Mercurial > emacs
view lisp/play/animate.el @ 85511:f873840f9fea
* emulation/edt-mapper.el (function-key-map):
(edt-map-key): Make it a function instead of using fset. Inline
edt-gnu-map-key and edt-lucid-map-key. Use featurep 'xemacs.
(edt-gnu-map-key, edt-lucid-map-key): Remove.
(edt-x-emacs-p): Remove.
(edt-emacs-variant, edt-window-system, edt-xserver):
Use featurep 'xemacs.
* net/eudc.el: Use (featurep 'xemacs) instead of the string test.
Replace eudc-xemacs-p with its definition.
(eudc-xemacs-p, eudc-emacs-p, eudc-xemacs-mule-p)
(eudc-emacs-mule-p): Remove.
(eudc-install-menu, eudc-mode): Replace eudc-emacs-p and
eudc-xemacs-p with feature tests.
* net/eudc-bob.el (eudc-bob-generic-menu, eudc-bob-mail-keymap)
(eudc-bob-url-keymap, eudc-bob-sound-keymap)
(eudc-bob-generic-keymap, eudc-bob-popup-menu)
(eudc-bob-toggle-inline-display):
* net/eudc-hotlist.el (eudc-hotlist-emacs-menu): Replace
eudc-emacs-p and eudc-xemacs-p with feature tests.
* net/eudcb-ph.el (eudc-ph-open-session): Replace
eudc-xemacs-mule-p with its former definition.
* progmodes/octave-mod.el (octave-xemacs-p): Remove.
(octave-abbrev-start): Replace octave-xemacs-p with
(featurep 'xemacs).
* progmodes/vera-mode.el (vera-xemacs): Remove.
(vera-mode-syntax-table): Replace vera-xemacs with
(featurep 'xemacs).
* progmodes/vhdl-mode.el (vhdl-xemacs): Remove.
(vhdl-doc-mode, vhdl-doc-variable, vhdl-compile-init)
(vhdl-speedbar-initialize, vhdl-ps-print-init)
(vhdl-forward-comment, vhdl-mode-map-init, vhdl-show-messages)
(vhdl-emacs-22, vhdl-emacs-21): Replace vhdl-xemacs
with (featurep 'xemacs).
* progmodes/antlr-mode.el (cond-emacs-xemacs-macfn, defunx)
(save-buffer-state-x):
* obsolete/fast-lock.el (fast-lock-verbose):
* emulation/viper-init.el (viper-xemacs-p)
(viper-cond-compile-for-xemacs-or-emacs):
* emacs-lisp/checkdoc.el (checkdoc-minor-mode-map):
* ps-print.el (case-fold-search):
* ediff-hook.el (ediff-cond-compile-for-xemacs-or-emacs):
* calculator.el (calculator-help): Use featurep 'xemacs.
author | Dan Nicolaescu <dann@ics.uci.edu> |
---|---|
date | Sun, 21 Oct 2007 17:22:04 +0000 |
parents | 527f752989fc |
children | 54006a859bcc f55f9811f5d7 |
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;;; animate.el --- make text dance ;; Copyright (C) 2001, 2002, 2003, 2004, 2005, ;; 2006, 2007 Free Software Foundation, Inc. ;; Maintainer: Richard Stallman <rms@gnu.org> ;; Keywords: games ;; This file is part of GNU Emacs. ;; GNU Emacs is free software; you can redistribute it and/or modify ;; it under the terms of the GNU General Public License as published by ;; the Free Software Foundation; either version 3, or (at your option) ;; any later version. ;; GNU Emacs is distributed in the hope that it will be useful, ;; but WITHOUT ANY WARRANTY; without even the implied warranty of ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ;; GNU General Public License for more details. ;; You should have received a copy of the GNU General Public License ;; along with GNU Emacs; see the file COPYING. If not, write to the ;; Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, ;; Boston, MA 02110-1301, USA. ;;; Commentary: ;; (animate-string STRING VPOS &optional HPOS) ;; makes the string STRING appear starting at VPOS, HPOS ;; by having each letter swoop into place from random starting position. ;; animate-birthday-present was the first application of this program. ;;; Code: ;;; STRING is the string to be displayed, ;;; and DEST-X, DEST-Y say where on the screen ;;; it should end up. ;;; This function returns a list describing ;;; all the characters and the paths they should take. ;;; Each element has the form ;;; (CHAR START-Y START-X DEST-Y DEST-X). ;;; The start position of each character is chosen randomly. ;;; The destination is chosen to put it in the right place ;;; in the string when the whole string finally reaches its ;;; specified position. (defun animate-initialize (string vpos hpos) (let ((characters nil)) (dotimes (i (length string)) (setq characters (cons (list (aref string i) ;; Random starting positions. (random (window-height)) (random (1- (window-width))) ;; All the chars should end up ;; on the specified line. vpos ;; The Ith character in the string ;; needs to end up I positions later. (+ hpos i)) characters))) characters)) ;;; Display the characters in CHARACTERS, ;;; each one FRACTION of the way from its start to its destination. ;;; If FRACTION is 0, the characters appear in their starting positions. ;;; If FRACTION is 1, the characters appear in their destinations. (defun animate-step (characters fraction) (let ((remains (- 1 fraction))) (dolist (item characters) (let ((vpos (+ (* remains (nth 1 item)) (* fraction (nth 3 item)))) (hpos (+ (* remains (nth 2 item)) (* fraction (nth 4 item))))) (animate-place-char (car item) vpos hpos))))) ;;; Place the character CHAR at position VPOS, HPOS in the current buffer. (defun animate-place-char (char vpos hpos) (goto-char (window-start)) (let (abbrev-mode) (dotimes (i vpos) (end-of-line) (if (= (forward-line 1) 1) (insert "\n")))) (beginning-of-line) (move-to-column (floor hpos) t) (unless (eolp) (delete-char 1)) (insert-char char 1)) (defvar animate-n-steps 10 "Number of steps to use `animate-string'.") ;;;###autoload (defun animate-string (string vpos &optional hpos) "Display STRING starting at position VPOS, HPOS, using animation. The characters start at randomly chosen places, and all slide in parallel to their final positions, passing through `animate-n-steps' positions before the final ones. If HPOS is nil (or omitted), center the string horizontally in the current window." (let ((characters (animate-initialize string vpos (or hpos ;; HPOS unspecified, so compute ;; it so as to center the string. (max 0 (/ (- (window-width) (length string)) 2)))))) (dotimes (i animate-n-steps) ;; Bind buffer-undo-list so it will be unchanged when we are done. ;; (We're going to undo all our changes anyway.) (let (buffer-undo-list list-to-undo) ;; Display the characters at the Ith position. ;; This inserts them in the buffer. (animate-step characters (/ i 1.0 animate-n-steps)) ;; Make sure buffer is displayed starting at the beginning. (set-window-start nil 1) ;; Display it, and wait just a little while. (sit-for .05) ;; Now undo the changes we made in the buffer. (setq list-to-undo buffer-undo-list) (while list-to-undo (let ((undo-in-progress t)) (setq list-to-undo (primitive-undo 1 list-to-undo)))))) ;; Insert the characters in their final positions. (animate-step characters 1) ;; Put the cursor at the end of the text on the line. (end-of-line) ;; Redisplay so they appear on the screen there. (sit-for 0) ;; This is so that the undo command, used afterwards, ;; will undo the "animate" calls one by one. (undo-boundary))) ;;;###autoload (defun animate-sequence (list-of-strings space) "Display strings from LIST-OF-STRING with animation in a new buffer. Strings will be separated from each other by SPACE lines." (let ((vpos (/ (- (window-height) 1 ;; For the mode-line (* (1- (length list-of-strings)) space) (length list-of-strings)) 2))) (switch-to-buffer (get-buffer-create "*Animation*")) (erase-buffer) (sit-for 0) (setq indent-tabs-mode nil) (while list-of-strings (animate-string (car list-of-strings) vpos) (setq vpos (+ vpos space 1)) (setq list-of-strings (cdr list-of-strings))))) ;;;###autoload (defun animate-birthday-present (&optional name) "Display one's birthday present in a new buffer. You can specify the one's name by NAME; the default value is \"Sarah\"." (interactive (list (read-string "Name (default Sarah): " nil nil "Sarah"))) ;; Make a suitable buffer to display the birthday present in. (switch-to-buffer (get-buffer-create (format "*%s*" name))) (erase-buffer) ;; Display the empty buffer. (sit-for 0) ;; Make sure indentation does not use tabs. ;; They would confuse things. (setq indent-tabs-mode nil) (animate-string "Happy Birthday," 6) (animate-string (format "%s" name) 7) (sit-for 1) (animate-string "You are my sunshine," 10 30) (sit-for .5) (animate-string "My only sunshine." 11 30) (sit-for .5) (animate-string "I'm awful sad that" 12 30) (sit-for .5) (animate-string "You've moved away." 13 30) (sit-for .5) (animate-string "Let's talk together" 15 30) (sit-for .5) (animate-string "And love more deeply." 16 30) (sit-for .5) (animate-string "Please bring back" 17 30) (animate-string "my sunshine" 18 34) (animate-string "to stay!" 19 34)) (random t) (provide 'animate) ;;; arch-tag: 275289a3-6ac4-41da-b527-a1147045392f ;;; animate.el ends here