPT_BYTE -= inserted_byte; /* Don't forget to update SRC, DST, and PEND. */ src = GAP_END_ADDR - len_byte; dst = GPT_ADDR + inserted_byte; pend = dst; } inserted += count; inserted_byte += count; coding->produced += count; p = dst = pend + count; while (count) { *--p = *--pend; if (*p == '\n') count--, *--p = '\r'; } } /* Suppress eol-format conversion in the further conversion. */ coding->eol_type = CODING_EOL_LF; /* Set the coding system symbol to that for Unix-like EOL. */ eol_type = Fget (saved_coding_symbol, Qeol_type); if (VECTORP (eol_type) && XVECTOR (eol_type)->size == 3 && SYMBOLP (XVECTOR (eol_type)->contents[CODING_EOL_LF])) coding->symbol = XVECTOR (eol_type)->contents[CODING_EOL_LF]; else coding->symbol = saved_coding_symbol; continue; } if (len_byte <= 0) { if (coding->type != coding_type_ccl || coding->mode & CODING_MODE_LAST_BLOCK) break; coding->mode |= CODING_MODE_LAST_BLOCK; continue; } if (result == CODING_FINISH_INSUFFICIENT_SRC) { /* The source text ends in invalid codes. Let's just make them valid buffer contents, and finish conversion. */ inserted += len_byte; inserted_byte += len_byte; while (len_byte--) *dst++ = *src++; break; } if (result == CODING_FINISH_INTERRUPT) { /* The conversion procedure was interrupted by a user. */ break; } /* Now RESULT == CODING_FINISH_INSUFFICIENT_DST */ if (coding->consumed < 1) { /* It's quite strange to require more memory without consuming any bytes. Perhaps CCL program bug. */ break; } if (first) { /* We have just done the first batch of conversion which was stoped because of insufficient gap. Let's reconsider the required gap size (i.e. SRT - DST) now. We have converted ORIG bytes (== coding->consumed) into NEW bytes (coding->produced). To convert the remaining LEN bytes, we may need REQUIRE bytes of gap, where: REQUIRE + LEN_BYTE = LEN_BYTE * (NEW / ORIG) REQUIRE = LEN_BYTE * (NEW - ORIG) / ORIG Here, we are sure that NEW >= ORIG. */ float ratio = coding->produced - coding->consumed; ratio /= coding->consumed; require = len_byte * ratio; first = 0; } if ((src - dst) < (require + 2000)) { /* See the comment above the previous call of make_gap. */ int add = len_byte + inserted_byte; GAP_SIZE -= add; ZV += add; Z += add; ZV_BYTE += add; Z_BYTE += add; GPT += inserted_byte; GPT_BYTE += inserted_byte; make_gap (require + 2000); GAP_SIZE += add; ZV -= add; Z -= add; ZV_BYTE -= add; Z_BYTE -= add; GPT -= inserted_byte; GPT_BYTE -= inserted_byte; } } if (src - dst > 0) *dst = 0; /* Put an anchor. */ if (encodep && coding->dst_multibyte) { /* The output is unibyte. We must convert 8-bit characters to multibyte form. */ if (inserted_byte * 2 > GAP_SIZE) { GAP_SIZE -= inserted_byte; ZV += inserted_byte; Z += inserted_byte; ZV_BYTE += inserted_byte; Z_BYTE += inserted_byte; GPT += inserted_byte; GPT_BYTE += inserted_byte; make_gap (inserted_byte - GAP_SIZE); GAP_SIZE += inserted_byte; ZV -= inserted_byte; Z -= inserted_byte; ZV_BYTE -= inserted_byte; Z_BYTE -= inserted_byte; GPT -= inserted_byte; GPT_BYTE -= inserted_byte; } inserted_byte = str_to_multibyte (GPT_ADDR, GAP_SIZE, inserted_byte); } /* If we have shrinked the conversion area, adjust it now. */ if (total_skip > 0) { if (tail_skip > 0) safe_bcopy (GAP_END_ADDR, GPT_ADDR + inserted_byte, tail_skip); inserted += total_skip; inserted_byte += total_skip; GAP_SIZE += total_skip; GPT -= head_skip; GPT_BYTE -= head_skip; ZV -= total_skip; ZV_BYTE -= total_skip; Z -= total_skip; Z_BYTE -= total_skip; from -= head_skip; from_byte -= head_skip; to += tail_skip; to_byte += tail_skip; } prev_Z = Z; adjust_after_replace (from, from_byte, deletion, inserted, inserted_byte); inserted = Z - prev_Z; if (!encodep && coding->cmp_data && coding->cmp_data->used) coding_restore_composition (coding, Fcurrent_buffer ()); coding_free_composition_data (coding); if (! inhibit_pre_post_conversion && ! encodep && ! NILP (coding->post_read_conversion)) { Lisp_Object val; int count = specpdl_ptr - specpdl; if (from != PT) TEMP_SET_PT_BOTH (from, from_byte); prev_Z = Z; record_unwind_protect (code_convert_region_unwind, Qnil); /* We should not call any more pre-write/post-read-conversion functions while this post-read-conversion is running. */ inhibit_pre_post_conversion = 1; val = call1 (coding->post_read_conversion, make_number (inserted)); inhibit_pre_post_conversion = 0; /* Discard the unwind protect. */ specpdl_ptr--; CHECK_NUMBER (val, 0); inserted += Z - prev_Z; } if (orig_point >= from) { if (orig_point >= from + orig_len) orig_point += inserted - orig_len; else orig_point = from; TEMP_SET_PT (orig_point); } if (replace) { signal_after_change (from, to - from, inserted); update_compositions (from, from + inserted, CHECK_BORDER); } { coding->consumed = to_byte - from_byte; coding->consumed_char = to - from; coding->produced = inserted_byte; coding->produced_char = inserted; } return 0; } Lisp_Object run_pre_post_conversion_on_str (str, coding, encodep) Lisp_Object str; struct coding_system *coding; int encodep; { int count = specpdl_ptr - specpdl; struct gcpro gcpro1; struct buffer *prev = current_buffer; int multibyte = STRING_MULTIBYTE (str); record_unwind_protect (Fset_buffer, Fcurrent_buffer ()); record_unwind_protect (code_convert_region_unwind, Qnil); GCPRO1 (str); temp_output_buffer_setup (" *code-converting-work*"); set_buffer_internal (XBUFFER (Vstandard_output)); /* We must insert the contents of STR as is without unibyte<->multibyte conversion. For that, we adjust the multibyteness of the working buffer to that of STR. */ Ferase_buffer (); current_buffer->enable_multibyte_characters = multibyte ? Qt : Qnil; insert_from_string (str, 0, 0, XSTRING (str)->size, STRING_BYTES (XSTRING (str)), 0); UNGCPRO; inhibit_pre_post_conversion = 1; if (encodep) call2 (coding->pre_write_conversion, make_number (BEG), make_number (Z)); else { TEMP_SET_PT_BOTH (BEG, BEG_BYTE); call1 (coding->post_read_conversion, make_number (Z - BEG)); } inhibit_pre_post_conversion = 0; str = make_buffer_string (BEG, Z, 0); return unbind_to (count, str); } Lisp_Object decode_coding_string (str, coding, nocopy) Lisp_Object str; struct coding_system *coding; int nocopy; { int len; char *buf; int from, to, to_byte; struct gcpro gcpro1; Lisp_Object saved_coding_symbol; int result; from = 0; to = XSTRING (str)->size; to_byte = STRING_BYTES (XSTRING (str)); saved_coding_symbol = Qnil; if (CODING_REQUIRE_DETECTION (coding)) { /* See the comments in code_convert_region. */ if (coding->type == coding_type_undecided) { detect_coding (coding, XSTRING (str)->data, to_byte); if (coding->type == coding_type_undecided) coding->type = coding_type_emacs_mule; } if (coding->eol_type == CODING_EOL_UNDECIDED) { saved_coding_symbol = coding->symbol; detect_eol (coding, XSTRING (str)->data, to_byte); if (coding->eol_type == CODING_EOL_UNDECIDED) coding->eol_type = CODING_EOL_LF; /* We had better recover the original eol format if we encounter an inconsitent eol format while decoding. */ coding->mode |= CODING_MODE_INHIBIT_INCONSISTENT_EOL; } } if (! CODING_REQUIRE_DECODING (coding)) { if (!STRING_MULTIBYTE (str)) { str = Fstring_as_multibyte (str); nocopy = 1; } return (nocopy ? str : Fcopy_sequence (str)); } if (STRING_MULTIBYTE (str)) { /* Decoding routines expect the source text to be unibyte. */ str = Fstring_as_unibyte (str); nocopy = 1; coding->src_multibyte = 0; } coding->dst_multibyte = 1; if (coding->composing != COMPOSITION_DISABLED) coding_allocate_composition_data (coding, from); /* Try to skip the heading and tailing ASCIIs. */ { int from_orig = from; SHRINK_CONVERSION_REGION (&from, &to_byte, coding, XSTRING (str)->data, 0); if (from == to_byte) return (nocopy ? str : Fcopy_sequence (str)); } len = decoding_buffer_size (coding, to_byte - from); len += from + STRING_BYTES (XSTRING (str)) - to_byte; GCPRO1 (str); buf = get_conversion_buffer (len); UNGCPRO; if (from > 0) bcopy (XSTRING (str)->data, buf, from); result = decode_coding (coding, XSTRING (str)->data + from, buf + from, to_byte - from, len); if (result == CODING_FINISH_INCONSISTENT_EOL) { /* We simply try to decode the whole string again but without eol-conversion this time. */ coding->eol_type = CODING_EOL_LF; coding->symbol = saved_coding_symbol; coding_free_composition_data (coding); return decode_coding_string (str, coding, nocopy); } bcopy (XSTRING (str)->data + to_byte, buf + from + coding->produced, STRING_BYTES (XSTRING (str)) - to_byte); len = from + STRING_BYTES (XSTRING (str)) - to_byte; str = make_multibyte_string (buf, len + coding->produced_char, len + coding->produced); if (coding->cmp_data && coding->cmp_data->used) coding_restore_composition (coding, str); coding_free_composition_data (coding); if (SYMBOLP (coding->post_read_conversion) && !NILP (Ffboundp (coding->post_read_conversion))) str = run_pre_post_conversion_on_str (str, coding, 0); return str; } Lisp_Object encode_coding_string (str, coding, nocopy) Lisp_Object str; struct coding_system *coding; int nocopy; { int len; char *buf; int from, to, to_byte; struct gcpro gcpro1; Lisp_Object saved_coding_symbol; int result; if (SYMBOLP (coding->pre_write_conversion) && !NILP (Ffboundp (coding->pre_write_conversion))) str = run_pre_post_conversion_on_str (str, coding, 1); from = 0; to = XSTRING (str)->size; to_byte = STRING_BYTES (XSTRING (str)); saved_coding_symbol = Qnil; if (! CODING_REQUIRE_ENCODING (coding)) { if (STRING_MULTIBYTE (str)) { str = Fstring_as_unibyte (str); nocopy = 1; } return (nocopy ? str : Fcopy_sequence (str)); } /* Encoding routines determine the multibyteness of the source text by coding->src_multibyte. */ coding->src_multibyte = STRING_MULTIBYTE (str); coding->dst_multibyte = 0; if (coding->composing != COMPOSITION_DISABLED) coding_save_composition (coding, from, to, str); /* Try to skip the heading and tailing ASCIIs. */ { int from_orig = from; SHRINK_CONVERSION_REGION (&from, &to_byte, coding, XSTRING (str)->data, 1); if (from == to_byte) return (nocopy ? str : Fcopy_sequence (str)); } len = encoding_buffer_size (coding, to_byte - from); len += from + STRING_BYTES (XSTRING (str)) - to_byte; GCPRO1 (str); buf = get_conversion_buffer (len); UNGCPRO; if (from > 0) bcopy (XSTRING (str)->data, buf, from); result = encode_coding (coding, XSTRING (str)->data + from, buf + from, to_byte - from, len); bcopy (XSTRING (str)->data + to_byte, buf + from + coding->produced, STRING_BYTES (XSTRING (str)) - to_byte); len = from + STRING_BYTES (XSTRING (str)) - to_byte; str = make_unibyte_string (buf, len + coding->produced); coding_free_composition_data (coding); return str; } #ifdef emacs /*** 8. Emacs Lisp library functions ***/ DEFUN ("coding-system-p", Fcoding_system_p, Scoding_system_p, 1, 1, 0, "Return t if OBJECT is nil or a coding-system.\n\ See the documentation of `make-coding-system' for information\n\ about coding-system objects.") (obj) Lisp_Object obj; { if (NILP (obj)) return Qt; if (!SYMBOLP (obj)) return Qnil; /* Get coding-spec vector for OBJ. */ obj = Fget (obj, Qcoding_system); return ((VECTORP (obj) && XVECTOR (obj)->size == 5) ? Qt : Qnil); } DEFUN ("read-non-nil-coding-system", Fread_non_nil_coding_system, Sread_non_nil_coding_system, 1, 1, 0, "Read a coding system from the minibuffer, prompting with string PROMPT.") (prompt) Lisp_Object prompt; { Lisp_Object val; do { val = Fcompleting_read (prompt, Vcoding_system_alist, Qnil, Qt, Qnil, Qcoding_system_history, Qnil, Qnil); } while (XSTRING (val)->size == 0); return (Fintern (val, Qnil)); } DEFUN ("read-coding-system", Fread_coding_system, Sread_coding_system, 1, 2, 0, "Read a coding system from the minibuffer, prompting with string PROMPT.\n\ If the user enters null input, return second argument DEFAULT-CODING-SYSTEM.") (prompt, default_coding_system) Lisp_Object prompt, default_coding_system; { Lisp_Object val; if (SYMBOLP (default_coding_system)) XSETSTRING (default_coding_system, XSYMBOL (default_coding_system)->name); val = Fcompleting_read (prompt, Vcoding_system_alist, Qnil, Qt, Qnil, Qcoding_system_history, default_coding_system, Qnil); return (XSTRING (val)->size == 0 ? Qnil : Fintern (val, Qnil)); } DEFUN ("check-coding-system", Fcheck_coding_system, Scheck_coding_system, 1, 1, 0, "Check validity of CODING-SYSTEM.\n\ If valid, return CODING-SYSTEM, else signal a `coding-system-error' error.\n\ It is valid if it is a symbol with a non-nil `coding-system' property.\n\ The value of property should be a vector of length 5.") (coding_system) Lisp_Object coding_system; { CHECK_SYMBOL (coding_system, 0); if (!NILP (Fcoding_system_p (coding_system))) return coding_system; while (1) Fsignal (Qcoding_system_error, Fcons (coding_system, Qnil)); } Lisp_Object detect_coding_system (src, src_bytes, highest) unsigned char *src; int src_bytes, highest; { int coding_mask, eol_type; Lisp_Object val, tmp; int dummy; coding_mask = detect_coding_mask (src, src_bytes, NULL, &dummy); eol_type = detect_eol_type (src, src_bytes, &dummy); if (eol_type == CODING_EOL_INCONSISTENT) eol_type = CODING_EOL_UNDECIDED; if (!coding_mask) { val = Qundecided; if (eol_type != CODING_EOL_UNDECIDED) { Lisp_Object val2; val2 = Fget (Qundecided, Qeol_type); if (VECTORP (val2)) val = XVECTOR (val2)->contents[eol_type]; } return (highest ? val : Fcons (val, Qnil)); } /* At first, gather possible coding systems in VAL. */ val = Qnil; for (tmp = Vcoding_category_list; CONSP (tmp); tmp = XCDR (tmp)) { Lisp_Object category_val, category_index; category_index = Fget (XCAR (tmp), Qcoding_category_index); category_val = Fsymbol_value (XCAR (tmp)); if (!NILP (category_val) && NATNUMP (category_index) && (coding_mask & (1 << XFASTINT (category_index)))) { val = Fcons (category_val, val); if (highest) break; } } if (!highest) val = Fnreverse (val); /* Then, replace the elements with subsidiary coding systems. */ for (tmp = val; CONSP (tmp); tmp = XCDR (tmp)) { if (eol_type != CODING_EOL_UNDECIDED && eol_type != CODING_EOL_INCONSISTENT) { Lisp_Object eol; eol = Fget (XCAR (tmp), Qeol_type); if (VECTORP (eol)) XCAR (tmp) = XVECTOR (eol)->contents[eol_type]; } } return (highest ? XCAR (val) : val); } DEFUN ("detect-coding-region", Fdetect_coding_region, Sdetect_coding_region, 2, 3, 0, "Detect coding system of the text in the region between START and END.\n\ Return a list of possible coding systems ordered by priority.\n\ \n\ If only ASCII characters are found, it returns a list of single element\n\ `undecided' or its subsidiary coding system according to a detected\n\ end-of-line format.\n\ \n\ If optional argument HIGHEST is non-nil, return the coding system of\n\ highest priority.") (start, end, highest) Lisp_Object start, end, highest; { int from, to; int from_byte, to_byte; CHECK_NUMBER_COERCE_MARKER (start, 0); CHECK_NUMBER_COERCE_MARKER (end, 1); validate_region (&start, &end); from = XINT (start), to = XINT (end); from_byte = CHAR_TO_BYTE (from); to_byte = CHAR_TO_BYTE (to); if (from < GPT && to >= GPT) move_gap_both (to, to_byte); return detect_coding_system (BYTE_POS_ADDR (from_byte), to_byte - from_byte, !NILP (highest)); } DEFUN ("detect-coding-string", Fdetect_coding_string, Sdetect_coding_string, 1, 2, 0, "Detect coding system of the text in STRING.\n\ Return a list of possible coding systems ordered by priority.\n\ \n\ If only ASCII characters are found, it returns a list of single element\n\ `undecided' or its subsidiary coding system according to a detected\n\ end-of-line format.\n\ \n\ If optional argument HIGHEST is non-nil, return the coding system of\n\ highest priority.") (string, highest) Lisp_Object string, highest; { CHECK_STRING (string, 0); return detect_coding_system (XSTRING (string)->data, STRING_BYTES (XSTRING (string)), !NILP (highest)); } Lisp_Object code_convert_region1 (start, end, coding_system, encodep) Lisp_Object start, end, coding_system; int encodep; { struct coding_system coding; int from, to, len; CHECK_NUMBER_COERCE_MARKER (start, 0); CHECK_NUMBER_COERCE_MARKER (end, 1); CHECK_SYMBOL (coding_system, 2); validate_region (&start, &end); from = XFASTINT (start); to = XFASTINT (end); if (NILP (coding_system)) return make_number (to - from); if (setup_coding_system (Fcheck_coding_system (coding_system), &coding) < 0) error ("Invalid coding system: %s", XSYMBOL (coding_system)->name->data); coding.mode |= CODING_MODE_LAST_BLOCK; coding.src_multibyte = coding.dst_multibyte = !NILP (current_buffer->enable_multibyte_characters); code_convert_region (from, CHAR_TO_BYTE (from), to, CHAR_TO_BYTE (to), &coding, encodep, 1); Vlast_coding_system_used = coding.symbol; return make_number (coding.produced_char); } DEFUN ("decode-coding-region", Fdecode_coding_region, Sdecode_coding_region, 3, 3, "r\nzCoding system: ", "Decode the current region by specified coding system.\n\ When called from a program, takes three arguments:\n\ START, END, and CODING-SYSTEM. START and END are buffer positions.\n\ This function sets `last-coding-system-used' to the precise coding system\n\ used (which may be different from CODING-SYSTEM if CODING-SYSTEM is\n\ not fully specified.)\n\ It returns the length of the decoded text.") (start, end, coding_system) Lisp_Object start, end, coding_system; { return code_convert_region1 (start, end, coding_system, 0); } DEFUN ("encode-coding-region", Fencode_coding_region, Sencode_coding_region, 3, 3, "r\nzCoding system: ", "Encode the current region by specified coding system.\n\ When called from a program, takes three arguments:\n\ START, END, and CODING-SYSTEM. START and END are buffer positions.\n\ This function sets `last-coding-system-used' to the precise coding system\n\ used (which may be different from CODING-SYSTEM if CODING-SYSTEM is\n\ not fully specified.)\n\ It returns the length of the encoded text.") (start, end, coding_system) Lisp_Object start, end, coding_system; { return code_convert_region1 (start, end, coding_system, 1); } Lisp_Object code_convert_string1 (string, coding_system, nocopy, encodep) Lisp_Object string, coding_system, nocopy; int encodep; { struct coding_system coding; CHECK_STRING (string, 0); CHECK_SYMBOL (coding_system, 1); if (NILP (coding_system)) return (NILP (nocopy) ? Fcopy_sequence (string) : string); if (setup_coding_system (Fcheck_coding_system (coding_system), &coding) < 0) error ("Invalid coding system: %s", XSYMBOL (coding_system)->name->data); coding.mode |= CODING_MODE_LAST_BLOCK; string = (encodep ? encode_coding_string (string, &coding, !NILP (nocopy)) : decode_coding_string (string, &coding, !NILP (nocopy))); Vlast_coding_system_used = coding.symbol; return string; } DEFUN ("decode-coding-string", Fdecode_coding_string, Sdecode_coding_string, 2, 3, 0, "Decode STRING which is encoded in CODING-SYSTEM, and return the result.\n\ Optional arg NOCOPY non-nil means it is ok to return STRING itself\n\ if the decoding operation is trivial.\n\ This function sets `last-coding-system-used' to the precise coding system\n\ used (which may be different from CODING-SYSTEM if CODING-SYSTEM is\n\ not fully specified.)") (string, coding_system, nocopy) Lisp_Object string, coding_system, nocopy; { return code_convert_string1 (string, coding_system, nocopy, 0); } DEFUN ("encode-coding-string", Fencode_coding_string, Sencode_coding_string, 2, 3, 0, "Encode STRING to CODING-SYSTEM, and return the result.\n\ Optional arg NOCOPY non-nil means it is ok to return STRING itself\n\ if the encoding operation is trivial.\n\ This function sets `last-coding-system-used' to the precise coding system\n\ used (which may be different from CODING-SYSTEM if CODING-SYSTEM is\n\ not fully specified.)") (string, coding_system, nocopy) Lisp_Object string, coding_system, nocopy; { return code_convert_string1 (string, coding_system, nocopy, 1); } /* Encode or decode STRING according to CODING_SYSTEM. Do not set Vlast_coding_system_used. This function is called only from macros DECODE_FILE and ENCODE_FILE, thus we ignore character composition. */ Lisp_Object code_convert_string_norecord (string, coding_system, encodep) Lisp_Object string, coding_system; int encodep; { struct coding_system coding; CHECK_STRING (string, 0); CHECK_SYMBOL (coding_system, 1); if (NILP (coding_system)) return string; if (setup_coding_system (Fcheck_coding_system (coding_system), &coding) < 0) error ("Invalid coding system: %s", XSYMBOL (coding_system)->name->data); coding.composing = COMPOSITION_DISABLED; coding.mode |= CODING_MODE_LAST_BLOCK; return (encodep ? encode_coding_string (string, &coding, 1) : decode_coding_string (string, &coding, 1)); } DEFUN ("decode-sjis-char", Fdecode_sjis_char, Sdecode_sjis_char, 1, 1, 0, "Decode a Japanese character which has CODE in shift_jis encoding.\n\ Return the corresponding character.") (code) Lisp_Object code; { unsigned char c1, c2, s1, s2; Lisp_Object val; CHECK_NUMBER (code, 0); s1 = (XFASTINT (code)) >> 8, s2 = (XFASTINT (code)) & 0xFF; if (s1 == 0) { if (s2 < 0x80) XSETFASTINT (val, s2); else if (s2 >= 0xA0 || s2 <= 0xDF) XSETFASTINT (val, MAKE_CHAR (charset_katakana_jisx0201, s2, 0)); else error ("Invalid Shift JIS code: %x", XFASTINT (code)); } else { if ((s1 < 0x80 || s1 > 0x9F && s1 < 0xE0 || s1 > 0xEF) || (s2 < 0x40 || s2 == 0x7F || s2 > 0xFC)) error ("Invalid Shift JIS code: %x", XFASTINT (code)); DECODE_SJIS (s1, s2, c1, c2); XSETFASTINT (val, MAKE_CHAR (charset_jisx0208, c1, c2)); } return val; } DEFUN ("encode-sjis-char", Fencode_sjis_char, Sencode_sjis_char, 1, 1, 0, "Encode a Japanese character CHAR to shift_jis encoding.\n\ Return the corresponding code in SJIS.") (ch) Lisp_Object ch; { int charset, c1, c2, s1, s2; Lisp_Object val; CHECK_NUMBER (ch, 0); SPLIT_CHAR (XFASTINT (ch), charset, c1, c2); if (charset == CHARSET_ASCII) { val = ch; } else if (charset == charset_jisx0208 && c1 > 0x20 && c1 < 0x7F && c2 > 0x20 && c2 < 0x7F) { ENCODE_SJIS (c1, c2, s1, s2); XSETFASTINT (val, (s1 << 8) | s2); } else if (charset == charset_katakana_jisx0201 && c1 > 0x20 && c2 < 0xE0) { XSETFASTINT (val, c1 | 0x80); } else error ("Can't encode to shift_jis: %d", XFASTINT (ch)); return val; } DEFUN ("decode-big5-char", Fdecode_big5_char, Sdecode_big5_char, 1, 1, 0, "Decode a Big5 character which has CODE in BIG5 coding system.\n\ Return the corresponding character.") (code) Lisp_Object code; { int charset; unsigned char b1, b2, c1, c2; Lisp_Object val; CHECK_NUMBER (code, 0); b1 = (XFASTINT (code)) >> 8, b2 = (XFASTINT (code)) & 0xFF; if (b1 == 0) { if (b2 >= 0x80) error ("Invalid BIG5 code: %x", XFASTINT (code)); val = code; } else { if ((b1 < 0xA1 || b1 > 0xFE) || (b2 < 0x40 || (b2 > 0x7E && b2 < 0xA1) || b2 > 0xFE)) error ("Invalid BIG5 code: %x", XFASTINT (code)); DECODE_BIG5 (b1, b2, charset, c1, c2); XSETFASTINT (val, MAKE_CHAR (charset, c1, c2)); } return val; } DEFUN ("encode-big5-char", Fencode_big5_char, Sencode_big5_char, 1, 1, 0, "Encode the Big5 character CHAR to BIG5 coding system.\n\ Return the corresponding character code in Big5.") (ch) Lisp_Object ch; { int charset, c1, c2, b1, b2; Lisp_Object val; CHECK_NUMBER (ch, 0); SPLIT_CHAR (XFASTINT (ch), charset, c1, c2); if (charset == CHARSET_ASCII) { val = ch; } else if ((charset == charset_big5_1 && (XFASTINT (ch) >= 0x250a1 && XFASTINT (ch) <= 0x271ec)) || (charset == charset_big5_2 && XFASTINT (ch) >= 0x290a1 && XFASTINT (ch) <= 0x2bdb2)) { ENCODE_BIG5 (charset, c1, c2, b1, b2); XSETFASTINT (val, (b1 << 8) | b2); } else error ("Can't encode to Big5: %d", XFASTINT (ch)); return val; } DEFUN ("set-terminal-coding-system-internal", Fset_terminal_coding_system_internal, Sset_terminal_coding_system_internal, 1, 1, 0, "") (coding_system) Lisp_Object coding_system; { CHECK_SYMBOL (coding_system, 0); setup_coding_system (Fcheck_coding_system (coding_system), &terminal_coding); /* We had better not send unsafe characters to terminal. */ terminal_coding.flags |= CODING_FLAG_ISO_SAFE; /* Characer composition should be disabled. */ terminal_coding.composing = COMPOSITION_DISABLED; terminal_coding.src_multibyte = 1; terminal_coding.dst_multibyte = 0; return Qnil; } DEFUN ("set-safe-terminal-coding-system-internal", Fset_safe_terminal_coding_system_internal, Sset_safe_terminal_coding_system_internal, 1, 1, 0, "") (coding_system) Lisp_Object coding_system; { CHECK_SYMBOL (coding_system, 0); setup_coding_system (Fcheck_coding_system (coding_system), &safe_terminal_coding); /* Characer composition should be disabled. */ safe_terminal_coding.composing = COMPOSITION_DISABLED; safe_terminal_coding.src_multibyte = 1; safe_terminal_coding.dst_multibyte = 0; return Qnil; } DEFUN ("terminal-coding-system", Fterminal_coding_system, Sterminal_coding_system, 0, 0, 0, "Return coding system specified for terminal output.") () { return terminal_coding.symbol; } DEFUN ("set-keyboard-coding-system-internal", Fset_keyboard_coding_system_internal, Sset_keyboard_coding_system_internal, 1, 1, 0, "") (coding_system) Lisp_Object coding_system; { CHECK_SYMBOL (coding_system, 0); setup_coding_system (Fcheck_coding_system (coding_system), &keyboard_coding); /* Characer composition should be disabled. */ keyboard_coding.composing = COMPOSITION_DISABLED; return Qnil; } DEFUN ("keyboard-coding-system", Fkeyboard_coding_system, Skeyboard_coding_system, 0, 0, 0, "Return coding system specified for decoding keyboard input.") () { return keyboard_coding.symbol; } DEFUN ("find-operation-coding-system", Ffind_operation_coding_system, Sfind_operation_coding_system, 1, MANY, 0, "Choose a coding system for an operation based on the target name.\n\ The value names a pair of coding systems: (DECODING-SYSTEM . ENCODING-SYSTEM).\n\ DECODING-SYSTEM is the coding system to use for decoding\n\ \(in case OPERATION does decoding), and ENCODING-SYSTEM is the coding system\n\ for encoding (in case OPERATION does encoding).\n\ \n\ The first argument OPERATION specifies an I/O primitive:\n\ For file I/O, `insert-file-contents' or `write-region'.\n\ For process I/O, `call-process', `call-process-region', or `start-process'.\n\ For network I/O, `open-network-stream'.\n\ \n\ The remaining arguments should be the same arguments that were passed\n\ to the primitive. Depending on which primitive, one of those arguments\n\ is selected as the TARGET. For example, if OPERATION does file I/O,\n\ whichever argument specifies the file name is TARGET.\n\ \n\ TARGET has a meaning which depends on OPERATION:\n\ For file I/O, TARGET is a file name.\n\ For process I/O, TARGET is a process name.\n\ For network I/O, TARGET is a service name or a port number\n\ \n\ This function looks up what specified for TARGET in,\n\ `file-coding-system-alist', `process-coding-system-alist',\n\ or `network-coding-system-alist' depending on OPERATION.\n\ They may specify a coding system, a cons of coding systems,\n\ or a function symbol to call.\n\ In the last case, we call the function with one argument,\n\ which is a list of all the arguments given to this function.") (nargs, args) int nargs; Lisp_Object *args; { Lisp_Object operation, target_idx, target, val; register Lisp_Object chain; if (nargs < 2) error ("Too few arguments"); operation = args[0]; if (!SYMBOLP (operation) || !INTEGERP (target_idx = Fget (operation, Qtarget_idx))) error ("Invalid first arguement"); if (nargs < 1 + XINT (target_idx)) error ("Too few arguments for operation: %s", XSYMBOL (operation)->name->data); target = args[XINT (target_idx) + 1]; if (!(STRINGP (target) || (EQ (operation, Qopen_network_stream) && INTEGERP (target)))) error ("Invalid %dth argument", XINT (target_idx) + 1); chain = ((EQ (operation, Qinsert_file_contents) || EQ (operation, Qwrite_region)) ? Vfile_coding_system_alist : (EQ (operation, Qopen_network_stream) ? Vnetwork_coding_system_alist : Vprocess_coding_system_alist)); if (NILP (chain)) return Qnil; for (; CONSP (chain); chain = XCDR (chain)) { Lisp_Object elt; elt = XCAR (chain); if (CONSP (elt) && ((STRINGP (target) && STRINGP (XCAR (elt)) && fast_string_match (XCAR (elt), target) >= 0) || (INTEGERP (target) && EQ (target, XCAR (elt))))) { val = XCDR (elt); /* Here, if VAL is both a valid coding system and a valid function symbol, we return VAL as a coding system. */ if (CONSP (val)) return val; if (! SYMBOLP (val)) return Qnil; if (! NILP (Fcoding_system_p (val))) return Fcons (val, val); if (! NILP (Ffboundp (val))) { val = call1 (val, Flist (nargs, args)); if (CONSP (val)) return val; if (SYMBOLP (val) && ! NILP (Fcoding_system_p (val))) return Fcons (val, val); } return Qnil; } } return Qnil; } DEFUN ("update-coding-systems-internal", Fupdate_coding_systems_internal, Supdate_coding_systems_internal, 0, 0, 0, "Update internal database for ISO2022 and CCL based coding systems.\n\ When values of any coding categories are changed, you must\n\ call this function") () { int i; for (i = CODING_CATEGORY_IDX_EMACS_MULE; i < CODING_CATEGORY_IDX_MAX; i++) { Lisp_Object val; val = XSYMBOL (XVECTOR (Vcoding_category_table)->contents[i])->value; if (!NILP (val)) { if (! coding_system_table[i]) coding_system_table[i] = ((struct coding_system *) xmalloc (sizeof (struct coding_system))); setup_coding_system (val, coding_system_table[i]); } else if (coding_system_table[i]) { xfree (coding_system_table[i]); coding_system_table[i] = NULL; } } return Qnil; } DEFUN ("set-coding-priority-internal", Fset_coding_priority_internal, Sset_coding_priority_internal, 0, 0, 0, "Update internal database for the current value of `coding-category-list'.\n\ This function is internal use only.") () { int i = 0, idx; Lisp_Object val; val = Vcoding_category_list; while (CONSP (val) && i < CODING_CATEGORY_IDX_MAX) { if (! SYMBOLP (XCAR (val))) break; idx = XFASTINT (Fget (XCAR (val), Qcoding_category_index)); if (idx >= CODING_CATEGORY_IDX_MAX) break; coding_priorities[i++] = (1 << idx); val = XCDR (val); } /* If coding-category-list is valid and contains all coding categories, `i' should be CODING_CATEGORY_IDX_MAX now. If not, the following code saves Emacs from crashing. */ while (i < CODING_CATEGORY_IDX_MAX) coding_priorities[i++] = CODING_CATEGORY_MASK_RAW_TEXT; return Qnil; } #endif /* emacs */ /*** 9. Post-amble ***/ void init_coding () { conversion_buffer = (char *) xmalloc (MINIMUM_CONVERSION_BUFFER_SIZE); } void init_coding_once () { int i; /* Emacs' internal format specific initialize routine. */ for (i = 0; i <= 0x20; i++) emacs_code_class[i] = EMACS_control_code; emacs_code_class[0x0A] = EMACS_linefeed_code; emacs_code_class[0x0D] = EMACS_carriage_return_code; for (i = 0x21 ; i < 0x7F; i++) emacs_code_class[i] = EMACS_ascii_code; emacs_code_class[0x7F] = EMACS_control_code; for (i = 0x80; i < 0xFF; i++) emacs_code_class[i] = EMACS_invalid_code; emacs_code_class[LEADING_CODE_PRIVATE_11] = EMACS_leading_code_3; emacs_code_class[LEADING_CODE_PRIVATE_12] = EMACS_leading_code_3; emacs_code_class[LEADING_CODE_PRIVATE_21] = EMACS_leading_code_4; emacs_code_class[LEADING_CODE_PRIVATE_22] = EMACS_leading_code_4; /* ISO2022 specific initialize routine. */ for (i = 0; i < 0x20; i++) iso_code_class[i] = ISO_control_0; for (i = 0x21; i < 0x7F; i++) iso_code_class[i] = ISO_graphic_plane_0; for (i = 0x80; i < 0xA0; i++) iso_code_class[i] = ISO_control_1; for (i = 0xA1; i < 0xFF; i++) iso_code_class[i] = ISO_graphic_plane_1; iso_code_class[0x20] = iso_code_class[0x7F] = ISO_0x20_or_0x7F; iso_code_class[0xA0] = iso_code_class[0xFF] = ISO_0xA0_or_0xFF; iso_code_class[ISO_CODE_CR] = ISO_carriage_return; iso_code_class[ISO_CODE_SO] = ISO_shift_out; iso_code_class[ISO_CODE_SI] = ISO_shift_in; iso_code_class[ISO_CODE_SS2_7] = ISO_single_shift_2_7; iso_code_class[ISO_CODE_ESC] = ISO_escape; iso_code_class[ISO_CODE_SS2] = ISO_single_shift_2; iso_code_class[ISO_CODE_SS3] = ISO_single_shift_3; iso_code_class[ISO_CODE_CSI] = ISO_control_sequence_introducer; conversion_buffer_size = MINIMUM_CONVERSION_BUFFER_SIZE; setup_coding_system (Qnil, &keyboard_coding); setup_coding_system (Qnil, &terminal_coding); setup_coding_system (Qnil, &safe_terminal_coding); setup_coding_system (Qnil, &default_buffer_file_coding); bzero (coding_system_table, sizeof coding_system_table); bzero (ascii_skip_code, sizeof ascii_skip_code); for (i = 0; i < 128; i++) ascii_skip_code[i] = 1; #if defined (MSDOS) || defined (WINDOWSNT) system_eol_type = CODING_EOL_CRLF; #else system_eol_type = CODING_EOL_LF; #endif inhibit_pre_post_conversion = 0; } #ifdef emacs void syms_of_coding () { Qtarget_idx = intern ("target-idx"); staticpro (&Qtarget_idx); Qcoding_system_history = intern ("coding-system-history"); staticpro (&Qcoding_system_history); Fset (Qcoding_system_history, Qnil); /* Target FILENAME is the first argument. */ Fput (Qinsert_file_contents, Qtarget_idx, make_number (0)); /* Target FILENAME is the third argument. */ Fput (Qwrite_region, Qtarget_idx, make_number (2)); Qcall_process = intern ("call-process"); staticpro (&Qcall_process); /* Target PROGRAM is the first argument. */ Fput (Qcall_process, Qtarget_idx, make_number (0)); Qcall_process_region = intern ("call-process-region"); staticpro (&Qcall_process_region); /* Target PROGRAM is the third argument. */ Fput (Qcall_process_region, Qtarget_idx, make_number (2)); Qstart_process = intern ("start-process"); staticpro (&Qstart_process); /* Target PROGRAM is the third argument. */ Fput (Qstart_process, Qtarget_idx, make_number (2)); Qopen_network_stream = intern ("open-network-stream"); staticpro (&Qopen_network_stream); /* Target SERVICE is the fourth argument. */ Fput (Qopen_network_stream, Qtarget_idx, make_number (3)); Qcoding_system = intern ("coding-system"); staticpro (&Qcoding_system); Qeol_type = intern ("eol-type"); staticpro (&Qeol_type); Qbuffer_file_coding_system = intern ("buffer-file-coding-system"); staticpro (&Qbuffer_file_coding_system); Qpost_read_conversion = intern ("post-read-conversion"); staticpro (&Qpost_read_conversion); Qpre_write_conversion = intern ("pre-write-conversion"); staticpro (&Qpre_write_conversion); Qno_conversion = intern ("no-conversion"); staticpro (&Qno_conversion); Qundecided = intern ("undecided"); staticpro (&Qundecided); Qcoding_system_p = intern ("coding-system-p"); staticpro (&Qcoding_system_p); Qcoding_system_error = intern ("coding-system-error"); staticpro (&Qcoding_system_error); Fput (Qcoding_system_error, Qerror_conditions, Fcons (Qcoding_system_error, Fcons (Qerror, Qnil))); Fput (Qcoding_system_error, Qerror_message, build_string ("Invalid coding system")); Qcoding_category = intern ("coding-category"); staticpro (&Qcoding_category); Qcoding_category_index = intern ("coding-category-index"); staticpro (&Qcoding_category_index); Vcoding_category_table = Fmake_vector (make_number (CODING_CATEGORY_IDX_MAX), Qnil); staticpro (&Vcoding_category_table); { int i; for (i = 0; i < CODING_CATEGORY_IDX_MAX; i++) { XVECTOR (Vcoding_category_table)->contents[i] = intern (coding_category_name[i]); Fput (XVECTOR (Vcoding_category_table)->contents[i], Qcoding_category_index, make_number (i)); } } Qtranslation_table = intern ("translation-table"); staticpro (&Qtranslation_table); Fput (Qtranslation_table, Qchar_table_extra_slots, make_number (1)); Qtranslation_table_id = intern ("translation-table-id"); staticpro (&Qtranslation_table_id); Qtranslation_table_for_decode = intern ("translation-table-for-decode"); staticpro (&Qtranslation_table_for_decode); Qtranslation_table_for_encode = intern ("translation-table-for-encode"); staticpro (&Qtranslation_table_for_encode); Qsafe_charsets = intern ("safe-charsets"); staticpro (&Qsafe_charsets); Qvalid_codes = intern ("valid-codes"); staticpro (&Qvalid_codes); Qemacs_mule = intern ("emacs-mule"); staticpro (&Qemacs_mule); Qraw_text = intern ("raw-text"); staticpro (&Qraw_text); defsubr (&Scoding_system_p); defsubr (&Sread_coding_system); defsubr (&Sread_non_nil_coding_system); defsubr (&Scheck_coding_system); defsubr (&Sdetect_coding_region); defsubr (&Sdetect_coding_string); defsubr (&Sdecode_coding_region); defsubr (&Sencode_coding_region); defsubr (&Sdecode_coding_string); defsubr (&Sencode_coding_string); defsubr (&Sdecode_sjis_char); defsubr (&Sencode_sjis_char); defsubr (&Sdecode_big5_char); defsubr (&Sencode_big5_char); defsubr (&Sset_terminal_coding_system_internal); defsubr (&Sset_safe_terminal_coding_system_internal); defsubr (&Sterminal_coding_system); defsubr (&Sset_keyboard_coding_system_internal); defsubr (&Skeyboard_coding_system); defsubr (&Sfind_operation_coding_system); defsubr (&Supdate_coding_systems_internal); defsubr (&Sset_coding_priority_internal); DEFVAR_LISP ("coding-system-list", &Vcoding_system_list, "List of coding systems.\n\ \n\ Do not alter the value of this variable manually. This variable should be\n\ updated by the functions `make-coding-system' and\n\ `define-coding-system-alias'."); Vcoding_system_list = Qnil; DEFVAR_LISP ("coding-system-alist", &Vcoding_system_alist, "Alist of coding system names.\n\ Each element is one element list of coding system name.\n\ This variable is given to `completing-read' as TABLE argument.\n\ \n\ Do not alter the value of this variable manually. This variable should be\n\ updated by the functions `make-coding-system' and\n\ `define-coding-system-alias'."); Vcoding_system_alist = Qnil; DEFVAR_LISP ("coding-category-list", &Vcoding_category_list, "List of coding-categories (symbols) ordered by priority."); { int i; Vcoding_category_list = Qnil; for (i = CODING_CATEGORY_IDX_MAX - 1; i >= 0; i--) Vcoding_category_list = Fcons (XVECTOR (Vcoding_category_table)->contents[i], Vcoding_category_list); } DEFVAR_LISP ("coding-system-for-read", &Vcoding_system_for_read, "Specify the coding system for read operations.\n\ It is useful to bind this variable with `let', but do not set it globally.\n\ If the value is a coding system, it is used for decoding on read operation.\n\ If not, an appropriate element is used from one of the coding system alists:\n\ There are three such tables, `file-coding-system-alist',\n\ `process-coding-system-alist', and `network-coding-system-alist'."); Vcoding_system_for_read = Qnil; DEFVAR_LISP ("coding-system-for-write", &Vcoding_system_for_write, "Specify the coding system for write operations.\n\ Programs bind this variable with `let', but you should not set it globally.\n\ If the value is a coding system, it is used for encoding of output,\n\ when writing it to a file and when sending it to a file or subprocess.\n\ \n\ If this does not specify a coding system, an appropriate element\n\ is used from one of the coding system alists:\n\ There are three such tables, `file-coding-system-alist',\n\ `process-coding-system-alist', and `network-coding-system-alist'.\n\ For output to files, if the above procedure does not specify a coding system,\n\ the value of `buffer-file-coding-system' is used."); Vcoding_system_for_write = Qnil; DEFVAR_LISP ("last-coding-system-used", &Vlast_coding_system_used, "Coding system used in the latest file or process I/O."); Vlast_coding_system_used = Qnil; DEFVAR_BOOL ("inhibit-eol-conversion", &inhibit_eol_conversion, "*Non-nil means always inhibit code conversion of end-of-line format.\n\ See info node `Coding Systems' and info node `Text and Binary' concerning\n\ such conversion."); inhibit_eol_conversion = 0; DEFVAR_BOOL ("inherit-process-coding-system", &inherit_process_coding_system, "Non-nil means process buffer inherits coding system of process output.\n\ Bind it to t if the process output is to be treated as if it were a file\n\ read from some filesystem."); inherit_process_coding_system = 0; DEFVAR_LISP ("file-coding-system-alist", &Vfile_coding_system_alist, "Alist to decide a coding system to use for a file I/O operation.\n\ The format is ((PATTERN . VAL) ...),\n\ where PATTERN is a regular expression matching a file name,\n\ VAL is a coding system, a cons of coding systems, or a function symbol.\n\ If VAL is a coding system, it is used for both decoding and encoding\n\ the file contents.\n\ If VAL is a cons of coding systems, the car part is used for decoding,\n\ and the cdr part is used for encoding.\n\ If VAL is a function symbol, the function must return a coding system\n\ or a cons of coding systems which are used as above.\n\ \n\ See also the function `find-operation-coding-system'\n\ and the variable `auto-coding-alist'."); Vfile_coding_system_alist = Qnil; DEFVAR_LISP ("process-coding-system-alist", &Vprocess_coding_system_alist, "Alist to decide a coding system to use for a process I/O operation.\n\ The format is ((PATTERN . VAL) ...),\n\ where PATTERN is a regular expression matching a program name,\n\ VAL is a coding system, a cons of coding systems, or a function symbol.\n\ If VAL is a coding system, it is used for both decoding what received\n\ from the program and encoding what sent to the program.\n\ If VAL is a cons of coding systems, the car part is used for decoding,\n\ and the cdr part is used for encoding.\n\ If VAL is a function symbol, the function must return a coding system\n\ or a cons of coding systems which are used as above.\n\ \n\ See also the function `find-operation-coding-system'."); Vprocess_coding_system_alist = Qnil; DEFVAR_LISP ("network-coding-system-alist", &Vnetwork_coding_system_alist, "Alist to decide a coding system to use for a network I/O operation.\n\ The format is ((PATTERN . VAL) ...),\n\ where PATTERN is a regular expression matching a network service name\n\ or is a port number to connect to,\n\ VAL is a coding system, a cons of coding systems, or a function symbol.\n\ If VAL is a coding system, it is used for both decoding what received\n\ from the network stream and encoding what sent to the network stream.\n\ If VAL is a cons of coding systems, the car part is used for decoding,\n\ and the cdr part is used for encoding.\n\ If VAL is a function symbol, the function must return a coding system\n\ or a cons of coding systems which are used as above.\n\ \n\ See also the function `find-operation-coding-system'."); Vnetwork_coding_system_alist = Qnil; DEFVAR_LISP ("locale-coding-system", &Vlocale_coding_system, "Coding system to use with system messages."); Vlocale_coding_system = Qnil; /* The eol mnemonics are reset in startup.el system-dependently. */ DEFVAR_LISP ("eol-mnemonic-unix", &eol_mnemonic_unix, "*String displayed in mode line for UNIX-like (LF) end-of-line format."); eol_mnemonic_unix = build_string (":"); DEFVAR_LISP ("eol-mnemonic-dos", &eol_mnemonic_dos, "*String displayed in mode line for DOS-like (CRLF) end-of-line format."); eol_mnemonic_dos = build_string ("\\"); DEFVAR_LISP ("eol-mnemonic-mac", &eol_mnemonic_mac, "*String displayed in mode line for MAC-like (CR) end-of-line format."); eol_mnemonic_mac = build_string ("/"); DEFVAR_LISP ("eol-mnemonic-undecided", &eol_mnemonic_undecided, "*String displayed in mode line when end-of-line format is not yet determined."); eol_mnemonic_undecided = build_string (":"); DEFVAR_LISP ("enable-character-translation", &Venable_character_translation, "*Non-nil enables character translation while encoding and decoding."); Venable_character_translation = Qt; DEFVAR_LISP ("standard-translation-table-for-decode", &Vstandard_translation_table_for_decode, "Table for translating characters while decoding."); Vstandard_translation_table_for_decode = Qnil; DEFVAR_LISP ("standard-translation-table-for-encode", &Vstandard_translation_table_for_encode, "Table for translationg characters while encoding."); Vstandard_translation_table_for_encode = Qnil; DEFVAR_LISP ("charset-revision-table", &Vcharset_revision_alist, "Alist of charsets vs revision numbers.\n\ While encoding, if a charset (car part of an element) is found,\n\ designate it with the escape sequence identifing revision (cdr part of the element)."); Vcharset_revision_alist = Qnil; DEFVAR_LISP ("default-process-coding-system", &Vdefault_process_coding_system, "Cons of coding systems used for process I/O by default.\n\ The car part is used for decoding a process output,\n\ the cdr part is used for encoding a text to be sent to a process."); Vdefault_process_coding_system = Qnil; DEFVAR_LISP ("latin-extra-code-table", &Vlatin_extra_code_table, "Table of extra Latin codes in the range 128..159 (inclusive).\n\ This is a vector of length 256.\n\ If Nth element is non-nil, the existence of code N in a file\n\ \(or output of subprocess) doesn't prevent it to be detected as\n\ a coding system of ISO 2022 variant which has a flag\n\ `accept-latin-extra-code' t (e.g. iso-latin-1) on reading a file\n\ or reading output of a subprocess.\n\ Only 128th through 159th elements has a meaning."); Vlatin_extra_code_table = Fmake_vector (make_number (256), Qnil); DEFVAR_LISP ("select-safe-coding-system-function", &Vselect_safe_coding_system_function, "Function to call to select safe coding system for encoding a text.\n\ \n\ If set, this function is called to force a user to select a proper\n\ coding system which can encode the text in the case that a default\n\ coding system used in each operation can't encode the text.\n\ \n\ The default value is `select-safe-coding-system' (which see)."); Vselect_safe_coding_system_function = Qnil; } char * emacs_strerror (error_number) int error_number; { char *str; synchronize_system_messages_locale (); str = strerror (error_number); if (! NILP (Vlocale_coding_system)) { Lisp_Object dec = code_convert_string_norecord (build_string (str), Vlocale_coding_system, 0); str = (char *) XSTRING (dec)->data; } return str; } #endif /* emacs */