Mercurial > emacs
view src/msdos.c @ 10206:c017d1157655
(mark_object): In a frame, mark the buffer_predicate.
Don't mark the height and width fields.
author | Richard M. Stallman <rms@gnu.org> |
---|---|
date | Wed, 21 Dec 1994 22:23:49 +0000 |
parents | b36d5e88cccc |
children | 19c4a9ef23e5 |
line wrap: on
line source
/* MS-DOS specific C utilities. Copyright (C) 1993, 1994 Free Software Foundation, Inc. This file is part of GNU Emacs. GNU Emacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 1, or (at your option) any later version. GNU Emacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GNU Emacs; see the file COPYING. If not, write to the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ /* Contributed by Morten Welinder */ /* Note: some of the stuff here was taken from end of sysdep.c in demacs. */ #include <config.h> #ifdef MSDOS #include "lisp.h" #include <stdio.h> #include <stdlib.h> #include <sys/param.h> #include <sys/time.h> #include <dos.h> #include "dosfns.h" #include "msdos.h" #include "systime.h" #include "termhooks.h" #include "dispextern.h" #include "termopts.h" #include "frame.h" #include "window.h" #include <go32.h> #include <pc.h> #include <ctype.h> /* #include <process.h> */ /* Damn that local process.h! Instead we can define P_WAIT ourselves. */ #define P_WAIT 1 static int break_stat; /* BREAK check mode status. */ static int stdin_stat; /* stdin IOCTL status. */ static int extended_kbd; /* 101 (102) keyboard present. */ int have_mouse; /* Mouse present? */ static int mouse_last_x; static int mouse_last_y; /* Turn off Dos' Ctrl-C checking and inhibit interpretation of control chars by Dos. Determine the keyboard type. */ int dos_ttraw () { union REGS inregs, outregs; inregs.h.ah = 0xc0; int86 (0x15, &inregs, &outregs); extended_kbd = (!outregs.x.cflag) && (outregs.h.ah == 0); break_stat = getcbrk (); setcbrk (0); install_ctrl_break_check (); have_mouse = mouse_init1 (); inregs.x.ax = 0x4400; /* Get IOCTL status. */ inregs.x.bx = 0x00; /* 0 = stdin. */ intdos (&inregs, &outregs); stdin_stat = outregs.h.dl; inregs.x.dx = (outregs.x.dx | 0x0020) & 0x0027; /* raw mode */ inregs.h.al = 0x01; intdos (&inregs, &outregs); return !outregs.x.cflag; } /* Restore status of standard input and Ctrl-C checking. */ int dos_ttcooked () { union REGS inregs, outregs; setcbrk (break_stat); if (have_mouse) mouse_off (); inregs.x.ax = 0x4401; /* Set IOCTL status. */ inregs.x.bx = 0x00; /* 0 = stdin. */ inregs.x.dx = stdin_stat; intdos (&inregs, &outregs); return !outregs.x.cflag; } static unsigned short ibmpc_translate_map[] = { /* --------------- 00 to 0f --------------- */ 0, /* Ctrl Break */ 0xff1b, /* Escape */ 0xffb1, /* Keypad 1 */ 0xffb2, /* Keypad 2 */ 0xffb3, /* Keypad 3 */ 0xffb4, /* Keypad 4 */ 0xffb5, /* Keypad 5 */ 0xffb6, /* Keypad 6 */ 0xffb7, /* Keypad 7 */ 0xffb8, /* Keypad 8 */ 0xffb9, /* Keypad 9 */ 0xffb0, /* Keypad 0 */ '-', '=', 0xff08, /* Backspace */ 0xff74, /* (Shift) Tab [Tab doesn't use this table] */ /* --------------- 10 to 1f --------------- */ 'q', 'w', 'e', 'r', 't', 'y', 'u', 'i', 'o', 'p', '[', ']', 0xff8d, /* Keypad Enter */ 0, /* Ctrl */ 'a', 's', /* --------------- 20 to 2f --------------- */ 'd', 'f', 'g', 'h', 'j', 'k', 'l', ';', '\'', '`', 0, /* Left shift */ '\\', 'z', 'x', 'c', 'v', /* --------------- 30 to 3f --------------- */ 'b', 'n', 'm', ',', '.', 0xffaf, /* Grey / */ 0, /* Right shift */ 0xffaa, /* Grey * */ 0, /* Alt */ ' ', 0, /* Caps Lock */ 0xffbe, /* F1 */ 0xffbf, /* F2 */ 0xffc0, /* F3 */ 0xffc1, /* F4 */ 0xffc2, /* F5 */ /* --------------- 40 to 4f --------------- */ 0xffc3, /* F6 */ 0xffc4, /* F7 */ 0xffc5, /* F8 */ 0xffc6, /* F9 */ 0xffc7, /* F10 */ 0, /* Num Lock */ 0, /* Scroll Lock */ 0xff50, /* Home */ 0xff52, /* Up */ 0xff55, /* Page Up */ 0xffad, /* Grey - */ 0xff51, /* Left */ 0xffb5, /* Keypad 5 */ 0xff53, /* Right */ 0xffab, /* Grey + */ 0xff57, /* End */ /* --------------- 50 to 5f --------------- */ 0xff54, /* Down */ 0xff56, /* Page Down */ 0xff63, /* Insert */ 0xffff, /* Delete */ 0xffbe, /* (Shift) F1 */ 0xffbf, /* (Shift) F2 */ 0xffc0, /* (Shift) F3 */ 0xffc1, /* (Shift) F4 */ 0xffc2, /* (Shift) F5 */ 0xffc3, /* (Shift) F6 */ 0xffc4, /* (Shift) F7 */ 0xffc5, /* (Shift) F8 */ 0xffc6, /* (Shift) F9 */ 0xffc7, /* (Shift) F10 */ 0xffbe, /* (Ctrl) F1 */ 0xffbf, /* (Ctrl) F2 */ /* --------------- 60 to 6f --------------- */ 0xffc0, /* (Ctrl) F3 */ 0xffc1, /* (Ctrl) F4 */ 0xffc2, /* (Ctrl) F5 */ 0xffc3, /* (Ctrl) F6 */ 0xffc4, /* (Ctrl) F7 */ 0xffc5, /* (Ctrl) F8 */ 0xffc6, /* (Ctrl) F9 */ 0xffc7, /* (Ctrl) F10 */ 0xffbe, /* (Alt) F1 */ 0xffbf, /* (Alt) F2 */ 0xffc0, /* (Alt) F3 */ 0xffc1, /* (Alt) F4 */ 0xffc2, /* (Alt) F5 */ 0xffc3, /* (Alt) F6 */ 0xffc4, /* (Alt) F7 */ 0xffc5, /* (Alt) F8 */ /* --------------- 70 to 7f --------------- */ 0xffc6, /* (Alt) F9 */ 0xffc7, /* (Alt) F10 */ 0xff6d, /* (Ctrl) Sys Rq */ 0xff51, /* (Ctrl) Left */ 0xff53, /* (Ctrl) Right */ 0xff57, /* (Ctrl) End */ 0xff56, /* (Ctrl) Page Down */ 0xff50, /* (Ctrl) Home */ '1', '2', '3', '4', '5', '6', '7', '8', /* (Alt) */ /* --------------- 80 to 8f --------------- */ '9', '0', '-', '=', /* (Alt) */ 0xff55, /* (Ctrl) Page Up */ 0xffc8, /* F11 */ 0xffc9, /* F12 */ 0xffc8, /* (Shift) F11 */ 0xffc9, /* (Shift) F12 */ 0xffc8, /* (Ctrl) F11 */ 0xffc9, /* (Ctrl) F12 */ 0xffc8, /* (Alt) F11 */ 0xffc9, /* (Alt) F12 */ 0xff52, /* (Ctrl) Up */ 0xffae, /* (Ctrl) Grey - */ 0xffb5, /* (Ctrl) Keypad 5 */ /* --------------- 90 to 9f --------------- */ 0xffab, /* (Ctrl) Grey + */ 0xff54, /* (Ctrl) Down */ 0xff63, /* (Ctrl) Insert */ 0xffff, /* (Ctrl) Delete */ 0xff09, /* (Ctrl) Tab */ 0xffaf, /* (Ctrl) Grey / */ 0xffaa, /* (Ctrl) Grey * */ 0xff50, /* (Alt) Home */ 0xff52, /* (Alt) Up */ 0xff55, /* (Alt) Page Up */ 0, /* NO KEY */ 0xff51, /* (Alt) Left */ 0, /* NO KEY */ 0xff53, /* (Alt) Right */ 0, /* NO KEY */ 0xff57, /* (Alt) End */ /* --------------- a0 to af --------------- */ 0xff54, /* (Alt) Down */ 0xff56, /* (Alt) Page Down */ 0xff63, /* (Alt) Insert */ 0xffff, /* (Alt) Delete */ 0xffaf, /* (Alt) Grey / */ 0xff09, /* (Alt) Tab */ 0xff0d /* (Alt) Enter */ }; /* Get a char from keyboard. Function keys are put into the event queue. */ static int dos_rawgetc () { struct input_event event; struct timeval tv; union REGS regs; int ctrl_p, alt_p, shift_p; /* Calculate modifier bits */ regs.h.ah = extended_kbd ? 0x12 : 0x02; int86 (0x16, ®s, ®s); ctrl_p = ((regs.h.al & 4) != 0); shift_p = ((regs.h.al & 3) != 0); /* Please be very careful here not to break international keyboard support. When Keyb.Com is loaded, the key marked `Alt Gr' is used for accessing characters like { and } if their positions are overlaid. */ alt_p = ((extended_kbd ? (regs.h.ah & 2) : (regs.h.al & 8)) != 0); /* The following condition is equivalent to `kbhit ()', except that it uses the bios to do its job. This pleases DESQview/X. */ while ((regs.h.ah = extended_kbd ? 0x11 : 0x01), int86 (0x16, ®s, ®s), (regs.x.flags & 0x40) == 0) { union REGS regs; register unsigned char c; int sc, code; regs.h.ah = extended_kbd ? 0x10 : 0x00; int86 (0x16, ®s, ®s); c = regs.h.al; sc = regs.h.ah; /* Determine from the scan code if a keypad key was pressed. */ if (c >= '0' && c <= '9' && sc > 0xb) sc = (c == '0') ? 0xb : (c - '0' + 1), c = 0; else if (sc == 0x53 && c != 0xe0) { code = 0xffae; /* Keypad decimal point/comma. */ goto nonascii; } else if (sc == 0xe0) { switch (c) { case 10: /* Ctrl Enter */ case 13: sc = 0x1c; break; case '/': sc = 0x35; break; default: sc = 0; }; c = 0; } if (c == 0 || c == ' ' || alt_p || (ctrl_p && shift_p) || (c == 0xe0 && sc != 0) /* Pseudo-key */ || sc == 0x37 /* Grey * */ || sc == 0x4a /* Grey - */ || sc == 0x4e /* Grey + */ || sc == 0x0e) /* Back space *key*, not Ctrl-h */ { if (sc >= (sizeof (ibmpc_translate_map) / sizeof (short))) code = 0; else code = ibmpc_translate_map[sc]; if (code != 0) { if (code >= 0x100) { nonascii: event.kind = non_ascii_keystroke; event.code = (code & 0xff) + 0xff00; } else { /* Don't return S- if we don't have to. `shifted' is supposed to be the shifted versions of the characters in `unshifted'. Unfortunately, this is only true for US keyboard layout. If anyone knows how to do this right, please tell us. */ static char *unshifted = "abcdefghijklmnopqrstuvwxyz,./=;[\\]'-`0123456789"; static char *shifted = "ABCDEFGHIJKLMNOPQRSTUVWXYZ<>?+:{|}\"_~)!@#$%^&*("; char *pos; if (shift_p && (pos = strchr (unshifted, code))) { c = shifted[pos - unshifted]; shift_p = 0; } else if (c == 0) c = code; event.kind = ascii_keystroke; event.code = c; } event.modifiers = (shift_p ? shift_modifier : 0) + (ctrl_p ? ctrl_modifier : 0) + (alt_p ? meta_modifier : 0); /* EMACS == Enter Meta Alt Control Shift */ XSETFRAME (event.frame_or_window, selected_frame); gettimeofday (&tv, NULL); event.timestamp = tv.tv_usec; kbd_buffer_store_event (&event); } } else return c; } if (have_mouse) { int but, press, x, y, ok; /* Check for mouse movement *before* buttons. */ mouse_check_moved (); for (but = 0; but < NUM_MOUSE_BUTTONS; but++) for (press = 0; press < 2; press++) { if (press) ok = mouse_pressed (but, &x, &y); else ok = mouse_released (but, &x, &y); if (ok) { event.kind = mouse_click; event.code = but; event.modifiers = (shift_p ? shift_modifier : 0) + (ctrl_p ? ctrl_modifier : 0) + (alt_p ? meta_modifier : 0) + (press ? down_modifier : up_modifier); event.x = x; event.y = y; XSETFRAME (event.frame_or_window, selected_frame); gettimeofday (&tv, NULL); event.timestamp = tv.tv_usec; kbd_buffer_store_event (&event); } } } return -1; } static int prev_get_char = -1; /* Return 1 if a key is ready to be read without suspending execution. */ dos_keysns () { if (prev_get_char != -1) return 1; else return ((prev_get_char = dos_rawgetc ()) != -1); } /* Read a key. Return -1 if no key is ready. */ dos_keyread () { if (prev_get_char != -1) { int c = prev_get_char; prev_get_char = -1; return c; } else return dos_rawgetc (); } /* Hostnames for a pc are not really funny, but they are used in change log so we emulate the best we can. */ gethostname (p, size) char *p; int size; { char *q = egetenv ("HOSTNAME"); if (!q) q = "pc"; strcpy (p, q); return 0; } /* Destructively turn backslashes into slashes. */ void dostounix_filename (p) register char *p; { while (*p) { if (*p == '\\') *p = '/'; p++; } } /* Destructively turn slashes into backslashes. */ void unixtodos_filename (p) register char *p; { while (*p) { if (*p == '/') *p = '\\'; p++; } } /* Get the default directory for a given drive. 0=def, 1=A, 2=B, ... */ int getdefdir (drive, dst) int drive; char *dst; { union REGS regs; *dst++ = '/'; regs.h.dl = drive; regs.x.si = (int) dst; regs.h.ah = 0x47; intdos (®s, ®s); return !regs.x.cflag; } /* Remove all CR's that are followed by a LF. */ int crlf_to_lf (n, buf) register int n; register unsigned char *buf; { unsigned char *np = buf; unsigned char *startp = buf; unsigned char *endp = buf + n; unsigned char c; if (n == 0) return n; while (buf < endp - 1) { if (*buf == 0x0d) { if (*(++buf) != 0x0a) *np++ = 0x0d; } else *np++ = *buf++; } if (buf < endp) *np++ = *buf++; return np - startp; } /* Run command as specified by ARGV in directory DIR. The command is run with input from TEMPIN and output to file TEMPOUT. */ int run_msdos_command (argv, dir, tempin, tempout) unsigned char **argv; Lisp_Object dir; int tempin, tempout; { char *saveargv1, *saveargv2, **envv; char oldwd[MAXPATHLEN + 1]; /* Fixed size is safe on MSDOS. */ int msshell, result = -1; int in, out, inbak, outbak, errbak; Lisp_Object cmd; /* Get current directory as MSDOS cwd is not per-process. */ getwd (oldwd); cmd = Ffile_name_nondirectory (build_string (argv[0])); msshell = !NILP (Fmember (cmd, Fsymbol_value (intern ("msdos-shells")))) && !strcmp ("-c", argv[1]); if (msshell) { saveargv1 = argv[1]; saveargv2 = argv[2]; argv[1] = "/c"; if (argv[2]) { char *p = alloca (strlen (argv[2]) + 1); strcpy (argv[2] = p, saveargv2); while (*p && isspace (*p)) p++; while (*p && !isspace (*p)) if (*p == '/') *p++ = '\\'; else p++; } } /* Build the environment array. */ { extern Lisp_Object Vprocess_environment; Lisp_Object tmp, lst; int i, len; lst = Vprocess_environment; len = XFASTINT (Flength (lst)); envv = alloca ((len + 1) * sizeof (char *)); for (i = 0; i < len; i++) { tmp = Fcar (lst); lst = Fcdr (lst); CHECK_STRING (tmp, 0); envv[i] = alloca (XSTRING (tmp)->size + 1); strcpy (envv[i], XSTRING (tmp)->data); } envv[len] = (char *) 0; } if (STRINGP (dir)) chdir (XSTRING (dir)->data); inbak = dup (0); outbak = dup (1); errbak = dup (2); if (inbak < 0 || outbak < 0 || errbak < 0) goto done; /* Allocation might fail due to lack of descriptors. */ dup2 (tempin, 0); dup2 (tempout, 1); dup2 (tempout, 2); dos_ttcooked (); result = spawnve (P_WAIT, argv[0], argv, envv); dos_ttraw (); dup2 (inbak, 0); dup2 (outbak, 1); dup2 (errbak, 2); done: chdir (oldwd); if (msshell) { argv[1] = saveargv1; argv[2] = saveargv2; } return result; } croak (badfunc) char *badfunc; { fprintf (stderr, "%s not yet implemented\r\n", badfunc); reset_sys_modes (); exit (1); } /* A list of unimplemented functions that we silently ignore. */ unsigned alarm (s) unsigned s; {} fork () { return 0; } int kill (x, y) int x, y; { return -1; } nice (p) int p; {} void volatile pause () {} request_sigio () {} setpgrp () {return 0; } setpriority (x,y,z) int x,y,z; { return 0; } sigsetmask (x) int x; { return 0; } unrequest_sigio () {} #ifdef chdir #undef chdir #endif int sys_chdir (path) const char* path; { int len = strlen (path); char *tmp = (char *) alloca (len + 1); /* Gotta do this extern here due to the corresponding #define: */ extern int chdir (); if (*path && path[1] == ':' && (getdisk () != tolower (path[0]) - 'a')) setdisk (tolower (path[0]) - 'a'); strcpy (tmp, path); if (strcmp (path, "/") && strcmp (path + 1, ":/") && (path[len - 1] == '/')) tmp[len - 1] = 0; return chdir (tmp); } /* Sleep SECS. If KBDOK also return immediately if a key is pressed. */ void sleep_or_kbd_hit (secs, kbdok) int secs, kbdok; { long clnow, clthen; struct timeval t; gettimeofday (&t, NULL); clnow = t.tv_sec * 100 + t.tv_usec / 10000; clthen = clnow + (100 * secs); do { gettimeofday (&t, NULL); clnow = t.tv_sec * 100 + t.tv_usec / 10000; if (kbdok && detect_input_pending ()) return; } while (clnow < clthen); } /* The Emacs root directory as determined by init_environment. */ static char emacsroot[MAXPATHLEN]; char * rootrelativepath (rel) char *rel; { static char result[MAXPATHLEN + 10]; strcpy (result, emacsroot); strcat (result, "/"); strcat (result, rel); return result; } /* Define a lot of environment variables if not already defined. Don't remove anything unless you know what you're doing -- lots of code will break if one or more of these are missing. */ void init_environment (argc, argv, skip_args) int argc; char **argv; int skip_args; { char *s, *t, *root; int len; /* Find our root from argv[0]. Assuming argv[0] is, say, "c:/emacs/bin/emacs.exe" our root will be "c:/emacs". */ _fixpath (argv[0], root = alloca (MAXPATHLEN + 20)); strlwr (root); len = strlen (root); while (len > 0 && root[len] != '/' && root[len] != ':') len--; root[len] = '\0'; if (len > 4 && strcmp (root + len - 4, "/bin") == 0) root[len - 4] = '\0'; else strcpy (root, "c:/emacs"); /* Only under debuggers, I think. */ len = strlen (root); strcpy (emacsroot, root); /* We default HOME to our root. */ setenv ("HOME", root, 0); /* We default EMACSPATH to root + "/bin". */ strcpy (root + len, "/bin"); setenv ("EMACSPATH", root, 0); /* I don't expect anybody to ever use other terminals so the internal terminal is the default. */ setenv ("TERM", "internal", 0); #ifdef HAVE_X_WINDOWS /* Emacs expects DISPLAY to be set. */ setenv ("DISPLAY", "unix:0.0", 0); #endif /* SHELL is a bit tricky -- COMSPEC is the closest we come, but we must downcase it and mirror the backslashes. */ s = getenv ("COMSPEC"); if (!s) s = "c:/command.com"; t = alloca (strlen (s) + 1); strcpy (t, s); strlwr (t); dostounix_filename (t); setenv ("SHELL", t, 0); /* PATH is also downcased and backslashes mirrored. */ s = getenv ("PATH"); if (!s) s = ""; t = alloca (strlen (s) + 3); /* Current directory is always considered part of MsDos's path but it is not normally mentioned. Now it is. */ strcat (strcpy (t, ".;"), s); strlwr (t); dostounix_filename (t); /* Not a single file name, but this should work. */ setenv ("PATH", t, 1); /* In some sense all dos users have root privileges, so... */ setenv ("USER", "root", 0); setenv ("NAME", getenv ("USER"), 0); /* Time zone determined from country code. To make this possible, the country code may not span more than one time zone. In other words, in the USA, you lose. */ switch (dos_country_code) { case 31: /* Belgium */ case 32: /* The Netherlands */ case 33: /* France */ case 34: /* Spain */ case 36: /* Hungary */ case 38: /* Yugoslavia (or what's left of it?) */ case 39: /* Italy */ case 41: /* Switzerland */ case 42: /* Tjekia */ case 45: /* Denmark */ case 46: /* Sweden */ case 47: /* Norway */ case 48: /* Poland */ case 49: /* Germany */ /* Daylight saving from last Sunday in March to last Sunday in September, both at 2AM. */ setenv ("TZ", "MET-01METDST-02,M3.5.0/02:00,M9.5.0/02:00", 0); break; case 44: /* United Kingdom */ case 351: /* Portugal */ case 354: /* Iceland */ setenv ("TZ", "GMT+00", 0); break; case 81: /* Japan */ case 82: /* Korea */ setenv ("TZ", "???-09", 0); break; case 90: /* Turkey */ case 358: /* Finland */ case 972: /* Israel */ setenv ("TZ", "EET-02", 0); break; } tzset (); init_gettimeofday (); } /* Flash the screen as a substitute for BEEPs. */ static void do_visible_bell (xorattr) unsigned char xorattr; { asm volatile (" movb $1,%%dl visible_bell_0: movl _ScreenPrimary,%%eax call dosmemsetup movl %%eax,%%ebx movl %1,%%ecx movb %0,%%al incl %%ebx visible_bell_1: xorb %%al,%%gs:(%%ebx) addl $2,%%ebx decl %%ecx jne visible_bell_1 decb %%dl jne visible_bell_3 visible_bell_2: movzwl %%ax,%%eax movzwl %%ax,%%eax movzwl %%ax,%%eax movzwl %%ax,%%eax decw %%cx jne visible_bell_2 jmp visible_bell_0 visible_bell_3:" : /* no output */ : "m" (xorattr), "g" (ScreenCols () * ScreenRows ()) : "%eax", "%ebx", /* "%gs",*/ "%ecx", "%edx"); } /* At screen position (X,Y), output C characters from string S with attribute A. Do it fast! */ static void output_string (x, y, s, c, a) int x, y, c; unsigned char *s; unsigned char a; { char *t = (char *)ScreenPrimary + 2 * (x + ScreenCols () * y); asm volatile (" movl %1,%%eax call dosmemsetup movl %%eax,%%edi movb %0,%%ah movl %2,%%ecx movl %3,%%esi output_string1: movb (%%esi),%%al movw %%ax,%%gs:(%%edi) addl $2,%%edi incl %%esi decl %%ecx jne output_string1" : /* no output */ : "m" (a), "g" (t), "g" (c), "g" (s) : "%eax", "%ecx", /* "%gs",*/ "%esi", "%edi"); } static int internal_terminal = 0; static int highlight; #undef fflush int internal_flush (f) FILE *f; { static char spaces[] = " "; static int x; static int y; unsigned char *cp, *cp0; int count, i, j; if (internal_terminal && f == stdout) { if (have_mouse) mouse_off (); cp = stdout->_base; count = stdout->_ptr - stdout->_base; while (count > 0) { switch (*cp++) { case 27: switch (*cp++) { case '@': y = *cp++; x = *cp++; count -= 4; break; case 'A': ScreenAttrib = *cp++; count -= 3; break; case 'B': do_visible_bell (*cp++); count -= 3; break; case 'C': ScreenClear (); x = y = 0; count -= 2; break; case 'E': i = ScreenCols () - x; j = x; while (i >= sizeof spaces) { output_string (j, y, spaces, sizeof spaces, ScreenAttrib); j += sizeof spaces; i -= sizeof spaces; } if (i > 0) output_string (j, y, spaces, i, ScreenAttrib); count -= 2; break; case 'R': x++; count -= 2; break; case 'U': y--; count -= 2; break; case 'X': ScreenAttrib ^= *cp++; count -= 3; break; default: count -= 2; } break; case 7: write (1, "\007", 1); count--; break; case 8: x--; count--; break; case 13: x = 0; count--; break; case 10: y++; count--; break; default: cp0 = cp - 1; count--; while (count > 0 && *cp >= ' ') cp++, count--; output_string (x, y, cp0, cp - cp0, ScreenAttrib); x += (cp - cp0); } } fpurge (stdout); ScreenSetCursor (y, x); if (have_mouse) mouse_on (); } else /* This is a call to the original fflush. */ fflush (f); } #ifndef HAVE_X_WINDOWS static void rien_du_tout () { /* Rien du tout, cela va sans dire! */ } static IT_ring_bell () { if (visible_bell) { /* This creates an xor-mask that will swap the default fore- and background colors. */ if (have_mouse) mouse_off (); do_visible_bell (((the_only_x_display.foreground_pixel ^ the_only_x_display.background_pixel) * 0x11) & 0x7f); if (have_mouse) mouse_on (); } else /* Write it directly to ms-dos -- don't let it go through our terminal emulator. This way the mouse cursor won't blink. */ write (1, "\007", 1); } static void IT_set_face (int face) { struct face *fp; extern struct face *intern_face (/* FRAME_PTR, struct face * */); if (face == 1 || (face == 0 && highlight)) fp = FRAME_MODE_LINE_FACE (foo); else if (face <= 0 || face >= FRAME_N_COMPUTED_FACES (foo)) fp = FRAME_DEFAULT_FACE (foo); else fp = intern_face (selected_frame, FRAME_COMPUTED_FACES (foo)[face]); putchar ('\e'); putchar ('A'); putchar ((FACE_BACKGROUND (fp) << 4) | FACE_FOREGROUND (fp)); } static IT_write_glyphs (GLYPH *str, int len) { int face = -1; int newface; while (len > 0) { newface = FAST_GLYPH_FACE (*str); if (newface != face) IT_set_face ((face = newface)); putchar (FAST_GLYPH_CHAR (*str)); str++, len--; } } static IT_clear_end_of_line (first_unused) { putchar ('\e'); putchar ('E'); } static IT_cursor_to (int y, int x) { putchar ('\e'); putchar ('@'); putchar (y); putchar (x); } IT_reassert_line_highlight (new, vpos) int new, vpos; { highlight = new; IT_set_face (0); /* To possibly clear the highlighting. */ } static IT_change_line_highlight (new_highlight, vpos, first_unused_hpos) { highlight = new_highlight; IT_set_face (0); /* To possibly clear the highlighting. */ IT_cursor_to (vpos, 0); IT_clear_end_of_line (first_unused_hpos); } static IT_update_begin () { highlight = 0; IT_set_face (0); /* To possibly clear the highlighting. */ } /* This was more or less copied from xterm.c */ static void IT_set_menu_bar_lines (window, n) Lisp_Object window; int n; { struct window *w = XWINDOW (window); XSETFASTINT (w->top, XFASTINT (w->top) + n); XSETFASTINT (w->height, XFASTINT (w->height) - n); /* Handle just the top child in a vertical split. */ if (!NILP (w->vchild)) IT_set_menu_bar_lines (w->vchild, n); /* Adjust all children in a horizontal split. */ for (window = w->hchild; !NILP (window); window = w->next) { w = XWINDOW (window); IT_set_menu_bar_lines (window, n); } } void IT_set_frame_parameters (frame, alist) FRAME_PTR frame; Lisp_Object alist; { Lisp_Object tail; int redraw; extern unsigned long load_color (); FRAME_PTR f = (FRAME_PTR) &the_only_frame; redraw = 0; for (tail = alist; CONSP (tail); tail = Fcdr (tail)) { Lisp_Object elt, prop, val; elt = Fcar (tail); prop = Fcar (elt); val = Fcdr (elt); CHECK_SYMBOL (prop, 1); if (EQ (prop, intern ("foreground-color"))) { unsigned long new_color = load_color (f, val); if (new_color != ~0) { FRAME_FOREGROUND_PIXEL (f) = new_color; redraw = 1; } } else if (EQ (prop, intern ("background-color"))) { unsigned long new_color = load_color (f, val); if (new_color != ~0) { FRAME_BACKGROUND_PIXEL (f) = new_color & ~8; redraw = 1; } } else if (EQ (prop, intern ("menu-bar-lines"))) { int new; int old = FRAME_MENU_BAR_LINES (the_only_frame); if (INTEGERP (val)) new = XINT (val); else new = 0; FRAME_MENU_BAR_LINES (f) = new; IT_set_menu_bar_lines (the_only_frame.root_window, new - old); } } if (redraw) { recompute_basic_faces (f); Fredraw_frame (Fselected_frame ()); } } /* Similar to the_only_frame. */ struct x_display the_only_x_display; /* This is never dereferenced. */ Display *x_current_display; #endif /* !HAVE_X_WINDOWS */ /* Do we need the internal terminal? */ void internal_terminal_init () { char *term = getenv ("TERM"); #ifdef HAVE_X_WINDOWS if (!inhibit_window_system) return; #endif internal_terminal = (!noninteractive) && term && !strcmp (term, "internal"); #ifndef HAVE_X_WINDOWS if (internal_terminal && !inhibit_window_system) { Vwindow_system = intern ("pc"); Vwindow_system_version = make_number (1); bzero (&the_only_x_display, sizeof the_only_x_display); the_only_x_display.background_pixel = 7; /* White */ the_only_x_display.foreground_pixel = 0; /* Black */ the_only_x_display.line_height = 1; the_only_frame.display.x = &the_only_x_display; the_only_frame.output_method = output_msdos_raw; init_frame_faces ((FRAME_PTR) &the_only_frame); ring_bell_hook = IT_ring_bell; write_glyphs_hook = IT_write_glyphs; cursor_to_hook = raw_cursor_to_hook = IT_cursor_to; clear_end_of_line_hook = IT_clear_end_of_line; change_line_highlight_hook = IT_change_line_highlight; update_begin_hook = IT_update_begin; reassert_line_highlight_hook = IT_reassert_line_highlight; /* These hooks are called by term.c without being checked. */ set_terminal_modes_hook = reset_terminal_modes_hook = update_end_hook = set_terminal_window_hook = (void *)rien_du_tout; } else the_only_frame.output_method = output_termcap; #endif } /* When time zones are set from Ms-Dos too may C-libraries are playing tricks with time values. We solve this by defining our own version of `gettimeofday' bypassing GO32. Our version needs to be initialized once and after each call to `tzset' with TZ changed. */ static int daylight, gmtoffset; int gettimeofday (struct timeval *tp, struct timezone *tzp) { if (tp) { struct time t; struct date d; struct tm tmrec; gettime (&t); getdate (&d); tmrec.tm_year = d.da_year - 1900; tmrec.tm_mon = d.da_mon - 1; tmrec.tm_mday = d.da_day; tmrec.tm_hour = t.ti_hour; tmrec.tm_min = t.ti_min; tmrec.tm_sec = t.ti_sec; tmrec.tm_gmtoff = gmtoffset; tmrec.tm_isdst = daylight; tp->tv_sec = mktime (&tmrec); tp->tv_usec = t.ti_hund * (1000000 / 100); } if (tzp) { tzp->tz_minuteswest = gmtoffset; tzp->tz_dsttime = daylight; } return 0; } void init_gettimeofday () { time_t ltm, gtm; struct tm *lstm; daylight = 0; gmtoffset = 0; ltm = gtm = time (NULL); ltm = mktime (lstm = localtime (<m)); gtm = mktime (gmtime (>m)); daylight = lstm->tm_isdst; gmtoffset = (int)(gtm - ltm) / 60; } /* These must be global. */ static _go32_dpmi_seginfo ctrl_break_vector; static _go32_dpmi_registers ctrl_break_regs; static int ctrlbreakinstalled = 0; /* Interrupt level detection of Ctrl-Break. Don't do anything fancy here! */ void ctrl_break_func (regs) _go32_dpmi_registers *regs; { Vquit_flag = Qt; } void install_ctrl_break_check () { if (!ctrlbreakinstalled) { /* Don't press Ctrl-Break if you don't have either DPMI or Emacs was compiler with Djgpp 1.11 maintenance level 5 or later! */ ctrlbreakinstalled = 1; ctrl_break_vector.pm_offset = (int) ctrl_break_func; _go32_dpmi_allocate_real_mode_callback_iret (&ctrl_break_vector, &ctrl_break_regs); _go32_dpmi_set_real_mode_interrupt_vector (0x1b, &ctrl_break_vector); } } /* Mouse routines follow. Coordinates are in screen positions and zero based. Mouse buttons are numbered from left to right and also zero based. */ static int mouse_button_translate[NUM_MOUSE_BUTTONS]; static int mouse_button_count; void mouse_init () { union REGS regs; regs.x.ax = 0x0007; regs.x.cx = 0; regs.x.dx = 8 * (ScreenCols () - 1); int86 (0x33, ®s, ®s); regs.x.ax = 0x0008; regs.x.cx = 0; regs.x.dx = 8 * (ScreenRows () - 1); int86 (0x33, ®s, ®s); mouse_moveto (ScreenCols () - 1, ScreenRows () - 1); mouse_on (); } void mouse_on () { union REGS regs; regs.x.ax = 0x0001; int86 (0x33, ®s, ®s); } void mouse_off () { union REGS regs; regs.x.ax = 0x0002; int86 (0x33, ®s, ®s); } void mouse_moveto (x, y) int x, y; { union REGS regs; regs.x.ax = 0x0004; mouse_last_x = regs.x.cx = x * 8; mouse_last_y = regs.x.dx = y * 8; int86 (0x33, ®s, ®s); } int mouse_pressed (b, xp, yp) int b, *xp, *yp; { union REGS regs; if (b >= mouse_button_count) return 0; regs.x.ax = 0x0005; regs.x.bx = mouse_button_translate[b]; int86 (0x33, ®s, ®s); if (regs.x.bx) *xp = regs.x.cx / 8, *yp = regs.x.dx / 8; return (regs.x.bx != 0); } int mouse_released (b, xp, yp) int b, *xp, *yp; { union REGS regs; if (b >= mouse_button_count) return 0; regs.x.ax = 0x0006; regs.x.bx = mouse_button_translate[b]; int86 (0x33, ®s, ®s); if (regs.x.bx) *xp = regs.x.cx / 8, *yp = regs.x.dx / 8; return (regs.x.bx != 0); } static void mouse_get_xy (int *x, int *y) { union REGS regs; regs.x.ax = 0x0003; int86 (0x33, ®s, ®s); *x = regs.x.cx / 8; *y = regs.x.dx / 8; } void mouse_get_pos (f, bar_window, part, x, y, time) FRAME_PTR *f; Lisp_Object *bar_window, *x, *y; enum scroll_bar_part *part; unsigned long *time; { int ix, iy; union REGS regs; struct timeval tv; regs.x.ax = 0x0003; int86 (0x33, ®s, ®s); *f = selected_frame; *bar_window = Qnil; gettimeofday (&tv, NULL); mouse_get_xy (&ix, &iy); mouse_moved = 0; *x = make_number (ix); *y = make_number (iy); *time = tv.tv_usec; } void mouse_check_moved () { int x, y; mouse_get_xy (&x, &y); mouse_moved |= (x != mouse_last_x || y != mouse_last_y); mouse_last_x = x; mouse_last_y = y; } int mouse_init1 () { union REGS regs; int present; #ifdef HAVE_X_WINDOWS if (!inhibit_window_system) return 0; #endif if (!internal_terminal) return 0; regs.x.ax = 0x0021; int86 (0x33, ®s, ®s); present = (regs.x.ax & 0xffff) == 0xffff; if (!present) { /* Reportedly, the above doesn't work for some mouse drivers. There is an additional detection method that should work, but might be a little slower. Use that as an alternative. */ regs.x.ax = 0x0000; int86 (0x33, ®s, ®s); present = (regs.x.ax & 0xffff) == 0xffff; } if (present) { if (regs.x.bx == 3) { mouse_button_count = 3; mouse_button_translate[0] = 0; /* Left */ mouse_button_translate[1] = 2; /* Middle */ mouse_button_translate[2] = 1; /* Right */ } else { mouse_button_count = 2; mouse_button_translate[0] = 0; mouse_button_translate[1] = 1; } mouse_position_hook = &mouse_get_pos; mouse_init (); } return present; } #ifndef HAVE_X_WINDOWS /* See xterm.c for more info. */ void pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip) FRAME_PTR f; register int pix_x, pix_y; register int *x, *y; void /* XRectangle */ *bounds; int noclip; { if (bounds) abort (); /* Ignore clipping. */ *x = pix_x; *y = pix_y; } void glyph_to_pixel_coords (f, x, y, pix_x, pix_y) FRAME_PTR f; register int x, y; register int *pix_x, *pix_y; { *pix_x = x; *pix_y = y; } /* Simulation of X's menus. Nothing too fancy here -- just make it work for now. Actually, I don't know the meaning of all the parameters of the functions here -- I only know how they are called by xmenu.c. I could of course grab the nearest Xlib manual (down the hall, second-to-last door on the left), but I don't think it's worth the effort. */ static XMenu * IT_menu_create () { XMenu *menu; menu = (XMenu *) xmalloc (sizeof (XMenu)); menu->allocated = menu->count = menu->panecount = menu->width = 0; return menu; } /* Allocate some (more) memory for MENU ensuring that there is room for one for item. */ static void IT_menu_make_room (XMenu *menu) { if (menu->allocated == 0) { int count = menu->allocated = 10; menu->text = (char **) xmalloc (count * sizeof (char *)); menu->submenu = (XMenu **) xmalloc (count * sizeof (XMenu *)); menu->panenumber = (int *) xmalloc (count * sizeof (int)); } else if (menu->allocated == menu->count) { int count = menu->allocated = menu->allocated + 10; menu->text = (char **) xrealloc (menu->text, count * sizeof (char *)); menu->submenu = (XMenu **) xrealloc (menu->submenu, count * sizeof (XMenu *)); menu->panenumber = (int *) xrealloc (menu->panenumber, count * sizeof (int)); } } /* Search the given menu structure for a given pane number. */ static XMenu * IT_menu_search_pane (XMenu *menu, int pane) { int i; XMenu *try; for (i = 0; i < menu->count; i++) if (menu->submenu[i]) if (pane == menu->panenumber[i]) return menu->submenu[i]; else if ((try = IT_menu_search_pane (menu->submenu[i], pane))) return try; return (XMenu *) 0; } /* Determine how much screen space a given menu needs. */ static void IT_menu_calc_size (XMenu *menu, int *width, int *height) { int i, h2, w2, maxsubwidth, maxheight; maxsubwidth = 0; maxheight = menu->count; for (i = 0; i < menu->count; i++) { if (menu->submenu[i]) { IT_menu_calc_size (menu->submenu[i], &w2, &h2); if (w2 > maxsubwidth) maxsubwidth = w2; if (i + h2 > maxheight) maxheight = i + h2; } } *width = menu->width + maxsubwidth; *height = maxheight; } /* Display MENU at (X,Y) using FACES. */ static void IT_menu_display (XMenu *menu, int y, int x, int *faces) { int i, j, face, width; GLYPH *text, *p; char *q; int mx, my; int enabled, mousehere; int row, col; width = menu->width; text = (GLYPH *) xmalloc ((width + 2) * sizeof (GLYPH)); ScreenGetCursor (&row, &col); mouse_get_xy (&mx, &my); mouse_off (); (*update_begin_hook) (); for (i = 0; i < menu->count; i++) { (*cursor_to_hook) (y + i, x); enabled = (!menu->submenu[i] && menu->panenumber[i]) || (menu->submenu[i]); mousehere = (y + i == my && x <= mx && mx < x + width + 2); face = faces[enabled + mousehere * 2]; p = text; *p++ = FAST_MAKE_GLYPH (' ', face); for (j = 0, q = menu->text[i]; *q; j++) *p++ = FAST_MAKE_GLYPH (*q++, face); for (; j < width; j++) *p++ = FAST_MAKE_GLYPH (' ', face); *p++ = FAST_MAKE_GLYPH (menu->submenu[i] ? 16 : ' ', face); (*write_glyphs_hook) (text, width + 2); } internal_flush (stdout); (*update_end_hook) (); mouse_on (); ScreenSetCursor (row, col); xfree (text); } /* Create a brand new menu structure. */ XMenu * XMenuCreate (int foo, int bar) { return IT_menu_create (); } /* Create a new pane and place it on the outer-most level. It is not clear that it should be placed out there, but I don't know what else to do. */ int XMenuAddPane (XMenu *menu, char *txt, int enable) { int len; if (!enable) abort (); IT_menu_make_room (menu); menu->submenu[menu->count] = IT_menu_create (); menu->text[menu->count] = txt; menu->panenumber[menu->count] = ++menu->panecount; menu->count++; if ((len = strlen (txt)) > menu->width) menu->width = len; return menu->panecount; } /* Create a new item in a menu pane. */ int XMenuAddSelection (XMenu *menu, int pane, int foo, char *txt, int enable) { int len; if (pane) if (!(menu = IT_menu_search_pane (menu, pane))) return XM_FAILURE; IT_menu_make_room (menu); menu->submenu[menu->count] = (XMenu *) 0; menu->text[menu->count] = txt; menu->panenumber[menu->count] = enable; menu->count++; if ((len = strlen (txt)) > menu->width) menu->width = len; return XM_SUCCESS; } /* Decide where the menu would be placed if requested at (X,Y). */ XMenuLocate (XMenu *menu, int foo1, int foo2, int x, int y, int *ulx, int *uly, int *width, int *height) { if (menu->count == 1 && menu->submenu[0]) /* Special case: the menu consists of only one pane. */ IT_menu_calc_size (menu->submenu[0], width, height); else IT_menu_calc_size (menu, width, height); *ulx = x + 1; *uly = y; *width += 2; } typedef struct { void *screen_behind; XMenu *menu; int pane; int x, y; } IT_menu_state; /* Display menu, wait for user's response, and return that response. */ int XMenuActivate (XMenu *menu, int *pane, int *selidx, int x0, int y0, unsigned ButtonMask, char **txt) { IT_menu_state *state; int statecount; int x, y, i, b; int screensize; int faces[4], selectface; int leave, result, onepane; /* Just in case we got here without a mouse present... */ if (!have_mouse) return XM_IA_SELECT; state = alloca (menu->panecount * sizeof (IT_menu_state)); screensize = ScreenRows () * ScreenCols () * 2; faces[0] = compute_glyph_face (&the_only_frame, face_name_id_number (&the_only_frame, intern ("msdos-menu-passive-face")), 0); faces[1] = compute_glyph_face (&the_only_frame, face_name_id_number (&the_only_frame, intern ("msdos-menu-active-face")), 0); selectface = face_name_id_number (&the_only_frame, intern ("msdos-menu-select-face")); faces[2] = compute_glyph_face (&the_only_frame, selectface, faces[0]); faces[3] = compute_glyph_face (&the_only_frame, selectface, faces[1]); statecount = 1; state[0].menu = menu; mouse_off (); ScreenRetrieve (state[0].screen_behind = xmalloc (screensize)); mouse_on (); if ((onepane = menu->count == 1 && menu->submenu[0])) { menu->width = menu->submenu[0]->width; state[0].menu = menu->submenu[0]; } else { state[0].menu = menu; } state[0].x = x0 - 1; state[0].y = y0; state[0].pane = onepane; mouse_last_x = -1; /* A hack that forces display. */ leave = 0; while (!leave) { mouse_check_moved (); if (mouse_moved) { mouse_moved = 0; result = XM_IA_SELECT; mouse_get_xy (&x, &y); for (i = 0; i < statecount; i++) if (state[i].x <= x && x < state[i].x + state[i].menu->width + 2) { int dy = y - state[i].y; if (0 <= dy && dy < state[i].menu->count) { if (!state[i].menu->submenu[dy]) if (state[i].menu->panenumber[dy]) result = XM_SUCCESS; else result = XM_IA_SELECT; *pane = state[i].pane - 1; *selidx = dy; /* We hit some part of a menu, so drop extra menues that have been opened. That does not include an open and active submenu. */ if (i != statecount - 2 || state[i].menu->submenu[dy] != state[i+1].menu) while (i != statecount - 1) { statecount--; mouse_off (); ScreenUpdate (state[statecount].screen_behind); mouse_on (); xfree (state[statecount].screen_behind); } if (i == statecount - 1 && state[i].menu->submenu[dy]) { IT_menu_display (state[i].menu, state[i].y, state[i].x, faces); state[statecount].menu = state[i].menu->submenu[dy]; state[statecount].pane = state[i].menu->panenumber[dy]; mouse_off (); ScreenRetrieve (state[statecount].screen_behind = xmalloc (screensize)); mouse_on (); state[statecount].x = state[i].x + state[i].menu->width + 2; state[statecount].y = y; statecount++; } } } IT_menu_display (state[statecount - 1].menu, state[statecount - 1].y, state[statecount - 1].x, faces); } for (b = 0; b < mouse_button_count; b++) { (void) mouse_pressed (b, &x, &y); if (mouse_released (b, &x, &y)) leave = 1; } } mouse_off (); ScreenUpdate (state[0].screen_behind); mouse_on (); while (statecount--) xfree (state[statecount].screen_behind); return result; } /* Dispose of a menu. */ XMenuDestroy (XMenu *menu) { int i; if (menu->allocated) { for (i = 0; i < menu->count; i++) if (menu->submenu[i]) XMenuDestroy (menu->submenu[i]); xfree (menu->text); xfree (menu->submenu); xfree (menu->panenumber); } xfree (menu); } int x_pixel_width (struct frame *f) { return FRAME_WIDTH(f); } int x_pixel_height (struct frame *f) { return FRAME_HEIGHT(f); } #endif /* !HAVE_X_WINDOWS */ #endif /* MSDOS */