Mercurial > emacs
view src/=xscrollbar.h @ 22363:d00f146c3e9d
#include sys/file.h
(sys_access): Provide our own implementation which recognizes D_OK.
(is_exec): New function.
(stat): Use it.
(init_environment): Set TMPDIR to an existing directory.
Abort if none of the usual places is available.
(sys_rename): On Windows 95, choose a temp name that
includes the original file's base name and use an explicit loop
rather than calling mktemp. Only attempt to unlink the newname if
the rename fails, rather than second-guessing whether the old and
new names refer to the same file.
author | Karl Heuer <kwzh@gnu.org> |
---|---|
date | Fri, 05 Jun 1998 16:08:32 +0000 |
parents | 3165b2697c78 |
children |
line wrap: on
line source
/* Bitmaps and things for scrollbars. Copyright (C) 1989 Free Software Foundation. This file is part of GNU Emacs. GNU Emacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 1, or (at your option) any later version. GNU Emacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GNU Emacs; see the file COPYING. If not, write to the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ static void install_vertical_scrollbar (); static void install_horizontal_scrollbar (); static void x_set_horizontal_scrollbar (); static void x_set_vertical_scrollbar (); /* Prefix-characters for scroll bar commands in Vglobal_mouse_map. Choice of prefix depends on which region of the scroll bar. */ enum scroll_bar_prefix { VSCROLL_BAR_PREFIX = 050, VSCROLL_SLIDER_PREFIX /* unused */, VSCROLL_THUMBUP_PREFIX, VSCROLL_THUMBDOWN_PREFIX, HSCROLL_BAR_PREFIX, HSCROLL_SLIDER_PREFIX /* unused */, HSCROLL_THUMBLEFT_PREFIX, HSCROLL_THUMBRIGHT_PREFIX }; #define CROSS_WIDTH 16 #define CROSS_HEIGHT 16 #define CROSS_MASK_WIDTH 16 #define CROSS_MASK_HEIGHT 16 /* Vertical and Horizontal scroll bar widths. */ #define VSCROLL_WIDTH 18 #define HSCROLL_HEIGHT 18 #ifdef HAVE_X11 /* Arrow cursors for scroll bars. */ Cursor up_arrow_cursor, down_arrow_cursor, v_double_arrow_cursor; Cursor left_arrow_cursor, right_arrow_cursor, h_double_arrow_cursor; static char cross_bits[] = { 0x00, 0x00, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0xfe, 0x7f, 0xfe, 0x7f, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x00, 0x00 }; static char gray_bits[] = { 0x55, 0x55, 0xaa, 0xaa, 0x55, 0x55, 0xaa, 0xaa, 0x55, 0x55, 0xaa, 0xaa, 0x55, 0x55, 0xaa, 0xaa, 0x55, 0x55, 0xaa, 0xaa, 0x55, 0x55, 0xaa, 0xaa, 0x55, 0x55, 0xaa, 0xaa, 0x55, 0x55, 0xaa, 0xaa }; static char up_arrow_bits[] = { 0x00, 0x00, 0x80, 0x01, 0xc0, 0x03, 0xe0, 0x07, 0xf0, 0x0f, 0xf8, 0x1f, 0xfc, 0x3f, 0xfe, 0x7f, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0xff, 0xff }; static char down_arrow_bits[] = { 0xff, 0xff, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0xfe, 0x7f, 0xfc, 0x3f, 0xf8, 0x1f, 0xf0, 0x0f, 0xe0, 0x07, 0xc0, 0x03, 0x80, 0x01, 0x00, 0x00 }; static char left_arrow_bits[] = { 0x00, 0x80, 0x80, 0x80, 0xc0, 0x80, 0xe0, 0x80, 0xf0, 0x80, 0xf8, 0x80, 0xfc, 0x80, 0xfe, 0xff, 0xfe, 0xff, 0xfc, 0x80, 0xf8, 0x80, 0xf0, 0x80, 0xe0, 0x80, 0xc0, 0x80, 0x80, 0x80, 0x00, 0x80 }; static char right_arrow_bits[] = { 0x01, 0x00, 0x01, 0x01, 0x01, 0x03, 0x01, 0x07, 0x01, 0x0f, 0x01, 0x1f, 0x01, 0x3f, 0xff, 0x7f, 0xff, 0x7f, 0x01, 0x3f, 0x01, 0x1f, 0x01, 0x0f, 0x01, 0x07, 0x01, 0x03, 0x01, 0x01, 0x01, 0x00 }; static char cross_mask_bits[] = { 0xc0, 0x03, 0xc0, 0x03, 0xc0, 0x03, 0xc0, 0x03, 0xc0, 0x03, 0xc0, 0x03, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xc0, 0x03, 0xc0, 0x03, 0xc0, 0x03, 0xc0, 0x03, 0xc0, 0x03, 0xc0, 0x03 }; #else /* not HAVE_X11 */ static short cross_bits[] = { 0x0000, 0x0180, 0x0180, 0x0180, 0x0180, 0x0180, 0x0180, 0x7ffe, 0x7ffe, 0x0180, 0x0180, 0x0180, 0x0180, 0x0180, 0x0180, 0x0000, }; static short gray_bits[] = { 0xaaaa, 0x5555, 0xaaaa, 0x5555, 0xaaaa, 0x5555, 0xaaaa, 0x5555, 0xaaaa, 0x5555, 0xaaaa, 0x5555, 0xaaaa, 0x5555, 0xaaaa, 0x5555}; static short cross_mask_bits[] = { 0x03c0, 0x03c0, 0x03c0, 0x03c0, 0x03c0, 0x03c0, 0xffff, 0xffff, 0xffff, 0xffff, 0x03c0, 0x03c0, 0x03c0, 0x03c0, 0x03c0, 0x03c0, }; #endif /* X10 */