Mercurial > emacs
view oldXMenu/X10.h @ 32988:c3435dc00ed7
* lisp.h (KEYMAPP): New macro.
(get_keymap): Remove.
(get_keymap_1): Rename get_keymap.
* keyboard.h (get_keymap_1, Fkeymapp): Remove prototype.
* xterm.c (note_mode_line_highlight): Use KEYMAPP.
* xmenu.c (single_submenu): Use KEYMAPP.
(Fx_popup_menu): Fetch keymaps rather than checking Fkeymapp.
Use KEYMAPP rather than Fkeymapp.
* w32term.c (note_mode_line_highlight): Use KEYMAPP.
* w32menu.c (True, False): Remove (use TRUE and FALSE instead).
(Fx_popup_menu): Fetch keymaps rather than checking Fkeymapp.
Use KEYMAPP rather than Fkeymapp.
(single_submenu): Use KEYMAPP.
(w32_menu_show, w32_dialog_show): Use TRUE.
* minibuf.c (Fread_from_minibuffer): Update call to get_keymap.
* keymap.c (KEYMAPP): Remove (moved to lisp.h).
(Fkeymapp): Use KEYMAPP.
(get_keymap): Rename from get_keymap_1. Remove old def.
Return t when autoload=0 and error=0 and the keymap needs autoloading.
(Fcopy_keymap): Check (eq (car x) 'keymap) rather than using Fkeymapp.
(Fminor_mode_key_binding): Don't raise an error if the binding
is not a keymap.
(Fuse_global_map, Fuse_local_map): Allow autoloading.
(Faccessible_keymaps): Fetch keymaps rather than checking Fkeymapp.
* keyboard.c (read_char): get_keymap_1 -> get_keymap.
Allow Vspecial_event_map to be autoloaded.
(menu_bar_items): Fetch the keymap rather than using keymapp.
(menu_bar_one_keymap): No need to follow func-indirect any more.
(parse_menu_item): get_keymap_1 -> get_keymap.
(tool_bar_items): Fetch the keymap rather than using keymapp.
(read_key_sequence): Use KEYMAPP.
* intervals.c (get_local_map): Use get_keymap rather than following
function-indirections explicitly.
* doc.c (Fsubstitute_command_keys): get_keymap_1 -> get_keymap.
author | Stefan Monnier <monnier@iro.umontreal.ca> |
---|---|
date | Fri, 27 Oct 2000 22:20:19 +0000 |
parents | bbce331da1be |
children | 23a1cea22d13 |
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/* $Header: /u/src/emacs/19.0/oldXMenu/RCS/X10.h,v 1.1 1992/04/11 22:10:21 jimb Exp $ */ /* * Copyright 1985, 1986, 1987 by the Massachusetts Institute of Technology * * Permission to use, copy, modify, and distribute this software and its * documentation for any purpose and without fee is hereby granted, provided * that the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the name of M.I.T. not be used in advertising * or publicity pertaining to distribution of the software without specific, * written prior permission. M.I.T. makes no representations about the * suitability of this software for any purpose. It is provided "as is" * without express or implied warranty. * * The X Window System is a Trademark of MIT. * */ /* * X10.h - Header definition and support file for the C subroutine * interface library for V10 support routines. */ #ifndef _X10_H_ #define _X10_H_ /* Used in XDraw and XDrawFilled */ typedef struct { short x, y; unsigned short flags; } Vertex; /* The meanings of the flag bits. If the bit is 1 the predicate is true */ #define VertexRelative 0x0001 /* else absolute */ #define VertexDontDraw 0x0002 /* else draw */ #define VertexCurved 0x0004 /* else straight */ #define VertexStartClosed 0x0008 /* else not */ #define VertexEndClosed 0x0010 /* else not */ /*#define VertexDrawLastPoint 0x0020 */ /* else don't */ /* The VertexDrawLastPoint option has not been implemented in XDraw and XDrawFilled so it shouldn't be defined. */ /* * XAssoc - Associations used in the XAssocTable data structure. The * associations are used as circular queue entries in the association table * which is contains an array of circular queues (buckets). */ typedef struct _XAssoc { struct _XAssoc *next; /* Next object in this bucket. */ struct _XAssoc *prev; /* Previous obejct in this bucket. */ Display *display; /* Display which owns the id. */ XID x_id; /* X Window System id. */ char *data; /* Pointer to untyped memory. */ } XAssoc; /* * XAssocTable - X Window System id to data structure pointer association * table. An XAssocTable is a hash table whose buckets are circular * queues of XAssoc's. The XAssocTable is constructed from an array of * XAssoc's which are the circular queue headers (bucket headers). * An XAssocTable consists an XAssoc pointer that points to the first * bucket in the bucket array and an integer that indicates the number * of buckets in the array. */ typedef struct { XAssoc *buckets; /* Pointer to first bucket in bucket array.*/ int size; /* Table size (number of buckets). */ } XAssocTable; XAssocTable *XCreateAssocTable(); char *XLookUpAssoc(); #endif /* _X10_H_ */