view src/acldef.h @ 43464:dc17128932c4

(snake-velocity-queue, snake-update-velocity) (snake-final-x-velocity, snake-final-y-velocity): New variable and functions. Store user's keypresses into a queue and pop from the queue each subsequent turn. (snake-update-game, snake-move-left) (snake-move-right, snake-move-up, snake-move-down, snake-active-p) (snake-start-game): Use that queue. (snake-use-glyphs-flag): Renamed from snake-use-glyphs. (snake-use-color-flag): Likewise. (snake-mode): Rename uses of those variables.
author Richard M. Stallman <rms@gnu.org>
date Fri, 22 Feb 2002 15:19:06 +0000
parents 3165b2697c78
children 695cf19ef79e
line wrap: on
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#define	ACL$K_LENGTH	12
#define	ACL$C_LENGTH	12
#define	ACL$C_FILE	1
#define	ACL$C_DEVICE	2
#define	ACL$C_JOBCTL_QUEUE	3
#define	ACL$C_COMMON_EF_CLUSTER	4
#define	ACL$C_LOGICAL_NAME_TABLE	5
#define	ACL$C_PROCESS	6
#define	ACL$C_GROUP_GLOBAL_SECTION	7
#define	ACL$C_SYSTEM_GLOBAL_SECTION	8
#define	ACL$C_ADDACLENT	1
#define	ACL$C_DELACLENT	2
#define	ACL$C_MODACLENT	3
#define	ACL$C_FNDACLENT	4
#define	ACL$C_FNDACETYP	5
#define	ACL$C_DELETEACL	6
#define	ACL$C_READACL	7
#define	ACL$C_ACLLENGTH	8
#define	ACL$C_READACE	9
#define	ACL$C_RLOCK_ACL	10
#define	ACL$C_WLOCK_ACL	11
#define	ACL$C_UNLOCK_ACL	12
#define	ACL$S_ADDACLENT	255
#define	ACL$S_DELACLENT	255
#define	ACL$S_MODACLENT	255
#define	ACL$S_FNDACLENT	255
#define	ACL$S_FNDACETYP	255
#define	ACL$S_DELETEACL	255
#define	ACL$S_READACL	512
#define	ACL$S_ACLLENGTH	4
#define	ACL$S_READACE	255
#define	ACL$S_RLOCK_ACL	4
#define	ACL$S_WLOCK_ACL	4
#define	ACL$S_UNLOCK_ACL	4
#define	ACL$S_ACLDEF	16
#define	ACL$L_FLINK	0
#define	ACL$L_BLINK	4
#define	ACL$W_SIZE	8
#define	ACL$B_TYPE	10
#define	ACL$L_LIST	12