view etc/charsets/README @ 110969:f8cb84d0e6ee

src/makefile.w32-in: Simplify OBJ macros. * makefile.w32-in (TLIB2): Rename from TLIBW32. (OBJ2): New macro. (WIN32OBJ, FONTOBJ): Remove. (OBJ1): Redistribute object files with OBJ2. (LIBS, $(TEMACS)): Use TLIB2. (make-buildobj-CMD, make-buildobj-SH): Use OBJ2. ($(TLIB2), TAGS, TAGS-LISP, TAGS-gmake): Depend on OBJ2.
author Juanma Barranquero <lekktu@gmail.com>
date Thu, 14 Oct 2010 01:08:58 +0200
parents 1d1d5d9bd884
children 376148b31b5e
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# README file for charset mapping files in this directory.
# Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010
#   National Institute of Advanced Industrial Science and Technology (AIST)
#   Registration Number H13PRO009
# Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010
#   Free Software Foundation, Inc.

# This file is part of GNU Emacs.

# GNU Emacs is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.

# GNU Emacs is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.

# You should have received a copy of the GNU General Public License
# along with GNU Emacs.  If not, see <http://www.gnu.org/licenses/>.

(1) Format of mapping files

Each line contains a code point and the corresponding Unicode
character code separated by a space.  Both code points and Unicode
character codes are in hexadecimal preceded by "0x".  Comments may be
used, starting with "#".  Code ranges may also be used, with
(inclusive) start and end code points separated by "-" followed by the
Unicode of the start of the range

Examples:
0xA0 0x00A0  # no-break space

0x8141-0x8143 0x4E04 # map onto a Unicode range


(2) Source of mapping files

All mapping files are generated automatically from data files freely
available on the Internet (e.g. glibc/localedata/charmaps").  See the
file ../../admin/charsets/mapfiles/README for the detail.