Mercurial > emacs
view src/keyboard.c @ 60058:b8efb42f15ec
*** empty log message ***
author | Lute Kamstra <lute@gnu.org> |
---|---|
date | Mon, 14 Feb 2005 12:17:31 +0000 |
parents | 8f9cab9fa533 |
children | 77fc0086f304 c0215e820840 3ebd9bdb4fe5 |
line wrap: on
line source
/* Keyboard and mouse input; editor command loop. Copyright (C) 1985,86,87,88,89,93,94,95,96,97,99,2000,01,02,03,04 Free Software Foundation, Inc. This file is part of GNU Emacs. GNU Emacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. GNU Emacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GNU Emacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include <config.h> #include <signal.h> #include <stdio.h> #include "termchar.h" #include "termopts.h" #include "lisp.h" #include "termhooks.h" #include "macros.h" #include "keyboard.h" #include "frame.h" #include "window.h" #include "commands.h" #include "buffer.h" #include "charset.h" #include "disptab.h" #include "dispextern.h" #include "syntax.h" #include "intervals.h" #include "keymap.h" #include "blockinput.h" #include "puresize.h" #include "systime.h" #include "atimer.h" #include <setjmp.h> #include <errno.h> #ifdef HAVE_GTK_AND_PTHREAD #include <pthread.h> #endif #ifdef MSDOS #include "msdos.h" #include <time.h> #else /* not MSDOS */ #ifndef VMS #include <sys/ioctl.h> #endif #endif /* not MSDOS */ #include "syssignal.h" #include "systty.h" #include <sys/types.h> #ifdef HAVE_UNISTD_H #include <unistd.h> #endif #ifdef HAVE_FCNTL_H #include <fcntl.h> #endif /* This is to get the definitions of the XK_ symbols. */ #ifdef HAVE_X_WINDOWS #include "xterm.h" #endif #ifdef HAVE_NTGUI #include "w32term.h" #endif /* HAVE_NTGUI */ #ifdef MAC_OS #include "macterm.h" #endif #ifndef USE_CRT_DLL extern int errno; #endif /* Variables for blockinput.h: */ /* Non-zero if interrupt input is blocked right now. */ int interrupt_input_blocked; /* Nonzero means an input interrupt has arrived during the current critical section. */ int interrupt_input_pending; /* File descriptor to use for input. */ extern int input_fd; #ifdef HAVE_WINDOW_SYSTEM /* Make all keyboard buffers much bigger when using X windows. */ #ifdef MAC_OS8 /* But not too big (local data > 32K error) if on Mac OS Classic. */ #define KBD_BUFFER_SIZE 512 #else #define KBD_BUFFER_SIZE 4096 #endif #else /* No X-windows, character input */ #define KBD_BUFFER_SIZE 4096 #endif /* No X-windows */ #define abs(x) ((x) >= 0 ? (x) : -(x)) /* Following definition copied from eval.c */ struct backtrace { struct backtrace *next; Lisp_Object *function; Lisp_Object *args; /* Points to vector of args. */ int nargs; /* length of vector. If nargs is UNEVALLED, args points to slot holding list of unevalled args */ char evalargs; /* Nonzero means call value of debugger when done with this operation. */ char debug_on_exit; }; #ifdef MULTI_KBOARD KBOARD *initial_kboard; KBOARD *current_kboard; KBOARD *all_kboards; int single_kboard; #else KBOARD the_only_kboard; #endif /* Non-nil disable property on a command means do not execute it; call disabled-command-function's value instead. */ Lisp_Object Qdisabled, Qdisabled_command_function; #define NUM_RECENT_KEYS (100) int recent_keys_index; /* Index for storing next element into recent_keys */ int total_keys; /* Total number of elements stored into recent_keys */ Lisp_Object recent_keys; /* A vector, holding the last 100 keystrokes */ /* Vector holding the key sequence that invoked the current command. It is reused for each command, and it may be longer than the current sequence; this_command_key_count indicates how many elements actually mean something. It's easier to staticpro a single Lisp_Object than an array. */ Lisp_Object this_command_keys; int this_command_key_count; /* 1 after calling Freset_this_command_lengths. Usually it is 0. */ int this_command_key_count_reset; /* This vector is used as a buffer to record the events that were actually read by read_key_sequence. */ Lisp_Object raw_keybuf; int raw_keybuf_count; #define GROW_RAW_KEYBUF \ if (raw_keybuf_count == XVECTOR (raw_keybuf)->size) \ { \ int newsize = 2 * XVECTOR (raw_keybuf)->size; \ Lisp_Object new; \ new = Fmake_vector (make_number (newsize), Qnil); \ bcopy (XVECTOR (raw_keybuf)->contents, XVECTOR (new)->contents, \ raw_keybuf_count * sizeof (Lisp_Object)); \ raw_keybuf = new; \ } /* Number of elements of this_command_keys that precede this key sequence. */ int this_single_command_key_start; /* Record values of this_command_key_count and echo_length () before this command was read. */ static int before_command_key_count; static int before_command_echo_length; extern int minbuf_level; extern int message_enable_multibyte; extern struct backtrace *backtrace_list; /* If non-nil, the function that implements the display of help. It's called with one argument, the help string to display. */ Lisp_Object Vshow_help_function; /* If a string, the message displayed before displaying a help-echo in the echo area. */ Lisp_Object Vpre_help_message; /* Nonzero means do menu prompting. */ static int menu_prompting; /* Character to see next line of menu prompt. */ static Lisp_Object menu_prompt_more_char; /* For longjmp to where kbd input is being done. */ static jmp_buf getcjmp; /* True while doing kbd input. */ int waiting_for_input; /* True while displaying for echoing. Delays C-g throwing. */ int echoing; /* Non-null means we can start echoing at the next input pause even though there is something in the echo area. */ static struct kboard *ok_to_echo_at_next_pause; /* The kboard last echoing, or null for none. Reset to 0 in cancel_echoing. If non-null, and a current echo area message exists, and echo_message_buffer is eq to the current message buffer, we know that the message comes from echo_kboard. */ struct kboard *echo_kboard; /* The buffer used for echoing. Set in echo_now, reset in cancel_echoing. */ Lisp_Object echo_message_buffer; /* Nonzero means disregard local maps for the menu bar. */ static int inhibit_local_menu_bar_menus; /* Nonzero means C-g should cause immediate error-signal. */ int immediate_quit; /* The user's ERASE setting. */ Lisp_Object Vtty_erase_char; /* Character to recognize as the help char. */ Lisp_Object Vhelp_char; /* List of other event types to recognize as meaning "help". */ Lisp_Object Vhelp_event_list; /* Form to execute when help char is typed. */ Lisp_Object Vhelp_form; /* Command to run when the help character follows a prefix key. */ Lisp_Object Vprefix_help_command; /* List of items that should move to the end of the menu bar. */ Lisp_Object Vmenu_bar_final_items; /* Non-nil means show the equivalent key-binding for any M-x command that has one. The value can be a length of time to show the message for. If the value is non-nil and not a number, we wait 2 seconds. */ Lisp_Object Vsuggest_key_bindings; /* How long to display an echo-area message when the minibuffer is active. If the value is not a number, such messages don't time out. */ Lisp_Object Vminibuffer_message_timeout; /* Character that causes a quit. Normally C-g. If we are running on an ordinary terminal, this must be an ordinary ASCII char, since we want to make it our interrupt character. If we are not running on an ordinary terminal, it still needs to be an ordinary ASCII char. This character needs to be recognized in the input interrupt handler. At this point, the keystroke is represented as a struct input_event, while the desired quit character is specified as a lispy event. The mapping from struct input_events to lispy events cannot run in an interrupt handler, and the reverse mapping is difficult for anything but ASCII keystrokes. FOR THESE ELABORATE AND UNSATISFYING REASONS, quit_char must be an ASCII character. */ int quit_char; extern Lisp_Object current_global_map; extern int minibuf_level; /* If non-nil, this is a map that overrides all other local maps. */ Lisp_Object Voverriding_local_map; /* If non-nil, Voverriding_local_map applies to the menu bar. */ Lisp_Object Voverriding_local_map_menu_flag; /* Keymap that defines special misc events that should be processed immediately at a low level. */ Lisp_Object Vspecial_event_map; /* Current depth in recursive edits. */ int command_loop_level; /* Total number of times command_loop has read a key sequence. */ EMACS_INT num_input_keys; /* Last input character read as a command. */ Lisp_Object last_command_char; /* Last input character read as a command, not counting menus reached by the mouse. */ Lisp_Object last_nonmenu_event; /* Last input character read for any purpose. */ Lisp_Object last_input_char; /* If not Qnil, a list of objects to be read as subsequent command input. */ Lisp_Object Vunread_command_events; /* If not Qnil, a list of objects to be read as subsequent command input including input method processing. */ Lisp_Object Vunread_input_method_events; /* If not Qnil, a list of objects to be read as subsequent command input but NOT including input method processing. */ Lisp_Object Vunread_post_input_method_events; /* If not -1, an event to be read as subsequent command input. */ EMACS_INT unread_command_char; /* If not Qnil, this is a switch-frame event which we decided to put off until the end of a key sequence. This should be read as the next command input, after any unread_command_events. read_key_sequence uses this to delay switch-frame events until the end of the key sequence; Fread_char uses it to put off switch-frame events until a non-ASCII event is acceptable as input. */ Lisp_Object unread_switch_frame; /* A mask of extra modifier bits to put into every keyboard char. */ EMACS_INT extra_keyboard_modifiers; /* Char to use as prefix when a meta character is typed in. This is bound on entry to minibuffer in case ESC is changed there. */ Lisp_Object meta_prefix_char; /* Last size recorded for a current buffer which is not a minibuffer. */ static int last_non_minibuf_size; /* Number of idle seconds before an auto-save and garbage collection. */ static Lisp_Object Vauto_save_timeout; /* Total number of times read_char has returned. */ int num_input_events; /* Total number of times read_char has returned, outside of macros. */ EMACS_INT num_nonmacro_input_events; /* Auto-save automatically when this many characters have been typed since the last time. */ static EMACS_INT auto_save_interval; /* Value of num_nonmacro_input_events as of last auto save. */ int last_auto_save; /* The command being executed by the command loop. Commands may set this, and the value set will be copied into current_kboard->Vlast_command instead of the actual command. */ Lisp_Object Vthis_command; /* This is like Vthis_command, except that commands never set it. */ Lisp_Object real_this_command; /* If the lookup of the command returns a binding, the original command is stored in this-original-command. It is nil otherwise. */ Lisp_Object Vthis_original_command; /* The value of point when the last command was executed. */ int last_point_position; /* The buffer that was current when the last command was started. */ Lisp_Object last_point_position_buffer; /* The frame in which the last input event occurred, or Qmacro if the last event came from a macro. We use this to determine when to generate switch-frame events. This may be cleared by functions like Fselect_frame, to make sure that a switch-frame event is generated by the next character. */ Lisp_Object internal_last_event_frame; /* A user-visible version of the above, intended to allow users to figure out where the last event came from, if the event doesn't carry that information itself (i.e. if it was a character). */ Lisp_Object Vlast_event_frame; /* The timestamp of the last input event we received from the X server. X Windows wants this for selection ownership. */ unsigned long last_event_timestamp; Lisp_Object Qself_insert_command; Lisp_Object Qforward_char; Lisp_Object Qbackward_char; Lisp_Object Qundefined; Lisp_Object Qtimer_event_handler; /* read_key_sequence stores here the command definition of the key sequence that it reads. */ Lisp_Object read_key_sequence_cmd; /* Echo unfinished commands after this many seconds of pause. */ Lisp_Object Vecho_keystrokes; /* Form to evaluate (if non-nil) when Emacs is started. */ Lisp_Object Vtop_level; /* User-supplied table to translate input characters. */ Lisp_Object Vkeyboard_translate_table; /* Keymap mapping ASCII function key sequences onto their preferred forms. */ extern Lisp_Object Vfunction_key_map; /* Another keymap that maps key sequences into key sequences. This one takes precedence over ordinary definitions. */ extern Lisp_Object Vkey_translation_map; /* If non-nil, this implements the current input method. */ Lisp_Object Vinput_method_function; Lisp_Object Qinput_method_function; /* When we call Vinput_method_function, this holds the echo area message that was just erased. */ Lisp_Object Vinput_method_previous_message; /* Non-nil means deactivate the mark at end of this command. */ Lisp_Object Vdeactivate_mark; /* Menu bar specified in Lucid Emacs fashion. */ Lisp_Object Vlucid_menu_bar_dirty_flag; Lisp_Object Qrecompute_lucid_menubar, Qactivate_menubar_hook; Lisp_Object Qecho_area_clear_hook; /* Hooks to run before and after each command. */ Lisp_Object Qpre_command_hook, Vpre_command_hook; Lisp_Object Qpost_command_hook, Vpost_command_hook; Lisp_Object Qcommand_hook_internal, Vcommand_hook_internal; /* Hook run after a command if there's no more input soon. */ Lisp_Object Qpost_command_idle_hook, Vpost_command_idle_hook; /* Delay time in microseconds before running post-command-idle-hook. */ EMACS_INT post_command_idle_delay; /* List of deferred actions to be performed at a later time. The precise format isn't relevant here; we just check whether it is nil. */ Lisp_Object Vdeferred_action_list; /* Function to call to handle deferred actions, when there are any. */ Lisp_Object Vdeferred_action_function; Lisp_Object Qdeferred_action_function; Lisp_Object Qinput_method_exit_on_first_char; Lisp_Object Qinput_method_use_echo_area; /* File in which we write all commands we read. */ FILE *dribble; /* Nonzero if input is available. */ int input_pending; /* 1 if should obey 0200 bit in input chars as "Meta", 2 if should keep 0200 bit in input chars. 0 to ignore the 0200 bit. */ int meta_key; /* Non-zero means force key bindings update in parse_menu_item. */ int update_menu_bindings; extern char *pending_malloc_warning; /* Circular buffer for pre-read keyboard input. */ static struct input_event kbd_buffer[KBD_BUFFER_SIZE]; /* Pointer to next available character in kbd_buffer. If kbd_fetch_ptr == kbd_store_ptr, the buffer is empty. This may be kbd_buffer + KBD_BUFFER_SIZE, meaning that the next available char is in kbd_buffer[0]. */ static struct input_event *kbd_fetch_ptr; /* Pointer to next place to store character in kbd_buffer. This may be kbd_buffer + KBD_BUFFER_SIZE, meaning that the next character should go in kbd_buffer[0]. */ static struct input_event * volatile kbd_store_ptr; /* The above pair of variables forms a "queue empty" flag. When we enqueue a non-hook event, we increment kbd_store_ptr. When we dequeue a non-hook event, we increment kbd_fetch_ptr. We say that there is input available iff the two pointers are not equal. Why not just have a flag set and cleared by the enqueuing and dequeuing functions? Such a flag could be screwed up by interrupts at inopportune times. */ /* If this flag is non-nil, we check mouse_moved to see when the mouse moves, and motion events will appear in the input stream. Otherwise, mouse motion is ignored. */ Lisp_Object do_mouse_tracking; /* Symbols to head events. */ Lisp_Object Qmouse_movement; Lisp_Object Qscroll_bar_movement; Lisp_Object Qswitch_frame; Lisp_Object Qdelete_frame; Lisp_Object Qiconify_frame; Lisp_Object Qmake_frame_visible; Lisp_Object Qselect_window; Lisp_Object Qhelp_echo; /* Symbols to denote kinds of events. */ Lisp_Object Qfunction_key; Lisp_Object Qmouse_click; #ifdef WINDOWSNT Lisp_Object Qlanguage_change; #endif Lisp_Object Qdrag_n_drop; Lisp_Object Qsave_session; /* Lisp_Object Qmouse_movement; - also an event header */ /* Properties of event headers. */ Lisp_Object Qevent_kind; Lisp_Object Qevent_symbol_elements; /* menu item parts */ Lisp_Object Qmenu_alias; Lisp_Object Qmenu_enable; Lisp_Object QCenable, QCvisible, QChelp, QCfilter, QCkeys, QCkey_sequence; Lisp_Object QCbutton, QCtoggle, QCradio; extern Lisp_Object Vdefine_key_rebound_commands; extern Lisp_Object Qmenu_item; /* An event header symbol HEAD may have a property named Qevent_symbol_element_mask, which is of the form (BASE MODIFIERS); BASE is the base, unmodified version of HEAD, and MODIFIERS is the mask of modifiers applied to it. If present, this is used to help speed up parse_modifiers. */ Lisp_Object Qevent_symbol_element_mask; /* An unmodified event header BASE may have a property named Qmodifier_cache, which is an alist mapping modifier masks onto modified versions of BASE. If present, this helps speed up apply_modifiers. */ Lisp_Object Qmodifier_cache; /* Symbols to use for parts of windows. */ Lisp_Object Qmode_line; Lisp_Object Qvertical_line; Lisp_Object Qvertical_scroll_bar; Lisp_Object Qmenu_bar; extern Lisp_Object Qleft_margin, Qright_margin; extern Lisp_Object Qleft_fringe, Qright_fringe; extern Lisp_Object QCmap; Lisp_Object recursive_edit_unwind (), command_loop (); Lisp_Object Fthis_command_keys (); Lisp_Object Qextended_command_history; EMACS_TIME timer_check (); extern Lisp_Object Vhistory_length, Vtranslation_table_for_input; extern char *x_get_keysym_name (); static void record_menu_key (); static int echo_length (); Lisp_Object Qpolling_period; /* List of absolute timers. Appears in order of next scheduled event. */ Lisp_Object Vtimer_list; /* List of idle time timers. Appears in order of next scheduled event. */ Lisp_Object Vtimer_idle_list; /* Incremented whenever a timer is run. */ int timers_run; extern Lisp_Object Vprint_level, Vprint_length; /* Address (if not 0) of EMACS_TIME to zero out if a SIGIO interrupt happens. */ EMACS_TIME *input_available_clear_time; /* Nonzero means use SIGIO interrupts; zero means use CBREAK mode. Default is 1 if INTERRUPT_INPUT is defined. */ int interrupt_input; /* Nonzero while interrupts are temporarily deferred during redisplay. */ int interrupts_deferred; /* Nonzero means use ^S/^Q for flow control. */ int flow_control; /* Allow m- file to inhibit use of FIONREAD. */ #ifdef BROKEN_FIONREAD #undef FIONREAD #endif /* We are unable to use interrupts if FIONREAD is not available, so flush SIGIO so we won't try. */ #if !defined (FIONREAD) #ifdef SIGIO #undef SIGIO #endif #endif /* If we support a window system, turn on the code to poll periodically to detect C-g. It isn't actually used when doing interrupt input. */ #if defined(HAVE_WINDOW_SYSTEM) && !defined(USE_ASYNC_EVENTS) #define POLL_FOR_INPUT #endif /* After a command is executed, if point is moved into a region that has specific properties (e.g. composition, display), we adjust point to the boundary of the region. But, if a command sets this variable to non-nil, we suppress this point adjustment. This variable is set to nil before reading a command. */ Lisp_Object Vdisable_point_adjustment; /* If non-nil, always disable point adjustment. */ Lisp_Object Vglobal_disable_point_adjustment; /* The time when Emacs started being idle. */ static EMACS_TIME timer_idleness_start_time; /* After Emacs stops being idle, this saves the last value of timer_idleness_start_time from when it was idle. */ static EMACS_TIME timer_last_idleness_start_time; /* Global variable declarations. */ /* Flags for readable_events. */ #define READABLE_EVENTS_DO_TIMERS_NOW (1 << 0) #define READABLE_EVENTS_FILTER_EVENTS (1 << 1) #define READABLE_EVENTS_IGNORE_SQUEEZABLES (1 << 2) /* Function for init_keyboard to call with no args (if nonzero). */ void (*keyboard_init_hook) (); static int read_avail_input P_ ((int)); static void get_input_pending P_ ((int *, int)); static int readable_events P_ ((int)); static Lisp_Object read_char_x_menu_prompt P_ ((int, Lisp_Object *, Lisp_Object, int *)); static Lisp_Object read_char_x_menu_prompt (); static Lisp_Object read_char_minibuf_menu_prompt P_ ((int, int, Lisp_Object *)); static Lisp_Object make_lispy_event P_ ((struct input_event *)); #ifdef HAVE_MOUSE static Lisp_Object make_lispy_movement P_ ((struct frame *, Lisp_Object, enum scroll_bar_part, Lisp_Object, Lisp_Object, unsigned long)); #endif static Lisp_Object modify_event_symbol P_ ((int, unsigned, Lisp_Object, Lisp_Object, char **, Lisp_Object *, unsigned)); static Lisp_Object make_lispy_switch_frame P_ ((Lisp_Object)); static int parse_solitary_modifier P_ ((Lisp_Object)); static int parse_solitary_modifier (); static void save_getcjmp P_ ((jmp_buf)); static void save_getcjmp (); static void restore_getcjmp P_ ((jmp_buf)); static Lisp_Object apply_modifiers P_ ((int, Lisp_Object)); static void clear_event P_ ((struct input_event *)); static void any_kboard_state P_ ((void)); static SIGTYPE interrupt_signal P_ ((int signalnum)); static void timer_start_idle P_ ((void)); static void timer_stop_idle P_ ((void)); static void timer_resume_idle P_ ((void)); /* Nonzero means don't try to suspend even if the operating system seems to support it. */ static int cannot_suspend; extern Lisp_Object Qidentity, Qonly; /* Install the string STR as the beginning of the string of echoing, so that it serves as a prompt for the next character. Also start echoing. */ void echo_prompt (str) Lisp_Object str; { current_kboard->echo_string = str; current_kboard->echo_after_prompt = SCHARS (str); echo_now (); } /* Add C to the echo string, if echoing is going on. C can be a character, which is printed prettily ("M-C-x" and all that jazz), or a symbol, whose name is printed. */ void echo_char (c) Lisp_Object c; { if (current_kboard->immediate_echo) { int size = KEY_DESCRIPTION_SIZE + 100; char *buffer = (char *) alloca (size); char *ptr = buffer; Lisp_Object echo_string; echo_string = current_kboard->echo_string; /* If someone has passed us a composite event, use its head symbol. */ c = EVENT_HEAD (c); if (INTEGERP (c)) { ptr = push_key_description (XINT (c), ptr, 1); } else if (SYMBOLP (c)) { Lisp_Object name = SYMBOL_NAME (c); int nbytes = SBYTES (name); if (size - (ptr - buffer) < nbytes) { int offset = ptr - buffer; size = max (2 * size, size + nbytes); buffer = (char *) alloca (size); ptr = buffer + offset; } ptr += copy_text (SDATA (name), ptr, nbytes, STRING_MULTIBYTE (name), 1); } if ((NILP (echo_string) || SCHARS (echo_string) == 0) && help_char_p (c)) { const char *text = " (Type ? for further options)"; int len = strlen (text); if (size - (ptr - buffer) < len) { int offset = ptr - buffer; size += len; buffer = (char *) alloca (size); ptr = buffer + offset; } bcopy (text, ptr, len); ptr += len; } /* Replace a dash from echo_dash with a space, otherwise add a space at the end as a separator between keys. */ if (STRINGP (echo_string) && SCHARS (echo_string) > 1) { Lisp_Object last_char, prev_char, idx; idx = make_number (SCHARS (echo_string) - 2); prev_char = Faref (echo_string, idx); idx = make_number (SCHARS (echo_string) - 1); last_char = Faref (echo_string, idx); /* We test PREV_CHAR to make sure this isn't the echoing of a minus-sign. */ if (XINT (last_char) == '-' && XINT (prev_char) != ' ') Faset (echo_string, idx, make_number (' ')); else echo_string = concat2 (echo_string, build_string (" ")); } current_kboard->echo_string = concat2 (echo_string, make_string (buffer, ptr - buffer)); echo_now (); } } /* Temporarily add a dash to the end of the echo string if it's not empty, so that it serves as a mini-prompt for the very next character. */ void echo_dash () { /* Do nothing if not echoing at all. */ if (NILP (current_kboard->echo_string)) return; if (!current_kboard->immediate_echo && SCHARS (current_kboard->echo_string) == 0) return; /* Do nothing if we just printed a prompt. */ if (current_kboard->echo_after_prompt == SCHARS (current_kboard->echo_string)) return; /* Do nothing if we have already put a dash at the end. */ if (SCHARS (current_kboard->echo_string) > 1) { Lisp_Object last_char, prev_char, idx; idx = make_number (SCHARS (current_kboard->echo_string) - 2); prev_char = Faref (current_kboard->echo_string, idx); idx = make_number (SCHARS (current_kboard->echo_string) - 1); last_char = Faref (current_kboard->echo_string, idx); if (XINT (last_char) == '-' && XINT (prev_char) != ' ') return; } /* Put a dash at the end of the buffer temporarily, but make it go away when the next character is added. */ current_kboard->echo_string = concat2 (current_kboard->echo_string, build_string ("-")); echo_now (); } /* Display the current echo string, and begin echoing if not already doing so. */ void echo_now () { if (!current_kboard->immediate_echo) { int i; current_kboard->immediate_echo = 1; for (i = 0; i < this_command_key_count; i++) { Lisp_Object c; /* Set before_command_echo_length to the value that would have been saved before the start of this subcommand in command_loop_1, if we had already been echoing then. */ if (i == this_single_command_key_start) before_command_echo_length = echo_length (); c = XVECTOR (this_command_keys)->contents[i]; if (! (EVENT_HAS_PARAMETERS (c) && EQ (EVENT_HEAD_KIND (EVENT_HEAD (c)), Qmouse_movement))) echo_char (c); } /* Set before_command_echo_length to the value that would have been saved before the start of this subcommand in command_loop_1, if we had already been echoing then. */ if (this_command_key_count == this_single_command_key_start) before_command_echo_length = echo_length (); /* Put a dash at the end to invite the user to type more. */ echo_dash (); } echoing = 1; message3_nolog (current_kboard->echo_string, SBYTES (current_kboard->echo_string), STRING_MULTIBYTE (current_kboard->echo_string)); echoing = 0; /* Record in what buffer we echoed, and from which kboard. */ echo_message_buffer = echo_area_buffer[0]; echo_kboard = current_kboard; if (waiting_for_input && !NILP (Vquit_flag)) quit_throw_to_read_char (); } /* Turn off echoing, for the start of a new command. */ void cancel_echoing () { current_kboard->immediate_echo = 0; current_kboard->echo_after_prompt = -1; current_kboard->echo_string = Qnil; ok_to_echo_at_next_pause = NULL; echo_kboard = NULL; echo_message_buffer = Qnil; } /* Return the length of the current echo string. */ static int echo_length () { return (STRINGP (current_kboard->echo_string) ? SCHARS (current_kboard->echo_string) : 0); } /* Truncate the current echo message to its first LEN chars. This and echo_char get used by read_key_sequence when the user switches frames while entering a key sequence. */ static void echo_truncate (nchars) int nchars; { if (STRINGP (current_kboard->echo_string)) current_kboard->echo_string = Fsubstring (current_kboard->echo_string, make_number (0), make_number (nchars)); truncate_echo_area (nchars); } /* Functions for manipulating this_command_keys. */ static void add_command_key (key) Lisp_Object key; { #if 0 /* Not needed after we made Freset_this_command_lengths do the job immediately. */ /* If reset-this-command-length was called recently, obey it now. See the doc string of that function for an explanation of why. */ if (before_command_restore_flag) { this_command_key_count = before_command_key_count_1; if (this_command_key_count < this_single_command_key_start) this_single_command_key_start = this_command_key_count; echo_truncate (before_command_echo_length_1); before_command_restore_flag = 0; } #endif if (this_command_key_count >= ASIZE (this_command_keys)) this_command_keys = larger_vector (this_command_keys, 2 * ASIZE (this_command_keys), Qnil); AREF (this_command_keys, this_command_key_count) = key; ++this_command_key_count; } Lisp_Object recursive_edit_1 () { int count = SPECPDL_INDEX (); Lisp_Object val; if (command_loop_level > 0) { specbind (Qstandard_output, Qt); specbind (Qstandard_input, Qt); } #ifdef HAVE_X_WINDOWS /* The command loop has started an hourglass timer, so we have to cancel it here, otherwise it will fire because the recursive edit can take some time. Do not check for display_hourglass_p here, because it could already be nil. */ cancel_hourglass (); #endif /* This function may have been called from a debugger called from within redisplay, for instance by Edebugging a function called from fontification-functions. We want to allow redisplay in the debugging session. The recursive edit is left with a `(throw exit ...)'. The `exit' tag is not caught anywhere in redisplay, i.e. when we leave the recursive edit, the original redisplay leading to the recursive edit will be unwound. The outcome should therefore be safe. */ specbind (Qinhibit_redisplay, Qnil); redisplaying_p = 0; val = command_loop (); if (EQ (val, Qt)) Fsignal (Qquit, Qnil); /* Handle throw from read_minibuf when using minibuffer while it's active but we're in another window. */ if (STRINGP (val)) Fsignal (Qerror, Fcons (val, Qnil)); return unbind_to (count, Qnil); } /* When an auto-save happens, record the "time", and don't do again soon. */ void record_auto_save () { last_auto_save = num_nonmacro_input_events; } /* Make an auto save happen as soon as possible at command level. */ void force_auto_save_soon () { last_auto_save = - auto_save_interval - 1; record_asynch_buffer_change (); } DEFUN ("recursive-edit", Frecursive_edit, Srecursive_edit, 0, 0, "", doc: /* Invoke the editor command loop recursively. To get out of the recursive edit, a command can do `(throw 'exit nil)'; that tells this function to return. Alternately, `(throw 'exit t)' makes this function signal an error. This function is called by the editor initialization to begin editing. */) () { int count = SPECPDL_INDEX (); Lisp_Object buffer; /* If we enter while input is blocked, don't lock up here. This may happen through the debugger during redisplay. */ if (INPUT_BLOCKED_P) return Qnil; command_loop_level++; update_mode_lines = 1; if (command_loop_level && current_buffer != XBUFFER (XWINDOW (selected_window)->buffer)) buffer = Fcurrent_buffer (); else buffer = Qnil; /* If we leave recursive_edit_1 below with a `throw' for instance, like it is done in the splash screen display, we have to make sure that we restore single_kboard as command_loop_1 would have done if it were left normally. */ record_unwind_protect (recursive_edit_unwind, Fcons (buffer, single_kboard ? Qt : Qnil)); recursive_edit_1 (); return unbind_to (count, Qnil); } Lisp_Object recursive_edit_unwind (info) Lisp_Object info; { if (BUFFERP (XCAR (info))) Fset_buffer (XCAR (info)); if (NILP (XCDR (info))) any_kboard_state (); else single_kboard_state (); command_loop_level--; update_mode_lines = 1; return Qnil; } static void any_kboard_state () { #ifdef MULTI_KBOARD #if 0 /* Theory: if there's anything in Vunread_command_events, it will right away be read by read_key_sequence, and then if we do switch KBOARDS, it will go into the side queue then. So we don't need to do anything special here -- rms. */ if (CONSP (Vunread_command_events)) { current_kboard->kbd_queue = nconc2 (Vunread_command_events, current_kboard->kbd_queue); current_kboard->kbd_queue_has_data = 1; } Vunread_command_events = Qnil; #endif single_kboard = 0; #endif } /* Switch to the single-kboard state, making current_kboard the only KBOARD from which further input is accepted. */ void single_kboard_state () { #ifdef MULTI_KBOARD single_kboard = 1; #endif } /* If we're in single_kboard state for kboard KBOARD, get out of it. */ void not_single_kboard_state (kboard) KBOARD *kboard; { #ifdef MULTI_KBOARD if (kboard == current_kboard) single_kboard = 0; #endif } /* Maintain a stack of kboards, so other parts of Emacs can switch temporarily to the kboard of a given frame and then revert to the previous status. */ struct kboard_stack { KBOARD *kboard; struct kboard_stack *next; }; static struct kboard_stack *kboard_stack; void push_frame_kboard (f) FRAME_PTR f; { #ifdef MULTI_KBOARD struct kboard_stack *p = (struct kboard_stack *) xmalloc (sizeof (struct kboard_stack)); p->next = kboard_stack; p->kboard = current_kboard; kboard_stack = p; current_kboard = FRAME_KBOARD (f); #endif } void pop_frame_kboard () { #ifdef MULTI_KBOARD struct kboard_stack *p = kboard_stack; current_kboard = p->kboard; kboard_stack = p->next; xfree (p); #endif } /* Handle errors that are not handled at inner levels by printing an error message and returning to the editor command loop. */ Lisp_Object cmd_error (data) Lisp_Object data; { Lisp_Object old_level, old_length; char macroerror[50]; #ifdef HAVE_X_WINDOWS if (display_hourglass_p) cancel_hourglass (); #endif if (!NILP (executing_macro)) { if (executing_macro_iterations == 1) sprintf (macroerror, "After 1 kbd macro iteration: "); else sprintf (macroerror, "After %d kbd macro iterations: ", executing_macro_iterations); } else *macroerror = 0; Vstandard_output = Qt; Vstandard_input = Qt; Vexecuting_macro = Qnil; executing_macro = Qnil; current_kboard->Vprefix_arg = Qnil; current_kboard->Vlast_prefix_arg = Qnil; cancel_echoing (); /* Avoid unquittable loop if data contains a circular list. */ old_level = Vprint_level; old_length = Vprint_length; XSETFASTINT (Vprint_level, 10); XSETFASTINT (Vprint_length, 10); cmd_error_internal (data, macroerror); Vprint_level = old_level; Vprint_length = old_length; Vquit_flag = Qnil; Vinhibit_quit = Qnil; #ifdef MULTI_KBOARD if (command_loop_level == 0 && minibuf_level == 0) any_kboard_state (); #endif return make_number (0); } /* Take actions on handling an error. DATA is the data that describes the error. CONTEXT is a C-string containing ASCII characters only which describes the context in which the error happened. If we need to generalize CONTEXT to allow multibyte characters, make it a Lisp string. */ void cmd_error_internal (data, context) Lisp_Object data; char *context; { Lisp_Object stream; int kill_emacs_p = 0; struct frame *sf = SELECTED_FRAME (); Vquit_flag = Qnil; Vinhibit_quit = Qt; clear_message (1, 0); /* If the window system or terminal frame hasn't been initialized yet, or we're not interactive, it's best to dump this message out to stderr and exit. */ if (!sf->glyphs_initialized_p /* This is the case of the frame dumped with Emacs, when we're running under a window system. */ || (!NILP (Vwindow_system) && !inhibit_window_system && FRAME_TERMCAP_P (sf)) || noninteractive) { stream = Qexternal_debugging_output; kill_emacs_p = 1; } else { Fdiscard_input (); message_log_maybe_newline (); bitch_at_user (); stream = Qt; } /* The immediate context is not interesting for Quits, since they are asyncronous. */ if (EQ (XCAR (data), Qquit)) Vsignaling_function = Qnil; print_error_message (data, stream, context, Vsignaling_function); Vsignaling_function = Qnil; /* If the window system or terminal frame hasn't been initialized yet, or we're in -batch mode, this error should cause Emacs to exit. */ if (kill_emacs_p) { Fterpri (stream); Fkill_emacs (make_number (-1)); } } Lisp_Object command_loop_1 (); Lisp_Object command_loop_2 (); Lisp_Object top_level_1 (); /* Entry to editor-command-loop. This level has the catches for exiting/returning to editor command loop. It returns nil to exit recursive edit, t to abort it. */ Lisp_Object command_loop () { if (command_loop_level > 0 || minibuf_level > 0) { Lisp_Object val; val = internal_catch (Qexit, command_loop_2, Qnil); executing_macro = Qnil; return val; } else while (1) { internal_catch (Qtop_level, top_level_1, Qnil); /* Reset single_kboard in case top-level set it while evaluating an -f option, or we are stuck there for some other reason. */ any_kboard_state (); internal_catch (Qtop_level, command_loop_2, Qnil); executing_macro = Qnil; /* End of file in -batch run causes exit here. */ if (noninteractive) Fkill_emacs (Qt); } } /* Here we catch errors in execution of commands within the editing loop, and reenter the editing loop. When there is an error, cmd_error runs and returns a non-nil value to us. A value of nil means that command_loop_1 itself returned due to end of file (or end of kbd macro). */ Lisp_Object command_loop_2 () { register Lisp_Object val; do val = internal_condition_case (command_loop_1, Qerror, cmd_error); while (!NILP (val)); return Qnil; } Lisp_Object top_level_2 () { return Feval (Vtop_level); } Lisp_Object top_level_1 () { /* On entry to the outer level, run the startup file */ if (!NILP (Vtop_level)) internal_condition_case (top_level_2, Qerror, cmd_error); else if (!NILP (Vpurify_flag)) message ("Bare impure Emacs (standard Lisp code not loaded)"); else message ("Bare Emacs (standard Lisp code not loaded)"); return Qnil; } DEFUN ("top-level", Ftop_level, Stop_level, 0, 0, "", doc: /* Exit all recursive editing levels. */) () { #ifdef HAVE_X_WINDOWS if (display_hourglass_p) cancel_hourglass (); #endif /* Unblock input if we enter with input blocked. This may happen if redisplay traps e.g. during tool-bar update with input blocked. */ while (INPUT_BLOCKED_P) UNBLOCK_INPUT; return Fthrow (Qtop_level, Qnil); } DEFUN ("exit-recursive-edit", Fexit_recursive_edit, Sexit_recursive_edit, 0, 0, "", doc: /* Exit from the innermost recursive edit or minibuffer. */) () { if (command_loop_level > 0 || minibuf_level > 0) Fthrow (Qexit, Qnil); error ("No recursive edit is in progress"); return Qnil; } DEFUN ("abort-recursive-edit", Fabort_recursive_edit, Sabort_recursive_edit, 0, 0, "", doc: /* Abort the command that requested this recursive edit or minibuffer input. */) () { if (command_loop_level > 0 || minibuf_level > 0) Fthrow (Qexit, Qt); error ("No recursive edit is in progress"); return Qnil; } /* This is the actual command reading loop, sans error-handling encapsulation. */ static int read_key_sequence P_ ((Lisp_Object *, int, Lisp_Object, int, int, int)); void safe_run_hooks P_ ((Lisp_Object)); static void adjust_point_for_property P_ ((int, int)); /* Cancel hourglass from protect_unwind. ARG is not used. */ #ifdef HAVE_X_WINDOWS static Lisp_Object cancel_hourglass_unwind (arg) Lisp_Object arg; { cancel_hourglass (); return Qnil; } #endif Lisp_Object command_loop_1 () { Lisp_Object cmd; int lose; int nonundocount; Lisp_Object keybuf[30]; int i; int no_direct; int prev_modiff; struct buffer *prev_buffer = NULL; #ifdef MULTI_KBOARD int was_locked = single_kboard; #endif int already_adjusted; current_kboard->Vprefix_arg = Qnil; current_kboard->Vlast_prefix_arg = Qnil; Vdeactivate_mark = Qnil; waiting_for_input = 0; cancel_echoing (); nonundocount = 0; this_command_key_count = 0; this_command_key_count_reset = 0; this_single_command_key_start = 0; if (NILP (Vmemory_full)) { /* Make sure this hook runs after commands that get errors and throw to top level. */ /* Note that the value cell will never directly contain nil if the symbol is a local variable. */ if (!NILP (Vpost_command_hook) && !NILP (Vrun_hooks)) safe_run_hooks (Qpost_command_hook); /* If displaying a message, resize the echo area window to fit that message's size exactly. */ if (!NILP (echo_area_buffer[0])) resize_echo_area_exactly (); if (!NILP (Vdeferred_action_list)) call0 (Vdeferred_action_function); if (!NILP (Vpost_command_idle_hook) && !NILP (Vrun_hooks)) { if (NILP (Vunread_command_events) && NILP (Vunread_input_method_events) && NILP (Vunread_post_input_method_events) && NILP (Vexecuting_macro) && !NILP (sit_for (0, post_command_idle_delay, 0, 1, 1))) safe_run_hooks (Qpost_command_idle_hook); } } Vmemory_full = Qnil; /* Do this after running Vpost_command_hook, for consistency. */ current_kboard->Vlast_command = Vthis_command; current_kboard->Vreal_last_command = real_this_command; while (1) { if (! FRAME_LIVE_P (XFRAME (selected_frame))) Fkill_emacs (Qnil); /* Make sure the current window's buffer is selected. */ if (XBUFFER (XWINDOW (selected_window)->buffer) != current_buffer) set_buffer_internal (XBUFFER (XWINDOW (selected_window)->buffer)); /* Display any malloc warning that just came out. Use while because displaying one warning can cause another. */ while (pending_malloc_warning) display_malloc_warning (); no_direct = 0; Vdeactivate_mark = Qnil; /* If minibuffer on and echo area in use, wait a short time and redraw minibuffer. */ if (minibuf_level && !NILP (echo_area_buffer[0]) && EQ (minibuf_window, echo_area_window) && NUMBERP (Vminibuffer_message_timeout)) { /* Bind inhibit-quit to t so that C-g gets read in rather than quitting back to the minibuffer. */ int count = SPECPDL_INDEX (); specbind (Qinhibit_quit, Qt); Fsit_for (Vminibuffer_message_timeout, Qnil, Qnil); /* Clear the echo area. */ message2 (0, 0, 0); safe_run_hooks (Qecho_area_clear_hook); unbind_to (count, Qnil); /* If a C-g came in before, treat it as input now. */ if (!NILP (Vquit_flag)) { Vquit_flag = Qnil; Vunread_command_events = Fcons (make_number (quit_char), Qnil); } } #ifdef C_ALLOCA alloca (0); /* Cause a garbage collection now */ /* Since we can free the most stuff here. */ #endif /* C_ALLOCA */ #if 0 /* Select the frame that the last event came from. Usually, switch-frame events will take care of this, but if some lisp code swallows a switch-frame event, we'll fix things up here. Is this a good idea? */ if (FRAMEP (internal_last_event_frame) && !EQ (internal_last_event_frame, selected_frame)) Fselect_frame (internal_last_event_frame, Qnil); #endif /* If it has changed current-menubar from previous value, really recompute the menubar from the value. */ if (! NILP (Vlucid_menu_bar_dirty_flag) && !NILP (Ffboundp (Qrecompute_lucid_menubar))) call0 (Qrecompute_lucid_menubar); before_command_key_count = this_command_key_count; before_command_echo_length = echo_length (); Vthis_command = Qnil; real_this_command = Qnil; /* Read next key sequence; i gets its length. */ i = read_key_sequence (keybuf, sizeof keybuf / sizeof keybuf[0], Qnil, 0, 1, 1); /* A filter may have run while we were reading the input. */ if (! FRAME_LIVE_P (XFRAME (selected_frame))) Fkill_emacs (Qnil); if (XBUFFER (XWINDOW (selected_window)->buffer) != current_buffer) set_buffer_internal (XBUFFER (XWINDOW (selected_window)->buffer)); ++num_input_keys; /* Now we have read a key sequence of length I, or else I is 0 and we found end of file. */ if (i == 0) /* End of file -- happens only in */ return Qnil; /* a kbd macro, at the end. */ /* -1 means read_key_sequence got a menu that was rejected. Just loop around and read another command. */ if (i == -1) { cancel_echoing (); this_command_key_count = 0; this_command_key_count_reset = 0; this_single_command_key_start = 0; goto finalize; } last_command_char = keybuf[i - 1]; /* If the previous command tried to force a specific window-start, forget about that, in case this command moves point far away from that position. But also throw away beg_unchanged and end_unchanged information in that case, so that redisplay will update the whole window properly. */ if (!NILP (XWINDOW (selected_window)->force_start)) { struct buffer *b; XWINDOW (selected_window)->force_start = Qnil; b = XBUFFER (XWINDOW (selected_window)->buffer); BUF_BEG_UNCHANGED (b) = BUF_END_UNCHANGED (b) = 0; } cmd = read_key_sequence_cmd; if (!NILP (Vexecuting_macro)) { if (!NILP (Vquit_flag)) { Vexecuting_macro = Qt; QUIT; /* Make some noise. */ /* Will return since macro now empty. */ } } /* Do redisplay processing after this command except in special cases identified below. */ prev_buffer = current_buffer; prev_modiff = MODIFF; last_point_position = PT; XSETBUFFER (last_point_position_buffer, prev_buffer); /* By default, we adjust point to a boundary of a region that has such a property that should be treated intangible (e.g. composition, display). But, some commands will set this variable differently. */ Vdisable_point_adjustment = Qnil; /* Process filters and timers may have messed with deactivate-mark. reset it before we execute the command. */ Vdeactivate_mark = Qnil; /* Remap command through active keymaps */ Vthis_original_command = cmd; if (SYMBOLP (cmd)) { Lisp_Object cmd1; if (cmd1 = Fcommand_remapping (cmd), !NILP (cmd1)) cmd = cmd1; } /* Execute the command. */ Vthis_command = cmd; real_this_command = cmd; /* Note that the value cell will never directly contain nil if the symbol is a local variable. */ if (!NILP (Vpre_command_hook) && !NILP (Vrun_hooks)) safe_run_hooks (Qpre_command_hook); already_adjusted = 0; if (NILP (Vthis_command)) { /* nil means key is undefined. */ Lisp_Object keys = Fvector (i, keybuf); keys = Fkey_description (keys, Qnil); bitch_at_user (); message_with_string ("%s is undefined", keys, 0); current_kboard->defining_kbd_macro = Qnil; update_mode_lines = 1; current_kboard->Vprefix_arg = Qnil; } else { if (NILP (current_kboard->Vprefix_arg) && ! no_direct) { /* In case we jump to directly_done. */ Vcurrent_prefix_arg = current_kboard->Vprefix_arg; /* Recognize some common commands in common situations and do them directly. */ if (EQ (Vthis_command, Qforward_char) && PT < ZV) { struct Lisp_Char_Table *dp = window_display_table (XWINDOW (selected_window)); lose = FETCH_CHAR (PT_BYTE); SET_PT (PT + 1); if (! NILP (Vpost_command_hook)) /* Put this before calling adjust_point_for_property so it will only get called once in any case. */ goto directly_done; if (current_buffer == prev_buffer && last_point_position != PT && NILP (Vdisable_point_adjustment) && NILP (Vglobal_disable_point_adjustment)) adjust_point_for_property (last_point_position, 0); already_adjusted = 1; if (PT == last_point_position + 1 && (dp ? (VECTORP (DISP_CHAR_VECTOR (dp, lose)) ? XVECTOR (DISP_CHAR_VECTOR (dp, lose))->size == 1 : (NILP (DISP_CHAR_VECTOR (dp, lose)) && (lose >= 0x20 && lose < 0x7f))) : (lose >= 0x20 && lose < 0x7f)) /* To extract the case of continuation on wide-column characters. */ && (WIDTH_BY_CHAR_HEAD (FETCH_BYTE (PT_BYTE)) == 1) && (XFASTINT (XWINDOW (selected_window)->last_modified) >= MODIFF) && (XFASTINT (XWINDOW (selected_window)->last_overlay_modified) >= OVERLAY_MODIFF) && (XFASTINT (XWINDOW (selected_window)->last_point) == PT - 1) && !windows_or_buffers_changed && EQ (current_buffer->selective_display, Qnil) && !detect_input_pending () && NILP (XWINDOW (selected_window)->column_number_displayed) && NILP (Vexecuting_macro)) direct_output_forward_char (1); goto directly_done; } else if (EQ (Vthis_command, Qbackward_char) && PT > BEGV) { struct Lisp_Char_Table *dp = window_display_table (XWINDOW (selected_window)); SET_PT (PT - 1); lose = FETCH_CHAR (PT_BYTE); if (! NILP (Vpost_command_hook)) goto directly_done; if (current_buffer == prev_buffer && last_point_position != PT && NILP (Vdisable_point_adjustment) && NILP (Vglobal_disable_point_adjustment)) adjust_point_for_property (last_point_position, 0); already_adjusted = 1; if (PT == last_point_position - 1 && (dp ? (VECTORP (DISP_CHAR_VECTOR (dp, lose)) ? XVECTOR (DISP_CHAR_VECTOR (dp, lose))->size == 1 : (NILP (DISP_CHAR_VECTOR (dp, lose)) && (lose >= 0x20 && lose < 0x7f))) : (lose >= 0x20 && lose < 0x7f)) && (XFASTINT (XWINDOW (selected_window)->last_modified) >= MODIFF) && (XFASTINT (XWINDOW (selected_window)->last_overlay_modified) >= OVERLAY_MODIFF) && (XFASTINT (XWINDOW (selected_window)->last_point) == PT + 1) && !windows_or_buffers_changed && EQ (current_buffer->selective_display, Qnil) && !detect_input_pending () && NILP (XWINDOW (selected_window)->column_number_displayed) && NILP (Vexecuting_macro)) direct_output_forward_char (-1); goto directly_done; } else if (EQ (Vthis_command, Qself_insert_command) /* Try this optimization only on char keystrokes. */ && NATNUMP (last_command_char) && CHAR_VALID_P (XFASTINT (last_command_char), 0)) { unsigned int c = translate_char (Vtranslation_table_for_input, XFASTINT (last_command_char), 0, 0, 0); int value; if (NILP (Vexecuting_macro) && !EQ (minibuf_window, selected_window)) { if (!nonundocount || nonundocount >= 20) { Fundo_boundary (); nonundocount = 0; } nonundocount++; } lose = ((XFASTINT (XWINDOW (selected_window)->last_modified) < MODIFF) || (XFASTINT (XWINDOW (selected_window)->last_overlay_modified) < OVERLAY_MODIFF) || (XFASTINT (XWINDOW (selected_window)->last_point) != PT) || MODIFF <= SAVE_MODIFF || windows_or_buffers_changed || !EQ (current_buffer->selective_display, Qnil) || detect_input_pending () || !NILP (XWINDOW (selected_window)->column_number_displayed) || !NILP (Vexecuting_macro)); value = internal_self_insert (c, 0); if (value == 2) nonundocount = 0; if (! NILP (Vpost_command_hook)) /* Put this before calling adjust_point_for_property so it will only get called once in any case. */ goto directly_done; /* VALUE == 1 when AFTER-CHANGE functions are installed which is the case most of the time because FONT-LOCK installs one. */ if (!lose && !value) direct_output_for_insert (c); goto directly_done; } } /* Here for a command that isn't executed directly */ { #ifdef HAVE_X_WINDOWS int scount = SPECPDL_INDEX (); if (display_hourglass_p && NILP (Vexecuting_macro)) { record_unwind_protect (cancel_hourglass_unwind, Qnil); start_hourglass (); } #endif nonundocount = 0; if (NILP (current_kboard->Vprefix_arg)) Fundo_boundary (); Fcommand_execute (Vthis_command, Qnil, Qnil, Qnil); #ifdef HAVE_X_WINDOWS /* Do not check display_hourglass_p here, because Fcommand_execute could change it, but we should cancel hourglass cursor anyway. But don't cancel the hourglass within a macro just because a command in the macro finishes. */ if (NILP (Vexecuting_macro)) unbind_to (scount, Qnil); #endif } } directly_done: ; current_kboard->Vlast_prefix_arg = Vcurrent_prefix_arg; /* Note that the value cell will never directly contain nil if the symbol is a local variable. */ if (!NILP (Vpost_command_hook) && !NILP (Vrun_hooks)) safe_run_hooks (Qpost_command_hook); /* If displaying a message, resize the echo area window to fit that message's size exactly. */ if (!NILP (echo_area_buffer[0])) resize_echo_area_exactly (); if (!NILP (Vdeferred_action_list)) safe_run_hooks (Qdeferred_action_function); if (!NILP (Vpost_command_idle_hook) && !NILP (Vrun_hooks)) { if (NILP (Vunread_command_events) && NILP (Vunread_input_method_events) && NILP (Vunread_post_input_method_events) && NILP (Vexecuting_macro) && !NILP (sit_for (0, post_command_idle_delay, 0, 1, 1))) safe_run_hooks (Qpost_command_idle_hook); } /* If there is a prefix argument, 1) We don't want Vlast_command to be ``universal-argument'' (that would be dumb), so don't set Vlast_command, 2) we want to leave echoing on so that the prefix will be echoed as part of this key sequence, so don't call cancel_echoing, and 3) we want to leave this_command_key_count non-zero, so that read_char will realize that it is re-reading a character, and not echo it a second time. If the command didn't actually create a prefix arg, but is merely a frame event that is transparent to prefix args, then the above doesn't apply. */ if (NILP (current_kboard->Vprefix_arg) || CONSP (last_command_char)) { current_kboard->Vlast_command = Vthis_command; current_kboard->Vreal_last_command = real_this_command; cancel_echoing (); this_command_key_count = 0; this_command_key_count_reset = 0; this_single_command_key_start = 0; } if (!NILP (current_buffer->mark_active) && !NILP (Vrun_hooks)) { /* Setting transient-mark-mode to `only' is a way of turning it on for just one command. */ if (EQ (Vtransient_mark_mode, Qidentity)) Vtransient_mark_mode = Qnil; if (EQ (Vtransient_mark_mode, Qonly)) Vtransient_mark_mode = Qidentity; if (!NILP (Vdeactivate_mark) && !NILP (Vtransient_mark_mode)) { /* We could also call `deactivate'mark'. */ if (EQ (Vtransient_mark_mode, Qlambda)) Vtransient_mark_mode = Qnil; else { current_buffer->mark_active = Qnil; call1 (Vrun_hooks, intern ("deactivate-mark-hook")); } } else if (current_buffer != prev_buffer || MODIFF != prev_modiff) call1 (Vrun_hooks, intern ("activate-mark-hook")); } finalize: if (current_buffer == prev_buffer && last_point_position != PT && NILP (Vdisable_point_adjustment) && NILP (Vglobal_disable_point_adjustment) && !already_adjusted) adjust_point_for_property (last_point_position, MODIFF != prev_modiff); /* Install chars successfully executed in kbd macro. */ if (!NILP (current_kboard->defining_kbd_macro) && NILP (current_kboard->Vprefix_arg)) finalize_kbd_macro_chars (); #ifdef MULTI_KBOARD if (!was_locked) any_kboard_state (); #endif } } extern Lisp_Object Qcomposition, Qdisplay; /* Adjust point to a boundary of a region that has such a property that should be treated intangible. For the moment, we check `composition', `display' and `invisible' properties. LAST_PT is the last position of point. */ extern Lisp_Object Qafter_string, Qbefore_string; extern Lisp_Object get_pos_property P_ ((Lisp_Object, Lisp_Object, Lisp_Object)); static void adjust_point_for_property (last_pt, modified) int last_pt; int modified; { int beg, end; Lisp_Object val, overlay, tmp; int check_composition = 1, check_display = 1, check_invisible = 1; int orig_pt = PT; /* FIXME: cycling is probably not necessary because these properties can't be usefully combined anyway. */ while (check_composition || check_display || check_invisible) { if (check_composition && PT > BEGV && PT < ZV && get_property_and_range (PT, Qcomposition, &val, &beg, &end, Qnil) && COMPOSITION_VALID_P (beg, end, val) && beg < PT /* && end > PT <- It's always the case. */ && (last_pt <= beg || last_pt >= end)) { xassert (end > PT); SET_PT (PT < last_pt ? beg : end); check_display = check_invisible = 1; } check_composition = 0; if (check_display && PT > BEGV && PT < ZV && !NILP (val = get_char_property_and_overlay (make_number (PT), Qdisplay, Qnil, &overlay)) && display_prop_intangible_p (val) && (!OVERLAYP (overlay) ? get_property_and_range (PT, Qdisplay, &val, &beg, &end, Qnil) : (beg = OVERLAY_POSITION (OVERLAY_START (overlay)), end = OVERLAY_POSITION (OVERLAY_END (overlay)))) && beg < PT) /* && end > PT <- It's always the case. */ { xassert (end > PT); SET_PT (PT < last_pt ? beg : end); check_composition = check_invisible = 1; } check_display = 0; if (check_invisible && PT > BEGV && PT < ZV) { int inv, ellipsis = 0; beg = end = PT; /* Find boundaries `beg' and `end' of the invisible area, if any. */ while (end < ZV && !NILP (val = get_char_property_and_overlay (make_number (end), Qinvisible, Qnil, &overlay)) && (inv = TEXT_PROP_MEANS_INVISIBLE (val))) { ellipsis = ellipsis || inv > 1 || (OVERLAYP (overlay) && (!NILP (Foverlay_get (overlay, Qafter_string)) || !NILP (Foverlay_get (overlay, Qbefore_string)))); tmp = Fnext_single_char_property_change (make_number (end), Qinvisible, Qnil, Qnil); end = NATNUMP (tmp) ? XFASTINT (tmp) : ZV; } while (beg > BEGV && !NILP (val = get_char_property_and_overlay (make_number (beg - 1), Qinvisible, Qnil, &overlay)) && (inv = TEXT_PROP_MEANS_INVISIBLE (val))) { ellipsis = ellipsis || inv > 1 || (OVERLAYP (overlay) && (!NILP (Foverlay_get (overlay, Qafter_string)) || !NILP (Foverlay_get (overlay, Qbefore_string)))); tmp = Fprevious_single_char_property_change (make_number (beg), Qinvisible, Qnil, Qnil); beg = NATNUMP (tmp) ? XFASTINT (tmp) : BEGV; } /* Move away from the inside area. */ if (beg < PT && end > PT) { SET_PT ((orig_pt == PT && (last_pt < beg || last_pt > end)) /* We haven't moved yet (so we don't need to fear infinite-looping) and we were outside the range before (so either end of the range still corresponds to a move in the right direction): pretend we moved less than we actually did, so that we still have more freedom below in choosing which end of the range to go to. */ ? (orig_pt = -1, PT < last_pt ? end : beg) /* We either have moved already or the last point was already in the range: we don't get to choose which end of the range we have to go to. */ : (PT < last_pt ? beg : end)); check_composition = check_display = 1; } #if 0 /* This assertion isn't correct, because SET_PT may end up setting the point to something other than its argument, due to point-motion hooks, intangibility, etc. */ xassert (PT == beg || PT == end); #endif /* Pretend the area doesn't exist if the buffer is not modified. */ if (!modified && !ellipsis && beg < end) { if (last_pt == beg && PT == end && end < ZV) (check_composition = check_display = 1, SET_PT (end + 1)); else if (last_pt == end && PT == beg && beg > BEGV) (check_composition = check_display = 1, SET_PT (beg - 1)); else if (PT == ((PT < last_pt) ? beg : end)) /* We've already moved as far as we can. Trying to go to the other end would mean moving backwards and thus could lead to an infinite loop. */ ; else if (val = get_pos_property (make_number (PT), Qinvisible, Qnil), TEXT_PROP_MEANS_INVISIBLE (val) && (val = get_pos_property (make_number (PT == beg ? end : beg), Qinvisible, Qnil), !TEXT_PROP_MEANS_INVISIBLE (val))) (check_composition = check_display = 1, SET_PT (PT == beg ? end : beg)); } } check_invisible = 0; } } /* Subroutine for safe_run_hooks: run the hook HOOK. */ static Lisp_Object safe_run_hooks_1 (hook) Lisp_Object hook; { return call1 (Vrun_hooks, Vinhibit_quit); } /* Subroutine for safe_run_hooks: handle an error by clearing out the hook. */ static Lisp_Object safe_run_hooks_error (data) Lisp_Object data; { Lisp_Object args[3]; args[0] = build_string ("Error in %s: %s"); args[1] = Vinhibit_quit; args[2] = data; Fmessage (3, args); return Fset (Vinhibit_quit, Qnil); } /* If we get an error while running the hook, cause the hook variable to be nil. Also inhibit quits, so that C-g won't cause the hook to mysteriously evaporate. */ void safe_run_hooks (hook) Lisp_Object hook; { int count = SPECPDL_INDEX (); specbind (Qinhibit_quit, hook); internal_condition_case (safe_run_hooks_1, Qt, safe_run_hooks_error); unbind_to (count, Qnil); } /* Number of seconds between polling for input. This is a Lisp variable that can be bound. */ EMACS_INT polling_period; /* Nonzero means polling for input is temporarily suppressed. */ int poll_suppress_count; /* Asynchronous timer for polling. */ struct atimer *poll_timer; #ifdef POLL_FOR_INPUT /* Poll for input, so what we catch a C-g if it comes in. This function is called from x_make_frame_visible, see comment there. */ void poll_for_input_1 () { if (interrupt_input_blocked == 0 && !waiting_for_input) read_avail_input (0); } /* Timer callback function for poll_timer. TIMER is equal to poll_timer. */ void poll_for_input (timer) struct atimer *timer; { if (poll_suppress_count == 0) poll_for_input_1 (); } #endif /* POLL_FOR_INPUT */ /* Begin signals to poll for input, if they are appropriate. This function is called unconditionally from various places. */ void start_polling () { #ifdef POLL_FOR_INPUT if (read_socket_hook && !interrupt_input) { /* Turn alarm handling on unconditionally. It might have been turned off in process.c. */ turn_on_atimers (1); /* If poll timer doesn't exist, are we need one with a different interval, start a new one. */ if (poll_timer == NULL || EMACS_SECS (poll_timer->interval) != polling_period) { EMACS_TIME interval; if (poll_timer) cancel_atimer (poll_timer); EMACS_SET_SECS_USECS (interval, polling_period, 0); poll_timer = start_atimer (ATIMER_CONTINUOUS, interval, poll_for_input, NULL); } /* Let the timer's callback function poll for input if this becomes zero. */ --poll_suppress_count; } #endif } /* Nonzero if we are using polling to handle input asynchronously. */ int input_polling_used () { #ifdef POLL_FOR_INPUT return read_socket_hook && !interrupt_input; #else return 0; #endif } /* Turn off polling. */ void stop_polling () { #ifdef POLL_FOR_INPUT if (read_socket_hook && !interrupt_input) ++poll_suppress_count; #endif } /* Set the value of poll_suppress_count to COUNT and start or stop polling accordingly. */ void set_poll_suppress_count (count) int count; { #ifdef POLL_FOR_INPUT if (count == 0 && poll_suppress_count != 0) { poll_suppress_count = 1; start_polling (); } else if (count != 0 && poll_suppress_count == 0) { stop_polling (); } poll_suppress_count = count; #endif } /* Bind polling_period to a value at least N. But don't decrease it. */ void bind_polling_period (n) int n; { #ifdef POLL_FOR_INPUT int new = polling_period; if (n > new) new = n; stop_other_atimers (poll_timer); stop_polling (); specbind (Qpolling_period, make_number (new)); /* Start a new alarm with the new period. */ start_polling (); #endif } /* Apply the control modifier to CHARACTER. */ int make_ctrl_char (c) int c; { /* Save the upper bits here. */ int upper = c & ~0177; c &= 0177; /* Everything in the columns containing the upper-case letters denotes a control character. */ if (c >= 0100 && c < 0140) { int oc = c; c &= ~0140; /* Set the shift modifier for a control char made from a shifted letter. But only for letters! */ if (oc >= 'A' && oc <= 'Z') c |= shift_modifier; } /* The lower-case letters denote control characters too. */ else if (c >= 'a' && c <= 'z') c &= ~0140; /* Include the bits for control and shift only if the basic ASCII code can't indicate them. */ else if (c >= ' ') c |= ctrl_modifier; /* Replace the high bits. */ c |= (upper & ~ctrl_modifier); return c; } /* Display help echo in the echo area. HELP a string means display that string, HELP nil means clear the help echo. If HELP is a function, call it with OBJECT and POS as arguments; the function should return a help string or nil for none. For all other types of HELP evaluate it to obtain a string. WINDOW is the window in which the help was generated, if any. It is nil if not in a window. If OBJECT is a buffer, POS is the position in the buffer where the `help-echo' text property was found. If OBJECT is an overlay, that overlay has a `help-echo' property, and POS is the position in the overlay's buffer under the mouse. If OBJECT is a string (an overlay string or a string displayed with the `display' property). POS is the position in that string under the mouse. OK_TO_OVERWRITE_KEYSTROKE_ECHO non-zero means it's okay if the help echo overwrites a keystroke echo currently displayed in the echo area. Note: this function may only be called with HELP nil or a string from X code running asynchronously. */ void show_help_echo (help, window, object, pos, ok_to_overwrite_keystroke_echo) Lisp_Object help, window, object, pos; int ok_to_overwrite_keystroke_echo; { if (!NILP (help) && !STRINGP (help)) { if (FUNCTIONP (help)) { Lisp_Object args[4]; args[0] = help; args[1] = window; args[2] = object; args[3] = pos; help = safe_call (4, args); } else help = safe_eval (help); if (!STRINGP (help)) return; } if (STRINGP (help) || NILP (help)) { if (!NILP (Vshow_help_function)) call1 (Vshow_help_function, help); else if (/* Don't overwrite minibuffer contents. */ !MINI_WINDOW_P (XWINDOW (selected_window)) /* Don't overwrite a keystroke echo. */ && (NILP (echo_message_buffer) || ok_to_overwrite_keystroke_echo) /* Don't overwrite a prompt. */ && !cursor_in_echo_area) { if (STRINGP (help)) { int count = SPECPDL_INDEX (); if (!help_echo_showing_p) Vpre_help_message = current_message (); specbind (Qmessage_truncate_lines, Qt); message3_nolog (help, SBYTES (help), STRING_MULTIBYTE (help)); unbind_to (count, Qnil); } else if (STRINGP (Vpre_help_message)) { message3_nolog (Vpre_help_message, SBYTES (Vpre_help_message), STRING_MULTIBYTE (Vpre_help_message)); Vpre_help_message = Qnil; } else message (0); } help_echo_showing_p = STRINGP (help); } } /* Input of single characters from keyboard */ Lisp_Object print_help (); static Lisp_Object kbd_buffer_get_event (); static void record_char (); #ifdef MULTI_KBOARD static jmp_buf wrong_kboard_jmpbuf; #endif #define STOP_POLLING \ do { if (! polling_stopped_here) stop_polling (); \ polling_stopped_here = 1; } while (0) #define RESUME_POLLING \ do { if (polling_stopped_here) start_polling (); \ polling_stopped_here = 0; } while (0) /* read a character from the keyboard; call the redisplay if needed */ /* commandflag 0 means do not do auto-saving, but do do redisplay. -1 means do not do redisplay, but do do autosaving. 1 means do both. */ /* The arguments MAPS and NMAPS are for menu prompting. MAPS is an array of keymaps; NMAPS is the length of MAPS. PREV_EVENT is the previous input event, or nil if we are reading the first event of a key sequence (or not reading a key sequence). If PREV_EVENT is t, that is a "magic" value that says not to run input methods, but in other respects to act as if not reading a key sequence. If USED_MOUSE_MENU is non-null, then we set *USED_MOUSE_MENU to 1 if we used a mouse menu to read the input, or zero otherwise. If USED_MOUSE_MENU is null, we don't dereference it. Value is t if we showed a menu and the user rejected it. */ Lisp_Object read_char (commandflag, nmaps, maps, prev_event, used_mouse_menu) int commandflag; int nmaps; Lisp_Object *maps; Lisp_Object prev_event; int *used_mouse_menu; { volatile Lisp_Object c; int count; jmp_buf local_getcjmp; jmp_buf save_jump; volatile int key_already_recorded = 0; Lisp_Object tem, save; volatile Lisp_Object previous_echo_area_message; volatile Lisp_Object also_record; volatile int reread; struct gcpro gcpro1, gcpro2; int polling_stopped_here = 0; also_record = Qnil; #if 0 /* This was commented out as part of fixing echo for C-u left. */ before_command_key_count = this_command_key_count; before_command_echo_length = echo_length (); #endif c = Qnil; previous_echo_area_message = Qnil; GCPRO2 (c, previous_echo_area_message); retry: reread = 0; if (CONSP (Vunread_post_input_method_events)) { c = XCAR (Vunread_post_input_method_events); Vunread_post_input_method_events = XCDR (Vunread_post_input_method_events); /* Undo what read_char_x_menu_prompt did when it unread additional keys returned by Fx_popup_menu. */ if (CONSP (c) && (SYMBOLP (XCAR (c)) || INTEGERP (XCAR (c))) && NILP (XCDR (c))) c = XCAR (c); reread = 1; goto reread_first; } if (unread_command_char != -1) { XSETINT (c, unread_command_char); unread_command_char = -1; reread = 1; goto reread_first; } if (CONSP (Vunread_command_events)) { c = XCAR (Vunread_command_events); Vunread_command_events = XCDR (Vunread_command_events); /* Undo what read_char_x_menu_prompt did when it unread additional keys returned by Fx_popup_menu. */ if (CONSP (c) && EQ (XCDR (c), Qdisabled) && (SYMBOLP (XCAR (c)) || INTEGERP (XCAR (c)))) c = XCAR (c); /* If the queued event is something that used the mouse, set used_mouse_menu accordingly. */ if (used_mouse_menu && (EQ (c, Qtool_bar) || EQ (c, Qmenu_bar))) *used_mouse_menu = 1; reread = 1; goto reread_for_input_method; } if (CONSP (Vunread_input_method_events)) { c = XCAR (Vunread_input_method_events); Vunread_input_method_events = XCDR (Vunread_input_method_events); /* Undo what read_char_x_menu_prompt did when it unread additional keys returned by Fx_popup_menu. */ if (CONSP (c) && (SYMBOLP (XCAR (c)) || INTEGERP (XCAR (c))) && NILP (XCDR (c))) c = XCAR (c); reread = 1; goto reread_for_input_method; } this_command_key_count_reset = 0; if (!NILP (Vexecuting_macro)) { /* We set this to Qmacro; since that's not a frame, nobody will try to switch frames on us, and the selected window will remain unchanged. Since this event came from a macro, it would be misleading to leave internal_last_event_frame set to wherever the last real event came from. Normally, a switch-frame event selects internal_last_event_frame after each command is read, but events read from a macro should never cause a new frame to be selected. */ Vlast_event_frame = internal_last_event_frame = Qmacro; /* Exit the macro if we are at the end. Also, some things replace the macro with t to force an early exit. */ if (EQ (Vexecuting_macro, Qt) || executing_macro_index >= XFASTINT (Flength (Vexecuting_macro))) { XSETINT (c, -1); goto exit; } c = Faref (Vexecuting_macro, make_number (executing_macro_index)); if (STRINGP (Vexecuting_macro) && (XINT (c) & 0x80)) XSETFASTINT (c, CHAR_META | (XINT (c) & ~0x80)); executing_macro_index++; goto from_macro; } if (!NILP (unread_switch_frame)) { c = unread_switch_frame; unread_switch_frame = Qnil; /* This event should make it into this_command_keys, and get echoed again, so we do not set `reread'. */ goto reread_first; } /* if redisplay was requested */ if (commandflag >= 0) { /* If there is pending input, process any events which are not user-visible, such as X selection_request events. */ if (input_pending || detect_input_pending_run_timers (0)) swallow_events (0); /* may clear input_pending */ /* Redisplay if no pending input. */ while (!input_pending) { if (help_echo_showing_p && !EQ (selected_window, minibuf_window)) redisplay_preserve_echo_area (5); else redisplay (); if (!input_pending) /* Normal case: no input arrived during redisplay. */ break; /* Input arrived and pre-empted redisplay. Process any events which are not user-visible. */ swallow_events (0); /* If that cleared input_pending, try again to redisplay. */ } } /* Message turns off echoing unless more keystrokes turn it on again. The code in 20.x for the condition was 1. echo_area_glyphs && *echo_area_glyphs 2. && echo_area_glyphs != current_kboard->echobuf 3. && ok_to_echo_at_next_pause != echo_area_glyphs (1) means there's a current message displayed (2) means it's not the message from echoing from the current kboard. (3) There's only one place in 20.x where ok_to_echo_at_next_pause is set to a non-null value. This is done in read_char and it is set to echo_area_glyphs after a call to echo_char. That means ok_to_echo_at_next_pause is either null or current_kboard->echobuf with the appropriate current_kboard at that time. So, condition (3) means in clear text ok_to_echo_at_next_pause must be either null, or the current message isn't from echoing at all, or it's from echoing from a different kboard than the current one. */ if (/* There currently is something in the echo area. */ !NILP (echo_area_buffer[0]) && (/* And it's either not from echoing. */ !EQ (echo_area_buffer[0], echo_message_buffer) /* Or it's an echo from a different kboard. */ || echo_kboard != current_kboard /* Or we explicitly allow overwriting whatever there is. */ || ok_to_echo_at_next_pause == NULL)) cancel_echoing (); else echo_dash (); /* Try reading a character via menu prompting in the minibuf. Try this before the sit-for, because the sit-for would do the wrong thing if we are supposed to do menu prompting. If EVENT_HAS_PARAMETERS then we are reading after a mouse event so don't try a minibuf menu. */ c = Qnil; if (nmaps > 0 && INTERACTIVE && !NILP (prev_event) && ! EVENT_HAS_PARAMETERS (prev_event) /* Don't bring up a menu if we already have another event. */ && NILP (Vunread_command_events) && unread_command_char < 0 && !detect_input_pending_run_timers (0)) { c = read_char_minibuf_menu_prompt (commandflag, nmaps, maps); if (! NILP (c)) { key_already_recorded = 1; goto non_reread_1; } } /* Make a longjmp point for quits to use, but don't alter getcjmp just yet. We will do that below, temporarily for short sections of code, when appropriate. local_getcjmp must be in effect around any call to sit_for or kbd_buffer_get_event; it *must not* be in effect when we call redisplay. */ if (_setjmp (local_getcjmp)) { XSETINT (c, quit_char); internal_last_event_frame = selected_frame; Vlast_event_frame = internal_last_event_frame; /* If we report the quit char as an event, don't do so more than once. */ if (!NILP (Vinhibit_quit)) Vquit_flag = Qnil; #ifdef MULTI_KBOARD { KBOARD *kb = FRAME_KBOARD (XFRAME (selected_frame)); if (kb != current_kboard) { Lisp_Object link = kb->kbd_queue; /* We shouldn't get here if we were in single-kboard mode! */ if (single_kboard) abort (); if (CONSP (link)) { while (CONSP (XCDR (link))) link = XCDR (link); if (!NILP (XCDR (link))) abort (); } if (!CONSP (link)) kb->kbd_queue = Fcons (c, Qnil); else XSETCDR (link, Fcons (c, Qnil)); kb->kbd_queue_has_data = 1; current_kboard = kb; /* This is going to exit from read_char so we had better get rid of this frame's stuff. */ UNGCPRO; longjmp (wrong_kboard_jmpbuf, 1); } } #endif goto non_reread; } timer_start_idle (); /* If in middle of key sequence and minibuffer not active, start echoing if enough time elapses. */ if (minibuf_level == 0 && !current_kboard->immediate_echo && this_command_key_count > 0 && ! noninteractive && (FLOATP (Vecho_keystrokes) || INTEGERP (Vecho_keystrokes)) && NILP (Fzerop (Vecho_keystrokes)) && (/* No message. */ NILP (echo_area_buffer[0]) /* Or empty message. */ || (BUF_BEG (XBUFFER (echo_area_buffer[0])) == BUF_Z (XBUFFER (echo_area_buffer[0]))) /* Or already echoing from same kboard. */ || (echo_kboard && ok_to_echo_at_next_pause == echo_kboard) /* Or not echoing before and echoing allowed. */ || (!echo_kboard && ok_to_echo_at_next_pause))) { Lisp_Object tem0; /* After a mouse event, start echoing right away. This is because we are probably about to display a menu, and we don't want to delay before doing so. */ if (EVENT_HAS_PARAMETERS (prev_event)) echo_now (); else { int sec, usec; double duration = extract_float (Vecho_keystrokes); sec = (int) duration; usec = (duration - sec) * 1000000; save_getcjmp (save_jump); restore_getcjmp (local_getcjmp); tem0 = sit_for (sec, usec, 1, 1, 0); restore_getcjmp (save_jump); if (EQ (tem0, Qt) && ! CONSP (Vunread_command_events)) echo_now (); } } /* Maybe auto save due to number of keystrokes. */ if (commandflag != 0 && auto_save_interval > 0 && num_nonmacro_input_events - last_auto_save > max (auto_save_interval, 20) && !detect_input_pending_run_timers (0)) { Fdo_auto_save (Qnil, Qnil); /* Hooks can actually change some buffers in auto save. */ redisplay (); } /* Try reading using an X menu. This is never confused with reading using the minibuf because the recursive call of read_char in read_char_minibuf_menu_prompt does not pass on any keymaps. */ if (nmaps > 0 && INTERACTIVE && !NILP (prev_event) && EVENT_HAS_PARAMETERS (prev_event) && !EQ (XCAR (prev_event), Qmenu_bar) && !EQ (XCAR (prev_event), Qtool_bar) /* Don't bring up a menu if we already have another event. */ && NILP (Vunread_command_events) && unread_command_char < 0) { c = read_char_x_menu_prompt (nmaps, maps, prev_event, used_mouse_menu); /* Now that we have read an event, Emacs is not idle. */ timer_stop_idle (); goto exit; } /* Maybe autosave and/or garbage collect due to idleness. */ if (INTERACTIVE && NILP (c)) { int delay_level, buffer_size; /* Slow down auto saves logarithmically in size of current buffer, and garbage collect while we're at it. */ if (! MINI_WINDOW_P (XWINDOW (selected_window))) last_non_minibuf_size = Z - BEG; buffer_size = (last_non_minibuf_size >> 8) + 1; delay_level = 0; while (buffer_size > 64) delay_level++, buffer_size -= buffer_size >> 2; if (delay_level < 4) delay_level = 4; /* delay_level is 4 for files under around 50k, 7 at 100k, 9 at 200k, 11 at 300k, and 12 at 500k. It is 15 at 1 meg. */ /* Auto save if enough time goes by without input. */ if (commandflag != 0 && num_nonmacro_input_events > last_auto_save && INTEGERP (Vauto_save_timeout) && XINT (Vauto_save_timeout) > 0) { Lisp_Object tem0; save_getcjmp (save_jump); restore_getcjmp (local_getcjmp); tem0 = sit_for (delay_level * XFASTINT (Vauto_save_timeout) / 4, 0, 1, 1, 0); restore_getcjmp (save_jump); if (EQ (tem0, Qt) && ! CONSP (Vunread_command_events)) { Fdo_auto_save (Qnil, Qnil); /* If we have auto-saved and there is still no input available, garbage collect if there has been enough consing going on to make it worthwhile. */ if (!detect_input_pending_run_timers (0) && consing_since_gc > gc_cons_threshold / 2) Fgarbage_collect (); redisplay (); } } } /* If this has become non-nil here, it has been set by a timer or sentinel or filter. */ if (CONSP (Vunread_command_events)) { c = XCAR (Vunread_command_events); Vunread_command_events = XCDR (Vunread_command_events); } /* Read something from current KBOARD's side queue, if possible. */ if (NILP (c)) { if (current_kboard->kbd_queue_has_data) { if (!CONSP (current_kboard->kbd_queue)) abort (); c = XCAR (current_kboard->kbd_queue); current_kboard->kbd_queue = XCDR (current_kboard->kbd_queue); if (NILP (current_kboard->kbd_queue)) current_kboard->kbd_queue_has_data = 0; input_pending = readable_events (0); if (EVENT_HAS_PARAMETERS (c) && EQ (EVENT_HEAD_KIND (EVENT_HEAD (c)), Qswitch_frame)) internal_last_event_frame = XCAR (XCDR (c)); Vlast_event_frame = internal_last_event_frame; } } #ifdef MULTI_KBOARD /* If current_kboard's side queue is empty check the other kboards. If one of them has data that we have not yet seen here, switch to it and process the data waiting for it. Note: if the events queued up for another kboard have already been seen here, and therefore are not a complete command, the kbd_queue_has_data field is 0, so we skip that kboard here. That's to avoid an infinite loop switching between kboards here. */ if (NILP (c) && !single_kboard) { KBOARD *kb; for (kb = all_kboards; kb; kb = kb->next_kboard) if (kb->kbd_queue_has_data) { current_kboard = kb; /* This is going to exit from read_char so we had better get rid of this frame's stuff. */ UNGCPRO; longjmp (wrong_kboard_jmpbuf, 1); } } #endif wrong_kboard: STOP_POLLING; /* Finally, we read from the main queue, and if that gives us something we can't use yet, we put it on the appropriate side queue and try again. */ if (NILP (c)) { KBOARD *kb; /* Actually read a character, waiting if necessary. */ save_getcjmp (save_jump); restore_getcjmp (local_getcjmp); timer_start_idle (); c = kbd_buffer_get_event (&kb, used_mouse_menu); restore_getcjmp (save_jump); #ifdef MULTI_KBOARD if (! NILP (c) && (kb != current_kboard)) { Lisp_Object link = kb->kbd_queue; if (CONSP (link)) { while (CONSP (XCDR (link))) link = XCDR (link); if (!NILP (XCDR (link))) abort (); } if (!CONSP (link)) kb->kbd_queue = Fcons (c, Qnil); else XSETCDR (link, Fcons (c, Qnil)); kb->kbd_queue_has_data = 1; c = Qnil; if (single_kboard) goto wrong_kboard; current_kboard = kb; /* This is going to exit from read_char so we had better get rid of this frame's stuff. */ UNGCPRO; longjmp (wrong_kboard_jmpbuf, 1); } #endif } /* Terminate Emacs in batch mode if at eof. */ if (noninteractive && INTEGERP (c) && XINT (c) < 0) Fkill_emacs (make_number (1)); if (INTEGERP (c)) { /* Add in any extra modifiers, where appropriate. */ if ((extra_keyboard_modifiers & CHAR_CTL) || ((extra_keyboard_modifiers & 0177) < ' ' && (extra_keyboard_modifiers & 0177) != 0)) XSETINT (c, make_ctrl_char (XINT (c))); /* Transfer any other modifier bits directly from extra_keyboard_modifiers to c. Ignore the actual character code in the low 16 bits of extra_keyboard_modifiers. */ XSETINT (c, XINT (c) | (extra_keyboard_modifiers & ~0xff7f & ~CHAR_CTL)); } non_reread: timer_stop_idle (); RESUME_POLLING; if (NILP (c)) { if (commandflag >= 0 && !input_pending && !detect_input_pending_run_timers (0)) redisplay (); goto wrong_kboard; } non_reread_1: /* Buffer switch events are only for internal wakeups so don't show them to the user. Also, don't record a key if we already did. */ if (BUFFERP (c) || key_already_recorded) goto exit; /* Process special events within read_char and loop around to read another event. */ save = Vquit_flag; Vquit_flag = Qnil; tem = access_keymap (get_keymap (Vspecial_event_map, 0, 1), c, 0, 0, 1); Vquit_flag = save; if (!NILP (tem)) { int was_locked = single_kboard; last_input_char = c; Fcommand_execute (tem, Qnil, Fvector (1, &last_input_char), Qt); if (CONSP (c) && EQ (XCAR (c), Qselect_window)) /* We stopped being idle for this event; undo that. This prevents automatic window selection (under mouse_autoselect_window from acting as a real input event, for example banishing the mouse under mouse-avoidance-mode. */ timer_resume_idle (); /* Resume allowing input from any kboard, if that was true before. */ if (!was_locked) any_kboard_state (); goto retry; } /* Handle things that only apply to characters. */ if (INTEGERP (c)) { /* If kbd_buffer_get_event gave us an EOF, return that. */ if (XINT (c) == -1) goto exit; if ((STRINGP (Vkeyboard_translate_table) && SCHARS (Vkeyboard_translate_table) > (unsigned) XFASTINT (c)) || (VECTORP (Vkeyboard_translate_table) && XVECTOR (Vkeyboard_translate_table)->size > (unsigned) XFASTINT (c)) || (CHAR_TABLE_P (Vkeyboard_translate_table) && CHAR_VALID_P (XINT (c), 0))) { Lisp_Object d; d = Faref (Vkeyboard_translate_table, c); /* nil in keyboard-translate-table means no translation. */ if (!NILP (d)) c = d; } } /* If this event is a mouse click in the menu bar, return just menu-bar for now. Modify the mouse click event so we won't do this twice, then queue it up. */ if (EVENT_HAS_PARAMETERS (c) && CONSP (XCDR (c)) && CONSP (EVENT_START (c)) && CONSP (XCDR (EVENT_START (c)))) { Lisp_Object posn; posn = POSN_POSN (EVENT_START (c)); /* Handle menu-bar events: insert the dummy prefix event `menu-bar'. */ if (EQ (posn, Qmenu_bar) || EQ (posn, Qtool_bar)) { /* Change menu-bar to (menu-bar) as the event "position". */ POSN_SET_POSN (EVENT_START (c), Fcons (posn, Qnil)); also_record = c; Vunread_command_events = Fcons (c, Vunread_command_events); c = posn; } } /* Store these characters into recent_keys, the dribble file if any, and the keyboard macro being defined, if any. */ record_char (c); if (! NILP (also_record)) record_char (also_record); /* Wipe the echo area. But first, if we are about to use an input method, save the echo area contents for it to refer to. */ if (INTEGERP (c) && ! NILP (Vinput_method_function) && (unsigned) XINT (c) >= ' ' && (unsigned) XINT (c) != 127 && (unsigned) XINT (c) < 256) { previous_echo_area_message = Fcurrent_message (); Vinput_method_previous_message = previous_echo_area_message; } /* Now wipe the echo area, except for help events which do their own stuff with the echo area. */ if (!CONSP (c) || (!(EQ (Qhelp_echo, XCAR (c))) && !(EQ (Qswitch_frame, XCAR (c))))) { if (!NILP (echo_area_buffer[0])) safe_run_hooks (Qecho_area_clear_hook); clear_message (1, 0); } reread_for_input_method: from_macro: /* Pass this to the input method, if appropriate. */ if (INTEGERP (c) && ! NILP (Vinput_method_function) /* Don't run the input method within a key sequence, after the first event of the key sequence. */ && NILP (prev_event) && (unsigned) XINT (c) >= ' ' && (unsigned) XINT (c) != 127 && (unsigned) XINT (c) < 256) { Lisp_Object keys; int key_count, key_count_reset; struct gcpro gcpro1; int count = SPECPDL_INDEX (); /* Save the echo status. */ int saved_immediate_echo = current_kboard->immediate_echo; struct kboard *saved_ok_to_echo = ok_to_echo_at_next_pause; Lisp_Object saved_echo_string = current_kboard->echo_string; int saved_echo_after_prompt = current_kboard->echo_after_prompt; #if 0 if (before_command_restore_flag) { this_command_key_count = before_command_key_count_1; if (this_command_key_count < this_single_command_key_start) this_single_command_key_start = this_command_key_count; echo_truncate (before_command_echo_length_1); before_command_restore_flag = 0; } #endif /* Save the this_command_keys status. */ key_count = this_command_key_count; key_count_reset = this_command_key_count_reset; if (key_count > 0) keys = Fcopy_sequence (this_command_keys); else keys = Qnil; GCPRO1 (keys); /* Clear out this_command_keys. */ this_command_key_count = 0; this_command_key_count_reset = 0; /* Now wipe the echo area. */ if (!NILP (echo_area_buffer[0])) safe_run_hooks (Qecho_area_clear_hook); clear_message (1, 0); echo_truncate (0); /* If we are not reading a key sequence, never use the echo area. */ if (maps == 0) { specbind (Qinput_method_use_echo_area, Qt); } /* Call the input method. */ tem = call1 (Vinput_method_function, c); tem = unbind_to (count, tem); /* Restore the saved echoing state and this_command_keys state. */ this_command_key_count = key_count; this_command_key_count_reset = key_count_reset; if (key_count > 0) this_command_keys = keys; cancel_echoing (); ok_to_echo_at_next_pause = saved_ok_to_echo; current_kboard->echo_string = saved_echo_string; current_kboard->echo_after_prompt = saved_echo_after_prompt; if (saved_immediate_echo) echo_now (); UNGCPRO; /* The input method can return no events. */ if (! CONSP (tem)) { /* Bring back the previous message, if any. */ if (! NILP (previous_echo_area_message)) message_with_string ("%s", previous_echo_area_message, 0); goto retry; } /* It returned one event or more. */ c = XCAR (tem); Vunread_post_input_method_events = nconc2 (XCDR (tem), Vunread_post_input_method_events); } reread_first: /* Display help if not echoing. */ if (CONSP (c) && EQ (XCAR (c), Qhelp_echo)) { /* (help-echo FRAME HELP WINDOW OBJECT POS). */ Lisp_Object help, object, position, window, tem; tem = Fcdr (XCDR (c)); help = Fcar (tem); tem = Fcdr (tem); window = Fcar (tem); tem = Fcdr (tem); object = Fcar (tem); tem = Fcdr (tem); position = Fcar (tem); show_help_echo (help, window, object, position, 0); /* We stopped being idle for this event; undo that. */ timer_resume_idle (); goto retry; } if (! reread || this_command_key_count == 0 || this_command_key_count_reset) { /* Don't echo mouse motion events. */ if ((FLOATP (Vecho_keystrokes) || INTEGERP (Vecho_keystrokes)) && NILP (Fzerop (Vecho_keystrokes)) && ! (EVENT_HAS_PARAMETERS (c) && EQ (EVENT_HEAD_KIND (EVENT_HEAD (c)), Qmouse_movement))) { echo_char (c); if (! NILP (also_record)) echo_char (also_record); /* Once we reread a character, echoing can happen the next time we pause to read a new one. */ ok_to_echo_at_next_pause = current_kboard; } /* Record this character as part of the current key. */ add_command_key (c); if (! NILP (also_record)) add_command_key (also_record); } last_input_char = c; num_input_events++; /* Process the help character specially if enabled */ if (!NILP (Vhelp_form) && help_char_p (c)) { Lisp_Object tem0; count = SPECPDL_INDEX (); record_unwind_protect (Fset_window_configuration, Fcurrent_window_configuration (Qnil)); tem0 = Feval (Vhelp_form); if (STRINGP (tem0)) internal_with_output_to_temp_buffer ("*Help*", print_help, tem0); cancel_echoing (); do c = read_char (0, 0, 0, Qnil, 0); while (BUFFERP (c)); /* Remove the help from the frame */ unbind_to (count, Qnil); redisplay (); if (EQ (c, make_number (040))) { cancel_echoing (); do c = read_char (0, 0, 0, Qnil, 0); while (BUFFERP (c)); } } exit: RESUME_POLLING; RETURN_UNGCPRO (c); } /* Record a key that came from a mouse menu. Record it for echoing, for this-command-keys, and so on. */ static void record_menu_key (c) Lisp_Object c; { /* Wipe the echo area. */ clear_message (1, 0); record_char (c); #if 0 before_command_key_count = this_command_key_count; before_command_echo_length = echo_length (); #endif /* Don't echo mouse motion events. */ if ((FLOATP (Vecho_keystrokes) || INTEGERP (Vecho_keystrokes)) && NILP (Fzerop (Vecho_keystrokes))) { echo_char (c); /* Once we reread a character, echoing can happen the next time we pause to read a new one. */ ok_to_echo_at_next_pause = 0; } /* Record this character as part of the current key. */ add_command_key (c); /* Re-reading in the middle of a command */ last_input_char = c; num_input_events++; } /* Return 1 if should recognize C as "the help character". */ int help_char_p (c) Lisp_Object c; { Lisp_Object tail; if (EQ (c, Vhelp_char)) return 1; for (tail = Vhelp_event_list; CONSP (tail); tail = XCDR (tail)) if (EQ (c, XCAR (tail))) return 1; return 0; } /* Record the input event C in various ways. */ static void record_char (c) Lisp_Object c; { int recorded = 0; if (CONSP (c) && (EQ (XCAR (c), Qhelp_echo) || EQ (XCAR (c), Qmouse_movement))) { /* To avoid filling recent_keys with help-echo and mouse-movement events, we filter out repeated help-echo events, only store the first and last in a series of mouse-movement events, and don't store repeated help-echo events which are only separated by mouse-movement events. */ Lisp_Object ev1, ev2, ev3; int ix1, ix2, ix3; if ((ix1 = recent_keys_index - 1) < 0) ix1 = NUM_RECENT_KEYS - 1; ev1 = AREF (recent_keys, ix1); if ((ix2 = ix1 - 1) < 0) ix2 = NUM_RECENT_KEYS - 1; ev2 = AREF (recent_keys, ix2); if ((ix3 = ix2 - 1) < 0) ix3 = NUM_RECENT_KEYS - 1; ev3 = AREF (recent_keys, ix3); if (EQ (XCAR (c), Qhelp_echo)) { /* Don't record `help-echo' in recent_keys unless it shows some help message, and a different help than the previously recorded event. */ Lisp_Object help, last_help; help = Fcar_safe (Fcdr_safe (XCDR (c))); if (!STRINGP (help)) recorded = 1; else if (CONSP (ev1) && EQ (XCAR (ev1), Qhelp_echo) && (last_help = Fcar_safe (Fcdr_safe (XCDR (ev1))), EQ (last_help, help))) recorded = 1; else if (CONSP (ev1) && EQ (XCAR (ev1), Qmouse_movement) && CONSP (ev2) && EQ (XCAR (ev2), Qhelp_echo) && (last_help = Fcar_safe (Fcdr_safe (XCDR (ev2))), EQ (last_help, help))) recorded = -1; else if (CONSP (ev1) && EQ (XCAR (ev1), Qmouse_movement) && CONSP (ev2) && EQ (XCAR (ev2), Qmouse_movement) && CONSP (ev3) && EQ (XCAR (ev3), Qhelp_echo) && (last_help = Fcar_safe (Fcdr_safe (XCDR (ev3))), EQ (last_help, help))) recorded = -2; } else if (EQ (XCAR (c), Qmouse_movement)) { /* Only record one pair of `mouse-movement' on a window in recent_keys. So additional mouse movement events replace the last element. */ Lisp_Object last_window, window; window = Fcar_safe (Fcar_safe (XCDR (c))); if (CONSP (ev1) && EQ (XCAR (ev1), Qmouse_movement) && (last_window = Fcar_safe (Fcar_safe (XCDR (ev1))), EQ (last_window, window)) && CONSP (ev2) && EQ (XCAR (ev2), Qmouse_movement) && (last_window = Fcar_safe (Fcar_safe (XCDR (ev2))), EQ (last_window, window))) { ASET (recent_keys, ix1, c); recorded = 1; } } } else store_kbd_macro_char (c); if (!recorded) { total_keys++; ASET (recent_keys, recent_keys_index, c); if (++recent_keys_index >= NUM_RECENT_KEYS) recent_keys_index = 0; } else if (recorded < 0) { /* We need to remove one or two events from recent_keys. To do this, we simply put nil at those events and move the recent_keys_index backwards over those events. Usually, users will never see those nil events, as they will be overwritten by the command keys entered to see recent_keys (e.g. C-h l). */ while (recorded++ < 0 && total_keys > 0) { if (total_keys < NUM_RECENT_KEYS) total_keys--; if (--recent_keys_index < 0) recent_keys_index = NUM_RECENT_KEYS - 1; ASET (recent_keys, recent_keys_index, Qnil); } } num_nonmacro_input_events++; /* Write c to the dribble file. If c is a lispy event, write the event's symbol to the dribble file, in <brackets>. Bleaugh. If you, dear reader, have a better idea, you've got the source. :-) */ if (dribble) { if (INTEGERP (c)) { if (XUINT (c) < 0x100) putc (XINT (c), dribble); else fprintf (dribble, " 0x%x", (int) XUINT (c)); } else { Lisp_Object dribblee; /* If it's a structured event, take the event header. */ dribblee = EVENT_HEAD (c); if (SYMBOLP (dribblee)) { putc ('<', dribble); fwrite (SDATA (SYMBOL_NAME (dribblee)), sizeof (char), SBYTES (SYMBOL_NAME (dribblee)), dribble); putc ('>', dribble); } } fflush (dribble); } } Lisp_Object print_help (object) Lisp_Object object; { struct buffer *old = current_buffer; Fprinc (object, Qnil); set_buffer_internal (XBUFFER (Vstandard_output)); call0 (intern ("help-mode")); set_buffer_internal (old); return Qnil; } /* Copy out or in the info on where C-g should throw to. This is used when running Lisp code from within get_char, in case get_char is called recursively. See read_process_output. */ static void save_getcjmp (temp) jmp_buf temp; { bcopy (getcjmp, temp, sizeof getcjmp); } static void restore_getcjmp (temp) jmp_buf temp; { bcopy (temp, getcjmp, sizeof getcjmp); } #ifdef HAVE_MOUSE /* Restore mouse tracking enablement. See Ftrack_mouse for the only use of this function. */ static Lisp_Object tracking_off (old_value) Lisp_Object old_value; { do_mouse_tracking = old_value; if (NILP (old_value)) { /* Redisplay may have been preempted because there was input available, and it assumes it will be called again after the input has been processed. If the only input available was the sort that we have just disabled, then we need to call redisplay. */ if (!readable_events (READABLE_EVENTS_DO_TIMERS_NOW)) { redisplay_preserve_echo_area (6); get_input_pending (&input_pending, READABLE_EVENTS_DO_TIMERS_NOW); } } return Qnil; } DEFUN ("track-mouse", Ftrack_mouse, Strack_mouse, 0, UNEVALLED, 0, doc: /* Evaluate BODY with mouse movement events enabled. Within a `track-mouse' form, mouse motion generates input events that you can read with `read-event'. Normally, mouse motion is ignored. usage: (track-mouse BODY ...) */) (args) Lisp_Object args; { int count = SPECPDL_INDEX (); Lisp_Object val; record_unwind_protect (tracking_off, do_mouse_tracking); do_mouse_tracking = Qt; val = Fprogn (args); return unbind_to (count, val); } /* If mouse has moved on some frame, return one of those frames. Return 0 otherwise. */ static FRAME_PTR some_mouse_moved () { Lisp_Object tail, frame; FOR_EACH_FRAME (tail, frame) { if (XFRAME (frame)->mouse_moved) return XFRAME (frame); } return 0; } #endif /* HAVE_MOUSE */ /* Low level keyboard/mouse input. kbd_buffer_store_event places events in kbd_buffer, and kbd_buffer_get_event retrieves them. */ /* Return true iff there are any events in the queue that read-char would return. If this returns false, a read-char would block. */ static int readable_events (flags) int flags; { if (flags & READABLE_EVENTS_DO_TIMERS_NOW) timer_check (1); /* If the buffer contains only FOCUS_IN_EVENT events, and READABLE_EVENTS_FILTER_EVENTS is set, report it as empty. */ if (kbd_fetch_ptr != kbd_store_ptr) { int have_live_event = 1; if (flags & READABLE_EVENTS_FILTER_EVENTS) { struct input_event *event; event = ((kbd_fetch_ptr < kbd_buffer + KBD_BUFFER_SIZE) ? kbd_fetch_ptr : kbd_buffer); while (have_live_event && event->kind == FOCUS_IN_EVENT) { event++; if (event == kbd_buffer + KBD_BUFFER_SIZE) event = kbd_buffer; if (event == kbd_store_ptr) have_live_event = 0; } } if (have_live_event) return 1; } #ifdef HAVE_MOUSE if (!(flags & READABLE_EVENTS_IGNORE_SQUEEZABLES) && !NILP (do_mouse_tracking) && some_mouse_moved ()) return 1; #endif if (single_kboard) { if (current_kboard->kbd_queue_has_data) return 1; } else { KBOARD *kb; for (kb = all_kboards; kb; kb = kb->next_kboard) if (kb->kbd_queue_has_data) return 1; } return 0; } /* Set this for debugging, to have a way to get out */ int stop_character; #ifdef MULTI_KBOARD static KBOARD * event_to_kboard (event) struct input_event *event; { Lisp_Object frame; frame = event->frame_or_window; if (CONSP (frame)) frame = XCAR (frame); else if (WINDOWP (frame)) frame = WINDOW_FRAME (XWINDOW (frame)); /* There are still some events that don't set this field. For now, just ignore the problem. Also ignore dead frames here. */ if (!FRAMEP (frame) || !FRAME_LIVE_P (XFRAME (frame))) return 0; else return FRAME_KBOARD (XFRAME (frame)); } #endif Lisp_Object Vthrow_on_input; /* Store an event obtained at interrupt level into kbd_buffer, fifo */ void kbd_buffer_store_event (event) register struct input_event *event; { kbd_buffer_store_event_hold (event, 0); } /* Store EVENT obtained at interrupt level into kbd_buffer, fifo. If HOLD_QUIT is 0, just stuff EVENT into the fifo. Else, if HOLD_QUIT.kind != NO_EVENT, discard EVENT. Else, if EVENT is a quit event, store the quit event in HOLD_QUIT, and return (thus ignoring further events). This is used in read_avail_input to postpone the processing of the quit event until all subsequent input events have been parsed (and discarded). */ void kbd_buffer_store_event_hold (event, hold_quit) register struct input_event *event; struct input_event *hold_quit; { if (event->kind == NO_EVENT) abort (); if (hold_quit && hold_quit->kind != NO_EVENT) return; if (event->kind == ASCII_KEYSTROKE_EVENT) { register int c = event->code & 0377; if (event->modifiers & ctrl_modifier) c = make_ctrl_char (c); c |= (event->modifiers & (meta_modifier | alt_modifier | hyper_modifier | super_modifier)); if (c == quit_char) { #ifdef MULTI_KBOARD KBOARD *kb; struct input_event *sp; if (single_kboard && (kb = FRAME_KBOARD (XFRAME (event->frame_or_window)), kb != current_kboard)) { kb->kbd_queue = Fcons (make_lispy_switch_frame (event->frame_or_window), Fcons (make_number (c), Qnil)); kb->kbd_queue_has_data = 1; for (sp = kbd_fetch_ptr; sp != kbd_store_ptr; sp++) { if (sp == kbd_buffer + KBD_BUFFER_SIZE) sp = kbd_buffer; if (event_to_kboard (sp) == kb) { sp->kind = NO_EVENT; sp->frame_or_window = Qnil; sp->arg = Qnil; } } return; } #endif if (hold_quit) { bcopy (event, (char *) hold_quit, sizeof (*event)); return; } /* If this results in a quit_char being returned to Emacs as input, set Vlast_event_frame properly. If this doesn't get returned to Emacs as an event, the next event read will set Vlast_event_frame again, so this is safe to do. */ { Lisp_Object focus; focus = FRAME_FOCUS_FRAME (XFRAME (event->frame_or_window)); if (NILP (focus)) focus = event->frame_or_window; internal_last_event_frame = focus; Vlast_event_frame = focus; } last_event_timestamp = event->timestamp; interrupt_signal (0 /* dummy */); return; } if (c && c == stop_character) { sys_suspend (); return; } } /* Don't insert two BUFFER_SWITCH_EVENT's in a row. Just ignore the second one. */ else if (event->kind == BUFFER_SWITCH_EVENT && kbd_fetch_ptr != kbd_store_ptr && ((kbd_store_ptr == kbd_buffer ? kbd_buffer + KBD_BUFFER_SIZE - 1 : kbd_store_ptr - 1)->kind) == BUFFER_SWITCH_EVENT) return; if (kbd_store_ptr - kbd_buffer == KBD_BUFFER_SIZE) kbd_store_ptr = kbd_buffer; /* Don't let the very last slot in the buffer become full, since that would make the two pointers equal, and that is indistinguishable from an empty buffer. Discard the event if it would fill the last slot. */ if (kbd_fetch_ptr - 1 != kbd_store_ptr) { *kbd_store_ptr = *event; ++kbd_store_ptr; } /* If we're inside while-no-input, and this event qualifies as input, set quit-flag to cause an interrupt. */ if (!NILP (Vthrow_on_input) && event->kind != FOCUS_IN_EVENT && event->kind != HELP_EVENT && event->kind != DEICONIFY_EVENT) { Vquit_flag = Vthrow_on_input; /* If we're inside a function that wants immediate quits, do it now. */ if (immediate_quit && NILP (Vinhibit_quit)) { immediate_quit = 0; sigfree (); QUIT; } } } /* Put an input event back in the head of the event queue. */ void kbd_buffer_unget_event (event) register struct input_event *event; { if (kbd_fetch_ptr == kbd_buffer) kbd_fetch_ptr = kbd_buffer + KBD_BUFFER_SIZE; /* Don't let the very last slot in the buffer become full, */ if (kbd_fetch_ptr - 1 != kbd_store_ptr) { --kbd_fetch_ptr; *kbd_fetch_ptr = *event; } } /* Generate HELP_EVENT input_events in BUFP which has room for SIZE events. If there's not enough room in BUFP, ignore this event. HELP is the help form. FRAME is the frame on which the help is generated. OBJECT is the Lisp object where the help was found (a buffer, a string, an overlay, or nil if neither from a string nor from a buffer. POS is the position within OBJECT where the help was found. Value is the number of input_events generated. */ void gen_help_event (help, frame, window, object, pos) Lisp_Object help, frame, object, window; int pos; { struct input_event event; EVENT_INIT (event); event.kind = HELP_EVENT; event.frame_or_window = frame; event.arg = object; event.x = WINDOWP (window) ? window : frame; event.y = help; event.code = pos; kbd_buffer_store_event (&event); } /* Store HELP_EVENTs for HELP on FRAME in the input queue. */ void kbd_buffer_store_help_event (frame, help) Lisp_Object frame, help; { struct input_event event; event.kind = HELP_EVENT; event.frame_or_window = frame; event.arg = Qnil; event.x = Qnil; event.y = help; event.code = 0; kbd_buffer_store_event (&event); } /* Discard any mouse events in the event buffer by setting them to NO_EVENT. */ void discard_mouse_events () { struct input_event *sp; for (sp = kbd_fetch_ptr; sp != kbd_store_ptr; sp++) { if (sp == kbd_buffer + KBD_BUFFER_SIZE) sp = kbd_buffer; if (sp->kind == MOUSE_CLICK_EVENT || sp->kind == WHEEL_EVENT #ifdef WINDOWSNT || sp->kind == W32_SCROLL_BAR_CLICK_EVENT #endif || sp->kind == SCROLL_BAR_CLICK_EVENT) { sp->kind = NO_EVENT; } } } /* Return non-zero if there are any real events waiting in the event buffer, not counting `NO_EVENT's. If DISCARD is non-zero, discard NO_EVENT events at the front of the input queue, possibly leaving the input queue empty if there are no real input events. */ int kbd_buffer_events_waiting (discard) int discard; { struct input_event *sp; for (sp = kbd_fetch_ptr; sp != kbd_store_ptr && sp->kind == NO_EVENT; ++sp) { if (sp == kbd_buffer + KBD_BUFFER_SIZE) sp = kbd_buffer; } if (discard) kbd_fetch_ptr = sp; return sp != kbd_store_ptr && sp->kind != NO_EVENT; } /* Clear input event EVENT. */ static INLINE void clear_event (event) struct input_event *event; { event->kind = NO_EVENT; } /* Read one event from the event buffer, waiting if necessary. The value is a Lisp object representing the event. The value is nil for an event that should be ignored, or that was handled here. We always read and discard one event. */ static Lisp_Object kbd_buffer_get_event (kbp, used_mouse_menu) KBOARD **kbp; int *used_mouse_menu; { register int c; Lisp_Object obj; if (noninteractive) { c = getchar (); XSETINT (obj, c); *kbp = current_kboard; return obj; } /* Wait until there is input available. */ for (;;) { if (kbd_fetch_ptr != kbd_store_ptr) break; #ifdef HAVE_MOUSE if (!NILP (do_mouse_tracking) && some_mouse_moved ()) break; #endif /* If the quit flag is set, then read_char will return quit_char, so that counts as "available input." */ if (!NILP (Vquit_flag)) quit_throw_to_read_char (); /* One way or another, wait until input is available; then, if interrupt handlers have not read it, read it now. */ #ifdef OLDVMS wait_for_kbd_input (); #else /* Note SIGIO has been undef'd if FIONREAD is missing. */ #ifdef SIGIO gobble_input (0); #endif /* SIGIO */ if (kbd_fetch_ptr != kbd_store_ptr) break; #ifdef HAVE_MOUSE if (!NILP (do_mouse_tracking) && some_mouse_moved ()) break; #endif { wait_reading_process_output (0, 0, -1, 1, Qnil, NULL, 0); if (!interrupt_input && kbd_fetch_ptr == kbd_store_ptr) /* Pass 1 for EXPECT since we just waited to have input. */ read_avail_input (1); } #endif /* not VMS */ } if (CONSP (Vunread_command_events)) { Lisp_Object first; first = XCAR (Vunread_command_events); Vunread_command_events = XCDR (Vunread_command_events); *kbp = current_kboard; return first; } /* At this point, we know that there is a readable event available somewhere. If the event queue is empty, then there must be a mouse movement enabled and available. */ if (kbd_fetch_ptr != kbd_store_ptr) { struct input_event *event; event = ((kbd_fetch_ptr < kbd_buffer + KBD_BUFFER_SIZE) ? kbd_fetch_ptr : kbd_buffer); last_event_timestamp = event->timestamp; #ifdef MULTI_KBOARD *kbp = event_to_kboard (event); if (*kbp == 0) *kbp = current_kboard; /* Better than returning null ptr? */ #else *kbp = &the_only_kboard; #endif obj = Qnil; /* These two kinds of events get special handling and don't actually appear to the command loop. We return nil for them. */ if (event->kind == SELECTION_REQUEST_EVENT || event->kind == SELECTION_CLEAR_EVENT) { #ifdef HAVE_X11 struct input_event copy; /* Remove it from the buffer before processing it, since otherwise swallow_events will see it and process it again. */ copy = *event; kbd_fetch_ptr = event + 1; input_pending = readable_events (0); x_handle_selection_event (©); #else /* We're getting selection request events, but we don't have a window system. */ abort (); #endif } #if defined (HAVE_X11) || defined (HAVE_NTGUI) || defined (MAC_OS) else if (event->kind == DELETE_WINDOW_EVENT) { /* Make an event (delete-frame (FRAME)). */ obj = Fcons (event->frame_or_window, Qnil); obj = Fcons (Qdelete_frame, Fcons (obj, Qnil)); kbd_fetch_ptr = event + 1; } #endif #if defined (HAVE_X11) || defined (HAVE_NTGUI) else if (event->kind == ICONIFY_EVENT) { /* Make an event (iconify-frame (FRAME)). */ obj = Fcons (event->frame_or_window, Qnil); obj = Fcons (Qiconify_frame, Fcons (obj, Qnil)); kbd_fetch_ptr = event + 1; } else if (event->kind == DEICONIFY_EVENT) { /* Make an event (make-frame-visible (FRAME)). */ obj = Fcons (event->frame_or_window, Qnil); obj = Fcons (Qmake_frame_visible, Fcons (obj, Qnil)); kbd_fetch_ptr = event + 1; } #endif else if (event->kind == BUFFER_SWITCH_EVENT) { /* The value doesn't matter here; only the type is tested. */ XSETBUFFER (obj, current_buffer); kbd_fetch_ptr = event + 1; } #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \ || defined (USE_GTK) else if (event->kind == MENU_BAR_ACTIVATE_EVENT) { kbd_fetch_ptr = event + 1; input_pending = readable_events (0); if (FRAME_LIVE_P (XFRAME (event->frame_or_window))) x_activate_menubar (XFRAME (event->frame_or_window)); } #endif #ifdef WINDOWSNT else if (event->kind == LANGUAGE_CHANGE_EVENT) { /* Make an event (language-change (FRAME CHARSET LCID)). */ obj = Fcons (event->frame_or_window, Qnil); obj = Fcons (Qlanguage_change, Fcons (obj, Qnil)); kbd_fetch_ptr = event + 1; } #endif else if (event->kind == SAVE_SESSION_EVENT) { obj = Fcons (Qsave_session, Qnil); kbd_fetch_ptr = event + 1; } /* Just discard these, by returning nil. With MULTI_KBOARD, these events are used as placeholders when we need to randomly delete events from the queue. (They shouldn't otherwise be found in the buffer, but on some machines it appears they do show up even without MULTI_KBOARD.) */ /* On Windows NT/9X, NO_EVENT is used to delete extraneous mouse events during a popup-menu call. */ else if (event->kind == NO_EVENT) kbd_fetch_ptr = event + 1; else if (event->kind == HELP_EVENT) { Lisp_Object object, position, help, frame, window; frame = event->frame_or_window; object = event->arg; position = make_number (event->code); window = event->x; help = event->y; clear_event (event); kbd_fetch_ptr = event + 1; if (!WINDOWP (window)) window = Qnil; obj = Fcons (Qhelp_echo, list5 (frame, help, window, object, position)); } else if (event->kind == FOCUS_IN_EVENT) { /* Notification of a FocusIn event. The frame receiving the focus is in event->frame_or_window. Generate a switch-frame event if necessary. */ Lisp_Object frame, focus; frame = event->frame_or_window; focus = FRAME_FOCUS_FRAME (XFRAME (frame)); if (FRAMEP (focus)) frame = focus; if (!EQ (frame, internal_last_event_frame) && !EQ (frame, selected_frame)) obj = make_lispy_switch_frame (frame); internal_last_event_frame = frame; kbd_fetch_ptr = event + 1; } else { /* If this event is on a different frame, return a switch-frame this time, and leave the event in the queue for next time. */ Lisp_Object frame; Lisp_Object focus; frame = event->frame_or_window; if (CONSP (frame)) frame = XCAR (frame); else if (WINDOWP (frame)) frame = WINDOW_FRAME (XWINDOW (frame)); focus = FRAME_FOCUS_FRAME (XFRAME (frame)); if (! NILP (focus)) frame = focus; if (! EQ (frame, internal_last_event_frame) && !EQ (frame, selected_frame)) obj = make_lispy_switch_frame (frame); internal_last_event_frame = frame; /* If we didn't decide to make a switch-frame event, go ahead and build a real event from the queue entry. */ if (NILP (obj)) { obj = make_lispy_event (event); #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined(MAC_OS) \ || defined (USE_GTK) /* If this was a menu selection, then set the flag to inhibit writing to last_nonmenu_event. Don't do this if the event we're returning is (menu-bar), though; that indicates the beginning of the menu sequence, and we might as well leave that as the `event with parameters' for this selection. */ if (used_mouse_menu && !EQ (event->frame_or_window, event->arg) && (event->kind == MENU_BAR_EVENT || event->kind == TOOL_BAR_EVENT)) *used_mouse_menu = 1; #endif /* Wipe out this event, to catch bugs. */ clear_event (event); kbd_fetch_ptr = event + 1; } } } #ifdef HAVE_MOUSE /* Try generating a mouse motion event. */ else if (!NILP (do_mouse_tracking) && some_mouse_moved ()) { FRAME_PTR f = some_mouse_moved (); Lisp_Object bar_window; enum scroll_bar_part part; Lisp_Object x, y; unsigned long time; *kbp = current_kboard; /* Note that this uses F to determine which display to look at. If there is no valid info, it does not store anything so x remains nil. */ x = Qnil; (*mouse_position_hook) (&f, 0, &bar_window, &part, &x, &y, &time); obj = Qnil; /* Decide if we should generate a switch-frame event. Don't generate switch-frame events for motion outside of all Emacs frames. */ if (!NILP (x) && f) { Lisp_Object frame; frame = FRAME_FOCUS_FRAME (f); if (NILP (frame)) XSETFRAME (frame, f); if (! EQ (frame, internal_last_event_frame) && !EQ (frame, selected_frame)) obj = make_lispy_switch_frame (frame); internal_last_event_frame = frame; } /* If we didn't decide to make a switch-frame event, go ahead and return a mouse-motion event. */ if (!NILP (x) && NILP (obj)) obj = make_lispy_movement (f, bar_window, part, x, y, time); } #endif /* HAVE_MOUSE */ else /* We were promised by the above while loop that there was something for us to read! */ abort (); input_pending = readable_events (0); Vlast_event_frame = internal_last_event_frame; return (obj); } /* Process any events that are not user-visible, then return, without reading any user-visible events. */ void swallow_events (do_display) int do_display; { int old_timers_run; while (kbd_fetch_ptr != kbd_store_ptr) { struct input_event *event; event = ((kbd_fetch_ptr < kbd_buffer + KBD_BUFFER_SIZE) ? kbd_fetch_ptr : kbd_buffer); last_event_timestamp = event->timestamp; /* These two kinds of events get special handling and don't actually appear to the command loop. */ if (event->kind == SELECTION_REQUEST_EVENT || event->kind == SELECTION_CLEAR_EVENT) { #ifdef HAVE_X11 struct input_event copy; /* Remove it from the buffer before processing it, since otherwise swallow_events called recursively could see it and process it again. */ copy = *event; kbd_fetch_ptr = event + 1; input_pending = readable_events (0); x_handle_selection_event (©); #else /* We're getting selection request events, but we don't have a window system. */ abort (); #endif } else break; } old_timers_run = timers_run; get_input_pending (&input_pending, READABLE_EVENTS_DO_TIMERS_NOW); if (timers_run != old_timers_run && do_display) redisplay_preserve_echo_area (7); } /* Record the start of when Emacs is idle, for the sake of running idle-time timers. */ static void timer_start_idle () { Lisp_Object timers; /* If we are already in the idle state, do nothing. */ if (! EMACS_TIME_NEG_P (timer_idleness_start_time)) return; EMACS_GET_TIME (timer_idleness_start_time); timer_last_idleness_start_time = timer_idleness_start_time; /* Mark all idle-time timers as once again candidates for running. */ for (timers = Vtimer_idle_list; CONSP (timers); timers = XCDR (timers)) { Lisp_Object timer; timer = XCAR (timers); if (!VECTORP (timer) || XVECTOR (timer)->size != 8) continue; XVECTOR (timer)->contents[0] = Qnil; } } /* Record that Emacs is no longer idle, so stop running idle-time timers. */ static void timer_stop_idle () { EMACS_SET_SECS_USECS (timer_idleness_start_time, -1, -1); } /* Resume idle timer from last idle start time. */ static void timer_resume_idle () { if (! EMACS_TIME_NEG_P (timer_idleness_start_time)) return; timer_idleness_start_time = timer_last_idleness_start_time; } /* This is only for debugging. */ struct input_event last_timer_event; /* Check whether a timer has fired. To prevent larger problems we simply disregard elements that are not proper timers. Do not make a circular timer list for the time being. Returns the number of seconds to wait until the next timer fires. If a timer is triggering now, return zero seconds. If no timer is active, return -1 seconds. If a timer is ripe, we run it, with quitting turned off. DO_IT_NOW is now ignored. It used to mean that we should run the timer directly instead of queueing a timer-event. Now we always run timers directly. */ EMACS_TIME timer_check (do_it_now) int do_it_now; { EMACS_TIME nexttime; EMACS_TIME now, idleness_now; Lisp_Object timers, idle_timers, chosen_timer; struct gcpro gcpro1, gcpro2, gcpro3; EMACS_SET_SECS (nexttime, -1); EMACS_SET_USECS (nexttime, -1); /* Always consider the ordinary timers. */ timers = Vtimer_list; /* Consider the idle timers only if Emacs is idle. */ if (! EMACS_TIME_NEG_P (timer_idleness_start_time)) idle_timers = Vtimer_idle_list; else idle_timers = Qnil; chosen_timer = Qnil; GCPRO3 (timers, idle_timers, chosen_timer); if (CONSP (timers) || CONSP (idle_timers)) { EMACS_GET_TIME (now); if (! EMACS_TIME_NEG_P (timer_idleness_start_time)) EMACS_SUB_TIME (idleness_now, now, timer_idleness_start_time); } while (CONSP (timers) || CONSP (idle_timers)) { Lisp_Object *vector; Lisp_Object timer = Qnil, idle_timer = Qnil; EMACS_TIME timer_time, idle_timer_time; EMACS_TIME difference, timer_difference, idle_timer_difference; /* Skip past invalid timers and timers already handled. */ if (!NILP (timers)) { timer = XCAR (timers); if (!VECTORP (timer) || XVECTOR (timer)->size != 8) { timers = XCDR (timers); continue; } vector = XVECTOR (timer)->contents; if (!INTEGERP (vector[1]) || !INTEGERP (vector[2]) || !INTEGERP (vector[3]) || ! NILP (vector[0])) { timers = XCDR (timers); continue; } } if (!NILP (idle_timers)) { timer = XCAR (idle_timers); if (!VECTORP (timer) || XVECTOR (timer)->size != 8) { idle_timers = XCDR (idle_timers); continue; } vector = XVECTOR (timer)->contents; if (!INTEGERP (vector[1]) || !INTEGERP (vector[2]) || !INTEGERP (vector[3]) || ! NILP (vector[0])) { idle_timers = XCDR (idle_timers); continue; } } /* Set TIMER, TIMER_TIME and TIMER_DIFFERENCE based on the next ordinary timer. TIMER_DIFFERENCE is the distance in time from NOW to when this timer becomes ripe (negative if it's already ripe). */ if (!NILP (timers)) { timer = XCAR (timers); vector = XVECTOR (timer)->contents; EMACS_SET_SECS (timer_time, (XINT (vector[1]) << 16) | (XINT (vector[2]))); EMACS_SET_USECS (timer_time, XINT (vector[3])); EMACS_SUB_TIME (timer_difference, timer_time, now); } /* Set IDLE_TIMER, IDLE_TIMER_TIME and IDLE_TIMER_DIFFERENCE based on the next idle timer. */ if (!NILP (idle_timers)) { idle_timer = XCAR (idle_timers); vector = XVECTOR (idle_timer)->contents; EMACS_SET_SECS (idle_timer_time, (XINT (vector[1]) << 16) | (XINT (vector[2]))); EMACS_SET_USECS (idle_timer_time, XINT (vector[3])); EMACS_SUB_TIME (idle_timer_difference, idle_timer_time, idleness_now); } /* Decide which timer is the next timer, and set CHOSEN_TIMER, VECTOR and DIFFERENCE accordingly. Also step down the list where we found that timer. */ if (! NILP (timers) && ! NILP (idle_timers)) { EMACS_TIME temp; EMACS_SUB_TIME (temp, timer_difference, idle_timer_difference); if (EMACS_TIME_NEG_P (temp)) { chosen_timer = timer; timers = XCDR (timers); difference = timer_difference; } else { chosen_timer = idle_timer; idle_timers = XCDR (idle_timers); difference = idle_timer_difference; } } else if (! NILP (timers)) { chosen_timer = timer; timers = XCDR (timers); difference = timer_difference; } else { chosen_timer = idle_timer; idle_timers = XCDR (idle_timers); difference = idle_timer_difference; } vector = XVECTOR (chosen_timer)->contents; /* If timer is ripe, run it if it hasn't been run. */ if (EMACS_TIME_NEG_P (difference) || (EMACS_SECS (difference) == 0 && EMACS_USECS (difference) == 0)) { if (NILP (vector[0])) { int was_locked = single_kboard; int count = SPECPDL_INDEX (); Lisp_Object old_deactivate_mark = Vdeactivate_mark; /* Mark the timer as triggered to prevent problems if the lisp code fails to reschedule it right. */ vector[0] = Qt; specbind (Qinhibit_quit, Qt); call1 (Qtimer_event_handler, chosen_timer); Vdeactivate_mark = old_deactivate_mark; timers_run++; unbind_to (count, Qnil); /* Resume allowing input from any kboard, if that was true before. */ if (!was_locked) any_kboard_state (); /* Since we have handled the event, we don't need to tell the caller to wake up and do it. */ } } else /* When we encounter a timer that is still waiting, return the amount of time to wait before it is ripe. */ { UNGCPRO; return difference; } } /* No timers are pending in the future. */ /* Return 0 if we generated an event, and -1 if not. */ UNGCPRO; return nexttime; } /* Caches for modify_event_symbol. */ static Lisp_Object accent_key_syms; static Lisp_Object func_key_syms; static Lisp_Object mouse_syms; static Lisp_Object wheel_syms; static Lisp_Object drag_n_drop_syms; /* This is a list of keysym codes for special "accent" characters. It parallels lispy_accent_keys. */ static int lispy_accent_codes[] = { #ifdef XK_dead_circumflex XK_dead_circumflex, #else 0, #endif #ifdef XK_dead_grave XK_dead_grave, #else 0, #endif #ifdef XK_dead_tilde XK_dead_tilde, #else 0, #endif #ifdef XK_dead_diaeresis XK_dead_diaeresis, #else 0, #endif #ifdef XK_dead_macron XK_dead_macron, #else 0, #endif #ifdef XK_dead_degree XK_dead_degree, #else 0, #endif #ifdef XK_dead_acute XK_dead_acute, #else 0, #endif #ifdef XK_dead_cedilla XK_dead_cedilla, #else 0, #endif #ifdef XK_dead_breve XK_dead_breve, #else 0, #endif #ifdef XK_dead_ogonek XK_dead_ogonek, #else 0, #endif #ifdef XK_dead_caron XK_dead_caron, #else 0, #endif #ifdef XK_dead_doubleacute XK_dead_doubleacute, #else 0, #endif #ifdef XK_dead_abovedot XK_dead_abovedot, #else 0, #endif #ifdef XK_dead_abovering XK_dead_abovering, #else 0, #endif #ifdef XK_dead_iota XK_dead_iota, #else 0, #endif #ifdef XK_dead_belowdot XK_dead_belowdot, #else 0, #endif #ifdef XK_dead_voiced_sound XK_dead_voiced_sound, #else 0, #endif #ifdef XK_dead_semivoiced_sound XK_dead_semivoiced_sound, #else 0, #endif #ifdef XK_dead_hook XK_dead_hook, #else 0, #endif #ifdef XK_dead_horn XK_dead_horn, #else 0, #endif }; /* This is a list of Lisp names for special "accent" characters. It parallels lispy_accent_codes. */ static char *lispy_accent_keys[] = { "dead-circumflex", "dead-grave", "dead-tilde", "dead-diaeresis", "dead-macron", "dead-degree", "dead-acute", "dead-cedilla", "dead-breve", "dead-ogonek", "dead-caron", "dead-doubleacute", "dead-abovedot", "dead-abovering", "dead-iota", "dead-belowdot", "dead-voiced-sound", "dead-semivoiced-sound", "dead-hook", "dead-horn", }; #ifdef HAVE_NTGUI #define FUNCTION_KEY_OFFSET 0x0 char *lispy_function_keys[] = { 0, /* 0 */ 0, /* VK_LBUTTON 0x01 */ 0, /* VK_RBUTTON 0x02 */ "cancel", /* VK_CANCEL 0x03 */ 0, /* VK_MBUTTON 0x04 */ 0, 0, 0, /* 0x05 .. 0x07 */ "backspace", /* VK_BACK 0x08 */ "tab", /* VK_TAB 0x09 */ 0, 0, /* 0x0A .. 0x0B */ "clear", /* VK_CLEAR 0x0C */ "return", /* VK_RETURN 0x0D */ 0, 0, /* 0x0E .. 0x0F */ 0, /* VK_SHIFT 0x10 */ 0, /* VK_CONTROL 0x11 */ 0, /* VK_MENU 0x12 */ "pause", /* VK_PAUSE 0x13 */ "capslock", /* VK_CAPITAL 0x14 */ 0, 0, 0, 0, 0, 0, /* 0x15 .. 0x1A */ "escape", /* VK_ESCAPE 0x1B */ 0, 0, 0, 0, /* 0x1C .. 0x1F */ 0, /* VK_SPACE 0x20 */ "prior", /* VK_PRIOR 0x21 */ "next", /* VK_NEXT 0x22 */ "end", /* VK_END 0x23 */ "home", /* VK_HOME 0x24 */ "left", /* VK_LEFT 0x25 */ "up", /* VK_UP 0x26 */ "right", /* VK_RIGHT 0x27 */ "down", /* VK_DOWN 0x28 */ "select", /* VK_SELECT 0x29 */ "print", /* VK_PRINT 0x2A */ "execute", /* VK_EXECUTE 0x2B */ "snapshot", /* VK_SNAPSHOT 0x2C */ "insert", /* VK_INSERT 0x2D */ "delete", /* VK_DELETE 0x2E */ "help", /* VK_HELP 0x2F */ /* VK_0 thru VK_9 are the same as ASCII '0' thru '9' (0x30 - 0x39) */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /* 0x3A .. 0x40 */ /* VK_A thru VK_Z are the same as ASCII 'A' thru 'Z' (0x41 - 0x5A) */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "lwindow", /* VK_LWIN 0x5B */ "rwindow", /* VK_RWIN 0x5C */ "apps", /* VK_APPS 0x5D */ 0, 0, /* 0x5E .. 0x5F */ "kp-0", /* VK_NUMPAD0 0x60 */ "kp-1", /* VK_NUMPAD1 0x61 */ "kp-2", /* VK_NUMPAD2 0x62 */ "kp-3", /* VK_NUMPAD3 0x63 */ "kp-4", /* VK_NUMPAD4 0x64 */ "kp-5", /* VK_NUMPAD5 0x65 */ "kp-6", /* VK_NUMPAD6 0x66 */ "kp-7", /* VK_NUMPAD7 0x67 */ "kp-8", /* VK_NUMPAD8 0x68 */ "kp-9", /* VK_NUMPAD9 0x69 */ "kp-multiply", /* VK_MULTIPLY 0x6A */ "kp-add", /* VK_ADD 0x6B */ "kp-separator", /* VK_SEPARATOR 0x6C */ "kp-subtract", /* VK_SUBTRACT 0x6D */ "kp-decimal", /* VK_DECIMAL 0x6E */ "kp-divide", /* VK_DIVIDE 0x6F */ "f1", /* VK_F1 0x70 */ "f2", /* VK_F2 0x71 */ "f3", /* VK_F3 0x72 */ "f4", /* VK_F4 0x73 */ "f5", /* VK_F5 0x74 */ "f6", /* VK_F6 0x75 */ "f7", /* VK_F7 0x76 */ "f8", /* VK_F8 0x77 */ "f9", /* VK_F9 0x78 */ "f10", /* VK_F10 0x79 */ "f11", /* VK_F11 0x7A */ "f12", /* VK_F12 0x7B */ "f13", /* VK_F13 0x7C */ "f14", /* VK_F14 0x7D */ "f15", /* VK_F15 0x7E */ "f16", /* VK_F16 0x7F */ "f17", /* VK_F17 0x80 */ "f18", /* VK_F18 0x81 */ "f19", /* VK_F19 0x82 */ "f20", /* VK_F20 0x83 */ "f21", /* VK_F21 0x84 */ "f22", /* VK_F22 0x85 */ "f23", /* VK_F23 0x86 */ "f24", /* VK_F24 0x87 */ 0, 0, 0, 0, /* 0x88 .. 0x8B */ 0, 0, 0, 0, /* 0x8C .. 0x8F */ "kp-numlock", /* VK_NUMLOCK 0x90 */ "scroll", /* VK_SCROLL 0x91 */ "kp-space", /* VK_NUMPAD_CLEAR 0x92 */ "kp-enter", /* VK_NUMPAD_ENTER 0x93 */ "kp-prior", /* VK_NUMPAD_PRIOR 0x94 */ "kp-next", /* VK_NUMPAD_NEXT 0x95 */ "kp-end", /* VK_NUMPAD_END 0x96 */ "kp-home", /* VK_NUMPAD_HOME 0x97 */ "kp-left", /* VK_NUMPAD_LEFT 0x98 */ "kp-up", /* VK_NUMPAD_UP 0x99 */ "kp-right", /* VK_NUMPAD_RIGHT 0x9A */ "kp-down", /* VK_NUMPAD_DOWN 0x9B */ "kp-insert", /* VK_NUMPAD_INSERT 0x9C */ "kp-delete", /* VK_NUMPAD_DELETE 0x9D */ 0, 0, /* 0x9E .. 0x9F */ /* * VK_L* & VK_R* - left and right Alt, Ctrl and Shift virtual keys. * Used only as parameters to GetAsyncKeyState and GetKeyState. * No other API or message will distinguish left and right keys this way. */ /* 0xA0 .. 0xEF */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /* 0xF0 .. 0xF5 */ 0, 0, 0, 0, 0, 0, "attn", /* VK_ATTN 0xF6 */ "crsel", /* VK_CRSEL 0xF7 */ "exsel", /* VK_EXSEL 0xF8 */ "ereof", /* VK_EREOF 0xF9 */ "play", /* VK_PLAY 0xFA */ "zoom", /* VK_ZOOM 0xFB */ "noname", /* VK_NONAME 0xFC */ "pa1", /* VK_PA1 0xFD */ "oem_clear", /* VK_OEM_CLEAR 0xFE */ 0 /* 0xFF */ }; #else /* not HAVE_NTGUI */ /* This should be dealt with in XTread_socket now, and that doesn't depend on the client system having the Kana syms defined. See also the XK_kana_A case below. */ #if 0 #ifdef XK_kana_A static char *lispy_kana_keys[] = { /* X Keysym value */ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, /* 0x400 .. 0x40f */ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, /* 0x410 .. 0x41f */ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, /* 0x420 .. 0x42f */ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, /* 0x430 .. 0x43f */ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, /* 0x440 .. 0x44f */ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, /* 0x450 .. 0x45f */ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, /* 0x460 .. 0x46f */ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,"overline",0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, /* 0x480 .. 0x48f */ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, /* 0x490 .. 0x49f */ 0, "kana-fullstop", "kana-openingbracket", "kana-closingbracket", "kana-comma", "kana-conjunctive", "kana-WO", "kana-a", "kana-i", "kana-u", "kana-e", "kana-o", "kana-ya", "kana-yu", "kana-yo", "kana-tsu", "prolongedsound", "kana-A", "kana-I", "kana-U", "kana-E", "kana-O", "kana-KA", "kana-KI", "kana-KU", "kana-KE", "kana-KO", "kana-SA", "kana-SHI", "kana-SU", "kana-SE", "kana-SO", "kana-TA", "kana-CHI", "kana-TSU", "kana-TE", "kana-TO", "kana-NA", "kana-NI", "kana-NU", "kana-NE", "kana-NO", "kana-HA", "kana-HI", "kana-FU", "kana-HE", "kana-HO", "kana-MA", "kana-MI", "kana-MU", "kana-ME", "kana-MO", "kana-YA", "kana-YU", "kana-YO", "kana-RA", "kana-RI", "kana-RU", "kana-RE", "kana-RO", "kana-WA", "kana-N", "voicedsound", "semivoicedsound", 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, /* 0x4e0 .. 0x4ef */ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, /* 0x4f0 .. 0x4ff */ }; #endif /* XK_kana_A */ #endif /* 0 */ #define FUNCTION_KEY_OFFSET 0xff00 /* You'll notice that this table is arranged to be conveniently indexed by X Windows keysym values. */ static char *lispy_function_keys[] = { /* X Keysym value */ 0, 0, 0, 0, 0, 0, 0, 0, /* 0xff00...0f */ "backspace", "tab", "linefeed", "clear", 0, "return", 0, 0, 0, 0, 0, "pause", /* 0xff10...1f */ 0, 0, 0, 0, 0, 0, 0, "escape", 0, 0, 0, 0, 0, "kanji", "muhenkan", "henkan", /* 0xff20...2f */ "romaji", "hiragana", "katakana", "hiragana-katakana", "zenkaku", "hankaku", "zenkaku-hankaku", "touroku", "massyo", "kana-lock", "kana-shift", "eisu-shift", "eisu-toggle", /* 0xff30...3f */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /* 0xff40...4f */ "home", "left", "up", "right", /* 0xff50 */ /* IsCursorKey */ "down", "prior", "next", "end", "begin", 0, 0, 0, 0, 0, 0, 0, "select", /* 0xff60 */ /* IsMiscFunctionKey */ "print", "execute", "insert", 0, /* 0xff64 */ "undo", "redo", "menu", "find", "cancel", "help", "break", /* 0xff6b */ 0, 0, 0, 0, 0, 0, 0, 0, "backtab", 0, 0, 0, /* 0xff70... */ 0, 0, 0, 0, 0, 0, 0, "kp-numlock", /* 0xff78... */ "kp-space", /* 0xff80 */ /* IsKeypadKey */ 0, 0, 0, 0, 0, 0, 0, 0, "kp-tab", /* 0xff89 */ 0, 0, 0, "kp-enter", /* 0xff8d */ 0, 0, 0, "kp-f1", /* 0xff91 */ "kp-f2", "kp-f3", "kp-f4", "kp-home", /* 0xff95 */ "kp-left", "kp-up", "kp-right", "kp-down", "kp-prior", /* kp-page-up */ "kp-next", /* kp-page-down */ "kp-end", "kp-begin", "kp-insert", "kp-delete", 0, /* 0xffa0 */ 0, 0, 0, 0, 0, 0, 0, 0, 0, "kp-multiply", /* 0xffaa */ "kp-add", "kp-separator", "kp-subtract", "kp-decimal", "kp-divide", /* 0xffaf */ "kp-0", /* 0xffb0 */ "kp-1", "kp-2", "kp-3", "kp-4", "kp-5", "kp-6", "kp-7", "kp-8", "kp-9", 0, /* 0xffba */ 0, 0, "kp-equal", /* 0xffbd */ "f1", /* 0xffbe */ /* IsFunctionKey */ "f2", "f3", "f4", "f5", "f6", "f7", "f8", "f9", "f10", /* 0xffc0 */ "f11", "f12", "f13", "f14", "f15", "f16", "f17", "f18", "f19", "f20", "f21", "f22", "f23", "f24", "f25", "f26", /* 0xffd0 */ "f27", "f28", "f29", "f30", "f31", "f32", "f33", "f34", "f35", 0, 0, 0, 0, 0, 0, 0, /* 0xffe0 */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /* 0xfff0 */ 0, 0, 0, 0, 0, 0, 0, "delete" }; /* ISO 9995 Function and Modifier Keys; the first byte is 0xFE. */ #define ISO_FUNCTION_KEY_OFFSET 0xfe00 static char *iso_lispy_function_keys[] = { 0, 0, 0, 0, 0, 0, 0, 0, /* 0xfe00 */ 0, 0, 0, 0, 0, 0, 0, 0, /* 0xfe08 */ 0, 0, 0, 0, 0, 0, 0, 0, /* 0xfe10 */ 0, 0, 0, 0, 0, 0, 0, 0, /* 0xfe18 */ "iso-lefttab", /* 0xfe20 */ "iso-move-line-up", "iso-move-line-down", "iso-partial-line-up", "iso-partial-line-down", "iso-partial-space-left", "iso-partial-space-right", "iso-set-margin-left", "iso-set-margin-right", /* 0xffe27, 28 */ "iso-release-margin-left", "iso-release-margin-right", "iso-release-both-margins", "iso-fast-cursor-left", "iso-fast-cursor-right", "iso-fast-cursor-up", "iso-fast-cursor-down", "iso-continuous-underline", "iso-discontinuous-underline", /* 0xfe30, 31 */ "iso-emphasize", "iso-center-object", "iso-enter", /* ... 0xfe34 */ }; #endif /* not HAVE_NTGUI */ Lisp_Object Vlispy_mouse_stem; static char *lispy_wheel_names[] = { "wheel-up", "wheel-down" }; /* drag-n-drop events are generated when a set of selected files are dragged from another application and dropped onto an Emacs window. */ static char *lispy_drag_n_drop_names[] = { "drag-n-drop" }; /* Scroll bar parts. */ Lisp_Object Qabove_handle, Qhandle, Qbelow_handle; Lisp_Object Qup, Qdown, Qbottom, Qend_scroll; Lisp_Object Qtop, Qratio; /* An array of scroll bar parts, indexed by an enum scroll_bar_part value. */ Lisp_Object *scroll_bar_parts[] = { &Qabove_handle, &Qhandle, &Qbelow_handle, &Qup, &Qdown, &Qtop, &Qbottom, &Qend_scroll, &Qratio }; /* User signal events. */ Lisp_Object Qusr1_signal, Qusr2_signal; Lisp_Object *lispy_user_signals[] = { &Qusr1_signal, &Qusr2_signal }; /* A vector, indexed by button number, giving the down-going location of currently depressed buttons, both scroll bar and non-scroll bar. The elements have the form (BUTTON-NUMBER MODIFIER-MASK . REST) where REST is the cdr of a position as it would be reported in the event. The make_lispy_event function stores positions here to tell the difference between click and drag events, and to store the starting location to be included in drag events. */ static Lisp_Object button_down_location; /* Information about the most recent up-going button event: Which button, what location, and what time. */ static int last_mouse_button; static int last_mouse_x; static int last_mouse_y; static unsigned long button_down_time; /* The maximum time between clicks to make a double-click, or Qnil to disable double-click detection, or Qt for no time limit. */ Lisp_Object Vdouble_click_time; /* Maximum number of pixels the mouse may be moved between clicks to make a double-click. */ EMACS_INT double_click_fuzz; /* The number of clicks in this multiple-click. */ int double_click_count; /* Return position of a mouse click or wheel event */ static Lisp_Object make_lispy_position (f, x, y, time) struct frame *f; Lisp_Object *x, *y; unsigned long time; { Lisp_Object window; enum window_part part; Lisp_Object posn = Qnil; Lisp_Object extra_info = Qnil; int wx, wy; /* Set `window' to the window under frame pixel coordinates (x,y) */ if (f) window = window_from_coordinates (f, XINT (*x), XINT (*y), &part, &wx, &wy, 0); else window = Qnil; if (WINDOWP (window)) { /* It's a click in window window at frame coordinates (x,y) */ struct window *w = XWINDOW (window); Lisp_Object string_info = Qnil; int textpos = -1, rx = -1, ry = -1; int dx = -1, dy = -1; int width = -1, height = -1; Lisp_Object object = Qnil; /* Set event coordinates to window-relative coordinates for constructing the Lisp event below. */ XSETINT (*x, wx); XSETINT (*y, wy); if (part == ON_MODE_LINE || part == ON_HEADER_LINE) { /* Mode line or header line. Look for a string under the mouse that may have a `local-map' property. */ Lisp_Object string; int charpos; posn = part == ON_MODE_LINE ? Qmode_line : Qheader_line; rx = wx, ry = wy; string = mode_line_string (w, part, &rx, &ry, &charpos, &object, &dx, &dy, &width, &height); if (STRINGP (string)) string_info = Fcons (string, make_number (charpos)); if (w == XWINDOW (selected_window)) textpos = PT; else textpos = XMARKER (w->pointm)->charpos; } else if (part == ON_VERTICAL_BORDER) { posn = Qvertical_line; wx = -1; dx = 0; width = 1; } else if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN) { Lisp_Object string; int charpos; posn = (part == ON_LEFT_MARGIN) ? Qleft_margin : Qright_margin; rx = wx, ry = wy; string = marginal_area_string (w, part, &rx, &ry, &charpos, &object, &dx, &dy, &width, &height); if (STRINGP (string)) string_info = Fcons (string, make_number (charpos)); } else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE) { posn = (part == ON_LEFT_FRINGE) ? Qleft_fringe : Qright_fringe; rx = 0; dx = wx; if (part == ON_RIGHT_FRINGE) dx -= (window_box_width (w, LEFT_MARGIN_AREA) + window_box_width (w, TEXT_AREA) + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w) ? window_box_width (w, RIGHT_MARGIN_AREA) : 0)); else if (!WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)) dx -= window_box_width (w, LEFT_MARGIN_AREA); } if (textpos < 0) { Lisp_Object string2, object2 = Qnil; struct display_pos p; int dx2, dy2; int width2, height2; wx = max (WINDOW_LEFT_MARGIN_WIDTH (w), wx); string2 = buffer_posn_from_coords (w, &wx, &wy, &p, &object2, &dx2, &dy2, &width2, &height2); textpos = CHARPOS (p.pos); if (rx < 0) rx = wx; if (ry < 0) ry = wy; if (dx < 0) dx = dx2; if (dy < 0) dy = dy2; if (width < 0) width = width2; if (height < 0) height = height2; if (NILP (posn)) { posn = make_number (textpos); if (STRINGP (string2)) string_info = Fcons (string2, make_number (CHARPOS (p.string_pos))); } if (NILP (object)) object = object2; } #ifdef HAVE_WINDOW_SYSTEM if (IMAGEP (object)) { Lisp_Object image_map, hotspot; if ((image_map = Fplist_get (XCDR (object), QCmap), !NILP (image_map)) && (hotspot = find_hot_spot (image_map, dx, dy), CONSP (hotspot)) && (hotspot = XCDR (hotspot), CONSP (hotspot))) posn = XCAR (hotspot); } #endif /* Object info */ extra_info = Fcons (object, Fcons (Fcons (make_number (dx), make_number (dy)), Fcons (Fcons (make_number (width), make_number (height)), Qnil))); /* String info */ extra_info = Fcons (string_info, Fcons (make_number (textpos), Fcons (Fcons (make_number (rx), make_number (ry)), extra_info))); } else if (f != 0) { XSETFRAME (window, f); } else { window = Qnil; XSETFASTINT (*x, 0); XSETFASTINT (*y, 0); } return Fcons (window, Fcons (posn, Fcons (Fcons (*x, *y), Fcons (make_number (time), extra_info)))); } /* Given a struct input_event, build the lisp event which represents it. If EVENT is 0, build a mouse movement event from the mouse movement buffer, which should have a movement event in it. Note that events must be passed to this function in the order they are received; this function stores the location of button presses in order to build drag events when the button is released. */ static Lisp_Object make_lispy_event (event) struct input_event *event; { int i; switch (SWITCH_ENUM_CAST (event->kind)) { /* A simple keystroke. */ case ASCII_KEYSTROKE_EVENT: { Lisp_Object lispy_c; int c = event->code & 0377; /* Turn ASCII characters into control characters when proper. */ if (event->modifiers & ctrl_modifier) c = make_ctrl_char (c); /* Add in the other modifier bits. We took care of ctrl_modifier just above, and the shift key was taken care of by the X code, and applied to control characters by make_ctrl_char. */ c |= (event->modifiers & (meta_modifier | alt_modifier | hyper_modifier | super_modifier)); /* Distinguish Shift-SPC from SPC. */ if ((event->code & 0377) == 040 && event->modifiers & shift_modifier) c |= shift_modifier; button_down_time = 0; XSETFASTINT (lispy_c, c); return lispy_c; } case MULTIBYTE_CHAR_KEYSTROKE_EVENT: { Lisp_Object lispy_c; int c = event->code; /* Add in the other modifier bits. We took care of ctrl_modifier just above, and the shift key was taken care of by the X code, and applied to control characters by make_ctrl_char. */ c |= (event->modifiers & (meta_modifier | alt_modifier | hyper_modifier | super_modifier | ctrl_modifier)); /* What about the `shift' modifier ? */ button_down_time = 0; XSETFASTINT (lispy_c, c); return lispy_c; } /* A function key. The symbol may need to have modifier prefixes tacked onto it. */ case NON_ASCII_KEYSTROKE_EVENT: button_down_time = 0; for (i = 0; i < sizeof (lispy_accent_codes) / sizeof (int); i++) if (event->code == lispy_accent_codes[i]) return modify_event_symbol (i, event->modifiers, Qfunction_key, Qnil, lispy_accent_keys, &accent_key_syms, (sizeof (lispy_accent_keys) / sizeof (lispy_accent_keys[0]))); #if 0 #ifdef XK_kana_A if (event->code >= 0x400 && event->code < 0x500) return modify_event_symbol (event->code - 0x400, event->modifiers & ~shift_modifier, Qfunction_key, Qnil, lispy_kana_keys, &func_key_syms, (sizeof (lispy_kana_keys) / sizeof (lispy_kana_keys[0]))); #endif /* XK_kana_A */ #endif /* 0 */ #ifdef ISO_FUNCTION_KEY_OFFSET if (event->code < FUNCTION_KEY_OFFSET && event->code >= ISO_FUNCTION_KEY_OFFSET) return modify_event_symbol (event->code - ISO_FUNCTION_KEY_OFFSET, event->modifiers, Qfunction_key, Qnil, iso_lispy_function_keys, &func_key_syms, (sizeof (iso_lispy_function_keys) / sizeof (iso_lispy_function_keys[0]))); #endif /* Handle system-specific or unknown keysyms. */ if (event->code & (1 << 28) || event->code - FUNCTION_KEY_OFFSET < 0 || (event->code - FUNCTION_KEY_OFFSET >= sizeof lispy_function_keys / sizeof *lispy_function_keys) || !lispy_function_keys[event->code - FUNCTION_KEY_OFFSET]) { /* We need to use an alist rather than a vector as the cache since we can't make a vector long enuf. */ if (NILP (current_kboard->system_key_syms)) current_kboard->system_key_syms = Fcons (Qnil, Qnil); return modify_event_symbol (event->code, event->modifiers, Qfunction_key, current_kboard->Vsystem_key_alist, 0, ¤t_kboard->system_key_syms, (unsigned) -1); } return modify_event_symbol (event->code - FUNCTION_KEY_OFFSET, event->modifiers, Qfunction_key, Qnil, lispy_function_keys, &func_key_syms, (sizeof (lispy_function_keys) / sizeof (lispy_function_keys[0]))); #ifdef HAVE_MOUSE /* A mouse click. Figure out where it is, decide whether it's a press, click or drag, and build the appropriate structure. */ case MOUSE_CLICK_EVENT: #ifndef USE_TOOLKIT_SCROLL_BARS case SCROLL_BAR_CLICK_EVENT: #endif { int button = event->code; int is_double; Lisp_Object position; Lisp_Object *start_pos_ptr; Lisp_Object start_pos; position = Qnil; /* Build the position as appropriate for this mouse click. */ if (event->kind == MOUSE_CLICK_EVENT) { struct frame *f = XFRAME (event->frame_or_window); #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK) int row, column; #endif /* Ignore mouse events that were made on frame that have been deleted. */ if (! FRAME_LIVE_P (f)) return Qnil; #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK) /* EVENT->x and EVENT->y are frame-relative pixel coordinates at this place. Under old redisplay, COLUMN and ROW are set to frame relative glyph coordinates which are then used to determine whether this click is in a menu (non-toolkit version). */ pixel_to_glyph_coords (f, XINT (event->x), XINT (event->y), &column, &row, NULL, 1); /* In the non-toolkit version, clicks on the menu bar are ordinary button events in the event buffer. Distinguish them, and invoke the menu. (In the toolkit version, the toolkit handles the menu bar and Emacs doesn't know about it until after the user makes a selection.) */ if (row >= 0 && row < FRAME_MENU_BAR_LINES (f) && (event->modifiers & down_modifier)) { Lisp_Object items, item; int hpos; int i; #if 0 /* Activate the menu bar on the down event. If the up event comes in before the menu code can deal with it, just ignore it. */ if (! (event->modifiers & down_modifier)) return Qnil; #endif /* Find the menu bar item under `column'. */ item = Qnil; items = FRAME_MENU_BAR_ITEMS (f); for (i = 0; i < XVECTOR (items)->size; i += 4) { Lisp_Object pos, string; string = AREF (items, i + 1); pos = AREF (items, i + 3); if (NILP (string)) break; if (column >= XINT (pos) && column < XINT (pos) + SCHARS (string)) { item = AREF (items, i); break; } } /* ELisp manual 2.4b says (x y) are window relative but code says they are frame-relative. */ position = Fcons (event->frame_or_window, Fcons (Qmenu_bar, Fcons (Fcons (event->x, event->y), Fcons (make_number (event->timestamp), Qnil)))); return Fcons (item, Fcons (position, Qnil)); } #endif /* not USE_X_TOOLKIT && not USE_GTK */ position = make_lispy_position (f, &event->x, &event->y, event->timestamp); } #ifndef USE_TOOLKIT_SCROLL_BARS else { /* It's a scrollbar click. */ Lisp_Object window; Lisp_Object portion_whole; Lisp_Object part; window = event->frame_or_window; portion_whole = Fcons (event->x, event->y); part = *scroll_bar_parts[(int) event->part]; position = Fcons (window, Fcons (Qvertical_scroll_bar, Fcons (portion_whole, Fcons (make_number (event->timestamp), Fcons (part, Qnil))))); } #endif /* not USE_TOOLKIT_SCROLL_BARS */ if (button >= ASIZE (button_down_location)) { button_down_location = larger_vector (button_down_location, button + 1, Qnil); mouse_syms = larger_vector (mouse_syms, button + 1, Qnil); } start_pos_ptr = &AREF (button_down_location, button); start_pos = *start_pos_ptr; *start_pos_ptr = Qnil; { /* On window-system frames, use the value of double-click-fuzz as is. On other frames, interpret it as a multiple of 1/8 characters. */ struct frame *f; int fuzz; if (WINDOWP (event->frame_or_window)) f = XFRAME (XWINDOW (event->frame_or_window)->frame); else if (FRAMEP (event->frame_or_window)) f = XFRAME (event->frame_or_window); else abort (); if (FRAME_WINDOW_P (f)) fuzz = double_click_fuzz; else fuzz = double_click_fuzz / 8; is_double = (button == last_mouse_button && (abs (XINT (event->x) - last_mouse_x) <= fuzz) && (abs (XINT (event->y) - last_mouse_y) <= fuzz) && button_down_time != 0 && (EQ (Vdouble_click_time, Qt) || (INTEGERP (Vdouble_click_time) && ((int)(event->timestamp - button_down_time) < XINT (Vdouble_click_time))))); } last_mouse_button = button; last_mouse_x = XINT (event->x); last_mouse_y = XINT (event->y); /* If this is a button press, squirrel away the location, so we can decide later whether it was a click or a drag. */ if (event->modifiers & down_modifier) { if (is_double) { double_click_count++; event->modifiers |= ((double_click_count > 2) ? triple_modifier : double_modifier); } else double_click_count = 1; button_down_time = event->timestamp; *start_pos_ptr = Fcopy_alist (position); } /* Now we're releasing a button - check the co-ordinates to see if this was a click or a drag. */ else if (event->modifiers & up_modifier) { /* If we did not see a down before this up, ignore the up. Probably this happened because the down event chose a menu item. It would be an annoyance to treat the release of the button that chose the menu item as a separate event. */ if (!CONSP (start_pos)) return Qnil; event->modifiers &= ~up_modifier; #if 0 /* Formerly we treated an up with no down as a click event. */ if (!CONSP (start_pos)) event->modifiers |= click_modifier; else #endif { Lisp_Object down; EMACS_INT xdiff = double_click_fuzz, ydiff = double_click_fuzz; /* The third element of every position should be the (x,y) pair. */ down = Fcar (Fcdr (Fcdr (start_pos))); if (CONSP (down) && INTEGERP (XCAR (down)) && INTEGERP (XCDR (down))) { xdiff = XFASTINT (event->x) - XFASTINT (XCAR (down)); ydiff = XFASTINT (event->y) - XFASTINT (XCDR (down)); } if (xdiff < double_click_fuzz && xdiff > - double_click_fuzz && ydiff < double_click_fuzz && ydiff > - double_click_fuzz) /* Mouse hasn't moved (much). */ event->modifiers |= click_modifier; else { button_down_time = 0; event->modifiers |= drag_modifier; } /* Don't check is_double; treat this as multiple if the down-event was multiple. */ if (double_click_count > 1) event->modifiers |= ((double_click_count > 2) ? triple_modifier : double_modifier); } } else /* Every mouse event should either have the down_modifier or the up_modifier set. */ abort (); { /* Get the symbol we should use for the mouse click. */ Lisp_Object head; head = modify_event_symbol (button, event->modifiers, Qmouse_click, Vlispy_mouse_stem, NULL, &mouse_syms, XVECTOR (mouse_syms)->size); if (event->modifiers & drag_modifier) return Fcons (head, Fcons (start_pos, Fcons (position, Qnil))); else if (event->modifiers & (double_modifier | triple_modifier)) return Fcons (head, Fcons (position, Fcons (make_number (double_click_count), Qnil))); else return Fcons (head, Fcons (position, Qnil)); } } case WHEEL_EVENT: { Lisp_Object position; Lisp_Object head; /* Build the position as appropriate for this mouse click. */ struct frame *f = XFRAME (event->frame_or_window); /* Ignore wheel events that were made on frame that have been deleted. */ if (! FRAME_LIVE_P (f)) return Qnil; position = make_lispy_position (f, &event->x, &event->y, event->timestamp); /* Set double or triple modifiers to indicate the wheel speed. */ { /* On window-system frames, use the value of double-click-fuzz as is. On other frames, interpret it as a multiple of 1/8 characters. */ struct frame *f; int fuzz; int is_double; if (WINDOWP (event->frame_or_window)) f = XFRAME (XWINDOW (event->frame_or_window)->frame); else if (FRAMEP (event->frame_or_window)) f = XFRAME (event->frame_or_window); else abort (); if (FRAME_WINDOW_P (f)) fuzz = double_click_fuzz; else fuzz = double_click_fuzz / 8; is_double = (last_mouse_button < 0 && (abs (XINT (event->x) - last_mouse_x) <= fuzz) && (abs (XINT (event->y) - last_mouse_y) <= fuzz) && button_down_time != 0 && (EQ (Vdouble_click_time, Qt) || (INTEGERP (Vdouble_click_time) && ((int)(event->timestamp - button_down_time) < XINT (Vdouble_click_time))))); if (is_double) { double_click_count++; event->modifiers |= ((double_click_count > 2) ? triple_modifier : double_modifier); } else { double_click_count = 1; event->modifiers |= click_modifier; } button_down_time = event->timestamp; /* Use a negative value to distinguish wheel from mouse button. */ last_mouse_button = -1; last_mouse_x = XINT (event->x); last_mouse_y = XINT (event->y); } { int symbol_num; if (event->modifiers & up_modifier) { /* Emit a wheel-up event. */ event->modifiers &= ~up_modifier; symbol_num = 0; } else if (event->modifiers & down_modifier) { /* Emit a wheel-down event. */ event->modifiers &= ~down_modifier; symbol_num = 1; } else /* Every wheel event should either have the down_modifier or the up_modifier set. */ abort (); /* Get the symbol we should use for the wheel event. */ head = modify_event_symbol (symbol_num, event->modifiers, Qmouse_click, Qnil, lispy_wheel_names, &wheel_syms, ASIZE (wheel_syms)); } if (event->modifiers & (double_modifier | triple_modifier)) return Fcons (head, Fcons (position, Fcons (make_number (double_click_count), Qnil))); else return Fcons (head, Fcons (position, Qnil)); } #ifdef USE_TOOLKIT_SCROLL_BARS /* We don't have down and up events if using toolkit scroll bars, so make this always a click event. Store in the `part' of the Lisp event a symbol which maps to the following actions: `above_handle' page up `below_handle' page down `up' line up `down' line down `top' top of buffer `bottom' bottom of buffer `handle' thumb has been dragged. `end-scroll' end of interaction with scroll bar The incoming input_event contains in its `part' member an index of type `enum scroll_bar_part' which we can use as an index in scroll_bar_parts to get the appropriate symbol. */ case SCROLL_BAR_CLICK_EVENT: { Lisp_Object position, head, window, portion_whole, part; window = event->frame_or_window; portion_whole = Fcons (event->x, event->y); part = *scroll_bar_parts[(int) event->part]; position = Fcons (window, Fcons (Qvertical_scroll_bar, Fcons (portion_whole, Fcons (make_number (event->timestamp), Fcons (part, Qnil))))); /* Always treat scroll bar events as clicks. */ event->modifiers |= click_modifier; event->modifiers &= ~up_modifier; if (event->code >= ASIZE (mouse_syms)) mouse_syms = larger_vector (mouse_syms, event->code + 1, Qnil); /* Get the symbol we should use for the mouse click. */ head = modify_event_symbol (event->code, event->modifiers, Qmouse_click, Vlispy_mouse_stem, NULL, &mouse_syms, XVECTOR (mouse_syms)->size); return Fcons (head, Fcons (position, Qnil)); } #endif /* USE_TOOLKIT_SCROLL_BARS */ #ifdef WINDOWSNT case W32_SCROLL_BAR_CLICK_EVENT: { int button = event->code; int is_double; Lisp_Object position; Lisp_Object *start_pos_ptr; Lisp_Object start_pos; { Lisp_Object window; Lisp_Object portion_whole; Lisp_Object part; window = event->frame_or_window; portion_whole = Fcons (event->x, event->y); part = *scroll_bar_parts[(int) event->part]; position = Fcons (window, Fcons (Qvertical_scroll_bar, Fcons (portion_whole, Fcons (make_number (event->timestamp), Fcons (part, Qnil))))); } /* Always treat W32 scroll bar events as clicks. */ event->modifiers |= click_modifier; { /* Get the symbol we should use for the mouse click. */ Lisp_Object head; head = modify_event_symbol (button, event->modifiers, Qmouse_click, Vlispy_mouse_stem, NULL, &mouse_syms, XVECTOR (mouse_syms)->size); return Fcons (head, Fcons (position, Qnil)); } } #endif /* WINDOWSNT */ case DRAG_N_DROP_EVENT: { FRAME_PTR f; Lisp_Object head, position; Lisp_Object files; /* The frame_or_window field should be a cons of the frame in which the event occurred and a list of the filenames dropped. */ if (! CONSP (event->frame_or_window)) abort (); f = XFRAME (XCAR (event->frame_or_window)); files = XCDR (event->frame_or_window); /* Ignore mouse events that were made on frames that have been deleted. */ if (! FRAME_LIVE_P (f)) return Qnil; position = make_lispy_position (f, &event->x, &event->y, event->timestamp); head = modify_event_symbol (0, event->modifiers, Qdrag_n_drop, Qnil, lispy_drag_n_drop_names, &drag_n_drop_syms, 1); return Fcons (head, Fcons (position, Fcons (files, Qnil))); } #endif /* HAVE_MOUSE */ #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \ || defined (USE_GTK) case MENU_BAR_EVENT: if (EQ (event->arg, event->frame_or_window)) /* This is the prefix key. We translate this to `(menu_bar)' because the code in keyboard.c for menu events, which we use, relies on this. */ return Fcons (Qmenu_bar, Qnil); return event->arg; #endif case SELECT_WINDOW_EVENT: /* Make an event (select-window (WINDOW)). */ return Fcons (Qselect_window, Fcons (Fcons (event->frame_or_window, Qnil), Qnil)); case TOOL_BAR_EVENT: if (EQ (event->arg, event->frame_or_window)) /* This is the prefix key. We translate this to `(tool_bar)' because the code in keyboard.c for tool bar events, which we use, relies on this. */ return Fcons (Qtool_bar, Qnil); else if (SYMBOLP (event->arg)) return apply_modifiers (event->modifiers, event->arg); return event->arg; case USER_SIGNAL_EVENT: /* A user signal. */ return *lispy_user_signals[event->code]; case SAVE_SESSION_EVENT: return Qsave_session; /* The 'kind' field of the event is something we don't recognize. */ default: abort (); } } #ifdef HAVE_MOUSE static Lisp_Object make_lispy_movement (frame, bar_window, part, x, y, time) FRAME_PTR frame; Lisp_Object bar_window; enum scroll_bar_part part; Lisp_Object x, y; unsigned long time; { /* Is it a scroll bar movement? */ if (frame && ! NILP (bar_window)) { Lisp_Object part_sym; part_sym = *scroll_bar_parts[(int) part]; return Fcons (Qscroll_bar_movement, (Fcons (Fcons (bar_window, Fcons (Qvertical_scroll_bar, Fcons (Fcons (x, y), Fcons (make_number (time), Fcons (part_sym, Qnil))))), Qnil))); } /* Or is it an ordinary mouse movement? */ else { Lisp_Object position; position = make_lispy_position (frame, &x, &y, time); return Fcons (Qmouse_movement, Fcons (position, Qnil)); } } #endif /* HAVE_MOUSE */ /* Construct a switch frame event. */ static Lisp_Object make_lispy_switch_frame (frame) Lisp_Object frame; { return Fcons (Qswitch_frame, Fcons (frame, Qnil)); } /* Manipulating modifiers. */ /* Parse the name of SYMBOL, and return the set of modifiers it contains. If MODIFIER_END is non-zero, set *MODIFIER_END to the position in SYMBOL's name of the end of the modifiers; the string from this position is the unmodified symbol name. This doesn't use any caches. */ static int parse_modifiers_uncached (symbol, modifier_end) Lisp_Object symbol; int *modifier_end; { Lisp_Object name; int i; int modifiers; CHECK_SYMBOL (symbol); modifiers = 0; name = SYMBOL_NAME (symbol); for (i = 0; i+2 <= SBYTES (name); ) { int this_mod_end = 0; int this_mod = 0; /* See if the name continues with a modifier word. Check that the word appears, but don't check what follows it. Set this_mod and this_mod_end to record what we find. */ switch (SREF (name, i)) { #define SINGLE_LETTER_MOD(BIT) \ (this_mod_end = i + 1, this_mod = BIT) case 'A': SINGLE_LETTER_MOD (alt_modifier); break; case 'C': SINGLE_LETTER_MOD (ctrl_modifier); break; case 'H': SINGLE_LETTER_MOD (hyper_modifier); break; case 'M': SINGLE_LETTER_MOD (meta_modifier); break; case 'S': SINGLE_LETTER_MOD (shift_modifier); break; case 's': SINGLE_LETTER_MOD (super_modifier); break; #undef SINGLE_LETTER_MOD #define MULTI_LETTER_MOD(BIT, NAME, LEN) \ if (i + LEN + 1 <= SBYTES (name) \ && ! strncmp (SDATA (name) + i, NAME, LEN)) \ { \ this_mod_end = i + LEN; \ this_mod = BIT; \ } case 'd': MULTI_LETTER_MOD (drag_modifier, "drag", 4); MULTI_LETTER_MOD (down_modifier, "down", 4); MULTI_LETTER_MOD (double_modifier, "double", 6); break; case 't': MULTI_LETTER_MOD (triple_modifier, "triple", 6); break; #undef MULTI_LETTER_MOD } /* If we found no modifier, stop looking for them. */ if (this_mod_end == 0) break; /* Check there is a dash after the modifier, so that it really is a modifier. */ if (this_mod_end >= SBYTES (name) || SREF (name, this_mod_end) != '-') break; /* This modifier is real; look for another. */ modifiers |= this_mod; i = this_mod_end + 1; } /* Should we include the `click' modifier? */ if (! (modifiers & (down_modifier | drag_modifier | double_modifier | triple_modifier)) && i + 7 == SBYTES (name) && strncmp (SDATA (name) + i, "mouse-", 6) == 0 && ('0' <= SREF (name, i + 6) && SREF (name, i + 6) <= '9')) modifiers |= click_modifier; if (modifier_end) *modifier_end = i; return modifiers; } /* Return a symbol whose name is the modifier prefixes for MODIFIERS prepended to the string BASE[0..BASE_LEN-1]. This doesn't use any caches. */ static Lisp_Object apply_modifiers_uncached (modifiers, base, base_len, base_len_byte) int modifiers; char *base; int base_len, base_len_byte; { /* Since BASE could contain nulls, we can't use intern here; we have to use Fintern, which expects a genuine Lisp_String, and keeps a reference to it. */ char *new_mods = (char *) alloca (sizeof ("A-C-H-M-S-s-down-drag-double-triple-")); int mod_len; { char *p = new_mods; /* Only the event queue may use the `up' modifier; it should always be turned into a click or drag event before presented to lisp code. */ if (modifiers & up_modifier) abort (); if (modifiers & alt_modifier) { *p++ = 'A'; *p++ = '-'; } if (modifiers & ctrl_modifier) { *p++ = 'C'; *p++ = '-'; } if (modifiers & hyper_modifier) { *p++ = 'H'; *p++ = '-'; } if (modifiers & meta_modifier) { *p++ = 'M'; *p++ = '-'; } if (modifiers & shift_modifier) { *p++ = 'S'; *p++ = '-'; } if (modifiers & super_modifier) { *p++ = 's'; *p++ = '-'; } if (modifiers & double_modifier) { strcpy (p, "double-"); p += 7; } if (modifiers & triple_modifier) { strcpy (p, "triple-"); p += 7; } if (modifiers & down_modifier) { strcpy (p, "down-"); p += 5; } if (modifiers & drag_modifier) { strcpy (p, "drag-"); p += 5; } /* The click modifier is denoted by the absence of other modifiers. */ *p = '\0'; mod_len = p - new_mods; } { Lisp_Object new_name; new_name = make_uninit_multibyte_string (mod_len + base_len, mod_len + base_len_byte); bcopy (new_mods, SDATA (new_name), mod_len); bcopy (base, SDATA (new_name) + mod_len, base_len_byte); return Fintern (new_name, Qnil); } } static char *modifier_names[] = { "up", "down", "drag", "click", "double", "triple", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "alt", "super", "hyper", "shift", "control", "meta" }; #define NUM_MOD_NAMES (sizeof (modifier_names) / sizeof (modifier_names[0])) static Lisp_Object modifier_symbols; /* Return the list of modifier symbols corresponding to the mask MODIFIERS. */ static Lisp_Object lispy_modifier_list (modifiers) int modifiers; { Lisp_Object modifier_list; int i; modifier_list = Qnil; for (i = 0; (1<<i) <= modifiers && i < NUM_MOD_NAMES; i++) if (modifiers & (1<<i)) modifier_list = Fcons (XVECTOR (modifier_symbols)->contents[i], modifier_list); return modifier_list; } /* Parse the modifiers on SYMBOL, and return a list like (UNMODIFIED MASK), where UNMODIFIED is the unmodified form of SYMBOL, MASK is the set of modifiers present in SYMBOL's name. This is similar to parse_modifiers_uncached, but uses the cache in SYMBOL's Qevent_symbol_element_mask property, and maintains the Qevent_symbol_elements property. */ Lisp_Object parse_modifiers (symbol) Lisp_Object symbol; { Lisp_Object elements; elements = Fget (symbol, Qevent_symbol_element_mask); if (CONSP (elements)) return elements; else { int end; int modifiers = parse_modifiers_uncached (symbol, &end); Lisp_Object unmodified; Lisp_Object mask; unmodified = Fintern (make_string (SDATA (SYMBOL_NAME (symbol)) + end, SBYTES (SYMBOL_NAME (symbol)) - end), Qnil); if (modifiers & ~INTMASK) abort (); XSETFASTINT (mask, modifiers); elements = Fcons (unmodified, Fcons (mask, Qnil)); /* Cache the parsing results on SYMBOL. */ Fput (symbol, Qevent_symbol_element_mask, elements); Fput (symbol, Qevent_symbol_elements, Fcons (unmodified, lispy_modifier_list (modifiers))); /* Since we know that SYMBOL is modifiers applied to unmodified, it would be nice to put that in unmodified's cache. But we can't, since we're not sure that parse_modifiers is canonical. */ return elements; } } /* Apply the modifiers MODIFIERS to the symbol BASE. BASE must be unmodified. This is like apply_modifiers_uncached, but uses BASE's Qmodifier_cache property, if present. It also builds Qevent_symbol_elements properties, since it has that info anyway. apply_modifiers copies the value of BASE's Qevent_kind property to the modified symbol. */ static Lisp_Object apply_modifiers (modifiers, base) int modifiers; Lisp_Object base; { Lisp_Object cache, index, entry, new_symbol; /* Mask out upper bits. We don't know where this value's been. */ modifiers &= INTMASK; /* The click modifier never figures into cache indices. */ cache = Fget (base, Qmodifier_cache); XSETFASTINT (index, (modifiers & ~click_modifier)); entry = assq_no_quit (index, cache); if (CONSP (entry)) new_symbol = XCDR (entry); else { /* We have to create the symbol ourselves. */ new_symbol = apply_modifiers_uncached (modifiers, SDATA (SYMBOL_NAME (base)), SCHARS (SYMBOL_NAME (base)), SBYTES (SYMBOL_NAME (base))); /* Add the new symbol to the base's cache. */ entry = Fcons (index, new_symbol); Fput (base, Qmodifier_cache, Fcons (entry, cache)); /* We have the parsing info now for free, so we could add it to the caches: XSETFASTINT (index, modifiers); Fput (new_symbol, Qevent_symbol_element_mask, Fcons (base, Fcons (index, Qnil))); Fput (new_symbol, Qevent_symbol_elements, Fcons (base, lispy_modifier_list (modifiers))); Sadly, this is only correct if `base' is indeed a base event, which is not necessarily the case. -stef */ } /* Make sure this symbol is of the same kind as BASE. You'd think we could just set this once and for all when we intern the symbol above, but reorder_modifiers may call us when BASE's property isn't set right; we can't assume that just because it has a Qmodifier_cache property it must have its Qevent_kind set right as well. */ if (NILP (Fget (new_symbol, Qevent_kind))) { Lisp_Object kind; kind = Fget (base, Qevent_kind); if (! NILP (kind)) Fput (new_symbol, Qevent_kind, kind); } return new_symbol; } /* Given a symbol whose name begins with modifiers ("C-", "M-", etc), return a symbol with the modifiers placed in the canonical order. Canonical order is alphabetical, except for down and drag, which always come last. The 'click' modifier is never written out. Fdefine_key calls this to make sure that (for example) C-M-foo and M-C-foo end up being equivalent in the keymap. */ Lisp_Object reorder_modifiers (symbol) Lisp_Object symbol; { /* It's hopefully okay to write the code this way, since everything will soon be in caches, and no consing will be done at all. */ Lisp_Object parsed; parsed = parse_modifiers (symbol); return apply_modifiers ((int) XINT (XCAR (XCDR (parsed))), XCAR (parsed)); } /* For handling events, we often want to produce a symbol whose name is a series of modifier key prefixes ("M-", "C-", etcetera) attached to some base, like the name of a function key or mouse button. modify_event_symbol produces symbols of this sort. NAME_TABLE should point to an array of strings, such that NAME_TABLE[i] is the name of the i'th symbol. TABLE_SIZE is the number of elements in the table. Alternatively, NAME_ALIST_OR_STEM is either an alist mapping codes into symbol names, or a string specifying a name stem used to construct a symbol name or the form `STEM-N', where N is the decimal representation of SYMBOL_NUM. NAME_ALIST_OR_STEM is used if it is non-nil; otherwise NAME_TABLE is used. SYMBOL_TABLE should be a pointer to a Lisp_Object whose value will persist between calls to modify_event_symbol that it can use to store a cache of the symbols it's generated for this NAME_TABLE before. The object stored there may be a vector or an alist. SYMBOL_NUM is the number of the base name we want from NAME_TABLE. MODIFIERS is a set of modifier bits (as given in struct input_events) whose prefixes should be applied to the symbol name. SYMBOL_KIND is the value to be placed in the event_kind property of the returned symbol. The symbols we create are supposed to have an `event-symbol-elements' property, which lists the modifiers present in the symbol's name. */ static Lisp_Object modify_event_symbol (symbol_num, modifiers, symbol_kind, name_alist_or_stem, name_table, symbol_table, table_size) int symbol_num; unsigned modifiers; Lisp_Object symbol_kind; Lisp_Object name_alist_or_stem; char **name_table; Lisp_Object *symbol_table; unsigned int table_size; { Lisp_Object value; Lisp_Object symbol_int; /* Get rid of the "vendor-specific" bit here. */ XSETINT (symbol_int, symbol_num & 0xffffff); /* Is this a request for a valid symbol? */ if (symbol_num < 0 || symbol_num >= table_size) return Qnil; if (CONSP (*symbol_table)) value = Fcdr (assq_no_quit (symbol_int, *symbol_table)); /* If *symbol_table doesn't seem to be initialized properly, fix that. *symbol_table should be a lisp vector TABLE_SIZE elements long, where the Nth element is the symbol for NAME_TABLE[N], or nil if we've never used that symbol before. */ else { if (! VECTORP (*symbol_table) || XVECTOR (*symbol_table)->size != table_size) { Lisp_Object size; XSETFASTINT (size, table_size); *symbol_table = Fmake_vector (size, Qnil); } value = XVECTOR (*symbol_table)->contents[symbol_num]; } /* Have we already used this symbol before? */ if (NILP (value)) { /* No; let's create it. */ if (CONSP (name_alist_or_stem)) value = Fcdr_safe (Fassq (symbol_int, name_alist_or_stem)); else if (STRINGP (name_alist_or_stem)) { int len = SBYTES (name_alist_or_stem); char *buf = (char *) alloca (len + 50); sprintf (buf, "%s-%ld", SDATA (name_alist_or_stem), (long) XINT (symbol_int) + 1); value = intern (buf); } else if (name_table != 0 && name_table[symbol_num]) value = intern (name_table[symbol_num]); #ifdef HAVE_WINDOW_SYSTEM if (NILP (value)) { char *name = x_get_keysym_name (symbol_num); if (name) value = intern (name); } #endif if (NILP (value)) { char buf[20]; sprintf (buf, "key-%d", symbol_num); value = intern (buf); } if (CONSP (*symbol_table)) *symbol_table = Fcons (Fcons (symbol_int, value), *symbol_table); else XVECTOR (*symbol_table)->contents[symbol_num] = value; /* Fill in the cache entries for this symbol; this also builds the Qevent_symbol_elements property, which the user cares about. */ apply_modifiers (modifiers & click_modifier, value); Fput (value, Qevent_kind, symbol_kind); } /* Apply modifiers to that symbol. */ return apply_modifiers (modifiers, value); } /* Convert a list that represents an event type, such as (ctrl meta backspace), into the usual representation of that event type as a number or a symbol. */ DEFUN ("event-convert-list", Fevent_convert_list, Sevent_convert_list, 1, 1, 0, doc: /* Convert the event description list EVENT-DESC to an event type. EVENT-DESC should contain one base event type (a character or symbol) and zero or more modifier names (control, meta, hyper, super, shift, alt, drag, down, double or triple). The base must be last. The return value is an event type (a character or symbol) which has the same base event type and all the specified modifiers. */) (event_desc) Lisp_Object event_desc; { Lisp_Object base; int modifiers = 0; Lisp_Object rest; base = Qnil; rest = event_desc; while (CONSP (rest)) { Lisp_Object elt; int this = 0; elt = XCAR (rest); rest = XCDR (rest); /* Given a symbol, see if it is a modifier name. */ if (SYMBOLP (elt) && CONSP (rest)) this = parse_solitary_modifier (elt); if (this != 0) modifiers |= this; else if (!NILP (base)) error ("Two bases given in one event"); else base = elt; } /* Let the symbol A refer to the character A. */ if (SYMBOLP (base) && SCHARS (SYMBOL_NAME (base)) == 1) XSETINT (base, SREF (SYMBOL_NAME (base), 0)); if (INTEGERP (base)) { /* Turn (shift a) into A. */ if ((modifiers & shift_modifier) != 0 && (XINT (base) >= 'a' && XINT (base) <= 'z')) { XSETINT (base, XINT (base) - ('a' - 'A')); modifiers &= ~shift_modifier; } /* Turn (control a) into C-a. */ if (modifiers & ctrl_modifier) return make_number ((modifiers & ~ctrl_modifier) | make_ctrl_char (XINT (base))); else return make_number (modifiers | XINT (base)); } else if (SYMBOLP (base)) return apply_modifiers (modifiers, base); else { error ("Invalid base event"); return Qnil; } } /* Try to recognize SYMBOL as a modifier name. Return the modifier flag bit, or 0 if not recognized. */ static int parse_solitary_modifier (symbol) Lisp_Object symbol; { Lisp_Object name = SYMBOL_NAME (symbol); switch (SREF (name, 0)) { #define SINGLE_LETTER_MOD(BIT) \ if (SBYTES (name) == 1) \ return BIT; #define MULTI_LETTER_MOD(BIT, NAME, LEN) \ if (LEN == SBYTES (name) \ && ! strncmp (SDATA (name), NAME, LEN)) \ return BIT; case 'A': SINGLE_LETTER_MOD (alt_modifier); break; case 'a': MULTI_LETTER_MOD (alt_modifier, "alt", 3); break; case 'C': SINGLE_LETTER_MOD (ctrl_modifier); break; case 'c': MULTI_LETTER_MOD (ctrl_modifier, "ctrl", 4); MULTI_LETTER_MOD (ctrl_modifier, "control", 7); break; case 'H': SINGLE_LETTER_MOD (hyper_modifier); break; case 'h': MULTI_LETTER_MOD (hyper_modifier, "hyper", 5); break; case 'M': SINGLE_LETTER_MOD (meta_modifier); break; case 'm': MULTI_LETTER_MOD (meta_modifier, "meta", 4); break; case 'S': SINGLE_LETTER_MOD (shift_modifier); break; case 's': MULTI_LETTER_MOD (shift_modifier, "shift", 5); MULTI_LETTER_MOD (super_modifier, "super", 5); SINGLE_LETTER_MOD (super_modifier); break; case 'd': MULTI_LETTER_MOD (drag_modifier, "drag", 4); MULTI_LETTER_MOD (down_modifier, "down", 4); MULTI_LETTER_MOD (double_modifier, "double", 6); break; case 't': MULTI_LETTER_MOD (triple_modifier, "triple", 6); break; #undef SINGLE_LETTER_MOD #undef MULTI_LETTER_MOD } return 0; } /* Return 1 if EVENT is a list whose elements are all integers or symbols. Such a list is not valid as an event, but it can be a Lucid-style event type list. */ int lucid_event_type_list_p (object) Lisp_Object object; { Lisp_Object tail; if (! CONSP (object)) return 0; if (EQ (XCAR (object), Qhelp_echo) || EQ (XCAR (object), Qvertical_line) || EQ (XCAR (object), Qmode_line) || EQ (XCAR (object), Qheader_line)) return 0; for (tail = object; CONSP (tail); tail = XCDR (tail)) { Lisp_Object elt; elt = XCAR (tail); if (! (INTEGERP (elt) || SYMBOLP (elt))) return 0; } return NILP (tail); } /* Store into *addr a value nonzero if terminal input chars are available. Serves the purpose of ioctl (0, FIONREAD, addr) but works even if FIONREAD does not exist. (In fact, this may actually read some input.) If READABLE_EVENTS_DO_TIMERS_NOW is set in FLAGS, actually run timer events that are ripe. If READABLE_EVENTS_FILTER_EVENTS is set in FLAGS, ignore internal events (FOCUS_IN_EVENT). If READABLE_EVENTS_IGNORE_SQUEEZABLES is set in FLAGS, ignore mouse movements. */ static void get_input_pending (addr, flags) int *addr; int flags; { /* First of all, have we already counted some input? */ *addr = (!NILP (Vquit_flag) || readable_events (flags)); /* If input is being read as it arrives, and we have none, there is none. */ if (*addr > 0 || (interrupt_input && ! interrupts_deferred)) return; /* Try to read some input and see how much we get. */ gobble_input (0); *addr = (!NILP (Vquit_flag) || readable_events (flags)); } /* Interface to read_avail_input, blocking SIGIO or SIGALRM if necessary. */ void gobble_input (expected) int expected; { #ifndef VMS #ifdef SIGIO if (interrupt_input) { SIGMASKTYPE mask; mask = sigblock (sigmask (SIGIO)); read_avail_input (expected); sigsetmask (mask); } else #ifdef POLL_FOR_INPUT if (read_socket_hook && !interrupt_input && poll_suppress_count == 0) { SIGMASKTYPE mask; mask = sigblock (sigmask (SIGALRM)); read_avail_input (expected); sigsetmask (mask); } else #endif #endif read_avail_input (expected); #endif } /* Put a BUFFER_SWITCH_EVENT in the buffer so that read_key_sequence will notice the new current buffer. */ void record_asynch_buffer_change () { struct input_event event; Lisp_Object tem; EVENT_INIT (event); event.kind = BUFFER_SWITCH_EVENT; event.frame_or_window = Qnil; event.arg = Qnil; #ifdef subprocesses /* We don't need a buffer-switch event unless Emacs is waiting for input. The purpose of the event is to make read_key_sequence look up the keymaps again. If we aren't in read_key_sequence, we don't need one, and the event could cause trouble by messing up (input-pending-p). */ tem = Fwaiting_for_user_input_p (); if (NILP (tem)) return; #else /* We never need these events if we have no asynchronous subprocesses. */ return; #endif /* Make sure no interrupt happens while storing the event. */ #ifdef SIGIO if (interrupt_input) { SIGMASKTYPE mask; mask = sigblock (sigmask (SIGIO)); kbd_buffer_store_event (&event); sigsetmask (mask); } else #endif { stop_polling (); kbd_buffer_store_event (&event); start_polling (); } } #ifndef VMS /* Read any terminal input already buffered up by the system into the kbd_buffer, but do not wait. EXPECTED should be nonzero if the caller knows there is some input. Except on VMS, all input is read by this function. If interrupt_input is nonzero, this function MUST be called only when SIGIO is blocked. Returns the number of keyboard chars read, or -1 meaning this is a bad time to try to read input. */ static int read_avail_input (expected) int expected; { register int i; int nread = 0; if (read_socket_hook) { int nr; struct input_event hold_quit; EVENT_INIT (hold_quit); hold_quit.kind = NO_EVENT; /* No need for FIONREAD or fcntl; just say don't wait. */ while (nr = (*read_socket_hook) (input_fd, expected, &hold_quit), nr > 0) { nread += nr; expected = 0; } if (hold_quit.kind != NO_EVENT) kbd_buffer_store_event (&hold_quit); } else { /* Using KBD_BUFFER_SIZE - 1 here avoids reading more than the kbd_buffer can really hold. That may prevent loss of characters on some systems when input is stuffed at us. */ unsigned char cbuf[KBD_BUFFER_SIZE - 1]; int n_to_read; /* Determine how many characters we should *try* to read. */ #ifdef WINDOWSNT return 0; #else /* not WINDOWSNT */ #ifdef MSDOS n_to_read = dos_keysns (); if (n_to_read == 0) return 0; #else /* not MSDOS */ #ifdef FIONREAD /* Find out how much input is available. */ if (ioctl (input_fd, FIONREAD, &n_to_read) < 0) /* Formerly simply reported no input, but that sometimes led to a failure of Emacs to terminate. SIGHUP seems appropriate if we can't reach the terminal. */ /* ??? Is it really right to send the signal just to this process rather than to the whole process group? Perhaps on systems with FIONREAD Emacs is alone in its group. */ { if (! noninteractive) kill (getpid (), SIGHUP); else n_to_read = 0; } if (n_to_read == 0) return 0; if (n_to_read > sizeof cbuf) n_to_read = sizeof cbuf; #else /* no FIONREAD */ #if defined (USG) || defined (DGUX) || defined(CYGWIN) /* Read some input if available, but don't wait. */ n_to_read = sizeof cbuf; fcntl (input_fd, F_SETFL, O_NDELAY); #else you lose; #endif #endif #endif /* not MSDOS */ #endif /* not WINDOWSNT */ /* Now read; for one reason or another, this will not block. NREAD is set to the number of chars read. */ do { #ifdef MSDOS cbuf[0] = dos_keyread (); nread = 1; #else nread = emacs_read (input_fd, cbuf, n_to_read); #endif /* POSIX infers that processes which are not in the session leader's process group won't get SIGHUP's at logout time. BSDI adheres to this part standard and returns -1 from read (0) with errno==EIO when the control tty is taken away. Jeffrey Honig <jch@bsdi.com> says this is generally safe. */ if (nread == -1 && errno == EIO) kill (0, SIGHUP); #if defined (AIX) && (! defined (aix386) && defined (_BSD)) /* The kernel sometimes fails to deliver SIGHUP for ptys. This looks incorrect, but it isn't, because _BSD causes O_NDELAY to be defined in fcntl.h as O_NONBLOCK, and that causes a value other than 0 when there is no input. */ if (nread == 0) kill (0, SIGHUP); #endif } while ( /* We used to retry the read if it was interrupted. But this does the wrong thing when O_NDELAY causes an EAGAIN error. Does anybody know of a situation where a retry is actually needed? */ #if 0 nread < 0 && (errno == EAGAIN #ifdef EFAULT || errno == EFAULT #endif #ifdef EBADSLT || errno == EBADSLT #endif ) #else 0 #endif ); #ifndef FIONREAD #if defined (USG) || defined (DGUX) || defined (CYGWIN) fcntl (input_fd, F_SETFL, 0); #endif /* USG or DGUX or CYGWIN */ #endif /* no FIONREAD */ for (i = 0; i < nread; i++) { struct input_event buf; EVENT_INIT (buf); buf.kind = ASCII_KEYSTROKE_EVENT; buf.modifiers = 0; if (meta_key == 1 && (cbuf[i] & 0x80)) buf.modifiers = meta_modifier; if (meta_key != 2) cbuf[i] &= ~0x80; buf.code = cbuf[i]; buf.frame_or_window = selected_frame; buf.arg = Qnil; kbd_buffer_store_event (&buf); /* Don't look at input that follows a C-g too closely. This reduces lossage due to autorepeat on C-g. */ if (buf.kind == ASCII_KEYSTROKE_EVENT && buf.code == quit_char) break; } } return nread; } #endif /* not VMS */ void handle_async_input () { #ifdef BSD4_1 extern int select_alarmed; #endif interrupt_input_pending = 0; while (1) { int nread; nread = read_avail_input (1); /* -1 means it's not ok to read the input now. UNBLOCK_INPUT will read it later; now, avoid infinite loop. 0 means there was no keyboard input available. */ if (nread <= 0) break; #ifdef BSD4_1 select_alarmed = 1; /* Force the select emulator back to life */ #endif } } #ifdef SIGIO /* for entire page */ /* Note SIGIO has been undef'd if FIONREAD is missing. */ static SIGTYPE input_available_signal (signo) int signo; { /* Must preserve main program's value of errno. */ int old_errno = errno; #if defined (USG) && !defined (POSIX_SIGNALS) /* USG systems forget handlers when they are used; must reestablish each time */ signal (signo, input_available_signal); #endif /* USG */ #ifdef BSD4_1 sigisheld (SIGIO); #endif #ifdef SYNC_INPUT interrupt_input_pending = 1; #else SIGNAL_THREAD_CHECK (signo); #endif if (input_available_clear_time) EMACS_SET_SECS_USECS (*input_available_clear_time, 0, 0); #ifndef SYNC_INPUT handle_async_input (); #endif #ifdef BSD4_1 sigfree (); #endif errno = old_errno; } #endif /* SIGIO */ /* Send ourselves a SIGIO. This function exists so that the UNBLOCK_INPUT macro in blockinput.h can have some way to take care of input we put off dealing with, without assuming that every file which uses UNBLOCK_INPUT also has #included the files necessary to get SIGIO. */ void reinvoke_input_signal () { #ifdef SIGIO handle_async_input (); #endif } static void menu_bar_item P_ ((Lisp_Object, Lisp_Object, Lisp_Object, void*)); static Lisp_Object menu_bar_one_keymap_changed_items; /* These variables hold the vector under construction within menu_bar_items and its subroutines, and the current index for storing into that vector. */ static Lisp_Object menu_bar_items_vector; static int menu_bar_items_index; /* Return a vector of menu items for a menu bar, appropriate to the current buffer. Each item has three elements in the vector: KEY STRING MAPLIST. OLD is an old vector we can optionally reuse, or nil. */ Lisp_Object menu_bar_items (old) Lisp_Object old; { /* The number of keymaps we're scanning right now, and the number of keymaps we have allocated space for. */ int nmaps; /* maps[0..nmaps-1] are the prefix definitions of KEYBUF[0..t-1] in the current keymaps, or nil where it is not a prefix. */ Lisp_Object *maps; Lisp_Object def, tail; Lisp_Object result; int mapno; Lisp_Object oquit; int i; struct gcpro gcpro1; /* In order to build the menus, we need to call the keymap accessors. They all call QUIT. But this function is called during redisplay, during which a quit is fatal. So inhibit quitting while building the menus. We do this instead of specbind because (1) errors will clear it anyway and (2) this avoids risk of specpdl overflow. */ oquit = Vinhibit_quit; Vinhibit_quit = Qt; if (!NILP (old)) menu_bar_items_vector = old; else menu_bar_items_vector = Fmake_vector (make_number (24), Qnil); menu_bar_items_index = 0; GCPRO1 (menu_bar_items_vector); /* Build our list of keymaps. If we recognize a function key and replace its escape sequence in keybuf with its symbol, or if the sequence starts with a mouse click and we need to switch buffers, we jump back here to rebuild the initial keymaps from the current buffer. */ { Lisp_Object *tmaps; /* Should overriding-terminal-local-map and overriding-local-map apply? */ if (!NILP (Voverriding_local_map_menu_flag)) { /* Yes, use them (if non-nil) as well as the global map. */ maps = (Lisp_Object *) alloca (3 * sizeof (maps[0])); nmaps = 0; if (!NILP (current_kboard->Voverriding_terminal_local_map)) maps[nmaps++] = current_kboard->Voverriding_terminal_local_map; if (!NILP (Voverriding_local_map)) maps[nmaps++] = Voverriding_local_map; } else { /* No, so use major and minor mode keymaps and keymap property. Note that menu-bar bindings in the local-map and keymap properties may not work reliable, as they are only recognized when the menu-bar (or mode-line) is updated, which does not normally happen after every command. */ Lisp_Object tem; int nminor; nminor = current_minor_maps (NULL, &tmaps); maps = (Lisp_Object *) alloca ((nminor + 3) * sizeof (maps[0])); nmaps = 0; if (tem = get_local_map (PT, current_buffer, Qkeymap), !NILP (tem)) maps[nmaps++] = tem; bcopy (tmaps, (void *) (maps + nmaps), nminor * sizeof (maps[0])); nmaps += nminor; maps[nmaps++] = get_local_map (PT, current_buffer, Qlocal_map); } maps[nmaps++] = current_global_map; } /* Look up in each map the dummy prefix key `menu-bar'. */ result = Qnil; for (mapno = nmaps - 1; mapno >= 0; mapno--) if (!NILP (maps[mapno])) { def = get_keymap (access_keymap (maps[mapno], Qmenu_bar, 1, 0, 1), 0, 1); if (CONSP (def)) { menu_bar_one_keymap_changed_items = Qnil; map_keymap (def, menu_bar_item, Qnil, NULL, 1); } } /* Move to the end those items that should be at the end. */ for (tail = Vmenu_bar_final_items; CONSP (tail); tail = XCDR (tail)) { int i; int end = menu_bar_items_index; for (i = 0; i < end; i += 4) if (EQ (XCAR (tail), XVECTOR (menu_bar_items_vector)->contents[i])) { Lisp_Object tem0, tem1, tem2, tem3; /* Move the item at index I to the end, shifting all the others forward. */ tem0 = XVECTOR (menu_bar_items_vector)->contents[i + 0]; tem1 = XVECTOR (menu_bar_items_vector)->contents[i + 1]; tem2 = XVECTOR (menu_bar_items_vector)->contents[i + 2]; tem3 = XVECTOR (menu_bar_items_vector)->contents[i + 3]; if (end > i + 4) bcopy (&XVECTOR (menu_bar_items_vector)->contents[i + 4], &XVECTOR (menu_bar_items_vector)->contents[i], (end - i - 4) * sizeof (Lisp_Object)); XVECTOR (menu_bar_items_vector)->contents[end - 4] = tem0; XVECTOR (menu_bar_items_vector)->contents[end - 3] = tem1; XVECTOR (menu_bar_items_vector)->contents[end - 2] = tem2; XVECTOR (menu_bar_items_vector)->contents[end - 1] = tem3; break; } } /* Add nil, nil, nil, nil at the end. */ i = menu_bar_items_index; if (i + 4 > XVECTOR (menu_bar_items_vector)->size) { Lisp_Object tem; tem = Fmake_vector (make_number (2 * i), Qnil); bcopy (XVECTOR (menu_bar_items_vector)->contents, XVECTOR (tem)->contents, i * sizeof (Lisp_Object)); menu_bar_items_vector = tem; } /* Add this item. */ XVECTOR (menu_bar_items_vector)->contents[i++] = Qnil; XVECTOR (menu_bar_items_vector)->contents[i++] = Qnil; XVECTOR (menu_bar_items_vector)->contents[i++] = Qnil; XVECTOR (menu_bar_items_vector)->contents[i++] = Qnil; menu_bar_items_index = i; Vinhibit_quit = oquit; UNGCPRO; return menu_bar_items_vector; } /* Add one item to menu_bar_items_vector, for KEY, ITEM_STRING and DEF. If there's already an item for KEY, add this DEF to it. */ Lisp_Object item_properties; static void menu_bar_item (key, item, dummy1, dummy2) Lisp_Object key, item, dummy1; void *dummy2; { struct gcpro gcpro1; int i; Lisp_Object tem; if (EQ (item, Qundefined)) { /* If a map has an explicit `undefined' as definition, discard any previously made menu bar item. */ for (i = 0; i < menu_bar_items_index; i += 4) if (EQ (key, XVECTOR (menu_bar_items_vector)->contents[i])) { if (menu_bar_items_index > i + 4) bcopy (&XVECTOR (menu_bar_items_vector)->contents[i + 4], &XVECTOR (menu_bar_items_vector)->contents[i], (menu_bar_items_index - i - 4) * sizeof (Lisp_Object)); menu_bar_items_index -= 4; } } /* If this keymap has already contributed to this KEY, don't contribute to it a second time. */ tem = Fmemq (key, menu_bar_one_keymap_changed_items); if (!NILP (tem) || NILP (item)) return; menu_bar_one_keymap_changed_items = Fcons (key, menu_bar_one_keymap_changed_items); /* We add to menu_bar_one_keymap_changed_items before doing the parse_menu_item, so that if it turns out it wasn't a menu item, it still correctly hides any further menu item. */ GCPRO1 (key); i = parse_menu_item (item, 0, 1); UNGCPRO; if (!i) return; item = XVECTOR (item_properties)->contents[ITEM_PROPERTY_DEF]; /* Find any existing item for this KEY. */ for (i = 0; i < menu_bar_items_index; i += 4) if (EQ (key, XVECTOR (menu_bar_items_vector)->contents[i])) break; /* If we did not find this KEY, add it at the end. */ if (i == menu_bar_items_index) { /* If vector is too small, get a bigger one. */ if (i + 4 > XVECTOR (menu_bar_items_vector)->size) { Lisp_Object tem; tem = Fmake_vector (make_number (2 * i), Qnil); bcopy (XVECTOR (menu_bar_items_vector)->contents, XVECTOR (tem)->contents, i * sizeof (Lisp_Object)); menu_bar_items_vector = tem; } /* Add this item. */ XVECTOR (menu_bar_items_vector)->contents[i++] = key; XVECTOR (menu_bar_items_vector)->contents[i++] = XVECTOR (item_properties)->contents[ITEM_PROPERTY_NAME]; XVECTOR (menu_bar_items_vector)->contents[i++] = Fcons (item, Qnil); XVECTOR (menu_bar_items_vector)->contents[i++] = make_number (0); menu_bar_items_index = i; } /* We did find an item for this KEY. Add ITEM to its list of maps. */ else { Lisp_Object old; old = XVECTOR (menu_bar_items_vector)->contents[i + 2]; /* If the new and the old items are not both keymaps, the lookup will only find `item'. */ item = Fcons (item, KEYMAPP (item) && KEYMAPP (XCAR (old)) ? old : Qnil); XVECTOR (menu_bar_items_vector)->contents[i + 2] = item; } } /* This is used as the handler when calling menu_item_eval_property. */ static Lisp_Object menu_item_eval_property_1 (arg) Lisp_Object arg; { /* If we got a quit from within the menu computation, quit all the way out of it. This takes care of C-] in the debugger. */ if (CONSP (arg) && EQ (XCAR (arg), Qquit)) Fsignal (Qquit, Qnil); return Qnil; } /* Evaluate an expression and return the result (or nil if something went wrong). Used to evaluate dynamic parts of menu items. */ Lisp_Object menu_item_eval_property (sexpr) Lisp_Object sexpr; { int count = SPECPDL_INDEX (); Lisp_Object val; specbind (Qinhibit_redisplay, Qt); val = internal_condition_case_1 (Feval, sexpr, Qerror, menu_item_eval_property_1); return unbind_to (count, val); } /* This function parses a menu item and leaves the result in the vector item_properties. ITEM is a key binding, a possible menu item. If NOTREAL is nonzero, only check for equivalent key bindings, don't evaluate dynamic expressions in the menu item. INMENUBAR is > 0 when this is considered for an entry in a menu bar top level. INMENUBAR is < 0 when this is considered for an entry in a keyboard menu. parse_menu_item returns true if the item is a menu item and false otherwise. */ int parse_menu_item (item, notreal, inmenubar) Lisp_Object item; int notreal, inmenubar; { Lisp_Object def, tem, item_string, start; Lisp_Object cachelist; Lisp_Object filter; Lisp_Object keyhint; int i; int newcache = 0; cachelist = Qnil; filter = Qnil; keyhint = Qnil; if (!CONSP (item)) return 0; /* Create item_properties vector if necessary. */ if (NILP (item_properties)) item_properties = Fmake_vector (make_number (ITEM_PROPERTY_ENABLE + 1), Qnil); /* Initialize optional entries. */ for (i = ITEM_PROPERTY_DEF; i < ITEM_PROPERTY_ENABLE; i++) AREF (item_properties, i) = Qnil; AREF (item_properties, ITEM_PROPERTY_ENABLE) = Qt; /* Save the item here to protect it from GC. */ AREF (item_properties, ITEM_PROPERTY_ITEM) = item; item_string = XCAR (item); start = item; item = XCDR (item); if (STRINGP (item_string)) { /* Old format menu item. */ AREF (item_properties, ITEM_PROPERTY_NAME) = item_string; /* Maybe help string. */ if (CONSP (item) && STRINGP (XCAR (item))) { AREF (item_properties, ITEM_PROPERTY_HELP) = XCAR (item); start = item; item = XCDR (item); } /* Maybe key binding cache. */ if (CONSP (item) && CONSP (XCAR (item)) && (NILP (XCAR (XCAR (item))) || VECTORP (XCAR (XCAR (item))))) { cachelist = XCAR (item); item = XCDR (item); } /* This is the real definition--the function to run. */ AREF (item_properties, ITEM_PROPERTY_DEF) = item; /* Get enable property, if any. */ if (SYMBOLP (item)) { tem = Fget (item, Qmenu_enable); if (!NILP (tem)) AREF (item_properties, ITEM_PROPERTY_ENABLE) = tem; } } else if (EQ (item_string, Qmenu_item) && CONSP (item)) { /* New format menu item. */ AREF (item_properties, ITEM_PROPERTY_NAME) = XCAR (item); start = XCDR (item); if (CONSP (start)) { /* We have a real binding. */ AREF (item_properties, ITEM_PROPERTY_DEF) = XCAR (start); item = XCDR (start); /* Is there a cache list with key equivalences. */ if (CONSP (item) && CONSP (XCAR (item))) { cachelist = XCAR (item); item = XCDR (item); } /* Parse properties. */ while (CONSP (item) && CONSP (XCDR (item))) { tem = XCAR (item); item = XCDR (item); if (EQ (tem, QCenable)) AREF (item_properties, ITEM_PROPERTY_ENABLE) = XCAR (item); else if (EQ (tem, QCvisible) && !notreal) { /* If got a visible property and that evaluates to nil then ignore this item. */ tem = menu_item_eval_property (XCAR (item)); if (NILP (tem)) return 0; } else if (EQ (tem, QChelp)) AREF (item_properties, ITEM_PROPERTY_HELP) = XCAR (item); else if (EQ (tem, QCfilter)) filter = item; else if (EQ (tem, QCkey_sequence)) { tem = XCAR (item); if (NILP (cachelist) && (SYMBOLP (tem) || STRINGP (tem) || VECTORP (tem))) /* Be GC protected. Set keyhint to item instead of tem. */ keyhint = item; } else if (EQ (tem, QCkeys)) { tem = XCAR (item); if (CONSP (tem) || (STRINGP (tem) && NILP (cachelist))) AREF (item_properties, ITEM_PROPERTY_KEYEQ) = tem; } else if (EQ (tem, QCbutton) && CONSP (XCAR (item))) { Lisp_Object type; tem = XCAR (item); type = XCAR (tem); if (EQ (type, QCtoggle) || EQ (type, QCradio)) { AREF (item_properties, ITEM_PROPERTY_SELECTED) = XCDR (tem); AREF (item_properties, ITEM_PROPERTY_TYPE) = type; } } item = XCDR (item); } } else if (inmenubar || !NILP (start)) return 0; } else return 0; /* not a menu item */ /* If item string is not a string, evaluate it to get string. If we don't get a string, skip this item. */ item_string = AREF (item_properties, ITEM_PROPERTY_NAME); if (!(STRINGP (item_string) || notreal)) { item_string = menu_item_eval_property (item_string); if (!STRINGP (item_string)) return 0; AREF (item_properties, ITEM_PROPERTY_NAME) = item_string; } /* If got a filter apply it on definition. */ def = AREF (item_properties, ITEM_PROPERTY_DEF); if (!NILP (filter)) { def = menu_item_eval_property (list2 (XCAR (filter), list2 (Qquote, def))); AREF (item_properties, ITEM_PROPERTY_DEF) = def; } /* Enable or disable selection of item. */ tem = AREF (item_properties, ITEM_PROPERTY_ENABLE); if (!EQ (tem, Qt)) { if (notreal) tem = Qt; else tem = menu_item_eval_property (tem); if (inmenubar && NILP (tem)) return 0; /* Ignore disabled items in menu bar. */ AREF (item_properties, ITEM_PROPERTY_ENABLE) = tem; } /* If we got no definition, this item is just unselectable text which is OK in a submenu but not in the menubar. */ if (NILP (def)) return (inmenubar ? 0 : 1); /* See if this is a separate pane or a submenu. */ def = AREF (item_properties, ITEM_PROPERTY_DEF); tem = get_keymap (def, 0, 1); /* For a subkeymap, just record its details and exit. */ if (CONSP (tem)) { AREF (item_properties, ITEM_PROPERTY_MAP) = tem; AREF (item_properties, ITEM_PROPERTY_DEF) = tem; return 1; } /* At the top level in the menu bar, do likewise for commands also. The menu bar does not display equivalent key bindings anyway. ITEM_PROPERTY_DEF is already set up properly. */ if (inmenubar > 0) return 1; /* This is a command. See if there is an equivalent key binding. */ if (NILP (cachelist)) { /* We have to create a cachelist. */ CHECK_IMPURE (start); XSETCDR (start, Fcons (Fcons (Qnil, Qnil), XCDR (start))); cachelist = XCAR (XCDR (start)); newcache = 1; tem = AREF (item_properties, ITEM_PROPERTY_KEYEQ); if (!NILP (keyhint)) { XSETCAR (cachelist, XCAR (keyhint)); newcache = 0; } else if (STRINGP (tem)) { XSETCDR (cachelist, Fsubstitute_command_keys (tem)); XSETCAR (cachelist, Qt); } } tem = XCAR (cachelist); if (!EQ (tem, Qt)) { int chkcache = 0; Lisp_Object prefix; if (!NILP (tem)) tem = Fkey_binding (tem, Qnil, Qnil); prefix = AREF (item_properties, ITEM_PROPERTY_KEYEQ); if (CONSP (prefix)) { def = XCAR (prefix); prefix = XCDR (prefix); } else def = AREF (item_properties, ITEM_PROPERTY_DEF); if (!update_menu_bindings) chkcache = 0; else if (NILP (XCAR (cachelist))) /* Have no saved key. */ { if (newcache /* Always check first time. */ /* Should we check everything when precomputing key bindings? */ /* If something had no key binding before, don't recheck it because that is too slow--except if we have a list of rebound commands in Vdefine_key_rebound_commands, do recheck any command that appears in that list. */ || (CONSP (Vdefine_key_rebound_commands) && !NILP (Fmemq (def, Vdefine_key_rebound_commands)))) chkcache = 1; } /* We had a saved key. Is it still bound to the command? */ else if (NILP (tem) || (!EQ (tem, def) /* If the command is an alias for another (such as lmenu.el set it up), check if the original command matches the cached command. */ && !(SYMBOLP (def) && EQ (tem, XSYMBOL (def)->function)))) chkcache = 1; /* Need to recompute key binding. */ if (chkcache) { /* Recompute equivalent key binding. If the command is an alias for another (such as lmenu.el set it up), see if the original command name has equivalent keys. Otherwise look up the specified command itself. We don't try both, because that makes lmenu menus slow. */ if (SYMBOLP (def) && SYMBOLP (XSYMBOL (def)->function) && ! NILP (Fget (def, Qmenu_alias))) def = XSYMBOL (def)->function; tem = Fwhere_is_internal (def, Qnil, Qt, Qnil, Qt); XSETCAR (cachelist, tem); if (NILP (tem)) { XSETCDR (cachelist, Qnil); chkcache = 0; } } else if (!NILP (keyhint) && !NILP (XCAR (cachelist))) { tem = XCAR (cachelist); chkcache = 1; } newcache = chkcache; if (chkcache) { tem = Fkey_description (tem, Qnil); if (CONSP (prefix)) { if (STRINGP (XCAR (prefix))) tem = concat2 (XCAR (prefix), tem); if (STRINGP (XCDR (prefix))) tem = concat2 (tem, XCDR (prefix)); } XSETCDR (cachelist, tem); } } tem = XCDR (cachelist); if (newcache && !NILP (tem)) { tem = concat3 (build_string (" ("), tem, build_string (")")); XSETCDR (cachelist, tem); } /* If we only want to precompute equivalent key bindings, stop here. */ if (notreal) return 1; /* If we have an equivalent key binding, use that. */ AREF (item_properties, ITEM_PROPERTY_KEYEQ) = tem; /* Include this when menu help is implemented. tem = XVECTOR (item_properties)->contents[ITEM_PROPERTY_HELP]; if (!(NILP (tem) || STRINGP (tem))) { tem = menu_item_eval_property (tem); if (!STRINGP (tem)) tem = Qnil; XVECTOR (item_properties)->contents[ITEM_PROPERTY_HELP] = tem; } */ /* Handle radio buttons or toggle boxes. */ tem = AREF (item_properties, ITEM_PROPERTY_SELECTED); if (!NILP (tem)) AREF (item_properties, ITEM_PROPERTY_SELECTED) = menu_item_eval_property (tem); return 1; } /*********************************************************************** Tool-bars ***********************************************************************/ /* A vector holding tool bar items while they are parsed in function tool_bar_items. Each item occupies TOOL_BAR_ITEM_NSCLOTS elements in the vector. */ static Lisp_Object tool_bar_items_vector; /* A vector holding the result of parse_tool_bar_item. Layout is like the one for a single item in tool_bar_items_vector. */ static Lisp_Object tool_bar_item_properties; /* Next free index in tool_bar_items_vector. */ static int ntool_bar_items; /* The symbols `tool-bar', and `:image'. */ extern Lisp_Object Qtool_bar; Lisp_Object QCimage; /* Function prototypes. */ static void init_tool_bar_items P_ ((Lisp_Object)); static void process_tool_bar_item P_ ((Lisp_Object, Lisp_Object)); static int parse_tool_bar_item P_ ((Lisp_Object, Lisp_Object)); static void append_tool_bar_item P_ ((void)); /* Return a vector of tool bar items for keymaps currently in effect. Reuse vector REUSE if non-nil. Return in *NITEMS the number of tool bar items found. */ Lisp_Object tool_bar_items (reuse, nitems) Lisp_Object reuse; int *nitems; { Lisp_Object *maps; int nmaps, i; Lisp_Object oquit; Lisp_Object *tmaps; *nitems = 0; /* In order to build the menus, we need to call the keymap accessors. They all call QUIT. But this function is called during redisplay, during which a quit is fatal. So inhibit quitting while building the menus. We do this instead of specbind because (1) errors will clear it anyway and (2) this avoids risk of specpdl overflow. */ oquit = Vinhibit_quit; Vinhibit_quit = Qt; /* Initialize tool_bar_items_vector and protect it from GC. */ init_tool_bar_items (reuse); /* Build list of keymaps in maps. Set nmaps to the number of maps to process. */ /* Should overriding-terminal-local-map and overriding-local-map apply? */ if (!NILP (Voverriding_local_map_menu_flag)) { /* Yes, use them (if non-nil) as well as the global map. */ maps = (Lisp_Object *) alloca (3 * sizeof (maps[0])); nmaps = 0; if (!NILP (current_kboard->Voverriding_terminal_local_map)) maps[nmaps++] = current_kboard->Voverriding_terminal_local_map; if (!NILP (Voverriding_local_map)) maps[nmaps++] = Voverriding_local_map; } else { /* No, so use major and minor mode keymaps and keymap property. Note that tool-bar bindings in the local-map and keymap properties may not work reliable, as they are only recognized when the tool-bar (or mode-line) is updated, which does not normally happen after every command. */ Lisp_Object tem; int nminor; nminor = current_minor_maps (NULL, &tmaps); maps = (Lisp_Object *) alloca ((nminor + 3) * sizeof (maps[0])); nmaps = 0; if (tem = get_local_map (PT, current_buffer, Qkeymap), !NILP (tem)) maps[nmaps++] = tem; bcopy (tmaps, (void *) (maps + nmaps), nminor * sizeof (maps[0])); nmaps += nminor; maps[nmaps++] = get_local_map (PT, current_buffer, Qlocal_map); } /* Add global keymap at the end. */ maps[nmaps++] = current_global_map; /* Process maps in reverse order and look up in each map the prefix key `tool-bar'. */ for (i = nmaps - 1; i >= 0; --i) if (!NILP (maps[i])) { Lisp_Object keymap; keymap = get_keymap (access_keymap (maps[i], Qtool_bar, 1, 0, 1), 0, 1); if (CONSP (keymap)) { Lisp_Object tail; /* KEYMAP is a list `(keymap (KEY . BINDING) ...)'. */ for (tail = keymap; CONSP (tail); tail = XCDR (tail)) { Lisp_Object keydef = XCAR (tail); if (CONSP (keydef)) process_tool_bar_item (XCAR (keydef), XCDR (keydef)); } } } Vinhibit_quit = oquit; *nitems = ntool_bar_items / TOOL_BAR_ITEM_NSLOTS; return tool_bar_items_vector; } /* Process the definition of KEY which is DEF. */ static void process_tool_bar_item (key, def) Lisp_Object key, def; { int i; extern Lisp_Object Qundefined; struct gcpro gcpro1, gcpro2; /* Protect KEY and DEF from GC because parse_tool_bar_item may call eval. */ GCPRO2 (key, def); if (EQ (def, Qundefined)) { /* If a map has an explicit `undefined' as definition, discard any previously made item. */ for (i = 0; i < ntool_bar_items; i += TOOL_BAR_ITEM_NSLOTS) { Lisp_Object *v = XVECTOR (tool_bar_items_vector)->contents + i; if (EQ (key, v[TOOL_BAR_ITEM_KEY])) { if (ntool_bar_items > i + TOOL_BAR_ITEM_NSLOTS) bcopy (v + TOOL_BAR_ITEM_NSLOTS, v, ((ntool_bar_items - i - TOOL_BAR_ITEM_NSLOTS) * sizeof (Lisp_Object))); ntool_bar_items -= TOOL_BAR_ITEM_NSLOTS; break; } } } else if (parse_tool_bar_item (key, def)) /* Append a new tool bar item to tool_bar_items_vector. Accept more than one definition for the same key. */ append_tool_bar_item (); UNGCPRO; } /* Parse a tool bar item specification ITEM for key KEY and return the result in tool_bar_item_properties. Value is zero if ITEM is invalid. ITEM is a list `(menu-item CAPTION BINDING PROPS...)'. CAPTION is the caption of the item, If it's not a string, it is evaluated to get a string. BINDING is the tool bar item's binding. Tool-bar items with keymaps as binding are currently ignored. The following properties are recognized: - `:enable FORM'. FORM is evaluated and specifies whether the tool bar item is enabled or disabled. - `:visible FORM' FORM is evaluated and specifies whether the tool bar item is visible. - `:filter FUNCTION' FUNCTION is invoked with one parameter `(quote BINDING)'. Its result is stored as the new binding. - `:button (TYPE SELECTED)' TYPE must be one of `:radio' or `:toggle'. SELECTED is evaluated and specifies whether the button is selected (pressed) or not. - `:image IMAGES' IMAGES is either a single image specification or a vector of four image specifications. See enum tool_bar_item_images. - `:help HELP-STRING'. Gives a help string to display for the tool bar item. */ static int parse_tool_bar_item (key, item) Lisp_Object key, item; { /* Access slot with index IDX of vector tool_bar_item_properties. */ #define PROP(IDX) XVECTOR (tool_bar_item_properties)->contents[IDX] Lisp_Object filter = Qnil; Lisp_Object caption; int i; /* Defininition looks like `(menu-item CAPTION BINDING PROPS...)'. Rule out items that aren't lists, don't start with `menu-item' or whose rest following `tool-bar-item' is not a list. */ if (!CONSP (item) || !EQ (XCAR (item), Qmenu_item) || (item = XCDR (item), !CONSP (item))) return 0; /* Create tool_bar_item_properties vector if necessary. Reset it to defaults. */ if (VECTORP (tool_bar_item_properties)) { for (i = 0; i < TOOL_BAR_ITEM_NSLOTS; ++i) PROP (i) = Qnil; } else tool_bar_item_properties = Fmake_vector (make_number (TOOL_BAR_ITEM_NSLOTS), Qnil); /* Set defaults. */ PROP (TOOL_BAR_ITEM_KEY) = key; PROP (TOOL_BAR_ITEM_ENABLED_P) = Qt; /* Get the caption of the item. If the caption is not a string, evaluate it to get a string. If we don't get a string, skip this item. */ caption = XCAR (item); if (!STRINGP (caption)) { caption = menu_item_eval_property (caption); if (!STRINGP (caption)) return 0; } PROP (TOOL_BAR_ITEM_CAPTION) = caption; /* Give up if rest following the caption is not a list. */ item = XCDR (item); if (!CONSP (item)) return 0; /* Store the binding. */ PROP (TOOL_BAR_ITEM_BINDING) = XCAR (item); item = XCDR (item); /* Ignore cached key binding, if any. */ if (CONSP (item) && CONSP (XCAR (item))) item = XCDR (item); /* Process the rest of the properties. */ for (; CONSP (item) && CONSP (XCDR (item)); item = XCDR (XCDR (item))) { Lisp_Object key, value; key = XCAR (item); value = XCAR (XCDR (item)); if (EQ (key, QCenable)) /* `:enable FORM'. */ PROP (TOOL_BAR_ITEM_ENABLED_P) = value; else if (EQ (key, QCvisible)) { /* `:visible FORM'. If got a visible property and that evaluates to nil then ignore this item. */ if (NILP (menu_item_eval_property (value))) return 0; } else if (EQ (key, QChelp)) /* `:help HELP-STRING'. */ PROP (TOOL_BAR_ITEM_HELP) = value; else if (EQ (key, QCfilter)) /* ':filter FORM'. */ filter = value; else if (EQ (key, QCbutton) && CONSP (value)) { /* `:button (TYPE . SELECTED)'. */ Lisp_Object type, selected; type = XCAR (value); selected = XCDR (value); if (EQ (type, QCtoggle) || EQ (type, QCradio)) { PROP (TOOL_BAR_ITEM_SELECTED_P) = selected; PROP (TOOL_BAR_ITEM_TYPE) = type; } } else if (EQ (key, QCimage) && (CONSP (value) || (VECTORP (value) && XVECTOR (value)->size == 4))) /* Value is either a single image specification or a vector of 4 such specifications for the different button states. */ PROP (TOOL_BAR_ITEM_IMAGES) = value; } /* If got a filter apply it on binding. */ if (!NILP (filter)) PROP (TOOL_BAR_ITEM_BINDING) = menu_item_eval_property (list2 (filter, list2 (Qquote, PROP (TOOL_BAR_ITEM_BINDING)))); /* See if the binding is a keymap. Give up if it is. */ if (CONSP (get_keymap (PROP (TOOL_BAR_ITEM_BINDING), 0, 1))) return 0; /* Enable or disable selection of item. */ if (!EQ (PROP (TOOL_BAR_ITEM_ENABLED_P), Qt)) PROP (TOOL_BAR_ITEM_ENABLED_P) = menu_item_eval_property (PROP (TOOL_BAR_ITEM_ENABLED_P)); /* Handle radio buttons or toggle boxes. */ if (!NILP (PROP (TOOL_BAR_ITEM_SELECTED_P))) PROP (TOOL_BAR_ITEM_SELECTED_P) = menu_item_eval_property (PROP (TOOL_BAR_ITEM_SELECTED_P)); return 1; #undef PROP } /* Initialize tool_bar_items_vector. REUSE, if non-nil, is a vector that can be reused. */ static void init_tool_bar_items (reuse) Lisp_Object reuse; { if (VECTORP (reuse)) tool_bar_items_vector = reuse; else tool_bar_items_vector = Fmake_vector (make_number (64), Qnil); ntool_bar_items = 0; } /* Append parsed tool bar item properties from tool_bar_item_properties */ static void append_tool_bar_item () { Lisp_Object *to, *from; /* Enlarge tool_bar_items_vector if necessary. */ if (ntool_bar_items + TOOL_BAR_ITEM_NSLOTS >= XVECTOR (tool_bar_items_vector)->size) { Lisp_Object new_vector; int old_size = XVECTOR (tool_bar_items_vector)->size; new_vector = Fmake_vector (make_number (2 * old_size), Qnil); bcopy (XVECTOR (tool_bar_items_vector)->contents, XVECTOR (new_vector)->contents, old_size * sizeof (Lisp_Object)); tool_bar_items_vector = new_vector; } /* Append entries from tool_bar_item_properties to the end of tool_bar_items_vector. */ to = XVECTOR (tool_bar_items_vector)->contents + ntool_bar_items; from = XVECTOR (tool_bar_item_properties)->contents; bcopy (from, to, TOOL_BAR_ITEM_NSLOTS * sizeof *to); ntool_bar_items += TOOL_BAR_ITEM_NSLOTS; } /* Read a character using menus based on maps in the array MAPS. NMAPS is the length of MAPS. Return nil if there are no menus in the maps. Return t if we displayed a menu but the user rejected it. PREV_EVENT is the previous input event, or nil if we are reading the first event of a key sequence. If USED_MOUSE_MENU is non-null, then we set *USED_MOUSE_MENU to 1 if we used a mouse menu to read the input, or zero otherwise. If USED_MOUSE_MENU is null, we don't dereference it. The prompting is done based on the prompt-string of the map and the strings associated with various map elements. This can be done with X menus or with menus put in the minibuf. These are done in different ways, depending on how the input will be read. Menus using X are done after auto-saving in read-char, getting the input event from Fx_popup_menu; menus using the minibuf use read_char recursively and do auto-saving in the inner call of read_char. */ static Lisp_Object read_char_x_menu_prompt (nmaps, maps, prev_event, used_mouse_menu) int nmaps; Lisp_Object *maps; Lisp_Object prev_event; int *used_mouse_menu; { int mapno; register Lisp_Object name = Qnil; if (used_mouse_menu) *used_mouse_menu = 0; /* Use local over global Menu maps */ if (! menu_prompting) return Qnil; /* Optionally disregard all but the global map. */ if (inhibit_local_menu_bar_menus) { maps += (nmaps - 1); nmaps = 1; } /* Get the menu name from the first map that has one (a prompt string). */ for (mapno = 0; mapno < nmaps; mapno++) { name = Fkeymap_prompt (maps[mapno]); if (!NILP (name)) break; } /* If we don't have any menus, just read a character normally. */ if (!STRINGP (name)) return Qnil; #ifdef HAVE_MENUS /* If we got to this point via a mouse click, use a real menu for mouse selection. */ if (EVENT_HAS_PARAMETERS (prev_event) && !EQ (XCAR (prev_event), Qmenu_bar) && !EQ (XCAR (prev_event), Qtool_bar)) { /* Display the menu and get the selection. */ Lisp_Object *realmaps = (Lisp_Object *) alloca (nmaps * sizeof (Lisp_Object)); Lisp_Object value; int nmaps1 = 0; /* Use the maps that are not nil. */ for (mapno = 0; mapno < nmaps; mapno++) if (!NILP (maps[mapno])) realmaps[nmaps1++] = maps[mapno]; value = Fx_popup_menu (prev_event, Flist (nmaps1, realmaps)); if (CONSP (value)) { Lisp_Object tem; record_menu_key (XCAR (value)); /* If we got multiple events, unread all but the first. There is no way to prevent those unread events from showing up later in last_nonmenu_event. So turn symbol and integer events into lists, to indicate that they came from a mouse menu, so that when present in last_nonmenu_event they won't confuse things. */ for (tem = XCDR (value); !NILP (tem); tem = XCDR (tem)) { record_menu_key (XCAR (tem)); if (SYMBOLP (XCAR (tem)) || INTEGERP (XCAR (tem))) XSETCAR (tem, Fcons (XCAR (tem), Qdisabled)); } /* If we got more than one event, put all but the first onto this list to be read later. Return just the first event now. */ Vunread_command_events = nconc2 (XCDR (value), Vunread_command_events); value = XCAR (value); } else if (NILP (value)) value = Qt; if (used_mouse_menu) *used_mouse_menu = 1; return value; } #endif /* HAVE_MENUS */ return Qnil ; } /* Buffer in use so far for the minibuf prompts for menu keymaps. We make this bigger when necessary, and never free it. */ static char *read_char_minibuf_menu_text; /* Size of that buffer. */ static int read_char_minibuf_menu_width; static Lisp_Object read_char_minibuf_menu_prompt (commandflag, nmaps, maps) int commandflag ; int nmaps; Lisp_Object *maps; { int mapno; register Lisp_Object name; int nlength; /* FIXME: Use the minibuffer's frame width. */ int width = FRAME_COLS (SELECTED_FRAME ()) - 4; int idx = -1; int nobindings = 1; Lisp_Object rest, vector; char *menu; vector = Qnil; name = Qnil; if (! menu_prompting) return Qnil; /* Make sure we have a big enough buffer for the menu text. */ if (read_char_minibuf_menu_text == 0) { read_char_minibuf_menu_width = width + 4; read_char_minibuf_menu_text = (char *) xmalloc (width + 4); } else if (width + 4 > read_char_minibuf_menu_width) { read_char_minibuf_menu_width = width + 4; read_char_minibuf_menu_text = (char *) xrealloc (read_char_minibuf_menu_text, width + 4); } menu = read_char_minibuf_menu_text; /* Get the menu name from the first map that has one (a prompt string). */ for (mapno = 0; mapno < nmaps; mapno++) { name = Fkeymap_prompt (maps[mapno]); if (!NILP (name)) break; } /* If we don't have any menus, just read a character normally. */ if (!STRINGP (name)) return Qnil; /* Prompt string always starts with map's prompt, and a space. */ strcpy (menu, SDATA (name)); nlength = SBYTES (name); menu[nlength++] = ':'; menu[nlength++] = ' '; menu[nlength] = 0; /* Start prompting at start of first map. */ mapno = 0; rest = maps[mapno]; /* Present the documented bindings, a line at a time. */ while (1) { int notfirst = 0; int i = nlength; Lisp_Object obj; int ch; Lisp_Object orig_defn_macro; /* Loop over elements of map. */ while (i < width) { Lisp_Object elt; /* If reached end of map, start at beginning of next map. */ if (NILP (rest)) { mapno++; /* At end of last map, wrap around to first map if just starting, or end this line if already have something on it. */ if (mapno == nmaps) { mapno = 0; if (notfirst || nobindings) break; } rest = maps[mapno]; } /* Look at the next element of the map. */ if (idx >= 0) elt = XVECTOR (vector)->contents[idx]; else elt = Fcar_safe (rest); if (idx < 0 && VECTORP (elt)) { /* If we found a dense table in the keymap, advanced past it, but start scanning its contents. */ rest = Fcdr_safe (rest); vector = elt; idx = 0; } else { /* An ordinary element. */ Lisp_Object event, tem; if (idx < 0) { event = Fcar_safe (elt); /* alist */ elt = Fcdr_safe (elt); } else { XSETINT (event, idx); /* vector */ } /* Ignore the element if it has no prompt string. */ if (INTEGERP (event) && parse_menu_item (elt, 0, -1)) { /* 1 if the char to type matches the string. */ int char_matches; Lisp_Object upcased_event, downcased_event; Lisp_Object desc = Qnil; Lisp_Object s = XVECTOR (item_properties)->contents[ITEM_PROPERTY_NAME]; upcased_event = Fupcase (event); downcased_event = Fdowncase (event); char_matches = (XINT (upcased_event) == SREF (s, 0) || XINT (downcased_event) == SREF (s, 0)); if (! char_matches) desc = Fsingle_key_description (event, Qnil); #if 0 /* It is redundant to list the equivalent key bindings because the prefix is what the user has already typed. */ tem = XVECTOR (item_properties)->contents[ITEM_PROPERTY_KEYEQ]; if (!NILP (tem)) /* Insert equivalent keybinding. */ s = concat2 (s, tem); #endif tem = XVECTOR (item_properties)->contents[ITEM_PROPERTY_TYPE]; if (EQ (tem, QCradio) || EQ (tem, QCtoggle)) { /* Insert button prefix. */ Lisp_Object selected = XVECTOR (item_properties)->contents[ITEM_PROPERTY_SELECTED]; if (EQ (tem, QCradio)) tem = build_string (NILP (selected) ? "(*) " : "( ) "); else tem = build_string (NILP (selected) ? "[X] " : "[ ] "); s = concat2 (tem, s); } /* If we have room for the prompt string, add it to this line. If this is the first on the line, always add it. */ if ((SCHARS (s) + i + 2 + (char_matches ? 0 : SCHARS (desc) + 3)) < width || !notfirst) { int thiswidth; /* Punctuate between strings. */ if (notfirst) { strcpy (menu + i, ", "); i += 2; } notfirst = 1; nobindings = 0 ; /* If the char to type doesn't match the string's first char, explicitly show what char to type. */ if (! char_matches) { /* Add as much of string as fits. */ thiswidth = SCHARS (desc); if (thiswidth + i > width) thiswidth = width - i; bcopy (SDATA (desc), menu + i, thiswidth); i += thiswidth; strcpy (menu + i, " = "); i += 3; } /* Add as much of string as fits. */ thiswidth = SCHARS (s); if (thiswidth + i > width) thiswidth = width - i; bcopy (SDATA (s), menu + i, thiswidth); i += thiswidth; menu[i] = 0; } else { /* If this element does not fit, end the line now, and save the element for the next line. */ strcpy (menu + i, "..."); break; } } /* Move past this element. */ if (idx >= 0 && idx + 1 >= XVECTOR (vector)->size) /* Handle reaching end of dense table. */ idx = -1; if (idx >= 0) idx++; else rest = Fcdr_safe (rest); } } /* Prompt with that and read response. */ message2_nolog (menu, strlen (menu), ! NILP (current_buffer->enable_multibyte_characters)); /* Make believe its not a keyboard macro in case the help char is pressed. Help characters are not recorded because menu prompting is not used on replay. */ orig_defn_macro = current_kboard->defining_kbd_macro; current_kboard->defining_kbd_macro = Qnil; do obj = read_char (commandflag, 0, 0, Qt, 0); while (BUFFERP (obj)); current_kboard->defining_kbd_macro = orig_defn_macro; if (!INTEGERP (obj)) return obj; else ch = XINT (obj); if (! EQ (obj, menu_prompt_more_char) && (!INTEGERP (menu_prompt_more_char) || ! EQ (obj, make_number (Ctl (XINT (menu_prompt_more_char)))))) { if (!NILP (current_kboard->defining_kbd_macro)) store_kbd_macro_char (obj); return obj; } /* Help char - go round again */ } } /* Reading key sequences. */ /* Follow KEY in the maps in CURRENT[0..NMAPS-1], placing its bindings in DEFS[0..NMAPS-1]. Set NEXT[i] to DEFS[i] if DEFS[i] is a keymap, or nil otherwise. Return the index of the first keymap in which KEY has any binding, or NMAPS if no map has a binding. If KEY is a meta ASCII character, treat it like meta-prefix-char followed by the corresponding non-meta character. Keymaps in CURRENT with non-prefix bindings for meta-prefix-char become nil in NEXT. If KEY has no bindings in any of the CURRENT maps, NEXT is left unmodified. NEXT may be the same array as CURRENT. */ static int follow_key (key, nmaps, current, defs, next) Lisp_Object key; Lisp_Object *current, *defs, *next; int nmaps; { int i, first_binding; first_binding = nmaps; for (i = nmaps - 1; i >= 0; i--) { if (! NILP (current[i])) { defs[i] = access_keymap (current[i], key, 1, 0, 1); if (! NILP (defs[i])) first_binding = i; } else defs[i] = Qnil; } /* Given the set of bindings we've found, produce the next set of maps. */ if (first_binding < nmaps) for (i = 0; i < nmaps; i++) next[i] = NILP (defs[i]) ? Qnil : get_keymap (defs[i], 0, 1); return first_binding; } /* Structure used to keep track of partial application of key remapping such as Vfunction_key_map and Vkey_translation_map. */ typedef struct keyremap { Lisp_Object map, parent; int start, end; } keyremap; /* Lookup KEY in MAP. MAP is a keymap mapping keys to key vectors or functions. If the mapping is a function and DO_FUNCTION is non-zero, then the function is called with PROMPT as parameter and its return value is used as the return value of this function (after checking that it is indeed a vector). */ static Lisp_Object access_keymap_keyremap (map, key, prompt, do_funcall) Lisp_Object map, key, prompt; int do_funcall; { Lisp_Object next; next = access_keymap (map, key, 1, 0, 1); /* Handle symbol with autoload definition. */ if (SYMBOLP (next) && !NILP (Ffboundp (next)) && CONSP (XSYMBOL (next)->function) && EQ (XCAR (XSYMBOL (next)->function), Qautoload)) do_autoload (XSYMBOL (next)->function, next); /* Handle a symbol whose function definition is a keymap or an array. */ if (SYMBOLP (next) && !NILP (Ffboundp (next)) && (!NILP (Farrayp (XSYMBOL (next)->function)) || KEYMAPP (XSYMBOL (next)->function))) next = XSYMBOL (next)->function; /* If the keymap gives a function, not an array, then call the function with one arg and use its value instead. */ if (SYMBOLP (next) && !NILP (Ffboundp (next)) && do_funcall) { Lisp_Object tem; tem = next; next = call1 (next, prompt); /* If the function returned something invalid, barf--don't ignore it. (To ignore it safely, we would need to gcpro a bunch of other variables.) */ if (! (VECTORP (next) || STRINGP (next))) error ("Function %s returns invalid key sequence", tem); } return next; } /* Do one step of the key remapping used for function-key-map and key-translation-map: KEYBUF is the buffer holding the input events. BUFSIZE is its maximum size. FKEY is a pointer to the keyremap structure to use. INPUT is the index of the last element in KEYBUF. DOIT if non-zero says that the remapping can actually take place. DIFF is used to return the number of keys added/removed by the remapping. PARENT is the root of the keymap. PROMPT is the prompt to use if the remapping happens through a function. The return value is non-zero if the remapping actually took place. */ static int keyremap_step (keybuf, bufsize, fkey, input, doit, diff, prompt) Lisp_Object *keybuf, prompt; keyremap *fkey; int input, doit, *diff, bufsize; { Lisp_Object next, key; key = keybuf[fkey->end++]; next = access_keymap_keyremap (fkey->map, key, prompt, doit); /* If keybuf[fkey->start..fkey->end] is bound in the map and we're in a position to do the key remapping, replace it with the binding and restart with fkey->start at the end. */ if ((VECTORP (next) || STRINGP (next)) && doit) { int len = XFASTINT (Flength (next)); int i; *diff = len - (fkey->end - fkey->start); if (input + *diff >= bufsize) error ("Key sequence too long"); /* Shift the keys that follow fkey->end. */ if (*diff < 0) for (i = fkey->end; i < input; i++) keybuf[i + *diff] = keybuf[i]; else if (*diff > 0) for (i = input - 1; i >= fkey->end; i--) keybuf[i + *diff] = keybuf[i]; /* Overwrite the old keys with the new ones. */ for (i = 0; i < len; i++) keybuf[fkey->start + i] = Faref (next, make_number (i)); fkey->start = fkey->end += *diff; fkey->map = fkey->parent; return 1; } fkey->map = get_keymap (next, 0, 1); /* If we no longer have a bound suffix, try a new position for fkey->start. */ if (!CONSP (fkey->map)) { fkey->end = ++fkey->start; fkey->map = fkey->parent; } return 0; } /* Read a sequence of keys that ends with a non prefix character, storing it in KEYBUF, a buffer of size BUFSIZE. Prompt with PROMPT. Return the length of the key sequence stored. Return -1 if the user rejected a command menu. Echo starting immediately unless `prompt' is 0. Where a key sequence ends depends on the currently active keymaps. These include any minor mode keymaps active in the current buffer, the current buffer's local map, and the global map. If a key sequence has no other bindings, we check Vfunction_key_map to see if some trailing subsequence might be the beginning of a function key's sequence. If so, we try to read the whole function key, and substitute its symbolic name into the key sequence. We ignore unbound `down-' mouse clicks. We turn unbound `drag-' and `double-' events into similar click events, if that would make them bound. We try to turn `triple-' events first into `double-' events, then into clicks. If we get a mouse click in a mode line, vertical divider, or other non-text area, we treat the click as if it were prefixed by the symbol denoting that area - `mode-line', `vertical-line', or whatever. If the sequence starts with a mouse click, we read the key sequence with respect to the buffer clicked on, not the current buffer. If the user switches frames in the midst of a key sequence, we put off the switch-frame event until later; the next call to read_char will return it. If FIX_CURRENT_BUFFER is nonzero, we restore current_buffer from the selected window's buffer. */ static int read_key_sequence (keybuf, bufsize, prompt, dont_downcase_last, can_return_switch_frame, fix_current_buffer) Lisp_Object *keybuf; int bufsize; Lisp_Object prompt; int dont_downcase_last; int can_return_switch_frame; int fix_current_buffer; { volatile Lisp_Object from_string; volatile int count = SPECPDL_INDEX (); /* How many keys there are in the current key sequence. */ volatile int t; /* The length of the echo buffer when we started reading, and the length of this_command_keys when we started reading. */ volatile int echo_start; volatile int keys_start; /* The number of keymaps we're scanning right now, and the number of keymaps we have allocated space for. */ volatile int nmaps; volatile int nmaps_allocated = 0; /* defs[0..nmaps-1] are the definitions of KEYBUF[0..t-1] in the current keymaps. */ Lisp_Object *volatile defs = NULL; /* submaps[0..nmaps-1] are the prefix definitions of KEYBUF[0..t-1] in the current keymaps, or nil where it is not a prefix. */ Lisp_Object *volatile submaps = NULL; /* The local map to start out with at start of key sequence. */ volatile Lisp_Object orig_local_map; /* The map from the `keymap' property to start out with at start of key sequence. */ volatile Lisp_Object orig_keymap; /* 1 if we have already considered switching to the local-map property of the place where a mouse click occurred. */ volatile int localized_local_map = 0; /* The index in defs[] of the first keymap that has a binding for this key sequence. In other words, the lowest i such that defs[i] is non-nil. */ volatile int first_binding; /* Index of the first key that has no binding. It is useless to try fkey.start larger than that. */ volatile int first_unbound; /* If t < mock_input, then KEYBUF[t] should be read as the next input key. We use this to recover after recognizing a function key. Once we realize that a suffix of the current key sequence is actually a function key's escape sequence, we replace the suffix with the function key's binding from Vfunction_key_map. Now keybuf contains a new and different key sequence, so the echo area, this_command_keys, and the submaps and defs arrays are wrong. In this situation, we set mock_input to t, set t to 0, and jump to restart_sequence; the loop will read keys from keybuf up until mock_input, thus rebuilding the state; and then it will resume reading characters from the keyboard. */ volatile int mock_input = 0; /* If the sequence is unbound in submaps[], then keybuf[fkey.start..fkey.end-1] is a prefix in Vfunction_key_map, and fkey.map is its binding. These might be > t, indicating that all function key scanning should hold off until t reaches them. We do this when we've just recognized a function key, to avoid searching for the function key's again in Vfunction_key_map. */ volatile keyremap fkey; /* Likewise, for key_translation_map. */ volatile keyremap keytran; /* If we receive a `switch-frame' or `select-window' event in the middle of a key sequence, we put it off for later. While we're reading, we keep the event here. */ volatile Lisp_Object delayed_switch_frame; /* See the comment below... */ #if defined (GOBBLE_FIRST_EVENT) Lisp_Object first_event; #endif volatile Lisp_Object original_uppercase; volatile int original_uppercase_position = -1; /* Gets around Microsoft compiler limitations. */ int dummyflag = 0; struct buffer *starting_buffer; /* List of events for which a fake prefix key has been generated. */ volatile Lisp_Object fake_prefixed_keys = Qnil; #if defined (GOBBLE_FIRST_EVENT) int junk; #endif struct gcpro gcpro1; GCPRO1 (fake_prefixed_keys); raw_keybuf_count = 0; last_nonmenu_event = Qnil; delayed_switch_frame = Qnil; fkey.map = fkey.parent = Vfunction_key_map; keytran.map = keytran.parent = Vkey_translation_map; /* If there is no translation-map, turn off scanning. */ fkey.start = fkey.end = KEYMAPP (fkey.map) ? 0 : bufsize + 1; keytran.start = keytran.end = KEYMAPP (keytran.map) ? 0 : bufsize + 1; if (INTERACTIVE) { if (!NILP (prompt)) echo_prompt (prompt); else if (cursor_in_echo_area && (FLOATP (Vecho_keystrokes) || INTEGERP (Vecho_keystrokes)) && NILP (Fzerop (Vecho_keystrokes))) /* This doesn't put in a dash if the echo buffer is empty, so you don't always see a dash hanging out in the minibuffer. */ echo_dash (); } /* Record the initial state of the echo area and this_command_keys; we will need to restore them if we replay a key sequence. */ if (INTERACTIVE) echo_start = echo_length (); keys_start = this_command_key_count; this_single_command_key_start = keys_start; #if defined (GOBBLE_FIRST_EVENT) /* This doesn't quite work, because some of the things that read_char does cannot safely be bypassed. It seems too risky to try to make this work right. */ /* Read the first char of the sequence specially, before setting up any keymaps, in case a filter runs and switches buffers on us. */ first_event = read_char (NILP (prompt), 0, submaps, last_nonmenu_event, &junk); #endif /* GOBBLE_FIRST_EVENT */ orig_local_map = get_local_map (PT, current_buffer, Qlocal_map); orig_keymap = get_local_map (PT, current_buffer, Qkeymap); from_string = Qnil; /* We jump here when the key sequence has been thoroughly changed, and we need to rescan it starting from the beginning. When we jump here, keybuf[0..mock_input] holds the sequence we should reread. */ replay_sequence: starting_buffer = current_buffer; first_unbound = bufsize + 1; /* Build our list of keymaps. If we recognize a function key and replace its escape sequence in keybuf with its symbol, or if the sequence starts with a mouse click and we need to switch buffers, we jump back here to rebuild the initial keymaps from the current buffer. */ nmaps = 0; if (!NILP (current_kboard->Voverriding_terminal_local_map) || !NILP (Voverriding_local_map)) { if (3 > nmaps_allocated) { submaps = (Lisp_Object *) alloca (3 * sizeof (submaps[0])); defs = (Lisp_Object *) alloca (3 * sizeof (defs[0])); nmaps_allocated = 3; } if (!NILP (current_kboard->Voverriding_terminal_local_map)) submaps[nmaps++] = current_kboard->Voverriding_terminal_local_map; if (!NILP (Voverriding_local_map)) submaps[nmaps++] = Voverriding_local_map; } else { int nminor; int total; Lisp_Object *maps; nminor = current_minor_maps (0, &maps); total = nminor + (!NILP (orig_keymap) ? 3 : 2); if (total > nmaps_allocated) { submaps = (Lisp_Object *) alloca (total * sizeof (submaps[0])); defs = (Lisp_Object *) alloca (total * sizeof (defs[0])); nmaps_allocated = total; } if (!NILP (orig_keymap)) submaps[nmaps++] = orig_keymap; bcopy (maps, (void *) (submaps + nmaps), nminor * sizeof (submaps[0])); nmaps += nminor; submaps[nmaps++] = orig_local_map; } submaps[nmaps++] = current_global_map; /* Find an accurate initial value for first_binding. */ for (first_binding = 0; first_binding < nmaps; first_binding++) if (! NILP (submaps[first_binding])) break; /* Start from the beginning in keybuf. */ t = 0; /* These are no-ops the first time through, but if we restart, they revert the echo area and this_command_keys to their original state. */ this_command_key_count = keys_start; if (INTERACTIVE && t < mock_input) echo_truncate (echo_start); /* If the best binding for the current key sequence is a keymap, or we may be looking at a function key's escape sequence, keep on reading. */ while (first_binding < nmaps /* Keep reading as long as there's a prefix binding. */ ? !NILP (submaps[first_binding]) /* Don't return in the middle of a possible function key sequence, if the only bindings we found were via case conversion. Thus, if ESC O a has a function-key-map translation and ESC o has a binding, don't return after ESC O, so that we can translate ESC O plus the next character. */ : (fkey.start < t || keytran.start < t)) { Lisp_Object key; int used_mouse_menu = 0; /* Where the last real key started. If we need to throw away a key that has expanded into more than one element of keybuf (say, a mouse click on the mode line which is being treated as [mode-line (mouse-...)], then we backtrack to this point of keybuf. */ volatile int last_real_key_start; /* These variables are analogous to echo_start and keys_start; while those allow us to restart the entire key sequence, echo_local_start and keys_local_start allow us to throw away just one key. */ volatile int echo_local_start, keys_local_start, local_first_binding; eassert (fkey.end == t || (fkey.end > t && fkey.end <= mock_input)); eassert (fkey.start <= fkey.end); eassert (keytran.start <= keytran.end); /* key-translation-map is applied *after* function-key-map. */ eassert (keytran.end <= fkey.start); if (first_unbound < fkey.start && first_unbound < keytran.start) { /* The prefix upto first_unbound has no binding and has no translation left to do either, so we know it's unbound. If we don't stop now, we risk staying here indefinitely (if the user keeps entering fkey or keytran prefixes like C-c ESC ESC ESC ESC ...) */ int i; for (i = first_unbound + 1; i < t; i++) keybuf[i - first_unbound - 1] = keybuf[i]; mock_input = t - first_unbound - 1; fkey.end = fkey.start -= first_unbound + 1; fkey.map = fkey.parent; keytran.end = keytran.start -= first_unbound + 1; keytran.map = keytran.parent; goto replay_sequence; } if (t >= bufsize) error ("Key sequence too long"); if (INTERACTIVE) echo_local_start = echo_length (); keys_local_start = this_command_key_count; local_first_binding = first_binding; replay_key: /* These are no-ops, unless we throw away a keystroke below and jumped back up to replay_key; in that case, these restore the variables to their original state, allowing us to replay the loop. */ if (INTERACTIVE && t < mock_input) echo_truncate (echo_local_start); this_command_key_count = keys_local_start; first_binding = local_first_binding; /* By default, assume each event is "real". */ last_real_key_start = t; /* Does mock_input indicate that we are re-reading a key sequence? */ if (t < mock_input) { key = keybuf[t]; add_command_key (key); if ((FLOATP (Vecho_keystrokes) || INTEGERP (Vecho_keystrokes)) && NILP (Fzerop (Vecho_keystrokes))) echo_char (key); } /* If not, we should actually read a character. */ else { { #ifdef MULTI_KBOARD KBOARD *interrupted_kboard = current_kboard; struct frame *interrupted_frame = SELECTED_FRAME (); if (setjmp (wrong_kboard_jmpbuf)) { if (!NILP (delayed_switch_frame)) { interrupted_kboard->kbd_queue = Fcons (delayed_switch_frame, interrupted_kboard->kbd_queue); delayed_switch_frame = Qnil; } while (t > 0) interrupted_kboard->kbd_queue = Fcons (keybuf[--t], interrupted_kboard->kbd_queue); /* If the side queue is non-empty, ensure it begins with a switch-frame, so we'll replay it in the right context. */ if (CONSP (interrupted_kboard->kbd_queue) && (key = XCAR (interrupted_kboard->kbd_queue), !(EVENT_HAS_PARAMETERS (key) && EQ (EVENT_HEAD_KIND (EVENT_HEAD (key)), Qswitch_frame)))) { Lisp_Object frame; XSETFRAME (frame, interrupted_frame); interrupted_kboard->kbd_queue = Fcons (make_lispy_switch_frame (frame), interrupted_kboard->kbd_queue); } mock_input = 0; orig_local_map = get_local_map (PT, current_buffer, Qlocal_map); orig_keymap = get_local_map (PT, current_buffer, Qkeymap); goto replay_sequence; } #endif key = read_char (NILP (prompt), nmaps, (Lisp_Object *) submaps, last_nonmenu_event, &used_mouse_menu); } /* read_char returns t when it shows a menu and the user rejects it. Just return -1. */ if (EQ (key, Qt)) { unbind_to (count, Qnil); UNGCPRO; return -1; } /* read_char returns -1 at the end of a macro. Emacs 18 handles this by returning immediately with a zero, so that's what we'll do. */ if (INTEGERP (key) && XINT (key) == -1) { t = 0; /* The Microsoft C compiler can't handle the goto that would go here. */ dummyflag = 1; break; } /* If the current buffer has been changed from under us, the keymap may have changed, so replay the sequence. */ if (BUFFERP (key)) { timer_resume_idle (); mock_input = t; /* Reset the current buffer from the selected window in case something changed the former and not the latter. This is to be more consistent with the behavior of the command_loop_1. */ if (fix_current_buffer) { if (! FRAME_LIVE_P (XFRAME (selected_frame))) Fkill_emacs (Qnil); if (XBUFFER (XWINDOW (selected_window)->buffer) != current_buffer) Fset_buffer (XWINDOW (selected_window)->buffer); } orig_local_map = get_local_map (PT, current_buffer, Qlocal_map); orig_keymap = get_local_map (PT, current_buffer, Qkeymap); goto replay_sequence; } /* If we have a quit that was typed in another frame, and quit_throw_to_read_char switched buffers, replay to get the right keymap. */ if (INTEGERP (key) && XINT (key) == quit_char && current_buffer != starting_buffer) { GROW_RAW_KEYBUF; XVECTOR (raw_keybuf)->contents[raw_keybuf_count++] = key; keybuf[t++] = key; mock_input = t; Vquit_flag = Qnil; orig_local_map = get_local_map (PT, current_buffer, Qlocal_map); orig_keymap = get_local_map (PT, current_buffer, Qkeymap); goto replay_sequence; } Vquit_flag = Qnil; if (EVENT_HAS_PARAMETERS (key) /* Either a `switch-frame' or a `select-window' event. */ && EQ (EVENT_HEAD_KIND (EVENT_HEAD (key)), Qswitch_frame)) { /* If we're at the beginning of a key sequence, and the caller says it's okay, go ahead and return this event. If we're in the midst of a key sequence, delay it until the end. */ if (t > 0 || !can_return_switch_frame) { delayed_switch_frame = key; goto replay_key; } } GROW_RAW_KEYBUF; XVECTOR (raw_keybuf)->contents[raw_keybuf_count++] = key; } /* Clicks in non-text areas get prefixed by the symbol in their CHAR-ADDRESS field. For example, a click on the mode line is prefixed by the symbol `mode-line'. Furthermore, key sequences beginning with mouse clicks are read using the keymaps of the buffer clicked on, not the current buffer. So we may have to switch the buffer here. When we turn one event into two events, we must make sure that neither of the two looks like the original--so that, if we replay the events, they won't be expanded again. If not for this, such reexpansion could happen either here or when user programs play with this-command-keys. */ if (EVENT_HAS_PARAMETERS (key)) { Lisp_Object kind; Lisp_Object string; kind = EVENT_HEAD_KIND (EVENT_HEAD (key)); if (EQ (kind, Qmouse_click)) { Lisp_Object window, posn; window = POSN_WINDOW (EVENT_START (key)); posn = POSN_POSN (EVENT_START (key)); if (CONSP (posn) || (!NILP (fake_prefixed_keys) && !NILP (Fmemq (key, fake_prefixed_keys)))) { /* We're looking a second time at an event for which we generated a fake prefix key. Set last_real_key_start appropriately. */ if (t > 0) last_real_key_start = t - 1; } /* Key sequences beginning with mouse clicks are read using the keymaps in the buffer clicked on, not the current buffer. If we're at the beginning of a key sequence, switch buffers. */ if (last_real_key_start == 0 && WINDOWP (window) && BUFFERP (XWINDOW (window)->buffer) && XBUFFER (XWINDOW (window)->buffer) != current_buffer) { XVECTOR (raw_keybuf)->contents[raw_keybuf_count++] = key; keybuf[t] = key; mock_input = t + 1; /* Arrange to go back to the original buffer once we're done reading the key sequence. Note that we can't use save_excursion_{save,restore} here, because they save point as well as the current buffer; we don't want to save point, because redisplay may change it, to accommodate a Fset_window_start or something. We don't want to do this at the top of the function, because we may get input from a subprocess which wants to change the selected window and stuff (say, emacsclient). */ record_unwind_protect (Fset_buffer, Fcurrent_buffer ()); if (! FRAME_LIVE_P (XFRAME (selected_frame))) Fkill_emacs (Qnil); set_buffer_internal (XBUFFER (XWINDOW (window)->buffer)); orig_local_map = get_local_map (PT, current_buffer, Qlocal_map); orig_keymap = get_local_map (PT, current_buffer, Qkeymap); goto replay_sequence; } /* For a mouse click, get the local text-property keymap of the place clicked on, rather than point. */ if (last_real_key_start == 0 && CONSP (XCDR (key)) && ! localized_local_map) { Lisp_Object map_here, start, pos; localized_local_map = 1; start = EVENT_START (key); if (CONSP (start) && POSN_INBUFFER_P (start)) { pos = POSN_BUFFER_POSN (start); if (INTEGERP (pos) && XINT (pos) >= BEG && XINT (pos) <= Z) { map_here = get_local_map (XINT (pos), current_buffer, Qlocal_map); if (!EQ (map_here, orig_local_map)) { orig_local_map = map_here; keybuf[t] = key; mock_input = t + 1; goto replay_sequence; } map_here = get_local_map (XINT (pos), current_buffer, Qkeymap); if (!EQ (map_here, orig_keymap)) { orig_keymap = map_here; keybuf[t] = key; mock_input = t + 1; goto replay_sequence; } } } } /* Expand mode-line and scroll-bar events into two events: use posn as a fake prefix key. */ if (SYMBOLP (posn) && (NILP (fake_prefixed_keys) || NILP (Fmemq (key, fake_prefixed_keys)))) { if (t + 1 >= bufsize) error ("Key sequence too long"); keybuf[t] = posn; keybuf[t + 1] = key; mock_input = t + 2; /* Record that a fake prefix key has been generated for KEY. Don't modify the event; this would prevent proper action when the event is pushed back into unread-command-events. */ fake_prefixed_keys = Fcons (key, fake_prefixed_keys); /* If on a mode line string with a local keymap, reconsider the key sequence with that keymap. */ if (string = POSN_STRING (EVENT_START (key)), (CONSP (string) && STRINGP (XCAR (string)))) { Lisp_Object pos, map, map2; pos = XCDR (string); string = XCAR (string); if (XINT (pos) >= 0 && XINT (pos) < SCHARS (string)) { map = Fget_text_property (pos, Qlocal_map, string); if (!NILP (map)) orig_local_map = map; map2 = Fget_text_property (pos, Qkeymap, string); if (!NILP (map2)) orig_keymap = map2; if (!NILP (map) || !NILP (map2)) goto replay_sequence; } } goto replay_key; } else if (NILP (from_string) && (string = POSN_STRING (EVENT_START (key)), (CONSP (string) && STRINGP (XCAR (string))))) { /* For a click on a string, i.e. overlay string or a string displayed via the `display' property, consider `local-map' and `keymap' properties of that string. */ Lisp_Object pos, map, map2; pos = XCDR (string); string = XCAR (string); if (XINT (pos) >= 0 && XINT (pos) < SCHARS (string)) { map = Fget_text_property (pos, Qlocal_map, string); if (!NILP (map)) orig_local_map = map; map2 = Fget_text_property (pos, Qkeymap, string); if (!NILP (map2)) orig_keymap = map2; if (!NILP (map) || !NILP (map2)) { from_string = string; goto replay_sequence; } } } } else if (CONSP (XCDR (key)) && CONSP (EVENT_START (key)) && CONSP (XCDR (EVENT_START (key)))) { Lisp_Object posn; posn = POSN_POSN (EVENT_START (key)); /* Handle menu-bar events: insert the dummy prefix event `menu-bar'. */ if (EQ (posn, Qmenu_bar) || EQ (posn, Qtool_bar)) { if (t + 1 >= bufsize) error ("Key sequence too long"); keybuf[t] = posn; keybuf[t+1] = key; /* Zap the position in key, so we know that we've expanded it, and don't try to do so again. */ POSN_SET_POSN (EVENT_START (key), Fcons (posn, Qnil)); mock_input = t + 2; goto replay_sequence; } else if (CONSP (posn)) { /* We're looking at the second event of a sequence which we expanded before. Set last_real_key_start appropriately. */ if (last_real_key_start == t && t > 0) last_real_key_start = t - 1; } } } /* We have finally decided that KEY is something we might want to look up. */ first_binding = (follow_key (key, nmaps - first_binding, submaps + first_binding, defs + first_binding, submaps + first_binding) + first_binding); /* If KEY wasn't bound, we'll try some fallbacks. */ if (first_binding < nmaps) /* This is needed for the following scenario: event 0: a down-event that gets dropped by calling replay_key. event 1: some normal prefix like C-h. After event 0, first_unbound is 0, after event 1 fkey.start and keytran.start are both 1, so when we see that C-h is bound, we need to update first_unbound. */ first_unbound = max (t + 1, first_unbound); else { Lisp_Object head; /* Remember the position to put an upper bound on fkey.start. */ first_unbound = min (t, first_unbound); head = EVENT_HEAD (key); if (help_char_p (head) && t > 0) { read_key_sequence_cmd = Vprefix_help_command; keybuf[t++] = key; last_nonmenu_event = key; /* The Microsoft C compiler can't handle the goto that would go here. */ dummyflag = 1; break; } if (SYMBOLP (head)) { Lisp_Object breakdown; int modifiers; breakdown = parse_modifiers (head); modifiers = XINT (XCAR (XCDR (breakdown))); /* Attempt to reduce an unbound mouse event to a simpler event that is bound: Drags reduce to clicks. Double-clicks reduce to clicks. Triple-clicks reduce to double-clicks, then to clicks. Down-clicks are eliminated. Double-downs reduce to downs, then are eliminated. Triple-downs reduce to double-downs, then to downs, then are eliminated. */ if (modifiers & (down_modifier | drag_modifier | double_modifier | triple_modifier)) { while (modifiers & (down_modifier | drag_modifier | double_modifier | triple_modifier)) { Lisp_Object new_head, new_click; if (modifiers & triple_modifier) modifiers ^= (double_modifier | triple_modifier); else if (modifiers & double_modifier) modifiers &= ~double_modifier; else if (modifiers & drag_modifier) modifiers &= ~drag_modifier; else { /* Dispose of this `down' event by simply jumping back to replay_key, to get another event. Note that if this event came from mock input, then just jumping back to replay_key will just hand it to us again. So we have to wipe out any mock input. We could delete keybuf[t] and shift everything after that to the left by one spot, but we'd also have to fix up any variable that points into keybuf, and shifting isn't really necessary anyway. Adding prefixes for non-textual mouse clicks creates two characters of mock input, and both must be thrown away. If we're only looking at the prefix now, we can just jump back to replay_key. On the other hand, if we've already processed the prefix, and now the actual click itself is giving us trouble, then we've lost the state of the keymaps we want to backtrack to, and we need to replay the whole sequence to rebuild it. Beyond that, only function key expansion could create more than two keys, but that should never generate mouse events, so it's okay to zero mock_input in that case too. FIXME: The above paragraph seems just plain wrong, if you consider things like xterm-mouse-mode. -stef Isn't this just the most wonderful code ever? */ /* If mock_input > t + 1, the above simplification will actually end up dropping keys on the floor. This is probably OK for now, but even if mock_input <= t + 1, we need to adjust fkey and keytran. Typical case [header-line down-mouse-N]: mock_input = 2, t = 1, fkey.end = 1, last_real_key_start = 0. */ if (fkey.end > last_real_key_start) { fkey.end = fkey.start = min (last_real_key_start, fkey.start); fkey.map = fkey.parent; if (keytran.end > last_real_key_start) { keytran.end = keytran.start = min (last_real_key_start, keytran.start); keytran.map = keytran.parent; } } if (t == last_real_key_start) { mock_input = 0; goto replay_key; } else { mock_input = last_real_key_start; goto replay_sequence; } } new_head = apply_modifiers (modifiers, XCAR (breakdown)); new_click = Fcons (new_head, Fcons (EVENT_START (key), Qnil)); /* Look for a binding for this new key. follow_key promises that it didn't munge submaps the last time we called it, since key was unbound. */ first_binding = (follow_key (new_click, nmaps - local_first_binding, submaps + local_first_binding, defs + local_first_binding, submaps + local_first_binding) + local_first_binding); /* If that click is bound, go for it. */ if (first_binding < nmaps) { key = new_click; break; } /* Otherwise, we'll leave key set to the drag event. */ } } } } keybuf[t++] = key; /* Normally, last_nonmenu_event gets the previous key we read. But when a mouse popup menu is being used, we don't update last_nonmenu_event; it continues to hold the mouse event that preceded the first level of menu. */ if (!used_mouse_menu) last_nonmenu_event = key; /* Record what part of this_command_keys is the current key sequence. */ this_single_command_key_start = this_command_key_count - t; if (first_binding < nmaps && NILP (submaps[first_binding])) /* There is a binding and it's not a prefix. There is thus no function-key in this sequence. Moving fkey.start is important in this case to allow keytran.start to go over the sequence before we return (since we keep the invariant that keytran.end <= fkey.start). */ { if (fkey.start < t) (fkey.start = fkey.end = t, fkey.map = fkey.parent); } else /* If the sequence is unbound, see if we can hang a function key off the end of it. */ /* Continue scan from fkey.end until we find a bound suffix. */ while (fkey.end < t) { struct gcpro gcpro1, gcpro2, gcpro3; int done, diff; GCPRO3 (fkey.map, keytran.map, delayed_switch_frame); done = keyremap_step (keybuf, bufsize, &fkey, max (t, mock_input), /* If there's a binding (i.e. first_binding >= nmaps) we don't want to apply this function-key-mapping. */ fkey.end + 1 == t && first_binding >= nmaps, &diff, prompt); UNGCPRO; if (done) { mock_input = diff + max (t, mock_input); goto replay_sequence; } } /* Look for this sequence in key-translation-map. Scan from keytran.end until we find a bound suffix. */ while (keytran.end < fkey.start) { struct gcpro gcpro1, gcpro2, gcpro3; int done, diff; GCPRO3 (fkey.map, keytran.map, delayed_switch_frame); done = keyremap_step (keybuf, bufsize, &keytran, max (t, mock_input), 1, &diff, prompt); UNGCPRO; if (done) { mock_input = diff + max (t, mock_input); /* Adjust the function-key-map counters. */ fkey.end += diff; fkey.start += diff; goto replay_sequence; } } /* If KEY is not defined in any of the keymaps, and cannot be part of a function key or translation, and is an upper case letter use the corresponding lower-case letter instead. */ if (first_binding >= nmaps && fkey.start >= t && keytran.start >= t && INTEGERP (key) && ((((XINT (key) & 0x3ffff) < XCHAR_TABLE (current_buffer->downcase_table)->size) && UPPERCASEP (XINT (key) & 0x3ffff)) || (XINT (key) & shift_modifier))) { Lisp_Object new_key; original_uppercase = key; original_uppercase_position = t - 1; if (XINT (key) & shift_modifier) XSETINT (new_key, XINT (key) & ~shift_modifier); else XSETINT (new_key, (DOWNCASE (XINT (key) & 0x3ffff) | (XINT (key) & ~0x3ffff))); /* We have to do this unconditionally, regardless of whether the lower-case char is defined in the keymaps, because they might get translated through function-key-map. */ keybuf[t - 1] = new_key; mock_input = max (t, mock_input); goto replay_sequence; } /* If KEY is not defined in any of the keymaps, and cannot be part of a function key or translation, and is a shifted function key, use the corresponding unshifted function key instead. */ if (first_binding >= nmaps && fkey.start >= t && keytran.start >= t && SYMBOLP (key)) { Lisp_Object breakdown; int modifiers; breakdown = parse_modifiers (key); modifiers = XINT (XCAR (XCDR (breakdown))); if (modifiers & shift_modifier) { Lisp_Object new_key; original_uppercase = key; original_uppercase_position = t - 1; modifiers &= ~shift_modifier; new_key = apply_modifiers (modifiers, XCAR (breakdown)); keybuf[t - 1] = new_key; mock_input = max (t, mock_input); fkey.start = fkey.end = KEYMAPP (fkey.map) ? 0 : bufsize + 1; keytran.start = keytran.end = KEYMAPP (keytran.map) ? 0 : bufsize + 1; goto replay_sequence; } } } if (!dummyflag) read_key_sequence_cmd = (first_binding < nmaps ? defs[first_binding] : Qnil); unread_switch_frame = delayed_switch_frame; unbind_to (count, Qnil); /* Don't downcase the last character if the caller says don't. Don't downcase it if the result is undefined, either. */ if ((dont_downcase_last || first_binding >= nmaps) && t - 1 == original_uppercase_position) keybuf[t - 1] = original_uppercase; /* Occasionally we fabricate events, perhaps by expanding something according to function-key-map, or by adding a prefix symbol to a mouse click in the scroll bar or modeline. In this cases, return the entire generated key sequence, even if we hit an unbound prefix or a definition before the end. This means that you will be able to push back the event properly, and also means that read-key-sequence will always return a logical unit. Better ideas? */ for (; t < mock_input; t++) { if ((FLOATP (Vecho_keystrokes) || INTEGERP (Vecho_keystrokes)) && NILP (Fzerop (Vecho_keystrokes))) echo_char (keybuf[t]); add_command_key (keybuf[t]); } UNGCPRO; return t; } DEFUN ("read-key-sequence", Fread_key_sequence, Sread_key_sequence, 1, 5, 0, doc: /* Read a sequence of keystrokes and return as a string or vector. The sequence is sufficient to specify a non-prefix command in the current local and global maps. First arg PROMPT is a prompt string. If nil, do not prompt specially. Second (optional) arg CONTINUE-ECHO, if non-nil, means this key echos as a continuation of the previous key. The third (optional) arg DONT-DOWNCASE-LAST, if non-nil, means do not convert the last event to lower case. (Normally any upper case event is converted to lower case if the original event is undefined and the lower case equivalent is defined.) A non-nil value is appropriate for reading a key sequence to be defined. A C-g typed while in this function is treated like any other character, and `quit-flag' is not set. If the key sequence starts with a mouse click, then the sequence is read using the keymaps of the buffer of the window clicked in, not the buffer of the selected window as normal. `read-key-sequence' drops unbound button-down events, since you normally only care about the click or drag events which follow them. If a drag or multi-click event is unbound, but the corresponding click event would be bound, `read-key-sequence' turns the event into a click event at the drag's starting position. This means that you don't have to distinguish between click and drag, double, or triple events unless you want to. `read-key-sequence' prefixes mouse events on mode lines, the vertical lines separating windows, and scroll bars with imaginary keys `mode-line', `vertical-line', and `vertical-scroll-bar'. Optional fourth argument CAN-RETURN-SWITCH-FRAME non-nil means that this function will process a switch-frame event if the user switches frames before typing anything. If the user switches frames in the middle of a key sequence, or at the start of the sequence but CAN-RETURN-SWITCH-FRAME is nil, then the event will be put off until after the current key sequence. `read-key-sequence' checks `function-key-map' for function key sequences, where they wouldn't conflict with ordinary bindings. See `function-key-map' for more details. The optional fifth argument COMMAND-LOOP, if non-nil, means that this key sequence is being read by something that will read commands one after another. It should be nil if the caller will read just one key sequence. */) (prompt, continue_echo, dont_downcase_last, can_return_switch_frame, command_loop) Lisp_Object prompt, continue_echo, dont_downcase_last; Lisp_Object can_return_switch_frame, command_loop; { Lisp_Object keybuf[30]; register int i; struct gcpro gcpro1; int count = SPECPDL_INDEX (); if (!NILP (prompt)) CHECK_STRING (prompt); QUIT; specbind (Qinput_method_exit_on_first_char, (NILP (command_loop) ? Qt : Qnil)); specbind (Qinput_method_use_echo_area, (NILP (command_loop) ? Qt : Qnil)); bzero (keybuf, sizeof keybuf); GCPRO1 (keybuf[0]); gcpro1.nvars = (sizeof keybuf/sizeof (keybuf[0])); if (NILP (continue_echo)) { this_command_key_count = 0; this_command_key_count_reset = 0; this_single_command_key_start = 0; } #ifdef HAVE_X_WINDOWS if (display_hourglass_p) cancel_hourglass (); #endif i = read_key_sequence (keybuf, (sizeof keybuf/sizeof (keybuf[0])), prompt, ! NILP (dont_downcase_last), ! NILP (can_return_switch_frame), 0); #if 0 /* The following is fine for code reading a key sequence and then proceeding with a lenghty computation, but it's not good for code reading keys in a loop, like an input method. */ #ifdef HAVE_X_WINDOWS if (display_hourglass_p) start_hourglass (); #endif #endif if (i == -1) { Vquit_flag = Qt; QUIT; } UNGCPRO; return unbind_to (count, make_event_array (i, keybuf)); } DEFUN ("read-key-sequence-vector", Fread_key_sequence_vector, Sread_key_sequence_vector, 1, 5, 0, doc: /* Like `read-key-sequence' but always return a vector. */) (prompt, continue_echo, dont_downcase_last, can_return_switch_frame, command_loop) Lisp_Object prompt, continue_echo, dont_downcase_last; Lisp_Object can_return_switch_frame, command_loop; { Lisp_Object keybuf[30]; register int i; struct gcpro gcpro1; int count = SPECPDL_INDEX (); if (!NILP (prompt)) CHECK_STRING (prompt); QUIT; specbind (Qinput_method_exit_on_first_char, (NILP (command_loop) ? Qt : Qnil)); specbind (Qinput_method_use_echo_area, (NILP (command_loop) ? Qt : Qnil)); bzero (keybuf, sizeof keybuf); GCPRO1 (keybuf[0]); gcpro1.nvars = (sizeof keybuf/sizeof (keybuf[0])); if (NILP (continue_echo)) { this_command_key_count = 0; this_command_key_count_reset = 0; this_single_command_key_start = 0; } #ifdef HAVE_X_WINDOWS if (display_hourglass_p) cancel_hourglass (); #endif i = read_key_sequence (keybuf, (sizeof keybuf/sizeof (keybuf[0])), prompt, ! NILP (dont_downcase_last), ! NILP (can_return_switch_frame), 0); #ifdef HAVE_X_WINDOWS if (display_hourglass_p) start_hourglass (); #endif if (i == -1) { Vquit_flag = Qt; QUIT; } UNGCPRO; return unbind_to (count, Fvector (i, keybuf)); } DEFUN ("command-execute", Fcommand_execute, Scommand_execute, 1, 4, 0, doc: /* Execute CMD as an editor command. CMD must be a symbol that satisfies the `commandp' predicate. Optional second arg RECORD-FLAG non-nil means unconditionally put this command in `command-history'. Otherwise, that is done only if an arg is read using the minibuffer. The argument KEYS specifies the value to use instead of (this-command-keys) when reading the arguments; if it is nil, (this-command-keys) is used. The argument SPECIAL, if non-nil, means that this command is executing a special event, so ignore the prefix argument and don't clear it. */) (cmd, record_flag, keys, special) Lisp_Object cmd, record_flag, keys, special; { register Lisp_Object final; register Lisp_Object tem; Lisp_Object prefixarg; struct backtrace backtrace; extern int debug_on_next_call; debug_on_next_call = 0; if (NILP (special)) { prefixarg = current_kboard->Vprefix_arg; Vcurrent_prefix_arg = prefixarg; current_kboard->Vprefix_arg = Qnil; } else prefixarg = Qnil; if (SYMBOLP (cmd)) { tem = Fget (cmd, Qdisabled); if (!NILP (tem) && !NILP (Vrun_hooks)) { tem = Fsymbol_value (Qdisabled_command_function); if (!NILP (tem)) return call1 (Vrun_hooks, Qdisabled_command_function); } } while (1) { final = Findirect_function (cmd); if (CONSP (final) && (tem = Fcar (final), EQ (tem, Qautoload))) { struct gcpro gcpro1, gcpro2; GCPRO2 (cmd, prefixarg); do_autoload (final, cmd); UNGCPRO; } else break; } if (STRINGP (final) || VECTORP (final)) { /* If requested, place the macro in the command history. For other sorts of commands, call-interactively takes care of this. */ if (!NILP (record_flag)) { Vcommand_history = Fcons (Fcons (Qexecute_kbd_macro, Fcons (final, Fcons (prefixarg, Qnil))), Vcommand_history); /* Don't keep command history around forever. */ if (NUMBERP (Vhistory_length) && XINT (Vhistory_length) > 0) { tem = Fnthcdr (Vhistory_length, Vcommand_history); if (CONSP (tem)) XSETCDR (tem, Qnil); } } return Fexecute_kbd_macro (final, prefixarg, Qnil); } if (CONSP (final) || SUBRP (final) || COMPILEDP (final)) { backtrace.next = backtrace_list; backtrace_list = &backtrace; backtrace.function = &Qcall_interactively; backtrace.args = &cmd; backtrace.nargs = 1; backtrace.evalargs = 0; backtrace.debug_on_exit = 0; tem = Fcall_interactively (cmd, record_flag, keys); backtrace_list = backtrace.next; return tem; } return Qnil; } DEFUN ("execute-extended-command", Fexecute_extended_command, Sexecute_extended_command, 1, 1, "P", doc: /* Read function name, then read its arguments and call it. */) (prefixarg) Lisp_Object prefixarg; { Lisp_Object function; char buf[40]; int saved_last_point_position; Lisp_Object saved_keys, saved_last_point_position_buffer; Lisp_Object bindings, value; struct gcpro gcpro1, gcpro2, gcpro3; saved_keys = Fvector (this_command_key_count, XVECTOR (this_command_keys)->contents); saved_last_point_position_buffer = last_point_position_buffer; saved_last_point_position = last_point_position; buf[0] = 0; GCPRO3 (saved_keys, prefixarg, saved_last_point_position_buffer); if (EQ (prefixarg, Qminus)) strcpy (buf, "- "); else if (CONSP (prefixarg) && XINT (XCAR (prefixarg)) == 4) strcpy (buf, "C-u "); else if (CONSP (prefixarg) && INTEGERP (XCAR (prefixarg))) sprintf (buf, "%ld ", (long) XINT (XCAR (prefixarg))); else if (INTEGERP (prefixarg)) sprintf (buf, "%ld ", (long) XINT (prefixarg)); /* This isn't strictly correct if execute-extended-command is bound to anything else. Perhaps it should use this_command_keys? */ strcat (buf, "M-x "); /* Prompt with buf, and then read a string, completing from and restricting to the set of all defined commands. Don't provide any initial input. Save the command read on the extended-command history list. */ function = Fcompleting_read (build_string (buf), Vobarray, Qcommandp, Qt, Qnil, Qextended_command_history, Qnil, Qnil); if (STRINGP (function) && SCHARS (function) == 0) error ("No command name given"); /* Set this_command_keys to the concatenation of saved_keys and function, followed by a RET. */ { Lisp_Object *keys; int i; this_command_key_count = 0; this_command_key_count_reset = 0; this_single_command_key_start = 0; keys = XVECTOR (saved_keys)->contents; for (i = 0; i < XVECTOR (saved_keys)->size; i++) add_command_key (keys[i]); for (i = 0; i < SCHARS (function); i++) add_command_key (Faref (function, make_number (i))); add_command_key (make_number ('\015')); } last_point_position = saved_last_point_position; last_point_position_buffer = saved_last_point_position_buffer; UNGCPRO; function = Fintern (function, Qnil); current_kboard->Vprefix_arg = prefixarg; Vthis_command = function; real_this_command = function; /* If enabled, show which key runs this command. */ if (!NILP (Vsuggest_key_bindings) && NILP (Vexecuting_macro) && SYMBOLP (function)) bindings = Fwhere_is_internal (function, Voverriding_local_map, Qt, Qnil, Qnil); else bindings = Qnil; value = Qnil; GCPRO2 (bindings, value); value = Fcommand_execute (function, Qt, Qnil, Qnil); /* If the command has a key binding, print it now. */ if (!NILP (bindings) && ! (VECTORP (bindings) && EQ (Faref (bindings, make_number (0)), Qmouse_movement))) { /* But first wait, and skip the message if there is input. */ int delay_time; if (!NILP (echo_area_buffer[0])) /* This command displayed something in the echo area; so wait a few seconds, then display our suggestion message. */ delay_time = (NUMBERP (Vsuggest_key_bindings) ? XINT (Vsuggest_key_bindings) : 2); else /* This command left the echo area empty, so display our message immediately. */ delay_time = 0; if (!NILP (Fsit_for (make_number (delay_time), Qnil, Qnil)) && ! CONSP (Vunread_command_events)) { Lisp_Object binding; char *newmessage; int message_p = push_message (); int count = SPECPDL_INDEX (); record_unwind_protect (pop_message_unwind, Qnil); binding = Fkey_description (bindings, Qnil); newmessage = (char *) alloca (SCHARS (SYMBOL_NAME (function)) + SBYTES (binding) + 100); sprintf (newmessage, "You can run the command `%s' with %s", SDATA (SYMBOL_NAME (function)), SDATA (binding)); message2_nolog (newmessage, strlen (newmessage), STRING_MULTIBYTE (binding)); if (!NILP (Fsit_for ((NUMBERP (Vsuggest_key_bindings) ? Vsuggest_key_bindings : make_number (2)), Qnil, Qnil)) && message_p) restore_message (); unbind_to (count, Qnil); } } RETURN_UNGCPRO (value); } /* Return nonzero if input events are pending. */ int detect_input_pending () { if (!input_pending) get_input_pending (&input_pending, 0); return input_pending; } /* Return nonzero if input events other than mouse movements are pending. */ int detect_input_pending_ignore_squeezables () { if (!input_pending) get_input_pending (&input_pending, READABLE_EVENTS_IGNORE_SQUEEZABLES); return input_pending; } /* Return nonzero if input events are pending, and run any pending timers. */ int detect_input_pending_run_timers (do_display) int do_display; { int old_timers_run = timers_run; if (!input_pending) get_input_pending (&input_pending, READABLE_EVENTS_DO_TIMERS_NOW); if (old_timers_run != timers_run && do_display) { redisplay_preserve_echo_area (8); /* The following fixes a bug when using lazy-lock with lazy-lock-defer-on-the-fly set to t, i.e. when fontifying from an idle timer function. The symptom of the bug is that the cursor sometimes doesn't become visible until the next X event is processed. --gerd. */ if (rif) rif->flush_display (NULL); } return input_pending; } /* This is called in some cases before a possible quit. It cases the next call to detect_input_pending to recompute input_pending. So calling this function unnecessarily can't do any harm. */ void clear_input_pending () { input_pending = 0; } /* Return nonzero if there are pending requeued events. This isn't used yet. The hope is to make wait_reading_process_output call it, and return if it runs Lisp code that unreads something. The problem is, kbd_buffer_get_event needs to be fixed to know what to do in that case. It isn't trivial. */ int requeued_events_pending_p () { return (!NILP (Vunread_command_events) || unread_command_char != -1); } DEFUN ("input-pending-p", Finput_pending_p, Sinput_pending_p, 0, 0, 0, doc: /* Return t if command input is currently available with no wait. Actually, the value is nil only if we can be sure that no input is available; if there is a doubt, the value is t. */) () { if (!NILP (Vunread_command_events) || unread_command_char != -1) return (Qt); get_input_pending (&input_pending, READABLE_EVENTS_DO_TIMERS_NOW | READABLE_EVENTS_FILTER_EVENTS); return input_pending > 0 ? Qt : Qnil; } DEFUN ("recent-keys", Frecent_keys, Srecent_keys, 0, 0, 0, doc: /* Return vector of last 100 events, not counting those from keyboard macros. */) () { Lisp_Object *keys = XVECTOR (recent_keys)->contents; Lisp_Object val; if (total_keys < NUM_RECENT_KEYS) return Fvector (total_keys, keys); else { val = Fvector (NUM_RECENT_KEYS, keys); bcopy (keys + recent_keys_index, XVECTOR (val)->contents, (NUM_RECENT_KEYS - recent_keys_index) * sizeof (Lisp_Object)); bcopy (keys, XVECTOR (val)->contents + NUM_RECENT_KEYS - recent_keys_index, recent_keys_index * sizeof (Lisp_Object)); return val; } } DEFUN ("this-command-keys", Fthis_command_keys, Sthis_command_keys, 0, 0, 0, doc: /* Return the key sequence that invoked this command. However, if the command has called `read-key-sequence', it returns the last key sequence that has been read. The value is a string or a vector. */) () { return make_event_array (this_command_key_count, XVECTOR (this_command_keys)->contents); } DEFUN ("this-command-keys-vector", Fthis_command_keys_vector, Sthis_command_keys_vector, 0, 0, 0, doc: /* Return the key sequence that invoked this command, as a vector. However, if the command has called `read-key-sequence', it returns the last key sequence that has been read. */) () { return Fvector (this_command_key_count, XVECTOR (this_command_keys)->contents); } DEFUN ("this-single-command-keys", Fthis_single_command_keys, Sthis_single_command_keys, 0, 0, 0, doc: /* Return the key sequence that invoked this command. More generally, it returns the last key sequence read, either by the command loop or by `read-key-sequence'. Unlike `this-command-keys', this function's value does not include prefix arguments. The value is always a vector. */) () { return Fvector (this_command_key_count - this_single_command_key_start, (XVECTOR (this_command_keys)->contents + this_single_command_key_start)); } DEFUN ("this-single-command-raw-keys", Fthis_single_command_raw_keys, Sthis_single_command_raw_keys, 0, 0, 0, doc: /* Return the raw events that were read for this command. More generally, it returns the last key sequence read, either by the command loop or by `read-key-sequence'. Unlike `this-single-command-keys', this function's value shows the events before all translations (except for input methods). The value is always a vector. */) () { return Fvector (raw_keybuf_count, (XVECTOR (raw_keybuf)->contents)); } DEFUN ("reset-this-command-lengths", Freset_this_command_lengths, Sreset_this_command_lengths, 0, 0, 0, doc: /* Make the unread events replace the last command and echo. Used in `universal-argument-other-key'. `universal-argument-other-key' rereads the event just typed. It then gets translated through `function-key-map'. The translated event has to replace the real events, both in the value of (this-command-keys) and in echoing. To achieve this, `universal-argument-other-key' calls `reset-this-command-lengths', which discards the record of reading these events the first time. */) () { this_command_key_count = before_command_key_count; if (this_command_key_count < this_single_command_key_start) this_single_command_key_start = this_command_key_count; echo_truncate (before_command_echo_length); /* Cause whatever we put into unread-command-events to echo as if it were being freshly read from the keyboard. */ this_command_key_count_reset = 1; return Qnil; } DEFUN ("clear-this-command-keys", Fclear_this_command_keys, Sclear_this_command_keys, 0, 1, 0, doc: /* Clear out the vector that `this-command-keys' returns. Also clear the record of the last 100 events, unless optional arg KEEP-RECORD is non-nil. */) (keep_record) Lisp_Object keep_record; { int i; this_command_key_count = 0; this_command_key_count_reset = 0; if (NILP (keep_record)) { for (i = 0; i < XVECTOR (recent_keys)->size; ++i) XVECTOR (recent_keys)->contents[i] = Qnil; total_keys = 0; recent_keys_index = 0; } return Qnil; } DEFUN ("recursion-depth", Frecursion_depth, Srecursion_depth, 0, 0, 0, doc: /* Return the current depth in recursive edits. */) () { Lisp_Object temp; XSETFASTINT (temp, command_loop_level + minibuf_level); return temp; } DEFUN ("open-dribble-file", Fopen_dribble_file, Sopen_dribble_file, 1, 1, "FOpen dribble file: ", doc: /* Start writing all keyboard characters to a dribble file called FILE. If FILE is nil, close any open dribble file. */) (file) Lisp_Object file; { if (dribble) { fclose (dribble); dribble = 0; } if (!NILP (file)) { file = Fexpand_file_name (file, Qnil); dribble = fopen (SDATA (file), "w"); if (dribble == 0) report_file_error ("Opening dribble", Fcons (file, Qnil)); } return Qnil; } DEFUN ("discard-input", Fdiscard_input, Sdiscard_input, 0, 0, 0, doc: /* Discard the contents of the terminal input buffer. Also end any kbd macro being defined. */) () { if (!NILP (current_kboard->defining_kbd_macro)) { /* Discard the last command from the macro. */ Fcancel_kbd_macro_events (); end_kbd_macro (); } update_mode_lines++; Vunread_command_events = Qnil; unread_command_char = -1; discard_tty_input (); kbd_fetch_ptr = kbd_store_ptr; input_pending = 0; return Qnil; } DEFUN ("suspend-emacs", Fsuspend_emacs, Ssuspend_emacs, 0, 1, "", doc: /* Stop Emacs and return to superior process. You can resume later. If `cannot-suspend' is non-nil, or if the system doesn't support job control, run a subshell instead. If optional arg STUFFSTRING is non-nil, its characters are stuffed to be read as terminal input by Emacs's parent, after suspension. Before suspending, run the normal hook `suspend-hook'. After resumption run the normal hook `suspend-resume-hook'. Some operating systems cannot stop the Emacs process and resume it later. On such systems, Emacs starts a subshell instead of suspending. */) (stuffstring) Lisp_Object stuffstring; { int count = SPECPDL_INDEX (); int old_height, old_width; int width, height; struct gcpro gcpro1; if (!NILP (stuffstring)) CHECK_STRING (stuffstring); /* Run the functions in suspend-hook. */ if (!NILP (Vrun_hooks)) call1 (Vrun_hooks, intern ("suspend-hook")); GCPRO1 (stuffstring); get_frame_size (&old_width, &old_height); reset_sys_modes (); /* sys_suspend can get an error if it tries to fork a subshell and the system resources aren't available for that. */ record_unwind_protect ((Lisp_Object (*) P_ ((Lisp_Object))) init_sys_modes, Qnil); stuff_buffered_input (stuffstring); if (cannot_suspend) sys_subshell (); else sys_suspend (); unbind_to (count, Qnil); /* Check if terminal/window size has changed. Note that this is not useful when we are running directly with a window system; but suspend should be disabled in that case. */ get_frame_size (&width, &height); if (width != old_width || height != old_height) change_frame_size (SELECTED_FRAME (), height, width, 0, 0, 0); /* Run suspend-resume-hook. */ if (!NILP (Vrun_hooks)) call1 (Vrun_hooks, intern ("suspend-resume-hook")); UNGCPRO; return Qnil; } /* If STUFFSTRING is a string, stuff its contents as pending terminal input. Then in any case stuff anything Emacs has read ahead and not used. */ void stuff_buffered_input (stuffstring) Lisp_Object stuffstring; { #ifdef SIGTSTP /* stuff_char is defined if SIGTSTP. */ register unsigned char *p; if (STRINGP (stuffstring)) { register int count; p = SDATA (stuffstring); count = SBYTES (stuffstring); while (count-- > 0) stuff_char (*p++); stuff_char ('\n'); } /* Anything we have read ahead, put back for the shell to read. */ /* ?? What should this do when we have multiple keyboards?? Should we ignore anything that was typed in at the "wrong" kboard? rms: we should stuff everything back into the kboard it came from. */ for (; kbd_fetch_ptr != kbd_store_ptr; kbd_fetch_ptr++) { if (kbd_fetch_ptr == kbd_buffer + KBD_BUFFER_SIZE) kbd_fetch_ptr = kbd_buffer; if (kbd_fetch_ptr->kind == ASCII_KEYSTROKE_EVENT) stuff_char (kbd_fetch_ptr->code); clear_event (kbd_fetch_ptr); } input_pending = 0; #endif /* SIGTSTP */ } void set_waiting_for_input (time_to_clear) EMACS_TIME *time_to_clear; { input_available_clear_time = time_to_clear; /* Tell interrupt_signal to throw back to read_char, */ waiting_for_input = 1; /* If interrupt_signal was called before and buffered a C-g, make it run again now, to avoid timing error. */ if (!NILP (Vquit_flag)) quit_throw_to_read_char (); } void clear_waiting_for_input () { /* Tell interrupt_signal not to throw back to read_char, */ waiting_for_input = 0; input_available_clear_time = 0; } /* This routine is called at interrupt level in response to C-g. If interrupt_input, this is the handler for SIGINT. Otherwise, it is called from kbd_buffer_store_event, in handling SIGIO or SIGTINT. If `waiting_for_input' is non zero, then unless `echoing' is nonzero, immediately throw back to read_char. Otherwise it sets the Lisp variable quit-flag not-nil. This causes eval to throw, when it gets a chance. If quit-flag is already non-nil, it stops the job right away. */ static SIGTYPE interrupt_signal (signalnum) /* If we don't have an argument, */ int signalnum; /* some compilers complain in signal calls. */ { char c; /* Must preserve main program's value of errno. */ int old_errno = errno; struct frame *sf = SELECTED_FRAME (); #if defined (USG) && !defined (POSIX_SIGNALS) if (!read_socket_hook && NILP (Vwindow_system)) { /* USG systems forget handlers when they are used; must reestablish each time */ signal (SIGINT, interrupt_signal); signal (SIGQUIT, interrupt_signal); } #endif /* USG */ SIGNAL_THREAD_CHECK (signalnum); cancel_echoing (); if (!NILP (Vquit_flag) && (FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))) { /* If SIGINT isn't blocked, don't let us be interrupted by another SIGINT, it might be harmful due to non-reentrancy in I/O functions. */ sigblock (sigmask (SIGINT)); fflush (stdout); reset_sys_modes (); #ifdef SIGTSTP /* Support possible in later USG versions */ /* * On systems which can suspend the current process and return to the original * shell, this command causes the user to end up back at the shell. * The "Auto-save" and "Abort" questions are not asked until * the user elects to return to emacs, at which point he can save the current * job and either dump core or continue. */ sys_suspend (); #else #ifdef VMS if (sys_suspend () == -1) { printf ("Not running as a subprocess;\n"); printf ("you can continue or abort.\n"); } #else /* not VMS */ /* Perhaps should really fork an inferior shell? But that would not provide any way to get back to the original shell, ever. */ printf ("No support for stopping a process on this operating system;\n"); printf ("you can continue or abort.\n"); #endif /* not VMS */ #endif /* not SIGTSTP */ #ifdef MSDOS /* We must remain inside the screen area when the internal terminal is used. Note that [Enter] is not echoed by dos. */ cursor_to (0, 0); #endif /* It doesn't work to autosave while GC is in progress; the code used for auto-saving doesn't cope with the mark bit. */ if (!gc_in_progress) { printf ("Auto-save? (y or n) "); fflush (stdout); if (((c = getchar ()) & ~040) == 'Y') { Fdo_auto_save (Qt, Qnil); #ifdef MSDOS printf ("\r\nAuto-save done"); #else /* not MSDOS */ printf ("Auto-save done\n"); #endif /* not MSDOS */ } while (c != '\n') c = getchar (); } else { /* During GC, it must be safe to reenable quitting again. */ Vinhibit_quit = Qnil; #ifdef MSDOS printf ("\r\n"); #endif /* not MSDOS */ printf ("Garbage collection in progress; cannot auto-save now\r\n"); printf ("but will instead do a real quit after garbage collection ends\r\n"); fflush (stdout); } #ifdef MSDOS printf ("\r\nAbort? (y or n) "); #else /* not MSDOS */ #ifdef VMS printf ("Abort (and enter debugger)? (y or n) "); #else /* not VMS */ printf ("Abort (and dump core)? (y or n) "); #endif /* not VMS */ #endif /* not MSDOS */ fflush (stdout); if (((c = getchar ()) & ~040) == 'Y') abort (); while (c != '\n') c = getchar (); #ifdef MSDOS printf ("\r\nContinuing...\r\n"); #else /* not MSDOS */ printf ("Continuing...\n"); #endif /* not MSDOS */ fflush (stdout); init_sys_modes (); sigfree (); } else { /* If executing a function that wants to be interrupted out of and the user has not deferred quitting by binding `inhibit-quit' then quit right away. */ if (immediate_quit && NILP (Vinhibit_quit)) { struct gl_state_s saved; struct gcpro gcpro1, gcpro2, gcpro3, gcpro4; immediate_quit = 0; sigfree (); saved = gl_state; GCPRO4 (saved.object, saved.global_code, saved.current_syntax_table, saved.old_prop); Fsignal (Qquit, Qnil); gl_state = saved; UNGCPRO; } else /* Else request quit when it's safe */ Vquit_flag = Qt; } if (waiting_for_input && !echoing) quit_throw_to_read_char (); errno = old_errno; } /* Handle a C-g by making read_char return C-g. */ void quit_throw_to_read_char () { sigfree (); /* Prevent another signal from doing this before we finish. */ clear_waiting_for_input (); input_pending = 0; Vunread_command_events = Qnil; unread_command_char = -1; #if 0 /* Currently, sit_for is called from read_char without turning off polling. And that can call set_waiting_for_input. It seems to be harmless. */ #ifdef POLL_FOR_INPUT /* May be > 1 if in recursive minibuffer. */ if (poll_suppress_count == 0) abort (); #endif #endif if (FRAMEP (internal_last_event_frame) && !EQ (internal_last_event_frame, selected_frame)) do_switch_frame (make_lispy_switch_frame (internal_last_event_frame), 0, 0); _longjmp (getcjmp, 1); } DEFUN ("set-input-mode", Fset_input_mode, Sset_input_mode, 3, 4, 0, doc: /* Set mode of reading keyboard input. First arg INTERRUPT non-nil means use input interrupts; nil means use CBREAK mode. Second arg FLOW non-nil means use ^S/^Q flow control for output to terminal (no effect except in CBREAK mode). Third arg META t means accept 8-bit input (for a Meta key). META nil means ignore the top bit, on the assumption it is parity. Otherwise, accept 8-bit input and don't use the top bit for Meta. Optional fourth arg QUIT if non-nil specifies character to use for quitting. See also `current-input-mode'. */) (interrupt, flow, meta, quit) Lisp_Object interrupt, flow, meta, quit; { if (!NILP (quit) && (!INTEGERP (quit) || XINT (quit) < 0 || XINT (quit) > 0400)) error ("set-input-mode: QUIT must be an ASCII character"); #ifdef POLL_FOR_INPUT stop_polling (); #endif #ifndef DOS_NT /* this causes startup screen to be restored and messes with the mouse */ reset_sys_modes (); #endif #ifdef SIGIO /* Note SIGIO has been undef'd if FIONREAD is missing. */ if (read_socket_hook) { /* When using X, don't give the user a real choice, because we haven't implemented the mechanisms to support it. */ #ifdef NO_SOCK_SIGIO interrupt_input = 0; #else /* not NO_SOCK_SIGIO */ interrupt_input = 1; #endif /* NO_SOCK_SIGIO */ } else interrupt_input = !NILP (interrupt); #else /* not SIGIO */ interrupt_input = 0; #endif /* not SIGIO */ /* Our VMS input only works by interrupts, as of now. */ #ifdef VMS interrupt_input = 1; #endif flow_control = !NILP (flow); if (NILP (meta)) meta_key = 0; else if (EQ (meta, Qt)) meta_key = 1; else meta_key = 2; if (!NILP (quit)) /* Don't let this value be out of range. */ quit_char = XINT (quit) & (meta_key ? 0377 : 0177); #ifndef DOS_NT init_sys_modes (); #endif #ifdef POLL_FOR_INPUT poll_suppress_count = 1; start_polling (); #endif return Qnil; } DEFUN ("current-input-mode", Fcurrent_input_mode, Scurrent_input_mode, 0, 0, 0, doc: /* Return information about the way Emacs currently reads keyboard input. The value is a list of the form (INTERRUPT FLOW META QUIT), where INTERRUPT is non-nil if Emacs is using interrupt-driven input; if nil, Emacs is using CBREAK mode. FLOW is non-nil if Emacs uses ^S/^Q flow control for output to the terminal; this does not apply if Emacs uses interrupt-driven input. META is t if accepting 8-bit input with 8th bit as Meta flag. META nil means ignoring the top bit, on the assumption it is parity. META is neither t nor nil if accepting 8-bit input and using all 8 bits as the character code. QUIT is the character Emacs currently uses to quit. The elements of this list correspond to the arguments of `set-input-mode'. */) () { Lisp_Object val[4]; val[0] = interrupt_input ? Qt : Qnil; val[1] = flow_control ? Qt : Qnil; val[2] = meta_key == 2 ? make_number (0) : meta_key == 1 ? Qt : Qnil; XSETFASTINT (val[3], quit_char); return Flist (sizeof (val) / sizeof (val[0]), val); } DEFUN ("posn-at-x-y", Fposn_at_x_y, Sposn_at_x_y, 2, 4, 0, doc: /* Return position information for pixel coordinates X and Y. By default, X and Y are relative to text area of the selected window. Optional third arg FRAME_OR_WINDOW non-nil specifies frame or window. If optional fourth arg WHOLE is non-nil, X is relative to the left edge of the window. The return value is similar to a mouse click position: (WINDOW AREA-OR-POS (X . Y) TIMESTAMP OBJECT POS (COL . ROW) IMAGE (DX . DY) (WIDTH . HEIGHT)) The `posn-' functions access elements of such lists. */) (x, y, frame_or_window, whole) Lisp_Object x, y, frame_or_window, whole; { if (NILP (frame_or_window)) frame_or_window = selected_window; if (WINDOWP (frame_or_window)) { struct window *w; CHECK_LIVE_WINDOW (frame_or_window); w = XWINDOW (frame_or_window); XSETINT (x, (WINDOW_TO_FRAME_PIXEL_X (w, XINT (x)) + (NILP (whole) ? window_box_left_offset (w, TEXT_AREA) : - (WINDOW_LEFT_SCROLL_BAR_COLS (w) * WINDOW_FRAME_COLUMN_WIDTH (w))))); XSETINT (y, WINDOW_TO_FRAME_PIXEL_Y (w, XINT (y))); frame_or_window = w->frame; } CHECK_LIVE_FRAME (frame_or_window); return make_lispy_position (XFRAME (frame_or_window), &x, &y, 0); } DEFUN ("posn-at-point", Fposn_at_point, Sposn_at_point, 0, 2, 0, doc: /* Return position information for buffer POS in WINDOW. POS defaults to point in WINDOW; WINDOW defaults to the selected window. Return nil if position is not visible in window. Otherwise, the return value is similar to that returned by `event-start' for a mouse click at the upper left corner of the glyph corresponding to the given buffer position: (WINDOW AREA-OR-POS (X . Y) TIMESTAMP OBJECT POS (COL . ROW) IMAGE (DX . DY) (WIDTH . HEIGHT)) The `posn-' functions access elements of such lists. */) (pos, window) Lisp_Object pos, window; { Lisp_Object tem; tem = Fpos_visible_in_window_p (pos, window, Qt); if (!NILP (tem)) tem = Fposn_at_x_y (XCAR (tem), XCAR (XCDR (tem)), window, Qnil); return tem; } /* * Set up a new kboard object with reasonable initial values. */ void init_kboard (kb) KBOARD *kb; { kb->Voverriding_terminal_local_map = Qnil; kb->Vlast_command = Qnil; kb->Vreal_last_command = Qnil; kb->Vprefix_arg = Qnil; kb->Vlast_prefix_arg = Qnil; kb->kbd_queue = Qnil; kb->kbd_queue_has_data = 0; kb->immediate_echo = 0; kb->echo_string = Qnil; kb->echo_after_prompt = -1; kb->kbd_macro_buffer = 0; kb->kbd_macro_bufsize = 0; kb->defining_kbd_macro = Qnil; kb->Vlast_kbd_macro = Qnil; kb->reference_count = 0; kb->Vsystem_key_alist = Qnil; kb->system_key_syms = Qnil; kb->Vdefault_minibuffer_frame = Qnil; } /* * Destroy the contents of a kboard object, but not the object itself. * We use this just before deleting it, or if we're going to initialize * it a second time. */ static void wipe_kboard (kb) KBOARD *kb; { if (kb->kbd_macro_buffer) xfree (kb->kbd_macro_buffer); } #ifdef MULTI_KBOARD /* Free KB and memory referenced from it. */ void delete_kboard (kb) KBOARD *kb; { KBOARD **kbp; for (kbp = &all_kboards; *kbp != kb; kbp = &(*kbp)->next_kboard) if (*kbp == NULL) abort (); *kbp = kb->next_kboard; /* Prevent a dangling reference to KB. */ if (kb == current_kboard && FRAMEP (selected_frame) && FRAME_LIVE_P (XFRAME (selected_frame))) { current_kboard = XFRAME (selected_frame)->kboard; if (current_kboard == kb) abort (); } wipe_kboard (kb); xfree (kb); } #endif /* MULTI_KBOARD */ void init_keyboard () { /* This is correct before outermost invocation of the editor loop */ command_loop_level = -1; immediate_quit = 0; quit_char = Ctl ('g'); Vunread_command_events = Qnil; unread_command_char = -1; EMACS_SET_SECS_USECS (timer_idleness_start_time, -1, -1); total_keys = 0; recent_keys_index = 0; kbd_fetch_ptr = kbd_buffer; kbd_store_ptr = kbd_buffer; #ifdef HAVE_MOUSE do_mouse_tracking = Qnil; #endif input_pending = 0; /* This means that command_loop_1 won't try to select anything the first time through. */ internal_last_event_frame = Qnil; Vlast_event_frame = internal_last_event_frame; #ifdef MULTI_KBOARD current_kboard = initial_kboard; #endif wipe_kboard (current_kboard); init_kboard (current_kboard); if (!noninteractive && !read_socket_hook && NILP (Vwindow_system)) { signal (SIGINT, interrupt_signal); #if defined (HAVE_TERMIO) || defined (HAVE_TERMIOS) /* For systems with SysV TERMIO, C-g is set up for both SIGINT and SIGQUIT and we can't tell which one it will give us. */ signal (SIGQUIT, interrupt_signal); #endif /* HAVE_TERMIO */ } /* Note SIGIO has been undef'd if FIONREAD is missing. */ #ifdef SIGIO if (!noninteractive) signal (SIGIO, input_available_signal); #endif /* SIGIO */ /* Use interrupt input by default, if it works and noninterrupt input has deficiencies. */ #ifdef INTERRUPT_INPUT interrupt_input = 1; #else interrupt_input = 0; #endif /* Our VMS input only works by interrupts, as of now. */ #ifdef VMS interrupt_input = 1; #endif sigfree (); dribble = 0; if (keyboard_init_hook) (*keyboard_init_hook) (); #ifdef POLL_FOR_INPUT poll_suppress_count = 1; start_polling (); #endif #ifdef MAC_OSX /* At least provide an escape route since C-g doesn't work. */ signal (SIGINT, interrupt_signal); #endif } /* This type's only use is in syms_of_keyboard, to initialize the event header symbols and put properties on them. */ struct event_head { Lisp_Object *var; char *name; Lisp_Object *kind; }; struct event_head head_table[] = { {&Qmouse_movement, "mouse-movement", &Qmouse_movement}, {&Qscroll_bar_movement, "scroll-bar-movement", &Qmouse_movement}, {&Qswitch_frame, "switch-frame", &Qswitch_frame}, {&Qdelete_frame, "delete-frame", &Qdelete_frame}, {&Qiconify_frame, "iconify-frame", &Qiconify_frame}, {&Qmake_frame_visible, "make-frame-visible", &Qmake_frame_visible}, /* `select-window' should be handled just like `switch-frame' in read_key_sequence. */ {&Qselect_window, "select-window", &Qswitch_frame} }; void syms_of_keyboard () { Vpre_help_message = Qnil; staticpro (&Vpre_help_message); Vlispy_mouse_stem = build_string ("mouse"); staticpro (&Vlispy_mouse_stem); /* Tool-bars. */ QCimage = intern (":image"); staticpro (&QCimage); staticpro (&Qhelp_echo); Qhelp_echo = intern ("help-echo"); staticpro (&item_properties); item_properties = Qnil; staticpro (&tool_bar_item_properties); tool_bar_item_properties = Qnil; staticpro (&tool_bar_items_vector); tool_bar_items_vector = Qnil; staticpro (&real_this_command); real_this_command = Qnil; Qtimer_event_handler = intern ("timer-event-handler"); staticpro (&Qtimer_event_handler); Qdisabled_command_function = intern ("disabled-command-function"); staticpro (&Qdisabled_command_function); Qself_insert_command = intern ("self-insert-command"); staticpro (&Qself_insert_command); Qforward_char = intern ("forward-char"); staticpro (&Qforward_char); Qbackward_char = intern ("backward-char"); staticpro (&Qbackward_char); Qdisabled = intern ("disabled"); staticpro (&Qdisabled); Qundefined = intern ("undefined"); staticpro (&Qundefined); Qpre_command_hook = intern ("pre-command-hook"); staticpro (&Qpre_command_hook); Qpost_command_hook = intern ("post-command-hook"); staticpro (&Qpost_command_hook); Qpost_command_idle_hook = intern ("post-command-idle-hook"); staticpro (&Qpost_command_idle_hook); Qdeferred_action_function = intern ("deferred-action-function"); staticpro (&Qdeferred_action_function); Qcommand_hook_internal = intern ("command-hook-internal"); staticpro (&Qcommand_hook_internal); Qfunction_key = intern ("function-key"); staticpro (&Qfunction_key); Qmouse_click = intern ("mouse-click"); staticpro (&Qmouse_click); #ifdef WINDOWSNT Qlanguage_change = intern ("language-change"); staticpro (&Qlanguage_change); #endif Qdrag_n_drop = intern ("drag-n-drop"); staticpro (&Qdrag_n_drop); Qsave_session = intern ("save-session"); staticpro(&Qsave_session); Qusr1_signal = intern ("usr1-signal"); staticpro (&Qusr1_signal); Qusr2_signal = intern ("usr2-signal"); staticpro (&Qusr2_signal); Qmenu_enable = intern ("menu-enable"); staticpro (&Qmenu_enable); Qmenu_alias = intern ("menu-alias"); staticpro (&Qmenu_alias); QCenable = intern (":enable"); staticpro (&QCenable); QCvisible = intern (":visible"); staticpro (&QCvisible); QChelp = intern (":help"); staticpro (&QChelp); QCfilter = intern (":filter"); staticpro (&QCfilter); QCbutton = intern (":button"); staticpro (&QCbutton); QCkeys = intern (":keys"); staticpro (&QCkeys); QCkey_sequence = intern (":key-sequence"); staticpro (&QCkey_sequence); QCtoggle = intern (":toggle"); staticpro (&QCtoggle); QCradio = intern (":radio"); staticpro (&QCradio); Qmode_line = intern ("mode-line"); staticpro (&Qmode_line); Qvertical_line = intern ("vertical-line"); staticpro (&Qvertical_line); Qvertical_scroll_bar = intern ("vertical-scroll-bar"); staticpro (&Qvertical_scroll_bar); Qmenu_bar = intern ("menu-bar"); staticpro (&Qmenu_bar); Qabove_handle = intern ("above-handle"); staticpro (&Qabove_handle); Qhandle = intern ("handle"); staticpro (&Qhandle); Qbelow_handle = intern ("below-handle"); staticpro (&Qbelow_handle); Qup = intern ("up"); staticpro (&Qup); Qdown = intern ("down"); staticpro (&Qdown); Qtop = intern ("top"); staticpro (&Qtop); Qbottom = intern ("bottom"); staticpro (&Qbottom); Qend_scroll = intern ("end-scroll"); staticpro (&Qend_scroll); Qratio = intern ("ratio"); staticpro (&Qratio); Qevent_kind = intern ("event-kind"); staticpro (&Qevent_kind); Qevent_symbol_elements = intern ("event-symbol-elements"); staticpro (&Qevent_symbol_elements); Qevent_symbol_element_mask = intern ("event-symbol-element-mask"); staticpro (&Qevent_symbol_element_mask); Qmodifier_cache = intern ("modifier-cache"); staticpro (&Qmodifier_cache); Qrecompute_lucid_menubar = intern ("recompute-lucid-menubar"); staticpro (&Qrecompute_lucid_menubar); Qactivate_menubar_hook = intern ("activate-menubar-hook"); staticpro (&Qactivate_menubar_hook); Qpolling_period = intern ("polling-period"); staticpro (&Qpolling_period); Qinput_method_function = intern ("input-method-function"); staticpro (&Qinput_method_function); Qinput_method_exit_on_first_char = intern ("input-method-exit-on-first-char"); staticpro (&Qinput_method_exit_on_first_char); Qinput_method_use_echo_area = intern ("input-method-use-echo-area"); staticpro (&Qinput_method_use_echo_area); Fset (Qinput_method_exit_on_first_char, Qnil); Fset (Qinput_method_use_echo_area, Qnil); last_point_position_buffer = Qnil; { struct event_head *p; for (p = head_table; p < head_table + (sizeof (head_table) / sizeof (head_table[0])); p++) { *p->var = intern (p->name); staticpro (p->var); Fput (*p->var, Qevent_kind, *p->kind); Fput (*p->var, Qevent_symbol_elements, Fcons (*p->var, Qnil)); } } button_down_location = Fmake_vector (make_number (1), Qnil); staticpro (&button_down_location); mouse_syms = Fmake_vector (make_number (1), Qnil); staticpro (&mouse_syms); wheel_syms = Fmake_vector (make_number (2), Qnil); staticpro (&wheel_syms); { int i; int len = sizeof (modifier_names) / sizeof (modifier_names[0]); modifier_symbols = Fmake_vector (make_number (len), Qnil); for (i = 0; i < len; i++) if (modifier_names[i]) XVECTOR (modifier_symbols)->contents[i] = intern (modifier_names[i]); staticpro (&modifier_symbols); } recent_keys = Fmake_vector (make_number (NUM_RECENT_KEYS), Qnil); staticpro (&recent_keys); this_command_keys = Fmake_vector (make_number (40), Qnil); staticpro (&this_command_keys); raw_keybuf = Fmake_vector (make_number (30), Qnil); staticpro (&raw_keybuf); Qextended_command_history = intern ("extended-command-history"); Fset (Qextended_command_history, Qnil); staticpro (&Qextended_command_history); accent_key_syms = Qnil; staticpro (&accent_key_syms); func_key_syms = Qnil; staticpro (&func_key_syms); drag_n_drop_syms = Qnil; staticpro (&drag_n_drop_syms); unread_switch_frame = Qnil; staticpro (&unread_switch_frame); internal_last_event_frame = Qnil; staticpro (&internal_last_event_frame); read_key_sequence_cmd = Qnil; staticpro (&read_key_sequence_cmd); menu_bar_one_keymap_changed_items = Qnil; staticpro (&menu_bar_one_keymap_changed_items); defsubr (&Sevent_convert_list); defsubr (&Sread_key_sequence); defsubr (&Sread_key_sequence_vector); defsubr (&Srecursive_edit); #ifdef HAVE_MOUSE defsubr (&Strack_mouse); #endif defsubr (&Sinput_pending_p); defsubr (&Scommand_execute); defsubr (&Srecent_keys); defsubr (&Sthis_command_keys); defsubr (&Sthis_command_keys_vector); defsubr (&Sthis_single_command_keys); defsubr (&Sthis_single_command_raw_keys); defsubr (&Sreset_this_command_lengths); defsubr (&Sclear_this_command_keys); defsubr (&Ssuspend_emacs); defsubr (&Sabort_recursive_edit); defsubr (&Sexit_recursive_edit); defsubr (&Srecursion_depth); defsubr (&Stop_level); defsubr (&Sdiscard_input); defsubr (&Sopen_dribble_file); defsubr (&Sset_input_mode); defsubr (&Scurrent_input_mode); defsubr (&Sexecute_extended_command); defsubr (&Sposn_at_point); defsubr (&Sposn_at_x_y); DEFVAR_LISP ("last-command-char", &last_command_char, doc: /* Last input event that was part of a command. */); DEFVAR_LISP_NOPRO ("last-command-event", &last_command_char, doc: /* Last input event that was part of a command. */); DEFVAR_LISP ("last-nonmenu-event", &last_nonmenu_event, doc: /* Last input event in a command, except for mouse menu events. Mouse menus give back keys that don't look like mouse events; this variable holds the actual mouse event that led to the menu, so that you can determine whether the command was run by mouse or not. */); DEFVAR_LISP ("last-input-char", &last_input_char, doc: /* Last input event. */); DEFVAR_LISP_NOPRO ("last-input-event", &last_input_char, doc: /* Last input event. */); DEFVAR_LISP ("unread-command-events", &Vunread_command_events, doc: /* List of events to be read as the command input. These events are processed first, before actual keyboard input. */); Vunread_command_events = Qnil; DEFVAR_INT ("unread-command-char", &unread_command_char, doc: /* If not -1, an object to be read as next command input event. */); DEFVAR_LISP ("unread-post-input-method-events", &Vunread_post_input_method_events, doc: /* List of events to be processed as input by input methods. These events are processed after `unread-command-events', but before actual keyboard input. */); Vunread_post_input_method_events = Qnil; DEFVAR_LISP ("unread-input-method-events", &Vunread_input_method_events, doc: /* List of events to be processed as input by input methods. These events are processed after `unread-command-events', but before actual keyboard input. */); Vunread_input_method_events = Qnil; DEFVAR_LISP ("meta-prefix-char", &meta_prefix_char, doc: /* Meta-prefix character code. Meta-foo as command input turns into this character followed by foo. */); XSETINT (meta_prefix_char, 033); DEFVAR_KBOARD ("last-command", Vlast_command, doc: /* The last command executed. Normally a symbol with a function definition, but can be whatever was found in the keymap, or whatever the variable `this-command' was set to by that command. The value `mode-exit' is special; it means that the previous command read an event that told it to exit, and it did so and unread that event. In other words, the present command is the event that made the previous command exit. The value `kill-region' is special; it means that the previous command was a kill command. */); DEFVAR_KBOARD ("real-last-command", Vreal_last_command, doc: /* Same as `last-command', but never altered by Lisp code. */); DEFVAR_LISP ("this-command", &Vthis_command, doc: /* The command now being executed. The command can set this variable; whatever is put here will be in `last-command' during the following command. */); Vthis_command = Qnil; DEFVAR_LISP ("this-original-command", &Vthis_original_command, doc: /* The command bound to the current key sequence before remapping. It equals `this-command' if the original command was not remapped through any of the active keymaps. Otherwise, the value of `this-command' is the result of looking up the original command in the active keymaps. */); Vthis_original_command = Qnil; DEFVAR_INT ("auto-save-interval", &auto_save_interval, doc: /* *Number of input events between auto-saves. Zero means disable autosaving due to number of characters typed. */); auto_save_interval = 300; DEFVAR_LISP ("auto-save-timeout", &Vauto_save_timeout, doc: /* *Number of seconds idle time before auto-save. Zero or nil means disable auto-saving due to idleness. After auto-saving due to this many seconds of idle time, Emacs also does a garbage collection if that seems to be warranted. */); XSETFASTINT (Vauto_save_timeout, 30); DEFVAR_LISP ("echo-keystrokes", &Vecho_keystrokes, doc: /* *Nonzero means echo unfinished commands after this many seconds of pause. The value may be integer or floating point. */); Vecho_keystrokes = make_number (1); DEFVAR_INT ("polling-period", &polling_period, doc: /* *Interval between polling for input during Lisp execution. The reason for polling is to make C-g work to stop a running program. Polling is needed only when using X windows and SIGIO does not work. Polling is automatically disabled in all other cases. */); polling_period = 2; DEFVAR_LISP ("double-click-time", &Vdouble_click_time, doc: /* *Maximum time between mouse clicks to make a double-click. Measured in milliseconds. nil means disable double-click recognition; t means double-clicks have no time limit and are detected by position only. */); Vdouble_click_time = make_number (500); DEFVAR_INT ("double-click-fuzz", &double_click_fuzz, doc: /* *Maximum mouse movement between clicks to make a double-click. On window-system frames, value is the number of pixels the mouse may have moved horizontally or vertically between two clicks to make a double-click. On non window-system frames, value is interpreted in units of 1/8 characters instead of pixels. This variable is also the threshold for motion of the mouse to count as a drag. */); double_click_fuzz = 3; DEFVAR_BOOL ("inhibit-local-menu-bar-menus", &inhibit_local_menu_bar_menus, doc: /* *Non-nil means inhibit local map menu bar menus. */); inhibit_local_menu_bar_menus = 0; DEFVAR_INT ("num-input-keys", &num_input_keys, doc: /* Number of complete key sequences read as input so far. This includes key sequences read from keyboard macros. The number is effectively the number of interactive command invocations. */); num_input_keys = 0; DEFVAR_INT ("num-nonmacro-input-events", &num_nonmacro_input_events, doc: /* Number of input events read from the keyboard so far. This does not include events generated by keyboard macros. */); num_nonmacro_input_events = 0; DEFVAR_LISP ("last-event-frame", &Vlast_event_frame, doc: /* The frame in which the most recently read event occurred. If the last event came from a keyboard macro, this is set to `macro'. */); Vlast_event_frame = Qnil; /* This variable is set up in sysdep.c. */ DEFVAR_LISP ("tty-erase-char", &Vtty_erase_char, doc: /* The ERASE character as set by the user with stty. */); DEFVAR_LISP ("help-char", &Vhelp_char, doc: /* Character to recognize as meaning Help. When it is read, do `(eval help-form)', and display result if it's a string. If the value of `help-form' is nil, this char can be read normally. */); XSETINT (Vhelp_char, Ctl ('H')); DEFVAR_LISP ("help-event-list", &Vhelp_event_list, doc: /* List of input events to recognize as meaning Help. These work just like the value of `help-char' (see that). */); Vhelp_event_list = Qnil; DEFVAR_LISP ("help-form", &Vhelp_form, doc: /* Form to execute when character `help-char' is read. If the form returns a string, that string is displayed. If `help-form' is nil, the help char is not recognized. */); Vhelp_form = Qnil; DEFVAR_LISP ("prefix-help-command", &Vprefix_help_command, doc: /* Command to run when `help-char' character follows a prefix key. This command is used only when there is no actual binding for that character after that prefix key. */); Vprefix_help_command = Qnil; DEFVAR_LISP ("top-level", &Vtop_level, doc: /* Form to evaluate when Emacs starts up. Useful to set before you dump a modified Emacs. */); Vtop_level = Qnil; DEFVAR_LISP ("keyboard-translate-table", &Vkeyboard_translate_table, doc: /* Translate table for keyboard input, or nil. If non-nil, the value should be a char-table. Each character read from the keyboard is looked up in this char-table. If the value found there is non-nil, then it is used instead of the actual input character. The value can also be a string or vector, but this is considered obsolete. If it is a string or vector of length N, character codes N and up are left untranslated. In a vector, an element which is nil means "no translation". This is applied to the characters supplied to input methods, not their output. See also `translation-table-for-input'. */); Vkeyboard_translate_table = Qnil; DEFVAR_BOOL ("cannot-suspend", &cannot_suspend, doc: /* Non-nil means to always spawn a subshell instead of suspending. \(Even if the operating system has support for stopping a process.\) */); cannot_suspend = 0; DEFVAR_BOOL ("menu-prompting", &menu_prompting, doc: /* Non-nil means prompt with menus when appropriate. This is done when reading from a keymap that has a prompt string, for elements that have prompt strings. The menu is displayed on the screen if X menus were enabled at configuration time and the previous event was a mouse click prefix key. Otherwise, menu prompting uses the echo area. */); menu_prompting = 1; DEFVAR_LISP ("menu-prompt-more-char", &menu_prompt_more_char, doc: /* Character to see next line of menu prompt. Type this character while in a menu prompt to rotate around the lines of it. */); XSETINT (menu_prompt_more_char, ' '); DEFVAR_INT ("extra-keyboard-modifiers", &extra_keyboard_modifiers, doc: /* A mask of additional modifier keys to use with every keyboard character. Emacs applies the modifiers of the character stored here to each keyboard character it reads. For example, after evaluating the expression (setq extra-keyboard-modifiers ?\\C-x) all input characters will have the control modifier applied to them. Note that the character ?\\C-@, equivalent to the integer zero, does not count as a control character; rather, it counts as a character with no modifiers; thus, setting `extra-keyboard-modifiers' to zero cancels any modification. */); extra_keyboard_modifiers = 0; DEFVAR_LISP ("deactivate-mark", &Vdeactivate_mark, doc: /* If an editing command sets this to t, deactivate the mark afterward. The command loop sets this to nil before each command, and tests the value when the command returns. Buffer modification stores t in this variable. */); Vdeactivate_mark = Qnil; DEFVAR_LISP ("command-hook-internal", &Vcommand_hook_internal, doc: /* Temporary storage of pre-command-hook or post-command-hook. */); Vcommand_hook_internal = Qnil; DEFVAR_LISP ("pre-command-hook", &Vpre_command_hook, doc: /* Normal hook run before each command is executed. If an unhandled error happens in running this hook, the hook value is set to nil, since otherwise the error might happen repeatedly and make Emacs nonfunctional. */); Vpre_command_hook = Qnil; DEFVAR_LISP ("post-command-hook", &Vpost_command_hook, doc: /* Normal hook run after each command is executed. If an unhandled error happens in running this hook, the hook value is set to nil, since otherwise the error might happen repeatedly and make Emacs nonfunctional. */); Vpost_command_hook = Qnil; DEFVAR_LISP ("post-command-idle-hook", &Vpost_command_idle_hook, doc: /* Normal hook run after each command is executed, if idle. Errors running the hook are caught and ignored. */); Vpost_command_idle_hook = Qnil; DEFVAR_INT ("post-command-idle-delay", &post_command_idle_delay, doc: /* Delay time before running `post-command-idle-hook'. This is measured in microseconds. */); post_command_idle_delay = 100000; #if 0 DEFVAR_LISP ("echo-area-clear-hook", ..., doc: /* Normal hook run when clearing the echo area. */); #endif Qecho_area_clear_hook = intern ("echo-area-clear-hook"); SET_SYMBOL_VALUE (Qecho_area_clear_hook, Qnil); DEFVAR_LISP ("lucid-menu-bar-dirty-flag", &Vlucid_menu_bar_dirty_flag, doc: /* Non-nil means menu bar, specified Lucid style, needs to be recomputed. */); Vlucid_menu_bar_dirty_flag = Qnil; DEFVAR_LISP ("menu-bar-final-items", &Vmenu_bar_final_items, doc: /* List of menu bar items to move to the end of the menu bar. The elements of the list are event types that may have menu bar bindings. */); Vmenu_bar_final_items = Qnil; DEFVAR_KBOARD ("overriding-terminal-local-map", Voverriding_terminal_local_map, doc: /* Per-terminal keymap that overrides all other local keymaps. If this variable is non-nil, it is used as a keymap instead of the buffer's local map, and the minor mode keymaps and text property keymaps. It also replaces `overriding-local-map'. This variable is intended to let commands such as `universal-argument' set up a different keymap for reading the next command. */); DEFVAR_LISP ("overriding-local-map", &Voverriding_local_map, doc: /* Keymap that overrides all other local keymaps. If this variable is non-nil, it is used as a keymap--replacing the buffer's local map, the minor mode keymaps, and char property keymaps. */); Voverriding_local_map = Qnil; DEFVAR_LISP ("overriding-local-map-menu-flag", &Voverriding_local_map_menu_flag, doc: /* Non-nil means `overriding-local-map' applies to the menu bar. Otherwise, the menu bar continues to reflect the buffer's local map and the minor mode maps regardless of `overriding-local-map'. */); Voverriding_local_map_menu_flag = Qnil; DEFVAR_LISP ("special-event-map", &Vspecial_event_map, doc: /* Keymap defining bindings for special events to execute at low level. */); Vspecial_event_map = Fcons (intern ("keymap"), Qnil); DEFVAR_LISP ("track-mouse", &do_mouse_tracking, doc: /* *Non-nil means generate motion events for mouse motion. */); DEFVAR_KBOARD ("system-key-alist", Vsystem_key_alist, doc: /* Alist of system-specific X windows key symbols. Each element should have the form (N . SYMBOL) where N is the numeric keysym code (sans the \"system-specific\" bit 1<<28) and SYMBOL is its name. */); DEFVAR_LISP ("deferred-action-list", &Vdeferred_action_list, doc: /* List of deferred actions to be performed at a later time. The precise format isn't relevant here; we just check whether it is nil. */); Vdeferred_action_list = Qnil; DEFVAR_LISP ("deferred-action-function", &Vdeferred_action_function, doc: /* Function to call to handle deferred actions, after each command. This function is called with no arguments after each command whenever `deferred-action-list' is non-nil. */); Vdeferred_action_function = Qnil; DEFVAR_LISP ("suggest-key-bindings", &Vsuggest_key_bindings, doc: /* *Non-nil means show the equivalent key-binding when M-x command has one. The value can be a length of time to show the message for. If the value is non-nil and not a number, we wait 2 seconds. */); Vsuggest_key_bindings = Qt; DEFVAR_LISP ("timer-list", &Vtimer_list, doc: /* List of active absolute time timers in order of increasing time. */); Vtimer_list = Qnil; DEFVAR_LISP ("timer-idle-list", &Vtimer_idle_list, doc: /* List of active idle-time timers in order of increasing time. */); Vtimer_idle_list = Qnil; DEFVAR_LISP ("input-method-function", &Vinput_method_function, doc: /* If non-nil, the function that implements the current input method. It's called with one argument, a printing character that was just read. \(That means a character with code 040...0176.) Typically this function uses `read-event' to read additional events. When it does so, it should first bind `input-method-function' to nil so it will not be called recursively. The function should return a list of zero or more events to be used as input. If it wants to put back some events to be reconsidered, separately, by the input method, it can add them to the beginning of `unread-command-events'. The input method function can find in `input-method-previous-method' the previous echo area message. The input method function should refer to the variables `input-method-use-echo-area' and `input-method-exit-on-first-char' for guidance on what to do. */); Vinput_method_function = Qnil; DEFVAR_LISP ("input-method-previous-message", &Vinput_method_previous_message, doc: /* When `input-method-function' is called, hold the previous echo area message. This variable exists because `read-event' clears the echo area before running the input method. It is nil if there was no message. */); Vinput_method_previous_message = Qnil; DEFVAR_LISP ("show-help-function", &Vshow_help_function, doc: /* If non-nil, the function that implements the display of help. It's called with one argument, the help string to display. */); Vshow_help_function = Qnil; DEFVAR_LISP ("disable-point-adjustment", &Vdisable_point_adjustment, doc: /* If non-nil, suppress point adjustment after executing a command. After a command is executed, if point is moved into a region that has special properties (e.g. composition, display), we adjust point to the boundary of the region. But, when a command sets this variable to non-nil, we suppress the point adjustment. This variable is set to nil before reading a command, and is checked just after executing the command. */); Vdisable_point_adjustment = Qnil; DEFVAR_LISP ("global-disable-point-adjustment", &Vglobal_disable_point_adjustment, doc: /* *If non-nil, always suppress point adjustment. The default value is nil, in which case, point adjustment are suppressed only after special commands that set `disable-point-adjustment' (which see) to non-nil. */); Vglobal_disable_point_adjustment = Qnil; DEFVAR_BOOL ("update-menu-bindings", &update_menu_bindings, doc: /* Non-nil means updating menu bindings is allowed. A value of nil means menu bindings should not be updated. Used during Emacs' startup. */); update_menu_bindings = 1; DEFVAR_LISP ("minibuffer-message-timeout", &Vminibuffer_message_timeout, doc: /* *How long to display an echo-area message when the minibuffer is active. If the value is not a number, such messages don't time out. */); Vminibuffer_message_timeout = make_number (2); DEFVAR_LISP ("throw-on-input", &Vthrow_on_input, doc: /* If non-nil, any keyboard input throws to this symbol. The value of that variable is passed to `quit-flag' and later causes a peculiar kind of quitting. */); Vthrow_on_input = Qnil; } void keys_of_keyboard () { initial_define_key (global_map, Ctl ('Z'), "suspend-emacs"); initial_define_key (control_x_map, Ctl ('Z'), "suspend-emacs"); initial_define_key (meta_map, Ctl ('C'), "exit-recursive-edit"); initial_define_key (global_map, Ctl (']'), "abort-recursive-edit"); initial_define_key (meta_map, 'x', "execute-extended-command"); initial_define_lispy_key (Vspecial_event_map, "delete-frame", "handle-delete-frame"); initial_define_lispy_key (Vspecial_event_map, "iconify-frame", "ignore-event"); initial_define_lispy_key (Vspecial_event_map, "make-frame-visible", "ignore-event"); /* Handling it at such a low-level causes read_key_sequence to get * confused because it doesn't realize that the current_buffer was * changed by read_char. * * initial_define_lispy_key (Vspecial_event_map, "select-window", * "handle-select-window"); */ initial_define_lispy_key (Vspecial_event_map, "save-session", "handle-save-session"); } /* Mark the pointers in the kboard objects. Called by the Fgarbage_collector. */ void mark_kboards () { KBOARD *kb; Lisp_Object *p; for (kb = all_kboards; kb; kb = kb->next_kboard) { if (kb->kbd_macro_buffer) for (p = kb->kbd_macro_buffer; p < kb->kbd_macro_ptr; p++) mark_object (*p); mark_object (kb->Voverriding_terminal_local_map); mark_object (kb->Vlast_command); mark_object (kb->Vreal_last_command); mark_object (kb->Vprefix_arg); mark_object (kb->Vlast_prefix_arg); mark_object (kb->kbd_queue); mark_object (kb->defining_kbd_macro); mark_object (kb->Vlast_kbd_macro); mark_object (kb->Vsystem_key_alist); mark_object (kb->system_key_syms); mark_object (kb->Vdefault_minibuffer_frame); mark_object (kb->echo_string); } { struct input_event *event; for (event = kbd_fetch_ptr; event != kbd_store_ptr; event++) { if (event == kbd_buffer + KBD_BUFFER_SIZE) event = kbd_buffer; if (event->kind != SELECTION_REQUEST_EVENT && event->kind != SELECTION_CLEAR_EVENT) { mark_object (event->x); mark_object (event->y); } mark_object (event->frame_or_window); mark_object (event->arg); } } } /* arch-tag: 774e34d7-6d31-42f3-8397-e079a4e4c9ca (do not change this comment) */