Mercurial > emacs
view lisp/emacs-lisp/easymenu.el @ 9653:cfc5e15e0baf
(x_sync): Take frame ptr as arg.
(check_x_display_info): New function.
(Fx_create_frame): Use it.
(x_screen_planes): New function.
(EMACS_CLASS): Macro moved to xterm.h.
(Qdisplay): New variable.
(syms_of_xfns): Set it up.
(Fx_create_frame): Handle display parameter
which says where to get the FRAME_X_DISPLAY_INFO.
(x_display_info_for_name): New function.
(select_visual): New arg dpy.
(Fx_open_connection): Get dpyinfo from x_term_init.
Don't set up atoms, xrdb here. Pass name as Lisp_Object.
(the_x_screen): Variable moved to xterm.c.
(syms_of_xfns): Don't staticpro it here.
(xrdb): Variable deleted.
(Fx_get_resource): Use selected_frame's xrdb.
(x_get_resource_string): Likewise.
(Fx_open_connection): Store the atoms in x_display_info.
(hack_wm_protocols): New arg f. Get atoms from x_display_info.
(x_window): Get atoms from x_display_info.
(Vmouse_depressed, mouse_buffer_offset): Variables deleted.
(syms_of_xfns): Delete Lisp variables too.
(Fx_synchronize): Take frame as arg.
(Fx_close_current_connection): Take frame as arg. Error is not fatal.
(mouse_timestamp): Variable deleted.
(screen_visual, x_screen_planes): Variables deleted.
(x_screen, x_screen_height, x_screen_width): Variables deleted.
(Fx_open_connection): Don't set them here.
Put that info in the x_display_info structure.
(x_window): Get the visual from x_display_info structure.
(x_decode_color): Use n_planes from x_display_info structure.
Use FRAME_X_DISPLAY instead of x_current_display and XDISPLAY.
(x_in_use): New variable,
(check_x, using_x_p): Test x_in_use.
(Fx_open_connection): Set x_in_use.
(check_x_frame): New function.
(defined_color): New arg f specifies frame. Callers changed.
(x_decode_color): New arg f. All callers changed.
(Fx_color_values, Fx_color_defined_p): New arg FRAME.
Use check_x_frame.
(Fx_list_fonts): Use check_x_frame.
author | Richard M. Stallman <rms@gnu.org> |
---|---|
date | Sat, 22 Oct 1994 04:27:25 +0000 |
parents | bada2dc32adc |
children | a721dbc48e10 |
line wrap: on
line source
;;; easymenu.el --- support the easymenu interface for defining a menu. ;; Copyright (C) 1994 Free Software Foundation, Inc. ;; Keywords: emulations ;; Author: rms ;; This file is part of GNU Emacs. ;; GNU Emacs is free software; you can redistribute it and/or modify ;; it under the terms of the GNU General Public License as published by ;; the Free Software Foundation; either version 2, or (at your option) ;; any later version. ;; GNU Emacs is distributed in the hope that it will be useful, ;; but WITHOUT ANY WARRANTY; without even the implied warranty of ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ;; GNU General Public License for more details. ;; You should have received a copy of the GNU General Public License ;; along with GNU Emacs; see the file COPYING. If not, write to ;; the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. ;;; This is compatible with easymenu.el by Per Abrahamsen ;;; but it is much simpler as it doesn't try to support other Emacs versions. ;;; The code was mostly derived from lmenu.el. ;;; Code: ;;;###autoload (defmacro easy-menu-define (symbol maps doc menu) "Define a menu bar submenu in maps MAPS, according to MENU. The arguments SYMBOL and DOC are ignored; they are present for compatibility only. SYMBOL is not evaluated. In other Emacs versions these arguments may be used as a variable to hold the menu data, and a doc string for that variable. The first element of MENU must be a string. It is the menu bar item name. The rest of the elements are menu items. A menu item is usually a vector of three elements: [NAME CALLBACK ENABLE] NAME is a string--the menu item name. CALLBACK is a command to run when the item is chosen, or a list to evaluate when the item is chosen. ENABLE is an expression; the item is enabled for selection whenever this expression's value is non-nil. A menu item can be a string. Then that string appears in the menu as unselectable text. A string consisting solely of hyphens is displayed as a solid horizontal line. A menu item can be a list. It is treated as a submenu. The first element should be the submenu name. That's used as the menu item in the top-level menu. The cdr of the submenu list is a list of menu items, as above." (` (let* ((maps (, maps)) (menu (, menu)) (keymap (easy-menu-create-keymaps (car menu) (cdr menu)))) (and (keymapp maps) (setq maps (list maps))) (while maps (define-key (car maps) (vector 'menu-bar (intern (car menu))) (cons (car menu) keymap)) (setq maps (cdr maps)))))) (defvar easy-menu-item-count 0) ;; Return a menu keymap corresponding to a Lucid-style menu list ;; MENU-ITEMS, and with name MENU-NAME. ;;;###autoload (defun easy-menu-create-keymaps (menu-name menu-items) (let ((menu (make-sparse-keymap menu-name))) ;; Process items in reverse order, ;; since the define-key loop reverses them again. (setq menu-items (reverse menu-items)) (while menu-items (let* ((item (car menu-items)) (callback (if (vectorp item) (aref item 1))) command enabler name) (cond ((stringp item) (setq command nil) (setq name (if (string-match "^-+$" item) "" item))) ((consp item) (setq command (easy-menu-create-keymaps (car item) (cdr item))) (setq name (car item))) ((vectorp item) (setq command (make-symbol (format "menu-function-%d" easy-menu-item-count))) (setq easy-menu-item-count (1+ easy-menu-item-count)) (put command 'menu-enable (aref item 2)) (setq name (aref item 0)) (if (keymapp callback) (setq name (concat name " ..."))) (if (symbolp callback) (fset command callback) (fset command (list 'lambda () '(interactive) callback))))) (if (null command) ;; Handle inactive strings specially--allow any number ;; of identical ones. (setcdr menu (cons (list nil name) (cdr menu))) (if name (define-key menu (vector (intern name)) (cons name command))))) (setq menu-items (cdr menu-items))) menu)) (defun easy-menu-change (path name items) "Change menu found at PATH as item NAME to contain ITEMS. PATH is a list of strings for locating the menu containing NAME in the menu bar. ITEMS is a list of menu items, as in `easy-menu-define'. These items entirely replace the previous items in that map. Call this from `activate-menubar-hook' to implement dynamic menus." (let ((map (key-binding (apply 'vector 'menu-bar (mapcar 'intern (append path (list name))))))) (if (keymapp map) (setcdr map (cdr (easy-menu-create-keymaps name items))) (error "Malformed menu in `easy-menu-change'")))) (defmacro easy-menu-remove (menu)) (defmacro easy-menu-add (menu &optional map)) (provide 'easymenu) ;;; easymenu.el ends here