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view lisp/gnus/gnus-audio.el @ 20718:c600dea3b06b
Vselect_safe_coding_system_function): New variable.
(coding_category_table): This variable deleted.
(Vcoding_category_table): New variable.
(coding_category_name): Add "coding-category-iso-7-tight".
(detect_coding_iso2022): Check the mask
CODING_FLAG_ISO_DESIGNATION in CODING->FLAGS. Check a new coding
category coding-category-iso-7-tight.
(DECODE_DESIGNATION): Decode only such designations that CODING
can handle.
(check_composing_code): New function.
(decode_coding_iso2022): Decode only such characters that CODING
can handle.
(encode_coding_iso2022): Before and after encoding composite
characters, reset designation and invocation status.
(detect_coding_sjis): Delete unnecessary check.
(detect_coding_big5): Likewise.
(encode_designation_at_bol): Check the validity of requested
designation register.
(setup_coding_system): Set requested designation registers for
non-supported charsets to
CODING_SPEC_ISO_NO_REQUESTED_DESIGNATION. Set mask
CODING_FLAG_ISO_DESIGNATION in CODING->FLAGS. Code tuned for
no-conversion and undecided.
(detect_coding): Adjusted for the new variable
Vcoding_category_table.
(syms_of_coding): Initialize Vcoding_category_table and staticpro
it. Register select-safe-coding-system as a Lisp variable.
(DECODE_CHARACTER_ASCII): Update coding->produced_char;
(DECODE_CHARACTER_DIMENSION1): Likewise.
(Qraw_text, Qcoding_category): New variables.
(syms_of_coding): Intern and staticpro them.
(coding_system_table): New variable.
(CHARSET_OK, SHIFT_OUT_OK): New macros.
(detect_coding_iso2022): Detection algorithm improved.
(decode_coding_iso2022): Arg CONSUMED deleted, and the meaning of
return value changed. Update members produced, produced_char,
consumed, consumed_char of the struct *coding. Pay attention to
CODING_MODE_INHIBIT_INCONSISTENT_EOL.
(encode_coding_iso2022): Likewise.
(decode_coding_sjis_big5, encode_coding_sjis_big5): Likewise.
(decode_eol, encode_eol): Likewise.
(ENCODE_ISO_CHARACTER): Update coding->consumed_char.
(DECODE_SJIS_BIG5_CHARACTER): Update coding->produced_char.
(ENCODE_SJIS_BIG5_CHARACTER): Update coding->consumed_char.
(detect_coding(detect_coding(detect_ITIES and SKIP.
(detect_coding): Adjusted for the change of detect_coding_mask.
Update coding->heading_ascii.
(detect_eol_type): New arg SKIP.
(detect_eol): Adjusted for the change of detect_eol_type.
(ccl_codign_driver): New function.
(decode_coding): Arg CONSUMED deleted, and the meaning of return
value changed. Update members produced, produced_char, consumed,
consumed_char of the struct *coding.
(encode_coding): Likewise.
(shrink_decoding_region, shrink_encoding_region): New function.
(code_convert_region, code_convert_string): Completely rewritten.
(detect_coding_sy(detect_coding_sy(detect_coding_sy(detect_coding_sy(detect_codiT.
(Fdetect_coding_string): New function.
(Fdecode_coding_region, Fencode_coding_region): Adjusted for the
change of code_convert_region.
(Fdecode_coding_string, Fencode_coding_string): Adjusted for the
change of code_convert_string.
(Fupdate_iso_coding_systems): New function.
(init_coding_once): Initialize coding_system_table.
author | Kenichi Handa <handa@m17n.org> |
---|---|
date | Thu, 22 Jan 1998 01:26:45 +0000 |
parents | e6935c08cf0b |
children | 15fc6acbae7a |
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;;; gnus-audio.el --- Sound effects for Gnus ;; Copyright (C) 1996 Free Software Foundation ;; Author: Steven L. Baur <steve@miranova.com> ;; Keywords: news ;; This file is part of GNU Emacs. ;; GNU Emacs is free software; you can redistribute it and/or modify ;; it under the terms of the GNU General Public License as published by ;; the Free Software Foundation; either version 2, or (at your option) ;; any later version. ;; GNU Emacs is distributed in the hope that it will be useful, ;; but WITHOUT ANY WARRANTY; without even the implied warranty of ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ;; GNU General Public License for more details. ;; You should have received a copy of the GNU General Public License ;; along with GNU Emacs; see the file COPYING. If not, write to the ;; Free Software Foundation, Inc., 59 Temple Place - Suite 330, ;; Boston, MA 02111-1307, USA. ;;; Commentary: ;; This file provides access to sound effects in Gnus. ;; Prerelease: This file is partially stripped to support earcons.el ;; You can safely ignore most of it until Red Gnus. **Evil Laugh** ;;; Code: (when (null (boundp 'running-xemacs)) (defvar running-xemacs (string-match "XEmacs\\|Lucid" emacs-version))) (require 'nnheader) (eval-when-compile (require 'cl)) (defvar gnus-audio-inline-sound (and (fboundp 'device-sound-enabled-p) (device-sound-enabled-p)) "When t, we will not spawn a subprocess to play sounds.") (defvar gnus-audio-directory (nnheader-find-etc-directory "sounds") "The directory containing the Sound Files.") (defvar gnus-audio-au-player "/usr/bin/showaudio" "Executable program for playing sun AU format sound files") (defvar gnus-audio-wav-player "/usr/local/bin/play" "Executable program for playing WAV files") ;;; The following isn't implemented yet. Wait for Red Gnus. ;(defvar gnus-audio-effects-enabled t ; "When t, Gnus will use sound effects.") ;(defvar gnus-audio-enable-hooks nil ; "Functions run when enabling sound effects.") ;(defvar gnus-audio-disable-hooks nil ; "Functions run when disabling sound effects.") ;(defvar gnus-audio-theme-song nil ; "Theme song for Gnus.") ;(defvar gnus-audio-enter-group nil ; "Sound effect played when selecting a group.") ;(defvar gnus-audio-exit-group nil ; "Sound effect played when exiting a group.") ;(defvar gnus-audio-score-group nil ; "Sound effect played when scoring a group.") ;(defvar gnus-audio-busy-sound nil ; "Sound effect played when going into a ... sequence.") ;;;###autoload ;(defun gnus-audio-enable-sound () ; "Enable Sound Effects for Gnus." ; (interactive) ; (setq gnus-audio-effects-enabled t) ; (run-hooks gnus-audio-enable-hooks)) ;;;###autoload ;(defun gnus-audio-disable-sound () ; "Disable Sound Effects for Gnus." ; (interactive) ; (setq gnus-audio-effects-enabled nil) ; (run-hooks gnus-audio-disable-hooks)) ;;;###autoload (defun gnus-audio-play (file) "Play a sound through the speaker." (interactive) (let ((sound-file (if (file-exists-p file) file (concat gnus-audio-directory file)))) (when (file-exists-p sound-file) (if gnus-audio-inline-sound (play-sound-file sound-file) (cond ((string-match "\\.wav$" sound-file) (call-process gnus-audio-wav-player sound-file 0 nil sound-file)) ((string-match "\\.au$" sound-file) (call-process gnus-audio-au-player sound-file 0 nil sound-file))))))) ;;; The following isn't implemented yet, wait for Red Gnus ;(defun gnus-audio-startrek-sounds () ; "Enable sounds from Star Trek the original series." ; (interactive) ; (setq gnus-audio-busy-sound "working.au") ; (setq gnus-audio-enter-group "bulkhead_door.au") ; (setq gnus-audio-exit-group "bulkhead_door.au") ; (setq gnus-audio-score-group "ST_laser.au") ; (setq gnus-audio-theme-song "startrek.au") ; (add-hook 'gnus-select-group-hook 'gnus-audio-startrek-select-group) ; (add-hook 'gnus-exit-group-hook 'gnus-audio-startrek-exit-group)) ;;;*** (defvar gnus-startup-jingle "Tuxedomoon.Jingle4.au" "Name of the Gnus startup jingle file.") (defun gnus-play-jingle () "Play the Gnus startup jingle, unless that's inhibited." (interactive) (gnus-audio-play gnus-startup-jingle)) (provide 'gnus-audio) (run-hooks 'gnus-audio-load-hook) ;;; gnus-audio.el ends here