view src/window.c @ 25754:d4de526fb0e0

(wm_delete_window): Check all the shell's children, not just the first, to find the dialog box.
author Richard M. Stallman <rms@gnu.org>
date Sat, 18 Sep 1999 03:02:03 +0000
parents a4321ad412ba
children 80e84cb91f1e
line wrap: on
line source

/* Window creation, deletion and examination for GNU Emacs.
   Does not include redisplay.
   Copyright (C) 1985,86,87,93,94,95,96,97,1998 Free Software Foundation, Inc.

This file is part of GNU Emacs.

GNU Emacs is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.

GNU Emacs is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with GNU Emacs; see the file COPYING.  If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.  */

#include <config.h>
#include "lisp.h"
#include "buffer.h"
#include "frame.h"
#include "window.h"
#include "commands.h"
#include "indent.h"
#include "termchar.h"
#include "disptab.h"
#include "keyboard.h"
#include "dispextern.h"
#include "blockinput.h"
#include "intervals.h"

#ifdef HAVE_X_WINDOWS
#include "xterm.h"
#endif	/* HAVE_X_WINDOWS */

#ifndef max
#define max(a, b) ((a) < (b) ? (b) : (a))
#endif


Lisp_Object Qwindowp, Qwindow_live_p, Qwindow_configuration_p;
Lisp_Object Qwindow_size_fixed, Qleft_bitmap_area, Qright_bitmap_area;
extern Lisp_Object Qheight, Qwidth;

static struct window *decode_window P_ ((Lisp_Object));
static Lisp_Object select_window_1 P_ ((Lisp_Object, int));
static int count_windows P_ ((struct window *));
static int get_leaf_windows P_ ((struct window *, struct window **, int));
static void window_scroll P_ ((Lisp_Object, int, int, int));
static void window_scroll_pixel_based P_ ((Lisp_Object, int, int, int));
static void window_scroll_line_based P_ ((Lisp_Object, int, int, int));
static int window_min_size_1 P_ ((struct window *, int));
static int window_min_size P_ ((struct window *, int, int *));
static int window_fixed_size_p P_ ((struct window *, int, int));
static void size_window P_ ((Lisp_Object, int, int, int));
static void foreach_window_1 P_ ((struct window *, void (*fn) (), int, int,
				  int, int));
static void freeze_window_start P_ ((struct window *, int));


/* This is the window in which the terminal's cursor should
   be left when nothing is being done with it.  This must
   always be a leaf window, and its buffer is selected by
   the top level editing loop at the end of each command.

   This value is always the same as
   FRAME_SELECTED_WINDOW (selected_frame).  */

Lisp_Object selected_window;

/* The mini-buffer window of the selected frame.
   Note that you cannot test for mini-bufferness of an arbitrary window
   by comparing against this; but you can test for mini-bufferness of
   the selected window.  */

Lisp_Object minibuf_window;

/* Non-nil means it is the window for C-M-v to scroll
   when the mini-buffer is selected.  */

Lisp_Object Vminibuf_scroll_window;

/* Non-nil means this is the buffer whose window C-M-v should scroll.  */

Lisp_Object Vother_window_scroll_buffer;

/* Non-nil means it's function to call to display temp buffers.  */

Lisp_Object Vtemp_buffer_show_function;

/* If a window gets smaller than either of these, it is removed. */

int window_min_height;
int window_min_width;

/* Nonzero implies Fdisplay_buffer should create windows. */

int pop_up_windows;

/* Nonzero implies make new frames for Fdisplay_buffer.  */

int pop_up_frames;

/* Non-nil means use this function instead of default */

Lisp_Object Vpop_up_frame_function;

/* Function to call to handle Fdisplay_buffer.  */

Lisp_Object Vdisplay_buffer_function;

/* List of buffer *names* for buffers that should have their own frames.  */

Lisp_Object Vspecial_display_buffer_names;

/* List of regexps for buffer names that should have their own frames.  */

Lisp_Object Vspecial_display_regexps;

/* Function to pop up a special frame.  */

Lisp_Object Vspecial_display_function;

/* List of buffer *names* for buffers to appear in selected window.  */

Lisp_Object Vsame_window_buffer_names;

/* List of regexps for buffer names to appear in selected window.  */

Lisp_Object Vsame_window_regexps;

/* Hook run at end of temp_output_buffer_show.  */

Lisp_Object Qtemp_buffer_show_hook;

/* Fdisplay_buffer always splits the largest window
   if that window is more than this high.  */

int split_height_threshold;

/* Number of lines of continuity in scrolling by screenfuls.  */

int next_screen_context_lines;

/* Incremented for each window created.  */

static int sequence_number;

/* Nonzero after init_window_once has finished.  */

static int window_initialized;

/* Hook to run when window config changes.  */

Lisp_Object Qwindow_configuration_change_hook;
Lisp_Object Vwindow_configuration_change_hook;

/* Nonzero means scroll commands try to put point
   at the same screen height as previously.  */

Lisp_Object Vscroll_preserve_screen_position;

#if 0 /* This isn't used anywhere.  */
/* Nonzero means we can split a frame even if it is "unsplittable".  */
static int inhibit_frame_unsplittable;
#endif /* 0 */

#define min(a, b) ((a) < (b) ? (a) : (b))

extern int scroll_margin;

extern Lisp_Object Qwindow_scroll_functions, Vwindow_scroll_functions;

DEFUN ("windowp", Fwindowp, Swindowp, 1, 1, 0,
  "Returns t if OBJECT is a window.")
  (object)
     Lisp_Object object;
{
  return WINDOWP (object) ? Qt : Qnil;
}

DEFUN ("window-live-p", Fwindow_live_p, Swindow_live_p, 1, 1, 0,
  "Returns t if OBJECT is a window which is currently visible.")
     (object)
     Lisp_Object object;
{
  return (WINDOWP (object) && ! NILP (XWINDOW (object)->buffer) ? Qt : Qnil);
}

Lisp_Object
make_window ()
{
  Lisp_Object val;
  register struct window *p;
  register struct Lisp_Vector *vec;
  int i;

  vec = allocate_vectorlike ((EMACS_INT) VECSIZE (struct window));
  for (i = 0; i < VECSIZE (struct window); i++)
    vec->contents[i] = Qnil;
  vec->size = VECSIZE (struct window);
  p = (struct window *) vec;
  XSETFASTINT (p->sequence_number, ++sequence_number);
  XSETFASTINT (p->left, 0);
  XSETFASTINT (p->top, 0);
  XSETFASTINT (p->height, 0);
  XSETFASTINT (p->width, 0);
  XSETFASTINT (p->hscroll, 0);
  p->start = Fmake_marker ();
  p->pointm = Fmake_marker ();
  XSETFASTINT (p->use_time, 0);
  p->frame = Qnil;
  p->display_table = Qnil;
  p->dedicated = Qnil;
  p->pseudo_window_p = 0;
  bzero (&p->cursor, sizeof (p->cursor));
  bzero (&p->last_cursor, sizeof (p->last_cursor));
  bzero (&p->phys_cursor, sizeof (p->phys_cursor));
  p->desired_matrix = p->current_matrix = 0;
  p->phys_cursor_type = -1;
  p->must_be_updated_p = 0;
  XSETFASTINT (p->window_end_vpos, 0);
  XSETFASTINT (p->window_end_pos, 0);
  p->window_end_valid = Qnil;
  p->vscroll = 0;
  XSETWINDOW (val, p);
  XSETFASTINT (p->last_point, 0);
  p->frozen_window_start_p = 0;
  return val;
}

DEFUN ("selected-window", Fselected_window, Sselected_window, 0, 0, 0,
  "Return the window that the cursor now appears in and commands apply to.")
  ()
{
  return selected_window;
}

DEFUN ("minibuffer-window", Fminibuffer_window, Sminibuffer_window, 0, 1, 0,
  "Return the window used now for minibuffers.\n\
If the optional argument FRAME is specified, return the minibuffer window\n\
used by that frame.")
  (frame)
    Lisp_Object frame;
{
  if (NILP (frame))
    frame = selected_frame;
  CHECK_LIVE_FRAME (frame, 0);
  return FRAME_MINIBUF_WINDOW (XFRAME (frame));
}

DEFUN ("window-minibuffer-p", Fwindow_minibuffer_p, Swindow_minibuffer_p, 0, 1, 0,
  "Returns non-nil if WINDOW is a minibuffer window.")
  (window)
     Lisp_Object window;
{
  struct window *w = decode_window (window);
  return (MINI_WINDOW_P (w) ? Qt : Qnil);
}

DEFUN ("pos-visible-in-window-p", Fpos_visible_in_window_p,
  Spos_visible_in_window_p, 0, 2, 0,
  "Return t if position POS is currently on the frame in WINDOW.\n\
Returns nil if that position is scrolled vertically out of view.\n\
POS defaults to point; WINDOW, to the selected window.")
  (pos, window)
     Lisp_Object pos, window;
{
  register struct window *w;
  register int posint;
  register struct buffer *buf;
  struct text_pos top;
  Lisp_Object in_window;

  if (NILP (pos))
    posint = PT;
  else
    {
      CHECK_NUMBER_COERCE_MARKER (pos, 0);
      posint = XINT (pos);
    }

  w = decode_window (window);
  buf = XBUFFER (w->buffer);
  SET_TEXT_POS_FROM_MARKER (top, w->start);

  /* If position above window, it's not visible.  */
  if (posint < CHARPOS (top))
    in_window = Qnil;
  else if (XFASTINT (w->last_modified) >= BUF_MODIFF (buf)
      && XFASTINT (w->last_overlay_modified) >= BUF_OVERLAY_MODIFF (buf)
      && posint < BUF_Z (buf) - XFASTINT (w->window_end_pos))
    /* If frame is up to date, and POSINT is < window end pos, use
       that info.  This doesn't work for POSINT == end pos, because
       the window end pos is actually the position _after_ the last
       char in the window.  */
    in_window = Qt;
  else if (posint > BUF_ZV (buf))
    in_window = Qnil;
  else if (CHARPOS (top) < BUF_BEGV (buf) || CHARPOS (top) > BUF_ZV (buf))
    /* If window start is out of range, do something reasonable.  */
    in_window = Qnil;
  else
    {
      struct it it;
      start_display (&it, w, top);
      move_it_to (&it, posint, 0, it.last_visible_y, -1,
 		  MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
      in_window = IT_CHARPOS (it) == posint ? Qt : Qnil;
    }

  return in_window;
}

static struct window *
decode_window (window)
     register Lisp_Object window;
{
  if (NILP (window))
    return XWINDOW (selected_window);

  CHECK_LIVE_WINDOW (window, 0);
  return XWINDOW (window);
}

DEFUN ("window-buffer", Fwindow_buffer, Swindow_buffer, 0, 1, 0,
  "Return the buffer that WINDOW is displaying.")
  (window)
     Lisp_Object window;
{
  return decode_window (window)->buffer;
}

DEFUN ("window-height", Fwindow_height, Swindow_height, 0, 1, 0,
  "Return the number of lines in WINDOW (including its mode line).")
  (window)
     Lisp_Object window;
{
  return decode_window (window)->height;
}

DEFUN ("window-width", Fwindow_width, Swindow_width, 0, 1, 0,
  "Return the number of display columns in WINDOW.\n\
This is the width that is usable columns available for text in WINDOW.\n\
If you want to find out how many columns WINDOW takes up,\n\
use  (let ((edges (window-edges))) (- (nth 2 edges) (nth 0 edges))).")
  (window)
     Lisp_Object window;
{
  return make_number (window_internal_width (decode_window (window)));
}

DEFUN ("window-hscroll", Fwindow_hscroll, Swindow_hscroll, 0, 1, 0,
  "Return the number of columns by which WINDOW is scrolled from left margin.")
  (window)
     Lisp_Object window;
{
  return decode_window (window)->hscroll;
}

DEFUN ("set-window-hscroll", Fset_window_hscroll, Sset_window_hscroll, 2, 2, 0,
  "Set number of columns WINDOW is scrolled from left margin to NCOL.\n\
NCOL should be zero or positive.")
  (window, ncol)
     register Lisp_Object window, ncol;
{
  register struct window *w;

  CHECK_NUMBER (ncol, 1);
  if (XINT (ncol) < 0) XSETFASTINT (ncol, 0);
  w = decode_window (window);
  if (XINT (w->hscroll) != XINT (ncol))
    /* Prevent redisplay shortcuts */
    XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
  w->hscroll = ncol;
  return ncol;
}

DEFUN ("window-redisplay-end-trigger", Fwindow_redisplay_end_trigger,
       Swindow_redisplay_end_trigger, 0, 1, 0,
  "Return WINDOW's redisplay end trigger value.\n\
See `set-window-redisplay-end-trigger' for more information.")
  (window)
     Lisp_Object window;
{
  return decode_window (window)->redisplay_end_trigger;
}

DEFUN ("set-window-redisplay-end-trigger", Fset_window_redisplay_end_trigger,
       Sset_window_redisplay_end_trigger, 2, 2, 0,
  "Set WINDOW's redisplay end trigger value to VALUE.\n\
VALUE should be a buffer position (typically a marker) or nil.\n\
If it is a buffer position, then if redisplay in WINDOW reaches a position\n\
beyond VALUE, the functions in `redisplay-end-trigger-functions' are called\n\
with two arguments: WINDOW, and the end trigger value.\n\
Afterwards the end-trigger value is reset to nil.")
  (window, value)
     register Lisp_Object window, value;
{
  register struct window *w;

  w = decode_window (window);
  w->redisplay_end_trigger = value;
  return value;
}

DEFUN ("window-edges", Fwindow_edges, Swindow_edges, 0, 1, 0,
  "Return a list of the edge coordinates of WINDOW.\n\
\(LEFT TOP RIGHT BOTTOM), all relative to 0, 0 at top left corner of frame.\n\
RIGHT is one more than the rightmost column used by WINDOW,\n\
and BOTTOM is one more than the bottommost row used by WINDOW\n\
 and its mode-line.")
  (window)
     Lisp_Object window;
{
  register struct window *w = decode_window (window);

  return Fcons (w->left, Fcons (w->top,
           Fcons (make_number (WINDOW_RIGHT_EDGE (w)),
		  Fcons (make_number (XFASTINT (w->top)
				      + XFASTINT (w->height)),
			 Qnil))));
}

/* Test if the character at column *X, row *Y is within window W.
   If it is not, return 0;
   if it is in the window's text area,
      set *x and *y to its location relative to the upper left corner
         of the window, and
      return 1;
   if it is on the window's modeline, return 2;
   if it is on the border between the window and its right sibling,
      return 3.
   if it is on the window's top line, return 4;
   if it is in the bitmap area to the left/right of the window,
   return 5 or 6, and convert *X and *Y to window-relative corrdinates.

   X and Y are frame relative pixel coordinates.  */

static int
coordinates_in_window (w, x, y)
     register struct window *w;
     register int *x, *y;
{
  struct frame *f = XFRAME (WINDOW_FRAME (w));
  int left_x, right_x, top_y, bottom_y;
  int flags_area_width = FRAME_LEFT_FLAGS_AREA_WIDTH (f);

  if (w->pseudo_window_p)
    {
      left_x = 0;
      right_x = XFASTINT (w->width) * CANON_Y_UNIT (f);
      top_y = WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y (w);
      bottom_y = WINDOW_DISPLAY_BOTTOM_EDGE_PIXEL_Y (w);
    }
  else
    {
      left_x = WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X (w);
      right_x = WINDOW_DISPLAY_RIGHT_EDGE_PIXEL_X (w);
      top_y = WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y (w);
      bottom_y = WINDOW_DISPLAY_BOTTOM_EDGE_PIXEL_Y (w);
    }

  if (*y < top_y
      || *y >= bottom_y
      || *x < (left_x
	       - flags_area_width
	       - (FRAME_LEFT_SCROLL_BAR_WIDTH (f)
		  * CANON_X_UNIT (f)))
      || *x > right_x + flags_area_width)
    /* Completely outside anything interesting.  */
    return 0;
  else if (WINDOW_WANTS_MODELINE_P (w)
	   && *y >= bottom_y - CURRENT_MODE_LINE_HEIGHT (w))
    /* On the mode line.  */
    return 2;
  else if (WINDOW_WANTS_HEADER_LINE_P (w)
	   && *y < top_y + CURRENT_HEADER_LINE_HEIGHT (w))
    /* On the top line.  */
    return 4;
  else if (*x < left_x || *x >= right_x)
    {
      /* Other lines than the mode line don't include flags areas and
	 scroll bars on the left.  */
      
      /* Convert X and Y to window-relative pixel coordinates.  */
      *x -= left_x;
      *y -= top_y;
      return *x < left_x ? 5 : 6;
    }
  else if (!w->pseudo_window_p
	   && !WINDOW_RIGHTMOST_P (w)
	   && *x >= right_x - CANON_X_UNIT (f))
    /* On the border on the right side of the window?  Assume that
       this area begins at RIGHT_X minus a canonical char width.  */
    return 3;
  else
    {
      /* Convert X and Y to window-relative pixel coordinates.  */
      *x -= left_x;
      *y -= top_y;
      return 1;
    }
}

DEFUN ("coordinates-in-window-p", Fcoordinates_in_window_p,
  Scoordinates_in_window_p, 2, 2, 0,
  "Return non-nil if COORDINATES are in WINDOW.\n\
COORDINATES is a cons of the form (X . Y), X and Y being distances\n\
measured in characters from the upper-left corner of the frame.\n\
(0 .  0) denotes the character in the upper left corner of the\n\
frame.\n\
If COORDINATES are in the text portion of WINDOW,\n\
   the coordinates relative to the window are returned.\n\
If they are in the mode line of WINDOW, `mode-line' is returned.\n\
If they are in the top mode line of WINDOW, `header-line' is returned.\n\
If they are in the bitmap-area to the left of the window,\n\
   `left-bitmap-area' is returned, if they are in the area on the right of\n\
   the window, `right-bitmap-area' is returned.\n\
If they are on the border between WINDOW and its right sibling,\n\
   `vertical-line' is returned.")
  (coordinates, window)
     register Lisp_Object coordinates, window;
{
  struct window *w;
  struct frame *f;
  int x, y;
  Lisp_Object lx, ly;

  CHECK_LIVE_WINDOW (window, 0);
  w = XWINDOW (window);
  f = XFRAME (w->frame);
  CHECK_CONS (coordinates, 1);
  lx = Fcar (coordinates);
  ly = Fcdr (coordinates);
  CHECK_NUMBER_OR_FLOAT (lx, 1);
  CHECK_NUMBER_OR_FLOAT (ly, 1);
  x = PIXEL_X_FROM_CANON_X (f, lx);
  y = PIXEL_Y_FROM_CANON_Y (f, ly);

  switch (coordinates_in_window (w, &x, &y))
    {
    case 0:			/* NOT in window at all. */
      return Qnil;

    case 1:			/* In text part of window. */
      /* X and Y are now window relative pixel coordinates.
	 Convert them to canonical char units before returning
	 them.  */
      return Fcons (CANON_X_FROM_PIXEL_X (f, x), 
		    CANON_Y_FROM_PIXEL_Y (f, y));

    case 2:			/* In mode line of window. */
      return Qmode_line;

    case 3:			/* On right border of window.  */
      return Qvertical_line;

    case 4:
      return Qheader_line;

    case 5:
      return Qleft_bitmap_area;
      
    case 6:
      return Qright_bitmap_area;

    default:
      abort ();
    }
}

/* Find the window containing frame-relative pixel position X/Y and
   return it as a Lisp_Object.  If X, Y is on the window's modeline,
   set *PART to 1; if it is on the separating line between the window
   and its right sibling, set it to 2; otherwise set it to 0.  If
   there is no window under X, Y return nil and leave *PART
   unmodified.  TOOL_BAR_P non-zero means detect tool-bar windows.  */

Lisp_Object
window_from_coordinates (frame, x, y, part, tool_bar_p)
     FRAME_PTR frame;
     int x, y;
     int *part;
     int tool_bar_p;
{
  register Lisp_Object tem, first;
  int found;

  tem = first = FRAME_SELECTED_WINDOW (frame);

  do
    {
      found = coordinates_in_window (XWINDOW (tem), &x, &y);

      if (found)
	{
	  *part = found - 1;
	  return tem;
	}

      tem = Fnext_window (tem, Qt, Qlambda);
    }
  while (!EQ (tem, first));

  /* See if it's in the tool bar window, if a tool bar exists.  */
  if (tool_bar_p
      && WINDOWP (frame->tool_bar_window)
      && XFASTINT (XWINDOW (frame->tool_bar_window)->height)
      && coordinates_in_window (XWINDOW (frame->tool_bar_window), &x, &y))
    {
      *part = 0;
      return frame->tool_bar_window;
    }

  return Qnil;
}

DEFUN ("window-at", Fwindow_at, Swindow_at, 2, 3, 0,
  "Return window containing coordinates X and Y on FRAME.\n\
If omitted, FRAME defaults to the currently selected frame.\n\
The top left corner of the frame is considered to be row 0,\n\
column 0.")
  (x, y, frame)
      Lisp_Object x, y, frame;
{
  int part;
  struct frame *f;

  if (NILP (frame))
    frame = selected_frame;
  CHECK_LIVE_FRAME (frame, 2);
  f = XFRAME (frame);

  /* Check that arguments are integers or floats.  */
  CHECK_NUMBER_OR_FLOAT (x, 0);
  CHECK_NUMBER_OR_FLOAT (y, 1);

  return window_from_coordinates (f, 
				  PIXEL_X_FROM_CANON_X (f, x),
				  PIXEL_Y_FROM_CANON_Y (f, y),
				  &part, 0);
}

DEFUN ("window-point", Fwindow_point, Swindow_point, 0, 1, 0,
  "Return current value of point in WINDOW.\n\
For a nonselected window, this is the value point would have\n\
if that window were selected.\n\
\n\
Note that, when WINDOW is the selected window and its buffer\n\
is also currently selected, the value returned is the same as (point).\n\
It would be more strictly correct to return the `top-level' value\n\
of point, outside of any save-excursion forms.\n\
But that is hard to define.")
  (window)
     Lisp_Object window;
{
  register struct window *w = decode_window (window);

  if (w == XWINDOW (selected_window)
      && current_buffer == XBUFFER (w->buffer))
    return Fpoint ();
  return Fmarker_position (w->pointm);
}

DEFUN ("window-start", Fwindow_start, Swindow_start, 0, 1, 0,
  "Return position at which display currently starts in WINDOW.\n\
This is updated by redisplay or by calling `set-window-start'.")
  (window)
     Lisp_Object window;
{
  return Fmarker_position (decode_window (window)->start);
}

/* This is text temporarily removed from the doc string below.

This function returns nil if the position is not currently known.\n\
That happens when redisplay is preempted and doesn't finish.\n\
If in that case you want to compute where the end of the window would\n\
have been if redisplay had finished, do this:\n\
    (save-excursion\n\
      (goto-char (window-start window))\n\
      (vertical-motion (1- (window-height window)) window)\n\
      (point))")  */

DEFUN ("window-end", Fwindow_end, Swindow_end, 0, 2, 0,
  "Return position at which display currently ends in WINDOW.\n\
This is updated by redisplay, when it runs to completion.\n\
Simply changing the buffer text or setting `window-start'\n\
does not update this value.\n\
If UP-TO-DATE is non-nil, compute the up-to-date position\n\
if it isn't already recorded.")
  (window, update)
     Lisp_Object window, update;
{
  Lisp_Object value;
  struct window *w = decode_window (window);
  Lisp_Object buf;

  buf = w->buffer;
  CHECK_BUFFER (buf, 0);

#if 0 /* This change broke some things.  We should make it later.  */
  /* If we don't know the end position, return nil.
     The user can compute it with vertical-motion if he wants to.
     It would be nicer to do it automatically,
     but that's so slow that it would probably bother people.  */
  if (NILP (w->window_end_valid))
    return Qnil;
#endif

  if (! NILP (update)
      && ! (! NILP (w->window_end_valid)
	    && XFASTINT (w->last_modified) >= MODIFF))
    {
      int opoint = PT, opoint_byte = PT_BYTE;
      TEMP_SET_PT_BOTH (XMARKER (w->start)->charpos,
			XMARKER (w->start)->bytepos);
      Fvertical_motion (make_number (window_internal_height (w)), Qnil);
      XSETINT (value, PT);
      TEMP_SET_PT_BOTH (opoint, opoint_byte);
    }
  else
    XSETINT (value,
	     BUF_Z (XBUFFER (buf)) - XFASTINT (w->window_end_pos));

  return value;
}

DEFUN ("set-window-point", Fset_window_point, Sset_window_point, 2, 2, 0,
  "Make point value in WINDOW be at position POS in WINDOW's buffer.")
  (window, pos)
     Lisp_Object window, pos;
{
  register struct window *w = decode_window (window);

  CHECK_NUMBER_COERCE_MARKER (pos, 1);
  if (w == XWINDOW (selected_window)
      && XBUFFER (w->buffer) == current_buffer)
    Fgoto_char (pos);
  else
    set_marker_restricted (w->pointm, pos, w->buffer);
  
  return pos;
}

DEFUN ("set-window-start", Fset_window_start, Sset_window_start, 2, 3, 0,
  "Make display in WINDOW start at position POS in WINDOW's buffer.\n\
Optional third arg NOFORCE non-nil inhibits next redisplay\n\
from overriding motion of point in order to display at this exact start.")
  (window, pos, noforce)
     Lisp_Object window, pos, noforce;
{
  register struct window *w = decode_window (window);

  CHECK_NUMBER_COERCE_MARKER (pos, 1);
  set_marker_restricted (w->start, pos, w->buffer);
  /* this is not right, but much easier than doing what is right. */
  w->start_at_line_beg = Qnil;
  if (NILP (noforce))
    w->force_start = Qt;
  w->update_mode_line = Qt;
  XSETFASTINT (w->last_modified, 0);
  XSETFASTINT (w->last_overlay_modified, 0);
  if (!EQ (window, selected_window))
    windows_or_buffers_changed++;

  return pos;
}

DEFUN ("window-dedicated-p", Fwindow_dedicated_p, Swindow_dedicated_p,
       1, 1, 0,
  "Return WINDOW's dedicated object, usually t or nil.\n\
See also `set-window-dedicated-p'.")
  (window)
     Lisp_Object window;
{
  return decode_window (window)->dedicated;
}

DEFUN ("set-window-dedicated-p", Fset_window_dedicated_p,
       Sset_window_dedicated_p, 2, 2, 0,
  "Control whether WINDOW is dedicated to the buffer it displays.\n\
If it is dedicated, Emacs will not automatically change\n\
which buffer appears in it.\n\
The second argument is the new value for the dedication flag;\n\
non-nil means yes.")
  (window, arg)
       Lisp_Object window, arg;
{
  register struct window *w = decode_window (window);

  if (NILP (arg))
    w->dedicated = Qnil;
  else
    w->dedicated = Qt;

  return w->dedicated;
}

DEFUN ("window-display-table", Fwindow_display_table, Swindow_display_table,
       0, 1, 0,
  "Return the display-table that WINDOW is using.")
  (window)
     Lisp_Object window;
{
  return decode_window (window)->display_table;
}

/* Get the display table for use on window W.  This is either W's
   display table or W's buffer's display table.  Ignore the specified
   tables if they are not valid; if no valid table is specified,
   return 0.  */

struct Lisp_Char_Table *
window_display_table (w)
     struct window *w;
{
  Lisp_Object tem;
  tem = w->display_table;
  if (DISP_TABLE_P (tem))
    return XCHAR_TABLE (tem);
  if (NILP (w->buffer))
    return 0;

  tem = XBUFFER (w->buffer)->display_table;
  if (DISP_TABLE_P (tem))
    return XCHAR_TABLE (tem);
  tem = Vstandard_display_table;
  if (DISP_TABLE_P (tem))
    return XCHAR_TABLE (tem);
  return 0;
}

DEFUN ("set-window-display-table", Fset_window_display_table, Sset_window_display_table, 2, 2, 0,
  "Set WINDOW's display-table to TABLE.")
  (window, table)
     register Lisp_Object window, table;
{
  register struct window *w;

  w = decode_window (window);
  w->display_table = table;
  return table;
}

/* Record info on buffer window w is displaying
   when it is about to cease to display that buffer.  */
static void
unshow_buffer (w)
     register struct window *w;
{
  Lisp_Object buf;
  struct buffer *b;

  buf = w->buffer;
  b = XBUFFER (buf);
  if (b != XMARKER (w->pointm)->buffer)
    abort ();

  if (w == XWINDOW (b->last_selected_window))
    b->last_selected_window = Qnil;

#if 0
  if (w == XWINDOW (selected_window)
      || ! EQ (buf, XWINDOW (selected_window)->buffer))
    /* Do this except when the selected window's buffer
       is being removed from some other window.  */
#endif
    /* last_window_start records the start position that this buffer
       had in the last window to be disconnected from it.
       Now that this statement is unconditional,
       it is possible for the buffer to be displayed in the
       selected window, while last_window_start reflects another
       window which was recently showing the same buffer.
       Some people might say that might be a good thing.  Let's see.  */
    b->last_window_start = marker_position (w->start);

  /* Point in the selected window's buffer
     is actually stored in that buffer, and the window's pointm isn't used.
     So don't clobber point in that buffer.  */
  if (! EQ (buf, XWINDOW (selected_window)->buffer))
    temp_set_point_both (b,
			 clip_to_bounds (BUF_BEGV (b),
					 XMARKER (w->pointm)->charpos,
					 BUF_ZV (b)),
			 clip_to_bounds (BUF_BEGV_BYTE (b),
					 marker_byte_position (w->pointm),
					 BUF_ZV_BYTE (b)));
}

/* Put replacement into the window structure in place of old. */
static void
replace_window (old, replacement)
     Lisp_Object old, replacement;
{
  register Lisp_Object tem;
  register struct window *o = XWINDOW (old), *p = XWINDOW (replacement);

  /* If OLD is its frame's root_window, then replacement is the new
     root_window for that frame.  */

  if (EQ (old, FRAME_ROOT_WINDOW (XFRAME (o->frame))))
    FRAME_ROOT_WINDOW (XFRAME (o->frame)) = replacement;

  p->left = o->left;
  p->top = o->top;
  p->width = o->width;
  p->height = o->height;
  p->desired_matrix = p->current_matrix = 0;
  p->vscroll = 0;
  bzero (&p->cursor, sizeof (p->cursor));
  bzero (&p->last_cursor, sizeof (p->last_cursor));
  bzero (&p->phys_cursor, sizeof (p->phys_cursor));
  p->phys_cursor_type = -1;
  p->must_be_updated_p = 0;
  p->pseudo_window_p = 0;
  XSETFASTINT (p->window_end_vpos, 0);
  XSETFASTINT (p->window_end_pos, 0);
  p->window_end_valid = Qnil;
  p->frozen_window_start_p = 0;

  p->next = tem = o->next;
  if (!NILP (tem))
    XWINDOW (tem)->prev = replacement;

  p->prev = tem = o->prev;
  if (!NILP (tem))
    XWINDOW (tem)->next = replacement;

  p->parent = tem = o->parent;
  if (!NILP (tem))
    {
      if (EQ (XWINDOW (tem)->vchild, old))
	XWINDOW (tem)->vchild = replacement;
      if (EQ (XWINDOW (tem)->hchild, old))
	XWINDOW (tem)->hchild = replacement;
    }

/*** Here, if replacement is a vertical combination
and so is its new parent, we should make replacement's
children be children of that parent instead.  ***/
}

DEFUN ("delete-window", Fdelete_window, Sdelete_window, 0, 1, "",
  "Remove WINDOW from the display.  Default is selected window.")
  (window)
     register Lisp_Object window;
{
  delete_window (window);

  if (! NILP (Vwindow_configuration_change_hook)
      && ! NILP (Vrun_hooks))
    call1 (Vrun_hooks, Qwindow_configuration_change_hook);

  return Qnil;
}

void
delete_window (window)
     register Lisp_Object window;
{
  register Lisp_Object tem, parent, sib;
  register struct window *p;
  register struct window *par;
  FRAME_PTR frame;

  /* Because this function is called by other C code on non-leaf
     windows, the CHECK_LIVE_WINDOW macro would choke inappropriately,
     so we can't decode_window here.  */
  if (NILP (window))
    window = selected_window;
  else
    CHECK_WINDOW (window, 0);
  p = XWINDOW (window);

  /* It's okay to delete an already-deleted window.  */
  if (NILP (p->buffer)
      && NILP (p->hchild)
      && NILP (p->vchild))
    return;

  parent = p->parent;
  if (NILP (parent))
    error ("Attempt to delete minibuffer or sole ordinary window");
  par = XWINDOW (parent);

  windows_or_buffers_changed++;
  frame = XFRAME (WINDOW_FRAME (p));
  FRAME_WINDOW_SIZES_CHANGED (frame) = 1;

  /* Are we trying to delete any frame's selected window?  */
  {
    Lisp_Object frame, pwindow;

    /* See if the frame's selected window is either WINDOW
       or any subwindow of it, by finding all that window's parents
       and comparing each one with WINDOW.  */
    frame = WINDOW_FRAME (XWINDOW (window));
    pwindow = FRAME_SELECTED_WINDOW (XFRAME (frame));

    while (!NILP (pwindow))
      {
	if (EQ (window, pwindow))
	  break;
	pwindow = XWINDOW (pwindow)->parent;
      }

    if (EQ (window, pwindow))
      {
	Lisp_Object alternative;
	alternative = Fnext_window (window, Qlambda, Qnil);

	/* If we're about to delete the selected window on the
	   selected frame, then we should use Fselect_window to select
	   the new window.  On the other hand, if we're about to
	   delete the selected window on any other frame, we shouldn't do
	   anything but set the frame's selected_window slot.  */
	if (EQ (window, selected_window))
	  Fselect_window (alternative);
	else
	  FRAME_SELECTED_WINDOW (XFRAME (frame)) = alternative;
      }
  }

  tem = p->buffer;
  /* tem is null for dummy parent windows
     (which have inferiors but not any contents themselves) */
  if (!NILP (tem))
    {
      unshow_buffer (p);
      unchain_marker (p->pointm);
      unchain_marker (p->start);
    }

  /* Free window glyph matrices.
     It is sure that they are allocated again when ADJUST_GLYPHS
     is called. */
  free_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (frame)));

  tem = p->next;
  if (!NILP (tem))
    XWINDOW (tem)->prev = p->prev;

  tem = p->prev;
  if (!NILP (tem))
    XWINDOW (tem)->next = p->next;

  if (EQ (window, par->hchild))
    par->hchild = p->next;
  if (EQ (window, par->vchild))
    par->vchild = p->next;

  /* Find one of our siblings to give our space to.  */
  sib = p->prev;
  if (NILP (sib))
    {
      /* If p gives its space to its next sibling, that sibling needs
	 to have its top/left side pulled back to where p's is.
	 set_window_{height,width} will re-position the sibling's
	 children.  */
      sib = p->next;
      XWINDOW (sib)->top = p->top;
      XWINDOW (sib)->left = p->left;
    }

  /* Stretch that sibling.  */
  if (!NILP (par->vchild))
    set_window_height (sib,
		       XFASTINT (XWINDOW (sib)->height) + XFASTINT (p->height),
		       1);
  if (!NILP (par->hchild))
    set_window_width (sib,
		      XFASTINT (XWINDOW (sib)->width) + XFASTINT (p->width),
		      1);

  /* If parent now has only one child,
     put the child into the parent's place.  */
  tem = par->hchild;
  if (NILP (tem))
    tem = par->vchild;
  if (NILP (XWINDOW (tem)->next))
    replace_window (parent, tem);

  /* Since we may be deleting combination windows, we must make sure that
     not only p but all its children have been marked as deleted.  */
  if (! NILP (p->hchild))
    delete_all_subwindows (XWINDOW (p->hchild));
  else if (! NILP (p->vchild))
    delete_all_subwindows (XWINDOW (p->vchild));

  /* Mark this window as deleted.  */
  p->buffer = p->hchild = p->vchild = Qnil;

  /* Adjust glyph matrices. */
  adjust_glyphs (frame);
}


extern Lisp_Object next_frame (), prev_frame ();

/* This comment supplies the doc string for `next-window',
   for make-docfile to see.  We cannot put this in the real DEFUN
   due to limits in the Unix cpp.

DEFUN ("next-window", Ffoo, Sfoo, 0, 3, 0,
  "Return next window after WINDOW in canonical ordering of windows.\n\
If omitted, WINDOW defaults to the selected window.\n\
\n\
Optional second arg MINIBUF t means count the minibuffer window even\n\
if not active.  MINIBUF nil or omitted means count the minibuffer iff\n\
it is active.  MINIBUF neither t nor nil means not to count the\n\
minibuffer even if it is active.\n\
\n\
Several frames may share a single minibuffer; if the minibuffer\n\
counts, all windows on all frames that share that minibuffer count\n\
too.  Therefore, `next-window' can be used to iterate through the\n\
set of windows even when the minibuffer is on another frame.  If the\n\
minibuffer does not count, only windows from WINDOW's frame count.\n\
\n\
Optional third arg ALL-FRAMES t means include windows on all frames.\n\
ALL-FRAMES nil or omitted means cycle within the frames as specified\n\
above.  ALL-FRAMES = `visible' means include windows on all visible frames.\n\
ALL-FRAMES = 0 means include windows on all visible and iconified frames.\n\
If ALL-FRAMES is a frame, restrict search to windows on that frame.\n\
Anything else means restrict to WINDOW's frame.\n\
\n\
If you use consistent values for MINIBUF and ALL-FRAMES, you can use\n\
`next-window' to iterate through the entire cycle of acceptable\n\
windows, eventually ending up back at the window you started with.\n\
`previous-window' traverses the same cycle, in the reverse order.")
  (window, minibuf, all_frames) */

DEFUN ("next-window", Fnext_window, Snext_window, 0, 3, 0,
       0)
  (window, minibuf, all_frames)
     register Lisp_Object window, minibuf, all_frames;
{
  register Lisp_Object tem;
  Lisp_Object start_window;

  if (NILP (window))
    window = selected_window;
  else
    CHECK_LIVE_WINDOW (window, 0);

  start_window = window;

  /* minibuf == nil may or may not include minibuffers.
     Decide if it does.  */
  if (NILP (minibuf))
    minibuf = (minibuf_level ? minibuf_window : Qlambda);
  else if (! EQ (minibuf, Qt))
    minibuf = Qlambda;
  /* Now minibuf can be t => count all minibuffer windows,
     lambda => count none of them,
     or a specific minibuffer window (the active one) to count.  */

  /* all_frames == nil doesn't specify which frames to include.  */
  if (NILP (all_frames))
    all_frames = (! EQ (minibuf, Qlambda)
		  ? (FRAME_MINIBUF_WINDOW
		     (XFRAME
		      (WINDOW_FRAME
		       (XWINDOW (window)))))
		  : Qnil);
  else if (EQ (all_frames, Qvisible))
    ;
  else if (XFASTINT (all_frames) == 0)
    ;
  else if (FRAMEP (all_frames) && ! EQ (all_frames, Fwindow_frame (window)))
    /* If all_frames is a frame and window arg isn't on that frame, just
       return the first window on the frame.  */
    return Fframe_first_window (all_frames);
  else if (! EQ (all_frames, Qt))
    all_frames = Qnil;
  /* Now all_frames is t meaning search all frames,
     nil meaning search just current frame,
     visible meaning search just visible frames,
     0 meaning search visible and iconified frames,
     or a window, meaning search the frame that window belongs to.  */

  /* Do this loop at least once, to get the next window, and perhaps
     again, if we hit the minibuffer and that is not acceptable.  */
  do
    {
      /* Find a window that actually has a next one.  This loop
	 climbs up the tree.  */
      while (tem = XWINDOW (window)->next, NILP (tem))
	if (tem = XWINDOW (window)->parent, !NILP (tem))
	  window = tem;
	else
	  {
	    /* We've reached the end of this frame.
	       Which other frames are acceptable?  */
	    tem = WINDOW_FRAME (XWINDOW (window));
	    if (! NILP (all_frames))
	      {
		Lisp_Object tem1;

		tem1 = tem;
		tem = next_frame (tem, all_frames);
		/* In the case where the minibuffer is active,
		   and we include its frame as well as the selected one,
		   next_frame may get stuck in that frame.
		   If that happens, go back to the selected frame
		   so we can complete the cycle.  */
		if (EQ (tem, tem1))
		  tem = selected_frame;
	      }
	    tem = FRAME_ROOT_WINDOW (XFRAME (tem));

	    break;
	  }

      window = tem;

      /* If we're in a combination window, find its first child and
	 recurse on that.  Otherwise, we've found the window we want.  */
      while (1)
	{
	  if (!NILP (XWINDOW (window)->hchild))
	    window = XWINDOW (window)->hchild;
	  else if (!NILP (XWINDOW (window)->vchild))
	    window = XWINDOW (window)->vchild;
	  else break;
	}
    }
  /* Which windows are acceptable?
     Exit the loop and accept this window if
     this isn't a minibuffer window,
     or we're accepting all minibuffer windows,
     or this is the active minibuffer and we are accepting that one, or
     we've come all the way around and we're back at the original window.  */
  while (MINI_WINDOW_P (XWINDOW (window))
	 && ! EQ (minibuf, Qt)
	 && ! EQ (minibuf, window)
	 && ! EQ (window, start_window));

  return window;
}

/* This comment supplies the doc string for `previous-window',
   for make-docfile to see.  We cannot put this in the real DEFUN
   due to limits in the Unix cpp.

DEFUN ("previous-window", Ffoo, Sfoo, 0, 3, 0,
  "Return the window preceding WINDOW in canonical ordering of windows.\n\
If omitted, WINDOW defaults to the selected window.\n\
\n\
Optional second arg MINIBUF t means count the minibuffer window even\n\
if not active.  MINIBUF nil or omitted means count the minibuffer iff\n\
it is active.  MINIBUF neither t nor nil means not to count the\n\
minibuffer even if it is active.\n\
\n\
Several frames may share a single minibuffer; if the minibuffer\n\
counts, all windows on all frames that share that minibuffer count\n\
too.  Therefore, `previous-window' can be used to iterate through\n\
the set of windows even when the minibuffer is on another frame.  If\n\
the minibuffer does not count, only windows from WINDOW's frame count\n\
\n\
Optional third arg ALL-FRAMES t means include windows on all frames.\n\
ALL-FRAMES nil or omitted means cycle within the frames as specified\n\
above.  ALL-FRAMES = `visible' means include windows on all visible frames.\n\
ALL-FRAMES = 0 means include windows on all visible and iconified frames.\n\
If ALL-FRAMES is a frame, restrict search to windows on that frame.\n\
Anything else means restrict to WINDOW's frame.\n\
\n\
If you use consistent values for MINIBUF and ALL-FRAMES, you can use\n\
`previous-window' to iterate through the entire cycle of acceptable\n\
windows, eventually ending up back at the window you started with.\n\
`next-window' traverses the same cycle, in the reverse order.")
  (window, minibuf, all_frames)  */


DEFUN ("previous-window", Fprevious_window, Sprevious_window, 0, 3, 0,
       0)
  (window, minibuf, all_frames)
     register Lisp_Object window, minibuf, all_frames;
{
  register Lisp_Object tem;
  Lisp_Object start_window;

  if (NILP (window))
    window = selected_window;
  else
    CHECK_LIVE_WINDOW (window, 0);

  start_window = window;

  /* minibuf == nil may or may not include minibuffers.
     Decide if it does.  */
  if (NILP (minibuf))
    minibuf = (minibuf_level ? minibuf_window : Qlambda);
  else if (! EQ (minibuf, Qt))
    minibuf = Qlambda;
  /* Now minibuf can be t => count all minibuffer windows,
     lambda => count none of them,
     or a specific minibuffer window (the active one) to count.  */

  /* all_frames == nil doesn't specify which frames to include.
     Decide which frames it includes.  */
  if (NILP (all_frames))
    all_frames = (! EQ (minibuf, Qlambda)
		   ? (FRAME_MINIBUF_WINDOW
		      (XFRAME
		       (WINDOW_FRAME
			(XWINDOW (window)))))
		   : Qnil);
  else if (EQ (all_frames, Qvisible))
    ;
  else if (XFASTINT (all_frames) == 0)
    ;
  else if (FRAMEP (all_frames) && ! EQ (all_frames, Fwindow_frame (window)))
    /* If all_frames is a frame and window arg isn't on that frame, just
       return the first window on the frame.  */
    return Fframe_first_window (all_frames);
  else if (! EQ (all_frames, Qt))
    all_frames = Qnil;
  /* Now all_frames is t meaning search all frames,
     nil meaning search just current frame,
     visible meaning search just visible frames,
     0 meaning search visible and iconified frames,
     or a window, meaning search the frame that window belongs to.  */

  /* Do this loop at least once, to get the previous window, and perhaps
     again, if we hit the minibuffer and that is not acceptable.  */
  do
    {
      /* Find a window that actually has a previous one.  This loop
	 climbs up the tree.  */
      while (tem = XWINDOW (window)->prev, NILP (tem))
	if (tem = XWINDOW (window)->parent, !NILP (tem))
	  window = tem;
	else
	  {
	    /* We have found the top window on the frame.
	       Which frames are acceptable?  */
	    tem = WINDOW_FRAME (XWINDOW (window));
	    if (! NILP (all_frames))
	      /* It's actually important that we use prev_frame here,
		 rather than next_frame.  All the windows acceptable
		 according to the given parameters should form a ring;
		 Fnext_window and Fprevious_window should go back and
		 forth around the ring.  If we use next_frame here,
		 then Fnext_window and Fprevious_window take different
		 paths through the set of acceptable windows.
		 window_loop assumes that these `ring' requirement are
		 met.  */
	      {
		Lisp_Object tem1;

		tem1 = tem;
		tem = prev_frame (tem, all_frames);
		/* In the case where the minibuffer is active,
		   and we include its frame as well as the selected one,
		   next_frame may get stuck in that frame.
		   If that happens, go back to the selected frame
		   so we can complete the cycle.  */
		if (EQ (tem, tem1))
		  tem = selected_frame;
	      }
	    /* If this frame has a minibuffer, find that window first,
	       because it is conceptually the last window in that frame.  */
	    if (FRAME_HAS_MINIBUF_P (XFRAME (tem)))
	      tem = FRAME_MINIBUF_WINDOW (XFRAME (tem));
	    else
	      tem = FRAME_ROOT_WINDOW (XFRAME (tem));

	    break;
	  }

      window = tem;
      /* If we're in a combination window, find its last child and
	 recurse on that.  Otherwise, we've found the window we want.  */
      while (1)
	{
	  if (!NILP (XWINDOW (window)->hchild))
	    window = XWINDOW (window)->hchild;
	  else if (!NILP (XWINDOW (window)->vchild))
	    window = XWINDOW (window)->vchild;
	  else break;
	  while (tem = XWINDOW (window)->next, !NILP (tem))
	    window = tem;
	}
    }
  /* Which windows are acceptable?
     Exit the loop and accept this window if
     this isn't a minibuffer window,
     or we're accepting all minibuffer windows,
     or this is the active minibuffer and we are accepting that one, or
     we've come all the way around and we're back at the original window.  */
  while (MINI_WINDOW_P (XWINDOW (window))
	 && ! EQ (minibuf, Qt)
	 && ! EQ (minibuf, window)
	 && ! EQ (window, start_window));

  return window;
}

DEFUN ("other-window", Fother_window, Sother_window, 1, 2, "p",
  "Select the ARG'th different window on this frame.\n\
All windows on current frame are arranged in a cyclic order.\n\
This command selects the window ARG steps away in that order.\n\
A negative ARG moves in the opposite order.  If the optional second\n\
argument ALL_FRAMES is non-nil, cycle through all frames.")
  (arg, all_frames)
     register Lisp_Object arg, all_frames;
{
  register int i;
  register Lisp_Object w;

  CHECK_NUMBER (arg, 0);
  w = selected_window;
  i = XINT (arg);

  while (i > 0)
    {
      w = Fnext_window (w, Qnil, all_frames);
      i--;
    }
  while (i < 0)
    {
      w = Fprevious_window (w, Qnil, all_frames);
      i++;
    }
  Fselect_window (w);
  return Qnil;
}

/* Look at all windows, performing an operation specified by TYPE
   with argument OBJ.
   If FRAMES is Qt, look at all frames;
                Qnil, look at just the selected frame;
		Qvisible, look at visible frames;
	        a frame, just look at windows on that frame.
   If MINI is non-zero, perform the operation on minibuffer windows too.
*/

enum window_loop
{
  WINDOW_LOOP_UNUSED,
  GET_BUFFER_WINDOW,		/* Arg is buffer */
  GET_LRU_WINDOW,		/* Arg is t for full-width windows only */
  DELETE_OTHER_WINDOWS,		/* Arg is window not to delete */
  DELETE_BUFFER_WINDOWS,	/* Arg is buffer */
  GET_LARGEST_WINDOW,
  UNSHOW_BUFFER,		/* Arg is buffer */
  CHECK_ALL_WINDOWS
};

static Lisp_Object
window_loop (type, obj, mini, frames)
     enum window_loop type;
     register Lisp_Object obj, frames;
     int mini;
{
  register Lisp_Object w;
  register Lisp_Object best_window;
  register Lisp_Object next_window;
  register Lisp_Object last_window;
  FRAME_PTR frame;
  Lisp_Object frame_arg;
  frame_arg = Qt;

  /* If we're only looping through windows on a particular frame,
     frame points to that frame.  If we're looping through windows
     on all frames, frame is 0.  */
  if (FRAMEP (frames))
    frame = XFRAME (frames);
  else if (NILP (frames))
    frame = SELECTED_FRAME ();
  else
    frame = 0;
  if (frame)
    frame_arg = Qlambda;
  else if (XFASTINT (frames) == 0)
    frame_arg = frames;
  else if (EQ (frames, Qvisible))
    frame_arg = frames;

  /* frame_arg is Qlambda to stick to one frame,
     Qvisible to consider all visible frames,
     or Qt otherwise.  */

  /* Pick a window to start with.  */
  if (WINDOWP (obj))
    w = obj;
  else if (frame)
    w = FRAME_SELECTED_WINDOW (frame);
  else
    w = FRAME_SELECTED_WINDOW (SELECTED_FRAME ());

  /* Figure out the last window we're going to mess with.  Since
     Fnext_window, given the same options, is guaranteed to go in a
     ring, we can just use Fprevious_window to find the last one.

     We can't just wait until we hit the first window again, because
     it might be deleted.  */

  last_window = Fprevious_window (w, mini ? Qt : Qnil, frame_arg);

  best_window = Qnil;
  for (;;)
    {
      /* Pick the next window now, since some operations will delete
	 the current window.  */
      next_window = Fnext_window (w, mini ? Qt : Qnil, frame_arg);

      /* Note that we do not pay attention here to whether
	 the frame is visible, since Fnext_window skips non-visible frames
	 if that is desired, under the control of frame_arg.  */
      if (! MINI_WINDOW_P (XWINDOW (w))
	  /* For UNSHOW_BUFFER, we must always consider all windows.  */
	  || type == UNSHOW_BUFFER
	  || (mini && minibuf_level > 0))
	switch (type)
	  {
	  case GET_BUFFER_WINDOW:
	    if (XBUFFER (XWINDOW (w)->buffer) == XBUFFER (obj)
		/* Don't find any minibuffer window
		   except the one that is currently in use.  */
		&& (MINI_WINDOW_P (XWINDOW (w))
		    ? EQ (w, minibuf_window) : 1))
	      return w;
	    break;

	  case GET_LRU_WINDOW:
	    /* t as arg means consider only full-width windows */
	    if (!NILP (obj) && !WINDOW_FULL_WIDTH_P (XWINDOW (w)))
	      break;
	    /* Ignore dedicated windows and minibuffers.  */
	    if (MINI_WINDOW_P (XWINDOW (w))
		|| !NILP (XWINDOW (w)->dedicated))
	      break;
	    if (NILP (best_window)
		|| (XFASTINT (XWINDOW (best_window)->use_time)
		    > XFASTINT (XWINDOW (w)->use_time)))
	      best_window = w;
	    break;

	  case DELETE_OTHER_WINDOWS:
	    if (XWINDOW (w) != XWINDOW (obj))
	      Fdelete_window (w);
	    break;

	  case DELETE_BUFFER_WINDOWS:
	    if (EQ (XWINDOW (w)->buffer, obj))
	      {
		FRAME_PTR f = XFRAME (WINDOW_FRAME (XWINDOW (w)));

		/* If this window is dedicated, and in a frame of its own,
		   kill the frame.  */
		if (EQ (w, FRAME_ROOT_WINDOW (f))
		    && !NILP (XWINDOW (w)->dedicated)
		    && other_visible_frames (f))
		  {
		    /* Skip the other windows on this frame.
		       There might be one, the minibuffer!  */
		    if (! EQ (w, last_window))
		      while (f == XFRAME (WINDOW_FRAME (XWINDOW (next_window))))
			{
			  /* As we go, check for the end of the loop.
			     We mustn't start going around a second time.  */
			  if (EQ (next_window, last_window))
			    {
			      last_window = w;
			      break;
			    }
			  next_window = Fnext_window (next_window,
						      mini ? Qt : Qnil,
						      frame_arg);
			}
		    /* Now we can safely delete the frame.  */
		    Fdelete_frame (WINDOW_FRAME (XWINDOW (w)), Qnil);
		  }
		else
		  /* If we're deleting the buffer displayed in the only window
		     on the frame, find a new buffer to display there.  */
		  if (NILP (XWINDOW (w)->parent))
		    {
		      Lisp_Object new_buffer;
		      new_buffer = Fother_buffer (obj, Qnil,
						  XWINDOW (w)->frame);
		      if (NILP (new_buffer))
			new_buffer
			  = Fget_buffer_create (build_string ("*scratch*"));
		      Fset_window_buffer (w, new_buffer);
		      if (EQ (w, selected_window))
			Fset_buffer (XWINDOW (w)->buffer);
		    }
		  else
		    Fdelete_window (w);
	      }
	    break;

	  case GET_LARGEST_WINDOW:
	    /* Ignore dedicated windows and minibuffers.  */
	    if (MINI_WINDOW_P (XWINDOW (w))
		|| !NILP (XWINDOW (w)->dedicated))
	      break;
	    {
	      struct window *best_window_ptr = XWINDOW (best_window);
	      struct window *w_ptr = XWINDOW (w);
	      if (NILP (best_window)
		  || (XFASTINT (w_ptr->height) * XFASTINT (w_ptr->width)
		      > (XFASTINT (best_window_ptr->height)
			 * XFASTINT (best_window_ptr->width))))
		best_window = w;
	    }
	    break;

	  case UNSHOW_BUFFER:
	    if (EQ (XWINDOW (w)->buffer, obj))
	      {
		/* Find another buffer to show in this window.  */
		Lisp_Object another_buffer;
		FRAME_PTR f = XFRAME (WINDOW_FRAME (XWINDOW (w)));
		another_buffer = Fother_buffer (obj, Qnil, XWINDOW (w)->frame);
		if (NILP (another_buffer))
		  another_buffer
		    = Fget_buffer_create (build_string ("*scratch*"));
		/* If this window is dedicated, and in a frame of its own,
		   kill the frame.  */
		if (EQ (w, FRAME_ROOT_WINDOW (f))
		    && !NILP (XWINDOW (w)->dedicated)
		    && other_visible_frames (f))
		  {
		    /* Skip the other windows on this frame.
		       There might be one, the minibuffer!  */
		    if (! EQ (w, last_window))
		      while (f == XFRAME (WINDOW_FRAME (XWINDOW (next_window))))
			{
			  /* As we go, check for the end of the loop.
			     We mustn't start going around a second time.  */
			  if (EQ (next_window, last_window))
			    {
			      last_window = w;
			      break;
			    }
			  next_window = Fnext_window (next_window,
						      mini ? Qt : Qnil,
						      frame_arg);
			}
		    /* Now we can safely delete the frame.  */
		    Fdelete_frame (WINDOW_FRAME (XWINDOW (w)), Qnil);
		  }
		else
		  {
		    /* Otherwise show a different buffer in the window.  */
		    XWINDOW (w)->dedicated = Qnil;
		    Fset_window_buffer (w, another_buffer);
		    if (EQ (w, selected_window))
		      Fset_buffer (XWINDOW (w)->buffer);
		  }
	      }
	    break;

	    /* Check for a window that has a killed buffer.  */
	  case CHECK_ALL_WINDOWS:
	    if (! NILP (XWINDOW (w)->buffer)
		&& NILP (XBUFFER (XWINDOW (w)->buffer)->name))
	      abort ();
	  }

      if (EQ (w, last_window))
	break;

      w = next_window;
    }

  return best_window;
}

/* Used for debugging.  Abort if any window has a dead buffer.  */

void
check_all_windows ()
{
  window_loop (CHECK_ALL_WINDOWS, Qnil, 1, Qt);
}

DEFUN ("get-lru-window", Fget_lru_window, Sget_lru_window, 0, 1, 0,
  "Return the window least recently selected or used for display.\n\
If optional argument FRAME is `visible', search all visible frames.\n\
If FRAME is 0, search all visible and iconified frames.\n\
If FRAME is t, search all frames.\n\
If FRAME is nil, search only the selected frame.\n\
If FRAME is a frame, search only that frame.")
  (frame)
    Lisp_Object frame;
{
  register Lisp_Object w;
  /* First try for a window that is full-width */
  w = window_loop (GET_LRU_WINDOW, Qt, 0, frame);
  if (!NILP (w) && !EQ (w, selected_window))
    return w;
  /* If none of them, try the rest */
  return window_loop (GET_LRU_WINDOW, Qnil, 0, frame);
}

DEFUN ("get-largest-window", Fget_largest_window, Sget_largest_window, 0, 1, 0,
  "Return the largest window in area.\n\
If optional argument FRAME is `visible', search all visible frames.\n\
If FRAME is 0, search all visible and iconified frames.\n\
If FRAME is t, search all frames.\n\
If FRAME is nil, search only the selected frame.\n\
If FRAME is a frame, search only that frame.")
  (frame)
    Lisp_Object frame;
{
  return window_loop (GET_LARGEST_WINDOW, Qnil, 0,
		      frame);
}

DEFUN ("get-buffer-window", Fget_buffer_window, Sget_buffer_window, 1, 2, 0,
  "Return a window currently displaying BUFFER, or nil if none.\n\
If optional argument FRAME is `visible', search all visible frames.\n\
If optional argument FRAME is 0, search all visible and iconified frames.\n\
If FRAME is t, search all frames.\n\
If FRAME is nil, search only the selected frame.\n\
If FRAME is a frame, search only that frame.")
  (buffer, frame)
    Lisp_Object buffer, frame;
{
  buffer = Fget_buffer (buffer);
  if (BUFFERP (buffer))
    return window_loop (GET_BUFFER_WINDOW, buffer, 1, frame);
  else
    return Qnil;
}

DEFUN ("delete-other-windows", Fdelete_other_windows, Sdelete_other_windows,
  0, 1, "",
  "Make WINDOW (or the selected window) fill its frame.\n\
Only the frame WINDOW is on is affected.\n\
This function tries to reduce display jumps\n\
by keeping the text previously visible in WINDOW\n\
in the same place on the frame.  Doing this depends on\n\
the value of (window-start WINDOW), so if calling this function\n\
in a program gives strange scrolling, make sure the window-start\n\
value is reasonable when this function is called.")
  (window)
     Lisp_Object window;
{
  struct window *w;
  int startpos;
  int top;

  if (NILP (window))
    window = selected_window;
  else
    CHECK_LIVE_WINDOW (window, 0);

  w = XWINDOW (window);

  startpos = marker_position (w->start);
  top = XFASTINT (w->top) - FRAME_TOP_MARGIN (XFRAME (WINDOW_FRAME (w)));

  if (MINI_WINDOW_P (w) && top > 0)
    error ("Can't expand minibuffer to full frame");

  window_loop (DELETE_OTHER_WINDOWS, window, 0, WINDOW_FRAME (w));

  /* Try to minimize scrolling, by setting the window start to the point
     will cause the text at the old window start to be at the same place
     on the frame.  But don't try to do this if the window start is
     outside the visible portion (as might happen when the display is
     not current, due to typeahead).  */
  if (startpos >= BUF_BEGV (XBUFFER (w->buffer))
      && startpos <= BUF_ZV (XBUFFER (w->buffer)))
    {
      struct position pos;
      struct buffer *obuf = current_buffer;

      Fset_buffer (w->buffer);
      /* This computation used to temporarily move point, but that can
	 have unwanted side effects due to text properties.  */
      pos = *vmotion (startpos, -top, w);

      set_marker_both (w->start, w->buffer, pos.bufpos, pos.bytepos);
      w->start_at_line_beg = ((pos.bytepos == BEGV_BYTE
			       || FETCH_BYTE (pos.bytepos - 1) == '\n') ? Qt
			      : Qnil);
      /* We need to do this, so that the window-scroll-functions
	 get called.  */
      w->optional_new_start = Qt;

      set_buffer_internal (obuf);
    }

  return Qnil;
}

DEFUN ("delete-windows-on", Fdelete_windows_on, Sdelete_windows_on,
  1, 2, "bDelete windows on (buffer): ",
  "Delete all windows showing BUFFER.\n\
Optional second argument FRAME controls which frames are affected.\n\
If optional argument FRAME is `visible', search all visible frames.\n\
If FRAME is 0, search all visible and iconified frames.\n\
If FRAME is nil, search all frames.\n\
If FRAME is t, search only the selected frame.\n\
If FRAME is a frame, search only that frame.")
  (buffer, frame)
     Lisp_Object buffer, frame;
{
  /* FRAME uses t and nil to mean the opposite of what window_loop
     expects.  */
  if (NILP (frame))
    frame = Qt;
  else if (EQ (frame, Qt))
    frame = Qnil;

  if (!NILP (buffer))
    {
      buffer = Fget_buffer (buffer);
      CHECK_BUFFER (buffer, 0);
      window_loop (DELETE_BUFFER_WINDOWS, buffer, 0, frame);
    }
  
  return Qnil;
}

DEFUN ("replace-buffer-in-windows", Freplace_buffer_in_windows,
  Sreplace_buffer_in_windows,
  1, 1, "bReplace buffer in windows: ",
  "Replace BUFFER with some other buffer in all windows showing it.")
  (buffer)
     Lisp_Object buffer;
{
  if (!NILP (buffer))
    {
      buffer = Fget_buffer (buffer);
      CHECK_BUFFER (buffer, 0);
      window_loop (UNSHOW_BUFFER, buffer, 0, Qt);
    }
  return Qnil;
}

/* Replace BUFFER with some other buffer in all windows
   of all frames, even those on other keyboards.  */

void
replace_buffer_in_all_windows (buffer)
     Lisp_Object buffer;
{
#ifdef MULTI_KBOARD
  Lisp_Object tail, frame;

  /* A single call to window_loop won't do the job
     because it only considers frames on the current keyboard.
     So loop manually over frames, and handle each one.  */
  FOR_EACH_FRAME (tail, frame)
    window_loop (UNSHOW_BUFFER, buffer, 1, frame);
#else
  window_loop (UNSHOW_BUFFER, buffer, 1, Qt);
#endif
}

/* Set the height of WINDOW and all its inferiors.  */

/* The smallest acceptable dimensions for a window.  Anything smaller
   might crash Emacs.  */

#define MIN_SAFE_WINDOW_WIDTH  (2)
#define MIN_SAFE_WINDOW_HEIGHT (2)

/* Make sure that window_min_height and window_min_width are
   not too small; if they are, set them to safe minima.  */

static void
check_min_window_sizes ()
{
  /* Smaller values might permit a crash.  */
  if (window_min_width < MIN_SAFE_WINDOW_WIDTH)
    window_min_width = MIN_SAFE_WINDOW_WIDTH;
  if (window_min_height < MIN_SAFE_WINDOW_HEIGHT)
    window_min_height = MIN_SAFE_WINDOW_HEIGHT;
}

/* If *ROWS or *COLS are too small a size for FRAME, set them to the
   minimum allowable size.  */

void
check_frame_size (frame, rows, cols)
     FRAME_PTR frame;
     int *rows, *cols;
{
  /* For height, we have to see:
     whether the frame has a minibuffer,
     whether it wants a mode line, and
     whether it has a menu bar.  */
  int min_height =
    (FRAME_MINIBUF_ONLY_P (frame) ? MIN_SAFE_WINDOW_HEIGHT - 1
     : (! FRAME_HAS_MINIBUF_P (frame)) ? MIN_SAFE_WINDOW_HEIGHT
     : 2 * MIN_SAFE_WINDOW_HEIGHT - 1);
  
  if (FRAME_TOP_MARGIN (frame) > 0)
    min_height += FRAME_TOP_MARGIN (frame);

  if (*rows < min_height)
    *rows = min_height;
  if (*cols  < MIN_SAFE_WINDOW_WIDTH)
    *cols = MIN_SAFE_WINDOW_WIDTH;
}


/* Value is non-zero if window W is fixed-size.  WIDTH_P non-zero means
   check if W's width can be changed, otherwise check W's height.
   CHECK_SIBLINGS_P non-zero means check resizablity of WINDOW's
   siblings, too.  If none of the siblings is resizable, WINDOW isn't
   either.  */

static int
window_fixed_size_p (w, width_p, check_siblings_p)
     struct window *w;
     int width_p, check_siblings_p;
{
  int fixed_p;
  struct window *c;
  
  if (!NILP (w->hchild))
    {
      c = XWINDOW (w->hchild);
      
      if (width_p)
	{
	  /* A horiz. combination is fixed-width if all of if its
	     children are.  */
	  while (c && window_fixed_size_p (c, width_p, 0))
	    c = WINDOWP (c->next) ? XWINDOW (c->next) : NULL;
	  fixed_p = c == NULL;
	}
      else
	{
	  /* A horiz. combination is fixed-height if one of if its
	     children is.  */
	  while (c && !window_fixed_size_p (c, width_p, 0))
	    c = WINDOWP (c->next) ? XWINDOW (c->next) : NULL;
	  fixed_p = c != NULL;
	}
    }
  else if (!NILP (w->vchild))
    {
      c = XWINDOW (w->vchild);
      
      if (width_p)
	{
	  /* A vert. combination is fixed-width if one of if its
	     children is.  */
	  while (c && !window_fixed_size_p (c, width_p, 0))
	    c = WINDOWP (c->next) ? XWINDOW (c->next) : NULL;
	  fixed_p = c != NULL;
	}
      else
	{
	  /* A vert. combination is fixed-height if all of if its
	     children are.  */
	  while (c && window_fixed_size_p (c, width_p, 0))
	    c = WINDOWP (c->next) ? XWINDOW (c->next) : NULL;
	  fixed_p = c == NULL;
	}
    }
  else if (BUFFERP (w->buffer))
    {
      if (w->height_fixed_p && !width_p)
	fixed_p = 1;
      else
	{
	  struct buffer *old = current_buffer;
	  Lisp_Object val;
      
	  current_buffer = XBUFFER (w->buffer);
	  val = find_symbol_value (Qwindow_size_fixed);
	  current_buffer = old;

	  fixed_p = 0;
	  if (!EQ (val, Qunbound))
	    {
	      fixed_p = !NILP (val);
	      
	      if (fixed_p
		  && ((EQ (val, Qheight) && width_p)
		      || (EQ (val, Qwidth) && !width_p)))
		fixed_p = 0;
	    }
	}

      /* Can't tell if this one is resizable without looking at
	 siblings.  If all siblings are fixed-size this one is too.  */
      if (!fixed_p && check_siblings_p && WINDOWP (w->parent))
	{
	  Lisp_Object child;
	  
	  for (child = w->prev; !NILP (child); child = XWINDOW (child)->prev)
	    if (!window_fixed_size_p (XWINDOW (child), width_p, 0))
	      break;

	  if (NILP (child))
	    for (child = w->next; !NILP (child); child = XWINDOW (child)->next)
	      if (!window_fixed_size_p (XWINDOW (child), width_p, 0))
		break;

	  if (NILP (child))
	    fixed_p = 1;
	}
    }
  else
    fixed_p = 1;

  return fixed_p;
}
  

/* Return the minimum size of window W, not taking fixed-width windows
   into account.  WIDTH_P non-zero means return the minimum width,
   otherwise return the minimum height.  If W is a combination window,
   compute the minimum size from the minimum sizes of W's children.  */

static int
window_min_size_1 (w, width_p)
     struct window *w;
     int width_p;
{
  struct window *c;
  int size;
  
  if (!NILP (w->hchild))
    {
      c = XWINDOW (w->hchild);
      size = 0;
      
      if (width_p)
	{
	  /* The min width of a horizontal combination is
	     the sum of the min widths of its children.  */
	  while (c)
	    {
	      size += window_min_size_1 (c, width_p);
	      c = WINDOWP (c->next) ? XWINDOW (c->next) : NULL;
	    }
	}
      else
	{
	  /* The min height a horizontal combination equals
	     the maximum of all min height of its children.  */
	  while (c)
	    {
	      int min_size = window_min_size_1 (c, width_p);
	      size = max (min_size, size);
	      c = WINDOWP (c->next) ? XWINDOW (c->next) : NULL;
	    }
	}
    }
  else if (!NILP (w->vchild))
    {
      c = XWINDOW (w->vchild);
      size = 0;
      
      if (width_p)
	{
	  /* The min width of a vertical combination is
	     the maximum of the min widths of its children.  */
	  while (c)
	    {
	      int min_size = window_min_size_1 (c, width_p);
	      size = max (min_size, size);
	      c = WINDOWP (c->next) ? XWINDOW (c->next) : NULL;
	    }
	}
      else
	{
	  /* The min height of a vertical combination equals
	     the sum of the min height of its children.  */
	  while (c)
	    {
	      size += window_min_size_1 (c, width_p);
	      c = WINDOWP (c->next) ? XWINDOW (c->next) : NULL;
	    }
	}
    }
  else
    {
      if (width_p)
	size = window_min_width;
      else
	{
	  if (MINI_WINDOW_P (w)
	      || (!WINDOW_WANTS_MODELINE_P (w)
		  && !WINDOW_WANTS_HEADER_LINE_P (w)))
	    size = 1;
	  else
	    size = window_min_height;
	}
    }

  return size;
}


/* Return the minimum size of window W, taking fixed-size windows into
   account.  WIDTH_P non-zero means return the minimum width,
   otherwise return the minimum height.  Set *FIXED to 1 if W is
   fixed-size unless FIXED is null.  */

static int
window_min_size (w, width_p, fixed)
     struct window *w;
     int width_p, *fixed;
{
  int size, fixed_p;

  fixed_p = window_fixed_size_p (w, width_p, 1);
  if (fixed)
    *fixed = fixed_p;
  
  if (fixed_p)
    size = width_p ? XFASTINT (w->width) : XFASTINT (w->height);
  else
    size = window_min_size_1 (w, width_p);

  return size;
}


/* Set WINDOW's height or width to SIZE.  WIDTH_P non-zero means set
   WINDOW's width.  Resize WINDOW's children, if any, so that they
   keep their proportionate size relative to WINDOW.  Propagate
   WINDOW's top or left edge position to children.  Delete windows
   that become too small unless NODELETE_P is non-zero.  */

static void
size_window (window, size, width_p, nodelete_p)
     Lisp_Object window;
     int size, width_p, nodelete_p;
{
  struct window *w = XWINDOW (window);
  struct window *c;
  Lisp_Object child, *forward, *sideward;
  int old_size, min_size;

  check_min_window_sizes ();
  
  /* If the window has been "too small" at one point,
     don't delete it for being "too small" in the future.
     Preserve it as long as that is at all possible.  */
  if (width_p)
    {
      old_size = XFASTINT (w->width);
      min_size = window_min_width;
    }
  else
    {
      old_size = XFASTINT (w->height);
      min_size = window_min_height;
    }
  
  if (old_size < window_min_width)
    w->too_small_ok = Qt;

  /* Maybe delete WINDOW if it's too small.  */
  if (!nodelete_p && !NILP (w->parent))
    {
      int min_size;

      if (!MINI_WINDOW_P (w) && !NILP (w->too_small_ok))
	min_size = width_p ? MIN_SAFE_WINDOW_WIDTH : MIN_SAFE_WINDOW_HEIGHT;
      else
	min_size = width_p ? window_min_width : window_min_height;
      
      if (size < min_size)
	{
	  delete_window (window);
	  return;
	}
    }

  /* Set redisplay hints.  */
  XSETFASTINT (w->last_modified, 0);
  XSETFASTINT (w->last_overlay_modified, 0);
  windows_or_buffers_changed++;
  FRAME_WINDOW_SIZES_CHANGED (XFRAME (WINDOW_FRAME (w))) = 1;

  if (width_p)
    {
      sideward = &w->vchild;
      forward = &w->hchild;
      XSETFASTINT (w->width, size);
    }
  else
    {
      sideward = &w->hchild;
      forward = &w->vchild;
      XSETFASTINT (w->height, size);
    }

  if (!NILP (*sideward))
    {
      for (child = *sideward; !NILP (child); child = c->next)
	{
	  c = XWINDOW (child);
	  if (width_p)
	    c->left = w->left;
	  else
	    c->top = w->top;
	  size_window (child, size, width_p, nodelete_p);
	}
    }
  else if (!NILP (*forward))
    {
      int fixed_size, each, extra, n;
      int resize_fixed_p, nfixed;
      int last_pos, first_pos, nchildren;

      /* Determine the fixed-size portion of the this window, and the
	 number of child windows.  */
      fixed_size = nchildren = nfixed = 0;
      for (child = *forward; !NILP (child); child = c->next, ++nchildren)
	{
	  c = XWINDOW (child);
	  if (window_fixed_size_p (c, width_p, 0))
	    {
	      fixed_size += (width_p
			     ? XFASTINT (c->width) : XFASTINT (c->height));
	      ++nfixed;
	    }
	}

      /* If the new size is smaller than fixed_size, or if there
	 aren't any resizable windows, allow resizing fixed-size
	 windows.  */
      resize_fixed_p = nfixed == nchildren || size < fixed_size;

      /* Compute how many lines/columns to add to each child.  The
	 value of extra takes care of rounding errors.  */
      n = resize_fixed_p ? nchildren : nchildren - nfixed;
      each = (size - old_size) / n;
      extra = (size - old_size) - n * each;

      /* Compute new children heights and edge positions.  */
      first_pos = width_p ? XFASTINT (w->left) : XFASTINT (w->top);
      last_pos = first_pos;
      for (child = *forward; !NILP (child); child = c->next)
	{
	  int new_size, old_size;
	  
	  c = XWINDOW (child);
	  old_size = width_p ? XFASTINT (c->width) : XFASTINT (c->height);
	  new_size = old_size;

	  /* The top or left edge position of this child equals the
	     bottom or right edge of its predecessor.  */
	  if (width_p)
	    c->left = make_number (last_pos);
	  else
	    c->top = make_number (last_pos);

	  /* If this child can be resized, do it.  */
	  if (resize_fixed_p || !window_fixed_size_p (c, width_p, 0))
	    {
	      new_size = old_size + each + extra;
	      extra = 0;
	    }
	  
	  /* Set new height.  Note that size_window also propagates
	     edge positions to children, so it's not a no-op if we
	     didn't change the child's size.  */
	  size_window (child, new_size, width_p, 1);

	  /* Remember the bottom/right edge position of this child; it
	     will be used to set the top/left edge of the next child.  */
	  last_pos += new_size;
	}

      /* We should have covered the parent exactly with child windows.  */
      xassert (size == last_pos - first_pos);
      
      /* Now delete any children that became too small.  */
      if (!nodelete_p)
	for (child = *forward; !NILP (child); child = c->next)
	  {
	    int child_size;
	    c = XWINDOW (child);
	    child_size = width_p ? XFASTINT (c->width) : XFASTINT (c->height);
	    size_window (child, child_size, width_p, 0);
	  }
    }
}

/* Set WINDOW's height to HEIGHT, and recursively change the height of
   WINDOW's children.  NODELETE non-zero means don't delete windows
   that become too small in the process.  (The caller should check
   later and do so if appropriate.)  */

void
set_window_height (window, height, nodelete)
     Lisp_Object window;
     int height;
     int nodelete;
{
  size_window (window, height, 0, nodelete);
}


/* Set WINDOW's width to WIDTH, and recursively change the width of
   WINDOW's children.  NODELETE non-zero means don't delete windows
   that become too small in the process.  (The caller should check
   later and do so if appropriate.)  */

void
set_window_width (window, width, nodelete)
     Lisp_Object window;
     int width;
     int nodelete;
{
  size_window (window, width, 1, nodelete);
}


int window_select_count;

Lisp_Object
Fset_window_buffer_unwind (obuf)
     Lisp_Object obuf;
{
  Fset_buffer (obuf);
  return Qnil;
}


/* Make WINDOW display BUFFER as its contents.  RUN_HOOKS_P non-zero
   means it's allowed to run hooks.  See make_frame for a case where
   it's not allowed.  */

void
set_window_buffer (window, buffer, run_hooks_p)
     Lisp_Object window, buffer;
     int run_hooks_p;
{
  struct window *w = XWINDOW (window);
  struct buffer *b = XBUFFER (buffer);
  int count = specpdl_ptr - specpdl;

  w->buffer = buffer;

  if (EQ (window, selected_window))
    b->last_selected_window = window;

  /* Update time stamps of buffer display.  */
  if (INTEGERP (b->display_count))
    XSETINT (b->display_count, XINT (b->display_count) + 1);
  b->display_time = Fcurrent_time ();

  XSETFASTINT (w->window_end_pos, 0);
  XSETFASTINT (w->window_end_vpos, 0);
  bzero (&w->last_cursor, sizeof w->last_cursor);
  w->window_end_valid = Qnil;
  XSETFASTINT (w->hscroll, 0);
  set_marker_both (w->pointm, buffer, BUF_PT (b), BUF_PT_BYTE (b));
  set_marker_restricted (w->start,
			 make_number (b->last_window_start),
			 buffer);
  w->start_at_line_beg = Qnil;
  w->force_start = Qnil;
  XSETFASTINT (w->last_modified, 0);
  XSETFASTINT (w->last_overlay_modified, 0);
  windows_or_buffers_changed++;

  /* We must select BUFFER for running the window-scroll-functions.
     If WINDOW is selected, switch permanently.
     Otherwise, switch but go back to the ambient buffer afterward.  */
  if (EQ (window, selected_window))
    Fset_buffer (buffer);
  /* We can't check ! NILP (Vwindow_scroll_functions) here
     because that might itself be a local variable.  */
  else if (window_initialized)
    {
      record_unwind_protect (Fset_window_buffer_unwind, Fcurrent_buffer ());
      Fset_buffer (buffer);
    }

  /* Set left and right marginal area width from buffer.  */
  Fset_window_margins (window, b->left_margin_width, b->right_margin_width);

  if (run_hooks_p)
    {
      if (! NILP (Vwindow_scroll_functions))
	run_hook_with_args_2 (Qwindow_scroll_functions, window,
			      Fmarker_position (w->start));

      if (! NILP (Vwindow_configuration_change_hook)
	  && ! NILP (Vrun_hooks))
	call1 (Vrun_hooks, Qwindow_configuration_change_hook);
    }

  unbind_to (count, Qnil);
}


DEFUN ("set-window-buffer", Fset_window_buffer, Sset_window_buffer, 2, 2, 0,
  "Make WINDOW display BUFFER as its contents.\n\
BUFFER can be a buffer or buffer name.")
  (window, buffer)
     register Lisp_Object window, buffer;
{
  register Lisp_Object tem;
  register struct window *w = decode_window (window);

  buffer = Fget_buffer (buffer);
  CHECK_BUFFER (buffer, 1);

  if (NILP (XBUFFER (buffer)->name))
    error ("Attempt to display deleted buffer");

  tem = w->buffer;
  if (NILP (tem))
    error ("Window is deleted");
  else if (! EQ (tem, Qt))	/* w->buffer is t when the window
				   is first being set up.  */
    {
      if (!NILP (w->dedicated) && !EQ (tem, buffer))
	error ("Window is dedicated to `%s'",
	       XSTRING (XBUFFER (tem)->name)->data);

      unshow_buffer (w);
    }

  set_window_buffer (window, buffer, 1);
  return Qnil;
}

DEFUN ("select-window", Fselect_window, Sselect_window, 1, 1, 0,
  "Select WINDOW.  Most editing will apply to WINDOW's buffer.\n\
If WINDOW is not already selected, also make WINDOW's buffer current.\n\
Note that the main editor command loop\n\
selects the buffer of the selected window before each command.")
  (window)
     register Lisp_Object window;
{
  return select_window_1 (window, 1);
}

static Lisp_Object
select_window_1 (window, recordflag)
     register Lisp_Object window;
     int recordflag;
{
  register struct window *w;
  register struct window *ow = XWINDOW (selected_window);
  struct frame *sf;

  CHECK_LIVE_WINDOW (window, 0);

  w = XWINDOW (window);

  if (NILP (w->buffer))
    error ("Trying to select deleted window or non-leaf window");

  XSETFASTINT (w->use_time, ++window_select_count);
  if (EQ (window, selected_window))
    return window;

  if (! NILP (ow->buffer))
    set_marker_both (ow->pointm, ow->buffer,
		     BUF_PT (XBUFFER (ow->buffer)),
		     BUF_PT_BYTE (XBUFFER (ow->buffer)));

  selected_window = window;
  sf = SELECTED_FRAME ();
  if (XFRAME (WINDOW_FRAME (w)) != sf)
    {
      XFRAME (WINDOW_FRAME (w))->selected_window = window;
      /* Use this rather than Fhandle_switch_frame
	 so that FRAME_FOCUS_FRAME is moved appropriately as we
	 move around in the state where a minibuffer in a separate
	 frame is active.  */
      Fselect_frame (WINDOW_FRAME (w), Qnil);
    }
  else
    sf->selected_window = window;

  if (recordflag)
    record_buffer (w->buffer);
  Fset_buffer (w->buffer);

  XBUFFER (w->buffer)->last_selected_window = window;

  /* Go to the point recorded in the window.
     This is important when the buffer is in more
     than one window.  It also matters when
     redisplay_window has altered point after scrolling,
     because it makes the change only in the window.  */
  {
    register int new_point = marker_position (w->pointm);
    if (new_point < BEGV)
      SET_PT (BEGV);
    else if (new_point > ZV)
      SET_PT (ZV);
    else
      SET_PT (new_point);
  }

  windows_or_buffers_changed++;
  return window;
}

/* Deiconify the frame containing the window WINDOW,
   unless it is the selected frame;
   then return WINDOW.

   The reason for the exception for the selected frame
   is that it seems better not to change the selected frames visibility
   merely because of displaying a different buffer in it.
   The deiconification is useful when a buffer gets shown in
   another frame that you were not using lately.  */

static Lisp_Object
display_buffer_1 (window)
     Lisp_Object window;
{
  Lisp_Object frame = XWINDOW (window)->frame;
  FRAME_PTR f = XFRAME (frame);
  
  FRAME_SAMPLE_VISIBILITY (f);
  
  if (!EQ (frame, selected_frame))
    {
      if (FRAME_ICONIFIED_P (f))
	Fmake_frame_visible (frame);
      else if (FRAME_VISIBLE_P (f))
	Fraise_frame (frame);
    }
  
  return window;
}

DEFUN ("special-display-p", Fspecial_display_p, Sspecial_display_p, 1, 1, 0,
  "Returns non-nil if a buffer named BUFFER-NAME would be created specially.\n\
The value is actually t if the frame should be called with default frame\n\
parameters, and a list of frame parameters if they were specified.\n\
See `special-display-buffer-names', and `special-display-regexps'.")
  (buffer_name)
     Lisp_Object buffer_name;
{
  Lisp_Object tem;

  CHECK_STRING (buffer_name, 1);

  tem = Fmember (buffer_name, Vspecial_display_buffer_names);
  if (!NILP (tem))
    return Qt;

  tem = Fassoc (buffer_name, Vspecial_display_buffer_names);
  if (!NILP (tem))
    return XCDR (tem);

  for (tem = Vspecial_display_regexps; CONSP (tem); tem = XCDR (tem))
    {
      Lisp_Object car = XCAR (tem);
      if (STRINGP (car)
	  && fast_string_match (car, buffer_name) >= 0)
	return Qt;
      else if (CONSP (car)
	       && STRINGP (XCAR (car))
	       && fast_string_match (XCAR (car), buffer_name) >= 0)
	return XCDR (car);
    }
  return Qnil;
}  

DEFUN ("same-window-p", Fsame_window_p, Ssame_window_p, 1, 1, 0,
  "Returns non-nil if a new buffer named BUFFER-NAME would use the same window.\n\
See `same-window-buffer-names' and `same-window-regexps'.")
  (buffer_name)
     Lisp_Object buffer_name;
{
  Lisp_Object tem;

  CHECK_STRING (buffer_name, 1);

  tem = Fmember (buffer_name, Vsame_window_buffer_names);
  if (!NILP (tem))
    return Qt;

  tem = Fassoc (buffer_name, Vsame_window_buffer_names);
  if (!NILP (tem))
    return Qt;

  for (tem = Vsame_window_regexps; CONSP (tem); tem = XCDR (tem))
    {
      Lisp_Object car = XCAR (tem);
      if (STRINGP (car)
	  && fast_string_match (car, buffer_name) >= 0)
	return Qt;
      else if (CONSP (car)
	       && STRINGP (XCAR (car))
	       && fast_string_match (XCAR (car), buffer_name) >= 0)
	return Qt;
    }
  return Qnil;
}

   /* Use B so the default is (other-buffer).  */
DEFUN ("display-buffer", Fdisplay_buffer, Sdisplay_buffer, 1, 3,
     "BDisplay buffer: \nP",
  "Make BUFFER appear in some window but don't select it.\n\
BUFFER can be a buffer or a buffer name.\n\
If BUFFER is shown already in some window, just use that one,\n\
unless the window is the selected window and the optional second\n\
argument NOT-THIS-WINDOW is non-nil (interactively, with prefix arg).\n\
If `pop-up-frames' is non-nil, make a new frame if no window shows BUFFER.\n\
Returns the window displaying BUFFER.\n\
\n\
The variables `special-display-buffer-names', `special-display-regexps',\n\
`same-window-buffer-names', and `same-window-regexps' customize how certain\n\
buffer names are handled.\n\
\n\
If optional argument FRAME is `visible', search all visible frames.\n\
If FRAME is 0, search all visible and iconified frames.\n\
If FRAME is t, search all frames.\n\
If FRAME is a frame, search only that frame.\n\
If FRAME is nil, search only the selected frame\n\
 (actually the last nonminibuffer frame),\n\
 unless `pop-up-frames' is non-nil,\n\
 which means search visible and iconified frames.")
  (buffer, not_this_window, frame)
     register Lisp_Object buffer, not_this_window, frame;
{
  register Lisp_Object window, tem, swp;
  struct frame *f;

  swp = Qnil;
  buffer = Fget_buffer (buffer);
  CHECK_BUFFER (buffer, 0);

  if (!NILP (Vdisplay_buffer_function))
    return call2 (Vdisplay_buffer_function, buffer, not_this_window);

  if (NILP (not_this_window)
      && XBUFFER (XWINDOW (selected_window)->buffer) == XBUFFER (buffer))
    return display_buffer_1 (selected_window);

  /* See if the user has specified this buffer should appear
     in the selected window.  */
  if (NILP (not_this_window))
    {
      swp = Fsame_window_p (XBUFFER (buffer)->name);
      if (!NILP (swp) && !no_switch_window (selected_window))
	{
	  Fswitch_to_buffer (buffer, Qnil);
	  return display_buffer_1 (selected_window);
	}
    }

  /* If pop_up_frames,
     look for a window showing BUFFER on any visible or iconified frame.
     Otherwise search only the current frame.  */
  if (! NILP (frame))
    tem = frame;
  else if (pop_up_frames || last_nonminibuf_frame == 0)
    XSETFASTINT (tem, 0);
  else
    XSETFRAME (tem, last_nonminibuf_frame);
  window = Fget_buffer_window (buffer, tem);
  if (!NILP (window)
      && (NILP (not_this_window) || !EQ (window, selected_window)))
    {
      return display_buffer_1 (window);
    }

  /* Certain buffer names get special handling.  */
  if (!NILP (Vspecial_display_function) && NILP (swp))
    {
      tem = Fspecial_display_p (XBUFFER (buffer)->name);
      if (EQ (tem, Qt))
	return call1 (Vspecial_display_function, buffer);
      if (CONSP (tem))
	return call2 (Vspecial_display_function, buffer, tem);
    }

  /* If there are no frames open that have more than a minibuffer,
     we need to create a new frame.  */
  if (pop_up_frames || last_nonminibuf_frame == 0)
    {
      window = Fframe_selected_window (call0 (Vpop_up_frame_function));
      Fset_window_buffer (window, buffer);
      return display_buffer_1 (window);
    }

  f = SELECTED_FRAME ();
  if (pop_up_windows
      || FRAME_MINIBUF_ONLY_P (f)
      /* If the current frame is a special display frame,
	 don't try to reuse its windows.  */
      || !NILP (XWINDOW (FRAME_ROOT_WINDOW (f))->dedicated))
    {
      Lisp_Object frames;

      frames = Qnil;
      if (FRAME_MINIBUF_ONLY_P (f))
	XSETFRAME (frames, last_nonminibuf_frame);
      /* Don't try to create a window if would get an error */
      if (split_height_threshold < window_min_height << 1)
	split_height_threshold = window_min_height << 1;

      /* Note that both Fget_largest_window and Fget_lru_window
	 ignore minibuffers and dedicated windows.
	 This means they can return nil.  */

      /* If the frame we would try to split cannot be split,
	 try other frames.  */
      if (FRAME_NO_SPLIT_P (NILP (frames) ? f : last_nonminibuf_frame))
	{
	  /* Try visible frames first.  */
	  window = Fget_largest_window (Qvisible);
	  /* If that didn't work, try iconified frames.  */
	  if (NILP (window))
	    window = Fget_largest_window (make_number (0));
	  if (NILP (window))
	    window = Fget_largest_window (Qt);
	}
      else
	window = Fget_largest_window (frames);

      /* If we got a tall enough full-width window that can be split,
	 split it.  */
      if (!NILP (window)
	  && ! FRAME_NO_SPLIT_P (XFRAME (XWINDOW (window)->frame))
	  && window_height (window) >= split_height_threshold
	  && WINDOW_FULL_WIDTH_P (XWINDOW (window)))
	window = Fsplit_window (window, Qnil, Qnil);
      else
	{
	  Lisp_Object upper, lower, other;

	  window = Fget_lru_window (frames);
	  /* If the LRU window is selected, and big enough,
	     and can be split, split it.  */
	  if (!NILP (window)
	      && ! FRAME_NO_SPLIT_P (XFRAME (XWINDOW (window)->frame))
	      && (EQ (window, selected_window)
		  || EQ (XWINDOW (window)->parent, Qnil))
	      && window_height (window) >= window_min_height << 1)
	    window = Fsplit_window (window, Qnil, Qnil);
	  /* If Fget_lru_window returned nil, try other approaches.  */

	  /* Try visible frames first.  */
	  if (NILP (window))
	    window = Fget_buffer_window (buffer, Qvisible);
	  if (NILP (window))
	    window = Fget_largest_window (Qvisible);
	  /* If that didn't work, try iconified frames.  */
	  if (NILP (window))
	    window = Fget_buffer_window (buffer, make_number (0));
	  if (NILP (window))
	    window = Fget_largest_window (make_number (0));
	  /* Try invisible frames.  */
	  if (NILP (window))
	    window = Fget_buffer_window (buffer, Qt);
	  if (NILP (window))
	    window = Fget_largest_window (Qt);
	  /* As a last resort, make a new frame.  */
	  if (NILP (window))
	    window = Fframe_selected_window (call0 (Vpop_up_frame_function));
	  /* If window appears above or below another,
	     even out their heights.  */
	  other = upper = lower = Qnil;
	  if (!NILP (XWINDOW (window)->prev))
	    other = upper = XWINDOW (window)->prev, lower = window;
	  if (!NILP (XWINDOW (window)->next))
	    other = lower = XWINDOW (window)->next, upper = window;
	  if (!NILP (other)
	      /* Check that OTHER and WINDOW are vertically arrayed.  */
	      && !EQ (XWINDOW (other)->top, XWINDOW (window)->top)
	      && (XFASTINT (XWINDOW (other)->height)
		  > XFASTINT (XWINDOW (window)->height)))
	    {
	      int total = (XFASTINT (XWINDOW (other)->height)
			   + XFASTINT (XWINDOW (window)->height));
	      Lisp_Object old_selected_window;
	      old_selected_window = selected_window;

	      selected_window = upper;
	      change_window_height ((total / 2
				     - XFASTINT (XWINDOW (upper)->height)),
				    0);
	      selected_window = old_selected_window;
	    }
	}
    }
  else
    window = Fget_lru_window (Qnil);

  Fset_window_buffer (window, buffer);
  return display_buffer_1 (window);
}

void
temp_output_buffer_show (buf)
     register Lisp_Object buf;
{
  register struct buffer *old = current_buffer;
  register Lisp_Object window;
  register struct window *w;

  XBUFFER (buf)->directory = current_buffer->directory;

  Fset_buffer (buf);
  BUF_SAVE_MODIFF (XBUFFER (buf)) = MODIFF;
  BEGV = BEG;
  ZV = Z;
  SET_PT (BEG);
  XBUFFER (buf)->prevent_redisplay_optimizations_p = 1;
  set_buffer_internal (old);

  if (!EQ (Vtemp_buffer_show_function, Qnil))
    call1 (Vtemp_buffer_show_function, buf);
  else
    {
      window = Fdisplay_buffer (buf, Qnil, Qnil);

      if (!EQ (XWINDOW (window)->frame, selected_frame))
	Fmake_frame_visible (WINDOW_FRAME (XWINDOW (window)));
      Vminibuf_scroll_window = window;
      w = XWINDOW (window);
      XSETFASTINT (w->hscroll, 0);
      set_marker_restricted_both (w->start, buf, 1, 1);
      set_marker_restricted_both (w->pointm, buf, 1, 1);

      /* Run temp-buffer-show-hook, with the chosen window selected
	 and it sbuffer current.  */
      if (!NILP (Vrun_hooks))
	{
	  Lisp_Object tem;
	  tem = Fboundp (Qtemp_buffer_show_hook);
	  if (!NILP (tem))
	    {
	      tem = Fsymbol_value (Qtemp_buffer_show_hook);
	      if (!NILP (tem))
		{
		  int count = specpdl_ptr - specpdl;
		  Lisp_Object prev_window;
		  prev_window = selected_window;

		  /* Select the window that was chosen, for running the hook.  */
		  record_unwind_protect (Fselect_window, prev_window);
		  select_window_1 (window, 0);
		  Fset_buffer (w->buffer);
		  call1 (Vrun_hooks, Qtemp_buffer_show_hook);
		  select_window_1 (prev_window, 0);
		  unbind_to (count, Qnil);
		}
	    }
	}
    }
}

static void
make_dummy_parent (window)
     Lisp_Object window;
{
  Lisp_Object new;
  register struct window *o, *p;
  register struct Lisp_Vector *vec;
  int i;

  o = XWINDOW (window);
  vec = allocate_vectorlike ((EMACS_INT)VECSIZE (struct window));
  for (i = 0; i < VECSIZE (struct window); ++i)
    vec->contents[i] = ((struct Lisp_Vector *)o)->contents[i];
  vec->size = VECSIZE (struct window);
  p = (struct window *)vec;
  XSETWINDOW (new, p);

  XSETFASTINT (p->sequence_number, ++sequence_number);

  /* Put new into window structure in place of window */
  replace_window (window, new);

  o->next = Qnil;
  o->prev = Qnil;
  o->vchild = Qnil;
  o->hchild = Qnil;
  o->parent = new;

  p->start = Qnil;
  p->pointm = Qnil;
  p->buffer = Qnil;
}

DEFUN ("split-window", Fsplit_window, Ssplit_window, 0, 3, "",
  "Split WINDOW, putting SIZE lines in the first of the pair.\n\
WINDOW defaults to selected one and SIZE to half its size.\n\
If optional third arg HORFLAG is non-nil, split side by side\n\
and put SIZE columns in the first of the pair.  In that case,\n\
SIZE includes that window's scroll bar, or the divider column to its right.")
  (window, size, horflag)
     Lisp_Object window, size, horflag;
{
  register Lisp_Object new;
  register struct window *o, *p;
  FRAME_PTR fo;
  register int size_int;

  if (NILP (window))
    window = selected_window;
  else
    CHECK_LIVE_WINDOW (window, 0);

  o = XWINDOW (window);
  fo = XFRAME (WINDOW_FRAME (o));

  if (NILP (size))
    {
      if (!NILP (horflag))
	/* Calculate the size of the left-hand window, by dividing
	   the usable space in columns by two.
	   We round up, since the left-hand window may include
	   a dividing line, while the right-hand may not.  */
	size_int = (XFASTINT (o->width) + 1) >> 1;
      else
	size_int = XFASTINT (o->height) >> 1;
    }
  else
    {
      CHECK_NUMBER (size, 1);
      size_int = XINT (size);
    }

  if (MINI_WINDOW_P (o))
    error ("Attempt to split minibuffer window");
  else if (window_fixed_size_p (o, !NILP (horflag), 0))
    error ("Attempt to split fixed-size window");

  check_min_window_sizes ();

  if (NILP (horflag))
    {
      if (size_int < window_min_height)
	error ("Window height %d too small (after splitting)", size_int);
      if (size_int + window_min_height > XFASTINT (o->height))
	error ("Window height %d too small (after splitting)",
	       XFASTINT (o->height) - size_int);
      if (NILP (o->parent)
	  || NILP (XWINDOW (o->parent)->vchild))
	{
	  make_dummy_parent (window);
	  new = o->parent;
	  XWINDOW (new)->vchild = window;
	}
    }
  else
    {
      if (size_int < window_min_width)
	error ("Window width %d too small (after splitting)", size_int);

      if (size_int + window_min_width > XFASTINT (o->width))
	error ("Window width %d too small (after splitting)",
	       XFASTINT (o->width) - size_int);
      if (NILP (o->parent)
	  || NILP (XWINDOW (o->parent)->hchild))
	{
	  make_dummy_parent (window);
	  new = o->parent;
	  XWINDOW (new)->hchild = window;
	}
    }

  /* Now we know that window's parent is a vertical combination
     if we are dividing vertically, or a horizontal combination
     if we are making side-by-side windows */

  windows_or_buffers_changed++;
  FRAME_WINDOW_SIZES_CHANGED (fo) = 1;
  new = make_window ();
  p = XWINDOW (new);

  p->frame = o->frame;
  p->next = o->next;
  if (!NILP (p->next))
    XWINDOW (p->next)->prev = new;
  p->prev = window;
  o->next = new;
  p->parent = o->parent;
  p->buffer = Qt;
  p->window_end_valid = Qnil;
  bzero (&p->last_cursor, sizeof p->last_cursor);

  /* Apportion the available frame space among the two new windows */

  if (!NILP (horflag))
    {
      p->height = o->height;
      p->top = o->top;
      XSETFASTINT (p->width, XFASTINT (o->width) - size_int);
      XSETFASTINT (o->width, size_int);
      XSETFASTINT (p->left, XFASTINT (o->left) + size_int);
    }
  else
    {
      p->left = o->left;
      p->width = o->width;
      XSETFASTINT (p->height, XFASTINT (o->height) - size_int);
      XSETFASTINT (o->height, size_int);
      XSETFASTINT (p->top, XFASTINT (o->top) + size_int);
    }

  /* Adjust glyph matrices.  */
  adjust_glyphs (fo);
  Fset_window_buffer (new, o->buffer);
  return new;
}

DEFUN ("enlarge-window", Fenlarge_window, Senlarge_window, 1, 2, "p",
  "Make current window ARG lines bigger.\n\
From program, optional second arg non-nil means grow sideways ARG columns.")
  (arg, side)
     register Lisp_Object arg, side;
{
  CHECK_NUMBER (arg, 0);
  change_window_height (XINT (arg), !NILP (side));

  if (! NILP (Vwindow_configuration_change_hook))
    call1 (Vrun_hooks, Qwindow_configuration_change_hook);

  return Qnil;
}

DEFUN ("shrink-window", Fshrink_window, Sshrink_window, 1, 2, "p",
  "Make current window ARG lines smaller.\n\
From program, optional second arg non-nil means shrink sideways arg columns.")
  (arg, side)
     register Lisp_Object arg, side;
{
  CHECK_NUMBER (arg, 0);
  change_window_height (-XINT (arg), !NILP (side));

  if (! NILP (Vwindow_configuration_change_hook))
    call1 (Vrun_hooks, Qwindow_configuration_change_hook);

  return Qnil;
}

int
window_height (window)
     Lisp_Object window;
{
  register struct window *p = XWINDOW (window);
  return XFASTINT (p->height);
}

int
window_width (window)
     Lisp_Object window;
{
  register struct window *p = XWINDOW (window);
  return XFASTINT (p->width);
}

	
#define CURBEG(w) \
  *(widthflag ? (int *) &(XWINDOW (w)->left) : (int *) &(XWINDOW (w)->top))

#define CURSIZE(w) \
  *(widthflag ? (int *) &(XWINDOW (w)->width) : (int *) &(XWINDOW (w)->height))


/* Enlarge selected_window by DELTA.  WIDTHFLAG non-zero means
   increase its width.  Siblings of the selected window are resized to
   fullfil the size request.  If they become too small in the process,
   they will be deleted.  */

void
change_window_height (delta, widthflag)
     int delta, widthflag;
{
  Lisp_Object parent, window, next, prev;
  struct window *p;
  int *sizep, maximum;
  int (*sizefun) P_ ((Lisp_Object))
    = widthflag ? window_width : window_height;
  void (*setsizefun) P_ ((Lisp_Object, int, int))
    = (widthflag ? set_window_width : set_window_height);

  /* Check values of window_min_width and window_min_height for
     validity.  */
  check_min_window_sizes ();

  /* Give up if this window cannot be resized.  */
  window = selected_window;
  if (window_fixed_size_p (XWINDOW (window), widthflag, 1))
    error ("Window is not resizable");

  /* Find the parent of the selected window.  */
  while (1)
    {
      p = XWINDOW (window);
      parent = p->parent;
      
      if (NILP (parent))
	{
	  if (widthflag)
	    error ("No other window to side of this one");
	  break;
	}
      
      if (widthflag
	  ? !NILP (XWINDOW (parent)->hchild)
	  : !NILP (XWINDOW (parent)->vchild))
	break;
      
      window = parent;
    }

  sizep = &CURSIZE (window);

  {
    register int maxdelta;

    maxdelta = (!NILP (parent) ? (*sizefun) (parent) - *sizep
		: !NILP (p->next) ? ((*sizefun) (p->next)
				     - window_min_size (XWINDOW (p->next),
							widthflag, 0))
		: !NILP (p->prev) ? ((*sizefun) (p->prev)
				     - window_min_size (XWINDOW (p->prev),
							widthflag, 0))
		/* This is a frame with only one window, a minibuffer-only
		   or a minibufferless frame.  */
		: (delta = 0));

    if (delta > maxdelta)
      /* This case traps trying to make the minibuffer
	 the full frame, or make the only window aside from the
	 minibuffer the full frame.  */
      delta = maxdelta;
  }

  if (*sizep + delta < window_min_size (XWINDOW (window), widthflag, 0))
    {
      delete_window (window);
      return;
    }

  if (delta == 0)
    return;

  /* Find the total we can get from other siblings.  */
  maximum = 0;
  for (next = p->next; ! NILP (next); next = XWINDOW (next)->next)
    maximum += (*sizefun) (next) - window_min_size (XWINDOW (next),
						    widthflag, 0);
  for (prev = p->prev; ! NILP (prev); prev = XWINDOW (prev)->prev)
    maximum += (*sizefun) (prev) - window_min_size (XWINDOW (prev),
						    widthflag, 0);

  /* If we can get it all from them, do so.  */
  if (delta <= maximum)
    {
      Lisp_Object first_unaffected;
      Lisp_Object first_affected;
      int fixed_p;

      next = p->next;
      prev = p->prev;
      first_affected = window;
      /* Look at one sibling at a time,
	 moving away from this window in both directions alternately,
	 and take as much as we can get without deleting that sibling.  */
      while (delta != 0 && (!NILP (next) || !NILP (prev)))
	{
	  if (! NILP (next))
	    {
	      int this_one = ((*sizefun) (next)
			      - window_min_size (XWINDOW (next),
						 widthflag, &fixed_p));
	      if (!fixed_p)
		{
		  if (this_one > delta)
		    this_one = delta;
		  
		  (*setsizefun) (next, (*sizefun) (next) - this_one, 0);
		  (*setsizefun) (window, *sizep + this_one, 0);

		  delta -= this_one;
		}
	      
	      next = XWINDOW (next)->next;
	    }
	  
	  if (delta == 0)
	    break;
	  
	  if (! NILP (prev))
	    {
	      int this_one = ((*sizefun) (prev)
			      - window_min_size (XWINDOW (prev),
						 widthflag, &fixed_p));
	      if (!fixed_p)
		{
		  if (this_one > delta)
		    this_one = delta;
		  
		  first_affected = prev;
		  
		  (*setsizefun) (prev, (*sizefun) (prev) - this_one, 0);
		  (*setsizefun) (window, *sizep + this_one, 0);

		  delta -= this_one;
		}
	      
	      prev = XWINDOW (prev)->prev;
	    }
	}

      xassert (delta == 0);

      /* Now recalculate the edge positions of all the windows affected,
	 based on the new sizes.  */
      first_unaffected = next;
      prev = first_affected;
      for (next = XWINDOW (prev)->next; ! EQ (next, first_unaffected);
	   prev = next, next = XWINDOW (next)->next)
	{
	  CURBEG (next) = CURBEG (prev) + (*sizefun) (prev);
	  /* This does not change size of NEXT,
	     but it propagates the new top edge to its children */
	  (*setsizefun) (next, (*sizefun) (next), 0);
	}
    }
  else
    {
      register int delta1;
      register int opht = (*sizefun) (parent);

      /* If trying to grow this window to or beyond size of the parent,
	 make delta1 so big that, on shrinking back down,
	 all the siblings end up with less than one line and are deleted.  */
      if (opht <= *sizep + delta)
	delta1 = opht * opht * 2;
      else
	{
	  /* Otherwise, make delta1 just right so that if we add
	     delta1 lines to this window and to the parent, and then
	     shrink the parent back to its original size, the new
	     proportional size of this window will increase by delta.

	     The function size_window will compute the new height h'
	     of the window from delta1 as:
	     
	     e = delta1/n
	     x = delta1 - delta1/n * n for the 1st resizable child
	     h' = h + e + x

	     where n is the number of children that can be resized.
	     We can ignore x by choosing a delta1 that is a multiple of
	     n.  We want the height of this window to come out as
	     
	     h' = h + delta

	     So, delta1 must be
	     
	     h + e = h + delta
	     delta1/n = delta
	     delta1 = n * delta.

	     The number of children n rquals the number of resizable
	     children of this window + 1 because we know window itself
	     is resizable (otherwise we would have signalled an error.  */

	  struct window *w = XWINDOW (window);
	  Lisp_Object s;
	  int n = 1;

	  for (s = w->next; !NILP (s); s = XWINDOW (s)->next)
	    if (!window_fixed_size_p (XWINDOW (s), widthflag, 0))
	      ++n;
	  for (s = w->prev; !NILP (s); s = XWINDOW (s)->prev)
	    if (!window_fixed_size_p (XWINDOW (s), widthflag, 0))
	      ++n;

	  delta1 = n * delta;
	}

      /* Add delta1 lines or columns to this window, and to the parent,
	 keeping things consistent while not affecting siblings.  */
      CURSIZE (parent) = opht + delta1;
      (*setsizefun) (window, *sizep + delta1, 0);

      /* Squeeze out delta1 lines or columns from our parent,
	 shriking this window and siblings proportionately.
	 This brings parent back to correct size.
	 Delta1 was calculated so this makes this window the desired size,
	 taking it all out of the siblings.  */
      (*setsizefun) (parent, opht, 0);
    }

  XSETFASTINT (p->last_modified, 0);
  XSETFASTINT (p->last_overlay_modified, 0);

  /* Adjust glyph matrices. */
  adjust_glyphs (XFRAME (WINDOW_FRAME (XWINDOW (window))));
}

#undef CURBEG
#undef CURSIZE


/* Mark window cursors off for all windows in the window tree rooted
   at W by setting their phys_cursor_on_p flag to zero.  Called from
   xterm.c, e.g. when a frame is cleared and thereby all cursors on
   the frame are cleared.  */

void
mark_window_cursors_off (w)
     struct window *w;
{
  while (w)
    {
      if (!NILP (w->hchild))
	mark_window_cursors_off (XWINDOW (w->hchild));
      else if (!NILP (w->vchild))
	mark_window_cursors_off (XWINDOW (w->vchild));
      else
	w->phys_cursor_on_p = 0;

      w = NILP (w->next) ? 0 : XWINDOW (w->next);
    }
}


/* Return number of lines of text (not counting mode line) in W.  */

int
window_internal_height (w)
     struct window *w;
{
  int ht = XFASTINT (w->height);

  if (MINI_WINDOW_P (w))
    return ht;

  if (!NILP (w->parent) || !NILP (w->vchild) || !NILP (w->hchild)
      || !NILP (w->next) || !NILP (w->prev)
      || FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME (w))))
    return ht - 1;

  return ht;
}


/* Return the number of columns in W.
   Don't count columns occupied by scroll bars or the vertical bar
   separating W from the sibling to its right.  */

int
window_internal_width (w)
     struct window *w;
{
  struct frame *f = XFRAME (WINDOW_FRAME (w));
  int width = XINT (w->width);

  if (FRAME_HAS_VERTICAL_SCROLL_BARS (f))
    /* Scroll bars occupy a few columns.  */
    width -= FRAME_SCROLL_BAR_COLS (f);
  else if (!WINDOW_RIGHTMOST_P (w) && !WINDOW_FULL_WIDTH_P (w))
    /* The column of `|' characters separating side-by-side windows
       occupies one column only.  */
    width -= 1;

  /* On window-systems, areas to the left and right of the window
     are used to display bitmaps there.  */
  if (FRAME_WINDOW_P (f))
    width -= FRAME_FLAGS_AREA_COLS (f);

  return width;
}


/************************************************************************
			   Window Scrolling
 ***********************************************************************/

/* Scroll contents of window WINDOW up.  If WHOLE is non-zero, scroll
   one screen-full, which is defined as the height of the window minus
   next_screen_context_lines.  If WHOLE is zero, scroll up N lines
   instead.  Negative values of N mean scroll down.  NOERROR non-zero
   means don't signal an error if we try to move over BEGV or ZV,
   respectively.  */

static void
window_scroll (window, n, whole, noerror)
     Lisp_Object window;
     int n;
     int whole;
     int noerror;
{
  /* If we must, use the pixel-based version which is much slower than
     the line-based one but can handle varying line heights.  */
  if (FRAME_WINDOW_P (XFRAME (XWINDOW (window)->frame)))
    window_scroll_pixel_based (window, n, whole, noerror);
  else
    window_scroll_line_based (window, n, whole, noerror);
}


/* Implementation of window_scroll that works based on pixel line
   heights.  See the comment of window_scroll for parameter
   descriptions.  */

static void
window_scroll_pixel_based (window, n, whole, noerror)
     Lisp_Object window;
     int n;
     int whole;
     int noerror;
{
  struct it it;
  struct window *w = XWINDOW (window);
  struct text_pos start;
  Lisp_Object tem;
  int this_scroll_margin;
  int preserve_y;

  SET_TEXT_POS_FROM_MARKER (start, w->start);
  
  /* If PT is not visible in WINDOW, move back one half of
     the screen.  */
  XSETFASTINT (tem, PT);
  tem = Fpos_visible_in_window_p (tem, window);
  if (NILP (tem))
    {
      /* Move backward half the height of the window.  Performance note:
	 vmotion used here is about 10% faster, but would give wrong
	 results for variable height lines.  */
      init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
      it.current_y = it.last_visible_y;
      move_it_vertically (&it, -it.last_visible_y / 2);
      
      /* The function move_iterator_vertically may move over more than
	 the specified y-distance.  If it->w is small, e.g. a
	 mini-buffer window, we may end up in front of the window's
	 display area.  This is the case when Start displaying at the
	 start of the line containing PT in this case.  */
      if (it.current_y <= 0)
	{
	  init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
	  move_it_vertically (&it, 0);
	  it.current_y = 0;
	}

      start = it.current.pos;
    }

  /* If scroll_preserve_screen_position is non-zero, we try to set
     point in the same window line as it is now, so get that line.  */
  if (!NILP (Vscroll_preserve_screen_position))
    {
      start_display (&it, w, start);
      move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
      preserve_y = it.current_y;
    }
  else
    preserve_y = -1;

  /* Move iterator it from start the specified distance forward or
     backward.  The result is the new window start.  */
  start_display (&it, w, start);
  if (whole)
    {
      int screen_full = (it.last_visible_y
			 - next_screen_context_lines * CANON_Y_UNIT (it.f));
      int direction = n < 0 ? -1 : 1;
      move_it_vertically (&it, direction * screen_full);
    }
  else
    move_it_by_lines (&it, n, 1);

  /* End if we end up at ZV or BEGV.  */
  if ((n > 0 && IT_CHARPOS (it) == ZV)
      || (n < 0 && IT_CHARPOS (it) == CHARPOS (start)))
    {
      if (noerror)
	return;
      else if (IT_CHARPOS (it) == ZV)
	Fsignal (Qend_of_buffer, Qnil);
      else
	Fsignal (Qbeginning_of_buffer, Qnil);
    }

  /* Set the window start, and set up the window for redisplay.  */
  set_marker_restricted (w->start, make_number (IT_CHARPOS (it)), w->buffer);
  w->start_at_line_beg = Fbolp ();
  w->update_mode_line = Qt;
  XSETFASTINT (w->last_modified, 0);
  XSETFASTINT (w->last_overlay_modified, 0);
  /* Set force_start so that redisplay_window will run the
     window-scroll-functions.  */
  w->force_start = Qt;
  
  it.current_y = it.vpos = 0;
  
  /* Preserve the screen position if we must.  */
  if (preserve_y >= 0)
    {
      move_it_to (&it, -1, -1, preserve_y, -1, MOVE_TO_Y);
      SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
    }
  else
    {
      /* Move PT out of scroll margins.  */
      this_scroll_margin = max (0, scroll_margin);
      this_scroll_margin = min (this_scroll_margin, XFASTINT (w->height) / 4);
      this_scroll_margin *= CANON_Y_UNIT (it.f);

      if (n > 0)
	{
	  /* We moved the window start towards ZV, so PT may be now
	     in the scroll margin at the top.  */
	  move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
	  while (it.current_y < this_scroll_margin)
	    move_it_by_lines (&it, 1, 1);
	  SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
	}
      else if (n < 0)
	{
	  /* We moved the window start towards BEGV, so PT may be now
	     in the scroll margin at the bottom.  */
	  move_it_to (&it, PT, -1,
		      it.last_visible_y - this_scroll_margin - 1, -1,
		      MOVE_TO_POS | MOVE_TO_Y);
      
	  /* Don't put point on a partially visible line at the end.  */
	  if (it.current_y + it.max_ascent + it.max_descent
	      > it.last_visible_y)
	    move_it_by_lines (&it, -1, 0);
      
	  SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
	}
    }
}


/* Implementation of window_scroll that works based on screen lines.
   See the comment of window_scroll for parameter descriptions.  */

static void
window_scroll_line_based (window, n, whole, noerror)
     Lisp_Object window;
     int n;
     int whole;
     int noerror;
{
  register struct window *w = XWINDOW (window);
  register int opoint = PT, opoint_byte = PT_BYTE;
  register int pos, pos_byte;
  register int ht = window_internal_height (w);
  register Lisp_Object tem;
  int lose;
  Lisp_Object bolp;
  int startpos;
  struct position posit;
  int original_vpos;

  startpos = marker_position (w->start);

  posit = *compute_motion (startpos, 0, 0, 0,
			   PT, ht, 0,
			   window_internal_width (w), XINT (w->hscroll),
			   0, w);
  original_vpos = posit.vpos;

  XSETFASTINT (tem, PT);
  tem = Fpos_visible_in_window_p (tem, window);

  if (NILP (tem))
    {
      Fvertical_motion (make_number (- (ht / 2)), window);
      startpos = PT;
    }

  SET_PT (startpos);
  lose = n < 0 && PT == BEGV;
  Fvertical_motion (make_number (n), window);
  pos = PT;
  pos_byte = PT_BYTE;
  bolp = Fbolp ();
  SET_PT_BOTH (opoint, opoint_byte);

  if (lose)
    {
      if (noerror)
	return;
      else
	Fsignal (Qbeginning_of_buffer, Qnil);
    }

  if (pos < ZV)
    {
      int this_scroll_margin = scroll_margin;

      /* Don't use a scroll margin that is negative or too large.  */
      if (this_scroll_margin < 0)
	this_scroll_margin = 0;

      if (XINT (w->height) < 4 * scroll_margin)
	this_scroll_margin = XINT (w->height) / 4;

      set_marker_restricted_both (w->start, w->buffer, pos, pos_byte);
      w->start_at_line_beg = bolp;
      w->update_mode_line = Qt;
      XSETFASTINT (w->last_modified, 0);
      XSETFASTINT (w->last_overlay_modified, 0);
      /* Set force_start so that redisplay_window will run
	 the window-scroll-functions.  */
      w->force_start = Qt;

      if (whole && !NILP (Vscroll_preserve_screen_position))
	{
	  SET_PT_BOTH (pos, pos_byte);
	  Fvertical_motion (make_number (original_vpos), window);
	}
      /* If we scrolled forward, put point enough lines down
	 that it is outside the scroll margin.  */
      else if (n > 0)
	{
	  int top_margin;

	  if (this_scroll_margin > 0)
	    {
	      SET_PT_BOTH (pos, pos_byte);
	      Fvertical_motion (make_number (this_scroll_margin), window);
	      top_margin = PT;
	    }
	  else
	    top_margin = pos;

	  if (top_margin <= opoint)
	    SET_PT_BOTH (opoint, opoint_byte);
	  else if (!NILP (Vscroll_preserve_screen_position))
	    {
	      SET_PT_BOTH (pos, pos_byte);
	      Fvertical_motion (make_number (original_vpos), window);
	    }
	  else
	    SET_PT (top_margin);
	}
      else if (n < 0)
	{
	  int bottom_margin;

	  /* If we scrolled backward, put point near the end of the window
	     but not within the scroll margin.  */
	  SET_PT_BOTH (pos, pos_byte);
	  tem = Fvertical_motion (make_number (ht - this_scroll_margin), window);
	  if (XFASTINT (tem) == ht - this_scroll_margin)
	    bottom_margin = PT;
	  else
	    bottom_margin = PT + 1;

	  if (bottom_margin > opoint)
	    SET_PT_BOTH (opoint, opoint_byte);
	  else
	    {
	      if (!NILP (Vscroll_preserve_screen_position))
		{
		  SET_PT_BOTH (pos, pos_byte);
		  Fvertical_motion (make_number (original_vpos), window);
		}
	      else
		Fvertical_motion (make_number (-1), window);
	    }
	}
    }
  else
    {
      if (noerror)
	return;
      else
	Fsignal (Qend_of_buffer, Qnil);
    }
}


/* Scroll selected_window up or down.  If N is nil, scroll a
   screen-full which is defined as the height of the window minus
   next_screen_context_lines.  If N is the symbol `-', scroll.
   DIRECTION may be 1 meaning to scroll down, or -1 meaning to scroll
   up.  This is the guts of Fscroll_up and Fscroll_down.  */

static void
scroll_command (n, direction)
     Lisp_Object n;
     int direction;
{
  register int defalt;
  int count = specpdl_ptr - specpdl;

  xassert (abs (direction) == 1);

  /* If selected window's buffer isn't current, make it current for
     the moment.  But don't screw up if window_scroll gets an error.  */
  if (XBUFFER (XWINDOW (selected_window)->buffer) != current_buffer)
    {
      record_unwind_protect (save_excursion_restore, save_excursion_save ());
      Fset_buffer (XWINDOW (selected_window)->buffer);

      /* Make redisplay consider other windows than just selected_window.  */
      ++windows_or_buffers_changed;
    }

  defalt = (window_internal_height (XWINDOW (selected_window))
	    - next_screen_context_lines);
  defalt = direction * (defalt < 1 ? 1 : defalt);

  if (NILP (n))
    window_scroll (selected_window, defalt, 1, 0);
  else if (EQ (n, Qminus))
    window_scroll (selected_window, - defalt, 1, 0);
  else
    {
      n = Fprefix_numeric_value (n);
      window_scroll (selected_window, XINT (n) * direction, 0, 0);
    }

  unbind_to (count, Qnil);
}

DEFUN ("scroll-up", Fscroll_up, Sscroll_up, 0, 1, "P",
  "Scroll text of current window upward ARG lines; or near full screen if no ARG.\n\
A near full screen is `next-screen-context-lines' less than a full screen.\n\
Negative ARG means scroll downward.\n\
If ARG is the atom `-', scroll downward by nearly full screen.\n\
When calling from a program, supply as argument a number, nil, or `-'.")
  (arg)
     Lisp_Object arg;
{
  scroll_command (arg, 1);
  return Qnil;
}

DEFUN ("scroll-down", Fscroll_down, Sscroll_down, 0, 1, "P",
  "Scroll text of current window down ARG lines; or near full screen if no ARG.\n\
A near full screen is `next-screen-context-lines' less than a full screen.\n\
Negative ARG means scroll upward.\n\
If ARG is the atom `-', scroll upward by nearly full screen.\n\
When calling from a program, supply as argument a number, nil, or `-'.")
  (arg)
     Lisp_Object arg;
{
  scroll_command (arg, -1);
  return Qnil;
}

DEFUN ("other-window-for-scrolling", Fother_window_for_scrolling, Sother_window_for_scrolling, 0, 0, 0,
  "Return the other window for \"other window scroll\" commands.\n\
If in the minibuffer, `minibuffer-scroll-window' if non-nil\n\
specifies the window.\n\
If `other-window-scroll-buffer' is non-nil, a window\n\
showing that buffer is used.")
  ()
{
  Lisp_Object window;

  if (MINI_WINDOW_P (XWINDOW (selected_window))
      && !NILP (Vminibuf_scroll_window))
    window = Vminibuf_scroll_window;
  /* If buffer is specified, scroll that buffer.  */
  else if (!NILP (Vother_window_scroll_buffer))
    {
      window = Fget_buffer_window (Vother_window_scroll_buffer, Qnil);
      if (NILP (window))
	window = Fdisplay_buffer (Vother_window_scroll_buffer, Qt, Qnil);
    }
  else
    {
      /* Nothing specified; look for a neighboring window on the same
	 frame.  */
      window = Fnext_window (selected_window, Qnil, Qnil);

      if (EQ (window, selected_window))
	/* That didn't get us anywhere; look for a window on another
           visible frame.  */
	do
	  window = Fnext_window (window, Qnil, Qt);
	while (! FRAME_VISIBLE_P (XFRAME (WINDOW_FRAME (XWINDOW (window))))
	       && ! EQ (window, selected_window));
    }

  CHECK_LIVE_WINDOW (window, 0);

  if (EQ (window, selected_window))
    error ("There is no other window");

  return window;
}

DEFUN ("scroll-other-window", Fscroll_other_window, Sscroll_other_window, 0, 1, "P",
  "Scroll next window upward ARG lines; or near full screen if no ARG.\n\
A near full screen is `next-screen-context-lines' less than a full screen.\n\
The next window is the one below the current one; or the one at the top\n\
if the current one is at the bottom.  Negative ARG means scroll downward.\n\
If ARG is the atom `-', scroll downward by nearly full screen.\n\
When calling from a program, supply as argument a number, nil, or `-'.\n\
\n\
If in the minibuffer, `minibuffer-scroll-window' if non-nil\n\
specifies the window to scroll.\n\
If `other-window-scroll-buffer' is non-nil, scroll the window\n\
showing that buffer, popping the buffer up if necessary.")
  (arg)
     register Lisp_Object arg;
{
  register Lisp_Object window;
  register int defalt;
  register struct window *w;
  register int count = specpdl_ptr - specpdl;

  window = Fother_window_for_scrolling ();

  w = XWINDOW (window);
  defalt = window_internal_height (w) - next_screen_context_lines;
  if (defalt < 1) defalt = 1;

  /* Don't screw up if window_scroll gets an error.  */
  record_unwind_protect (save_excursion_restore, save_excursion_save ());
  ++windows_or_buffers_changed;

  Fset_buffer (w->buffer);
  SET_PT (marker_position (w->pointm));

  if (NILP (arg))
    window_scroll (window, defalt, 1, 1);
  else if (EQ (arg, Qminus))
    window_scroll (window, -defalt, 1, 1);
  else
    {
      if (CONSP (arg))
	arg = Fcar (arg);
      CHECK_NUMBER (arg, 0);
      window_scroll (window, XINT (arg), 0, 1);
    }

  set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
  unbind_to (count, Qnil);

  return Qnil;
}

DEFUN ("scroll-left", Fscroll_left, Sscroll_left, 0, 1, "P",
  "Scroll selected window display ARG columns left.\n\
Default for ARG is window width minus 2.")
  (arg)
     register Lisp_Object arg;
{

  if (NILP (arg))
    XSETFASTINT (arg, window_internal_width (XWINDOW (selected_window)) - 2);
  else
    arg = Fprefix_numeric_value (arg);

  return
    Fset_window_hscroll (selected_window,
			 make_number (XINT (XWINDOW (selected_window)->hscroll)
				      + XINT (arg)));
}

DEFUN ("scroll-right", Fscroll_right, Sscroll_right, 0, 1, "P",
  "Scroll selected window display ARG columns right.\n\
Default for ARG is window width minus 2.")
  (arg)
     register Lisp_Object arg;
{
  if (NILP (arg))
    XSETFASTINT (arg, window_internal_width (XWINDOW (selected_window)) - 2);
  else
    arg = Fprefix_numeric_value (arg);

  return
    Fset_window_hscroll (selected_window,
			 make_number (XINT (XWINDOW (selected_window)->hscroll)
				      - XINT (arg)));
}

DEFUN ("recenter", Frecenter, Srecenter, 0, 1, "P",
  "Center point in window and redisplay frame.  With ARG, put point on line ARG.\n\
The desired position of point is always relative to the current window.\n\
Just C-u as prefix means put point in the center of the window.\n\
If ARG is omitted or nil, erases the entire frame and then\n\
redraws with point in the center of the current window.")
  (arg)
     register Lisp_Object arg;
{
  register struct window *w = XWINDOW (selected_window);
  register int ht = window_internal_height (w);
  struct position pos;
  struct buffer *buf = XBUFFER (w->buffer);
  struct buffer *obuf = current_buffer;

  if (NILP (arg))
    {
      extern int frame_garbaged;

      Fredraw_frame (w->frame);
      SET_FRAME_GARBAGED (XFRAME (WINDOW_FRAME (w)));
      XSETFASTINT (arg, ht / 2);
    }
  else if (CONSP (arg)) /* Just C-u. */
    {
      XSETFASTINT (arg, ht / 2);
    }
  else
    {
      arg = Fprefix_numeric_value (arg);
      CHECK_NUMBER (arg, 0);
    }

  if (XINT (arg) < 0)
    XSETINT (arg, XINT (arg) + ht);

  set_buffer_internal (buf);
  pos = *vmotion (PT, - XINT (arg), w);

  set_marker_both (w->start, w->buffer, pos.bufpos, pos.bytepos);
  w->start_at_line_beg = ((pos.bytepos == BEGV_BYTE
			   || FETCH_BYTE (pos.bytepos - 1) == '\n')
			  ? Qt : Qnil);
  w->force_start = Qt;
  set_buffer_internal (obuf);

  return Qnil;
}

DEFUN ("move-to-window-line", Fmove_to_window_line, Smove_to_window_line,
  1, 1, "P",
  "Position point relative to window.\n\
With no argument, position point at center of window.\n\
An argument specifies vertical position within the window;\n\
zero means top of window, negative means relative to bottom of window.")
  (arg)
     register Lisp_Object arg;
{
  register struct window *w = XWINDOW (selected_window);
  register int height = window_internal_height (w);
  register int start;
  Lisp_Object window;

  if (NILP (arg))
    XSETFASTINT (arg, height / 2);
  else
    {
      arg = Fprefix_numeric_value (arg);
      if (XINT (arg) < 0)
	XSETINT (arg, XINT (arg) + height);
    }

  start = marker_position (w->start);
  XSETWINDOW (window, w);
  if (start < BEGV || start > ZV)
    {
      Fvertical_motion (make_number (- (height / 2)), window);
      set_marker_both (w->start, w->buffer, PT, PT_BYTE);
      w->start_at_line_beg = Fbolp ();
      w->force_start = Qt;
    }
  else
    Fgoto_char (w->start);

  return Fvertical_motion (arg, window);
}



/***********************************************************************
			 Window Configuration
 ***********************************************************************/

struct save_window_data
  {
    EMACS_INT size_from_Lisp_Vector_struct;
    struct Lisp_Vector *next_from_Lisp_Vector_struct;
    Lisp_Object frame_width, frame_height, frame_menu_bar_lines;
    Lisp_Object frame_tool_bar_lines;
    Lisp_Object selected_frame;
    Lisp_Object current_window;
    Lisp_Object current_buffer;
    Lisp_Object minibuf_scroll_window;
    Lisp_Object root_window;
    Lisp_Object focus_frame;
    /* Record the values of window-min-width and window-min-height
       so that window sizes remain consistent with them.  */
    Lisp_Object min_width, min_height;
    /* A vector, each of whose elements is a struct saved_window
       for one window.  */
    Lisp_Object saved_windows;
  };

/* This is saved as a Lisp_Vector  */
struct saved_window
  {
    /* these first two must agree with struct Lisp_Vector in lisp.h */
    EMACS_INT size_from_Lisp_Vector_struct;
    struct Lisp_Vector *next_from_Lisp_Vector_struct;

    Lisp_Object window;
    Lisp_Object buffer, start, pointm, mark;
    Lisp_Object left, top, width, height, hscroll;
    Lisp_Object parent, prev;
    Lisp_Object start_at_line_beg;
    Lisp_Object display_table;
  };
#define SAVED_WINDOW_VECTOR_SIZE 14 /* Arg to Fmake_vector */

#define SAVED_WINDOW_N(swv,n) \
  ((struct saved_window *) (XVECTOR ((swv)->contents[(n)])))

DEFUN ("window-configuration-p", Fwindow_configuration_p, Swindow_configuration_p, 1, 1, 0,
  "Return t if OBJECT is a window-configuration object.")
  (object)
     Lisp_Object object;
{
  if (WINDOW_CONFIGURATIONP (object))
    return Qt;
  return Qnil;
}

DEFUN ("window-configuration-frame", Fwindow_configuration_frame, Swindow_configuration_frame, 1, 1, 0,
  "Return the frame that CONFIG, a window-configuration object, is about.")
  (config)
     Lisp_Object config;
{
  register struct save_window_data *data;
  struct Lisp_Vector *saved_windows;

  if (! WINDOW_CONFIGURATIONP (config))
    wrong_type_argument (Qwindow_configuration_p, config);

  data = (struct save_window_data *) XVECTOR (config);
  saved_windows = XVECTOR (data->saved_windows);
  return XWINDOW (SAVED_WINDOW_N (saved_windows, 0)->window)->frame;
}

DEFUN ("set-window-configuration", Fset_window_configuration,
  Sset_window_configuration, 1, 1, 0,
  "Set the configuration of windows and buffers as specified by CONFIGURATION.\n\
CONFIGURATION must be a value previously returned\n\
by `current-window-configuration' (which see).\n\
If CONFIGURATION was made from a frame that is now deleted,\n\
only frame-independent values can be restored.  In this case,\n\
the return value is nil.  Otherwise the value is t.")
  (configuration)
     Lisp_Object configuration;
{
  register struct save_window_data *data;
  struct Lisp_Vector *saved_windows;
  Lisp_Object new_current_buffer;
  Lisp_Object frame;
  FRAME_PTR f;
  int old_point = -1;

  while (!WINDOW_CONFIGURATIONP (configuration))
    wrong_type_argument (Qwindow_configuration_p, configuration);

  data = (struct save_window_data *) XVECTOR (configuration);
  saved_windows = XVECTOR (data->saved_windows);

  new_current_buffer = data->current_buffer;
  if (NILP (XBUFFER (new_current_buffer)->name))
    new_current_buffer = Qnil;
  else
    {
      if (XBUFFER (new_current_buffer) == current_buffer)
	old_point = PT;

    }

  frame = XWINDOW (SAVED_WINDOW_N (saved_windows, 0)->window)->frame;
  f = XFRAME (frame);

  /* If f is a dead frame, don't bother rebuilding its window tree.
     However, there is other stuff we should still try to do below.  */
  if (FRAME_LIVE_P (f))
    {
      register struct window *w;
      register struct saved_window *p;
      struct window *root_window;
      struct window **leaf_windows;
      int n_leaf_windows;
      int k, i;

      /* If the frame has been resized since this window configuration was
	 made, we change the frame to the size specified in the
	 configuration, restore the configuration, and then resize it
	 back.  We keep track of the prevailing height in these variables.  */
      int previous_frame_height = FRAME_HEIGHT (f);
      int previous_frame_width =  FRAME_WIDTH  (f);
      int previous_frame_menu_bar_lines = FRAME_MENU_BAR_LINES (f);
      int previous_frame_tool_bar_lines = FRAME_TOOL_BAR_LINES (f);

      /* The mouse highlighting code could get screwed up
	 if it runs during this.  */
      BLOCK_INPUT;

      if (XFASTINT (data->frame_height) != previous_frame_height
	  || XFASTINT (data->frame_width) != previous_frame_width)
	change_frame_size (f, XFASTINT (data->frame_height),
			   XFASTINT (data->frame_width), 0, 0, 0);
#if defined (HAVE_WINDOW_SYSTEM) || defined (MSDOS)
      if (XFASTINT (data->frame_menu_bar_lines)
	  != previous_frame_menu_bar_lines)
	x_set_menu_bar_lines (f, data->frame_menu_bar_lines, make_number (0));
#ifdef HAVE_WINDOW_SYSTEM
      if (XFASTINT (data->frame_tool_bar_lines)
	  != previous_frame_tool_bar_lines)
	x_set_tool_bar_lines (f, data->frame_tool_bar_lines, make_number (0));
#endif
#endif

      if (! NILP (XWINDOW (selected_window)->buffer))
	{
	  w = XWINDOW (selected_window);
	  set_marker_both (w->pointm,
			   w->buffer,
			   BUF_PT (XBUFFER (w->buffer)),
			   BUF_PT_BYTE (XBUFFER (w->buffer)));
	}

      windows_or_buffers_changed++;
      FRAME_WINDOW_SIZES_CHANGED (f) = 1;

      /* Problem: Freeing all matrices and later allocating them again
	 is a serious redisplay flickering problem.  What we would 
	 really like to do is to free only those matrices not reused
	 below.   */
      root_window = XWINDOW (FRAME_ROOT_WINDOW (f));
      leaf_windows
	= (struct window **) alloca (count_windows (root_window)
				     * sizeof (struct window *));
      n_leaf_windows = get_leaf_windows (root_window, leaf_windows, 0);

      /* Temporarily avoid any problems with windows that are smaller
	 than they are supposed to be.  */
      window_min_height = 1;
      window_min_width = 1;

      /* Kludge Alert!
	 Mark all windows now on frame as "deleted".
	 Restoring the new configuration "undeletes" any that are in it.

	 Save their current buffers in their height fields, since we may
	 need it later, if a buffer saved in the configuration is now
	 dead.  */
      delete_all_subwindows (XWINDOW (FRAME_ROOT_WINDOW (f)));

      for (k = 0; k < saved_windows->size; k++)
	{
	  p = SAVED_WINDOW_N (saved_windows, k);
	  w = XWINDOW (p->window);
	  w->next = Qnil;

	  if (!NILP (p->parent))
	    w->parent = SAVED_WINDOW_N (saved_windows,
					XFASTINT (p->parent))->window;
	  else
	    w->parent = Qnil;

	  if (!NILP (p->prev))
	    {
	      w->prev = SAVED_WINDOW_N (saved_windows,
					XFASTINT (p->prev))->window;
	      XWINDOW (w->prev)->next = p->window;
	    }
	  else
	    {
	      w->prev = Qnil;
	      if (!NILP (w->parent))
		{
		  if (EQ (p->width, XWINDOW (w->parent)->width))
		    {
		      XWINDOW (w->parent)->vchild = p->window;
		      XWINDOW (w->parent)->hchild = Qnil;
		    }
		  else
		    {
		      XWINDOW (w->parent)->hchild = p->window;
		      XWINDOW (w->parent)->vchild = Qnil;
		    }
		}
	    }

	  /* If we squirreled away the buffer in the window's height,
	     restore it now.  */
	  if (BUFFERP (w->height))
	    w->buffer = w->height;
	  w->left = p->left;
	  w->top = p->top;
	  w->width = p->width;
	  w->height = p->height;
	  w->hscroll = p->hscroll;
	  w->display_table = p->display_table;
	  XSETFASTINT (w->last_modified, 0);
	  XSETFASTINT (w->last_overlay_modified, 0);

	  /* Reinstall the saved buffer and pointers into it.  */
	  if (NILP (p->buffer))
	    w->buffer = p->buffer;
	  else
	    {
	      if (!NILP (XBUFFER (p->buffer)->name))
		/* If saved buffer is alive, install it.  */
		{
		  w->buffer = p->buffer;
		  w->start_at_line_beg = p->start_at_line_beg;
		  set_marker_restricted (w->start, p->start, w->buffer);
		  set_marker_restricted (w->pointm, p->pointm, w->buffer);
		  Fset_marker (XBUFFER (w->buffer)->mark,
			       p->mark, w->buffer);

		  /* As documented in Fcurrent_window_configuration, don't
		     save the location of point in the buffer which was current
		     when the window configuration was recorded.  */
		  if (!EQ (p->buffer, new_current_buffer)
		      && XBUFFER (p->buffer) == current_buffer)
		    Fgoto_char (w->pointm);
		}
	      else if (NILP (w->buffer) || NILP (XBUFFER (w->buffer)->name))
		/* Else unless window has a live buffer, get one.  */
		{
		  w->buffer = Fcdr (Fcar (Vbuffer_alist));
		  /* This will set the markers to beginning of visible
		     range.  */
		  set_marker_restricted (w->start, make_number (0), w->buffer);
		  set_marker_restricted (w->pointm, make_number (0),w->buffer);
		  w->start_at_line_beg = Qt;
		}
	      else
		/* Keeping window's old buffer; make sure the markers
		   are real.  */
		{
		  /* Set window markers at start of visible range.  */
		  if (XMARKER (w->start)->buffer == 0)
		    set_marker_restricted (w->start, make_number (0),
					   w->buffer);
		  if (XMARKER (w->pointm)->buffer == 0)
		    set_marker_restricted_both (w->pointm, w->buffer,
						BUF_PT (XBUFFER (w->buffer)),
						BUF_PT_BYTE (XBUFFER (w->buffer)));
		  w->start_at_line_beg = Qt;
		}
	    }
	}

      FRAME_ROOT_WINDOW (f) = data->root_window;
      Fselect_window (data->current_window);
      XBUFFER (XWINDOW (selected_window)->buffer)->last_selected_window
	= selected_window;

      if (NILP (data->focus_frame)
	  || (FRAMEP (data->focus_frame)
	      && FRAME_LIVE_P (XFRAME (data->focus_frame))))
	Fredirect_frame_focus (frame, data->focus_frame);

#if 0 /* I don't understand why this is needed, and it causes problems
         when the frame's old selected window has been deleted.  */
      if (f != selected_frame && FRAME_WINDOW_P (f))
	do_switch_frame (WINDOW_FRAME (XWINDOW (data->root_window)),
			 Qnil, 0);
#endif

      /* Set the screen height to the value it had before this function.  */
      if (previous_frame_height != FRAME_HEIGHT (f)
	  || previous_frame_width != FRAME_WIDTH (f))
	change_frame_size (f, previous_frame_height, previous_frame_width,
			   0, 0, 0);
#if defined (HAVE_WINDOW_SYSTEM) || defined (MSDOS)
      if (previous_frame_menu_bar_lines != FRAME_MENU_BAR_LINES (f))
	x_set_menu_bar_lines (f, make_number (previous_frame_menu_bar_lines),
			      make_number (0));
#ifdef HAVE_WINDOW_SYSTEM
      if (previous_frame_tool_bar_lines != FRAME_TOOL_BAR_LINES (f))
	x_set_tool_bar_lines (f, make_number (previous_frame_tool_bar_lines),
			      make_number (0));
#endif
#endif

      /* Now, free glyph matrices in windows that were not reused.  */
      for (i = 0; i < n_leaf_windows; ++i)
	if (NILP (leaf_windows[i]->buffer))
	  {
	    /* Assert it's not reused as a combination.  */
	    xassert (NILP (leaf_windows[i]->hchild) 
		     && NILP (leaf_windows[i]->vchild));
	    free_window_matrices (leaf_windows[i]);
	    SET_FRAME_GARBAGED (f);
	  }
      
      adjust_glyphs (f);

      UNBLOCK_INPUT;

      /* Fselect_window will have made f the selected frame, so we
	 reselect the proper frame here.  Fhandle_switch_frame will change the
	 selected window too, but that doesn't make the call to
	 Fselect_window above totally superfluous; it still sets f's
	 selected window.  */
      if (FRAME_LIVE_P (XFRAME (data->selected_frame)))
	do_switch_frame (data->selected_frame, Qnil, 0);

      if (! NILP (Vwindow_configuration_change_hook)
	  && ! NILP (Vrun_hooks))
	call1 (Vrun_hooks, Qwindow_configuration_change_hook);
    }

  if (!NILP (new_current_buffer))
    {
      Fset_buffer (new_current_buffer);

      /* If the buffer that is current now is the same
	 that was current before setting the window configuration,
	 don't alter its PT.  */
      if (old_point >= 0)
	SET_PT (old_point);
    }

  /* Restore the minimum heights recorded in the configuration.  */
  window_min_height = XINT (data->min_height);
  window_min_width = XINT (data->min_width);

  Vminibuf_scroll_window = data->minibuf_scroll_window;

  return (FRAME_LIVE_P (f) ? Qt : Qnil);
}

/* Mark all windows now on frame as deleted
   by setting their buffers to nil.  */

void
delete_all_subwindows (w)
     register struct window *w;
{
  if (!NILP (w->next))
    delete_all_subwindows (XWINDOW (w->next));
  if (!NILP (w->vchild))
    delete_all_subwindows (XWINDOW (w->vchild));
  if (!NILP (w->hchild))
    delete_all_subwindows (XWINDOW (w->hchild));

  w->height = w->buffer;       /* See Fset_window_configuration for excuse.  */

  if (!NILP (w->buffer))
    unshow_buffer (w);

  /* We set all three of these fields to nil, to make sure that we can
     distinguish this dead window from any live window.  Live leaf
     windows will have buffer set, and combination windows will have
     vchild or hchild set.  */
  w->buffer = Qnil;
  w->vchild = Qnil;
  w->hchild = Qnil;
}

static int
count_windows (window)
     register struct window *window;
{
  register int count = 1;
  if (!NILP (window->next))
    count += count_windows (XWINDOW (window->next));
  if (!NILP (window->vchild))
    count += count_windows (XWINDOW (window->vchild));
  if (!NILP (window->hchild))
    count += count_windows (XWINDOW (window->hchild));
  return count;
}


/* Fill vector FLAT with leaf windows under W, starting at index I.  
   Value is last index + 1.  */

static int
get_leaf_windows (w, flat, i)
     struct window *w;
     struct window **flat;
     int i;
{
  while (w)
    {
      if (!NILP (w->hchild))
	i = get_leaf_windows (XWINDOW (w->hchild), flat, i);
      else if (!NILP (w->vchild))
	i = get_leaf_windows (XWINDOW (w->vchild), flat, i);
      else 
	flat[i++] = w;

      w = NILP (w->next) ? 0 : XWINDOW (w->next);
    }

  return i;
}


/* Return a pointer to the glyph W's physical cursor is on.  Value is
   null if W's current matrix is invalid, so that no meaningfull glyph
   can be returned.  */

struct glyph *
get_phys_cursor_glyph (w)
     struct window *w;
{
  struct glyph_row *row;
  struct glyph *glyph;

  if (w->phys_cursor.vpos >= 0
      && w->phys_cursor.vpos < w->current_matrix->nrows
      && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
	  row->enabled_p)
      && row->used[TEXT_AREA] > w->phys_cursor.hpos)
    glyph = row->glyphs[TEXT_AREA] + w->phys_cursor.hpos;
  else
    glyph = NULL;

  return glyph;
}


static int
save_window_save (window, vector, i)
     Lisp_Object window;
     struct Lisp_Vector *vector;
     int i;
{
  register struct saved_window *p;
  register struct window *w;
  register Lisp_Object tem;

  for (;!NILP (window); window = w->next)
    {
      p = SAVED_WINDOW_N (vector, i);
      w = XWINDOW (window);

      XSETFASTINT (w->temslot, i++);
      p->window = window;
      p->buffer = w->buffer;
      p->left = w->left;
      p->top = w->top;
      p->width = w->width;
      p->height = w->height;
      p->hscroll = w->hscroll;
      p->display_table = w->display_table;
      if (!NILP (w->buffer))
	{
	  /* Save w's value of point in the window configuration.
	     If w is the selected window, then get the value of point
	     from the buffer; pointm is garbage in the selected window.  */
	  if (EQ (window, selected_window))
	    {
	      p->pointm = Fmake_marker ();
	      set_marker_both (p->pointm, w->buffer,
			       BUF_PT (XBUFFER (w->buffer)),
			       BUF_PT_BYTE (XBUFFER (w->buffer)));
	    }
	  else
	    p->pointm = Fcopy_marker (w->pointm, Qnil);

	  p->start = Fcopy_marker (w->start, Qnil);
	  p->start_at_line_beg = w->start_at_line_beg;

	  tem = XBUFFER (w->buffer)->mark;
	  p->mark = Fcopy_marker (tem, Qnil);
	}
      else
	{
	  p->pointm = Qnil;
	  p->start = Qnil;
	  p->mark = Qnil;
	  p->start_at_line_beg = Qnil;
	}

      if (NILP (w->parent))
	p->parent = Qnil;
      else
	p->parent = XWINDOW (w->parent)->temslot;

      if (NILP (w->prev))
	p->prev = Qnil;
      else
	p->prev = XWINDOW (w->prev)->temslot;

      if (!NILP (w->vchild))
	i = save_window_save (w->vchild, vector, i);
      if (!NILP (w->hchild))
	i = save_window_save (w->hchild, vector, i);
    }

  return i;
}

DEFUN ("current-window-configuration", Fcurrent_window_configuration,
  Scurrent_window_configuration, 0, 1, 0,
  "Return an object representing the current window configuration of FRAME.\n\
If FRAME is nil or omitted, use the selected frame.\n\
This describes the number of windows, their sizes and current buffers,\n\
and for each displayed buffer, where display starts, and the positions of\n\
point and mark.  An exception is made for point in the current buffer:\n\
its value is -not- saved.\n\
This also records the currently selected frame, and FRAME's focus\n\
redirection (see `redirect-frame-focus').")
  (frame)
     Lisp_Object frame;
{
  register Lisp_Object tem;
  register int n_windows;
  register struct save_window_data *data;
  register struct Lisp_Vector *vec;
  register int i;
  FRAME_PTR f;

  if (NILP (frame))
    frame = selected_frame;
  CHECK_LIVE_FRAME (frame, 0);
  f = XFRAME (frame);

  n_windows = count_windows (XWINDOW (FRAME_ROOT_WINDOW (f)));
  vec = allocate_vectorlike (VECSIZE (struct save_window_data));
  for (i = 0; i < VECSIZE (struct save_window_data); i++)
    vec->contents[i] = Qnil;
  vec->size = VECSIZE (struct save_window_data);
  data = (struct save_window_data *)vec;

  XSETFASTINT (data->frame_width, FRAME_WIDTH (f));
  XSETFASTINT (data->frame_height, FRAME_HEIGHT (f));
  XSETFASTINT (data->frame_menu_bar_lines, FRAME_MENU_BAR_LINES (f));
  XSETFASTINT (data->frame_tool_bar_lines, FRAME_TOOL_BAR_LINES (f));
  data->selected_frame = selected_frame;
  data->current_window = FRAME_SELECTED_WINDOW (f);
  XSETBUFFER (data->current_buffer, current_buffer);
  data->minibuf_scroll_window = Vminibuf_scroll_window;
  data->root_window = FRAME_ROOT_WINDOW (f);
  data->focus_frame = FRAME_FOCUS_FRAME (f);
  XSETINT (data->min_height, window_min_height);
  XSETINT (data->min_width, window_min_width);
  tem = Fmake_vector (make_number (n_windows), Qnil);
  data->saved_windows = tem;
  for (i = 0; i < n_windows; i++)
    XVECTOR (tem)->contents[i]
      = Fmake_vector (make_number (SAVED_WINDOW_VECTOR_SIZE), Qnil);
  save_window_save (FRAME_ROOT_WINDOW (f),
		    XVECTOR (tem), 0);
  XSETWINDOW_CONFIGURATION (tem, data);
  return (tem);
}

DEFUN ("save-window-excursion", Fsave_window_excursion, Ssave_window_excursion,
  0, UNEVALLED, 0,
  "Execute body, preserving window sizes and contents.\n\
Restore which buffer appears in which window, where display starts,\n\
and the value of point and mark for each window.\n\
Also restore which buffer is current.\n\
But do not preserve point in the current buffer.\n\
Does not restore the value of point in current buffer.")
  (args)
     Lisp_Object args;
{
  register Lisp_Object val;
  register int count = specpdl_ptr - specpdl;

  record_unwind_protect (Fset_window_configuration,
			 Fcurrent_window_configuration (Qnil));
  val = Fprogn (args);
  return unbind_to (count, val);
}


/***********************************************************************
			    Marginal Areas
 ***********************************************************************/

DEFUN ("set-window-margins", Fset_window_margins, Sset_window_margins,
       2, 3, "",
  "Set width of marginal areas of window WINDOW.\n\
If window is nil or omitted, set margins of the currently selected window.\n\
First parameter LEFT-WIDTH specifies the number of character\n\
cells to reserve for the left marginal area.  Second parameter\n\
RIGHT-WIDTH does the same for the right marginal area.\n\
A nil width parameter means no margin.")
  (window, left, right)
     Lisp_Object window, left, right;
{
  struct window *w = decode_window (window);

  if (!NILP (left))
    CHECK_NUMBER_OR_FLOAT (left, 1);
  if (!NILP (right))
    CHECK_NUMBER_OR_FLOAT (right, 2);

  /* Check widths < 0 and translate a zero width to nil.
     Margins that are too wide have to be checked elsewhere.  */
  if ((INTEGERP (left) && XINT (left) < 0)
      || (FLOATP (left) && XFLOAT (left)->data <= 0))
     XSETFASTINT (left, 0);
  if (INTEGERP (left) && XFASTINT (left) == 0)
    left = Qnil;
  
  if ((INTEGERP (right) && XINT (right) < 0)
      || (FLOATP (right) && XFLOAT (right)->data <= 0))
    XSETFASTINT (right, 0);
  if (INTEGERP (right) && XFASTINT (right) == 0)
    right = Qnil;

  w->left_margin_width = left;
  w->right_margin_width = right;

  ++windows_or_buffers_changed;
  adjust_glyphs (XFRAME (WINDOW_FRAME (w)));
  return Qnil;
}


DEFUN ("window-margins", Fwindow_margins, Swindow_margins,
       0, 1, 0,
  "Get width of marginal areas of window WINDOW.\n\
If WINDOW is omitted or nil, use the currently selected window.\n\
Value is a cons of the form (LEFT-WIDTH . RIGHT-WIDTH).\n\
If a marginal area does not exist, its width will be returned\n\
as nil.")
  (window)
     Lisp_Object window;
{
  struct window *w = decode_window (window);
  return Fcons (w->left_margin_width, w->right_margin_width);
}



/***********************************************************************
			   Smooth scrolling
 ***********************************************************************/

DEFUN ("window-vscroll", Fwindow_vscroll, Swindow_vscroll, 0, 1, 0,
  "Return the amount by which WINDOW is scrolled vertically.\n\
Use the selected window if WINDOW is nil or omitted.\n\
Value is a multiple of the canonical character height of WINDOW.")
  (window)
     Lisp_Object window;
{
  Lisp_Object result;
  struct frame *f;
  struct window *w;
  
  if (NILP (window))
    window = selected_window;
  else
    CHECK_WINDOW (window, 0);
  w = XWINDOW (window);
  f = XFRAME (w->frame);
  
  if (FRAME_WINDOW_P (f))
    result = CANON_Y_FROM_PIXEL_Y (f, -w->vscroll);
  else
    result = make_number (0);
  return result;
}


DEFUN ("set-window-vscroll", Fset_window_vscroll, Sset_window_vscroll,
       2, 2, 0,
  "Set amount by which WINDOW should be scrolled vertically to VSCROLL.\n\
WINDOW nil or omitted means use the selected window.  VSCROLL is a\n\
non-negative multiple of the canonical character height of WINDOW.")
  (window, vscroll)
     Lisp_Object window, vscroll;
{
  struct window *w;
  struct frame *f;
  
  if (NILP (window))
    window = selected_window;
  else
    CHECK_WINDOW (window, 0);
  CHECK_NUMBER_OR_FLOAT (vscroll, 1);
  
  w = XWINDOW (window);
  f = XFRAME (w->frame);

  if (FRAME_WINDOW_P (f))
    {
      int old_dy = w->vscroll;
      
      w->vscroll = - CANON_Y_UNIT (f) * XFLOATINT (vscroll);
      w->vscroll = min (w->vscroll, 0);

      /* Adjust glyph matrix of the frame if the virtual display
	 area becomes larger than before.  */
      if (w->vscroll < 0 && w->vscroll < old_dy)
	adjust_glyphs (f);
      
      /* Prevent redisplay shortcuts.  */
      XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
    }
  
  return Fwindow_vscroll (window);
}
       

/* Call FN for all leaf windows on frame F.  FN is called with the
   first argument being a pointer to the leaf window, and with
   additional arguments A1..A4.  */

void
foreach_window (f, fn, a1, a2, a3, a4)
     struct frame *f;
     void (* fn) ();
     int a1, a2, a3, a4;
{
  foreach_window_1 (XWINDOW (FRAME_ROOT_WINDOW (f)), fn, a1, a2, a3, a4);
}


/* Helper function for foreach_window.  Call FN for all leaf windows
   reachable from W.  FN is called with the first argument being a
   pointer to the leaf window, and with additional arguments A1..A4.  */

static void
foreach_window_1 (w, fn, a1, a2, a3, a4)
     struct window *w;
     void (* fn) ();
     int a1, a2, a3, a4;
{
  while (w)
    {
      if (!NILP (w->hchild))
 	foreach_window_1 (XWINDOW (w->hchild), fn, a1, a2, a3, a4);
      else if (!NILP (w->vchild))
 	foreach_window_1 (XWINDOW (w->vchild), fn, a1, a2, a3, a4);
      else
	fn (w, a1, a2, a3, a4);
      
      w = NILP (w->next) ? 0 : XWINDOW (w->next);
    }
}


/* Freeze or unfreeze the window start of W if unless it is a
   mini-window or the selected window.  FREEZE_P non-zero means freeze
   the window start.  */

static void
freeze_window_start (w, freeze_p)
     struct window *w;
     int freeze_p;
{
  if (w == XWINDOW (selected_window)
      || MINI_WINDOW_P (w)
      || (MINI_WINDOW_P (XWINDOW (selected_window))
	  && w == XWINDOW (Vminibuf_scroll_window)))
    freeze_p = 0;
  
  w->frozen_window_start_p = freeze_p;
}


/* Freeze or unfreeze the window starts of all leaf windows on frame
   F, except the selected window and a mini-window.  FREEZE_P non-zero
   means freeze the window start.  */

void
freeze_window_starts (f, freeze_p)
     struct frame *f;
     int freeze_p;
{
  foreach_window (f, freeze_window_start, freeze_p);
}


/***********************************************************************
			    Initialization
 ***********************************************************************/

/* Return 1 if window configurations C1 and C2
   describe the same state of affairs.  This is used by Fequal.   */

int
compare_window_configurations (c1, c2, ignore_positions)
     Lisp_Object c1, c2;
     int ignore_positions;
{
  register struct save_window_data *d1, *d2;
  struct Lisp_Vector *sw1, *sw2;
  int i;

  d1 = (struct save_window_data *) XVECTOR (c1);
  d2 = (struct save_window_data *) XVECTOR (c2);
  sw1 = XVECTOR (d1->saved_windows);
  sw2 = XVECTOR (d2->saved_windows);

  if (! EQ (d1->frame_width, d2->frame_width))
    return 0;
  if (! EQ (d1->frame_height, d2->frame_height))
    return 0;
  if (! EQ (d1->frame_menu_bar_lines, d2->frame_menu_bar_lines))
    return 0;
  if (! EQ (d1->selected_frame, d2->selected_frame))
    return 0;
  /* Don't compare the current_window field directly.
     Instead see w1_is_current and w2_is_current, below.  */
  if (! EQ (d1->current_buffer, d2->current_buffer))
    return 0;
  if (! ignore_positions)
    if (! EQ (d1->minibuf_scroll_window, d2->minibuf_scroll_window))
      return 0;
  /* Don't compare the root_window field.
     We don't require the two configurations
     to use the same window object,
     and the two root windows must be equivalent
     if everything else compares equal.  */
  if (! EQ (d1->focus_frame, d2->focus_frame))
    return 0;
  if (! EQ (d1->min_width, d2->min_width))
    return 0;
  if (! EQ (d1->min_height, d2->min_height))
    return 0;

  /* Verify that the two confis have the same number of windows.  */
  if (sw1->size != sw2->size)
    return 0;

  for (i = 0; i < sw1->size; i++)
    {
      struct saved_window *p1, *p2;
      int w1_is_current, w2_is_current;

      p1 = SAVED_WINDOW_N (sw1, i);
      p2 = SAVED_WINDOW_N (sw2, i);

      /* Verify that the current windows in the two
	 configurations correspond to each other.  */
      w1_is_current = EQ (d1->current_window, p1->window);
      w2_is_current = EQ (d2->current_window, p2->window);

      if (w1_is_current != w2_is_current)
	return 0;

      /* Verify that the corresponding windows do match.  */
      if (! EQ (p1->buffer, p2->buffer))
	return 0;
      if (! EQ (p1->left, p2->left))
	return 0;
      if (! EQ (p1->top, p2->top))
	return 0;
      if (! EQ (p1->width, p2->width))
	return 0;
      if (! EQ (p1->height, p2->height))
	return 0;
      if (! EQ (p1->display_table, p2->display_table))
	return 0;
      if (! EQ (p1->parent, p2->parent))
	return 0;
      if (! EQ (p1->prev, p2->prev))
	return 0;
      if (! ignore_positions)
	{
	  if (! EQ (p1->hscroll, p2->hscroll))
	    return 0;
	  if (! EQ (p1->start_at_line_beg, p2->start_at_line_beg))
	    return 0;
	  if (NILP (Fequal (p1->start, p2->start)))
	    return 0;
	  if (NILP (Fequal (p1->pointm, p2->pointm)))
	    return 0;
	  if (NILP (Fequal (p1->mark, p2->mark)))
	    return 0;
	}
    }

  return 1;
}

DEFUN ("compare-window-configurations", Fcompare_window_configurations,
       Scompare_window_configurations, 2, 2, 0,
  "Compare two window configurations as regards the structure of windows.\n\
This function ignores details such as the values of point and mark\n\
and scrolling positions.")
  (x, y)
     Lisp_Object x, y;
{
  if (compare_window_configurations (x, y, 1))
    return Qt;
  return Qnil;
}

void
init_window_once ()
{
  struct frame *f = make_terminal_frame ();
  XSETFRAME (selected_frame, f);
  Vterminal_frame = selected_frame;
  minibuf_window = f->minibuffer_window;
  selected_window = f->selected_window;
  last_nonminibuf_frame = f;

  window_initialized = 1;
}

void
syms_of_window ()
{
  Qleft_bitmap_area = intern ("left-bitmap-area");
  staticpro (&Qleft_bitmap_area);
  Qright_bitmap_area = intern ("right-bitmap-area");
  staticpro (&Qright_bitmap_area);
  
  Qwindow_size_fixed = intern ("window-size-fixed");
  staticpro (&Qwindow_size_fixed);
  
  staticpro (&Qwindow_configuration_change_hook);
  Qwindow_configuration_change_hook
    = intern ("window-configuration-change-hook");

  Qwindowp = intern ("windowp");
  staticpro (&Qwindowp);

  Qwindow_configuration_p = intern ("window-configuration-p");
  staticpro (&Qwindow_configuration_p);

  Qwindow_live_p = intern ("window-live-p");
  staticpro (&Qwindow_live_p);

  Qtemp_buffer_show_hook = intern ("temp-buffer-show-hook");
  staticpro (&Qtemp_buffer_show_hook);

  DEFVAR_LISP ("temp-buffer-show-function", &Vtemp_buffer_show_function,
    "Non-nil means call as function to display a help buffer.\n\
The function is called with one argument, the buffer to be displayed.\n\
Used by `with-output-to-temp-buffer'.\n\
If this function is used, then it must do the entire job of showing\n\
the buffer; `temp-buffer-show-hook' is not run unless this function runs it.");
  Vtemp_buffer_show_function = Qnil;

  DEFVAR_LISP ("display-buffer-function", &Vdisplay_buffer_function,
    "If non-nil, function to call to handle `display-buffer'.\n\
It will receive two args, the buffer and a flag which if non-nil means\n\
 that the currently selected window is not acceptable.\n\
Commands such as `switch-to-buffer-other-window' and `find-file-other-window'\n\
work using this function.");
  Vdisplay_buffer_function = Qnil;

  DEFVAR_LISP ("minibuffer-scroll-window", &Vminibuf_scroll_window,
    "Non-nil means it is the window that C-M-v in minibuffer should scroll.");
  Vminibuf_scroll_window = Qnil;

  DEFVAR_LISP ("other-window-scroll-buffer", &Vother_window_scroll_buffer,
    "If non-nil, this is a buffer and \\[scroll-other-window] should scroll its window.");
  Vother_window_scroll_buffer = Qnil;

  DEFVAR_BOOL ("pop-up-frames", &pop_up_frames,
    "*Non-nil means `display-buffer' should make a separate frame.");
  pop_up_frames = 0;

  DEFVAR_LISP ("pop-up-frame-function", &Vpop_up_frame_function,
    "Function to call to handle automatic new frame creation.\n\
It is called with no arguments and should return a newly created frame.\n\
\n\
A typical value might be `(lambda () (new-frame pop-up-frame-alist))'\n\
where `pop-up-frame-alist' would hold the default frame parameters.");
  Vpop_up_frame_function = Qnil;

  DEFVAR_LISP ("special-display-buffer-names", &Vspecial_display_buffer_names,
    "*List of buffer names that should have their own special frames.\n\
Displaying a buffer whose name is in this list makes a special frame for it\n\
using `special-display-function'.  See also `special-display-regexps'.\n\
\n\
An element of the list can be a list instead of just a string.\n\
There are two ways to use a list as an element:\n\
  (BUFFER FRAME-PARAMETERS...)   (BUFFER FUNCTION OTHER-ARGS...)\n\
In the first case, FRAME-PARAMETERS are used to create the frame.\n\
In the latter case, FUNCTION is called with BUFFER as the first argument,\n\
followed by OTHER-ARGS--it can display BUFFER in any way it likes.\n\
All this is done by the function found in `special-display-function'.\n\
\n\
If this variable appears \"not to work\", because you add a name to it\n\
but that buffer still appears in the selected window, look at the\n\
values of `same-window-buffer-names' and `same-window-regexps'.\n\
Those variables take precedence over this one.");
  Vspecial_display_buffer_names = Qnil;

  DEFVAR_LISP ("special-display-regexps", &Vspecial_display_regexps,
    "*List of regexps saying which buffers should have their own special frames.\n\
If a buffer name matches one of these regexps, it gets its own frame.\n\
Displaying a buffer whose name is in this list makes a special frame for it\n\
using `special-display-function'.\n\
\n\
An element of the list can be a list instead of just a string.\n\
There are two ways to use a list as an element:\n\
  (REGEXP FRAME-PARAMETERS...)   (REGEXP FUNCTION OTHER-ARGS...)\n\
In the first case, FRAME-PARAMETERS are used to create the frame.\n\
In the latter case, FUNCTION is called with the buffer as first argument,\n\
followed by OTHER-ARGS--it can display the buffer in any way it likes.\n\
All this is done by the function found in `special-display-function'.\n\
\n\
If this variable appears \"not to work\", because you add a regexp to it\n\
but the matching buffers still appear in the selected window, look at the\n\
values of `same-window-buffer-names' and `same-window-regexps'.\n\
Those variables take precedence over this one.");
  Vspecial_display_regexps = Qnil;

  DEFVAR_LISP ("special-display-function", &Vspecial_display_function,
    "Function to call to make a new frame for a special buffer.\n\
It is called with two arguments, the buffer and optional buffer specific\n\
data, and should return a window displaying that buffer.\n\
The default value makes a separate frame for the buffer,\n\
using `special-display-frame-alist' to specify the frame parameters.\n\
\n\
A buffer is special if its is listed in `special-display-buffer-names'\n\
or matches a regexp in `special-display-regexps'.");
  Vspecial_display_function = Qnil;

  DEFVAR_LISP ("same-window-buffer-names", &Vsame_window_buffer_names,
    "*List of buffer names that should appear in the selected window.\n\
Displaying one of these buffers using `display-buffer' or `pop-to-buffer'\n\
switches to it in the selected window, rather than making it appear\n\
in some other window.\n\
\n\
An element of the list can be a cons cell instead of just a string.\n\
Then the car must be a string, which specifies the buffer name.\n\
This is for compatibility with `special-display-buffer-names';\n\
the cdr of the cons cell is ignored.\n\
\n\
See also `same-window-regexps'.");
  Vsame_window_buffer_names = Qnil;

  DEFVAR_LISP ("same-window-regexps", &Vsame_window_regexps,
    "*List of regexps saying which buffers should appear in the selected window.\n\
If a buffer name matches one of these regexps, then displaying it\n\
using `display-buffer' or `pop-to-buffer' switches to it\n\
in the selected window, rather than making it appear in some other window.\n\
\n\
An element of the list can be a cons cell instead of just a string.\n\
Then the car must be a string, which specifies the buffer name.\n\
This is for compatibility with `special-display-buffer-names';\n\
the cdr of the cons cell is ignored.\n\
\n\
See also `same-window-buffer-names'.");
  Vsame_window_regexps = Qnil;

  DEFVAR_BOOL ("pop-up-windows", &pop_up_windows,
    "*Non-nil means display-buffer should make new windows.");
  pop_up_windows = 1;

  DEFVAR_INT ("next-screen-context-lines", &next_screen_context_lines,
    "*Number of lines of continuity when scrolling by screenfuls.");
  next_screen_context_lines = 2;

  DEFVAR_INT ("split-height-threshold", &split_height_threshold,
    "*display-buffer would prefer to split the largest window if this large.\n\
If there is only one window, it is split regardless of this value.");
  split_height_threshold = 500;

  DEFVAR_INT ("window-min-height", &window_min_height,
    "*Delete any window less than this tall (including its mode line).");
  window_min_height = 4;

  DEFVAR_INT ("window-min-width", &window_min_width,
    "*Delete any window less than this wide.");
  window_min_width = 10;

  DEFVAR_LISP ("scroll-preserve-screen-position",
	       &Vscroll_preserve_screen_position,
    "*Nonzero means scroll commands move point to keep its screen line unchanged.");
  Vscroll_preserve_screen_position = Qnil;

  DEFVAR_LISP ("window-configuration-change-hook",
	       &Vwindow_configuration_change_hook,
    "Functions to call when window configuration changes.\n\
The selected frame is the one whose configuration has changed.");
  Vwindow_configuration_change_hook = Qnil;

  defsubr (&Sselected_window);
  defsubr (&Sminibuffer_window);
  defsubr (&Swindow_minibuffer_p);
  defsubr (&Swindowp);
  defsubr (&Swindow_live_p);
  defsubr (&Spos_visible_in_window_p);
  defsubr (&Swindow_buffer);
  defsubr (&Swindow_height);
  defsubr (&Swindow_width);
  defsubr (&Swindow_hscroll);
  defsubr (&Sset_window_hscroll);
  defsubr (&Swindow_redisplay_end_trigger);
  defsubr (&Sset_window_redisplay_end_trigger);
  defsubr (&Swindow_edges);
  defsubr (&Scoordinates_in_window_p);
  defsubr (&Swindow_at);
  defsubr (&Swindow_point);
  defsubr (&Swindow_start);
  defsubr (&Swindow_end);
  defsubr (&Sset_window_point);
  defsubr (&Sset_window_start);
  defsubr (&Swindow_dedicated_p);
  defsubr (&Sset_window_dedicated_p);
  defsubr (&Swindow_display_table);
  defsubr (&Sset_window_display_table);
  defsubr (&Snext_window);
  defsubr (&Sprevious_window);
  defsubr (&Sother_window);
  defsubr (&Sget_lru_window);
  defsubr (&Sget_largest_window);
  defsubr (&Sget_buffer_window);
  defsubr (&Sdelete_other_windows);
  defsubr (&Sdelete_windows_on);
  defsubr (&Sreplace_buffer_in_windows);
  defsubr (&Sdelete_window);
  defsubr (&Sset_window_buffer);
  defsubr (&Sselect_window);
  defsubr (&Sspecial_display_p);
  defsubr (&Ssame_window_p);
  defsubr (&Sdisplay_buffer);
  defsubr (&Ssplit_window);
  defsubr (&Senlarge_window);
  defsubr (&Sshrink_window);
  defsubr (&Sscroll_up);
  defsubr (&Sscroll_down);
  defsubr (&Sscroll_left);
  defsubr (&Sscroll_right);
  defsubr (&Sother_window_for_scrolling);
  defsubr (&Sscroll_other_window);
  defsubr (&Srecenter);
  defsubr (&Smove_to_window_line);
  defsubr (&Swindow_configuration_p);
  defsubr (&Swindow_configuration_frame);
  defsubr (&Sset_window_configuration);
  defsubr (&Scurrent_window_configuration);
  defsubr (&Ssave_window_excursion);
  defsubr (&Sset_window_margins);
  defsubr (&Swindow_margins);
  defsubr (&Swindow_vscroll);
  defsubr (&Sset_window_vscroll);
  defsubr (&Scompare_window_configurations);
}

void
keys_of_window ()
{
  initial_define_key (control_x_map, '1', "delete-other-windows");
  initial_define_key (control_x_map, '2', "split-window");
  initial_define_key (control_x_map, '0', "delete-window");
  initial_define_key (control_x_map, 'o', "other-window");
  initial_define_key (control_x_map, '^', "enlarge-window");
  initial_define_key (control_x_map, '<', "scroll-left");
  initial_define_key (control_x_map, '>', "scroll-right");

  initial_define_key (global_map, Ctl ('V'), "scroll-up");
  initial_define_key (meta_map, Ctl ('V'), "scroll-other-window");
  initial_define_key (meta_map, 'v', "scroll-down");

  initial_define_key (global_map, Ctl('L'), "recenter");
  initial_define_key (meta_map, 'r', "move-to-window-line");
}