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view src/sound.c @ 27306:e800c7e35912
New option --alternate-editor for emacsclient.
author | Gerd Moellmann <gerd@gnu.org> |
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date | Wed, 12 Jan 2000 13:43:51 +0000 |
parents | 68290f44807a |
children | e17a1c6d3d69 |
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/* sound.c -- sound support. Copyright (C) 1998, 1999 Free Software Foundation. This file is part of GNU Emacs. GNU Emacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. GNU Emacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GNU Emacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Written by Gerd Moellmann <gerd@gnu.org>. Tested with Luigi's driver on FreeBSD 2.2.7 with a SoundBlaster 16. */ #include <config.h> #if defined HAVE_SOUND #include <lisp.h> #include <fcntl.h> #include <unistd.h> #include <sys/types.h> #include <dispextern.h> #include <errno.h> /* FreeBSD has machine/soundcard.h. Voxware sound driver docs mention sys/soundcard.h. So, let's try whatever's there. */ #ifdef HAVE_MACHINE_SOUNDCARD_H #include <machine/soundcard.h> #endif #ifdef HAVE_SYS_SOUNDCARD_H #include <sys/soundcard.h> #endif #define max(X, Y) ((X) > (Y) ? (X) : (Y)) #define min(X, Y) ((X) < (Y) ? (X) : (Y)) #define abs(X) ((X) < 0 ? -(X) : (X)) /* Structure forward declarations. */ struct sound; struct sound_device; /* The file header of RIFF-WAVE files (*.wav). Files are always in little-endian byte-order. */ struct wav_header { u_int32_t magic; u_int32_t length; u_int32_t chunk_type; u_int32_t chunk_format; u_int32_t chunk_length; u_int16_t format; u_int16_t channels; u_int32_t sample_rate; u_int32_t bytes_per_second; u_int16_t sample_size; u_int16_t precision; u_int32_t chunk_data; u_int32_t data_length; }; /* The file header of Sun adio files (*.au). Files are always in big-endian byte-order. */ struct au_header { /* ASCII ".snd" */ u_int32_t magic_number; /* Offset of data part from start of file. Minimum value is 24. */ u_int32_t data_offset; /* Size of data part, 0xffffffff if unknown. */ u_int32_t data_size; /* Data encoding format. 1 8-bit ISDN u-law 2 8-bit linear PCM (REF-PCM) 3 16-bit linear PCM 4 24-bit linear PCM 5 32-bit linear PCM 6 32-bit IEEE floating-point 7 64-bit IEEE floating-point 23 8-bit u-law compressed using CCITT 0.721 ADPCM voice data encoding scheme. */ u_int32_t encoding; /* Number of samples per second. */ u_int32_t sample_rate; /* Number of interleaved channels. */ u_int32_t channels; }; /* Maximum of all sound file headers sizes. */ #define MAX_SOUND_HEADER_BYTES \ max (sizeof (struct wav_header), sizeof (struct au_header)) /* Interface structure for sound devices. */ struct sound_device { /* The name of the device or null meaning use a default device name. */ char *file; /* File descriptor of the device. */ int fd; /* Device-dependent format. */ int format; /* Volume (0..100). Zero means unspecified. */ int volume; /* Sample size. */ int sample_size; /* Sample rate. */ int sample_rate; /* Bytes per second. */ int bps; /* 1 = mono, 2 = stereo, 0 = don't set. */ int channels; /* Open device SD. */ void (* open) P_ ((struct sound_device *sd)); /* Close device SD. */ void (* close) P_ ((struct sound_device *sd)); /* Configure SD accoring to device-dependent parameters. */ void (* configure) P_ ((struct sound_device *device)); /* Choose a device-dependent format for outputting sound S. */ void (* choose_format) P_ ((struct sound_device *sd, struct sound *s)); /* Write NYBTES bytes from BUFFER to device SD. */ void (* write) P_ ((struct sound_device *sd, char *buffer, int nbytes)); /* A place for devices to store additional data. */ void *data; }; /* An enumerator for each supported sound file type. */ enum sound_type { RIFF, SUN_AUDIO }; /* Interface structure for sound files. */ struct sound { /* The type of the file. */ enum sound_type type; /* File descriptor of a sound file. */ int fd; /* Pointer to sound file header. This contains header_size bytes read from the start of a sound file. */ char *header; /* Number of bytes raed from sound file. This is always <= MAX_SOUND_HEADER_BYTES. */ int header_size; /* Sound data, if a string. */ Lisp_Object data; /* Play sound file S on device SD. */ void (* play) P_ ((struct sound *s, struct sound_device *sd)); }; /* Indices of attributes in a sound attributes vector. */ enum sound_attr { SOUND_FILE, SOUND_DATA, SOUND_DEVICE, SOUND_VOLUME, SOUND_ATTR_SENTINEL }; /* Symbols. */ extern Lisp_Object QCfile, QCdata; Lisp_Object QCvolume, QCdevice; Lisp_Object Qsound; Lisp_Object Qplay_sound_functions; /* These are set during `play-sound' so that sound_cleanup has access to them. */ struct sound_device *current_sound_device; struct sound *current_sound; /* Function prototypes. */ static void vox_open P_ ((struct sound_device *)); static void vox_configure P_ ((struct sound_device *)); static void vox_close P_ ((struct sound_device *sd)); static void vox_choose_format P_ ((struct sound_device *, struct sound *)); static void vox_init P_ ((struct sound_device *)); static void vox_write P_ ((struct sound_device *, char *, int)); static void sound_perror P_ ((char *)); static int parse_sound P_ ((Lisp_Object, Lisp_Object *)); static void find_sound_type P_ ((struct sound *)); static u_int32_t le2hl P_ ((u_int32_t)); static u_int16_t le2hs P_ ((u_int16_t)); static u_int32_t be2hl P_ ((u_int32_t)); static int wav_init P_ ((struct sound *)); static void wav_play P_ ((struct sound *, struct sound_device *)); static int au_init P_ ((struct sound *)); static void au_play P_ ((struct sound *, struct sound_device *)); #if 0 /* Currently not used. */ static u_int16_t be2hs P_ ((u_int16_t)); #endif /*********************************************************************** General ***********************************************************************/ /* Like perror, but signals an error. */ static void sound_perror (msg) char *msg; { error ("%s: %s", msg, strerror (errno)); } /* Parse sound specification SOUND, and fill ATTRS with what is found. Value is non-zero if SOUND Is a valid sound specification. A valid sound specification is a list starting with the symbol `sound'. The rest of the list is a property list which may contain the following key/value pairs: - `:file FILE' FILE is the sound file to play. If it isn't an absolute name, it's searched under `data-directory'. - `:data DATA' DATA is a string containing sound data. Either :file or :data may be present, but not both. - `:device DEVICE' DEVICE is the name of the device to play on, e.g. "/dev/dsp2". If not specified, a default device is used. - `:volume VOL' VOL must be an integer in the range [0, 100], or a float in the range [0, 1]. */ static int parse_sound (sound, attrs) Lisp_Object sound; Lisp_Object *attrs; { /* SOUND must be a list starting with the symbol `sound'. */ if (!CONSP (sound) || !EQ (XCAR (sound), Qsound)) return 0; sound = XCDR (sound); attrs[SOUND_FILE] = Fplist_get (sound, QCfile); attrs[SOUND_DATA] = Fplist_get (sound, QCdata); attrs[SOUND_DEVICE] = Fplist_get (sound, QCdevice); attrs[SOUND_VOLUME] = Fplist_get (sound, QCvolume); /* File name or data must be specified. */ if (!STRINGP (attrs[SOUND_FILE]) && !STRINGP (attrs[SOUND_DATA])) return 0; /* Volume must be in the range 0..100 or unspecified. */ if (!NILP (attrs[SOUND_VOLUME])) { if (INTEGERP (attrs[SOUND_VOLUME])) { if (XINT (attrs[SOUND_VOLUME]) < 0 || XINT (attrs[SOUND_VOLUME]) > 100) return 0; } else if (FLOATP (attrs[SOUND_VOLUME])) { if (XFLOAT_DATA (attrs[SOUND_VOLUME]) < 0 || XFLOAT_DATA (attrs[SOUND_VOLUME]) > 1) return 0; } else return 0; } /* Device must be a string or unspecified. */ if (!NILP (attrs[SOUND_DEVICE]) && !STRINGP (attrs[SOUND_DEVICE])) return 0; return 1; } /* Find out the type of the sound file whose file descriptor is FD. S is the sound file structure to fill in. */ static void find_sound_type (s) struct sound *s; { if (!wav_init (s) && !au_init (s)) error ("Unknown sound format"); } /* Function installed by play-sound with record_unwind_protect. */ static Lisp_Object sound_cleanup (arg) Lisp_Object arg; { if (current_sound_device) { current_sound_device->close (current_sound_device); if (current_sound->fd > 0) emacs_close (current_sound->fd); } } DEFUN ("play-sound", Fplay_sound, Splay_sound, 1, 1, 0, "Play sound SOUND.") (sound) Lisp_Object sound; { Lisp_Object attrs[SOUND_ATTR_SENTINEL]; Lisp_Object file; struct gcpro gcpro1, gcpro2; struct sound_device sd; struct sound s; Lisp_Object args[2]; int count = specpdl_ptr - specpdl; file = Qnil; GCPRO2 (sound, file); bzero (&sd, sizeof sd); bzero (&s, sizeof s); current_sound_device = &sd; current_sound = &s; record_unwind_protect (sound_cleanup, Qnil); s.header = (char *) alloca (MAX_SOUND_HEADER_BYTES); /* Parse the sound specification. Give up if it is invalid. */ if (!parse_sound (sound, attrs)) error ("Invalid sound specification"); if (STRINGP (attrs[SOUND_FILE])) { /* Open the sound file. */ s.fd = openp (Fcons (Vdata_directory, Qnil), attrs[SOUND_FILE], "", &file, 0); if (s.fd < 0) sound_perror ("Open sound file"); /* Read the first bytes from the file. */ s.header_size = emacs_read (s.fd, s.header, MAX_SOUND_HEADER_BYTES); if (s.header_size < 0) sound_perror ("Reading sound file header"); } else { s.data = attrs[SOUND_DATA]; bcopy (XSTRING (s.data)->data, s.header, min (MAX_SOUND_HEADER_BYTES, STRING_BYTES (XSTRING (s.data)))); } /* Find out the type of sound. Give up if we can't tell. */ find_sound_type (&s); /* Set up a device. */ if (STRINGP (attrs[SOUND_DEVICE])) { int len = XSTRING (attrs[SOUND_DEVICE])->size; sd.file = (char *) alloca (len + 1); strcpy (sd.file, XSTRING (attrs[SOUND_DEVICE])->data); } if (INTEGERP (attrs[SOUND_VOLUME])) sd.volume = XFASTINT (attrs[SOUND_VOLUME]); else if (FLOATP (attrs[SOUND_VOLUME])) sd.volume = XFLOAT_DATA (attrs[SOUND_VOLUME]) * 100; args[0] = Qplay_sound_functions; args[1] = sound; Frun_hook_with_args (make_number (2), args); /* There is only one type of device we currently support, the VOX sound driver. Set up the device interface functions for that device. */ vox_init (&sd); /* Open the device. */ sd.open (&sd); /* Play the sound. */ s.play (&s, &sd); /* Close the input file, if any. */ if (!STRINGP (s.data)) { emacs_close (s.fd); s.fd = -1; } /* Close the device. */ sd.close (&sd); /* Clean up. */ current_sound_device = NULL; current_sound = NULL; UNGCPRO; unbind_to (count, Qnil); return Qnil; } /*********************************************************************** Byte-order Conversion ***********************************************************************/ /* Convert 32-bit value VALUE which is in little-endian byte-order to host byte-order. */ static u_int32_t le2hl (value) u_int32_t value; { #ifdef WORDS_BIG_ENDIAN unsigned char *p = (unsigned char *) &value; value = p[0] + (p[1] << 8) + (p[2] << 16) + (p[3] << 24); #endif return value; } /* Convert 16-bit value VALUE which is in little-endian byte-order to host byte-order. */ static u_int16_t le2hs (value) u_int16_t value; { #ifdef WORDS_BIG_ENDIAN unsigned char *p = (unsigned char *) &value; value = p[0] + (p[1] << 8); #endif return value; } /* Convert 32-bit value VALUE which is in big-endian byte-order to host byte-order. */ static u_int32_t be2hl (value) u_int32_t value; { #ifndef WORDS_BIG_ENDIAN unsigned char *p = (unsigned char *) &value; value = p[3] + (p[2] << 8) + (p[1] << 16) + (p[0] << 24); #endif return value; } #if 0 /* Currently not used. */ /* Convert 16-bit value VALUE which is in big-endian byte-order to host byte-order. */ static u_int16_t be2hs (value) u_int16_t value; { #ifndef WORDS_BIG_ENDIAN unsigned char *p = (unsigned char *) &value; value = p[1] + (p[0] << 8); #endif return value; } #endif /* 0 */ /*********************************************************************** RIFF-WAVE (*.wav) ***********************************************************************/ /* Try to initialize sound file S from S->header. S->header contains the first MAX_SOUND_HEADER_BYTES number of bytes from the sound file. If the file is a WAV-format file, set up interface functions in S and convert header fields to host byte-order. Value is non-zero if the file is a WAV file. */ static int wav_init (s) struct sound *s; { struct wav_header *header = (struct wav_header *) s->header; if (s->header_size < sizeof *header || bcmp (s->header, "RIFF", 4) != 0) return 0; /* WAV files are in little-endian order. Convert the header if on a big-endian machine. */ header->magic = le2hl (header->magic); header->length = le2hl (header->length); header->chunk_type = le2hl (header->chunk_type); header->chunk_format = le2hl (header->chunk_format); header->chunk_length = le2hl (header->chunk_length); header->format = le2hs (header->format); header->channels = le2hs (header->channels); header->sample_rate = le2hl (header->sample_rate); header->bytes_per_second = le2hl (header->bytes_per_second); header->sample_size = le2hs (header->sample_size); header->precision = le2hs (header->precision); header->chunk_data = le2hl (header->chunk_data); header->data_length = le2hl (header->data_length); /* Set up the interface functions for WAV. */ s->type = RIFF; s->play = wav_play; return 1; } /* Play RIFF-WAVE audio file S on sound device SD. */ static void wav_play (s, sd) struct sound *s; struct sound_device *sd; { struct wav_header *header = (struct wav_header *) s->header; /* Let the device choose a suitable device-dependent format for the file. */ sd->choose_format (sd, s); /* Configure the device. */ sd->sample_size = header->sample_size; sd->sample_rate = header->sample_rate; sd->bps = header->bytes_per_second; sd->channels = header->channels; sd->configure (sd); /* Copy sound data to the device. The WAV file specification is actually more complex. This simple scheme worked with all WAV files I found so far. If someone feels inclined to implement the whole RIFF-WAVE spec, please do. */ if (STRINGP (s->data)) sd->write (sd, XSTRING (s->data)->data + sizeof *header, STRING_BYTES (XSTRING (s->data)) - sizeof *header); else { char *buffer; int nbytes; int blksize = 2048; buffer = (char *) alloca (blksize); lseek (s->fd, sizeof *header, SEEK_SET); while ((nbytes = emacs_read (s->fd, buffer, blksize)) > 0) sd->write (sd, buffer, nbytes); if (nbytes < 0) sound_perror ("Reading sound file"); } } /*********************************************************************** Sun Audio (*.au) ***********************************************************************/ /* Sun audio file encodings. */ enum au_encoding { AU_ENCODING_ULAW_8 = 1, AU_ENCODING_8, AU_ENCODING_16, AU_ENCODING_24, AU_ENCODING_32, AU_ENCODING_IEEE32, AU_ENCODING_IEEE64, AU_COMPRESSED = 23 }; /* Try to initialize sound file S from S->header. S->header contains the first MAX_SOUND_HEADER_BYTES number of bytes from the sound file. If the file is a AU-format file, set up interface functions in S and convert header fields to host byte-order. Value is non-zero if the file is an AU file. */ static int au_init (s) struct sound *s; { struct au_header *header = (struct au_header *) s->header; if (s->header_size < sizeof *header || bcmp (s->header, ".snd", 4) != 0) return 0; header->magic_number = be2hl (header->magic_number); header->data_offset = be2hl (header->data_offset); header->data_size = be2hl (header->data_size); header->encoding = be2hl (header->encoding); header->sample_rate = be2hl (header->sample_rate); header->channels = be2hl (header->channels); /* Set up the interface functions for AU. */ s->type = SUN_AUDIO; s->play = au_play; return 1; } /* Play Sun audio file S on sound device SD. */ static void au_play (s, sd) struct sound *s; struct sound_device *sd; { struct au_header *header = (struct au_header *) s->header; sd->sample_size = 0; sd->sample_rate = header->sample_rate; sd->bps = 0; sd->channels = header->channels; sd->choose_format (sd, s); sd->configure (sd); if (STRINGP (s->data)) sd->write (sd, XSTRING (s->data)->data + header->data_offset, STRING_BYTES (XSTRING (s->data)) - header->data_offset); else { int blksize = 2048; char *buffer; int nbytes; /* Seek */ lseek (s->fd, header->data_offset, SEEK_SET); /* Copy sound data to the device. */ buffer = (char *) alloca (blksize); while ((nbytes = emacs_read (s->fd, buffer, blksize)) > 0) sd->write (sd, buffer, nbytes); if (nbytes < 0) sound_perror ("Reading sound file"); } } /*********************************************************************** Voxware Driver Interface ***********************************************************************/ /* This driver is available on GNU/Linux, and the free BSDs. FreeBSD has a compatible own driver aka Luigi's driver. */ /* Open device SD. If SD->file is non-null, open that device, otherwise use a default device name. */ static void vox_open (sd) struct sound_device *sd; { char *file; /* Open the sound device. Default is /dev/dsp. */ if (sd->file) file = sd->file; else file = "/dev/dsp"; sd->fd = emacs_open (file, O_WRONLY, 0); if (sd->fd < 0) sound_perror (file); } /* Configure device SD from parameters in it. */ static void vox_configure (sd) struct sound_device *sd; { int requested; xassert (sd->fd >= 0); /* Device parameters apparently depend on each other in undocumented ways (not to imply that there is any real documentation). Be careful when reordering the calls below. */ if (sd->sample_size > 0 && ioctl (sd->fd, SNDCTL_DSP_SAMPLESIZE, &sd->sample_size) < 0) sound_perror ("Setting sample size"); if (sd->bps > 0 && ioctl (sd->fd, SNDCTL_DSP_SPEED, &sd->bps) < 0) sound_perror ("Setting speed"); if (sd->sample_rate > 0 && ioctl (sd->fd, SOUND_PCM_WRITE_RATE, &sd->sample_rate) < 0) sound_perror ("Setting sample rate"); requested = sd->format; if (ioctl (sd->fd, SNDCTL_DSP_SETFMT, &sd->format) < 0) sound_perror ("Setting format"); else if (requested != sd->format) error ("Setting format"); if (sd->channels > 1 && ioctl (sd->fd, SNDCTL_DSP_STEREO, &sd->channels) < 0) sound_perror ("Setting channels"); if (sd->volume > 0 && ioctl (sd->fd, SOUND_MIXER_WRITE_PCM, &sd->volume) < 0) sound_perror ("Setting volume"); } /* Close device SD if it is open. */ static void vox_close (sd) struct sound_device *sd; { if (sd->fd >= 0) { /* Flush sound data, and reset the device. */ ioctl (sd->fd, SNDCTL_DSP_SYNC, NULL); ioctl (sd->fd, SNDCTL_DSP_RESET, NULL); /* Close the device. */ emacs_close (sd->fd); sd->fd = -1; } } /* Choose device-dependent format for device SD from sound file S. */ static void vox_choose_format (sd, s) struct sound_device *sd; struct sound *s; { if (s->type == RIFF) { struct wav_header *h = (struct wav_header *) s->header; if (h->precision == 8) sd->format = AFMT_U8; else if (h->precision == 16) sd->format = AFMT_S16_LE; else error ("Unsupported WAV file format"); } else if (s->type == SUN_AUDIO) { struct au_header *header = (struct au_header *) s->header; switch (header->encoding) { case AU_ENCODING_ULAW_8: case AU_ENCODING_IEEE32: case AU_ENCODING_IEEE64: sd->format = AFMT_MU_LAW; break; case AU_ENCODING_8: case AU_ENCODING_16: case AU_ENCODING_24: case AU_ENCODING_32: sd->format = AFMT_S16_LE; break; default: error ("Unsupported AU file format"); } } else abort (); } /* Initialize device SD. Set up the interface functions in the device structure. */ static void vox_init (sd) struct sound_device *sd; { sd->fd = -1; sd->open = vox_open; sd->close = vox_close; sd->configure = vox_configure; sd->choose_format = vox_choose_format; sd->write = vox_write; } /* Write NBYTES bytes from BUFFER to device SD. */ static void vox_write (sd, buffer, nbytes) struct sound_device *sd; char *buffer; int nbytes; { int nwritten = emacs_write (sd->fd, buffer, nbytes); if (nwritten < 0) sound_perror ("Writing to sound device"); } /*********************************************************************** Initialization ***********************************************************************/ void syms_of_sound () { QCdevice = intern (":device"); staticpro (&QCdevice); QCvolume = intern (":volume"); staticpro (&QCvolume); Qsound = intern ("sound"); staticpro (&Qsound); Qplay_sound_functions = intern ("play-sound-functions"); staticpro (&Qplay_sound_functions); defsubr (&Splay_sound); } void init_sound () { } #endif /* HAVE_SOUND */