view lwlib/xlwmenu.c @ 22758:dbd9ecc9dbac

Added next-buffer/previous-buffer keybindings (bound to M-n/M-p). (crisp-unbury-buffer): New function. Fixed bogus XEmacs/Lucid string-match checking. Made modeline entry mouse2-able. (crisp-mode-map): Make this a sparse keymap parented from current-global-map. (crisp-mode-original-keymap): Don't copy the keymap. (crisp-last-last-command): Renamed from last-last-command. defvar it. (crisp-mode): Honor ARG. (crisp-kill-line, crisp-copy-line): When a region isn't highlighted, use the region from point to eol. Honor prefix argument. (crisp-submit-bug-report): New command, taken from cc-mode. Shortened the version numbering, removed the release-version tracking (crisp-version): New function. New keybindings `C-home', `C-end', `M-home', `M-end', `C-f', `M-l', `M-m'. (crisp-copy-line): No need to save point. Removed S-right and S-left bindings. Abstract the marking and selection interfaces so that we can be compatible with both Emacs and XEmacs. And try and make the behavior as close as possible under both environments so that there are no surprises.
author Karl Heuer <kwzh@gnu.org>
date Tue, 14 Jul 1998 22:17:35 +0000
parents 38172783650b
children 305d2ac394ae
line wrap: on
line source

/* Implements a lightweight menubar widget.  
   Copyright (C) 1992 Lucid, Inc.

This file is part of the Lucid Widget Library.

The Lucid Widget Library is free software; you can redistribute it and/or 
modify it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.

The Lucid Widget Library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of 
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with GNU Emacs; see the file COPYING.  If not, write to the
Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.  */

/* Created by devin@lucid.com */

#include <stdio.h>

#include <sys/types.h>
#include <X11/Xos.h>
#include <X11/IntrinsicP.h>
#include <X11/ObjectP.h>
#include <X11/StringDefs.h>
#include <X11/cursorfont.h>
#include <X11/bitmaps/gray>
#include "xlwmenuP.h"

static int pointer_grabbed;
static XEvent menu_post_event;

XFontStruct *xlwmenu_default_font;

static char 
xlwMenuTranslations [] = 
"<BtnDown>:	  start()\n\
<Motion>:	  drag()\n\
<BtnUp>:	  select()\n\
<Key>Shift_L:     nothing()\n\
<Key>Shift_R:     nothing()\n\
<Key>Meta_L:      nothing()\n\
<Key>Meta_R:      nothing()\n\
<Key>Control_L:   nothing()\n\
<Key>Control_R:   nothing()\n\
<Key>Hyper_L:     nothing()\n\
<Key>Hyper_R:     nothing()\n\
<Key>Super_L:     nothing()\n\
<Key>Super_R:     nothing()\n\
<Key>Alt_L:       nothing()\n\
<Key>Alt_R:       nothing()\n\
<Key>Caps_Lock:   nothing()\n\
<Key>Shift_Lock:  nothing()\n\
<KeyUp>Shift_L:   nothing()\n\
<KeyUp>Shift_R:   nothing()\n\
<KeyUp>Meta_L:    nothing()\n\
<KeyUp>Meta_R:    nothing()\n\
<KeyUp>Control_L: nothing()\n\
<KeyUp>Control_R: nothing()\n\
<KeyUp>Hyper_L:   nothing()\n\
<KeyUp>Hyper_R:   nothing()\n\
<KeyUp>Super_L:   nothing()\n\
<KeyUp>Super_R:   nothing()\n\
<KeyUp>Alt_L:     nothing()\n\
<KeyUp>Alt_R:     nothing()\n\
<KeyUp>Caps_Lock: nothing()\n\
<KeyUp>Shift_Lock:nothing()\n\
<Key>:            key()\n\
<KeyUp>:          key()\n\
";

#define offset(field) XtOffset(XlwMenuWidget, field)
static XtResource 
xlwMenuResources[] =
{ 
  {XtNfont,  XtCFont, XtRFontStruct, sizeof(XFontStruct *),
     offset(menu.font),XtRString, "XtDefaultFont"},
  {XtNforeground, XtCForeground, XtRPixel, sizeof(Pixel),
     offset(menu.foreground), XtRString, "XtDefaultForeground"},
  {XtNbuttonForeground, XtCButtonForeground, XtRPixel, sizeof(Pixel),
     offset(menu.button_foreground), XtRString, "XtDefaultForeground"},
  {XtNmargin, XtCMargin, XtRDimension,  sizeof(Dimension),
     offset(menu.margin), XtRImmediate, (XtPointer)0},
  {XtNhorizontalSpacing, XtCMargin, XtRDimension,  sizeof(Dimension),
     offset(menu.horizontal_spacing), XtRImmediate, (XtPointer)3},
  {XtNverticalSpacing, XtCMargin, XtRDimension,  sizeof(Dimension),
     offset(menu.vertical_spacing), XtRImmediate, (XtPointer)1},
  {XtNarrowSpacing, XtCMargin, XtRDimension,  sizeof(Dimension),
     offset(menu.arrow_spacing), XtRImmediate, (XtPointer)10},

  {XmNshadowThickness, XmCShadowThickness, XtRDimension,
     sizeof (Dimension), offset (menu.shadow_thickness),
     XtRImmediate, (XtPointer) 2},
  {XmNtopShadowColor, XmCTopShadowColor, XtRPixel, sizeof (Pixel),
     offset (menu.top_shadow_color), XtRImmediate, (XtPointer)-1},
  {XmNbottomShadowColor, XmCBottomShadowColor, XtRPixel, sizeof (Pixel),
     offset (menu.bottom_shadow_color), XtRImmediate, (XtPointer)-1},
  {XmNtopShadowPixmap, XmCTopShadowPixmap, XtRPixmap, sizeof (Pixmap),
     offset (menu.top_shadow_pixmap), XtRImmediate, (XtPointer)None},
  {XmNbottomShadowPixmap, XmCBottomShadowPixmap, XtRPixmap, sizeof (Pixmap),
     offset (menu.bottom_shadow_pixmap), XtRImmediate, (XtPointer)None},

  {XtNopen, XtCCallback, XtRCallback, sizeof(XtPointer), 
     offset(menu.open), XtRCallback, (XtPointer)NULL},
  {XtNselect, XtCCallback, XtRCallback, sizeof(XtPointer), 
     offset(menu.select), XtRCallback, (XtPointer)NULL},
  {XtNmenu, XtCMenu, XtRPointer, sizeof(XtPointer),
     offset(menu.contents), XtRImmediate, (XtPointer)NULL},
  {XtNcursor, XtCCursor, XtRCursor, sizeof(Cursor),
     offset(menu.cursor_shape), XtRString, (XtPointer)"right_ptr"},
  {XtNhorizontal, XtCHorizontal, XtRInt, sizeof(int),
     offset(menu.horizontal), XtRImmediate, (XtPointer)True},
};
#undef offset

static Boolean XlwMenuSetValues();
static void XlwMenuRealize();
static void XlwMenuRedisplay();
static void XlwMenuResize();
static void XlwMenuInitialize();
static void XlwMenuRedisplay();
static void XlwMenuDestroy();
static void XlwMenuClassInitialize();
static void Start();
static void Drag();
static void Select();
static void Key();
static void Nothing();

static XtActionsRec 
xlwMenuActionsList [] =
{
  {"start",		Start},
  {"drag",		Drag},
  {"select",		Select},
  {"key",		Key},
  {"nothing",		Nothing},
};

#define SuperClass ((CoreWidgetClass)&coreClassRec)

XlwMenuClassRec xlwMenuClassRec =
{
  {  /* CoreClass fields initialization */
    (WidgetClass) SuperClass,		/* superclass		  */	
    "XlwMenu",				/* class_name		  */
    sizeof(XlwMenuRec),			/* size			  */
    XlwMenuClassInitialize,		/* class_initialize	  */
    NULL,				/* class_part_initialize  */
    FALSE,				/* class_inited		  */
    XlwMenuInitialize,			/* initialize		  */
    NULL,				/* initialize_hook	  */
    XlwMenuRealize,			/* realize		  */
    xlwMenuActionsList,			/* actions		  */
    XtNumber(xlwMenuActionsList),	/* num_actions		  */
    xlwMenuResources,			/* resources		  */
    XtNumber(xlwMenuResources),		/* resource_count	  */
    NULLQUARK,				/* xrm_class		  */
    TRUE,				/* compress_motion	  */
    TRUE,				/* compress_exposure	  */
    TRUE,				/* compress_enterleave    */
    FALSE,				/* visible_interest	  */
    XlwMenuDestroy,			/* destroy		  */
    XlwMenuResize,			/* resize		  */
    XlwMenuRedisplay,			/* expose		  */
    XlwMenuSetValues,			/* set_values		  */
    NULL,				/* set_values_hook	  */
    XtInheritSetValuesAlmost,		/* set_values_almost	  */
    NULL,				/* get_values_hook	  */
    NULL,				/* accept_focus		  */
    XtVersion,				/* version		  */
    NULL,				/* callback_private	  */
    xlwMenuTranslations,		/* tm_table		  */
    XtInheritQueryGeometry,		/* query_geometry	  */
    XtInheritDisplayAccelerator,	/* display_accelerator	  */
    NULL				/* extension		  */
  },  /* XlwMenuClass fields initialization */
  {
    0					/* dummy */
  },
};

WidgetClass xlwMenuWidgetClass = (WidgetClass) &xlwMenuClassRec;

int submenu_destroyed;

static int next_release_must_exit;

/* Utilities */
static void
push_new_stack (mw, val)
     XlwMenuWidget mw;
     widget_value* val;
{
  if (!mw->menu.new_stack)
    {
      mw->menu.new_stack_length = 10;
      mw->menu.new_stack =
	(widget_value**)XtCalloc (mw->menu.new_stack_length,
				  sizeof (widget_value*));
    }
  else if (mw->menu.new_depth == mw->menu.new_stack_length)
    {
      mw->menu.new_stack_length *= 2;
      mw->menu.new_stack =
	(widget_value**)XtRealloc ((char*)mw->menu.new_stack,
				   mw->menu.new_stack_length * sizeof (widget_value*));
    }
  mw->menu.new_stack [mw->menu.new_depth++] = val;
}

static void
pop_new_stack_if_no_contents (mw)
     XlwMenuWidget mw;
{
  if (mw->menu.new_depth)
    {
      if (!mw->menu.new_stack [mw->menu.new_depth - 1]->contents)
	mw->menu.new_depth -= 1;
    }
}

static void
make_old_stack_space (mw, n)
     XlwMenuWidget mw;
     int n;
{
  if (!mw->menu.old_stack)
    {
      mw->menu.old_stack_length = 10;
      mw->menu.old_stack =
	(widget_value**)XtCalloc (mw->menu.old_stack_length,
				  sizeof (widget_value*));
    }
  else if (mw->menu.old_stack_length < n)
    {
      mw->menu.old_stack_length *= 2;
      mw->menu.old_stack =
	(widget_value**)XtRealloc ((char*)mw->menu.old_stack,
				   mw->menu.old_stack_length * sizeof (widget_value*));
    }
}

/* Size code */
static Boolean
all_dashes_p (s)
     char *s;
{
  char* p;
  for (p = s; *p == '-'; p++);
  return !*p;
}

int
string_width (mw, s)
     XlwMenuWidget mw;
     char *s;
{
  XCharStruct xcs;
  int drop;
  
  XTextExtents (mw->menu.font, s, strlen (s), &drop, &drop, &drop, &xcs);
  return xcs.width;
}

static int
arrow_width (mw)
     XlwMenuWidget mw;
{
  return mw->menu.font->ascent / 2 | 1;
}

static XtResource
nameResource[] =
{ 
  {"labelString",  "LabelString", XtRString, sizeof(String),
     0, XtRImmediate, 0},
};

static char*
resource_widget_value (mw, val)
     XlwMenuWidget mw;
     widget_value *val;
{
  if (!val->toolkit_data)
    {
      char* resourced_name = NULL;
      char* complete_name;
      XtGetSubresources ((Widget) mw,
			 (XtPointer) &resourced_name,
			 val->name, val->name,
			 nameResource, 1, NULL, 0);
      if (!resourced_name)
	resourced_name = val->name;
      if (!val->value)
	{
	  complete_name = (char *) XtMalloc (strlen (resourced_name) + 1);
	  strcpy (complete_name, resourced_name);
	}
      else
	{
	  int complete_length =
	    strlen (resourced_name) + strlen (val->value) + 2;
	  complete_name = XtMalloc (complete_length);
	  *complete_name = 0;
	  strcat (complete_name, resourced_name);
	  strcat (complete_name, " ");
	  strcat (complete_name, val->value);
	}

      val->toolkit_data = complete_name;
      val->free_toolkit_data = True;
    }
  return (char*)val->toolkit_data;
}

/* Returns the sizes of an item */
static void
size_menu_item (mw, val, horizontal_p, label_width, rest_width, height)
     XlwMenuWidget mw;
     widget_value* val;
     int horizontal_p;
     int* label_width;
     int* rest_width;
     int* height;
{
  if (all_dashes_p (val->name))
    {
      *height = 2;
      *label_width = 1;
      *rest_width = 0;
    }
  else
    {
      *height =
	mw->menu.font->ascent + mw->menu.font->descent
	  + 2 * mw->menu.vertical_spacing + 2 * mw->menu.shadow_thickness;
      
      *label_width =
	string_width (mw, resource_widget_value (mw, val))
	  + mw->menu.horizontal_spacing + mw->menu.shadow_thickness;
      
      *rest_width =  mw->menu.horizontal_spacing + mw->menu.shadow_thickness;
      if (!horizontal_p)
	{
	  if (val->contents)
	    *rest_width += arrow_width (mw) + mw->menu.arrow_spacing;
	  else if (val->key)
	    *rest_width +=
	      string_width (mw, val->key) + mw->menu.arrow_spacing;
	}
    }
}

static void
size_menu (mw, level)
     XlwMenuWidget mw;
     int level;
{
  unsigned int  label_width = 0;
  int		rest_width = 0;
  int		max_rest_width = 0;
  unsigned int  height = 0;
  int		horizontal_p = mw->menu.horizontal && (level == 0);
  widget_value*	val;
  window_state*	ws;

  if (level >= mw->menu.old_depth)
    abort ();

  ws = &mw->menu.windows [level];  
  ws->width = 0;
  ws->height = 0;
  ws->label_width = 0;

  for (val = mw->menu.old_stack [level]->contents; val; val = val->next)
    {
      size_menu_item (mw, val, horizontal_p, &label_width, &rest_width,
		      &height);
      if (horizontal_p)
	{
	  ws->width += label_width + rest_width;
	  if (height > ws->height)
	    ws->height = height;
	}
      else
	{
	  if (label_width > ws->label_width)
	    ws->label_width = label_width;
	  if (rest_width > max_rest_width)
	    max_rest_width = rest_width;
	  ws->height += height;
	}
    }
  
  if (horizontal_p)
    ws->label_width = 0;
  else
    ws->width = ws->label_width + max_rest_width;

  ws->width += 2 * mw->menu.shadow_thickness;
  ws->height += 2 * mw->menu.shadow_thickness;
}


/* Display code */
static void
draw_arrow (mw, window, gc, x, y, width)
     XlwMenuWidget mw;
     Window window;
     GC gc;
     int x;
     int y;
     int width;
{
  XPoint points [3];
  points [0].x = x;
  points [0].y = y + mw->menu.font->ascent;
  points [1].x = x;
  points [1].y = y;
  points [2].x = x + width;
  points [2].y = y + mw->menu.font->ascent / 2;
  
  XFillPolygon (XtDisplay (mw), window, gc, points, 3, Convex,
		CoordModeOrigin);
}

static void
draw_shadow_rectangle (mw, window, x, y, width, height, erase_p)
     XlwMenuWidget mw;
     Window window;
     int x;
     int y;
     int width;
     int height;
     int erase_p;
{
  Display *dpy = XtDisplay (mw);
  GC top_gc = !erase_p ? mw->menu.shadow_top_gc : mw->menu.background_gc;
  GC bottom_gc = !erase_p ? mw->menu.shadow_bottom_gc : mw->menu.background_gc;
  int thickness = mw->menu.shadow_thickness;
  XPoint points [4];
  points [0].x = x;
  points [0].y = y;
  points [1].x = x + width;
  points [1].y = y;
  points [2].x = x + width - thickness;
  points [2].y = y + thickness;
  points [3].x = x;
  points [3].y = y + thickness;
  XFillPolygon (dpy, window, top_gc, points, 4, Convex, CoordModeOrigin);
  points [0].x = x;
  points [0].y = y + thickness;
  points [1].x = x;
  points [1].y = y + height;
  points [2].x = x + thickness;
  points [2].y = y + height - thickness;
  points [3].x = x + thickness;
  points [3].y = y + thickness;
  XFillPolygon (dpy, window, top_gc, points, 4, Convex, CoordModeOrigin);
  points [0].x = x + width;
  points [0].y = y;
  points [1].x = x + width - thickness;
  points [1].y = y + thickness;
  points [2].x = x + width - thickness;
  points [2].y = y + height - thickness;
  points [3].x = x + width;
  points [3].y = y + height - thickness;
  XFillPolygon (dpy, window, bottom_gc, points, 4, Convex, CoordModeOrigin);
  points [0].x = x;
  points [0].y = y + height;
  points [1].x = x + width;
  points [1].y = y + height;
  points [2].x = x + width;
  points [2].y = y + height - thickness;
  points [3].x = x + thickness;
  points [3].y = y + height - thickness;
  XFillPolygon (dpy, window, bottom_gc, points, 4, Convex, CoordModeOrigin);
}


/* Display the menu item and increment where.x and where.y to show how large
** the menu item was. 
*/
static void
display_menu_item (mw, val, ws, where, highlighted_p, horizontal_p, just_compute_p)
     XlwMenuWidget mw;
     widget_value* val;
     window_state* ws;
     XPoint* where;
     Boolean highlighted_p;
     Boolean horizontal_p;
     Boolean just_compute_p;
{
  GC deco_gc;
  GC text_gc;
  int font_ascent = mw->menu.font->ascent;
  int font_descent = mw->menu.font->descent;
  int shadow = mw->menu.shadow_thickness;
  int separator_p = all_dashes_p (val->name);
  int h_spacing = mw->menu.horizontal_spacing;
  int v_spacing = mw->menu.vertical_spacing;
  int label_width;
  int rest_width;
  int height;
  int width;
  int button_p;

  /* compute the sizes of the item */
  size_menu_item (mw, val, horizontal_p, &label_width, &rest_width, &height);

  if (horizontal_p)
    width = label_width + rest_width;
  else
    {
      label_width = ws->label_width;
      width = ws->width - 2 * shadow;
    }

#if 0
  /* see if it should be a button in the menubar */
  button_p = horizontal_p && val->call_data;
#endif
  button_p = 0;

  /* Only highlight an enabled item that has a callback. */
  if (highlighted_p)
    if (!val->enabled || !(val->call_data || val->contents))
      highlighted_p = 0;

  /* do the drawing. */
  if (!just_compute_p)
    {
      /* Add the shadow border of the containing menu */
      int x = where->x + shadow;
      int y = where->y + shadow;

      /* pick the foreground and background GC. */
      if (val->enabled)
	text_gc = button_p ? mw->menu.button_gc : mw->menu.foreground_gc;
      else
	text_gc =
	  button_p ? mw->menu.inactive_button_gc : mw->menu.inactive_gc;
      deco_gc = mw->menu.foreground_gc;

      if (separator_p)
	{
	  XDrawLine (XtDisplay (mw), ws->window, mw->menu.shadow_bottom_gc,
		     x, y, x + width, y);
	  XDrawLine (XtDisplay (mw), ws->window, mw->menu.shadow_top_gc,
		     x, y + 1, x + width, y + 1);
	}
      else 
	{
	  int x_offset = x + h_spacing + shadow;
	  char* display_string = resource_widget_value (mw, val);
	  draw_shadow_rectangle (mw, ws->window, x, y, width, height, True);

	  /* Deal with centering a menu title. */
	  if (!horizontal_p && !val->contents && !val->call_data)
	    {
	      int l = string_width (mw, display_string);

	      if (width > l)
		x_offset = (width - l) >> 1;
	    }
          XDrawString (XtDisplay (mw), ws->window, text_gc, x_offset,
		       y + v_spacing + shadow + font_ascent,
		       display_string, strlen (display_string));
	  
	  if (!horizontal_p)
	    {
	      if (val->contents)
		{
		  int a_w = arrow_width (mw);
		  draw_arrow (mw, ws->window, deco_gc,
			      x + width - arrow_width (mw)
			      - mw->menu.horizontal_spacing 
			      - mw->menu.shadow_thickness,
			      y + v_spacing + shadow, a_w);
		}
	      else if (val->key)
		{
		  XDrawString (XtDisplay (mw), ws->window, text_gc,
			       x + label_width + mw->menu.arrow_spacing,
			       y + v_spacing + shadow + font_ascent,
			       val->key, strlen (val->key));
		}
	    }

	  else if (button_p)
	    {
#if 1
	      XDrawRectangle (XtDisplay (mw), ws->window, deco_gc,
			      x + shadow, y + shadow,
			      label_width + h_spacing - 1,
			      font_ascent + font_descent + 2 * v_spacing - 1);
	      draw_shadow_rectangle (mw, ws->window, x, y, width, height,
				     False);
#else
	      highlighted_p = True;
#endif
	    }
	  else
	    {
	      XDrawRectangle (XtDisplay (mw), ws->window, 
			      mw->menu.background_gc,
			      x + shadow, y + shadow,
			      label_width + h_spacing - 1,
			      font_ascent + font_descent + 2 * v_spacing - 1);
	      draw_shadow_rectangle (mw, ws->window, x, y, width, height,
				     True);
	    }

	  if (highlighted_p)
	    draw_shadow_rectangle (mw, ws->window, x, y, width, height, False);
	}
    }
  
  where->x += width;
  where->y += height;
}

static void
display_menu (mw, level, just_compute_p, highlighted_pos, hit, hit_return,
	      this, that)
     XlwMenuWidget mw;
     int level;
     Boolean just_compute_p;
     XPoint* highlighted_pos;
     XPoint* hit;
     widget_value** hit_return;
     widget_value* this;
     widget_value* that;
{
  widget_value*	val;
  widget_value* following_item;
  window_state* ws;
  XPoint	where;
  int horizontal_p = mw->menu.horizontal && (level == 0);
  int highlighted_p;
  int just_compute_this_one_p;
  /* This is set nonzero if the element containing HIGHLIGHTED_POS
     is disabled, so that we do not return any subsequent element either.  */
  int no_return = 0;

  if (level >= mw->menu.old_depth)
    abort ();

  if (level < mw->menu.old_depth - 1)
    following_item = mw->menu.old_stack [level + 1];
  else 
    following_item = NULL;

  if (hit)
    *hit_return = NULL;

  where.x = 0;
  where.y = 0;

  ws = &mw->menu.windows [level];
  for (val = mw->menu.old_stack [level]->contents; val; val = val->next)
    {
      highlighted_p = val == following_item;
      if (highlighted_p && highlighted_pos)
	{
	  if (horizontal_p)
	    highlighted_pos->x = where.x;
	  else
	    highlighted_pos->y = where.y;
	}
      
      just_compute_this_one_p =
	just_compute_p || ((this || that) && val != this &&  val != that);

      display_menu_item (mw, val, ws, &where, highlighted_p, horizontal_p,
			 just_compute_this_one_p);

      if (highlighted_p && highlighted_pos)
	{
	  if (horizontal_p)
	    highlighted_pos->y = where.y;
	  else
	    highlighted_pos->x = where.x;
	}

      if (hit
	  && !*hit_return
	  && (horizontal_p ? hit->x < where.x : hit->y < where.y)
	  && !all_dashes_p (val->name)
	  && !no_return)
	{
	  if (val->enabled)
	    *hit_return = val;
	  else
	    no_return = 1;
	}

      if (horizontal_p)
	where.y = 0;
      else
	where.x = 0;
    }
  
  if (!just_compute_p)
    draw_shadow_rectangle (mw, ws->window, 0, 0, ws->width, ws->height, False);
}

/* Motion code */
static void
set_new_state (mw, val, level)
     XlwMenuWidget mw;
     widget_value* val;
     int level;
{
  int i;
  
  mw->menu.new_depth = 0;
  for (i = 0; i < level; i++)
    push_new_stack (mw, mw->menu.old_stack [i]);
  push_new_stack (mw, val);
}

static void
make_windows_if_needed (mw, n)
     XlwMenuWidget mw;
     int n;
{
  int i;
  int start_at;
  XSetWindowAttributes xswa;
  int mask;
  Window root = RootWindowOfScreen (DefaultScreenOfDisplay (XtDisplay (mw)));
  window_state* windows;
  
  if (mw->menu.windows_length >= n)
    return;

  xswa.save_under = True;
  xswa.override_redirect = True;
  xswa.background_pixel = mw->core.background_pixel;
  xswa.border_pixel = mw->core.border_pixel;
  xswa.event_mask =
    ExposureMask | PointerMotionMask | PointerMotionHintMask
      | ButtonReleaseMask | ButtonPressMask;
  xswa.cursor = mw->menu.cursor_shape;
  mask = CWSaveUnder | CWOverrideRedirect | CWBackPixel | CWBorderPixel
    | CWEventMask | CWCursor;
  
  if (!mw->menu.windows)
    {
      mw->menu.windows =
	(window_state*)XtMalloc (n * sizeof (window_state));
      start_at = 0;
    }
  else
    {
      mw->menu.windows =
	(window_state*)XtRealloc ((char*)mw->menu.windows,
				  n * sizeof (window_state));
      start_at = mw->menu.windows_length;
    }
  mw->menu.windows_length = n;

  windows = mw->menu.windows;

  for (i = start_at; i < n; i++)
   {
     windows [i].x = 0;
     windows [i].y = 0;
     windows [i].width = 1;
     windows [i].height = 1;
     windows [i].window =
       XCreateWindow (XtDisplay (mw), root, 0, 0, 1, 1,
		      0, 0, CopyFromParent, CopyFromParent, mask, &xswa);
  }
}

/* Make the window fit in the screen */
static void
fit_to_screen (mw, ws, previous_ws, horizontal_p)
     XlwMenuWidget mw;
     window_state* ws;
     window_state* previous_ws;
     Boolean horizontal_p;
{
  unsigned int screen_width = WidthOfScreen (XtScreen (mw));
  unsigned int screen_height = HeightOfScreen (XtScreen (mw));
  /* 1 if we are unable to avoid an overlap between
     this menu and the parent menu in the X dimension.  */
  int horizontal_overlap = 0;

  if (ws->x < 0)
    ws->x = 0;
  else if (ws->x + ws->width > screen_width)
    {
      if (!horizontal_p)
	ws->x = previous_ws->x - ws->width;
      else
	ws->x = screen_width - ws->width;
      if (ws->x < 0)
	{
	  ws->x = 0;
	  horizontal_overlap = 1;
	}
    }
  /* If we overlap in X, try to avoid overlap in Y.  */
  if (horizontal_overlap
      && ws->y < previous_ws->y + previous_ws->height
      && previous_ws->y < ws->y + ws->height)
    {
      /* Put this menu right below or right above PREVIOUS_WS
	 if there's room.  */
      if (previous_ws->y + previous_ws->height + ws->height < screen_height)
	ws->y = previous_ws->y + previous_ws->height;
      else if (previous_ws->y - ws->height > 0)
	ws->y = previous_ws->y - ws->height;
    }

  if (ws->y < 0)
    ws->y = 0;
  else if (ws->y + ws->height > screen_height)
    {
      if (horizontal_p)
	ws->y = previous_ws->y - ws->height;
      else
	ws->y = screen_height - ws->height;
      if (ws->y < 0) 
        ws->y = 0;
    }
}

/* Updates old_stack from new_stack and redisplays. */
static void
remap_menubar (mw)
     XlwMenuWidget mw;
{
  int i;
  int last_same;
  XPoint selection_position;
  int old_depth = mw->menu.old_depth;
  int new_depth = mw->menu.new_depth;
  widget_value** old_stack;
  widget_value** new_stack;
  window_state* windows;
  widget_value* old_selection;
  widget_value* new_selection;

  /* Check that enough windows and old_stack are ready. */
  make_windows_if_needed (mw, new_depth);
  make_old_stack_space (mw, new_depth);
  windows = mw->menu.windows;
  old_stack = mw->menu.old_stack;
  new_stack = mw->menu.new_stack;

  /* compute the last identical different entry */
  for (i = 1; i < old_depth && i < new_depth; i++)
    if (old_stack [i] != new_stack [i])
      break;
  last_same = i - 1;

  /* Memorize the previously selected item to be able to refresh it */
  old_selection = last_same + 1 < old_depth ? old_stack [last_same + 1] : NULL;
  if (old_selection && !old_selection->enabled)
    old_selection = NULL;
  new_selection = last_same + 1 < new_depth ? new_stack [last_same + 1] : NULL;
  if (new_selection && !new_selection->enabled)
    new_selection = NULL;

  /* updates old_state from new_state.  It has to be done now because
     display_menu (called below) uses the old_stack to know what to display. */
  for (i = last_same + 1; i < new_depth; i++)
    old_stack [i] = new_stack [i];
  mw->menu.old_depth = new_depth;

  /* refresh the last selection */
  selection_position.x = 0;
  selection_position.y = 0;
  display_menu (mw, last_same, new_selection == old_selection,
		&selection_position, NULL, NULL, old_selection, new_selection);

  /* Now place the new menus.  */
  for (i = last_same + 1; i < new_depth && new_stack[i]->contents; i++)
    {
      window_state *previous_ws = &windows[i - 1];
      window_state *ws = &windows[i];

      ws->x
	= previous_ws->x + selection_position.x + mw->menu.shadow_thickness;
      if (!mw->menu.horizontal || i > 1)
	ws->x += mw->menu.shadow_thickness;
      ws->y
	= previous_ws->y + selection_position.y + mw->menu.shadow_thickness;

      size_menu (mw, i);

      fit_to_screen (mw, ws, previous_ws, mw->menu.horizontal && i == 1);

      XClearWindow (XtDisplay (mw), ws->window);
      XMoveResizeWindow (XtDisplay (mw), ws->window, ws->x, ws->y,
			 ws->width, ws->height);
      XMapRaised (XtDisplay (mw), ws->window);
      display_menu (mw, i, False, &selection_position, NULL, NULL, NULL, NULL);
    }

  /* unmap the menus that popped down */
  for (i = new_depth - 1; i < old_depth; i++)
    if (i >= new_depth || !new_stack[i]->contents)
      XUnmapWindow (XtDisplay (mw), windows[i].window);
}

static Boolean
motion_event_is_in_menu (mw, ev, level, relative_pos)
     XlwMenuWidget mw;
     XMotionEvent* ev;
     int level;
     XPoint* relative_pos;
{
  window_state* ws = &mw->menu.windows [level];
  int shadow = level == 0 ? 0 : mw->menu.shadow_thickness;
  int x = ws->x + shadow;
  int y = ws->y + shadow;
  relative_pos->x = ev->x_root - x;
  relative_pos->y = ev->y_root - y;
  return (x - shadow < ev->x_root && ev->x_root < x + ws->width
	  && y - shadow < ev->y_root && ev->y_root < y + ws->height);
}

static Boolean
map_event_to_widget_value (mw, ev, val, level)
     XlwMenuWidget mw;
     XMotionEvent* ev;
     widget_value** val;
     int* level;
{
  int 		i;
  XPoint	relative_pos;
  window_state*	ws;

  *val = NULL;
  
  /* Find the window */
  for (i = mw->menu.old_depth - 1; i >= 0; i--)
    {
      ws = &mw->menu.windows [i];
      if (ws && motion_event_is_in_menu (mw, ev, i, &relative_pos))
	{
	  display_menu (mw, i, True, NULL, &relative_pos, val, NULL, NULL);

	  if (*val)
	    {
	      *level = i + 1;
	      return True;
	    }
	}
    }
  return False;
}

/* Procedures */
static void
make_drawing_gcs (mw)
     XlwMenuWidget mw;
{
  XGCValues xgcv;

  xgcv.font = mw->menu.font->fid;
  xgcv.foreground = mw->menu.foreground;
  xgcv.background = mw->core.background_pixel;
  mw->menu.foreground_gc = XtGetGC ((Widget)mw,
				    GCFont | GCForeground | GCBackground,
				    &xgcv);
  
  xgcv.font = mw->menu.font->fid;
  xgcv.foreground = mw->menu.button_foreground;
  xgcv.background = mw->core.background_pixel;
  mw->menu.button_gc = XtGetGC ((Widget)mw,
				GCFont | GCForeground | GCBackground,
				&xgcv);
  
  xgcv.font = mw->menu.font->fid;
  xgcv.foreground = mw->menu.foreground;
  xgcv.background = mw->core.background_pixel;
  xgcv.fill_style = FillStippled;
  xgcv.stipple = mw->menu.gray_pixmap;
  mw->menu.inactive_gc = XtGetGC ((Widget)mw,
				  (GCFont | GCForeground | GCBackground
				   | GCFillStyle | GCStipple), &xgcv);
  
  xgcv.font = mw->menu.font->fid;
  xgcv.foreground = mw->menu.button_foreground;
  xgcv.background = mw->core.background_pixel;
  xgcv.fill_style = FillStippled;
  xgcv.stipple = mw->menu.gray_pixmap;
  mw->menu.inactive_button_gc = XtGetGC ((Widget)mw,
				  (GCFont | GCForeground | GCBackground
				   | GCFillStyle | GCStipple), &xgcv);
  
  xgcv.font = mw->menu.font->fid;
  xgcv.foreground = mw->core.background_pixel;
  xgcv.background = mw->menu.foreground;
  mw->menu.background_gc = XtGetGC ((Widget)mw,
				    GCFont | GCForeground | GCBackground,
				    &xgcv);
}

static void
release_drawing_gcs (mw)
     XlwMenuWidget mw;
{
  XtReleaseGC ((Widget) mw, mw->menu.foreground_gc);
  XtReleaseGC ((Widget) mw, mw->menu.button_gc);
  XtReleaseGC ((Widget) mw, mw->menu.inactive_gc);
  XtReleaseGC ((Widget) mw, mw->menu.inactive_button_gc);
  XtReleaseGC ((Widget) mw, mw->menu.background_gc);
  /* let's get some segvs if we try to use these... */
  mw->menu.foreground_gc = (GC) -1;
  mw->menu.button_gc = (GC) -1;
  mw->menu.inactive_gc = (GC) -1;
  mw->menu.inactive_button_gc = (GC) -1;
  mw->menu.background_gc = (GC) -1;
}

#define MINL(x,y) ((((unsigned long) (x)) < ((unsigned long) (y))) \
		   ? ((unsigned long) (x)) : ((unsigned long) (y)))

static void
make_shadow_gcs (mw)
     XlwMenuWidget mw;
{
  XGCValues xgcv;
  unsigned long pm = 0;
  Display *dpy = XtDisplay ((Widget) mw);
  Colormap cmap = DefaultColormapOfScreen (XtScreen ((Widget) mw));
  XColor topc, botc;
  int top_frobbed = 0, bottom_frobbed = 0;

  if (mw->menu.top_shadow_color == -1)
    mw->menu.top_shadow_color = mw->core.background_pixel;
  if (mw->menu.bottom_shadow_color == -1)
    mw->menu.bottom_shadow_color = mw->menu.foreground;

  if (mw->menu.top_shadow_color == mw->core.background_pixel ||
      mw->menu.top_shadow_color == mw->menu.foreground)
    {
      topc.pixel = mw->core.background_pixel;
      XQueryColor (dpy, cmap, &topc);
      /* don't overflow/wrap! */
      topc.red   = MINL (65535, topc.red   * 1.2);
      topc.green = MINL (65535, topc.green * 1.2);
      topc.blue  = MINL (65535, topc.blue  * 1.2);
      if (XAllocColor (dpy, cmap, &topc))
	{
	  mw->menu.top_shadow_color = topc.pixel;
	  top_frobbed = 1;
	}
    }
  if (mw->menu.bottom_shadow_color == mw->menu.foreground ||
      mw->menu.bottom_shadow_color == mw->core.background_pixel)
    {
      botc.pixel = mw->core.background_pixel;
      XQueryColor (dpy, cmap, &botc);
      botc.red   *= 0.6;
      botc.green *= 0.6;
      botc.blue  *= 0.6;
      if (XAllocColor (dpy, cmap, &botc))
	{
	  mw->menu.bottom_shadow_color = botc.pixel;
	  bottom_frobbed = 1;
	}
    }

  if (top_frobbed && bottom_frobbed)
    {
      int top_avg = ((topc.red / 3) + (topc.green / 3) + (topc.blue / 3));
      int bot_avg = ((botc.red / 3) + (botc.green / 3) + (botc.blue / 3));
      if (bot_avg > top_avg)
	{
	  Pixel tmp = mw->menu.top_shadow_color;
	  mw->menu.top_shadow_color = mw->menu.bottom_shadow_color;
	  mw->menu.bottom_shadow_color = tmp;
	}
      else if (topc.pixel == botc.pixel)
	{
	  if (botc.pixel == mw->menu.foreground)
	    mw->menu.top_shadow_color = mw->core.background_pixel;
	  else
	    mw->menu.bottom_shadow_color = mw->menu.foreground;
	}
    }

  if (!mw->menu.top_shadow_pixmap &&
      mw->menu.top_shadow_color == mw->core.background_pixel)
    {
      mw->menu.top_shadow_pixmap = mw->menu.gray_pixmap;
      mw->menu.top_shadow_color = mw->menu.foreground;
    }
  if (!mw->menu.bottom_shadow_pixmap &&
      mw->menu.bottom_shadow_color == mw->core.background_pixel)
    {
      mw->menu.bottom_shadow_pixmap = mw->menu.gray_pixmap;
      mw->menu.bottom_shadow_color = mw->menu.foreground;
    }

  xgcv.fill_style = FillStippled;
  xgcv.foreground = mw->menu.top_shadow_color;
  xgcv.stipple = mw->menu.top_shadow_pixmap;
  pm = (xgcv.stipple ? GCStipple|GCFillStyle : 0);
  mw->menu.shadow_top_gc = XtGetGC ((Widget)mw, GCForeground | pm, &xgcv);

  xgcv.foreground = mw->menu.bottom_shadow_color;
  xgcv.stipple = mw->menu.bottom_shadow_pixmap;
  pm = (xgcv.stipple ? GCStipple|GCFillStyle : 0);
  mw->menu.shadow_bottom_gc = XtGetGC ((Widget)mw, GCForeground | pm, &xgcv);
}


static void
release_shadow_gcs (mw)
     XlwMenuWidget mw;
{
  XtReleaseGC ((Widget) mw, mw->menu.shadow_top_gc);
  XtReleaseGC ((Widget) mw, mw->menu.shadow_bottom_gc);
}

static void
XlwMenuInitialize (request, mw, args, num_args)
     Widget request;
     XlwMenuWidget mw;
     ArgList args;
     Cardinal *num_args;
{
  /* Get the GCs and the widget size */
  XSetWindowAttributes xswa;
  int mask;
  
  Window window = RootWindowOfScreen (DefaultScreenOfDisplay (XtDisplay (mw)));
  Display* display = XtDisplay (mw);
  
#if 0
  widget_value *tem = (widget_value *) XtMalloc (sizeof (widget_value));

  /* _XtCreate is freeing the object that was passed to us,
     so make a copy that we will actually keep.  */
  lwlib_bcopy (mw->menu.contents, tem, sizeof (widget_value));
  mw->menu.contents = tem;
#endif

/*  mw->menu.cursor = XCreateFontCursor (display, mw->menu.cursor_shape); */
  mw->menu.cursor = mw->menu.cursor_shape;
  
  mw->menu.gray_pixmap
    = XCreatePixmapFromBitmapData (display, window, gray_bits,
				   gray_width, gray_height,
				   (unsigned long)1, (unsigned long)0, 1);
  
  /* I don't understand why this ends up 0 sometimes,
     but it does.  This kludge works around it.
     Can anyone find a real fix?   -- rms.  */
  if (mw->menu.font == 0)
    mw->menu.font = xlwmenu_default_font;

  make_drawing_gcs (mw);
  make_shadow_gcs (mw);
  
  xswa.background_pixel = mw->core.background_pixel;
  xswa.border_pixel = mw->core.border_pixel;
  mask = CWBackPixel | CWBorderPixel;
  
  mw->menu.popped_up = False;
  
  mw->menu.old_depth = 1;
  mw->menu.old_stack = (widget_value**)XtMalloc (sizeof (widget_value*));
  mw->menu.old_stack_length = 1;
  mw->menu.old_stack [0] = mw->menu.contents;
  
  mw->menu.new_depth = 0;
  mw->menu.new_stack = 0;
  mw->menu.new_stack_length = 0;
  push_new_stack (mw, mw->menu.contents);
  
  mw->menu.windows = (window_state*)XtMalloc (sizeof (window_state));
  mw->menu.windows_length = 1;
  mw->menu.windows [0].x = 0;
  mw->menu.windows [0].y = 0;
  mw->menu.windows [0].width = 0;
  mw->menu.windows [0].height = 0;
  size_menu (mw, 0);
  
  mw->core.width = mw->menu.windows [0].width;
  mw->core.height = mw->menu.windows [0].height;
}

static void
XlwMenuClassInitialize ()
{
}

static void
XlwMenuRealize (w, valueMask, attributes)
     Widget w;
     Mask *valueMask;
     XSetWindowAttributes *attributes;
{
  XlwMenuWidget mw = (XlwMenuWidget)w;
  XSetWindowAttributes xswa;
  int mask;

  (*xlwMenuWidgetClass->core_class.superclass->core_class.realize)
    (w, valueMask, attributes);

  xswa.save_under = True;
  xswa.cursor = mw->menu.cursor_shape;
  mask = CWSaveUnder | CWCursor;
  XChangeWindowAttributes (XtDisplay (w), XtWindow (w), mask, &xswa);

  mw->menu.windows [0].window = XtWindow (w);
  mw->menu.windows [0].x = w->core.x;
  mw->menu.windows [0].y = w->core.y;
  mw->menu.windows [0].width = w->core.width;
  mw->menu.windows [0].height = w->core.height;
}

/* Only the toplevel menubar/popup is a widget so it's the only one that
   receives expose events through Xt.  So we repaint all the other panes
   when receiving an Expose event. */
static void 
XlwMenuRedisplay (w, ev, region)
     Widget w;
     XEvent* ev;
     Region region;
{
  XlwMenuWidget mw = (XlwMenuWidget)w;
  int i;

  /* If we have a depth beyond 1, it's because a submenu was displayed.
     If the submenu has been destroyed, set the depth back to 1.  */
  if (submenu_destroyed)
    {
      mw->menu.old_depth = 1;
      submenu_destroyed = 0;
    }

  for (i = 0; i < mw->menu.old_depth; i++)
    display_menu (mw, i, False, NULL, NULL, NULL, NULL, NULL);
}

static void 
XlwMenuDestroy (w)
     Widget w;
{
  int i;
  XlwMenuWidget mw = (XlwMenuWidget) w;

  if (pointer_grabbed)
    XtUngrabPointer ((Widget)w, CurrentTime);
  pointer_grabbed = 0;

  submenu_destroyed = 1;

  release_drawing_gcs (mw);
  release_shadow_gcs (mw);

  /* this doesn't come from the resource db but is created explicitly
     so we must free it ourselves. */
  XFreePixmap (XtDisplay (mw), mw->menu.gray_pixmap);
  mw->menu.gray_pixmap = (Pixmap) -1;

#if 0
  /* Do free mw->menu.contents because nowadays we copy it
     during initialization.  */
  XtFree (mw->menu.contents);
#endif

  /* Don't free mw->menu.contents because that comes from our creator.
     The `*_stack' elements are just pointers into `contents' so leave
     that alone too.  But free the stacks themselves. */
  if (mw->menu.old_stack) XtFree ((char *) mw->menu.old_stack);
  if (mw->menu.new_stack) XtFree ((char *) mw->menu.new_stack);

  /* Remember, you can't free anything that came from the resource
     database.  This includes:
         mw->menu.cursor
         mw->menu.top_shadow_pixmap
         mw->menu.bottom_shadow_pixmap
         mw->menu.font
     Also the color cells of top_shadow_color, bottom_shadow_color,
     foreground, and button_foreground will never be freed until this
     client exits.  Nice, eh?
   */

  /* start from 1 because the one in slot 0 is w->core.window */
  for (i = 1; i < mw->menu.windows_length; i++)
    XDestroyWindow (XtDisplay (mw), mw->menu.windows [i].window);
  if (mw->menu.windows)
    XtFree ((char *) mw->menu.windows);
}

static Boolean 
XlwMenuSetValues (current, request, new)
     Widget current;
     Widget request;
     Widget new;
{
  XlwMenuWidget oldmw = (XlwMenuWidget)current;
  XlwMenuWidget newmw = (XlwMenuWidget)new;
  Boolean redisplay = False;
  int i;

  if (newmw->menu.contents
      && newmw->menu.contents->contents
      && newmw->menu.contents->contents->change >= VISIBLE_CHANGE)
    redisplay = True;
  /* Do redisplay if the contents are entirely eliminated.  */
  if (newmw->menu.contents
      && newmw->menu.contents->contents == 0
      && newmw->menu.contents->change >= VISIBLE_CHANGE)
    redisplay = True;

  if (newmw->core.background_pixel != oldmw->core.background_pixel
      || newmw->menu.foreground != oldmw->menu.foreground
      || newmw->menu.font != oldmw->menu.font)
    {
      release_drawing_gcs (newmw);
      make_drawing_gcs (newmw);
      redisplay = True;
      
      for (i = 0; i < oldmw->menu.windows_length; i++)
	{
	  XSetWindowBackground (XtDisplay (oldmw),
				oldmw->menu.windows [i].window,
				newmw->core.background_pixel);
	  /* clear windows and generate expose events */
	  XClearArea (XtDisplay (oldmw), oldmw->menu.windows[i].window,
		      0, 0, 0, 0, True);
	}
    }

  return redisplay;
}

static void 
XlwMenuResize (w)
     Widget w;
{
  XlwMenuWidget mw = (XlwMenuWidget)w;

  if (mw->menu.popped_up)
    {
      /* Don't allow the popup menu to resize itself.  */
      mw->core.width = mw->menu.windows [0].width;
      mw->core.height = mw->menu.windows [0].height;
      mw->core.parent->core.width = mw->core.width ;
      mw->core.parent->core.height = mw->core.height ;
    }
  else
    {
      mw->menu.windows [0].width = mw->core.width;
      mw->menu.windows [0].height = mw->core.height;
    }
}

/* Action procedures */
static void
handle_single_motion_event (mw, ev)
     XlwMenuWidget mw;
     XMotionEvent* ev;
{
  widget_value*	val;
  int 		level;

  if (!map_event_to_widget_value (mw, ev, &val, &level))
    pop_new_stack_if_no_contents (mw);
  else
    set_new_state (mw, val, level);
  remap_menubar (mw);
  
  /* Sync with the display.  Makes it feel better on X terms. */
  XSync (XtDisplay (mw), False);
}

static void
handle_motion_event (mw, ev)
     XlwMenuWidget mw;
     XMotionEvent* ev;
{
  int x = ev->x_root;
  int y = ev->y_root;
  int state = ev->state;

  handle_single_motion_event (mw, ev);

  /* allow motion events to be generated again */
  if (ev->is_hint
      && XQueryPointer (XtDisplay (mw), ev->window,
			&ev->root, &ev->subwindow,
			&ev->x_root, &ev->y_root,
			&ev->x, &ev->y,
			&ev->state)
      && ev->state == state
      && (ev->x_root != x || ev->y_root != y))
    handle_single_motion_event (mw, ev);
}

static void 
Start (w, ev, params, num_params)
     Widget w;
     XEvent *ev;
     String *params;
     Cardinal *num_params;
{
  XlwMenuWidget mw = (XlwMenuWidget)w;

  if (!mw->menu.popped_up)
    {
      menu_post_event = *ev;
      pop_up_menu (mw, ev);
    }
  else
    {
      /* If we push a button while the menu is posted semipermanently,
	 releasing the button should always pop the menu down.  */
      next_release_must_exit = 1;

      /* notes the absolute position of the menubar window */
      mw->menu.windows [0].x = ev->xmotion.x_root - ev->xmotion.x;
      mw->menu.windows [0].y = ev->xmotion.y_root - ev->xmotion.y;

      /* handles the down like a move, slots are compatible */
      handle_motion_event (mw, &ev->xmotion);
    }
}

static void 
Drag (w, ev, params, num_params)
     Widget w;
     XEvent *ev;
     String *params;
     Cardinal *num_params;
{
  XlwMenuWidget mw = (XlwMenuWidget)w;
  if (mw->menu.popped_up)
    handle_motion_event (mw, &ev->xmotion);
}

/* Do nothing.
   This is how we handle presses and releases of modifier keys.  */
static void
Nothing (w, ev, params, num_params)
     Widget w;
     XEvent *ev;
     String *params;
     Cardinal *num_params;
{
}

/* Handle key press and release events while menu is popped up.
   Our action is to get rid of the menu.  */
static void
Key (w, ev, params, num_params)
     Widget w;
     XEvent *ev;
     String *params;
     Cardinal *num_params;
{
  XlwMenuWidget mw = (XlwMenuWidget)w;

  /* Pop down everything.  */
  mw->menu.new_depth = 1;
  remap_menubar (mw);

  if (mw->menu.popped_up)
    {
      mw->menu.popped_up = False;
      XtUngrabPointer ((Widget)mw, ev->xmotion.time);
      if (XtIsShell (XtParent ((Widget) mw)))
	XtPopdown (XtParent ((Widget) mw));
      else
	{
	  XtRemoveGrab ((Widget) mw);
	  display_menu (mw, 0, False, NULL, NULL, NULL, NULL, NULL);
	}
    }

  /* callback */
  XtCallCallbackList ((Widget)mw, mw->menu.select, (XtPointer)0);
}

static void
Select (w, ev, params, num_params)
     Widget w;
     XEvent *ev;
     String *params;
     Cardinal *num_params;
{
  XlwMenuWidget mw = (XlwMenuWidget)w;
  widget_value* selected_item = mw->menu.old_stack [mw->menu.old_depth - 1];
  
  /* If user releases the button quickly, without selecting anything,
     after the initial down-click that brought the menu up,
     do nothing.  */
  if ((selected_item == 0
       || ((widget_value *) selected_item)->call_data == 0)
      && !next_release_must_exit
      && (ev->xbutton.time - menu_post_event.xbutton.time
	  < XtGetMultiClickTime (XtDisplay (w))))
    return;

  /* pop down everything.  */
  mw->menu.new_depth = 1;
  remap_menubar (mw);

  if (mw->menu.popped_up)
    {
      mw->menu.popped_up = False;
      XtUngrabPointer ((Widget)mw, ev->xmotion.time);
      if (XtIsShell (XtParent ((Widget) mw)))
	XtPopdown (XtParent ((Widget) mw));
      else
	{
	  XtRemoveGrab ((Widget) mw);
	  display_menu (mw, 0, False, NULL, NULL, NULL, NULL, NULL);
	}
    }

  /* callback */
  XtCallCallbackList ((Widget)mw, mw->menu.select, (XtPointer)selected_item);
}


/* Special code to pop-up a menu */
void
pop_up_menu (mw, event)
     XlwMenuWidget mw;
     XButtonPressedEvent* event;
{
  int		x = event->x_root;
  int		y = event->y_root;
  int		w;
  int		h;
  int		borderwidth = mw->menu.shadow_thickness;
  Screen*	screen = XtScreen (mw);
  Display       *display = XtDisplay (mw);
  int count;

  next_release_must_exit = 0;

  XtCallCallbackList ((Widget)mw, mw->menu.open, NULL);

  if (XtIsShell (XtParent ((Widget)mw)))
    size_menu (mw, 0);

  w = mw->menu.windows [0].width;
  h = mw->menu.windows [0].height;

  x -= borderwidth;
  y -= borderwidth;
  if (x < borderwidth)
    x = borderwidth;
  if (x + w + 2 * borderwidth > WidthOfScreen (screen))
    x = WidthOfScreen (screen) - w - 2 * borderwidth;
  if (y < borderwidth)
    y = borderwidth;
  if (y + h + 2 * borderwidth> HeightOfScreen (screen))
    y = HeightOfScreen (screen) - h - 2 * borderwidth;

  mw->menu.popped_up = True;
  if (XtIsShell (XtParent ((Widget)mw)))
    {
      XtConfigureWidget (XtParent ((Widget)mw), x, y, w, h,
			 XtParent ((Widget)mw)->core.border_width);
      XtPopup (XtParent ((Widget)mw), XtGrabExclusive);
      display_menu (mw, 0, False, NULL, NULL, NULL, NULL, NULL);
      mw->menu.windows [0].x = x + borderwidth;
      mw->menu.windows [0].y = y + borderwidth;
    }
  else
    {
      XEvent *ev = (XEvent *) event;

      XtAddGrab ((Widget) mw, True, True);

      /* notes the absolute position of the menubar window */
      mw->menu.windows [0].x = ev->xmotion.x_root - ev->xmotion.x;
      mw->menu.windows [0].y = ev->xmotion.y_root - ev->xmotion.y;
    }

#ifdef emacs
  count = x_catch_errors (display);
#endif
  XtGrabPointer ((Widget)mw, False,
		 (PointerMotionMask
		  | PointerMotionHintMask
		  | ButtonReleaseMask
		  | ButtonPressMask),
		 GrabModeAsync, GrabModeAsync, None,
		 mw->menu.cursor_shape,
		 event->time);
  pointer_grabbed = 1;
#ifdef emacs
  if (x_had_errors_p (display))
    {
      pointer_grabbed = 0;
      XtUngrabPointer ((Widget)mw, event->time);
    }
  x_uncatch_errors (display, count);
#endif

  handle_motion_event (mw, (XMotionEvent*)event);
}