Mercurial > emacs
view src/acldef.h @ 51205:e53316f7017e
(struct w32_output): Move members left_pos, top_pos,
border_width, pixel_height, pixel_width, line_height,
internal_border_width, vertical_scroll_bar_extra,
left_fringe_width, right_fringe_width, fringe_cols,
fringes_extra, win_gravity, size_hint_flags, want_fullscreen,
x_pixels_diff, and y_pixels_diff to struct frame (frame.h).
(FRAME_INTERNAL_BORDER_WIDTH, FRAME_LINE_HEIGHT): Move to frame.h.
(FRAME_DEFAULT_FONT_WIDTH): Remove macro.
(PIXEL_WIDTH, PIXEL_HEIGHT)
(FRAME_X_FRINGE_COLS, FRAME_X_FRINGE_WIDTH)
(FRAME_X_LEFT_FRINGE_WIDTH, FRAME_X_RIGHT_FRINGE_WIDTH): Moved to
frame.h and renamed [see frame.h changes].
(CHAR_TO_PIXEL_ROW, CHAR_TO_PIXEL_COL, CHAR_TO_PIXEL_WIDTH)
(CHAR_TO_PIXEL_HEIGHT, PIXEL_TO_CHAR_ROW, PIXEL_TO_CHAR_COL)
(PIXEL_TO_CHAR_WIDTH, PIXEL_TO_CHAR_HEIGHT): Moved to frame.h
and renamed [see frame.h changes].
author | Kim F. Storm <storm@cua.dk> |
---|---|
date | Sat, 24 May 2003 22:06:40 +0000 |
parents | 3165b2697c78 |
children | 695cf19ef79e |
line wrap: on
line source
#define ACL$K_LENGTH 12 #define ACL$C_LENGTH 12 #define ACL$C_FILE 1 #define ACL$C_DEVICE 2 #define ACL$C_JOBCTL_QUEUE 3 #define ACL$C_COMMON_EF_CLUSTER 4 #define ACL$C_LOGICAL_NAME_TABLE 5 #define ACL$C_PROCESS 6 #define ACL$C_GROUP_GLOBAL_SECTION 7 #define ACL$C_SYSTEM_GLOBAL_SECTION 8 #define ACL$C_ADDACLENT 1 #define ACL$C_DELACLENT 2 #define ACL$C_MODACLENT 3 #define ACL$C_FNDACLENT 4 #define ACL$C_FNDACETYP 5 #define ACL$C_DELETEACL 6 #define ACL$C_READACL 7 #define ACL$C_ACLLENGTH 8 #define ACL$C_READACE 9 #define ACL$C_RLOCK_ACL 10 #define ACL$C_WLOCK_ACL 11 #define ACL$C_UNLOCK_ACL 12 #define ACL$S_ADDACLENT 255 #define ACL$S_DELACLENT 255 #define ACL$S_MODACLENT 255 #define ACL$S_FNDACLENT 255 #define ACL$S_FNDACETYP 255 #define ACL$S_DELETEACL 255 #define ACL$S_READACL 512 #define ACL$S_ACLLENGTH 4 #define ACL$S_READACE 255 #define ACL$S_RLOCK_ACL 4 #define ACL$S_WLOCK_ACL 4 #define ACL$S_UNLOCK_ACL 4 #define ACL$S_ACLDEF 16 #define ACL$L_FLINK 0 #define ACL$L_BLINK 4 #define ACL$W_SIZE 8 #define ACL$B_TYPE 10 #define ACL$L_LIST 12