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(snake-velocity-queue, snake-update-velocity) (snake-final-x-velocity, snake-final-y-velocity): New variable and functions. Store user's keypresses into a queue and pop from the queue each subsequent turn. (snake-update-game, snake-move-left) (snake-move-right, snake-move-up, snake-move-down, snake-active-p) (snake-start-game): Use that queue. (snake-use-glyphs-flag): Renamed from snake-use-glyphs. (snake-use-color-flag): Likewise. (snake-mode): Rename uses of those variables.
author Richard M. Stallman <rms@gnu.org>
date Fri, 22 Feb 2002 15:19:06 +0000
parents 1ae53bd2e777
children
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This directory contains source code for the parts of Emacs that are
written in Emacs Lisp.  *.el files are Emacs Lisp source, and the
corresponding *.elc files are byte-compiled versions.  Byte-compiled
files are architecture-independent.

The term subdirectory contains Lisp files that customize Emacs for
certain terminal types.  When Emacs starts, it checks the TERM
environment variable to get the terminal type and loads
`term/${TERM}.el' if it exists.

The other subdirectories hold Lisp packages grouped by their general
purpose.