Mercurial > emacs
view lib-src/update-game-score.c @ 69728:fb125d0913e5
* mh-e.el (mh-defcustom, mh-defface, mh-defgroup): Macros to remove
new :package-version keyword in older settings.
(customize-package-emacs-version-alist): Add MH-E version to Emacs
version mappings.
(mh-e, mh-alias, mh-folder, mh-folder-selection)
(mh-identity, mh-inc, mh-junk, mh-letter, mh-ranges)
(mh-scan-line-formats, mh-search, mh-sending-mail)
(mh-sequences, mh-show, mh-speedbar, mh-thread, mh-tool-bar)
(mh-hooks, mh-faces): Add :package-version keyword to these groups.
(mh-alias-completion-ignore-case-flag)
(mh-alias-expand-aliases-flag, mh-alias-flash-on-comma)
(mh-alias-insert-file, mh-alias-insertion-location)
(mh-alias-local-users, mh-alias-local-users-prefix)
(mh-alias-passwd-gecos-comma-separator-flag)
(mh-new-messages-folders, mh-ticked-messages-folders)
(mh-large-folder, mh-recenter-summary-flag)
(mh-recursive-folders-flag, mh-sortm-args)
(mh-default-folder-for-message-function)
(mh-default-folder-list, mh-default-folder-must-exist-flag)
(mh-default-folder-prefix, mh-identity-list)
(mh-auto-fields-list, mh-auto-fields-prompt-flag)
(mh-identity-default, mh-identity-handlers, mh-inc-prog)
(mh-inc-spool-list, mh-junk-background, mh-junk-disposition)
(mh-junk-program, mh-compose-insertion)
(mh-compose-skipped-header-fields)
(mh-compose-space-does-completion-flag)
(mh-delete-yanked-msg-window-flag)
(mh-extract-from-attribution-verb, mh-ins-buf-prefix)
(mh-letter-complete-function, mh-letter-fill-column)
(mh-mml-method-default, mh-signature-file-name)
(mh-signature-separator-flag, mh-x-face-file)
(mh-yank-behavior, mh-interpret-number-as-range-flag)
(mh-adaptive-cmd-note-flag, mh-scan-format-file, mh-scan-prog)
(mh-search-program, mh-compose-forward-as-mime-flag)
(mh-compose-letter-function, mh-compose-prompt-flag)
(mh-forward-subject-format, mh-insert-x-mailer-flag)
(mh-redist-full-contents-flag, mh-reply-default-reply-to)
(mh-reply-show-message-flag)
(mh-refile-preserves-sequences-flag, mh-tick-seq)
(mh-update-sequences-after-mh-show-flag)
(mh-bury-show-buffer-flag, mh-clean-message-header-flag)
(mh-decode-mime-flag)
(mh-display-buttons-for-alternatives-flag)
(mh-display-buttons-for-inline-parts-flag)
(mh-do-not-confirm-flag, mh-fetch-x-image-url)
(mh-graphical-smileys-flag, mh-graphical-emphasis-flag)
(mh-highlight-citation-style, mh-invisible-header-fields)
(mh-invisible-header-fields-default, mh-lpr-command-format)
(mh-max-inline-image-height, mh-max-inline-image-width)
(mh-mhl-format-file, mh-mime-save-parts-default-directory)
(mh-print-background-flag, mh-show-maximum-size)
(mh-show-use-xface-flag, mh-store-default-directory)
(mh-summary-height, mh-speed-update-interval)
(mh-show-threads-flag, mh-tool-bar-search-function): Add
:package-version keyword to these options.
(mh-after-commands-processed-hook)
(mh-alias-reloaded-hook, mh-before-commands-processed-hook)
(mh-before-quit-hook, mh-before-send-letter-hook)
(mh-delete-msg-hook, mh-find-path-hook, mh-folder-mode-hook)
(mh-forward-hook, mh-inc-folder-hook)
(mh-insert-signature-hook)
(mh-kill-folder-suppress-prompt-hooks, mh-letter-mode-hook)
(mh-mh-to-mime-hook, mh-search-mode-hook, mh-quit-hook)
(mh-refile-msg-hook, mh-show-hook, mh-show-mode-hook)
(mh-unseen-updated-hook): Add :package-version keyword to these hooks.
(mh-min-colors-defined-flag)
(mh-folder-address, mh-folder-body, mh-folder-cur-msg-number)
(mh-folder-date, mh-folder-deleted, mh-folder-followup)
(mh-folder-msg-number, mh-folder-refiled)
(mh-folder-sent-to-me-hint, mh-folder-sent-to-me-sender)
(mh-folder-subject, mh-folder-tick, mh-folder-to)
(mh-letter-header-field, mh-search-folder, mh-show-cc)
(mh-show-date, mh-show-from, mh-show-header, mh-show-pgg-bad)
(mh-show-pgg-good, mh-show-pgg-unknown, mh-show-signature)
(mh-show-subject, mh-show-to, mh-show-xface)
(mh-speedbar-folder, mh-speedbar-folder-with-unseen-messages)
(mh-speedbar-selected-folder)
(mh-speedbar-selected-folder-with-unseen-messages): : Add
:package-version keyword to these faces.
* mh-tool-bar.el (mh-tool-bar-define): Added commented-out
:package-version keywords.
author | Bill Wohler <wohler@newt.com> |
---|---|
date | Thu, 30 Mar 2006 23:39:32 +0000 |
parents | 3661e9b3c48f |
children | 3d45362f1d38 c5406394f567 |
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/* update-game-score.c --- Update a score file Copyright (C) 2002, 2003, 2004, 2005, 2006 Free Software Foundation, Inc. This file is part of GNU Emacs. GNU Emacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. GNU Emacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GNU Emacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ /* This program is allows a game to securely and atomically update a score file. It should be installed setuid, owned by an appropriate user like `games'. Alternatively, it can be compiled without HAVE_SHARED_GAME_DIR defined, and in that case it will store scores in the user's home directory (it should NOT be setuid). Created 2002/03/22, by Colin Walters <walters@debian.org> */ #include <config.h> #ifdef HAVE_UNISTD_H #include <unistd.h> #endif #include <errno.h> #ifdef HAVE_STRING_H #include <string.h> #endif #ifdef HAVE_STDLIB_H #include <stdlib.h> #endif #include <stdio.h> #include <time.h> #include <pwd.h> #include <ctype.h> #ifdef HAVE_FCNTL_H #include <fcntl.h> #endif #ifdef STDC_HEADERS #include <stdarg.h> #endif #include <sys/stat.h> /* Needed for SunOS4, for instance. */ extern char *optarg; extern int optind, opterr; #define MAX_ATTEMPTS 5 #define MAX_SCORES 200 #define MAX_DATA_LEN 1024 /* Declare the prototype for a general external function. */ #if defined (PROTOTYPES) || defined (WINDOWSNT) #define P_(proto) proto #else #define P_(proto) () #endif #ifndef HAVE_DIFFTIME /* OK on POSIX (time_t is arithmetic type) modulo overflow in subtraction. */ #define difftime(t1, t0) (double)((t1) - (t0)) #endif int usage (err) int err; { fprintf (stdout, "Usage: update-game-score [-m MAX ] [ -r ] game/scorefile SCORE DATA\n"); fprintf (stdout, " update-game-score -h\n"); fprintf (stdout, " -h\t\tDisplay this help.\n"); fprintf (stdout, " -m MAX\t\tLimit the maximum number of scores to MAX.\n"); fprintf (stdout, " -r\t\tSort the scores in increasing order.\n"); fprintf (stdout, " -d DIR\t\tStore scores in DIR (only if not setuid).\n"); exit (err); } int lock_file P_ ((const char *filename, void **state)); int unlock_file P_ ((const char *filename, void *state)); struct score_entry { long score; char *username; char *data; }; int read_scores P_ ((const char *filename, struct score_entry **scores, int *count)); int push_score P_ ((struct score_entry **scores, int *count, int newscore, char *username, char *newdata)); void sort_scores P_ ((struct score_entry *scores, int count, int reverse)); int write_scores P_ ((const char *filename, const struct score_entry *scores, int count)); void lose P_ ((const char *msg)) NO_RETURN; void lose (msg) const char *msg; { fprintf (stderr, "%s\n", msg); exit (EXIT_FAILURE); } void lose_syserr P_ ((const char *msg)) NO_RETURN; /* Taken from sysdep.c. */ #ifndef HAVE_STRERROR #ifndef WINDOWSNT char * strerror (errnum) int errnum; { extern char *sys_errlist[]; extern int sys_nerr; if (errnum >= 0 && errnum < sys_nerr) return sys_errlist[errnum]; return (char *) "Unknown error"; } #endif /* not WINDOWSNT */ #endif /* ! HAVE_STRERROR */ void lose_syserr (msg) const char *msg; { fprintf (stderr, "%s: %s\n", msg, strerror (errno)); exit (EXIT_FAILURE); } char * get_user_id P_ ((void)) { char *name; struct passwd *buf = getpwuid (getuid ()); if (!buf) { int count = 1; int uid = (int) getuid (); int tuid = uid; while (tuid /= 10) count++; name = malloc (count+1); if (!name) return NULL; sprintf (name, "%d", uid); return name; } return buf->pw_name; } char * get_prefix (running_suid, user_prefix) int running_suid; char *user_prefix; { if (!running_suid && user_prefix == NULL) lose ("Not using a shared game directory, and no prefix given."); if (running_suid) { #ifdef HAVE_SHARED_GAME_DIR return HAVE_SHARED_GAME_DIR; #else lose ("This program was compiled without HAVE_SHARED_GAME_DIR,\n and should not be suid."); #endif } return user_prefix; } int main (argc, argv) int argc; char **argv; { int c, running_suid; void *lockstate; char *user_id, *scorefile, *prefix, *user_prefix = NULL; struct stat buf; struct score_entry *scores; int newscore, scorecount, reverse = 0, max = MAX_SCORES; char *newdata; srand (time (0)); while ((c = getopt (argc, argv, "hrm:d:")) != -1) switch (c) { case 'h': usage (EXIT_SUCCESS); break; case 'd': user_prefix = optarg; break; case 'r': reverse = 1; break; case 'm': max = atoi (optarg); if (max > MAX_SCORES) max = MAX_SCORES; break; default: usage (EXIT_FAILURE); } if (optind+3 != argc) usage (EXIT_FAILURE); running_suid = (getuid () != geteuid ()); prefix = get_prefix (running_suid, user_prefix); scorefile = malloc (strlen (prefix) + strlen (argv[optind]) + 2); if (!scorefile) lose_syserr ("Couldn't allocate score file"); strcpy (scorefile, prefix); strcat (scorefile, "/"); strcat (scorefile, argv[optind]); newscore = atoi (argv[optind+1]); newdata = argv[optind+2]; if (strlen (newdata) > MAX_DATA_LEN) newdata[MAX_DATA_LEN] = '\0'; user_id = get_user_id (); if (user_id == NULL) lose_syserr ("Couldn't determine user id"); if (stat (scorefile, &buf) < 0) lose_syserr ("Failed to access scores file"); if (lock_file (scorefile, &lockstate) < 0) lose_syserr ("Failed to lock scores file"); if (read_scores (scorefile, &scores, &scorecount) < 0) { unlock_file (scorefile, lockstate); lose_syserr ("Failed to read scores file"); } push_score (&scores, &scorecount, newscore, user_id, newdata); /* Limit the number of scores. If we're using reverse sorting, then we should increment the beginning of the array, to skip over the *smallest* scores. Otherwise, we just decrement the number of scores, since the smallest will be at the end. */ if (scorecount > MAX_SCORES) scorecount -= (scorecount - MAX_SCORES); if (reverse) scores += (scorecount - MAX_SCORES); sort_scores (scores, scorecount, reverse); if (write_scores (scorefile, scores, scorecount) < 0) { unlock_file (scorefile, lockstate); lose_syserr ("Failed to write scores file"); } unlock_file (scorefile, lockstate); exit (EXIT_SUCCESS); } int read_score (f, score) FILE *f; struct score_entry *score; { int c; if (feof (f)) return 1; while ((c = getc (f)) != EOF && isdigit (c)) { score->score *= 10; score->score += (c-48); } while ((c = getc (f)) != EOF && isspace (c)) ; if (c == EOF) return -1; ungetc (c, f); #ifdef HAVE_GETDELIM { size_t count = 0; if (getdelim (&score->username, &count, ' ', f) < 1 || score->username == NULL) return -1; /* Trim the space */ score->username[strlen (score->username)-1] = '\0'; } #else { int unameread = 0; int unamelen = 30; char *username = malloc (unamelen); if (!username) return -1; while ((c = getc (f)) != EOF && !isspace (c)) { if (unameread >= unamelen-1) if (!(username = realloc (username, unamelen *= 2))) return -1; username[unameread] = c; unameread++; } if (c == EOF) return -1; username[unameread] = '\0'; score->username = username; } #endif #ifdef HAVE_GETLINE score->data = NULL; errno = 0; { size_t len; if (getline (&score->data, &len, f) < 0) return -1; score->data[strlen (score->data)-1] = '\0'; } #else { int cur = 0; int len = 16; char *buf = malloc (len); if (!buf) return -1; while ((c = getc (f)) != EOF && c != '\n') { if (cur >= len-1) { if (!(buf = realloc (buf, len *= 2))) return -1; } buf[cur] = c; cur++; } score->data = buf; score->data[cur] = '\0'; } #endif return 0; } int read_scores (filename, scores, count) const char *filename; struct score_entry **scores; int *count; { int readval, scorecount, cursize; struct score_entry *ret; FILE *f = fopen (filename, "r"); if (!f) return -1; scorecount = 0; cursize = 16; ret = (struct score_entry *) malloc (sizeof (struct score_entry) * cursize); if (!ret) return -1; while ((readval = read_score (f, &ret[scorecount])) == 0) { /* We encoutered an error */ if (readval < 0) return -1; scorecount++; if (scorecount >= cursize) { cursize *= 2; ret = (struct score_entry *) realloc (ret, (sizeof (struct score_entry) * cursize)); if (!ret) return -1; } } *count = scorecount; *scores = ret; return 0; } int score_compare (a, b) const void *a; const void *b; { const struct score_entry *sa = (const struct score_entry *) a; const struct score_entry *sb = (const struct score_entry *) b; return (sb->score > sa->score) - (sb->score < sa->score); } int score_compare_reverse (a, b) const void *a; const void *b; { const struct score_entry *sa = (const struct score_entry *) a; const struct score_entry *sb = (const struct score_entry *) b; return (sa->score > sb->score) - (sa->score < sb->score); } int push_score (scores, count, newscore, username, newdata) struct score_entry **scores; int *count; int newscore; char *username; char *newdata; { struct score_entry *newscores = (struct score_entry *) realloc (*scores, sizeof (struct score_entry) * ((*count) + 1)); if (!newscores) return -1; newscores[*count].score = newscore; newscores[*count].username = username; newscores[*count].data = newdata; (*count) += 1; *scores = newscores; return 0; } void sort_scores (scores, count, reverse) struct score_entry *scores; int count; int reverse; { qsort (scores, count, sizeof (struct score_entry), reverse ? score_compare_reverse : score_compare); } int write_scores (filename, scores, count) const char *filename; const struct score_entry * scores; int count; { FILE *f; int i; char *tempfile = malloc (strlen (filename) + strlen (".tempXXXXXX") + 1); if (!tempfile) return -1; strcpy (tempfile, filename); strcat (tempfile, ".tempXXXXXX"); #ifdef HAVE_MKSTEMP if (mkstemp (tempfile) < 0 #else if (mktemp (tempfile) != tempfile #endif || !(f = fopen (tempfile, "w"))) return -1; for (i = 0; i < count; i++) if (fprintf (f, "%ld %s %s\n", scores[i].score, scores[i].username, scores[i].data) < 0) return -1; fclose (f); if (rename (tempfile, filename) < 0) return -1; if (chmod (filename, 0644) < 0) return -1; return 0; } int lock_file (filename, state) const char *filename; void **state; { int fd; struct stat buf; int attempts = 0; char *lockext = ".lockfile"; char *lockpath = malloc (strlen (filename) + strlen (lockext) + 60); if (!lockpath) return -1; strcpy (lockpath, filename); strcat (lockpath, lockext); *state = lockpath; trylock: attempts++; /* If the lock is over an hour old, delete it. */ if (stat (lockpath, &buf) == 0 && (difftime (buf.st_ctime, time (NULL) > 60*60))) unlink (lockpath); fd = open (lockpath, O_CREAT | O_EXCL, 0600); if (fd < 0) { if (errno == EEXIST) { /* Break the lock; we won't corrupt the file, but we might lose some scores. */ if (attempts > MAX_ATTEMPTS) { unlink (lockpath); attempts = 0; } sleep ((rand () % 2)+1); goto trylock; } else return -1; } close (fd); return 0; } int unlock_file (filename, state) const char *filename; void *state; { char *lockpath = (char *) state; int ret = unlink (lockpath); int saved_errno = errno; free (lockpath); errno = saved_errno; return ret; } /* arch-tag: 2bf5c52e-4beb-463a-954e-c58b9c64736b (do not change this comment) */ /* update-game-score.c ends here */