view oldXMenu/X10.h @ 28163:c314d747a819

(re_match_2): Fix string shortening (to fit `stop') to make sure POINTER_TO_OFFSET gives the same value before and after PREFETCH. Use `dfail' to guarantee "atomic" matching. (PTR_TO_OFFSET): Use POINTER_TO_OFFSET. (debug): Now only active if > 0 rather than if != 0. (DEBUG_*): Update for the new meaning of `debug'. (print_partial_compiled_pattern): Add missing `succeed' case. Use CHARSET_* macros in the charset(_not) branch. Fix off-by-two bugs in `succeed_n', `jump_n' and `set_number_at'. (store_op1, store_op2, insert_op1, insert_op2) (at_begline_loc_p, at_endline_loc_p): Add prototype. (group_in_compile_stack): Move to after its arg's types are declared and add a prototype. (PATFETCH): Define in terms of PATFETCH_RAW. (GET_UNSIGNED_NUMBER): Add the usual `do { ... } while(0)' wrapper. (QUIT): Redefine as a nop except for NTemacs. (regex_compile): Handle intervals {,M} as if it was {0,M}. Fix indentation of the greedy-op and shy-group code. (at_(beg|end)line_loc_p): Fix argument's types. (re_compile_fastmap): Ifdef out failure_stack_ptr to shut up gcc. (re_search_2): Use POS_AS_IN_BUFFER. Simplify `room' computation. (MATCHING_IN_FIRST_STRING): Remove. (re_match_2): Use POS_AS_IN_BUFFER. Ifdef out failure_stack_ptr to shut up gcc. Use FIRST_STRING_P and POINTER_TO_OFFSET. Use QUIT unconditionally.
author Stefan Monnier <monnier@iro.umontreal.ca>
date Thu, 16 Mar 2000 02:53:38 +0000
parents bbce331da1be
children 23a1cea22d13
line wrap: on
line source

/* $Header: /u/src/emacs/19.0/oldXMenu/RCS/X10.h,v 1.1 1992/04/11 22:10:21 jimb Exp $ */
/* 
 * Copyright 1985, 1986, 1987 by the Massachusetts Institute of Technology
 *
 * Permission to use, copy, modify, and distribute this software and its
 * documentation for any purpose and without fee is hereby granted, provided 
 * that the above copyright notice appear in all copies and that both that 
 * copyright notice and this permission notice appear in supporting 
 * documentation, and that the name of M.I.T. not be used in advertising
 * or publicity pertaining to distribution of the software without specific, 
 * written prior permission. M.I.T. makes no representations about the 
 * suitability of this software for any purpose.  It is provided "as is"
 * without express or implied warranty.
 *
 * The X Window System is a Trademark of MIT.
 *
 */


/*
 *	X10.h - Header definition and support file for the C subroutine
 *	interface library for V10 support routines.
 */
#ifndef _X10_H_
#define _X10_H_

/* Used in XDraw and XDrawFilled */

typedef struct {
	short x, y;
	unsigned short flags;
} Vertex;

/* The meanings of the flag bits.  If the bit is 1 the predicate is true */

#define VertexRelative		0x0001		/* else absolute */
#define VertexDontDraw		0x0002		/* else draw */
#define VertexCurved		0x0004		/* else straight */
#define VertexStartClosed	0x0008		/* else not */
#define VertexEndClosed		0x0010		/* else not */
/*#define VertexDrawLastPoint	0x0020 	*/      /* else don't */	

/*
The VertexDrawLastPoint option has not been implemented in XDraw and 
XDrawFilled so it shouldn't be defined. 
*/

/*
 * XAssoc - Associations used in the XAssocTable data structure.  The 
 * associations are used as circular queue entries in the association table
 * which is contains an array of circular queues (buckets).
 */
typedef struct _XAssoc {
	struct _XAssoc *next;	/* Next object in this bucket. */
	struct _XAssoc *prev;	/* Previous obejct in this bucket. */
	Display *display;	/* Display which owns the id. */
	XID x_id;		/* X Window System id. */
	char *data;		/* Pointer to untyped memory. */
} XAssoc;

/* 
 * XAssocTable - X Window System id to data structure pointer association
 * table.  An XAssocTable is a hash table whose buckets are circular
 * queues of XAssoc's.  The XAssocTable is constructed from an array of
 * XAssoc's which are the circular queue headers (bucket headers).  
 * An XAssocTable consists an XAssoc pointer that points to the first
 * bucket in the bucket array and an integer that indicates the number
 * of buckets in the array.
 */
typedef struct {
    XAssoc *buckets;		/* Pointer to first bucket in bucket array.*/
    int size;			/* Table size (number of buckets). */
} XAssocTable;

XAssocTable *XCreateAssocTable();
char *XLookUpAssoc();

#endif /* _X10_H_ */