view test/cedet/tests/testfriends.cpp @ 107871:d7b161b7a686

Add the `scroll-command' property. * window.c: Add Qscroll_command. Remove Vscroll_preserve_screen_position_commands. (window_scroll_pixel_based, window_scroll_line_based): Check the `scroll-command' property on the last command instead of searching the last command in Vscroll_preserve_screen_position_commands. (syms_of_window): Initialize and staticpro `Qscroll_command'. Put Qscroll_command property on Qscroll_up and Qscroll_down. (scroll-preserve-screen-position): Doc fix. (Vscroll_preserve_screen_position_commands): Remove variable. * simple.el (scroll-up-command, scroll-down-command) (scroll-up-line, scroll-down-line): Put `scroll-command' property on the these symbols. Remove them from `scroll-preserve-screen-position-commands'. * mwheel.el (mwheel-scroll): Put `scroll-command' and `isearch-scroll' properties on the `mwheel-scroll' symbol. Remove it from `scroll-preserve-screen-position-commands'. * isearch.el (isearch-allow-scroll): Doc fix.
author Juri Linkov <juri@jurta.org>
date Fri, 16 Apr 2010 02:51:12 +0300
parents 7f4c7f5c0eba
children ef719132ddfa
line wrap: on
line source

// Test parsing of friends and how they are used in completion.
/*
  >>  Thanks Damien Profeta for the nice example.
  >
  >  I paste a small example.
  >  It would be great if friend can be well parsed and even greater if
  >  class B can access to all the members of A.
*/

class Af // %2% ( ( "testfriends.cpp" ) ( "Af" "B::testB" ) )
{
public:
  int pubVar;
private:
  int privateVar;

  friend class B;

};

class B
{
public:
  int testB();
  int testAB();

};


int B::testB() {
  Af classA;
  classA.//-1-
    ; //#1# ( "privateVar" "pubVar" )
}

int B::testAB() { // %1% ( ( "testfriends.cpp" ) ( "B" "B::testAB" ) )
}

// arch-tag: 31ea93db-59f8-4301-8e32-06536358618e