Mercurial > emacs
view src/s/hiuxwe2.h @ 60177:f2c6bf193ab5
(pos_visible_p): Be sure to move to the specified
position. Always get the full ascent / descent of the
corresponding row, to return reliable rtop and rbot values.
(back_to_previous_visible_line_start): Fix 2005-01-18 change.
Must look one character back, as back_to_previous_line_start
returns position after the newline.
(move_it_vertically_backward): Fix heuristic for when to move further
back in case line_height * 2/3 is larger than window height.
(cursor_row_fully_visible_p): Rename make_cursor_line_fully_visible_p
as it does not do anything anymore. Add arg current_matrix_p to
use current matrix rather than desired matrix when set.
(try_cursor_movement): Don't scroll to make cursor row fully
visible if cursor didn't move. This avoids unexpected recentering
in case of blinking cursor or accepting process output.
Use current matrix to check cursor row visibility.
(redisplay_window): Fix whether to recenter or move to top in case
cursor line is taller than window height.
(find_first_unchanged_at_end_row): Stop search if we reach a row
which not enabled (instead of abort).
author | Kim F. Storm <storm@cua.dk> |
---|---|
date | Sat, 19 Feb 2005 23:30:51 +0000 |
parents | 695cf19ef79e |
children | e89a6aa799e8 375f2633d815 |
line wrap: on
line source
/* System description file for HI-UX. */ #define BSD 198911 /* system version (year & month) */ #define DBL_DIG 15 /* same as the definition of <float.h> */ #include "bsd4-3.h" /* Identify OSF1 for the m- files. */ #define OSF1 /* To avoid to include the non-existant header file <sys/vlimit.h>, we define BSD4_2. This definition does not mean that the OS is based on BSD 4.2. */ #define BSD4_2 /* Define _BSD to tell the include files we're running under the BSD universe and not the SYSV universe. Define HITACHI and OSF for Xt's Boolean type as int intead of char. (But for these defines, /usr/include/X11/Intrinsic.h defines Boolean as char, but libXt.a on HI-UX/MPP requires it as int.) */ #define C_SWITCH_SYSTEM -D_BSD -DHITACHI -DOSF #define LIBS_SYSTEM -lbsd #define GETPGRP_NO_ARG #define SYSV_SYSTEM_DIR /* If your system uses COFF (Common Object File Format) then define the preprocessor symbol "COFF". */ /* #define COFF */ /* Here is how to find X Windows. LD_SWITCH_X_SITE_AUX gives an -R option says where to find X windows at run time. We convert it to a -rpath option which is what OSF1 uses. */ #define LD_SWITCH_SYSTEM #undef KERNEL_FILE #define KERNEL_FILE "/mach_kernel" #undef LDAV_SYMBOL #define LDAV_SYMBOL "avenrun" /* arch-tag: c56449e1-6d1b-4537-a596-0b08b8e4ec73 (do not change this comment) */