Mercurial > emacs
view src/termhooks.h @ 1879:c9b4ece292cc
(find-file-hooks): Delete permanent-local property.
(find-file-not-found-hooks): Likewise.
author | Richard M. Stallman <rms@gnu.org> |
---|---|
date | Mon, 15 Feb 1993 19:02:55 +0000 |
parents | 04fb1d3d6992 |
children | 73ce9dd21093 |
line wrap: on
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/* Hooks by which low level terminal operations can be made to call other routines. Copyright (C) 1985, 1986, 1992, 1993 Free Software Foundation, Inc. This file is part of GNU Emacs. GNU Emacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. GNU Emacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GNU Emacs; see the file COPYING. If not, write to the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ /* Miscellanea. */ /* If nonzero, send all terminal output characters to this stream also. */ extern FILE *termscript; /* Text display hooks. */ extern int (*cursor_to_hook) (); extern int (*raw_cursor_to_hook) (); extern int (*clear_to_end_hook) (); extern int (*clear_frame_hook) (); extern int (*clear_end_of_line_hook) (); extern int (*ins_del_lines_hook) (); extern int (*change_line_highlight_hook) (); extern int (*reassert_line_highlight_hook) (); extern int (*insert_glyphs_hook) (); extern int (*write_glyphs_hook) (); extern int (*delete_glyphs_hook) (); extern int (*ring_bell_hook) (); extern int (*reset_terminal_modes_hook) (); extern int (*set_terminal_modes_hook) (); extern int (*update_begin_hook) (); extern int (*update_end_hook) (); extern int (*set_terminal_window_hook) (); /* Multi-frame and mouse support hooks. */ enum scrollbar_part { scrollbar_above_handle, scrollbar_handle, scrollbar_below_handle }; /* Return the current position of the mouse. Set *f to the frame the mouse is in, or zero if the mouse is in no Emacs frame. If it is set to zero, all the other arguments are garbage. If the motion started in a scrollbar, set *bar_window to the scrollbar's window, *part to the part the mouse is currently over, *x to the position of the mouse along the scrollbar, and *y to the overall length of the scrollbar. Otherwise, set *bar_window to Qnil, and *x and *y to the column and row of the character cell the mouse is over. Set *time to the time the mouse was at the returned position. This should clear mouse_moved until the next motion event arrives. */ extern void (*mouse_position_hook) ( /* FRAME_PTR *f, Lisp_Object *bar_window, enum scrollbar_part *part, Lisp_Object *x, Lisp_Object *y, unsigned long *time */ ); /* The window system handling code should set this if the mouse has moved since the last call to the mouse_position_hook. Calling that hook should clear this. */ extern int mouse_moved; /* When a frame's focus redirection is changed, this hook tells the window system code to re-decide where to put the highlight. Under X, this means that Emacs lies about where the focus is. */ extern void (*frame_rehighlight_hook) ( /* void */ ); /* If we're displaying frames using a window system that can stack frames on top of each other, this hook allows you to bring a frame to the front, or bury it behind all the other windows. If this hook is zero, that means the device we're displaying on doesn't support overlapping frames, so there's no need to raise or lower anything. If RAISE is non-zero, F is brought to the front, before all other windows. If RAISE is zero, F is sent to the back, behind all other windows. */ extern void (*frame_raise_lower_hook) ( /* FRAME_PTR f, int raise */ ); /* Scrollbar hooks. */ /* The representation of scrollbars is determined by the code which implements them, except for one thing: they must be represented by lisp objects. This allows us to place references to them in Lisp_Windows without worrying about those references becoming dangling references when the scrollbar is destroyed. The window-system-independent portion of Emacs just refers to scrollbars via their windows, and never looks inside the scrollbar representation; it always uses hook functions to do all the scrollbar manipulation it needs. The `vertical_scrollbar' field of a Lisp_Window refers to that window's scrollbar, or is nil if the window doesn't have a scrollbar. The `scrollbars' and `condemned_scrollbars' fields of a Lisp_Frame are free for use by the scrollbar implementation in any way it sees fit. They are marked by the garbage collector. */ /* Set the vertical scrollbar for WINDOW to have its upper left corner at (TOP, LEFT), and be LENGTH rows high. Set its handle to indicate that we are displaying PORTION characters out of a total of WHOLE characters, starting at POSITION. If WINDOW doesn't yet have a scrollbar, create one for it. */ extern void (*set_vertical_scrollbar_hook) ( /* struct window *window, int portion, int whole, int position */ ); /* The following three hooks are used when we're doing a thorough redisplay of the frame. We don't explicitly know which scrollbars are going to be deleted, because keeping track of when windows go away is a real pain - can you say set-window-configuration? Instead, we just assert at the beginning of redisplay that *all* scrollbars are to be removed, and then save scrollbars from the firey pit when we actually redisplay their window. */ /* Arrange for all scrollbars on FRAME to be removed at the next call to `*judge_scrollbars_hook'. A scrollbar may be spared if `*redeem_scrollbar_hook' is applied to its window before the judgement. This should be applied to each frame each time its window tree is redisplayed, even if it is not displaying scrollbars at the moment; if the HAS_SCROLLBARS flag has just been turned off, only calling this and the judge_scrollbars_hook will get rid of them. If non-zero, this hook should be safe to apply to any frame, whether or not it can support scrollbars, and whether or not it is currently displaying them. */ extern void (*condemn_scrollbars_hook)( /* FRAME_PTR *frame */ ); /* Unmark WINDOW's scrollbar for deletion in this judgement cycle. Note that it's okay to redeem a scrollbar that is not condemned. */ extern void (*redeem_scrollbar_hook)( /* struct window *window */ ); /* Remove all scrollbars on FRAME that haven't been saved since the last call to `*condemn_scrollbars_hook'. This should be applied to each frame after each time its window tree is redisplayed, even if it is not displaying scrollbars at the moment; if the HAS_SCROLLBARS flag has just been turned off, only calling this and condemn_scrollbars_hook will get rid of them. If non-zero, this hook should be safe to apply to any frame, whether or not it can support scrollbars, and whether or not it is currently displaying them. */ extern void (*judge_scrollbars_hook)( /* FRAME_PTR *FRAME */ ); /* Input queue declarations and hooks. */ extern int (*read_socket_hook) (); /* Expedient hack: only provide the below definitions to files that are prepared to handle lispy things. XINT is defined iff lisp.h has been included before this file. */ #ifdef XINT /* The keyboard input buffer is an array of these structures. Each one represents some sort of input event - a keystroke, a mouse click, or a window system event. These get turned into their lispy forms when they are removed from the event queue. */ struct input_event { /* What kind of event was this? */ enum { no_event, /* nothing happened. This should never actually appear in the event queue. */ ascii_keystroke, /* The ASCII code is in .code. .frame_or_window is the frame in which the key was typed. Note that this includes meta-keys, and the modifiers field of the event is unused. .timestamp gives a timestamp (in milliseconds) for the keystroke. */ non_ascii_keystroke, /* .code is a number identifying the function key. A code N represents a key whose name is function_key_names[N]; function_key_names is a table in keyboard.c to which you should feel free to add missing keys. .modifiers holds the state of the modifier keys. .frame_or_window is the frame in which the key was typed. .timestamp gives a timestamp (in milliseconds) for the keystroke. */ mouse_click, /* The button number is in .code; it must be >= 0 and < NUM_MOUSE_BUTTONS, defined below. .modifiers holds the state of the modifier keys. .x and .y give the mouse position, in characters, within the window. .frame_or_window gives the frame the mouse click occurred in. .timestamp gives a timestamp (in milliseconds) for the click. */ scrollbar_click, /* .code gives the number of the mouse button that was clicked. .modifiers holds the state of the modifier keys. .part is a lisp symbol indicating which part of the scrollbar got clicked. .x gives the distance from the start of the scroll bar of the click; .y gives the total length of the scroll bar. .frame_or_window gives the window whose scrollbar was clicked in. .timestamp gives a timestamp (in milliseconds) for the click. */ } kind; Lisp_Object code; enum scrollbar_part part; /* This field is copied into a vector while the event is in the queue, so that garbage collections won't kill it. */ Lisp_Object frame_or_window; int modifiers; /* See enum below for interpretation. */ Lisp_Object x, y; unsigned long timestamp; }; /* This is used in keyboard.c, to tell how many buttons we will need to track the positions of. */ #define NUM_MOUSE_BUTTONS (5) /* Bits in the modifiers member of the input_event structure. Note that reorder_modifiers assumes that the bits are in canonical order. The modifiers applied to mouse clicks are rather ornate. The window-system-specific code should store mouse clicks with up_modifier or down_modifier set. Having an explicit down modifier simplifies some of window-system-independent code; without it, the code would have to recognize down events by checking if the event is a mouse click lacking the click and drag modifiers. The window-system independent code turns all up_modifier events bits into either drag_modifier or click_modifier events. The click_modifier has no written representation in the names of the symbols used as event heads, but it does appear in the Qevent_symbol_components property of the event heads. */ enum { up_modifier = 1, /* Only used on mouse buttons - always turned into a click or a drag modifier before lisp code sees the event. */ alt_modifier = 2, /* Under X, the XK_Alt_[LR] keysyms. */ ctrl_modifier = 4, hyper_modifier= 8, /* Under X, the XK_Hyper_[LR] keysyms. */ meta_modifier = 16, /* Under X, the XK_Meta_[LR] keysyms. */ shift_modifier= 32, super_modifier= 64, /* Under X, the XK_Super_[LR] keysyms. */ down_modifier = 128, /* Only used on mouse buttons. */ drag_modifier = 256, /* This is never used in the event queue; it's only used internally by the window-system-independent code. */ click_modifier= 512, /* See drag_modifier. */ last_modifier /* This should always be one more than the highest modifier bit defined. */ }; #endif