Mercurial > emacs
view src/charset.h @ 96455:c8b911c0340a
Fix typo.
author | Glenn Morris <rgm@gnu.org> |
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date | Tue, 01 Jul 2008 03:01:12 +0000 |
parents | 34d4840c6fd2 |
children | bfd3ac81ee0f |
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/* Header for charset handler. Copyright (C) 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc. Copyright (C) 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008 National Institute of Advanced Industrial Science and Technology (AIST) Registration Number H14PRO021 Copyright (C) 2003 National Institute of Advanced Industrial Science and Technology (AIST) Registration Number H13PRO009 This file is part of GNU Emacs. GNU Emacs is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. GNU Emacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */ #ifndef EMACS_CHARSET_H #define EMACS_CHARSET_H /* Index to arguments of Fdefine_charset_internal. */ enum define_charset_arg_index { charset_arg_name, charset_arg_dimension, charset_arg_code_space, charset_arg_min_code, charset_arg_max_code, charset_arg_iso_final, charset_arg_iso_revision, charset_arg_emacs_mule_id, charset_arg_ascii_compatible_p, charset_arg_supplementary_p, charset_arg_invalid_code, charset_arg_code_offset, charset_arg_map, charset_arg_subset, charset_arg_superset, charset_arg_unify_map, charset_arg_plist, charset_arg_max }; /* Indices to charset attributes vector. */ enum charset_attr_index { /* ID number of the charset. */ charset_id, /* Name of the charset (symbol). */ charset_name, /* Property list of the charset. */ charset_plist, /* If the method of the charset is `MAP_DEFERRED', the value is a mapping vector or a file name that contains mapping vector. Otherwise, nil. */ charset_map, /* If the method of the charset is `MAP', the value is a vector that maps code points of the charset to characters. The vector is indexed by a character index. A character index is calculated from a code point and the code-space table of the charset. */ charset_decoder, /* If the method of the charset is `MAP', the value is a char-table that maps characters of the charset to code points. */ charset_encoder, /* If the method of the charset is `SUBSET', the value is a vector that has this form: [ CHARSET-ID MIN-CODE MAX-CODE OFFSET ] CHARSET-ID is an ID number of a parent charset. MIN-CODE and MAX-CODE specify the range of characters inherited from the parent. OFFSET is an integer value to add to a code point of the parent charset to get the corresponding code point of this charset. */ charset_subset, /* If the method of the charset is `SUPERSET', the value is a list whose elements have this form: (CHARSET-ID . OFFSET) CHARSET-IDs are ID numbers of parent charsets. OFFSET is an integer value to add to a code point of the parent charset to get the corresponding code point of this charset. */ charset_superset, /* The value is a mapping vector or a file name that contains the mapping. This defines how characters in the charset should be unified with Unicode. The value of the member `charset_deunifier' is created from this information. */ charset_unify_map, /* If characters in the charset must be unified Unicode, the value is a char table that maps a unified Unicode character code to the non-unified character code in the charset. */ charset_deunifier, /* The length of the charset attribute vector. */ charset_attr_max }; /* Methods for converting code points and characters of charsets. */ enum charset_method { /* For a charset of this method, a character code is calculated from a character index (which is calculated from a code point) simply by adding an offset value. */ CHARSET_METHOD_OFFSET, /* For a charset of this method, a decoder vector and an encoder char-table is used for code point <-> character code conversion. */ CHARSET_METHOD_MAP, /* Same as above but decoder and encoder are loaded from a file on demand. Once loaded, the method is changed to CHARSET_METHOD_MAP. */ CHARSET_METHOD_MAP_DEFERRED, /* A charset of this method is a subset of another charset. */ CHARSET_METHOD_SUBSET, /* A charset of this method is a superset of other charsets. */ CHARSET_METHOD_SUPERSET }; struct charset { /* Index to charset_table. */ int id; /* Index to Vcharset_hash_table. */ int hash_index; /* Dimension of the charset: 1, 2, 3, or 4. */ int dimension; /* Byte code range of each dimension. <code_space>[4N] is a mininum byte code of the (N+1)th dimension, <code_space>[4N+1] is a maximum byte code of the (N+1)th dimension, <code_space>[4N+2] is (<code_space>[4N+1] - <code_space>[4N] + 1), <code_space>[4N+3] is a number of characters containd in the first to (N+1)th dismesions. We get `char-index' of a `code-point' from this information. */ int code_space[16]; /* If B is a byte of Nth dimension of a code-point, the (N-1)th bit of code_space_mask[B] is set. This array is used to quickly check if a code-point is in a valid range. */ unsigned char *code_space_mask; /* 1 if there's no gap in code-points. */ int code_linear_p; /* If the charset is treated as 94-chars in ISO-2022, the value is 0. If the charset is treated as 96-chars in ISO-2022, the value is 1. */ int iso_chars_96; /* ISO final byte of the charset: 48..127. It may be -1 if the charset doesn't conform to ISO-2022. */ int iso_final; /* ISO revision number of the charset. */ int iso_revision; /* If the charset is identical to what supported by Emacs 21 and the priors, the identification number of the charset used in those version. Otherwise, -1. */ int emacs_mule_id; /* Nonzero if the charset is compatible with ASCII. */ int ascii_compatible_p; /* Nonzero if the charset is supplementary. */ int supplementary_p; /* Nonzero if all the code points are representable by Lisp_Int. */ int compact_codes_p; /* The method for encoding/decoding characters of the charset. */ enum charset_method method; /* Mininum and Maximum code points of the charset. */ unsigned min_code, max_code; /* Offset value used by macros CODE_POINT_TO_INDEX and INDEX_TO_CODE_POINT. . */ unsigned char_index_offset; /* Mininum and Maximum character codes of the charset. If the charset is compatible with ASCII, min_char is a minimum non-ASCII character of the charset. If the method of charset is CHARSET_METHOD_OFFSET, even if the charset is unified, min_char and max_char doesn't change. */ int min_char, max_char; /* The code returned by ENCODE_CHAR if a character is not encodable by the charset. */ unsigned invalid_code; /* If the method of the charset is CHARSET_METHOD_MAP, this is a table of bits used to quickly and roughly guess if a character belongs to the charset. The first 64 elements are 512 bits for characters less than 0x10000. Each bit corresponds to 128-character block. The last 126 elements are 1008 bits for the greater characters (0x10000..0x3FFFFF). Each bit corresponds to 4096-character block. If a bit is 1, at least one character in the corresponding block is in this charset. */ unsigned char fast_map[190]; /* Offset value to calculate a character code from code-point, and visa versa. */ int code_offset; int unified_p; }; /* Hash table of charset symbols vs. the correponding attribute vectors. */ extern Lisp_Object Vcharset_hash_table; /* Table of struct charset. */ extern struct charset *charset_table; #define CHARSET_FROM_ID(id) (charset_table + (id)) extern Lisp_Object Vcharset_ordered_list; extern Lisp_Object Vcharset_non_preferred_head; /* Incremented everytime we change the priority of charsets. */ extern unsigned short charset_ordered_list_tick; extern Lisp_Object Vcharset_list; extern Lisp_Object Viso_2022_charset_list; extern Lisp_Object Vemacs_mule_charset_list; extern struct charset *emacs_mule_charset[256]; extern Lisp_Object Vcurrent_iso639_language; /* Macros to access information about charset. */ /* Return the attribute vector of charset whose symbol is SYMBOL. */ #define CHARSET_SYMBOL_ATTRIBUTES(symbol) \ Fgethash ((symbol), Vcharset_hash_table, Qnil) #define CHARSET_ATTR_ID(attrs) AREF ((attrs), charset_id) #define CHARSET_ATTR_NAME(attrs) AREF ((attrs), charset_name) #define CHARSET_ATTR_PLIST(attrs) AREF ((attrs), charset_plist) #define CHARSET_ATTR_MAP(attrs) AREF ((attrs), charset_map) #define CHARSET_ATTR_DECODER(attrs) AREF ((attrs), charset_decoder) #define CHARSET_ATTR_ENCODER(attrs) AREF ((attrs), charset_encoder) #define CHARSET_ATTR_SUBSET(attrs) AREF ((attrs), charset_subset) #define CHARSET_ATTR_SUPERSET(attrs) AREF ((attrs), charset_superset) #define CHARSET_ATTR_UNIFY_MAP(attrs) AREF ((attrs), charset_unify_map) #define CHARSET_ATTR_DEUNIFIER(attrs) AREF ((attrs), charset_deunifier) #define CHARSET_SYMBOL_ID(symbol) \ CHARSET_ATTR_ID (CHARSET_SYMBOL_ATTRIBUTES (symbol)) /* Return an index to Vcharset_hash_table of the charset whose symbol is SYMBOL. */ #define CHARSET_SYMBOL_HASH_INDEX(symbol) \ hash_lookup (XHASH_TABLE (Vcharset_hash_table), symbol, NULL) /* Return the attribute vector of CHARSET. */ #define CHARSET_ATTRIBUTES(charset) \ (HASH_VALUE (XHASH_TABLE (Vcharset_hash_table), (charset)->hash_index)) #define CHARSET_ID(charset) ((charset)->id) #define CHARSET_HASH_INDEX(charset) ((charset)->hash_index) #define CHARSET_DIMENSION(charset) ((charset)->dimension) #define CHARSET_CODE_SPACE(charset) ((charset)->code_space) #define CHARSET_CODE_LINEAR_P(charset) ((charset)->code_linear_p) #define CHARSET_ISO_CHARS_96(charset) ((charset)->iso_chars_96) #define CHARSET_ISO_FINAL(charset) ((charset)->iso_final) #define CHARSET_ISO_PLANE(charset) ((charset)->iso_plane) #define CHARSET_ISO_REVISION(charset) ((charset)->iso_revision) #define CHARSET_EMACS_MULE_ID(charset) ((charset)->emacs_mule_id) #define CHARSET_ASCII_COMPATIBLE_P(charset) ((charset)->ascii_compatible_p) #define CHARSET_COMPACT_CODES_P(charset) ((charset)->compact_codes_p) #define CHARSET_METHOD(charset) ((charset)->method) #define CHARSET_MIN_CODE(charset) ((charset)->min_code) #define CHARSET_MAX_CODE(charset) ((charset)->max_code) #define CHARSET_INVALID_CODE(charset) ((charset)->invalid_code) #define CHARSET_MIN_CHAR(charset) ((charset)->min_char) #define CHARSET_MAX_CHAR(charset) ((charset)->max_char) #define CHARSET_CODE_OFFSET(charset) ((charset)->code_offset) #define CHARSET_UNIFIED_P(charset) ((charset)->unified_p) #define CHARSET_NAME(charset) \ (CHARSET_ATTR_NAME (CHARSET_ATTRIBUTES (charset))) #define CHARSET_MAP(charset) \ (CHARSET_ATTR_MAP (CHARSET_ATTRIBUTES (charset))) #define CHARSET_DECODER(charset) \ (CHARSET_ATTR_DECODER (CHARSET_ATTRIBUTES (charset))) #define CHARSET_ENCODER(charset) \ (CHARSET_ATTR_ENCODER (CHARSET_ATTRIBUTES (charset))) #define CHARSET_SUBSET(charset) \ (CHARSET_ATTR_SUBSET (CHARSET_ATTRIBUTES (charset))) #define CHARSET_SUPERSET(charset) \ (CHARSET_ATTR_SUPERSET (CHARSET_ATTRIBUTES (charset))) #define CHARSET_UNIFY_MAP(charset) \ (CHARSET_ATTR_UNIFY_MAP (CHARSET_ATTRIBUTES (charset))) #define CHARSET_DEUNIFIER(charset) \ (CHARSET_ATTR_DEUNIFIER (CHARSET_ATTRIBUTES (charset))) /* Nonzero if OBJ is a valid charset symbol. */ #define CHARSETP(obj) (CHARSET_SYMBOL_HASH_INDEX (obj) >= 0) /* Check if X is a valid charset symbol. If not, signal an error. */ #define CHECK_CHARSET(x) \ do { \ if (! SYMBOLP (x) || CHARSET_SYMBOL_HASH_INDEX (x) < 0) \ wrong_type_argument (Qcharsetp, (x)); \ } while (0) /* Check if X is a valid charset symbol. If valid, set ID to the id number of the charset. Otherwise, signal an error. */ #define CHECK_CHARSET_GET_ID(x, id) \ do { \ int idx; \ \ if (! SYMBOLP (x) || (idx = CHARSET_SYMBOL_HASH_INDEX (x)) < 0) \ wrong_type_argument (Qcharsetp, (x)); \ id = XINT (AREF (HASH_VALUE (XHASH_TABLE (Vcharset_hash_table), idx), \ charset_id)); \ } while (0) /* Check if X is a valid charset symbol. If valid, set ATTR to the attr vector of the charset. Otherwise, signal an error. */ #define CHECK_CHARSET_GET_ATTR(x, attr) \ do { \ if (!SYMBOLP (x) || NILP (attr = CHARSET_SYMBOL_ATTRIBUTES (x))) \ wrong_type_argument (Qcharsetp, (x)); \ } while (0) #define CHECK_CHARSET_GET_CHARSET(x, charset) \ do { \ int id; \ CHECK_CHARSET_GET_ID (x, id); \ charset = CHARSET_FROM_ID (id); \ } while (0) /* Lookup Vcharset_ordered_list and return the first charset that contains the character C. */ #define CHAR_CHARSET(c) \ ((c) < 0x80 ? CHARSET_FROM_ID (charset_ascii) \ : char_charset ((c), Qnil, NULL)) #if 0 /* Char-table of charset-sets. Each element is a bool vector indexed by a charset ID. */ extern Lisp_Object Vchar_charset_set; /* Charset-bag of character C. */ #define CHAR_CHARSET_SET(c) \ CHAR_TABLE_REF (Vchar_charset_set, c) /* Check if two characters C1 and C2 belong to the same charset. */ #define SAME_CHARSET_P(c1, c2) \ intersection_p (CHAR_CHARSET_SET (c1), CHAR_CHARSET_SET (c2)) #endif /* Return a character correponding to the code-point CODE of CHARSET. Try some optimization before calling decode_char. */ #define DECODE_CHAR(charset, code) \ ((ASCII_BYTE_P (code) && (charset)->ascii_compatible_p) \ ? (code) \ : ((code) < (charset)->min_code || (code) > (charset)->max_code) \ ? -1 \ : (charset)->unified_p \ ? decode_char ((charset), (code)) \ : (charset)->method == CHARSET_METHOD_OFFSET \ ? ((charset)->code_linear_p \ ? (code) - (charset)->min_code + (charset)->code_offset \ : decode_char ((charset), (code))) \ : (charset)->method == CHARSET_METHOD_MAP \ ? ((charset)->code_linear_p \ ? XINT (AREF (CHARSET_DECODER (charset), \ (code) - (charset)->min_code)) \ : decode_char ((charset), (code))) \ : decode_char ((charset), (code))) /* If CHARSET is a simple offset base charset, return it's offset, otherwise return -1. */ #define CHARSET_OFFSET(charset) \ (((charset)->method == CHARSET_METHOD_OFFSET \ && (charset)->code_linear_p \ && ! (charset)->unified_p) \ ? (charset)->code_offset - (charset)->min_code \ : -1) extern Lisp_Object charset_work; /* Return a code point of CHAR in CHARSET. Try some optimization before calling encode_char. */ #define ENCODE_CHAR(charset, c) \ ((ASCII_CHAR_P (c) && (charset)->ascii_compatible_p) \ ? (c) \ : ((charset)->unified_p \ || (charset)->method == CHARSET_METHOD_SUBSET \ || (charset)->method == CHARSET_METHOD_SUPERSET) \ ? encode_char ((charset), (c)) \ : ((c) < (charset)->min_char || (c) > (charset)->max_char) \ ? (charset)->invalid_code \ : (charset)->method == CHARSET_METHOD_OFFSET \ ? ((charset)->code_linear_p \ ? (c) - (charset)->code_offset + (charset)->min_code \ : encode_char ((charset), (c))) \ : (charset)->method == CHARSET_METHOD_MAP \ ? ((charset)->compact_codes_p \ ? (charset_work = CHAR_TABLE_REF (CHARSET_ENCODER (charset), (c)), \ (NILP (charset_work) \ ? (charset)->invalid_code \ : XFASTINT (charset_work))) \ : encode_char ((charset), (c))) \ : encode_char ((charset), (c))) /* Set to 1 when a charset map is loaded to warn that a buffer text and a string data may be relocated. */ extern int charset_map_loaded; /* Set CHARSET to the charset highest priority of C, CODE to the code-point of C in CHARSET. */ #define SPLIT_CHAR(c, charset, code) \ ((charset) = char_charset ((c), Qnil, &(code))) #define ISO_MAX_DIMENSION 3 #define ISO_MAX_CHARS 2 #define ISO_MAX_FINAL 0x80 /* only 0x30..0xFF are used */ /* Mapping table from ISO2022's charset (specified by DIMENSION, CHARS, and FINAL_CHAR) to Emacs' charset ID. Should be accessed by macro ISO_CHARSET_TABLE (DIMENSION, CHARS, FINAL_CHAR). */ extern int iso_charset_table[ISO_MAX_DIMENSION][ISO_MAX_CHARS][ISO_MAX_FINAL]; /* A charset of type iso2022 who has DIMENSION, CHARS, and FINAL (final character). */ #define ISO_CHARSET_TABLE(dimension, chars_96, final) \ iso_charset_table[(dimension) - 1][(chars_96)][(final)] /* Nonzero if the charset who has FAST_MAP may contain C. */ #define CHARSET_FAST_MAP_REF(c, fast_map) \ ((c) < 0x10000 \ ? fast_map[(c) >> 10] & (1 << (((c) >> 7) & 7)) \ : fast_map[((c) >> 15) + 62] & (1 << (((c) >> 12) & 7))) #define CHARSET_FAST_MAP_SET(c, fast_map) \ do { \ if ((c) < 0x10000) \ (fast_map)[(c) >> 10] |= 1 << (((c) >> 7) & 7); \ else \ (fast_map)[((c) >> 15) + 62] |= 1 << (((c) >> 12) & 7); \ } while (0) /* 1 if CHARSET may contain the character C. */ #define CHAR_CHARSET_P(c, charset) \ ((ASCII_CHAR_P (c) && (charset)->ascii_compatible_p) \ || ((CHARSET_UNIFIED_P (charset) \ || (charset)->method == CHARSET_METHOD_SUBSET \ || (charset)->method == CHARSET_METHOD_SUPERSET) \ ? encode_char ((charset), (c)) != (charset)->invalid_code \ : (CHARSET_FAST_MAP_REF ((c), (charset)->fast_map) \ && ((charset)->method == CHARSET_METHOD_OFFSET \ ? (c) >= (charset)->min_char && (c) <= (charset)->max_char \ : ((charset)->method == CHARSET_METHOD_MAP \ && (charset)->compact_codes_p) \ ? ! NILP (CHAR_TABLE_REF (CHARSET_ENCODER (charset), (c))) \ : encode_char ((charset), (c)) != (charset)->invalid_code)))) /* Special macros for emacs-mule encoding. */ /* Leading-code followed by extended leading-code. DIMENSION/COLUMN */ #define EMACS_MULE_LEADING_CODE_PRIVATE_11 0x9A /* 1/1 */ #define EMACS_MULE_LEADING_CODE_PRIVATE_12 0x9B /* 1/2 */ #define EMACS_MULE_LEADING_CODE_PRIVATE_21 0x9C /* 2/2 */ #define EMACS_MULE_LEADING_CODE_PRIVATE_22 0x9D /* 2/2 */ extern struct charset *emacs_mule_charset[256]; extern Lisp_Object Qcharsetp; extern Lisp_Object Qascii, Qunicode; extern int charset_ascii, charset_eight_bit; extern int charset_iso_8859_1; extern int charset_unicode; extern int charset_jisx0201_roman; extern int charset_jisx0208_1978; extern int charset_jisx0208; extern int charset_unibyte; extern struct charset *char_charset P_ ((int, Lisp_Object, unsigned *)); extern Lisp_Object charset_attributes P_ ((int)); extern int decode_char P_ ((struct charset *, unsigned)); extern unsigned encode_char P_ ((struct charset *, int)); extern int string_xstring_p P_ ((Lisp_Object)); extern void map_charset_chars P_ ((void (*) (Lisp_Object, Lisp_Object), Lisp_Object, Lisp_Object, struct charset *, unsigned, unsigned)); EXFUN (Funify_charset, 3); #endif /* EMACS_CHARSET_H */ /* arch-tag: 3b96db55-4961-481d-ac3e-219f46a2b3aa (do not change this comment) */