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author | Jason Rumney <jasonr@gnu.org> |
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date | Mon, 06 Aug 2007 22:36:43 +0000 |
parents | 6a22a38ae2d2 |
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@c -*-texinfo-*- @c This is part of the GNU Emacs Lisp Reference Manual. @c Copyright (C) 1999, 2001, 2002, 2003, 2004, 2005, @c 2006, 2007 Free Software Foundation, Inc. @c See the file elisp.texi for copying conditions. @setfilename ../info/hash @node Hash Tables, Symbols, Sequences Arrays Vectors, Top @chapter Hash Tables @cindex hash tables @cindex lookup tables A hash table is a very fast kind of lookup table, somewhat like an alist (@pxref{Association Lists}) in that it maps keys to corresponding values. It differs from an alist in these ways: @itemize @bullet @item Lookup in a hash table is extremely fast for large tables---in fact, the time required is essentially @emph{independent} of how many elements are stored in the table. For smaller tables (a few tens of elements) alists may still be faster because hash tables have a more-or-less constant overhead. @item The correspondences in a hash table are in no particular order. @item There is no way to share structure between two hash tables, the way two alists can share a common tail. @end itemize Emacs Lisp provides a general-purpose hash table data type, along with a series of functions for operating on them. Hash tables have no read syntax, and print in hash notation, like this: @example (make-hash-table) @result{} #<hash-table 'eql nil 0/65 0x83af980> @end example @noindent (The term ``hash notation'' refers to the initial @samp{#} character---@pxref{Printed Representation}---and has nothing to do with the term ``hash table.'') Obarrays are also a kind of hash table, but they are a different type of object and are used only for recording interned symbols (@pxref{Creating Symbols}). @menu * Creating Hash:: Functions to create hash tables. * Hash Access:: Reading and writing the hash table contents. * Defining Hash:: Defining new comparison methods * Other Hash:: Miscellaneous. @end menu @node Creating Hash @section Creating Hash Tables @cindex creating hash tables The principal function for creating a hash table is @code{make-hash-table}. @defun make-hash-table &rest keyword-args This function creates a new hash table according to the specified arguments. The arguments should consist of alternating keywords (particular symbols recognized specially) and values corresponding to them. Several keywords make sense in @code{make-hash-table}, but the only two that you really need to know about are @code{:test} and @code{:weakness}. @table @code @item :test @var{test} This specifies the method of key lookup for this hash table. The default is @code{eql}; @code{eq} and @code{equal} are other alternatives: @table @code @item eql Keys which are numbers are ``the same'' if they are @code{equal}, that is, if they are equal in value and either both are integers or both are floating point numbers; otherwise, two distinct objects are never ``the same.'' @item eq Any two distinct Lisp objects are ``different'' as keys. @item equal Two Lisp objects are ``the same,'' as keys, if they are equal according to @code{equal}. @end table You can use @code{define-hash-table-test} (@pxref{Defining Hash}) to define additional possibilities for @var{test}. @item :weakness @var{weak} The weakness of a hash table specifies whether the presence of a key or value in the hash table preserves it from garbage collection. The value, @var{weak}, must be one of @code{nil}, @code{key}, @code{value}, @code{key-or-value}, @code{key-and-value}, or @code{t} which is an alias for @code{key-and-value}. If @var{weak} is @code{key} then the hash table does not prevent its keys from being collected as garbage (if they are not referenced anywhere else); if a particular key does get collected, the corresponding association is removed from the hash table. If @var{weak} is @code{value}, then the hash table does not prevent values from being collected as garbage (if they are not referenced anywhere else); if a particular value does get collected, the corresponding association is removed from the hash table. If @var{weak} is @code{key-and-value} or @code{t}, both the key and the value must be live in order to preserve the association. Thus, the hash table does not protect either keys or values from garbage collection; if either one is collected as garbage, that removes the association. If @var{weak} is @code{key-or-value}, either the key or the value can preserve the association. Thus, associations are removed from the hash table when both their key and value would be collected as garbage (if not for references from weak hash tables). The default for @var{weak} is @code{nil}, so that all keys and values referenced in the hash table are preserved from garbage collection. @item :size @var{size} This specifies a hint for how many associations you plan to store in the hash table. If you know the approximate number, you can make things a little more efficient by specifying it this way. If you specify too small a size, the hash table will grow automatically when necessary, but doing that takes some extra time. The default size is 65. @item :rehash-size @var{rehash-size} When you add an association to a hash table and the table is ``full,'' it grows automatically. This value specifies how to make the hash table larger, at that time. If @var{rehash-size} is an integer, it should be positive, and the hash table grows by adding that much to the nominal size. If @var{rehash-size} is a floating point number, it had better be greater than 1, and the hash table grows by multiplying the old size by that number. The default value is 1.5. @item :rehash-threshold @var{threshold} This specifies the criterion for when the hash table is ``full'' (so it should be made larger). The value, @var{threshold}, should be a positive floating point number, no greater than 1. The hash table is ``full'' whenever the actual number of entries exceeds this fraction of the nominal size. The default for @var{threshold} is 0.8. @end table @end defun @defun makehash &optional test This is equivalent to @code{make-hash-table}, but with a different style argument list. The argument @var{test} specifies the method of key lookup. This function is obsolete. Use @code{make-hash-table} instead. @end defun @node Hash Access @section Hash Table Access This section describes the functions for accessing and storing associations in a hash table. In general, any Lisp object can be used as a hash key, unless the comparison method imposes limits. Any Lisp object can also be used as the value. @defun gethash key table &optional default This function looks up @var{key} in @var{table}, and returns its associated @var{value}---or @var{default}, if @var{key} has no association in @var{table}. @end defun @defun puthash key value table This function enters an association for @var{key} in @var{table}, with value @var{value}. If @var{key} already has an association in @var{table}, @var{value} replaces the old associated value. @end defun @defun remhash key table This function removes the association for @var{key} from @var{table}, if there is one. If @var{key} has no association, @code{remhash} does nothing. @b{Common Lisp note:} In Common Lisp, @code{remhash} returns non-@code{nil} if it actually removed an association and @code{nil} otherwise. In Emacs Lisp, @code{remhash} always returns @code{nil}. @end defun @defun clrhash table This function removes all the associations from hash table @var{table}, so that it becomes empty. This is also called @dfn{clearing} the hash table. @b{Common Lisp note:} In Common Lisp, @code{clrhash} returns the empty @var{table}. In Emacs Lisp, it returns @code{nil}. @end defun @defun maphash function table @anchor{Definition of maphash} This function calls @var{function} once for each of the associations in @var{table}. The function @var{function} should accept two arguments---a @var{key} listed in @var{table}, and its associated @var{value}. @code{maphash} returns @code{nil}. @end defun @node Defining Hash @section Defining Hash Comparisons @cindex hash code @cindex define hash comparisons You can define new methods of key lookup by means of @code{define-hash-table-test}. In order to use this feature, you need to understand how hash tables work, and what a @dfn{hash code} means. You can think of a hash table conceptually as a large array of many slots, each capable of holding one association. To look up a key, @code{gethash} first computes an integer, the hash code, from the key. It reduces this integer modulo the length of the array, to produce an index in the array. Then it looks in that slot, and if necessary in other nearby slots, to see if it has found the key being sought. Thus, to define a new method of key lookup, you need to specify both a function to compute the hash code from a key, and a function to compare two keys directly. @defun define-hash-table-test name test-fn hash-fn This function defines a new hash table test, named @var{name}. After defining @var{name} in this way, you can use it as the @var{test} argument in @code{make-hash-table}. When you do that, the hash table will use @var{test-fn} to compare key values, and @var{hash-fn} to compute a ``hash code'' from a key value. The function @var{test-fn} should accept two arguments, two keys, and return non-@code{nil} if they are considered ``the same.'' The function @var{hash-fn} should accept one argument, a key, and return an integer that is the ``hash code'' of that key. For good results, the function should use the whole range of integer values for hash codes, including negative integers. The specified functions are stored in the property list of @var{name} under the property @code{hash-table-test}; the property value's form is @code{(@var{test-fn} @var{hash-fn})}. @end defun @defun sxhash obj This function returns a hash code for Lisp object @var{obj}. This is an integer which reflects the contents of @var{obj} and the other Lisp objects it points to. If two objects @var{obj1} and @var{obj2} are equal, then @code{(sxhash @var{obj1})} and @code{(sxhash @var{obj2})} are the same integer. If the two objects are not equal, the values returned by @code{sxhash} are usually different, but not always; once in a rare while, by luck, you will encounter two distinct-looking objects that give the same result from @code{sxhash}. @end defun This example creates a hash table whose keys are strings that are compared case-insensitively. @example (defun case-fold-string= (a b) (compare-strings a nil nil b nil nil t)) (defun case-fold-string-hash (a) (sxhash (upcase a))) (define-hash-table-test 'case-fold 'case-fold-string= 'case-fold-string-hash) (make-hash-table :test 'case-fold) @end example Here is how you could define a hash table test equivalent to the predefined test value @code{equal}. The keys can be any Lisp object, and equal-looking objects are considered the same key. @example (define-hash-table-test 'contents-hash 'equal 'sxhash) (make-hash-table :test 'contents-hash) @end example @node Other Hash @section Other Hash Table Functions Here are some other functions for working with hash tables. @defun hash-table-p table This returns non-@code{nil} if @var{table} is a hash table object. @end defun @defun copy-hash-table table This function creates and returns a copy of @var{table}. Only the table itself is copied---the keys and values are shared. @end defun @defun hash-table-count table This function returns the actual number of entries in @var{table}. @end defun @defun hash-table-test table This returns the @var{test} value that was given when @var{table} was created, to specify how to hash and compare keys. See @code{make-hash-table} (@pxref{Creating Hash}). @end defun @defun hash-table-weakness table This function returns the @var{weak} value that was specified for hash table @var{table}. @end defun @defun hash-table-rehash-size table This returns the rehash size of @var{table}. @end defun @defun hash-table-rehash-threshold table This returns the rehash threshold of @var{table}. @end defun @defun hash-table-size table This returns the current nominal size of @var{table}. @end defun @ignore arch-tag: 3b5107f9-d2f0-47d5-ad61-3498496bea0e @end ignore