Mercurial > emacs
view src/sunfns.c @ 3998:c0560357c84e
Compare the values of text properties using EQ, not Fequal.
* intervals.c (intervals_equal): Call EQ, not Fequal.
* textprop.c (interval_has_all_properties, add_properties): Same.
author | Jim Blandy <jimb@redhat.com> |
---|---|
date | Tue, 06 Jul 1993 02:23:22 +0000 |
parents | 507f64624555 |
children | d7d028324845 |
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/* Functions for Sun Windows menus and selection buffer. Copyright (C) 1987 Free Software Foundation, Inc. This file is part of GNU Emacs. GNU Emacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 1, or (at your option) any later version. GNU Emacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GNU Emacs; see the file COPYING. If not, write to the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ Author: Jeff Peck, Sun Microsystems, Inc. <peck@sun.com> Original ideas by David Kastan and Eric Negaard, SRI International Major help from: Steve Greenbaum, Reasoning Systems, Inc. <froud@kestrel.arpa> who first discovered the Menu_Base_Kludge. */ /* * Emacs Lisp-Callable functions for sunwindows */ #include "config.h" #include <stdio.h> #include <errno.h> #include <signal.h> #include <sunwindow/window_hs.h> #include <suntool/selection.h> #include <suntool/menu.h> #include <suntool/walkmenu.h> #include <suntool/frame.h> #include <suntool/window.h> #include <fcntl.h> #undef NULL /* We don't need sunview's idea of NULL */ #include "lisp.h" #include "window.h" #include "buffer.h" #include "termhooks.h" /* conversion to/from character & frame coordinates */ /* From Gosling Emacs SunWindow driver by Chris Torek */ /* Chars to frame coords. Note that we speak in zero origin. */ #define CtoSX(cx) ((cx) * Sun_Font_Xsize) #define CtoSY(cy) ((cy) * Sun_Font_Ysize) /* Frame coords to chars */ #define StoCX(sx) ((sx) / Sun_Font_Xsize) #define StoCY(sy) ((sy) / Sun_Font_Ysize) #define CHECK_GFX(x) if((win_fd<0)&&(Fsun_window_init(),(win_fd<0)))return(x) int win_fd = -1; struct pixfont *Sun_Font; /* The font */ int Sun_Font_Xsize; /* Width of font */ int Sun_Font_Ysize; /* Height of font */ #define Menu_Base_Kludge /* until menu_show_using_fd gets fixed */ #ifdef Menu_Base_Kludge static Frame Menu_Base_Frame; static int Menu_Base_fd; static Lisp_Object sm_kludge_string; #endif struct cursor CurrentCursor; /* The current cursor */ static short CursorData[16]; /* Build cursor here */ static mpr_static(CursorMpr, 16, 16, 1, CursorData); static struct cursor NewCursor = {0, 0, PIX_SRC ^ PIX_DST, &CursorMpr}; #define RIGHT_ARROW_CURSOR /* if you want the right arrow */ #ifdef RIGHT_ARROW_CURSOR /* The default right-arrow cursor, with XOR drawing. */ static short ArrowCursorData[16] = { 0x0001,0x0003,0x0007,0x000F,0x001F,0x003F,0x007F,0x000F, 0x001B,0x0019,0x0030,0x0030,0x0060,0x0060,0x00C0,0x00C0}; static mpr_static(ArrowCursorMpr, 16, 16, 1, ArrowCursorData); struct cursor DefaultCursor = {15, 0, PIX_SRC ^ PIX_DST, &ArrowCursorMpr}; #else /* The default left-arrow cursor, with XOR drawing. */ static short ArrowCursorData[16] = { 0x8000,0xC000,0xE000,0xF000,0xF800,0xFC00,0xFE00,0xF000, 0xD800,0x9800,0x0C00,0x0C00,0x0600,0x0600,0x0300,0x0300}; static mpr_static(ArrowCursorMpr, 16, 16, 1, ArrowCursorData); struct cursor DefaultCursor = {0, 0, PIX_SRC ^ PIX_DST, &ArrowCursorMpr}; #endif /* * Initialize window */ DEFUN ("sun-window-init", Fsun_window_init, Ssun_window_init, 0, 1, 0, "One time setup for using Sun Windows with mouse.\n\ Unless optional argument FORCE is non-nil, is a noop after its first call.\n\ Returns a number representing the file descriptor of the open Sun Window,\n\ or -1 if can not open it.") (force) Lisp_Object force; { char *cp; static int already_initialized = 0; if ((! already_initialized) || (!NILP(force))) { cp = getenv("WINDOW_GFX"); if (cp != 0) win_fd = open(cp, 2); if (win_fd > 0) { Sun_Font = pf_default(); Sun_Font_Xsize = Sun_Font->pf_defaultsize.x; Sun_Font_Ysize = Sun_Font->pf_defaultsize.y; Fsun_change_cursor_icon (Qnil); /* set up the default cursor */ already_initialized = 1; #ifdef Menu_Base_Kludge /* Make a frame to use for putting the menu on, and get its fd. */ Menu_Base_Frame = window_create(0, FRAME, WIN_X, 0, WIN_Y, 0, WIN_ROWS, 1, WIN_COLUMNS, 1, WIN_SHOW, FALSE, FRAME_NO_CONFIRM, 1, 0); Menu_Base_fd = (int) window_get(Menu_Base_Frame, WIN_FD); #endif } } return(make_number(win_fd)); } /* * Mouse sit-for (allows a shorter interval than the regular sit-for * and can be interrupted by the mouse) */ DEFUN ("sit-for-millisecs", Fsit_for_millisecs, Ssit_for_millisecs, 1, 1, 0, "Like sit-for, but ARG is milliseconds. \n\ Perform redisplay, then wait for ARG milliseconds or until\n\ input is available. Returns t if wait completed with no input.\n\ Redisplay does not happen if input is available before it starts.") (n) Lisp_Object n; { struct timeval Timeout; int waitmask = 1; CHECK_NUMBER (n, 0); Timeout.tv_sec = XINT(n) / 1000; Timeout.tv_usec = (XINT(n) - (Timeout.tv_sec * 1000)) * 1000; if (detect_input_pending()) return(Qnil); redisplay_preserve_echo_area (); /* * Check for queued keyboard input/mouse hits again * (A bit screen update can take some time!) */ if (detect_input_pending()) return(Qnil); select(1,&waitmask,0,0,&Timeout); if (detect_input_pending()) return(Qnil); return(Qt); } /* * Sun sleep-for (allows a shorter interval than the regular sleep-for) */ DEFUN ("sleep-for-millisecs", Fsleep_for_millisecs, Ssleep_for_millisecs, 1, 1, 0, "Pause, without updating display, for ARG milliseconds.") (n) Lisp_Object n; { unsigned useconds; CHECK_NUMBER (n, 0); useconds = XINT(n) * 1000; usleep(useconds); return(Qt); } DEFUN ("update-display", Fupdate_display, Supdate_display, 0, 0, 0, "Perform redisplay.") () { redisplay_preserve_echo_area (); return(Qt); } /* * Change the Sun mouse icon */ DEFUN ("sun-change-cursor-icon", Fsun_change_cursor_icon, Ssun_change_cursor_icon, 1, 1, 0, "Change the Sun mouse cursor icon. ICON is a lisp vector whose 1st element\n\ is the X offset of the cursor hot-point, whose 2nd element is the Y offset\n\ of the cursor hot-point and whose 3rd element is the cursor pixel data\n\ expressed as a string. If ICON is nil then the original arrow cursor is used") (Icon) Lisp_Object Icon; { register unsigned char *cp; register short *p; register int i; Lisp_Object X_Hot, Y_Hot, Data; CHECK_GFX (Qnil); /* * If the icon is null, we just restore the DefaultCursor */ if (NILP(Icon)) CurrentCursor = DefaultCursor; else { /* * extract the data from the vector */ CHECK_VECTOR (Icon, 0); if (XVECTOR(Icon)->size < 3) return(Qnil); X_Hot = XVECTOR(Icon)->contents[0]; Y_Hot = XVECTOR(Icon)->contents[1]; Data = XVECTOR(Icon)->contents[2]; CHECK_NUMBER (X_Hot, 0); CHECK_NUMBER (Y_Hot, 0); CHECK_STRING (Data, 0); if (XSTRING(Data)->size != 32) return(Qnil); /* * Setup the new cursor */ NewCursor.cur_xhot = X_Hot; NewCursor.cur_yhot = Y_Hot; cp = XSTRING(Data)->data; p = CursorData; i = 16; while(--i >= 0) *p++ = (cp[0] << 8) | cp[1], cp += 2; CurrentCursor = NewCursor; } win_setcursor(win_fd, &CurrentCursor); return(Qt); } /* * Interface for sunwindows selection */ static Lisp_Object Current_Selection; static sel_write (sel, file) struct selection *sel; FILE *file; { fwrite (XSTRING (Current_Selection)->data, sizeof (char), sel->sel_items, file); } static sel_clear (sel, windowfd) struct selection *sel; int windowfd; { } static sel_read (sel, file) struct selection *sel; FILE *file; { register int i, n; register char *cp; Current_Selection = make_string ("", 0); if (sel->sel_items <= 0) return (0); cp = (char *) malloc(sel->sel_items); if (cp == (char *)0) { error("malloc failed in sel_read"); return(-1); } n = fread(cp, sizeof(char), sel->sel_items, file); if (n > sel->sel_items) { error("fread botch in sel_read"); return(-1); } else if (n < 0) { error("Error reading selection."); return(-1); } /* * The shelltool select saves newlines as carriage returns, * but emacs wants newlines. */ for (i = 0; i < n; i++) if (cp[i] == '\r') cp[i] = '\n'; Current_Selection = make_string (cp, n); free (cp); return (0); } /* * Set the window system "selection" to be the arg STRING */ DEFUN ("sun-set-selection", Fsun_set_selection, Ssun_set_selection, 1, 1, "sSet selection to: ", "Set the current sunwindow selection to STRING.") (str) Lisp_Object str; { struct selection selection; CHECK_STRING (str, 0); Current_Selection = str; CHECK_GFX (Qnil); selection.sel_type = SELTYPE_CHAR; selection.sel_items = XSTRING (str)->size; selection.sel_itembytes = 1; selection.sel_pubflags = 1; selection_set(&selection, sel_write, sel_clear, win_fd); return (Qt); } /* * Stuff the current window system selection into the current buffer */ DEFUN ("sun-get-selection", Fsun_get_selection, Ssun_get_selection, 0, 0, 0, "Return the current sunwindows selection as a string.") () { CHECK_GFX (Current_Selection); selection_get (sel_read, win_fd); return (Current_Selection); } Menu sun_menu_create(); Menu_item sun_item_create (Pair) Lisp_Object Pair; { /* In here, we depend on Lisp supplying zero terminated strings in the data*/ /* so we can just pass the pointers, and not recopy anything */ Menu_item menu_item; Menu submenu; Lisp_Object String; Lisp_Object Value; if (!CONSP(Pair)) wrong_type_argument(Qlistp, Pair); String = Fcar(Pair); CHECK_STRING(String, 0); Value = Fcdr(Pair); if(XTYPE(Value) == Lisp_Symbol) Value = XSYMBOL(Value)->value; if(XTYPE(Value) == Lisp_Vector) { submenu = sun_menu_create (Value); menu_item = menu_create_item (MENU_RELEASE, MENU_PULLRIGHT_ITEM, XSTRING(String)->data, submenu, 0); } else { menu_item = menu_create_item (MENU_RELEASE, MENU_STRING_ITEM, XSTRING(String)->data, Value, 0); } return menu_item; } Menu sun_menu_create (Vector) Lisp_Object Vector; { Menu menu; int i; CHECK_VECTOR(Vector,0); menu=menu_create(0); for(i = 0; i < XVECTOR(Vector)->size; i++) { menu_set (menu, MENU_APPEND_ITEM, sun_item_create(XVECTOR(Vector)->contents[i]), 0); } return menu; } /* * If the first item of the menu has nil as its value, then make the * item look like a label by inverting it and making it unselectable. * Returns 1 if the label was made, 0 otherwise. */ int make_menu_label (menu) Menu menu; { int made_label_p = 0; if (( menu_get(menu, MENU_NITEMS) > 0 ) && /* At least one item */ ((Lisp_Object) menu_get(menu_get(menu, MENU_NTH_ITEM, 1), MENU_VALUE) == Qnil )) { menu_set(menu_get(menu, MENU_NTH_ITEM, 1), MENU_INVERT, TRUE, MENU_FEEDBACK, FALSE, 0); made_label_p = 1; } return made_label_p; } /* * Do a pop-up menu and return the selected value */ DEFUN ("sun-menu-internal", Fsun_menu_internal, Ssun_menu_internal, 5, 5, 0, "Set up a SunView pop-up menu and return the user's choice.\n\ Arguments WINDOW, X, Y, BUTTON, and MENU.\n\ *** User code should generally use sun-menu-evaluate ***\n\ \n\ Arguments WINDOW, X, Y, BUTTON, and MENU.\n\ Put MENU up in WINDOW at position X, Y.\n\ The BUTTON argument specifies the button to be released that selects an item:\n\ 1 = LEFT BUTTON\n\ 2 = MIDDLE BUTTON\n\ 4 = RIGHT BUTTON\n\ The MENU argument is a vector containing (STRING . VALUE) pairs.\n\ The VALUE of the selected item is returned.\n\ If the VALUE of the first pair is nil, then the first STRING will be used\n\ as a menu label.") (window, X_Position, Y_Position, Button, MEnu) Lisp_Object window, X_Position, Y_Position, Button, MEnu; { Menu menu; int button, xpos, ypos; Event event0; Event *event = &event0; Lisp_Object Value, Pair; CHECK_NUMBER(X_Position, 0); CHECK_NUMBER(Y_Position, 1); CHECK_LIVE_WINDOW(window, 2); CHECK_NUMBER(Button, 3); CHECK_VECTOR(MEnu, 4); CHECK_GFX (Qnil); xpos = CtoSX (XWINDOW(window)->left + XINT(X_Position)); ypos = CtoSY (XWINDOW(window)->top + XINT(Y_Position)); #ifdef Menu_Base_Kludge {static Lisp_Object symbol[2]; symbol[0] = Fintern (sm_kludge_string, Qnil); Pair = Ffuncall (1, symbol); xpos += XINT (XCONS (Pair)->cdr); ypos += XINT (XCONS (Pair)->car); } #endif button = XINT(Button); if(button == 4) button = 3; event_set_id (event, BUT(button)); event_set_down (event); event_set_x (event, xpos); event_set_y (event, ypos); menu = sun_menu_create(MEnu); make_menu_label(menu); #ifdef Menu_Base_Kludge Value = (Lisp_Object) menu_show(menu, Menu_Base_Frame, event, 0); #else /* This confuses the notifier or something: */ Value = (Lisp_Object) menu_show_using_fd(menu, win_fd, event, 0); /* * Right button gets lost, and event sequencing or delivery gets mixed up * So, until that gets fixed, we use this <Menu_Base_Frame> kludge: */ #endif menu_destroy (menu); return ((int)Value ? Value : Qnil); } /* * Define everything */ syms_of_sunfns() { #ifdef Menu_Base_Kludge /* i'm just too lazy to re-write this into C code */ /* so we will call this elisp function from C */ sm_kludge_string = make_pure_string ("sm::menu-kludge", 15); #endif /* Menu_Base_Kludge */ defsubr(&Ssun_window_init); defsubr(&Ssit_for_millisecs); defsubr(&Ssleep_for_millisecs); defsubr(&Supdate_display); defsubr(&Ssun_change_cursor_icon); defsubr(&Ssun_set_selection); defsubr(&Ssun_get_selection); defsubr(&Ssun_menu_internal); }