Mercurial > emacs
view src/=xscrollbar.h @ 4890:dab300dfe449
(comint-scroll-to-bottom-on-input): Default to nil.
(comint-mode): Use pre-command-hook, not before-change-function.
(comint-preinput-scroll-to-bottom): Take no arguments.
(comint-output-filter-functions): Renamed from comint-output-filter-hook.
(comint-output-filter): Pass STRING as arg to output hook functions.
(comint-preinput-scroll-to-bottom): Take an arg.
Move point to new process mark if it was at the old one.
Scroll so only if point is at or after the process mark.
When scrolling, put end of text on bottom line, regardless of point.
author | Richard M. Stallman <rms@gnu.org> |
---|---|
date | Mon, 25 Oct 1993 20:01:29 +0000 |
parents | 3165b2697c78 |
children |
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/* Bitmaps and things for scrollbars. Copyright (C) 1989 Free Software Foundation. This file is part of GNU Emacs. GNU Emacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 1, or (at your option) any later version. GNU Emacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GNU Emacs; see the file COPYING. If not, write to the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ static void install_vertical_scrollbar (); static void install_horizontal_scrollbar (); static void x_set_horizontal_scrollbar (); static void x_set_vertical_scrollbar (); /* Prefix-characters for scroll bar commands in Vglobal_mouse_map. Choice of prefix depends on which region of the scroll bar. */ enum scroll_bar_prefix { VSCROLL_BAR_PREFIX = 050, VSCROLL_SLIDER_PREFIX /* unused */, VSCROLL_THUMBUP_PREFIX, VSCROLL_THUMBDOWN_PREFIX, HSCROLL_BAR_PREFIX, HSCROLL_SLIDER_PREFIX /* unused */, HSCROLL_THUMBLEFT_PREFIX, HSCROLL_THUMBRIGHT_PREFIX }; #define CROSS_WIDTH 16 #define CROSS_HEIGHT 16 #define CROSS_MASK_WIDTH 16 #define CROSS_MASK_HEIGHT 16 /* Vertical and Horizontal scroll bar widths. */ #define VSCROLL_WIDTH 18 #define HSCROLL_HEIGHT 18 #ifdef HAVE_X11 /* Arrow cursors for scroll bars. */ Cursor up_arrow_cursor, down_arrow_cursor, v_double_arrow_cursor; Cursor left_arrow_cursor, right_arrow_cursor, h_double_arrow_cursor; static char cross_bits[] = { 0x00, 0x00, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0xfe, 0x7f, 0xfe, 0x7f, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x00, 0x00 }; static char gray_bits[] = { 0x55, 0x55, 0xaa, 0xaa, 0x55, 0x55, 0xaa, 0xaa, 0x55, 0x55, 0xaa, 0xaa, 0x55, 0x55, 0xaa, 0xaa, 0x55, 0x55, 0xaa, 0xaa, 0x55, 0x55, 0xaa, 0xaa, 0x55, 0x55, 0xaa, 0xaa, 0x55, 0x55, 0xaa, 0xaa }; static char up_arrow_bits[] = { 0x00, 0x00, 0x80, 0x01, 0xc0, 0x03, 0xe0, 0x07, 0xf0, 0x0f, 0xf8, 0x1f, 0xfc, 0x3f, 0xfe, 0x7f, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0xff, 0xff }; static char down_arrow_bits[] = { 0xff, 0xff, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0xfe, 0x7f, 0xfc, 0x3f, 0xf8, 0x1f, 0xf0, 0x0f, 0xe0, 0x07, 0xc0, 0x03, 0x80, 0x01, 0x00, 0x00 }; static char left_arrow_bits[] = { 0x00, 0x80, 0x80, 0x80, 0xc0, 0x80, 0xe0, 0x80, 0xf0, 0x80, 0xf8, 0x80, 0xfc, 0x80, 0xfe, 0xff, 0xfe, 0xff, 0xfc, 0x80, 0xf8, 0x80, 0xf0, 0x80, 0xe0, 0x80, 0xc0, 0x80, 0x80, 0x80, 0x00, 0x80 }; static char right_arrow_bits[] = { 0x01, 0x00, 0x01, 0x01, 0x01, 0x03, 0x01, 0x07, 0x01, 0x0f, 0x01, 0x1f, 0x01, 0x3f, 0xff, 0x7f, 0xff, 0x7f, 0x01, 0x3f, 0x01, 0x1f, 0x01, 0x0f, 0x01, 0x07, 0x01, 0x03, 0x01, 0x01, 0x01, 0x00 }; static char cross_mask_bits[] = { 0xc0, 0x03, 0xc0, 0x03, 0xc0, 0x03, 0xc0, 0x03, 0xc0, 0x03, 0xc0, 0x03, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xc0, 0x03, 0xc0, 0x03, 0xc0, 0x03, 0xc0, 0x03, 0xc0, 0x03, 0xc0, 0x03 }; #else /* not HAVE_X11 */ static short cross_bits[] = { 0x0000, 0x0180, 0x0180, 0x0180, 0x0180, 0x0180, 0x0180, 0x7ffe, 0x7ffe, 0x0180, 0x0180, 0x0180, 0x0180, 0x0180, 0x0180, 0x0000, }; static short gray_bits[] = { 0xaaaa, 0x5555, 0xaaaa, 0x5555, 0xaaaa, 0x5555, 0xaaaa, 0x5555, 0xaaaa, 0x5555, 0xaaaa, 0x5555, 0xaaaa, 0x5555, 0xaaaa, 0x5555}; static short cross_mask_bits[] = { 0x03c0, 0x03c0, 0x03c0, 0x03c0, 0x03c0, 0x03c0, 0xffff, 0xffff, 0xffff, 0xffff, 0x03c0, 0x03c0, 0x03c0, 0x03c0, 0x03c0, 0x03c0, }; #endif /* X10 */