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(snake-velocity-queue, snake-update-velocity)
(snake-final-x-velocity, snake-final-y-velocity):
New variable and functions. Store user's keypresses
into a queue and pop from the queue each subsequent turn.
(snake-update-game, snake-move-left)
(snake-move-right, snake-move-up, snake-move-down, snake-active-p)
(snake-start-game): Use that queue.
(snake-use-glyphs-flag): Renamed from snake-use-glyphs.
(snake-use-color-flag): Likewise.
(snake-mode): Rename uses of those variables.
author | Richard M. Stallman <rms@gnu.org> |
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date | Fri, 22 Feb 2002 15:19:06 +0000 |
parents | 1ae53bd2e777 |
children |
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This directory contains source code for the parts of Emacs that are written in Emacs Lisp. *.el files are Emacs Lisp source, and the corresponding *.elc files are byte-compiled versions. Byte-compiled files are architecture-independent. The term subdirectory contains Lisp files that customize Emacs for certain terminal types. When Emacs starts, it checks the TERM environment variable to get the terminal type and loads `term/${TERM}.el' if it exists. The other subdirectories hold Lisp packages grouped by their general purpose.