Mercurial > emacs
view oldXMenu/X10.h @ 26879:b4de7fa9866e
(x_append_glyph): Setup members of struct glyph properly
for composition.
(x_append_composite_glyph): New function.
(VCENTER_BASELINE_OFFSET): New macro.
(x_produce_glyphs): If it->what == IT_COMPOSITION, setup members
of struct it for the composition. Cache pixel offsets in the
struct composition. Delete codes for a composite character.
Handle Vignore_relative_composition in composition code.
(struct glyph_string): Delete member cmpcharp, add new member cmp.
(x_set_cursor_gc): Check s->cmp, not s->cmpcharp.
(x_compute_glyph_string_overhangs): Likewise.
(x_get_glyph_overhangs): Delete codes for a composite character.
(x_right_overwritten): Check s->cmp, not s->cmpcharp.
(x_draw_glyph_string_background): Likewise. Delete codes for
checking s->gidx for a composition.
(x_draw_glyph_string_foreground): Delete code for a composite
character.
(x_draw_composite_glyph_string_foreground): New function.
(x_draw_glyph_string_box): Check s->cmp, not s->cmpcharp.
(x_draw_glyph_string): Handle the case of COMPOSITE_GLYPH.
(struct work): Deleted.
(x_fill_composite_glyph_string): Argument changed. Mostly
rewritten for that.
(x_fill_glyph_string): Don't check CHARSET_COMPOSITION.
(BUILD_CHAR_GLYPH_STRINGS): Don't handle composition here.
(BUILD_COMPOSITE_GLYPH_STRING): New macro.
(BUILD_GLYPH_STRINGS): For composition, call
BUILD_COMPOSITE_GLYPH_STRING.
(x_new_font): Initialize f->output_data.x->baseline_offset, not
f->output_data.x->font_baseline.
author | Kenichi Handa <handa@m17n.org> |
---|---|
date | Wed, 15 Dec 1999 00:27:21 +0000 |
parents | bbce331da1be |
children | 23a1cea22d13 |
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/* $Header: /u/src/emacs/19.0/oldXMenu/RCS/X10.h,v 1.1 1992/04/11 22:10:21 jimb Exp $ */ /* * Copyright 1985, 1986, 1987 by the Massachusetts Institute of Technology * * Permission to use, copy, modify, and distribute this software and its * documentation for any purpose and without fee is hereby granted, provided * that the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the name of M.I.T. not be used in advertising * or publicity pertaining to distribution of the software without specific, * written prior permission. M.I.T. makes no representations about the * suitability of this software for any purpose. It is provided "as is" * without express or implied warranty. * * The X Window System is a Trademark of MIT. * */ /* * X10.h - Header definition and support file for the C subroutine * interface library for V10 support routines. */ #ifndef _X10_H_ #define _X10_H_ /* Used in XDraw and XDrawFilled */ typedef struct { short x, y; unsigned short flags; } Vertex; /* The meanings of the flag bits. If the bit is 1 the predicate is true */ #define VertexRelative 0x0001 /* else absolute */ #define VertexDontDraw 0x0002 /* else draw */ #define VertexCurved 0x0004 /* else straight */ #define VertexStartClosed 0x0008 /* else not */ #define VertexEndClosed 0x0010 /* else not */ /*#define VertexDrawLastPoint 0x0020 */ /* else don't */ /* The VertexDrawLastPoint option has not been implemented in XDraw and XDrawFilled so it shouldn't be defined. */ /* * XAssoc - Associations used in the XAssocTable data structure. The * associations are used as circular queue entries in the association table * which is contains an array of circular queues (buckets). */ typedef struct _XAssoc { struct _XAssoc *next; /* Next object in this bucket. */ struct _XAssoc *prev; /* Previous obejct in this bucket. */ Display *display; /* Display which owns the id. */ XID x_id; /* X Window System id. */ char *data; /* Pointer to untyped memory. */ } XAssoc; /* * XAssocTable - X Window System id to data structure pointer association * table. An XAssocTable is a hash table whose buckets are circular * queues of XAssoc's. The XAssocTable is constructed from an array of * XAssoc's which are the circular queue headers (bucket headers). * An XAssocTable consists an XAssoc pointer that points to the first * bucket in the bucket array and an integer that indicates the number * of buckets in the array. */ typedef struct { XAssoc *buckets; /* Pointer to first bucket in bucket array.*/ int size; /* Table size (number of buckets). */ } XAssocTable; XAssocTable *XCreateAssocTable(); char *XLookUpAssoc(); #endif /* _X10_H_ */