Mercurial > emacs
view lib-src/update-game-score.c @ 87170:e50a2e215441
* erc-stamp.el (erc-echo-timestamp):
* erc-lang.el (language):
* erc-backend.el (erc-server-connect): Fix buggy call to `message'.
* gnus-sum.el (gnus-summary-simplify-subject-query):
* ecomplete.el (ecomplete-display-matches): Fix buggy call to
`message'.
* textmodes/reftex.el (reftex-select-with-char):
* textmodes/reftex-toc.el (reftex-toc-do-promote)
(reftex-toc-visit-location, reftex-toc-find-section):
* textmodes/reftex-index.el (reftex-index-show-entry):
* textmodes/org.el (org-cycle-hide-archived-subtrees)
(org-table-rotate-recalc-marks, org-mark-ring-push)
(org-follow-info-link, org-mhe-get-message-folder-from-index)
(org-auto-repeat-maybe, org-store-log-note, org-delete-property)
(org-evaluate-time-range, org-edit-agenda-file-list):
* textmodes/artist.el (artist-select-next-op-in-list)
(artist-select-prev-op-in-list):
* term/mac-win.el (mac-service-insert-text):
* startup.el (fancy-about-screen):
* progmodes/vhdl-mode.el (vhdl-decision-query):
* progmodes/idlwave.el (idlwave-template)
(idlwave-scroll-completions, idlwave-display-completion-list):
* progmodes/ebrowse.el (ebrowse-show-progress):
* progmodes/cperl-mode.el (cperl-find-pods-heres):
* progmodes/antlr-mode.el (antlr-insert-option-do):
* play/mpuz.el (mpuz-close-game):
* net/rcirc.el (rcirc-next-active-buffer):
* mail/reporter.el (reporter-update-status):
* kmacro.el (kmacro-display):
* international/ja-dic-cnv.el (skkdic-set-okuri-nasi):
* emulation/viper-util.el (viper-save-setting):
* emacs-lisp/lisp-mnt.el (lm-verify):
* emacs-lisp/edebug.el (edebug-set-mode):
* emacs-lisp/checkdoc.el (checkdoc-rogue-spaces, checkdoc-defun):
* calendar/calendar.el (calendar-print-day-of-year):
* calc/calcalg3.el (calc-curve-fit):
* calc/calcalg2.el (math-integral):
* calc/calc.el (calc-read-key-sequence, calc-version):
* calc/calc-mode.el (calc-set-simplify-mode):
* calc/calc-ext.el (calc-fancy-prefix): Fix buggy call to
`message'.
author | David Kastrup <dak@gnu.org> |
---|---|
date | Sat, 08 Dec 2007 01:02:29 +0000 |
parents | 1f2482de3237 |
children | 5714ff101fd9 f55f9811f5d7 |
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/* update-game-score.c --- Update a score file Copyright (C) 2002, 2003, 2004, 2005, 2006, 2007 Free Software Foundation, Inc. This file is part of GNU Emacs. GNU Emacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3, or (at your option) any later version. GNU Emacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GNU Emacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ /* This program is allows a game to securely and atomically update a score file. It should be installed setuid, owned by an appropriate user like `games'. Alternatively, it can be compiled without HAVE_SHARED_GAME_DIR defined, and in that case it will store scores in the user's home directory (it should NOT be setuid). Created 2002/03/22, by Colin Walters <walters@debian.org> */ #include <config.h> #ifdef HAVE_UNISTD_H #include <unistd.h> #endif #include <errno.h> #ifdef HAVE_STRING_H #include <string.h> #endif #ifdef HAVE_STDLIB_H #include <stdlib.h> #endif #include <stdio.h> #include <time.h> #include <pwd.h> #include <ctype.h> #ifdef HAVE_FCNTL_H #include <fcntl.h> #endif #ifdef STDC_HEADERS #include <stdarg.h> #endif #include <sys/stat.h> /* Needed for SunOS4, for instance. */ extern char *optarg; extern int optind, opterr; #define MAX_ATTEMPTS 5 #define MAX_SCORES 200 #define MAX_DATA_LEN 1024 /* Declare the prototype for a general external function. */ #if defined (PROTOTYPES) || defined (WINDOWSNT) #define P_(proto) proto #else #define P_(proto) () #endif #ifndef HAVE_DIFFTIME /* OK on POSIX (time_t is arithmetic type) modulo overflow in subtraction. */ #define difftime(t1, t0) (double)((t1) - (t0)) #endif int usage (err) int err; { fprintf (stdout, "Usage: update-game-score [-m MAX ] [ -r ] game/scorefile SCORE DATA\n"); fprintf (stdout, " update-game-score -h\n"); fprintf (stdout, " -h\t\tDisplay this help.\n"); fprintf (stdout, " -m MAX\t\tLimit the maximum number of scores to MAX.\n"); fprintf (stdout, " -r\t\tSort the scores in increasing order.\n"); fprintf (stdout, " -d DIR\t\tStore scores in DIR (only if not setuid).\n"); exit (err); } int lock_file P_ ((const char *filename, void **state)); int unlock_file P_ ((const char *filename, void *state)); struct score_entry { long score; char *username; char *data; }; int read_scores P_ ((const char *filename, struct score_entry **scores, int *count)); int push_score P_ ((struct score_entry **scores, int *count, int newscore, char *username, char *newdata)); void sort_scores P_ ((struct score_entry *scores, int count, int reverse)); int write_scores P_ ((const char *filename, const struct score_entry *scores, int count)); void lose P_ ((const char *msg)) NO_RETURN; void lose (msg) const char *msg; { fprintf (stderr, "%s\n", msg); exit (EXIT_FAILURE); } void lose_syserr P_ ((const char *msg)) NO_RETURN; /* Taken from sysdep.c. */ #ifndef HAVE_STRERROR #ifndef WINDOWSNT char * strerror (errnum) int errnum; { extern char *sys_errlist[]; extern int sys_nerr; if (errnum >= 0 && errnum < sys_nerr) return sys_errlist[errnum]; return (char *) "Unknown error"; } #endif /* not WINDOWSNT */ #endif /* ! HAVE_STRERROR */ void lose_syserr (msg) const char *msg; { fprintf (stderr, "%s: %s\n", msg, strerror (errno)); exit (EXIT_FAILURE); } char * get_user_id P_ ((void)) { char *name; struct passwd *buf = getpwuid (getuid ()); if (!buf) { int count = 1; int uid = (int) getuid (); int tuid = uid; while (tuid /= 10) count++; name = malloc (count+1); if (!name) return NULL; sprintf (name, "%d", uid); return name; } return buf->pw_name; } char * get_prefix (running_suid, user_prefix) int running_suid; char *user_prefix; { if (!running_suid && user_prefix == NULL) lose ("Not using a shared game directory, and no prefix given."); if (running_suid) { #ifdef HAVE_SHARED_GAME_DIR return HAVE_SHARED_GAME_DIR; #else lose ("This program was compiled without HAVE_SHARED_GAME_DIR,\n and should not be suid."); #endif } return user_prefix; } int main (argc, argv) int argc; char **argv; { int c, running_suid; void *lockstate; char *user_id, *scorefile, *prefix, *user_prefix = NULL; struct stat buf; struct score_entry *scores; int newscore, scorecount, reverse = 0, max = MAX_SCORES; char *newdata; srand (time (0)); while ((c = getopt (argc, argv, "hrm:d:")) != -1) switch (c) { case 'h': usage (EXIT_SUCCESS); break; case 'd': user_prefix = optarg; break; case 'r': reverse = 1; break; case 'm': max = atoi (optarg); if (max > MAX_SCORES) max = MAX_SCORES; break; default: usage (EXIT_FAILURE); } if (optind+3 != argc) usage (EXIT_FAILURE); running_suid = (getuid () != geteuid ()); prefix = get_prefix (running_suid, user_prefix); scorefile = malloc (strlen (prefix) + strlen (argv[optind]) + 2); if (!scorefile) lose_syserr ("Couldn't allocate score file"); strcpy (scorefile, prefix); strcat (scorefile, "/"); strcat (scorefile, argv[optind]); newscore = atoi (argv[optind+1]); newdata = argv[optind+2]; if (strlen (newdata) > MAX_DATA_LEN) newdata[MAX_DATA_LEN] = '\0'; user_id = get_user_id (); if (user_id == NULL) lose_syserr ("Couldn't determine user id"); if (stat (scorefile, &buf) < 0) lose_syserr ("Failed to access scores file"); if (lock_file (scorefile, &lockstate) < 0) lose_syserr ("Failed to lock scores file"); if (read_scores (scorefile, &scores, &scorecount) < 0) { unlock_file (scorefile, lockstate); lose_syserr ("Failed to read scores file"); } push_score (&scores, &scorecount, newscore, user_id, newdata); /* Limit the number of scores. If we're using reverse sorting, then we should increment the beginning of the array, to skip over the *smallest* scores. Otherwise, we just decrement the number of scores, since the smallest will be at the end. */ if (scorecount > MAX_SCORES) scorecount -= (scorecount - MAX_SCORES); if (reverse) scores += (scorecount - MAX_SCORES); sort_scores (scores, scorecount, reverse); if (write_scores (scorefile, scores, scorecount) < 0) { unlock_file (scorefile, lockstate); lose_syserr ("Failed to write scores file"); } unlock_file (scorefile, lockstate); exit (EXIT_SUCCESS); } int read_score (f, score) FILE *f; struct score_entry *score; { int c; if (feof (f)) return 1; while ((c = getc (f)) != EOF && isdigit (c)) { score->score *= 10; score->score += (c-48); } while ((c = getc (f)) != EOF && isspace (c)) ; if (c == EOF) return -1; ungetc (c, f); #ifdef HAVE_GETDELIM { size_t count = 0; if (getdelim (&score->username, &count, ' ', f) < 1 || score->username == NULL) return -1; /* Trim the space */ score->username[strlen (score->username)-1] = '\0'; } #else { int unameread = 0; int unamelen = 30; char *username = malloc (unamelen); if (!username) return -1; while ((c = getc (f)) != EOF && !isspace (c)) { if (unameread >= unamelen-1) if (!(username = realloc (username, unamelen *= 2))) return -1; username[unameread] = c; unameread++; } if (c == EOF) return -1; username[unameread] = '\0'; score->username = username; } #endif #ifdef HAVE_GETLINE score->data = NULL; errno = 0; { size_t len; if (getline (&score->data, &len, f) < 0) return -1; score->data[strlen (score->data)-1] = '\0'; } #else { int cur = 0; int len = 16; char *buf = malloc (len); if (!buf) return -1; while ((c = getc (f)) != EOF && c != '\n') { if (cur >= len-1) { if (!(buf = realloc (buf, len *= 2))) return -1; } buf[cur] = c; cur++; } score->data = buf; score->data[cur] = '\0'; } #endif return 0; } int read_scores (filename, scores, count) const char *filename; struct score_entry **scores; int *count; { int readval, scorecount, cursize; struct score_entry *ret; FILE *f = fopen (filename, "r"); if (!f) return -1; scorecount = 0; cursize = 16; ret = (struct score_entry *) malloc (sizeof (struct score_entry) * cursize); if (!ret) return -1; while ((readval = read_score (f, &ret[scorecount])) == 0) { /* We encoutered an error */ if (readval < 0) return -1; scorecount++; if (scorecount >= cursize) { cursize *= 2; ret = (struct score_entry *) realloc (ret, (sizeof (struct score_entry) * cursize)); if (!ret) return -1; } } *count = scorecount; *scores = ret; return 0; } int score_compare (a, b) const void *a; const void *b; { const struct score_entry *sa = (const struct score_entry *) a; const struct score_entry *sb = (const struct score_entry *) b; return (sb->score > sa->score) - (sb->score < sa->score); } int score_compare_reverse (a, b) const void *a; const void *b; { const struct score_entry *sa = (const struct score_entry *) a; const struct score_entry *sb = (const struct score_entry *) b; return (sa->score > sb->score) - (sa->score < sb->score); } int push_score (scores, count, newscore, username, newdata) struct score_entry **scores; int *count; int newscore; char *username; char *newdata; { struct score_entry *newscores = (struct score_entry *) realloc (*scores, sizeof (struct score_entry) * ((*count) + 1)); if (!newscores) return -1; newscores[*count].score = newscore; newscores[*count].username = username; newscores[*count].data = newdata; (*count) += 1; *scores = newscores; return 0; } void sort_scores (scores, count, reverse) struct score_entry *scores; int count; int reverse; { qsort (scores, count, sizeof (struct score_entry), reverse ? score_compare_reverse : score_compare); } int write_scores (filename, scores, count) const char *filename; const struct score_entry * scores; int count; { FILE *f; int i; char *tempfile = malloc (strlen (filename) + strlen (".tempXXXXXX") + 1); if (!tempfile) return -1; strcpy (tempfile, filename); strcat (tempfile, ".tempXXXXXX"); #ifdef HAVE_MKSTEMP if (mkstemp (tempfile) < 0 #else if (mktemp (tempfile) != tempfile #endif || !(f = fopen (tempfile, "w"))) return -1; for (i = 0; i < count; i++) if (fprintf (f, "%ld %s %s\n", scores[i].score, scores[i].username, scores[i].data) < 0) return -1; fclose (f); if (rename (tempfile, filename) < 0) return -1; if (chmod (filename, 0644) < 0) return -1; return 0; } int lock_file (filename, state) const char *filename; void **state; { int fd; struct stat buf; int attempts = 0; char *lockext = ".lockfile"; char *lockpath = malloc (strlen (filename) + strlen (lockext) + 60); if (!lockpath) return -1; strcpy (lockpath, filename); strcat (lockpath, lockext); *state = lockpath; trylock: attempts++; /* If the lock is over an hour old, delete it. */ if (stat (lockpath, &buf) == 0 && (difftime (buf.st_ctime, time (NULL) > 60*60))) unlink (lockpath); fd = open (lockpath, O_CREAT | O_EXCL, 0600); if (fd < 0) { if (errno == EEXIST) { /* Break the lock; we won't corrupt the file, but we might lose some scores. */ if (attempts > MAX_ATTEMPTS) { unlink (lockpath); attempts = 0; } sleep ((rand () % 2)+1); goto trylock; } else return -1; } close (fd); return 0; } int unlock_file (filename, state) const char *filename; void *state; { char *lockpath = (char *) state; int ret = unlink (lockpath); int saved_errno = errno; free (lockpath); errno = saved_errno; return ret; } /* arch-tag: 2bf5c52e-4beb-463a-954e-c58b9c64736b (do not change this comment) */ /* update-game-score.c ends here */