Mercurial > emacs
view src/alloc.c @ 28139:fb1a89235280
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author | Gerd Moellmann <gerd@gnu.org> |
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date | Tue, 14 Mar 2000 15:19:58 +0000 |
parents | 2556e20596b8 |
children | 27014604bbd3 |
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/* Storage allocation and gc for GNU Emacs Lisp interpreter. Copyright (C) 1985, 86, 88, 93, 94, 95, 97, 98, 1999, 2000 Free Software Foundation, Inc. This file is part of GNU Emacs. GNU Emacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. GNU Emacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GNU Emacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include <config.h> /* Note that this declares bzero on OSF/1. How dumb. */ #include <signal.h> /* This file is part of the core Lisp implementation, and thus must deal with the real data structures. If the Lisp implementation is replaced, this file likely will not be used. */ #undef HIDE_LISP_IMPLEMENTATION #include "lisp.h" #include "intervals.h" #include "puresize.h" #include "buffer.h" #include "window.h" #include "frame.h" #include "blockinput.h" #include "keyboard.h" #include "charset.h" #include "syssignal.h" #include <setjmp.h> extern char *sbrk (); #ifdef DOUG_LEA_MALLOC #include <malloc.h> #define __malloc_size_t int /* Specify maximum number of areas to mmap. It would be nice to use a value that explicitly means "no limit". */ #define MMAP_MAX_AREAS 100000000 #else /* not DOUG_LEA_MALLOC */ /* The following come from gmalloc.c. */ #if defined (__STDC__) && __STDC__ #include <stddef.h> #define __malloc_size_t size_t #else #define __malloc_size_t unsigned int #endif extern __malloc_size_t _bytes_used; extern int __malloc_extra_blocks; #endif /* not DOUG_LEA_MALLOC */ #define max(A,B) ((A) > (B) ? (A) : (B)) #define min(A,B) ((A) < (B) ? (A) : (B)) /* Macro to verify that storage intended for Lisp objects is not out of range to fit in the space for a pointer. ADDRESS is the start of the block, and SIZE is the amount of space within which objects can start. */ #define VALIDATE_LISP_STORAGE(address, size) \ do \ { \ Lisp_Object val; \ XSETCONS (val, (char *) address + size); \ if ((char *) XCONS (val) != (char *) address + size) \ { \ xfree (address); \ memory_full (); \ } \ } while (0) /* Value of _bytes_used, when spare_memory was freed. */ static __malloc_size_t bytes_used_when_full; /* Mark, unmark, query mark bit of a Lisp string. S must be a pointer to a struct Lisp_String. */ #define MARK_STRING(S) XMARK ((S)->size) #define UNMARK_STRING(S) XUNMARK ((S)->size) #define STRING_MARKED_P(S) XMARKBIT ((S)->size) /* Value is the number of bytes/chars of S, a pointer to a struct Lisp_String. This must be used instead of STRING_BYTES (S) or S->size during GC, because S->size contains the mark bit for strings. */ #define GC_STRING_BYTES(S) (STRING_BYTES (S) & ~MARKBIT) #define GC_STRING_CHARS(S) ((S)->size & ~MARKBIT) /* Number of bytes of consing done since the last gc. */ int consing_since_gc; /* Count the amount of consing of various sorts of space. */ int cons_cells_consed; int floats_consed; int vector_cells_consed; int symbols_consed; int string_chars_consed; int misc_objects_consed; int intervals_consed; int strings_consed; /* Number of bytes of consing since GC before another GC should be done. */ int gc_cons_threshold; /* Nonzero during GC. */ int gc_in_progress; /* Nonzero means display messages at beginning and end of GC. */ int garbage_collection_messages; #ifndef VIRT_ADDR_VARIES extern #endif /* VIRT_ADDR_VARIES */ int malloc_sbrk_used; #ifndef VIRT_ADDR_VARIES extern #endif /* VIRT_ADDR_VARIES */ int malloc_sbrk_unused; /* Two limits controlling how much undo information to keep. */ int undo_limit; int undo_strong_limit; /* Number of live and free conses etc. */ static int total_conses, total_markers, total_symbols, total_vector_size; static int total_free_conses, total_free_markers, total_free_symbols; static int total_free_floats, total_floats; /* Points to memory space allocated as "spare", to be freed if we run out of memory. */ static char *spare_memory; /* Amount of spare memory to keep in reserve. */ #define SPARE_MEMORY (1 << 14) /* Number of extra blocks malloc should get when it needs more core. */ static int malloc_hysteresis; /* Nonzero when malloc is called for allocating Lisp object space. Currently set but not used. */ int allocating_for_lisp; /* Non-nil means defun should do purecopy on the function definition. */ Lisp_Object Vpurify_flag; #ifndef HAVE_SHM /* Force it into data space! */ EMACS_INT pure[PURESIZE / sizeof (EMACS_INT)] = {0,}; #define PUREBEG (char *) pure #else /* not HAVE_SHM */ #define pure PURE_SEG_BITS /* Use shared memory segment */ #define PUREBEG (char *)PURE_SEG_BITS /* This variable is used only by the XPNTR macro when HAVE_SHM is defined. If we used the PURESIZE macro directly there, that would make most of Emacs dependent on puresize.h, which we don't want - you should be able to change that without too much recompilation. So map_in_data initializes pure_size, and the dependencies work out. */ EMACS_INT pure_size; #endif /* not HAVE_SHM */ /* Value is non-zero if P points into pure space. */ #define PURE_POINTER_P(P) \ (((PNTR_COMPARISON_TYPE) (P) \ < (PNTR_COMPARISON_TYPE) ((char *) pure + PURESIZE)) \ && ((PNTR_COMPARISON_TYPE) (P) \ >= (PNTR_COMPARISON_TYPE) pure)) /* Index in pure at which next pure object will be allocated.. */ int pureptr; /* If nonzero, this is a warning delivered by malloc and not yet displayed. */ char *pending_malloc_warning; /* Pre-computed signal argument for use when memory is exhausted. */ Lisp_Object memory_signal_data; /* Maximum amount of C stack to save when a GC happens. */ #ifndef MAX_SAVE_STACK #define MAX_SAVE_STACK 16000 #endif /* Buffer in which we save a copy of the C stack at each GC. */ char *stack_copy; int stack_copy_size; /* Non-zero means ignore malloc warnings. Set during initialization. Currently not used. */ int ignore_warnings; Lisp_Object Qgc_cons_threshold, Qchar_table_extra_slots; static void mark_buffer P_ ((Lisp_Object)); static void mark_kboards P_ ((void)); static void gc_sweep P_ ((void)); static void mark_glyph_matrix P_ ((struct glyph_matrix *)); static void mark_face_cache P_ ((struct face_cache *)); #ifdef HAVE_WINDOW_SYSTEM static void mark_image P_ ((struct image *)); static void mark_image_cache P_ ((struct frame *)); #endif /* HAVE_WINDOW_SYSTEM */ static struct Lisp_String *allocate_string P_ ((void)); static void compact_small_strings P_ ((void)); static void free_large_strings P_ ((void)); static void sweep_strings P_ ((void)); extern int message_enable_multibyte; /* When scanning the C stack for live Lisp objects, Emacs keeps track of what memory allocated via lisp_malloc is intended for what purpose. This enumeration specifies the type of memory. */ enum mem_type { MEM_TYPE_NON_LISP, MEM_TYPE_BUFFER, MEM_TYPE_CONS, MEM_TYPE_STRING, MEM_TYPE_MISC, MEM_TYPE_SYMBOL, MEM_TYPE_FLOAT, MEM_TYPE_VECTOR }; #if GC_MARK_STACK #if GC_MARK_STACK == GC_USE_GCPROS_CHECK_ZOMBIES #include <stdio.h> /* For fprintf. */ #endif /* A unique object in pure space used to make some Lisp objects on free lists recognizable in O(1). */ Lisp_Object Vdead; struct mem_node; static void *lisp_malloc P_ ((int, enum mem_type)); static void mark_stack P_ ((void)); static void init_stack P_ ((Lisp_Object *)); static int live_vector_p P_ ((struct mem_node *, void *)); static int live_buffer_p P_ ((struct mem_node *, void *)); static int live_string_p P_ ((struct mem_node *, void *)); static int live_cons_p P_ ((struct mem_node *, void *)); static int live_symbol_p P_ ((struct mem_node *, void *)); static int live_float_p P_ ((struct mem_node *, void *)); static int live_misc_p P_ ((struct mem_node *, void *)); static void mark_memory P_ ((void *, void *)); static void mem_init P_ ((void)); static struct mem_node *mem_insert P_ ((void *, void *, enum mem_type)); static void mem_insert_fixup P_ ((struct mem_node *)); static void mem_rotate_left P_ ((struct mem_node *)); static void mem_rotate_right P_ ((struct mem_node *)); static void mem_delete P_ ((struct mem_node *)); static void mem_delete_fixup P_ ((struct mem_node *)); static INLINE struct mem_node *mem_find P_ ((void *)); #if GC_MARK_STACK == GC_MARK_STACK_CHECK_GCPROS static void check_gcpros P_ ((void)); #endif #endif /* GC_MARK_STACK != 0 */ /************************************************************************ Malloc ************************************************************************/ /* Write STR to Vstandard_output plus some advice on how to free some memory. Called when memory gets low. */ Lisp_Object malloc_warning_1 (str) Lisp_Object str; { Fprinc (str, Vstandard_output); write_string ("\nKilling some buffers may delay running out of memory.\n", -1); write_string ("However, certainly by the time you receive the 95% warning,\n", -1); write_string ("you should clean up, kill this Emacs, and start a new one.", -1); return Qnil; } /* Function malloc calls this if it finds we are near exhausting storage. */ void malloc_warning (str) char *str; { pending_malloc_warning = str; } /* Display a malloc warning in buffer *Danger*. */ void display_malloc_warning () { register Lisp_Object val; val = build_string (pending_malloc_warning); pending_malloc_warning = 0; internal_with_output_to_temp_buffer (" *Danger*", malloc_warning_1, val); } #ifdef DOUG_LEA_MALLOC # define BYTES_USED (mallinfo ().arena) #else # define BYTES_USED _bytes_used #endif /* Called if malloc returns zero. */ void memory_full () { #ifndef SYSTEM_MALLOC bytes_used_when_full = BYTES_USED; #endif /* The first time we get here, free the spare memory. */ if (spare_memory) { free (spare_memory); spare_memory = 0; } /* This used to call error, but if we've run out of memory, we could get infinite recursion trying to build the string. */ while (1) Fsignal (Qnil, memory_signal_data); } /* Called if we can't allocate relocatable space for a buffer. */ void buffer_memory_full () { /* If buffers use the relocating allocator, no need to free spare_memory, because we may have plenty of malloc space left that we could get, and if we don't, the malloc that fails will itself cause spare_memory to be freed. If buffers don't use the relocating allocator, treat this like any other failing malloc. */ #ifndef REL_ALLOC memory_full (); #endif /* This used to call error, but if we've run out of memory, we could get infinite recursion trying to build the string. */ while (1) Fsignal (Qerror, memory_signal_data); } /* Like malloc but check for no memory and block interrupt input.. */ long * xmalloc (size) int size; { register long *val; BLOCK_INPUT; val = (long *) malloc (size); UNBLOCK_INPUT; if (!val && size) memory_full (); return val; } /* Like realloc but check for no memory and block interrupt input.. */ long * xrealloc (block, size) long *block; int size; { register long *val; BLOCK_INPUT; /* We must call malloc explicitly when BLOCK is 0, since some reallocs don't do this. */ if (! block) val = (long *) malloc (size); else val = (long *) realloc (block, size); UNBLOCK_INPUT; if (!val && size) memory_full (); return val; } /* Like free but block interrupt input.. */ void xfree (block) long *block; { BLOCK_INPUT; free (block); UNBLOCK_INPUT; } /* Like malloc but used for allocating Lisp data. NBYTES is the number of bytes to allocate, TYPE describes the intended use of the allcated memory block (for strings, for conses, ...). */ static void * lisp_malloc (nbytes, type) int nbytes; enum mem_type type; { register void *val; BLOCK_INPUT; allocating_for_lisp++; val = (void *) malloc (nbytes); allocating_for_lisp--; UNBLOCK_INPUT; if (!val && nbytes) memory_full (); #if GC_MARK_STACK if (type != MEM_TYPE_NON_LISP) mem_insert (val, (char *) val + nbytes, type); #endif return val; } /* Return a new buffer structure allocated from the heap with a call to lisp_malloc. */ struct buffer * allocate_buffer () { return (struct buffer *) lisp_malloc (sizeof (struct buffer), MEM_TYPE_BUFFER); } /* Free BLOCK. This must be called to free memory allocated with a call to lisp_malloc. */ void lisp_free (block) long *block; { BLOCK_INPUT; allocating_for_lisp++; free (block); #if GC_MARK_STACK mem_delete (mem_find (block)); #endif allocating_for_lisp--; UNBLOCK_INPUT; } /* Arranging to disable input signals while we're in malloc. This only works with GNU malloc. To help out systems which can't use GNU malloc, all the calls to malloc, realloc, and free elsewhere in the code should be inside a BLOCK_INPUT/UNBLOCK_INPUT pairs; unfortunately, we have no idea what C library functions might call malloc, so we can't really protect them unless you're using GNU malloc. Fortunately, most of the major operating can use GNU malloc. */ #ifndef SYSTEM_MALLOC extern void * (*__malloc_hook) (); static void * (*old_malloc_hook) (); extern void * (*__realloc_hook) (); static void * (*old_realloc_hook) (); extern void (*__free_hook) (); static void (*old_free_hook) (); /* This function is used as the hook for free to call. */ static void emacs_blocked_free (ptr) void *ptr; { BLOCK_INPUT; __free_hook = old_free_hook; free (ptr); /* If we released our reserve (due to running out of memory), and we have a fair amount free once again, try to set aside another reserve in case we run out once more. */ if (spare_memory == 0 /* Verify there is enough space that even with the malloc hysteresis this call won't run out again. The code here is correct as long as SPARE_MEMORY is substantially larger than the block size malloc uses. */ && (bytes_used_when_full > BYTES_USED + max (malloc_hysteresis, 4) * SPARE_MEMORY)) spare_memory = (char *) malloc (SPARE_MEMORY); __free_hook = emacs_blocked_free; UNBLOCK_INPUT; } /* If we released our reserve (due to running out of memory), and we have a fair amount free once again, try to set aside another reserve in case we run out once more. This is called when a relocatable block is freed in ralloc.c. */ void refill_memory_reserve () { if (spare_memory == 0) spare_memory = (char *) malloc (SPARE_MEMORY); } /* This function is the malloc hook that Emacs uses. */ static void * emacs_blocked_malloc (size) unsigned size; { void *value; BLOCK_INPUT; __malloc_hook = old_malloc_hook; #ifdef DOUG_LEA_MALLOC mallopt (M_TOP_PAD, malloc_hysteresis * 4096); #else __malloc_extra_blocks = malloc_hysteresis; #endif value = (void *) malloc (size); __malloc_hook = emacs_blocked_malloc; UNBLOCK_INPUT; return value; } /* This function is the realloc hook that Emacs uses. */ static void * emacs_blocked_realloc (ptr, size) void *ptr; unsigned size; { void *value; BLOCK_INPUT; __realloc_hook = old_realloc_hook; value = (void *) realloc (ptr, size); __realloc_hook = emacs_blocked_realloc; UNBLOCK_INPUT; return value; } /* Called from main to set up malloc to use our hooks. */ void uninterrupt_malloc () { if (__free_hook != emacs_blocked_free) old_free_hook = __free_hook; __free_hook = emacs_blocked_free; if (__malloc_hook != emacs_blocked_malloc) old_malloc_hook = __malloc_hook; __malloc_hook = emacs_blocked_malloc; if (__realloc_hook != emacs_blocked_realloc) old_realloc_hook = __realloc_hook; __realloc_hook = emacs_blocked_realloc; } #endif /* not SYSTEM_MALLOC */ /*********************************************************************** Interval Allocation ***********************************************************************/ /* Number of intervals allocated in an interval_block structure. The 1020 is 1024 minus malloc overhead. */ #define INTERVAL_BLOCK_SIZE \ ((1020 - sizeof (struct interval_block *)) / sizeof (struct interval)) /* Intervals are allocated in chunks in form of an interval_block structure. */ struct interval_block { struct interval_block *next; struct interval intervals[INTERVAL_BLOCK_SIZE]; }; /* Current interval block. Its `next' pointer points to older blocks. */ struct interval_block *interval_block; /* Index in interval_block above of the next unused interval structure. */ static int interval_block_index; /* Number of free and live intervals. */ static int total_free_intervals, total_intervals; /* List of free intervals. */ INTERVAL interval_free_list; /* Total number of interval blocks now in use. */ int n_interval_blocks; /* Initialize interval allocation. */ static void init_intervals () { interval_block = (struct interval_block *) lisp_malloc (sizeof *interval_block, MEM_TYPE_NON_LISP); interval_block->next = 0; bzero ((char *) interval_block->intervals, sizeof interval_block->intervals); interval_block_index = 0; interval_free_list = 0; n_interval_blocks = 1; } /* Return a new interval. */ INTERVAL make_interval () { INTERVAL val; if (interval_free_list) { val = interval_free_list; interval_free_list = interval_free_list->parent; } else { if (interval_block_index == INTERVAL_BLOCK_SIZE) { register struct interval_block *newi; newi = (struct interval_block *) lisp_malloc (sizeof *newi, MEM_TYPE_NON_LISP); VALIDATE_LISP_STORAGE (newi, sizeof *newi); newi->next = interval_block; interval_block = newi; interval_block_index = 0; n_interval_blocks++; } val = &interval_block->intervals[interval_block_index++]; } consing_since_gc += sizeof (struct interval); intervals_consed++; RESET_INTERVAL (val); return val; } /* Mark Lisp objects in interval I. */ static void mark_interval (i, dummy) register INTERVAL i; Lisp_Object dummy; { if (XMARKBIT (i->plist)) abort (); mark_object (&i->plist); XMARK (i->plist); } /* Mark the interval tree rooted in TREE. Don't call this directly; use the macro MARK_INTERVAL_TREE instead. */ static void mark_interval_tree (tree) register INTERVAL tree; { /* No need to test if this tree has been marked already; this function is always called through the MARK_INTERVAL_TREE macro, which takes care of that. */ /* XMARK expands to an assignment; the LHS of an assignment can't be a cast. */ XMARK (* (Lisp_Object *) &tree->parent); traverse_intervals (tree, 1, 0, mark_interval, Qnil); } /* Mark the interval tree rooted in I. */ #define MARK_INTERVAL_TREE(i) \ do { \ if (!NULL_INTERVAL_P (i) \ && ! XMARKBIT (*(Lisp_Object *) &i->parent)) \ mark_interval_tree (i); \ } while (0) /* The oddity in the call to XUNMARK is necessary because XUNMARK expands to an assignment to its argument, and most C compilers don't support casts on the left operand of `='. */ #define UNMARK_BALANCE_INTERVALS(i) \ do { \ if (! NULL_INTERVAL_P (i)) \ { \ XUNMARK (* (Lisp_Object *) (&(i)->parent)); \ (i) = balance_intervals (i); \ } \ } while (0) /*********************************************************************** String Allocation ***********************************************************************/ /* Lisp_Strings are allocated in string_block structures. When a new string_block is allocated, all the Lisp_Strings it contains are added to a free-list stiing_free_list. When a new Lisp_String is needed, it is taken from that list. During the sweep phase of GC, string_blocks that are entirely free are freed, except two which we keep. String data is allocated from sblock structures. Strings larger than LARGE_STRING_BYTES, get their own sblock, data for smaller strings is sub-allocated out of sblocks of size SBLOCK_SIZE. Sblocks consist internally of sdata structures, one for each Lisp_String. The sdata structure points to the Lisp_String it belongs to. The Lisp_String points back to the `u.data' member of its sdata structure. When a Lisp_String is freed during GC, it is put back on string_free_list, and its `data' member and its sdata's `string' pointer is set to null. The size of the string is recorded in the `u.nbytes' member of the sdata. So, sdata structures that are no longer used, can be easily recognized, and it's easy to compact the sblocks of small strings which we do in compact_small_strings. */ /* Size in bytes of an sblock structure used for small strings. This is 8192 minus malloc overhead. */ #define SBLOCK_SIZE 8188 /* Strings larger than this are considered large strings. String data for large strings is allocated from individual sblocks. */ #define LARGE_STRING_BYTES 1024 /* Structure describing string memory sub-allocated from an sblock. This is where the contents of Lisp strings are stored. */ struct sdata { /* Back-pointer to the string this sdata belongs to. If null, this structure is free, and the NBYTES member of the union below contains the string's byte size (the same value that STRING_BYTES would return if STRING were non-null). If non-null, STRING_BYTES (STRING) is the size of the data, and DATA contains the string's contents. */ struct Lisp_String *string; union { /* When STRING in non-null. */ unsigned char data[1]; /* When STRING is null. */ EMACS_INT nbytes; } u; }; /* Structure describing a block of memory which is sub-allocated to obtain string data memory for strings. Blocks for small strings are of fixed size SBLOCK_SIZE. Blocks for large strings are made as large as needed. */ struct sblock { /* Next in list. */ struct sblock *next; /* Pointer to the next free sdata block. This points past the end of the sblock if there isn't any space left in this block. */ struct sdata *next_free; /* Start of data. */ struct sdata first_data; }; /* Number of Lisp strings in a string_block structure. The 1020 is 1024 minus malloc overhead. */ #define STRINGS_IN_STRING_BLOCK \ ((1020 - sizeof (struct string_block *)) / sizeof (struct Lisp_String)) /* Structure describing a block from which Lisp_String structures are allocated. */ struct string_block { struct string_block *next; struct Lisp_String strings[STRINGS_IN_STRING_BLOCK]; }; /* Head and tail of the list of sblock structures holding Lisp string data. We always allocate from current_sblock. The NEXT pointers in the sblock structures go from oldest_sblock to current_sblock. */ static struct sblock *oldest_sblock, *current_sblock; /* List of sblocks for large strings. */ static struct sblock *large_sblocks; /* List of string_block structures, and how many there are. */ static struct string_block *string_blocks; static int n_string_blocks; /* Free-list of Lisp_Strings. */ static struct Lisp_String *string_free_list; /* Number of live and free Lisp_Strings. */ static int total_strings, total_free_strings; /* Number of bytes used by live strings. */ static int total_string_size; /* Given a pointer to a Lisp_String S which is on the free-list string_free_list, return a pointer to its successor in the free-list. */ #define NEXT_FREE_LISP_STRING(S) (*(struct Lisp_String **) (S)) /* Return a pointer to the sdata structure belonging to Lisp string S. S must be live, i.e. S->data must not be null. S->data is actually a pointer to the `u.data' member of its sdata structure; the structure starts at a constant offset in front of that. */ #define SDATA_OF_STRING(S) \ ((struct sdata *) ((S)->data - sizeof (struct Lisp_String *))) /* Value is the size of an sdata structure large enough to hold NBYTES bytes of string data. The value returned includes a terminating NUL byte, the size of the sdata structure, and padding. */ #define SDATA_SIZE(NBYTES) \ ((sizeof (struct Lisp_String *) \ + (NBYTES) + 1 \ + sizeof (EMACS_INT) - 1) \ & ~(sizeof (EMACS_INT) - 1)) /* Initialize string allocation. Called from init_alloc_once. */ void init_strings () { total_strings = total_free_strings = total_string_size = 0; oldest_sblock = current_sblock = large_sblocks = NULL; string_blocks = NULL; n_string_blocks = 0; string_free_list = NULL; } /* Return a new Lisp_String. */ static struct Lisp_String * allocate_string () { struct Lisp_String *s; /* If the free-list is empty, allocate a new string_block, and add all the Lisp_Strings in it to the free-list. */ if (string_free_list == NULL) { struct string_block *b; int i; b = (struct string_block *) lisp_malloc (sizeof *b, MEM_TYPE_STRING); VALIDATE_LISP_STORAGE (b, sizeof *b); bzero (b, sizeof *b); b->next = string_blocks; string_blocks = b; ++n_string_blocks; for (i = STRINGS_IN_STRING_BLOCK - 1; i >= 0; --i) { s = b->strings + i; NEXT_FREE_LISP_STRING (s) = string_free_list; string_free_list = s; } total_free_strings += STRINGS_IN_STRING_BLOCK; } /* Pop a Lisp_String off the free-list. */ s = string_free_list; string_free_list = NEXT_FREE_LISP_STRING (s); /* Probably not strictly necessary, but play it safe. */ bzero (s, sizeof *s); --total_free_strings; ++total_strings; ++strings_consed; consing_since_gc += sizeof *s; return s; } /* Set up Lisp_String S for holding NCHARS characters, NBYTES bytes, plus a NUL byte at the end. Allocate an sdata structure for S, and set S->data to its `u.data' member. Store a NUL byte at the end of S->data. Set S->size to NCHARS and S->size_byte to NBYTES. Free S->data if it was initially non-null. */ void allocate_string_data (s, nchars, nbytes) struct Lisp_String *s; int nchars, nbytes; { struct sdata *data; struct sblock *b; int needed; /* Determine the number of bytes needed to store NBYTES bytes of string data. */ needed = SDATA_SIZE (nbytes); if (nbytes > LARGE_STRING_BYTES) { int size = sizeof *b - sizeof (struct sdata) + needed; #ifdef DOUG_LEA_MALLOC /* Prevent mmap'ing the chunk (which is potentially very large). */ mallopt (M_MMAP_MAX, 0); #endif b = (struct sblock *) lisp_malloc (size, MEM_TYPE_NON_LISP); #ifdef DOUG_LEA_MALLOC /* Back to a reasonable maximum of mmap'ed areas. */ mallopt (M_MMAP_MAX, MMAP_MAX_AREAS); #endif b->next_free = &b->first_data; b->first_data.string = NULL; b->next = large_sblocks; large_sblocks = b; } else if (current_sblock == NULL || (((char *) current_sblock + SBLOCK_SIZE - (char *) current_sblock->next_free) < needed)) { /* Not enough room in the current sblock. */ b = (struct sblock *) lisp_malloc (SBLOCK_SIZE, MEM_TYPE_NON_LISP); b->next_free = &b->first_data; b->first_data.string = NULL; b->next = NULL; if (current_sblock) current_sblock->next = b; else oldest_sblock = b; current_sblock = b; } else b = current_sblock; /* If S had already data assigned, mark that as free by setting its string back-pointer to null, and recording the size of the data in it.. */ if (s->data) { data = SDATA_OF_STRING (s); data->u.nbytes = GC_STRING_BYTES (s); data->string = NULL; } data = b->next_free; data->string = s; s->data = data->u.data; s->size = nchars; s->size_byte = nbytes; s->data[nbytes] = '\0'; b->next_free = (struct sdata *) ((char *) data + needed); consing_since_gc += needed; } /* Sweep and compact strings. */ static void sweep_strings () { struct string_block *b, *next; struct string_block *live_blocks = NULL; string_free_list = NULL; total_strings = total_free_strings = 0; total_string_size = 0; /* Scan strings_blocks, free Lisp_Strings that aren't marked. */ for (b = string_blocks; b; b = next) { int i, nfree = 0; struct Lisp_String *free_list_before = string_free_list; next = b->next; for (i = 0; i < STRINGS_IN_STRING_BLOCK; ++i) { struct Lisp_String *s = b->strings + i; if (s->data) { /* String was not on free-list before. */ if (STRING_MARKED_P (s)) { /* String is live; unmark it and its intervals. */ UNMARK_STRING (s); if (!NULL_INTERVAL_P (s->intervals)) UNMARK_BALANCE_INTERVALS (s->intervals); ++total_strings; total_string_size += STRING_BYTES (s); } else { /* String is dead. Put it on the free-list. */ struct sdata *data = SDATA_OF_STRING (s); /* Save the size of S in its sdata so that we know how large that is. Reset the sdata's string back-pointer so that we know it's free. */ data->u.nbytes = GC_STRING_BYTES (s); data->string = NULL; /* Reset the strings's `data' member so that we know it's free. */ s->data = NULL; /* Put the string on the free-list. */ NEXT_FREE_LISP_STRING (s) = string_free_list; string_free_list = s; ++nfree; } } else { /* S was on the free-list before. Put it there again. */ NEXT_FREE_LISP_STRING (s) = string_free_list; string_free_list = s; ++nfree; } } /* Free blocks that contain free Lisp_Strings only, except the first two of them. */ if (nfree == STRINGS_IN_STRING_BLOCK && total_free_strings > STRINGS_IN_STRING_BLOCK) { lisp_free (b); --n_string_blocks; string_free_list = free_list_before; } else { total_free_strings += nfree; b->next = live_blocks; live_blocks = b; } } string_blocks = live_blocks; free_large_strings (); compact_small_strings (); } /* Free dead large strings. */ static void free_large_strings () { struct sblock *b, *next; struct sblock *live_blocks = NULL; for (b = large_sblocks; b; b = next) { next = b->next; if (b->first_data.string == NULL) lisp_free (b); else { b->next = live_blocks; live_blocks = b; } } large_sblocks = live_blocks; } /* Compact data of small strings. Free sblocks that don't contain data of live strings after compaction. */ static void compact_small_strings () { struct sblock *b, *tb, *next; struct sdata *from, *to, *end, *tb_end; struct sdata *to_end, *from_end; /* TB is the sblock we copy to, TO is the sdata within TB we copy to, and TB_END is the end of TB. */ tb = oldest_sblock; tb_end = (struct sdata *) ((char *) tb + SBLOCK_SIZE); to = &tb->first_data; /* Step through the blocks from the oldest to the youngest. We expect that old blocks will stabilize over time, so that less copying will happen this way. */ for (b = oldest_sblock; b; b = b->next) { end = b->next_free; xassert ((char *) end <= (char *) b + SBLOCK_SIZE); for (from = &b->first_data; from < end; from = from_end) { /* Compute the next FROM here because copying below may overwrite data we need to compute it. */ int nbytes; if (from->string) nbytes = GC_STRING_BYTES (from->string); else nbytes = from->u.nbytes; nbytes = SDATA_SIZE (nbytes); from_end = (struct sdata *) ((char *) from + nbytes); /* FROM->string non-null means it's alive. Copy its data. */ if (from->string) { /* If TB is full, proceed with the next sblock. */ to_end = (struct sdata *) ((char *) to + nbytes); if (to_end > tb_end) { tb->next_free = to; tb = tb->next; tb_end = (struct sdata *) ((char *) tb + SBLOCK_SIZE); to = &tb->first_data; to_end = (struct sdata *) ((char *) to + nbytes); } /* Copy, and update the string's `data' pointer. */ if (from != to) { bcopy (from, to, nbytes); to->string->data = to->u.data; } /* Advance past the sdata we copied to. */ to = to_end; } } } /* The rest of the sblocks following TB don't contain live data, so we can free them. */ for (b = tb->next; b; b = next) { next = b->next; lisp_free (b); } tb->next_free = to; tb->next = NULL; current_sblock = tb; } DEFUN ("make-string", Fmake_string, Smake_string, 2, 2, 0, "Return a newly created string of length LENGTH, with each element being INIT.\n\ Both LENGTH and INIT must be numbers.") (length, init) Lisp_Object length, init; { register Lisp_Object val; register unsigned char *p, *end; int c, nbytes; CHECK_NATNUM (length, 0); CHECK_NUMBER (init, 1); c = XINT (init); if (SINGLE_BYTE_CHAR_P (c)) { nbytes = XINT (length); val = make_uninit_string (nbytes); p = XSTRING (val)->data; end = p + XSTRING (val)->size; while (p != end) *p++ = c; } else { unsigned char str[4]; int len = CHAR_STRING (c, str); nbytes = len * XINT (length); val = make_uninit_multibyte_string (XINT (length), nbytes); p = XSTRING (val)->data; end = p + nbytes; while (p != end) { bcopy (str, p, len); p += len; } } *p = 0; return val; } DEFUN ("make-bool-vector", Fmake_bool_vector, Smake_bool_vector, 2, 2, 0, "Return a new bool-vector of length LENGTH, using INIT for as each element.\n\ LENGTH must be a number. INIT matters only in whether it is t or nil.") (length, init) Lisp_Object length, init; { register Lisp_Object val; struct Lisp_Bool_Vector *p; int real_init, i; int length_in_chars, length_in_elts, bits_per_value; CHECK_NATNUM (length, 0); bits_per_value = sizeof (EMACS_INT) * BITS_PER_CHAR; length_in_elts = (XFASTINT (length) + bits_per_value - 1) / bits_per_value; length_in_chars = ((XFASTINT (length) + BITS_PER_CHAR - 1) / BITS_PER_CHAR); /* We must allocate one more elements than LENGTH_IN_ELTS for the slot `size' of the struct Lisp_Bool_Vector. */ val = Fmake_vector (make_number (length_in_elts + 1), Qnil); p = XBOOL_VECTOR (val); /* Get rid of any bits that would cause confusion. */ p->vector_size = 0; XSETBOOL_VECTOR (val, p); p->size = XFASTINT (length); real_init = (NILP (init) ? 0 : -1); for (i = 0; i < length_in_chars ; i++) p->data[i] = real_init; /* Clear the extraneous bits in the last byte. */ if (XINT (length) != length_in_chars * BITS_PER_CHAR) XBOOL_VECTOR (val)->data[length_in_chars - 1] &= (1 << (XINT (length) % BITS_PER_CHAR)) - 1; return val; } /* Make a string from NBYTES bytes at CONTENTS, and compute the number of characters from the contents. This string may be unibyte or multibyte, depending on the contents. */ Lisp_Object make_string (contents, nbytes) char *contents; int nbytes; { register Lisp_Object val; int nchars = chars_in_text (contents, nbytes); val = make_uninit_multibyte_string (nchars, nbytes); bcopy (contents, XSTRING (val)->data, nbytes); if (STRING_BYTES (XSTRING (val)) == XSTRING (val)->size) SET_STRING_BYTES (XSTRING (val), -1); return val; } /* Make an unibyte string from LENGTH bytes at CONTENTS. */ Lisp_Object make_unibyte_string (contents, length) char *contents; int length; { register Lisp_Object val; val = make_uninit_string (length); bcopy (contents, XSTRING (val)->data, length); SET_STRING_BYTES (XSTRING (val), -1); return val; } /* Make a multibyte string from NCHARS characters occupying NBYTES bytes at CONTENTS. */ Lisp_Object make_multibyte_string (contents, nchars, nbytes) char *contents; int nchars, nbytes; { register Lisp_Object val; val = make_uninit_multibyte_string (nchars, nbytes); bcopy (contents, XSTRING (val)->data, nbytes); return val; } /* Make a string from NCHARS characters occupying NBYTES bytes at CONTENTS. It is a multibyte string if NBYTES != NCHARS. */ Lisp_Object make_string_from_bytes (contents, nchars, nbytes) char *contents; int nchars, nbytes; { register Lisp_Object val; val = make_uninit_multibyte_string (nchars, nbytes); bcopy (contents, XSTRING (val)->data, nbytes); if (STRING_BYTES (XSTRING (val)) == XSTRING (val)->size) SET_STRING_BYTES (XSTRING (val), -1); return val; } /* Make a string from NCHARS characters occupying NBYTES bytes at CONTENTS. The argument MULTIBYTE controls whether to label the string as multibyte. */ Lisp_Object make_specified_string (contents, nchars, nbytes, multibyte) char *contents; int nchars, nbytes; int multibyte; { register Lisp_Object val; val = make_uninit_multibyte_string (nchars, nbytes); bcopy (contents, XSTRING (val)->data, nbytes); if (!multibyte) SET_STRING_BYTES (XSTRING (val), -1); return val; } /* Make a string from the data at STR, treating it as multibyte if the data warrants. */ Lisp_Object build_string (str) char *str; { return make_string (str, strlen (str)); } /* Return an unibyte Lisp_String set up to hold LENGTH characters occupying LENGTH bytes. */ Lisp_Object make_uninit_string (length) int length; { Lisp_Object val; val = make_uninit_multibyte_string (length, length); SET_STRING_BYTES (XSTRING (val), -1); return val; } /* Return a multibyte Lisp_String set up to hold NCHARS characters which occupy NBYTES bytes. */ Lisp_Object make_uninit_multibyte_string (nchars, nbytes) int nchars, nbytes; { Lisp_Object string; struct Lisp_String *s; if (nchars < 0) abort (); s = allocate_string (); allocate_string_data (s, nchars, nbytes); XSETSTRING (string, s); string_chars_consed += nbytes; return string; } /*********************************************************************** Float Allocation ***********************************************************************/ /* We store float cells inside of float_blocks, allocating a new float_block with malloc whenever necessary. Float cells reclaimed by GC are put on a free list to be reallocated before allocating any new float cells from the latest float_block. Each float_block is just under 1020 bytes long, since malloc really allocates in units of powers of two and uses 4 bytes for its own overhead. */ #define FLOAT_BLOCK_SIZE \ ((1020 - sizeof (struct float_block *)) / sizeof (struct Lisp_Float)) struct float_block { struct float_block *next; struct Lisp_Float floats[FLOAT_BLOCK_SIZE]; }; /* Current float_block. */ struct float_block *float_block; /* Index of first unused Lisp_Float in the current float_block. */ int float_block_index; /* Total number of float blocks now in use. */ int n_float_blocks; /* Free-list of Lisp_Floats. */ struct Lisp_Float *float_free_list; /* Initialze float allocation. */ void init_float () { float_block = (struct float_block *) lisp_malloc (sizeof *float_block, MEM_TYPE_FLOAT); float_block->next = 0; bzero ((char *) float_block->floats, sizeof float_block->floats); float_block_index = 0; float_free_list = 0; n_float_blocks = 1; } /* Explicitly free a float cell by putting it on the free-list. */ void free_float (ptr) struct Lisp_Float *ptr; { *(struct Lisp_Float **)&ptr->data = float_free_list; #if GC_MARK_STACK ptr->type = Vdead; #endif float_free_list = ptr; } /* Return a new float object with value FLOAT_VALUE. */ Lisp_Object make_float (float_value) double float_value; { register Lisp_Object val; if (float_free_list) { /* We use the data field for chaining the free list so that we won't use the same field that has the mark bit. */ XSETFLOAT (val, float_free_list); float_free_list = *(struct Lisp_Float **)&float_free_list->data; } else { if (float_block_index == FLOAT_BLOCK_SIZE) { register struct float_block *new; new = (struct float_block *) lisp_malloc (sizeof *new, MEM_TYPE_FLOAT); VALIDATE_LISP_STORAGE (new, sizeof *new); new->next = float_block; float_block = new; float_block_index = 0; n_float_blocks++; } XSETFLOAT (val, &float_block->floats[float_block_index++]); } XFLOAT_DATA (val) = float_value; XSETFASTINT (XFLOAT (val)->type, 0); /* bug chasing -wsr */ consing_since_gc += sizeof (struct Lisp_Float); floats_consed++; return val; } /*********************************************************************** Cons Allocation ***********************************************************************/ /* We store cons cells inside of cons_blocks, allocating a new cons_block with malloc whenever necessary. Cons cells reclaimed by GC are put on a free list to be reallocated before allocating any new cons cells from the latest cons_block. Each cons_block is just under 1020 bytes long, since malloc really allocates in units of powers of two and uses 4 bytes for its own overhead. */ #define CONS_BLOCK_SIZE \ ((1020 - sizeof (struct cons_block *)) / sizeof (struct Lisp_Cons)) struct cons_block { struct cons_block *next; struct Lisp_Cons conses[CONS_BLOCK_SIZE]; }; /* Current cons_block. */ struct cons_block *cons_block; /* Index of first unused Lisp_Cons in the current block. */ int cons_block_index; /* Free-list of Lisp_Cons structures. */ struct Lisp_Cons *cons_free_list; /* Total number of cons blocks now in use. */ int n_cons_blocks; /* Initialize cons allocation. */ void init_cons () { cons_block = (struct cons_block *) lisp_malloc (sizeof *cons_block, MEM_TYPE_CONS); cons_block->next = 0; bzero ((char *) cons_block->conses, sizeof cons_block->conses); cons_block_index = 0; cons_free_list = 0; n_cons_blocks = 1; } /* Explicitly free a cons cell by putting it on the free-list. */ void free_cons (ptr) struct Lisp_Cons *ptr; { *(struct Lisp_Cons **)&ptr->cdr = cons_free_list; #if GC_MARK_STACK ptr->car = Vdead; #endif cons_free_list = ptr; } DEFUN ("cons", Fcons, Scons, 2, 2, 0, "Create a new cons, give it CAR and CDR as components, and return it.") (car, cdr) Lisp_Object car, cdr; { register Lisp_Object val; if (cons_free_list) { /* We use the cdr for chaining the free list so that we won't use the same field that has the mark bit. */ XSETCONS (val, cons_free_list); cons_free_list = *(struct Lisp_Cons **)&cons_free_list->cdr; } else { if (cons_block_index == CONS_BLOCK_SIZE) { register struct cons_block *new; new = (struct cons_block *) lisp_malloc (sizeof *new, MEM_TYPE_CONS); VALIDATE_LISP_STORAGE (new, sizeof *new); new->next = cons_block; cons_block = new; cons_block_index = 0; n_cons_blocks++; } XSETCONS (val, &cons_block->conses[cons_block_index++]); } XCAR (val) = car; XCDR (val) = cdr; consing_since_gc += sizeof (struct Lisp_Cons); cons_cells_consed++; return val; } /* Make a list of 2, 3, 4 or 5 specified objects. */ Lisp_Object list2 (arg1, arg2) Lisp_Object arg1, arg2; { return Fcons (arg1, Fcons (arg2, Qnil)); } Lisp_Object list3 (arg1, arg2, arg3) Lisp_Object arg1, arg2, arg3; { return Fcons (arg1, Fcons (arg2, Fcons (arg3, Qnil))); } Lisp_Object list4 (arg1, arg2, arg3, arg4) Lisp_Object arg1, arg2, arg3, arg4; { return Fcons (arg1, Fcons (arg2, Fcons (arg3, Fcons (arg4, Qnil)))); } Lisp_Object list5 (arg1, arg2, arg3, arg4, arg5) Lisp_Object arg1, arg2, arg3, arg4, arg5; { return Fcons (arg1, Fcons (arg2, Fcons (arg3, Fcons (arg4, Fcons (arg5, Qnil))))); } DEFUN ("list", Flist, Slist, 0, MANY, 0, "Return a newly created list with specified arguments as elements.\n\ Any number of arguments, even zero arguments, are allowed.") (nargs, args) int nargs; register Lisp_Object *args; { register Lisp_Object val; val = Qnil; while (nargs > 0) { nargs--; val = Fcons (args[nargs], val); } return val; } DEFUN ("make-list", Fmake_list, Smake_list, 2, 2, 0, "Return a newly created list of length LENGTH, with each element being INIT.") (length, init) register Lisp_Object length, init; { register Lisp_Object val; register int size; CHECK_NATNUM (length, 0); size = XFASTINT (length); val = Qnil; while (size-- > 0) val = Fcons (init, val); return val; } /*********************************************************************** Vector Allocation ***********************************************************************/ /* Singly-linked list of all vectors. */ struct Lisp_Vector *all_vectors; /* Total number of vector-like objects now in use. */ int n_vectors; /* Value is a pointer to a newly allocated Lisp_Vector structure with room for LEN Lisp_Objects. */ struct Lisp_Vector * allocate_vectorlike (len) EMACS_INT len; { struct Lisp_Vector *p; int nbytes; #ifdef DOUG_LEA_MALLOC /* Prevent mmap'ing the chunk (which is potentially very large).. */ mallopt (M_MMAP_MAX, 0); #endif nbytes = sizeof *p + (len - 1) * sizeof p->contents[0]; p = (struct Lisp_Vector *) lisp_malloc (nbytes, MEM_TYPE_VECTOR); #ifdef DOUG_LEA_MALLOC /* Back to a reasonable maximum of mmap'ed areas. */ mallopt (M_MMAP_MAX, MMAP_MAX_AREAS); #endif VALIDATE_LISP_STORAGE (p, 0); consing_since_gc += nbytes; vector_cells_consed += len; p->next = all_vectors; all_vectors = p; ++n_vectors; return p; } DEFUN ("make-vector", Fmake_vector, Smake_vector, 2, 2, 0, "Return a newly created vector of length LENGTH, with each element being INIT.\n\ See also the function `vector'.") (length, init) register Lisp_Object length, init; { Lisp_Object vector; register EMACS_INT sizei; register int index; register struct Lisp_Vector *p; CHECK_NATNUM (length, 0); sizei = XFASTINT (length); p = allocate_vectorlike (sizei); p->size = sizei; for (index = 0; index < sizei; index++) p->contents[index] = init; XSETVECTOR (vector, p); return vector; } DEFUN ("make-char-table", Fmake_char_table, Smake_char_table, 1, 2, 0, "Return a newly created char-table, with purpose PURPOSE.\n\ Each element is initialized to INIT, which defaults to nil.\n\ PURPOSE should be a symbol which has a `char-table-extra-slots' property.\n\ The property's value should be an integer between 0 and 10.") (purpose, init) register Lisp_Object purpose, init; { Lisp_Object vector; Lisp_Object n; CHECK_SYMBOL (purpose, 1); n = Fget (purpose, Qchar_table_extra_slots); CHECK_NUMBER (n, 0); if (XINT (n) < 0 || XINT (n) > 10) args_out_of_range (n, Qnil); /* Add 2 to the size for the defalt and parent slots. */ vector = Fmake_vector (make_number (CHAR_TABLE_STANDARD_SLOTS + XINT (n)), init); XCHAR_TABLE (vector)->top = Qt; XCHAR_TABLE (vector)->parent = Qnil; XCHAR_TABLE (vector)->purpose = purpose; XSETCHAR_TABLE (vector, XCHAR_TABLE (vector)); return vector; } /* Return a newly created sub char table with default value DEFALT. Since a sub char table does not appear as a top level Emacs Lisp object, we don't need a Lisp interface to make it. */ Lisp_Object make_sub_char_table (defalt) Lisp_Object defalt; { Lisp_Object vector = Fmake_vector (make_number (SUB_CHAR_TABLE_STANDARD_SLOTS), Qnil); XCHAR_TABLE (vector)->top = Qnil; XCHAR_TABLE (vector)->defalt = defalt; XSETCHAR_TABLE (vector, XCHAR_TABLE (vector)); return vector; } DEFUN ("vector", Fvector, Svector, 0, MANY, 0, "Return a newly created vector with specified arguments as elements.\n\ Any number of arguments, even zero arguments, are allowed.") (nargs, args) register int nargs; Lisp_Object *args; { register Lisp_Object len, val; register int index; register struct Lisp_Vector *p; XSETFASTINT (len, nargs); val = Fmake_vector (len, Qnil); p = XVECTOR (val); for (index = 0; index < nargs; index++) p->contents[index] = args[index]; return val; } DEFUN ("make-byte-code", Fmake_byte_code, Smake_byte_code, 4, MANY, 0, "Create a byte-code object with specified arguments as elements.\n\ The arguments should be the arglist, bytecode-string, constant vector,\n\ stack size, (optional) doc string, and (optional) interactive spec.\n\ The first four arguments are required; at most six have any\n\ significance.") (nargs, args) register int nargs; Lisp_Object *args; { register Lisp_Object len, val; register int index; register struct Lisp_Vector *p; XSETFASTINT (len, nargs); if (!NILP (Vpurify_flag)) val = make_pure_vector ((EMACS_INT) nargs); else val = Fmake_vector (len, Qnil); p = XVECTOR (val); for (index = 0; index < nargs; index++) { if (!NILP (Vpurify_flag)) args[index] = Fpurecopy (args[index]); p->contents[index] = args[index]; } XSETCOMPILED (val, p); return val; } /*********************************************************************** Symbol Allocation ***********************************************************************/ /* Each symbol_block is just under 1020 bytes long, since malloc really allocates in units of powers of two and uses 4 bytes for its own overhead. */ #define SYMBOL_BLOCK_SIZE \ ((1020 - sizeof (struct symbol_block *)) / sizeof (struct Lisp_Symbol)) struct symbol_block { struct symbol_block *next; struct Lisp_Symbol symbols[SYMBOL_BLOCK_SIZE]; }; /* Current symbol block and index of first unused Lisp_Symbol structure in it. */ struct symbol_block *symbol_block; int symbol_block_index; /* List of free symbols. */ struct Lisp_Symbol *symbol_free_list; /* Total number of symbol blocks now in use. */ int n_symbol_blocks; /* Initialize symbol allocation. */ void init_symbol () { symbol_block = (struct symbol_block *) lisp_malloc (sizeof *symbol_block, MEM_TYPE_SYMBOL); symbol_block->next = 0; bzero ((char *) symbol_block->symbols, sizeof symbol_block->symbols); symbol_block_index = 0; symbol_free_list = 0; n_symbol_blocks = 1; } DEFUN ("make-symbol", Fmake_symbol, Smake_symbol, 1, 1, 0, "Return a newly allocated uninterned symbol whose name is NAME.\n\ Its value and function definition are void, and its property list is nil.") (name) Lisp_Object name; { register Lisp_Object val; register struct Lisp_Symbol *p; CHECK_STRING (name, 0); if (symbol_free_list) { XSETSYMBOL (val, symbol_free_list); symbol_free_list = *(struct Lisp_Symbol **)&symbol_free_list->value; } else { if (symbol_block_index == SYMBOL_BLOCK_SIZE) { struct symbol_block *new; new = (struct symbol_block *) lisp_malloc (sizeof *new, MEM_TYPE_SYMBOL); VALIDATE_LISP_STORAGE (new, sizeof *new); new->next = symbol_block; symbol_block = new; symbol_block_index = 0; n_symbol_blocks++; } XSETSYMBOL (val, &symbol_block->symbols[symbol_block_index++]); } p = XSYMBOL (val); p->name = XSTRING (name); p->obarray = Qnil; p->plist = Qnil; p->value = Qunbound; p->function = Qunbound; p->next = 0; consing_since_gc += sizeof (struct Lisp_Symbol); symbols_consed++; return val; } /*********************************************************************** Marker (Misc) Allocation ***********************************************************************/ /* Allocation of markers and other objects that share that structure. Works like allocation of conses. */ #define MARKER_BLOCK_SIZE \ ((1020 - sizeof (struct marker_block *)) / sizeof (union Lisp_Misc)) struct marker_block { struct marker_block *next; union Lisp_Misc markers[MARKER_BLOCK_SIZE]; }; struct marker_block *marker_block; int marker_block_index; union Lisp_Misc *marker_free_list; /* Total number of marker blocks now in use. */ int n_marker_blocks; void init_marker () { marker_block = (struct marker_block *) lisp_malloc (sizeof *marker_block, MEM_TYPE_MISC); marker_block->next = 0; bzero ((char *) marker_block->markers, sizeof marker_block->markers); marker_block_index = 0; marker_free_list = 0; n_marker_blocks = 1; } /* Return a newly allocated Lisp_Misc object, with no substructure. */ Lisp_Object allocate_misc () { Lisp_Object val; if (marker_free_list) { XSETMISC (val, marker_free_list); marker_free_list = marker_free_list->u_free.chain; } else { if (marker_block_index == MARKER_BLOCK_SIZE) { struct marker_block *new; new = (struct marker_block *) lisp_malloc (sizeof *new, MEM_TYPE_MISC); VALIDATE_LISP_STORAGE (new, sizeof *new); new->next = marker_block; marker_block = new; marker_block_index = 0; n_marker_blocks++; } XSETMISC (val, &marker_block->markers[marker_block_index++]); } consing_since_gc += sizeof (union Lisp_Misc); misc_objects_consed++; return val; } DEFUN ("make-marker", Fmake_marker, Smake_marker, 0, 0, 0, "Return a newly allocated marker which does not point at any place.") () { register Lisp_Object val; register struct Lisp_Marker *p; val = allocate_misc (); XMISCTYPE (val) = Lisp_Misc_Marker; p = XMARKER (val); p->buffer = 0; p->bytepos = 0; p->charpos = 0; p->chain = Qnil; p->insertion_type = 0; return val; } /* Put MARKER back on the free list after using it temporarily. */ void free_marker (marker) Lisp_Object marker; { unchain_marker (marker); XMISC (marker)->u_marker.type = Lisp_Misc_Free; XMISC (marker)->u_free.chain = marker_free_list; marker_free_list = XMISC (marker); total_free_markers++; } /* Return a newly created vector or string with specified arguments as elements. If all the arguments are characters that can fit in a string of events, make a string; otherwise, make a vector. Any number of arguments, even zero arguments, are allowed. */ Lisp_Object make_event_array (nargs, args) register int nargs; Lisp_Object *args; { int i; for (i = 0; i < nargs; i++) /* The things that fit in a string are characters that are in 0...127, after discarding the meta bit and all the bits above it. */ if (!INTEGERP (args[i]) || (XUINT (args[i]) & ~(-CHAR_META)) >= 0200) return Fvector (nargs, args); /* Since the loop exited, we know that all the things in it are characters, so we can make a string. */ { Lisp_Object result; result = Fmake_string (make_number (nargs), make_number (0)); for (i = 0; i < nargs; i++) { XSTRING (result)->data[i] = XINT (args[i]); /* Move the meta bit to the right place for a string char. */ if (XINT (args[i]) & CHAR_META) XSTRING (result)->data[i] |= 0x80; } return result; } } /************************************************************************ C Stack Marking ************************************************************************/ #if GC_MARK_STACK /* Base address of stack. Set in main. */ Lisp_Object *stack_base; /* A node in the red-black tree describing allocated memory containing Lisp data. Each such block is recorded with its start and end address when it is allocated, and removed from the tree when it is freed. A red-black tree is a balanced binary tree with the following properties: 1. Every node is either red or black. 2. Every leaf is black. 3. If a node is red, then both of its children are black. 4. Every simple path from a node to a descendant leaf contains the same number of black nodes. 5. The root is always black. When nodes are inserted into the tree, or deleted from the tree, the tree is "fixed" so that these properties are always true. A red-black tree with N internal nodes has height at most 2 log(N+1). Searches, insertions and deletions are done in O(log N). Please see a text book about data structures for a detailed description of red-black trees. Any book worth its salt should describe them. */ struct mem_node { struct mem_node *left, *right, *parent; /* Start and end of allocated region. */ void *start, *end; /* Node color. */ enum {MEM_BLACK, MEM_RED} color; /* Memory type. */ enum mem_type type; }; /* Root of the tree describing allocated Lisp memory. */ static struct mem_node *mem_root; /* Sentinel node of the tree. */ static struct mem_node mem_z; #define MEM_NIL &mem_z /* Initialize this part of alloc.c. */ static void mem_init () { mem_z.left = mem_z.right = MEM_NIL; mem_z.parent = NULL; mem_z.color = MEM_BLACK; mem_z.start = mem_z.end = NULL; mem_root = MEM_NIL; } /* Value is a pointer to the mem_node containing START. Value is MEM_NIL if there is no node in the tree containing START. */ static INLINE struct mem_node * mem_find (start) void *start; { struct mem_node *p; /* Make the search always successful to speed up the loop below. */ mem_z.start = start; mem_z.end = (char *) start + 1; p = mem_root; while (start < p->start || start >= p->end) p = start < p->start ? p->left : p->right; return p; } /* Insert a new node into the tree for a block of memory with start address START, end address END, and type TYPE. Value is a pointer to the node that was inserted. */ static struct mem_node * mem_insert (start, end, type) void *start, *end; enum mem_type type; { struct mem_node *c, *parent, *x; /* See where in the tree a node for START belongs. In this particular application, it shouldn't happen that a node is already present. For debugging purposes, let's check that. */ c = mem_root; parent = NULL; #if GC_MARK_STACK != GC_MAKE_GCPROS_NOOPS while (c != MEM_NIL) { if (start >= c->start && start < c->end) abort (); parent = c; c = start < c->start ? c->left : c->right; } #else /* GC_MARK_STACK == GC_MARK_STACK_CHECK_GCPROS */ while (c != MEM_NIL) { parent = c; c = start < c->start ? c->left : c->right; } #endif /* GC_MARK_STACK == GC_MARK_STACK_CHECK_GCPROS */ /* Create a new node. */ x = (struct mem_node *) xmalloc (sizeof *x); x->start = start; x->end = end; x->type = type; x->parent = parent; x->left = x->right = MEM_NIL; x->color = MEM_RED; /* Insert it as child of PARENT or install it as root. */ if (parent) { if (start < parent->start) parent->left = x; else parent->right = x; } else mem_root = x; /* Re-establish red-black tree properties. */ mem_insert_fixup (x); return x; } /* Re-establish the red-black properties of the tree, and thereby balance the tree, after node X has been inserted; X is always red. */ static void mem_insert_fixup (x) struct mem_node *x; { while (x != mem_root && x->parent->color == MEM_RED) { /* X is red and its parent is red. This is a violation of red-black tree property #3. */ if (x->parent == x->parent->parent->left) { /* We're on the left side of our grandparent, and Y is our "uncle". */ struct mem_node *y = x->parent->parent->right; if (y->color == MEM_RED) { /* Uncle and parent are red but should be black because X is red. Change the colors accordingly and proceed with the grandparent. */ x->parent->color = MEM_BLACK; y->color = MEM_BLACK; x->parent->parent->color = MEM_RED; x = x->parent->parent; } else { /* Parent and uncle have different colors; parent is red, uncle is black. */ if (x == x->parent->right) { x = x->parent; mem_rotate_left (x); } x->parent->color = MEM_BLACK; x->parent->parent->color = MEM_RED; mem_rotate_right (x->parent->parent); } } else { /* This is the symmetrical case of above. */ struct mem_node *y = x->parent->parent->left; if (y->color == MEM_RED) { x->parent->color = MEM_BLACK; y->color = MEM_BLACK; x->parent->parent->color = MEM_RED; x = x->parent->parent; } else { if (x == x->parent->left) { x = x->parent; mem_rotate_right (x); } x->parent->color = MEM_BLACK; x->parent->parent->color = MEM_RED; mem_rotate_left (x->parent->parent); } } } /* The root may have been changed to red due to the algorithm. Set it to black so that property #5 is satisfied. */ mem_root->color = MEM_BLACK; } /* (x) (y) / \ / \ a (y) ===> (x) c / \ / \ b c a b */ static void mem_rotate_left (x) struct mem_node *x; { struct mem_node *y; /* Turn y's left sub-tree into x's right sub-tree. */ y = x->right; x->right = y->left; if (y->left != MEM_NIL) y->left->parent = x; /* Y's parent was x's parent. */ if (y != MEM_NIL) y->parent = x->parent; /* Get the parent to point to y instead of x. */ if (x->parent) { if (x == x->parent->left) x->parent->left = y; else x->parent->right = y; } else mem_root = y; /* Put x on y's left. */ y->left = x; if (x != MEM_NIL) x->parent = y; } /* (x) (Y) / \ / \ (y) c ===> a (x) / \ / \ a b b c */ static void mem_rotate_right (x) struct mem_node *x; { struct mem_node *y = x->left; x->left = y->right; if (y->right != MEM_NIL) y->right->parent = x; if (y != MEM_NIL) y->parent = x->parent; if (x->parent) { if (x == x->parent->right) x->parent->right = y; else x->parent->left = y; } else mem_root = y; y->right = x; if (x != MEM_NIL) x->parent = y; } /* Delete node Z from the tree. If Z is null or MEM_NIL, do nothing. */ static void mem_delete (z) struct mem_node *z; { struct mem_node *x, *y; if (!z || z == MEM_NIL) return; if (z->left == MEM_NIL || z->right == MEM_NIL) y = z; else { y = z->right; while (y->left != MEM_NIL) y = y->left; } if (y->left != MEM_NIL) x = y->left; else x = y->right; x->parent = y->parent; if (y->parent) { if (y == y->parent->left) y->parent->left = x; else y->parent->right = x; } else mem_root = x; if (y != z) { z->start = y->start; z->end = y->end; z->type = y->type; } if (y->color == MEM_BLACK) mem_delete_fixup (x); xfree (y); } /* Re-establish the red-black properties of the tree, after a deletion. */ static void mem_delete_fixup (x) struct mem_node *x; { while (x != mem_root && x->color == MEM_BLACK) { if (x == x->parent->left) { struct mem_node *w = x->parent->right; if (w->color == MEM_RED) { w->color = MEM_BLACK; x->parent->color = MEM_RED; mem_rotate_left (x->parent); w = x->parent->right; } if (w->left->color == MEM_BLACK && w->right->color == MEM_BLACK) { w->color = MEM_RED; x = x->parent; } else { if (w->right->color == MEM_BLACK) { w->left->color = MEM_BLACK; w->color = MEM_RED; mem_rotate_right (w); w = x->parent->right; } w->color = x->parent->color; x->parent->color = MEM_BLACK; w->right->color = MEM_BLACK; mem_rotate_left (x->parent); x = mem_root; } } else { struct mem_node *w = x->parent->left; if (w->color == MEM_RED) { w->color = MEM_BLACK; x->parent->color = MEM_RED; mem_rotate_right (x->parent); w = x->parent->left; } if (w->right->color == MEM_BLACK && w->left->color == MEM_BLACK) { w->color = MEM_RED; x = x->parent; } else { if (w->left->color == MEM_BLACK) { w->right->color = MEM_BLACK; w->color = MEM_RED; mem_rotate_left (w); w = x->parent->left; } w->color = x->parent->color; x->parent->color = MEM_BLACK; w->left->color = MEM_BLACK; mem_rotate_right (x->parent); x = mem_root; } } } x->color = MEM_BLACK; } /* Value is non-zero if P is a pointer to a live Lisp string on the heap. M is a pointer to the mem_block for P. */ static INLINE int live_string_p (m, p) struct mem_node *m; void *p; { if (m->type == MEM_TYPE_STRING) { struct string_block *b = (struct string_block *) m->start; int offset = (char *) p - (char *) &b->strings[0]; /* P must point to the start of a Lisp_String structure, and it must not be on the free-list. */ return (offset % sizeof b->strings[0] == 0 && ((struct Lisp_String *) p)->data != NULL); } else return 0; } /* Value is non-zero if P is a pointer to a live Lisp cons on the heap. M is a pointer to the mem_block for P. */ static INLINE int live_cons_p (m, p) struct mem_node *m; void *p; { if (m->type == MEM_TYPE_CONS) { struct cons_block *b = (struct cons_block *) m->start; int offset = (char *) p - (char *) &b->conses[0]; /* P must point to the start of a Lisp_Cons, not be one of the unused cells in the current cons block, and not be on the free-list. */ return (offset % sizeof b->conses[0] == 0 && (b != cons_block || offset / sizeof b->conses[0] < cons_block_index) && !EQ (((struct Lisp_Cons *) p)->car, Vdead)); } else return 0; } /* Value is non-zero if P is a pointer to a live Lisp symbol on the heap. M is a pointer to the mem_block for P. */ static INLINE int live_symbol_p (m, p) struct mem_node *m; void *p; { if (m->type == MEM_TYPE_SYMBOL) { struct symbol_block *b = (struct symbol_block *) m->start; int offset = (char *) p - (char *) &b->symbols[0]; /* P must point to the start of a Lisp_Symbol, not be one of the unused cells in the current symbol block, and not be on the free-list. */ return (offset % sizeof b->symbols[0] == 0 && (b != symbol_block || offset / sizeof b->symbols[0] < symbol_block_index) && !EQ (((struct Lisp_Symbol *) p)->function, Vdead)); } else return 0; } /* Value is non-zero if P is a pointer to a live Lisp float on the heap. M is a pointer to the mem_block for P. */ static INLINE int live_float_p (m, p) struct mem_node *m; void *p; { if (m->type == MEM_TYPE_FLOAT) { struct float_block *b = (struct float_block *) m->start; int offset = (char *) p - (char *) &b->floats[0]; /* P must point to the start of a Lisp_Float, not be one of the unused cells in the current float block, and not be on the free-list. */ return (offset % sizeof b->floats[0] == 0 && (b != float_block || offset / sizeof b->floats[0] < float_block_index) && !EQ (((struct Lisp_Float *) p)->type, Vdead)); } else return 0; } /* Value is non-zero if P is a pointer to a live Lisp Misc on the heap. M is a pointer to the mem_block for P. */ static INLINE int live_misc_p (m, p) struct mem_node *m; void *p; { if (m->type == MEM_TYPE_MISC) { struct marker_block *b = (struct marker_block *) m->start; int offset = (char *) p - (char *) &b->markers[0]; /* P must point to the start of a Lisp_Misc, not be one of the unused cells in the current misc block, and not be on the free-list. */ return (offset % sizeof b->markers[0] == 0 && (b != marker_block || offset / sizeof b->markers[0] < marker_block_index) && ((union Lisp_Misc *) p)->u_marker.type != Lisp_Misc_Free); } else return 0; } /* Value is non-zero if P is a pointer to a live vector-like object. M is a pointer to the mem_block for P. */ static INLINE int live_vector_p (m, p) struct mem_node *m; void *p; { return m->type == MEM_TYPE_VECTOR && p == m->start; } /* Value is non-zero of P is a pointer to a live buffer. M is a pointer to the mem_block for P. */ static INLINE int live_buffer_p (m, p) struct mem_node *m; void *p; { /* P must point to the start of the block, and the buffer must not have been killed. */ return (m->type == MEM_TYPE_BUFFER && p == m->start && !NILP (((struct buffer *) p)->name)); } #if GC_MARK_STACK == GC_USE_GCPROS_CHECK_ZOMBIES /* Array of objects that are kept alive because the C stack contains a pattern that looks like a reference to them . */ #define MAX_ZOMBIES 10 static Lisp_Object zombies[MAX_ZOMBIES]; /* Number of zombie objects. */ static int nzombies; /* Number of garbage collections. */ static int ngcs; /* Average percentage of zombies per collection. */ static double avg_zombies; /* Max. number of live and zombie objects. */ static int max_live, max_zombies; /* Average number of live objects per GC. */ static double avg_live; DEFUN ("gc-status", Fgc_status, Sgc_status, 0, 0, "", "Show information about live and zombie objects.") () { Lisp_Object args[7]; args[0] = build_string ("%d GCs, avg live/zombies = %.2f/%.2f (%f%%), max %d/%d"); args[1] = make_number (ngcs); args[2] = make_float (avg_live); args[3] = make_float (avg_zombies); args[4] = make_float (avg_zombies / avg_live / 100); args[5] = make_number (max_live); args[6] = make_number (max_zombies); return Fmessage (7, args); } #endif /* GC_MARK_STACK == GC_USE_GCPROS_CHECK_ZOMBIES */ /* Mark Lisp objects in the address range START..END. */ static void mark_memory (start, end) void *start, *end; { Lisp_Object *p; #if GC_MARK_STACK == GC_USE_GCPROS_CHECK_ZOMBIES nzombies = 0; #endif /* Make START the pointer to the start of the memory region, if it isn't already. */ if (end < start) { void *tem = start; start = end; end = tem; } for (p = (Lisp_Object *) start; (void *) p < end; ++p) { void *po = (void *) XPNTR (*p); struct mem_node *m = mem_find (po); if (m != MEM_NIL) { int mark_p = 0; switch (XGCTYPE (*p)) { case Lisp_String: mark_p = (live_string_p (m, po) && !STRING_MARKED_P ((struct Lisp_String *) po)); break; case Lisp_Cons: mark_p = (live_cons_p (m, po) && !XMARKBIT (XCONS (*p)->car)); break; case Lisp_Symbol: mark_p = (live_symbol_p (m, po) && !XMARKBIT (XSYMBOL (*p)->plist)); break; case Lisp_Float: mark_p = (live_float_p (m, po) && !XMARKBIT (XFLOAT (*p)->type)); break; case Lisp_Vectorlike: /* Note: can't check GC_BUFFERP before we know it's a buffer because checking that dereferences the pointer PO which might point anywhere. */ if (live_vector_p (m, po)) mark_p = (!GC_SUBRP (*p) && !(XVECTOR (*p)->size & ARRAY_MARK_FLAG)); else if (live_buffer_p (m, po)) mark_p = GC_BUFFERP (*p) && !XMARKBIT (XBUFFER (*p)->name); break; case Lisp_Misc: if (live_misc_p (m, po)) { switch (XMISCTYPE (*p)) { case Lisp_Misc_Marker: mark_p = !XMARKBIT (XMARKER (*p)->chain); break; case Lisp_Misc_Buffer_Local_Value: case Lisp_Misc_Some_Buffer_Local_Value: mark_p = !XMARKBIT (XBUFFER_LOCAL_VALUE (*p)->realvalue); break; case Lisp_Misc_Overlay: mark_p = !XMARKBIT (XOVERLAY (*p)->plist); break; } } break; } if (mark_p) { #if GC_MARK_STACK == GC_USE_GCPROS_CHECK_ZOMBIES if (nzombies < MAX_ZOMBIES) zombies[nzombies] = *p; ++nzombies; #endif mark_object (p); } } } } #if GC_MARK_STACK == GC_MARK_STACK_CHECK_GCPROS /* Abort if anything GCPRO'd doesn't survive the GC. */ static void check_gcpros () { struct gcpro *p; int i; for (p = gcprolist; p; p = p->next) for (i = 0; i < p->nvars; ++i) if (!survives_gc_p (p->var[i])) abort (); } #elif GC_MARK_STACK == GC_USE_GCPROS_CHECK_ZOMBIES static void dump_zombies () { int i; fprintf (stderr, "\nZombies kept alive = %d:\n", nzombies); for (i = 0; i < min (MAX_ZOMBIES, nzombies); ++i) { fprintf (stderr, " %d = ", i); debug_print (zombies[i]); } } #endif /* GC_MARK_STACK == GC_USE_GCPROS_CHECK_ZOMBIES */ /* Mark live Lisp objects on the C stack. */ static void mark_stack () { jmp_buf j; int stack_grows_down_p = (char *) &j > (char *) stack_base; void *end; /* This trick flushes the register windows so that all the state of the process is contained in the stack. */ #ifdef sparc asm ("ta 3"); #endif /* Save registers that we need to see on the stack. We need to see registers used to hold register variables and registers used to pass parameters. */ #ifdef GC_SAVE_REGISTERS_ON_STACK GC_SAVE_REGISTERS_ON_STACK (end); #else setjmp (j); end = stack_grows_down_p ? (char *) &j + sizeof j : (char *) &j; #endif /* This assumes that the stack is a contiguous region in memory. If that's not the case, something has to be done here to iterate over the stack segments. */ mark_memory (stack_base, end); #if GC_MARK_STACK == GC_MARK_STACK_CHECK_GCPROS check_gcpros (); #endif } #endif /* GC_MARK_STACK != 0 */ /*********************************************************************** Pure Storage Management ***********************************************************************/ /* Return a string allocated in pure space. DATA is a buffer holding NCHARS characters, and NBYTES bytes of string data. MULTIBYTE non-zero means make the result string multibyte. Must get an error if pure storage is full, since if it cannot hold a large string it may be able to hold conses that point to that string; then the string is not protected from gc. */ Lisp_Object make_pure_string (data, nchars, nbytes, multibyte) char *data; int nchars, nbytes; int multibyte; { Lisp_Object string; struct Lisp_String *s; int string_size, data_size; #define PAD(SZ) (((SZ) + sizeof (EMACS_INT) - 1) & ~(sizeof (EMACS_INT) - 1)) string_size = PAD (sizeof (struct Lisp_String)); data_size = PAD (nbytes + 1); #undef PAD if (pureptr + string_size + data_size > PURESIZE) error ("Pure Lisp storage exhausted"); s = (struct Lisp_String *) (PUREBEG + pureptr); pureptr += string_size; s->data = (unsigned char *) (PUREBEG + pureptr); pureptr += data_size; s->size = nchars; s->size_byte = multibyte ? nbytes : -1; bcopy (data, s->data, nbytes); s->data[nbytes] = '\0'; s->intervals = NULL_INTERVAL; XSETSTRING (string, s); return string; } /* Return a cons allocated from pure space. Give it pure copies of CAR as car and CDR as cdr. */ Lisp_Object pure_cons (car, cdr) Lisp_Object car, cdr; { register Lisp_Object new; if (pureptr + sizeof (struct Lisp_Cons) > PURESIZE) error ("Pure Lisp storage exhausted"); XSETCONS (new, PUREBEG + pureptr); pureptr += sizeof (struct Lisp_Cons); XCAR (new) = Fpurecopy (car); XCDR (new) = Fpurecopy (cdr); return new; } /* Value is a float object with value NUM allocated from pure space. */ Lisp_Object make_pure_float (num) double num; { register Lisp_Object new; /* Make sure that PUREBEG + pureptr is aligned on at least a sizeof (double) boundary. Some architectures (like the sparc) require this, and I suspect that floats are rare enough that it's no tragedy for those that do. */ { int alignment; char *p = PUREBEG + pureptr; #ifdef __GNUC__ #if __GNUC__ >= 2 alignment = __alignof (struct Lisp_Float); #else alignment = sizeof (struct Lisp_Float); #endif #else alignment = sizeof (struct Lisp_Float); #endif p = (char *) (((unsigned long) p + alignment - 1) & - alignment); pureptr = p - PUREBEG; } if (pureptr + sizeof (struct Lisp_Float) > PURESIZE) error ("Pure Lisp storage exhausted"); XSETFLOAT (new, PUREBEG + pureptr); pureptr += sizeof (struct Lisp_Float); XFLOAT_DATA (new) = num; XSETFASTINT (XFLOAT (new)->type, 0); /* bug chasing -wsr */ return new; } /* Return a vector with room for LEN Lisp_Objects allocated from pure space. */ Lisp_Object make_pure_vector (len) EMACS_INT len; { register Lisp_Object new; register EMACS_INT size = (sizeof (struct Lisp_Vector) + (len - 1) * sizeof (Lisp_Object)); if (pureptr + size > PURESIZE) error ("Pure Lisp storage exhausted"); XSETVECTOR (new, PUREBEG + pureptr); pureptr += size; XVECTOR (new)->size = len; return new; } DEFUN ("purecopy", Fpurecopy, Spurecopy, 1, 1, 0, "Make a copy of OBJECT in pure storage.\n\ Recursively copies contents of vectors and cons cells.\n\ Does not copy symbols. Copies strings without text properties.") (obj) register Lisp_Object obj; { if (NILP (Vpurify_flag)) return obj; if ((PNTR_COMPARISON_TYPE) XPNTR (obj) < (PNTR_COMPARISON_TYPE) ((char *) pure + PURESIZE) && (PNTR_COMPARISON_TYPE) XPNTR (obj) >= (PNTR_COMPARISON_TYPE) pure) return obj; if (CONSP (obj)) return pure_cons (XCAR (obj), XCDR (obj)); else if (FLOATP (obj)) return make_pure_float (XFLOAT_DATA (obj)); else if (STRINGP (obj)) return make_pure_string (XSTRING (obj)->data, XSTRING (obj)->size, STRING_BYTES (XSTRING (obj)), STRING_MULTIBYTE (obj)); else if (COMPILEDP (obj) || VECTORP (obj)) { register struct Lisp_Vector *vec; register int i, size; size = XVECTOR (obj)->size; if (size & PSEUDOVECTOR_FLAG) size &= PSEUDOVECTOR_SIZE_MASK; vec = XVECTOR (make_pure_vector ((EMACS_INT) size)); for (i = 0; i < size; i++) vec->contents[i] = Fpurecopy (XVECTOR (obj)->contents[i]); if (COMPILEDP (obj)) XSETCOMPILED (obj, vec); else XSETVECTOR (obj, vec); return obj; } else if (MARKERP (obj)) error ("Attempt to copy a marker to pure storage"); else return obj; } /*********************************************************************** Protection from GC ***********************************************************************/ /* Recording what needs to be marked for gc. */ struct gcpro *gcprolist; /* Addresses of staticpro'd variables. */ #define NSTATICS 1024 Lisp_Object *staticvec[NSTATICS] = {0}; /* Index of next unused slot in staticvec. */ int staticidx = 0; /* Put an entry in staticvec, pointing at the variable with address VARADDRESS. */ void staticpro (varaddress) Lisp_Object *varaddress; { staticvec[staticidx++] = varaddress; if (staticidx >= NSTATICS) abort (); } struct catchtag { Lisp_Object tag; Lisp_Object val; struct catchtag *next; }; struct backtrace { struct backtrace *next; Lisp_Object *function; Lisp_Object *args; /* Points to vector of args. */ int nargs; /* Length of vector. */ /* If nargs is UNEVALLED, args points to slot holding list of unevalled args. */ char evalargs; }; /*********************************************************************** Protection from GC ***********************************************************************/ /* Temporarily prevent garbage collection. */ int inhibit_garbage_collection () { int count = specpdl_ptr - specpdl; Lisp_Object number; int nbits = min (VALBITS, BITS_PER_INT); XSETINT (number, ((EMACS_INT) 1 << (nbits - 1)) - 1); specbind (Qgc_cons_threshold, number); return count; } DEFUN ("garbage-collect", Fgarbage_collect, Sgarbage_collect, 0, 0, "", "Reclaim storage for Lisp objects no longer needed.\n\ Returns info on amount of space in use:\n\ ((USED-CONSES . FREE-CONSES) (USED-SYMS . FREE-SYMS)\n\ (USED-MARKERS . FREE-MARKERS) USED-STRING-CHARS USED-VECTOR-SLOTS\n\ (USED-FLOATS . FREE-FLOATS) (USED-INTERVALS . FREE-INTERVALS\n\ (USED-STRINGS . FREE-STRINGS))\n\ Garbage collection happens automatically if you cons more than\n\ `gc-cons-threshold' bytes of Lisp data since previous garbage collection.") () { register struct gcpro *tail; register struct specbinding *bind; struct catchtag *catch; struct handler *handler; register struct backtrace *backlist; char stack_top_variable; register int i; int message_p; Lisp_Object total[7]; /* In case user calls debug_print during GC, don't let that cause a recursive GC. */ consing_since_gc = 0; /* Save what's currently displayed in the echo area. */ message_p = push_message (); /* Save a copy of the contents of the stack, for debugging. */ #if MAX_SAVE_STACK > 0 if (NILP (Vpurify_flag)) { i = &stack_top_variable - stack_bottom; if (i < 0) i = -i; if (i < MAX_SAVE_STACK) { if (stack_copy == 0) stack_copy = (char *) xmalloc (stack_copy_size = i); else if (stack_copy_size < i) stack_copy = (char *) xrealloc (stack_copy, (stack_copy_size = i)); if (stack_copy) { if ((EMACS_INT) (&stack_top_variable - stack_bottom) > 0) bcopy (stack_bottom, stack_copy, i); else bcopy (&stack_top_variable, stack_copy, i); } } } #endif /* MAX_SAVE_STACK > 0 */ if (garbage_collection_messages) message1_nolog ("Garbage collecting..."); BLOCK_INPUT; shrink_regexp_cache (); /* Don't keep undo information around forever. */ { register struct buffer *nextb = all_buffers; while (nextb) { /* If a buffer's undo list is Qt, that means that undo is turned off in that buffer. Calling truncate_undo_list on Qt tends to return NULL, which effectively turns undo back on. So don't call truncate_undo_list if undo_list is Qt. */ if (! EQ (nextb->undo_list, Qt)) nextb->undo_list = truncate_undo_list (nextb->undo_list, undo_limit, undo_strong_limit); nextb = nextb->next; } } gc_in_progress = 1; /* clear_marks (); */ /* Mark all the special slots that serve as the roots of accessibility. Usually the special slots to mark are contained in particular structures. Then we know no slot is marked twice because the structures don't overlap. In some cases, the structures point to the slots to be marked. For these, we use MARKBIT to avoid double marking of the slot. */ for (i = 0; i < staticidx; i++) mark_object (staticvec[i]); #if (GC_MARK_STACK == GC_MAKE_GCPROS_NOOPS \ || GC_MARK_STACK == GC_MARK_STACK_CHECK_GCPROS) mark_stack (); #else for (tail = gcprolist; tail; tail = tail->next) for (i = 0; i < tail->nvars; i++) if (!XMARKBIT (tail->var[i])) { mark_object (&tail->var[i]); XMARK (tail->var[i]); } #endif mark_byte_stack (); for (bind = specpdl; bind != specpdl_ptr; bind++) { mark_object (&bind->symbol); mark_object (&bind->old_value); } for (catch = catchlist; catch; catch = catch->next) { mark_object (&catch->tag); mark_object (&catch->val); } for (handler = handlerlist; handler; handler = handler->next) { mark_object (&handler->handler); mark_object (&handler->var); } for (backlist = backtrace_list; backlist; backlist = backlist->next) { if (!XMARKBIT (*backlist->function)) { mark_object (backlist->function); XMARK (*backlist->function); } if (backlist->nargs == UNEVALLED || backlist->nargs == MANY) i = 0; else i = backlist->nargs - 1; for (; i >= 0; i--) if (!XMARKBIT (backlist->args[i])) { mark_object (&backlist->args[i]); XMARK (backlist->args[i]); } } mark_kboards (); /* Look thru every buffer's undo list for elements that update markers that were not marked, and delete them. */ { register struct buffer *nextb = all_buffers; while (nextb) { /* If a buffer's undo list is Qt, that means that undo is turned off in that buffer. Calling truncate_undo_list on Qt tends to return NULL, which effectively turns undo back on. So don't call truncate_undo_list if undo_list is Qt. */ if (! EQ (nextb->undo_list, Qt)) { Lisp_Object tail, prev; tail = nextb->undo_list; prev = Qnil; while (CONSP (tail)) { if (GC_CONSP (XCAR (tail)) && GC_MARKERP (XCAR (XCAR (tail))) && ! XMARKBIT (XMARKER (XCAR (XCAR (tail)))->chain)) { if (NILP (prev)) nextb->undo_list = tail = XCDR (tail); else tail = XCDR (prev) = XCDR (tail); } else { prev = tail; tail = XCDR (tail); } } } nextb = nextb->next; } } #if GC_MARK_STACK == GC_USE_GCPROS_CHECK_ZOMBIES mark_stack (); #endif gc_sweep (); /* Clear the mark bits that we set in certain root slots. */ #if (GC_MARK_STACK == GC_USE_GCPROS_AS_BEFORE \ || GC_MARK_STACK == GC_USE_GCPROS_CHECK_ZOMBIES) for (tail = gcprolist; tail; tail = tail->next) for (i = 0; i < tail->nvars; i++) XUNMARK (tail->var[i]); #endif unmark_byte_stack (); for (backlist = backtrace_list; backlist; backlist = backlist->next) { XUNMARK (*backlist->function); if (backlist->nargs == UNEVALLED || backlist->nargs == MANY) i = 0; else i = backlist->nargs - 1; for (; i >= 0; i--) XUNMARK (backlist->args[i]); } XUNMARK (buffer_defaults.name); XUNMARK (buffer_local_symbols.name); #if GC_MARK_STACK == GC_USE_GCPROS_CHECK_ZOMBIES && 0 dump_zombies (); #endif UNBLOCK_INPUT; /* clear_marks (); */ gc_in_progress = 0; consing_since_gc = 0; if (gc_cons_threshold < 10000) gc_cons_threshold = 10000; if (garbage_collection_messages) { if (message_p || minibuf_level > 0) restore_message (); else message1_nolog ("Garbage collecting...done"); } pop_message (); total[0] = Fcons (make_number (total_conses), make_number (total_free_conses)); total[1] = Fcons (make_number (total_symbols), make_number (total_free_symbols)); total[2] = Fcons (make_number (total_markers), make_number (total_free_markers)); total[3] = Fcons (make_number (total_string_size), make_number (total_vector_size)); total[4] = Fcons (make_number (total_floats), make_number (total_free_floats)); total[5] = Fcons (make_number (total_intervals), make_number (total_free_intervals)); total[6] = Fcons (make_number (total_strings), make_number (total_free_strings)); #if GC_MARK_STACK == GC_USE_GCPROS_CHECK_ZOMBIES { /* Compute average percentage of zombies. */ double nlive = 0; for (i = 0; i < 7; ++i) nlive += XFASTINT (XCAR (total[i])); avg_live = (avg_live * ngcs + nlive) / (ngcs + 1); max_live = max (nlive, max_live); avg_zombies = (avg_zombies * ngcs + nzombies) / (ngcs + 1); max_zombies = max (nzombies, max_zombies); ++ngcs; } #endif return Flist (7, total); } /* Mark Lisp objects in glyph matrix MATRIX. Currently the only interesting objects referenced from glyphs are strings. */ static void mark_glyph_matrix (matrix) struct glyph_matrix *matrix; { struct glyph_row *row = matrix->rows; struct glyph_row *end = row + matrix->nrows; for (; row < end; ++row) if (row->enabled_p) { int area; for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area) { struct glyph *glyph = row->glyphs[area]; struct glyph *end_glyph = glyph + row->used[area]; for (; glyph < end_glyph; ++glyph) if (GC_STRINGP (glyph->object) && !STRING_MARKED_P (XSTRING (glyph->object))) mark_object (&glyph->object); } } } /* Mark Lisp faces in the face cache C. */ static void mark_face_cache (c) struct face_cache *c; { if (c) { int i, j; for (i = 0; i < c->used; ++i) { struct face *face = FACE_FROM_ID (c->f, i); if (face) { for (j = 0; j < LFACE_VECTOR_SIZE; ++j) mark_object (&face->lface[j]); mark_object (&face->registry); } } } } #ifdef HAVE_WINDOW_SYSTEM /* Mark Lisp objects in image IMG. */ static void mark_image (img) struct image *img; { mark_object (&img->spec); if (!NILP (img->data.lisp_val)) mark_object (&img->data.lisp_val); } /* Mark Lisp objects in image cache of frame F. It's done this way so that we don't have to include xterm.h here. */ static void mark_image_cache (f) struct frame *f; { forall_images_in_image_cache (f, mark_image); } #endif /* HAVE_X_WINDOWS */ /* Mark reference to a Lisp_Object. If the object referred to has not been seen yet, recursively mark all the references contained in it. */ #define LAST_MARKED_SIZE 500 Lisp_Object *last_marked[LAST_MARKED_SIZE]; int last_marked_index; void mark_object (argptr) Lisp_Object *argptr; { Lisp_Object *objptr = argptr; register Lisp_Object obj; loop: obj = *objptr; loop2: XUNMARK (obj); if (PURE_POINTER_P ((PNTR_COMPARISON_TYPE) XPNTR (obj))) return; last_marked[last_marked_index++] = objptr; if (last_marked_index == LAST_MARKED_SIZE) last_marked_index = 0; switch (SWITCH_ENUM_CAST (XGCTYPE (obj))) { case Lisp_String: { register struct Lisp_String *ptr = XSTRING (obj); MARK_INTERVAL_TREE (ptr->intervals); MARK_STRING (ptr); } break; case Lisp_Vectorlike: if (GC_BUFFERP (obj)) { if (!XMARKBIT (XBUFFER (obj)->name)) mark_buffer (obj); } else if (GC_SUBRP (obj)) break; else if (GC_COMPILEDP (obj)) /* We could treat this just like a vector, but it is better to save the COMPILED_CONSTANTS element for last and avoid recursion there. */ { register struct Lisp_Vector *ptr = XVECTOR (obj); register EMACS_INT size = ptr->size; /* See comment above under Lisp_Vector. */ struct Lisp_Vector *volatile ptr1 = ptr; register int i; if (size & ARRAY_MARK_FLAG) break; /* Already marked */ ptr->size |= ARRAY_MARK_FLAG; /* Else mark it */ size &= PSEUDOVECTOR_SIZE_MASK; for (i = 0; i < size; i++) /* and then mark its elements */ { if (i != COMPILED_CONSTANTS) mark_object (&ptr1->contents[i]); } /* This cast should be unnecessary, but some Mips compiler complains (MIPS-ABI + SysVR4, DC/OSx, etc). */ objptr = (Lisp_Object *) &ptr1->contents[COMPILED_CONSTANTS]; goto loop; } else if (GC_FRAMEP (obj)) { /* See comment above under Lisp_Vector for why this is volatile. */ register struct frame *volatile ptr = XFRAME (obj); register EMACS_INT size = ptr->size; if (size & ARRAY_MARK_FLAG) break; /* Already marked */ ptr->size |= ARRAY_MARK_FLAG; /* Else mark it */ mark_object (&ptr->name); mark_object (&ptr->icon_name); mark_object (&ptr->title); mark_object (&ptr->focus_frame); mark_object (&ptr->selected_window); mark_object (&ptr->minibuffer_window); mark_object (&ptr->param_alist); mark_object (&ptr->scroll_bars); mark_object (&ptr->condemned_scroll_bars); mark_object (&ptr->menu_bar_items); mark_object (&ptr->face_alist); mark_object (&ptr->menu_bar_vector); mark_object (&ptr->buffer_predicate); mark_object (&ptr->buffer_list); mark_object (&ptr->menu_bar_window); mark_object (&ptr->tool_bar_window); mark_face_cache (ptr->face_cache); #ifdef HAVE_WINDOW_SYSTEM mark_image_cache (ptr); mark_object (&ptr->desired_tool_bar_items); mark_object (&ptr->current_tool_bar_items); mark_object (&ptr->desired_tool_bar_string); mark_object (&ptr->current_tool_bar_string); #endif /* HAVE_WINDOW_SYSTEM */ } else if (GC_BOOL_VECTOR_P (obj)) { register struct Lisp_Vector *ptr = XVECTOR (obj); if (ptr->size & ARRAY_MARK_FLAG) break; /* Already marked */ ptr->size |= ARRAY_MARK_FLAG; /* Else mark it */ } else if (GC_WINDOWP (obj)) { register struct Lisp_Vector *ptr = XVECTOR (obj); struct window *w = XWINDOW (obj); register EMACS_INT size = ptr->size; /* The reason we use ptr1 is to avoid an apparent hardware bug that happens occasionally on the FSF's HP 300s. The bug is that a2 gets clobbered by recursive calls to mark_object. The clobberage seems to happen during function entry, perhaps in the moveml instruction. Yes, this is a crock, but we have to do it. */ struct Lisp_Vector *volatile ptr1 = ptr; register int i; /* Stop if already marked. */ if (size & ARRAY_MARK_FLAG) break; /* Mark it. */ ptr->size |= ARRAY_MARK_FLAG; /* There is no Lisp data above The member CURRENT_MATRIX in struct WINDOW. Stop marking when that slot is reached. */ for (i = 0; (char *) &ptr1->contents[i] < (char *) &w->current_matrix; i++) mark_object (&ptr1->contents[i]); /* Mark glyphs for leaf windows. Marking window matrices is sufficient because frame matrices use the same glyph memory. */ if (NILP (w->hchild) && NILP (w->vchild) && w->current_matrix) { mark_glyph_matrix (w->current_matrix); mark_glyph_matrix (w->desired_matrix); } } else if (GC_HASH_TABLE_P (obj)) { struct Lisp_Hash_Table *h = XHASH_TABLE (obj); EMACS_INT size = h->size; /* Stop if already marked. */ if (size & ARRAY_MARK_FLAG) break; /* Mark it. */ h->size |= ARRAY_MARK_FLAG; /* Mark contents. */ mark_object (&h->test); mark_object (&h->weak); mark_object (&h->rehash_size); mark_object (&h->rehash_threshold); mark_object (&h->hash); mark_object (&h->next); mark_object (&h->index); mark_object (&h->user_hash_function); mark_object (&h->user_cmp_function); /* If hash table is not weak, mark all keys and values. For weak tables, mark only the vector. */ if (GC_NILP (h->weak)) mark_object (&h->key_and_value); else XVECTOR (h->key_and_value)->size |= ARRAY_MARK_FLAG; } else { register struct Lisp_Vector *ptr = XVECTOR (obj); register EMACS_INT size = ptr->size; /* The reason we use ptr1 is to avoid an apparent hardware bug that happens occasionally on the FSF's HP 300s. The bug is that a2 gets clobbered by recursive calls to mark_object. The clobberage seems to happen during function entry, perhaps in the moveml instruction. Yes, this is a crock, but we have to do it. */ struct Lisp_Vector *volatile ptr1 = ptr; register int i; if (size & ARRAY_MARK_FLAG) break; /* Already marked */ ptr->size |= ARRAY_MARK_FLAG; /* Else mark it */ if (size & PSEUDOVECTOR_FLAG) size &= PSEUDOVECTOR_SIZE_MASK; for (i = 0; i < size; i++) /* and then mark its elements */ mark_object (&ptr1->contents[i]); } break; case Lisp_Symbol: { /* See comment above under Lisp_Vector for why this is volatile. */ register struct Lisp_Symbol *volatile ptr = XSYMBOL (obj); struct Lisp_Symbol *ptrx; if (XMARKBIT (ptr->plist)) break; XMARK (ptr->plist); mark_object ((Lisp_Object *) &ptr->value); mark_object (&ptr->function); mark_object (&ptr->plist); if (!PURE_POINTER_P (ptr->name)) MARK_STRING (ptr->name); MARK_INTERVAL_TREE (ptr->name->intervals); /* Note that we do not mark the obarray of the symbol. It is safe not to do so because nothing accesses that slot except to check whether it is nil. */ ptr = ptr->next; if (ptr) { /* For the benefit of the last_marked log. */ objptr = (Lisp_Object *)&XSYMBOL (obj)->next; ptrx = ptr; /* Use of ptrx avoids compiler bug on Sun */ XSETSYMBOL (obj, ptrx); /* We can't goto loop here because *objptr doesn't contain an actual Lisp_Object with valid datatype field. */ goto loop2; } } break; case Lisp_Misc: switch (XMISCTYPE (obj)) { case Lisp_Misc_Marker: XMARK (XMARKER (obj)->chain); /* DO NOT mark thru the marker's chain. The buffer's markers chain does not preserve markers from gc; instead, markers are removed from the chain when freed by gc. */ break; case Lisp_Misc_Buffer_Local_Value: case Lisp_Misc_Some_Buffer_Local_Value: { register struct Lisp_Buffer_Local_Value *ptr = XBUFFER_LOCAL_VALUE (obj); if (XMARKBIT (ptr->realvalue)) break; XMARK (ptr->realvalue); /* If the cdr is nil, avoid recursion for the car. */ if (EQ (ptr->cdr, Qnil)) { objptr = &ptr->realvalue; goto loop; } mark_object (&ptr->realvalue); mark_object (&ptr->buffer); mark_object (&ptr->frame); /* See comment above under Lisp_Vector for why not use ptr here. */ objptr = &XBUFFER_LOCAL_VALUE (obj)->cdr; goto loop; } case Lisp_Misc_Intfwd: case Lisp_Misc_Boolfwd: case Lisp_Misc_Objfwd: case Lisp_Misc_Buffer_Objfwd: case Lisp_Misc_Kboard_Objfwd: /* Don't bother with Lisp_Buffer_Objfwd, since all markable slots in current buffer marked anyway. */ /* Don't need to do Lisp_Objfwd, since the places they point are protected with staticpro. */ break; case Lisp_Misc_Overlay: { struct Lisp_Overlay *ptr = XOVERLAY (obj); if (!XMARKBIT (ptr->plist)) { XMARK (ptr->plist); mark_object (&ptr->start); mark_object (&ptr->end); objptr = &ptr->plist; goto loop; } } break; default: abort (); } break; case Lisp_Cons: { register struct Lisp_Cons *ptr = XCONS (obj); if (XMARKBIT (ptr->car)) break; XMARK (ptr->car); /* If the cdr is nil, avoid recursion for the car. */ if (EQ (ptr->cdr, Qnil)) { objptr = &ptr->car; goto loop; } mark_object (&ptr->car); /* See comment above under Lisp_Vector for why not use ptr here. */ objptr = &XCDR (obj); goto loop; } case Lisp_Float: XMARK (XFLOAT (obj)->type); break; case Lisp_Int: break; default: abort (); } } /* Mark the pointers in a buffer structure. */ static void mark_buffer (buf) Lisp_Object buf; { register struct buffer *buffer = XBUFFER (buf); register Lisp_Object *ptr; Lisp_Object base_buffer; /* This is the buffer's markbit */ mark_object (&buffer->name); XMARK (buffer->name); MARK_INTERVAL_TREE (BUF_INTERVALS (buffer)); if (CONSP (buffer->undo_list)) { Lisp_Object tail; tail = buffer->undo_list; while (CONSP (tail)) { register struct Lisp_Cons *ptr = XCONS (tail); if (XMARKBIT (ptr->car)) break; XMARK (ptr->car); if (GC_CONSP (ptr->car) && ! XMARKBIT (XCAR (ptr->car)) && GC_MARKERP (XCAR (ptr->car))) { XMARK (XCAR (ptr->car)); mark_object (&XCDR (ptr->car)); } else mark_object (&ptr->car); if (CONSP (ptr->cdr)) tail = ptr->cdr; else break; } mark_object (&XCDR (tail)); } else mark_object (&buffer->undo_list); for (ptr = &buffer->name + 1; (char *)ptr < (char *)buffer + sizeof (struct buffer); ptr++) mark_object (ptr); /* If this is an indirect buffer, mark its base buffer. */ if (buffer->base_buffer && !XMARKBIT (buffer->base_buffer->name)) { XSETBUFFER (base_buffer, buffer->base_buffer); mark_buffer (base_buffer); } } /* Mark the pointers in the kboard objects. */ static void mark_kboards () { KBOARD *kb; Lisp_Object *p; for (kb = all_kboards; kb; kb = kb->next_kboard) { if (kb->kbd_macro_buffer) for (p = kb->kbd_macro_buffer; p < kb->kbd_macro_ptr; p++) mark_object (p); mark_object (&kb->Voverriding_terminal_local_map); mark_object (&kb->Vlast_command); mark_object (&kb->Vreal_last_command); mark_object (&kb->Vprefix_arg); mark_object (&kb->Vlast_prefix_arg); mark_object (&kb->kbd_queue); mark_object (&kb->defining_kbd_macro); mark_object (&kb->Vlast_kbd_macro); mark_object (&kb->Vsystem_key_alist); mark_object (&kb->system_key_syms); mark_object (&kb->Vdefault_minibuffer_frame); } } /* Value is non-zero if OBJ will survive the current GC because it's either marked or does not need to be marked to survive. */ int survives_gc_p (obj) Lisp_Object obj; { int survives_p; switch (XGCTYPE (obj)) { case Lisp_Int: survives_p = 1; break; case Lisp_Symbol: survives_p = XMARKBIT (XSYMBOL (obj)->plist); break; case Lisp_Misc: switch (XMISCTYPE (obj)) { case Lisp_Misc_Marker: survives_p = XMARKBIT (obj); break; case Lisp_Misc_Buffer_Local_Value: case Lisp_Misc_Some_Buffer_Local_Value: survives_p = XMARKBIT (XBUFFER_LOCAL_VALUE (obj)->realvalue); break; case Lisp_Misc_Intfwd: case Lisp_Misc_Boolfwd: case Lisp_Misc_Objfwd: case Lisp_Misc_Buffer_Objfwd: case Lisp_Misc_Kboard_Objfwd: survives_p = 1; break; case Lisp_Misc_Overlay: survives_p = XMARKBIT (XOVERLAY (obj)->plist); break; default: abort (); } break; case Lisp_String: { struct Lisp_String *s = XSTRING (obj); survives_p = STRING_MARKED_P (s); } break; case Lisp_Vectorlike: if (GC_BUFFERP (obj)) survives_p = XMARKBIT (XBUFFER (obj)->name); else if (GC_SUBRP (obj)) survives_p = 1; else survives_p = XVECTOR (obj)->size & ARRAY_MARK_FLAG; break; case Lisp_Cons: survives_p = XMARKBIT (XCAR (obj)); break; case Lisp_Float: survives_p = XMARKBIT (XFLOAT (obj)->type); break; default: abort (); } return survives_p || PURE_POINTER_P ((void *) XPNTR (obj)); } /* Sweep: find all structures not marked, and free them. */ static void gc_sweep () { /* Remove or mark entries in weak hash tables. This must be done before any object is unmarked. */ sweep_weak_hash_tables (); sweep_strings (); /* Put all unmarked conses on free list */ { register struct cons_block *cblk; struct cons_block **cprev = &cons_block; register int lim = cons_block_index; register int num_free = 0, num_used = 0; cons_free_list = 0; for (cblk = cons_block; cblk; cblk = *cprev) { register int i; int this_free = 0; for (i = 0; i < lim; i++) if (!XMARKBIT (cblk->conses[i].car)) { this_free++; *(struct Lisp_Cons **)&cblk->conses[i].cdr = cons_free_list; cons_free_list = &cblk->conses[i]; #if GC_MARK_STACK cons_free_list->car = Vdead; #endif } else { num_used++; XUNMARK (cblk->conses[i].car); } lim = CONS_BLOCK_SIZE; /* If this block contains only free conses and we have already seen more than two blocks worth of free conses then deallocate this block. */ if (this_free == CONS_BLOCK_SIZE && num_free > CONS_BLOCK_SIZE) { *cprev = cblk->next; /* Unhook from the free list. */ cons_free_list = *(struct Lisp_Cons **) &cblk->conses[0].cdr; lisp_free (cblk); n_cons_blocks--; } else { num_free += this_free; cprev = &cblk->next; } } total_conses = num_used; total_free_conses = num_free; } /* Put all unmarked floats on free list */ { register struct float_block *fblk; struct float_block **fprev = &float_block; register int lim = float_block_index; register int num_free = 0, num_used = 0; float_free_list = 0; for (fblk = float_block; fblk; fblk = *fprev) { register int i; int this_free = 0; for (i = 0; i < lim; i++) if (!XMARKBIT (fblk->floats[i].type)) { this_free++; *(struct Lisp_Float **)&fblk->floats[i].data = float_free_list; float_free_list = &fblk->floats[i]; #if GC_MARK_STACK float_free_list->type = Vdead; #endif } else { num_used++; XUNMARK (fblk->floats[i].type); } lim = FLOAT_BLOCK_SIZE; /* If this block contains only free floats and we have already seen more than two blocks worth of free floats then deallocate this block. */ if (this_free == FLOAT_BLOCK_SIZE && num_free > FLOAT_BLOCK_SIZE) { *fprev = fblk->next; /* Unhook from the free list. */ float_free_list = *(struct Lisp_Float **) &fblk->floats[0].data; lisp_free (fblk); n_float_blocks--; } else { num_free += this_free; fprev = &fblk->next; } } total_floats = num_used; total_free_floats = num_free; } /* Put all unmarked intervals on free list */ { register struct interval_block *iblk; struct interval_block **iprev = &interval_block; register int lim = interval_block_index; register int num_free = 0, num_used = 0; interval_free_list = 0; for (iblk = interval_block; iblk; iblk = *iprev) { register int i; int this_free = 0; for (i = 0; i < lim; i++) { if (! XMARKBIT (iblk->intervals[i].plist)) { iblk->intervals[i].parent = interval_free_list; interval_free_list = &iblk->intervals[i]; this_free++; } else { num_used++; XUNMARK (iblk->intervals[i].plist); } } lim = INTERVAL_BLOCK_SIZE; /* If this block contains only free intervals and we have already seen more than two blocks worth of free intervals then deallocate this block. */ if (this_free == INTERVAL_BLOCK_SIZE && num_free > INTERVAL_BLOCK_SIZE) { *iprev = iblk->next; /* Unhook from the free list. */ interval_free_list = iblk->intervals[0].parent; lisp_free (iblk); n_interval_blocks--; } else { num_free += this_free; iprev = &iblk->next; } } total_intervals = num_used; total_free_intervals = num_free; } /* Put all unmarked symbols on free list */ { register struct symbol_block *sblk; struct symbol_block **sprev = &symbol_block; register int lim = symbol_block_index; register int num_free = 0, num_used = 0; symbol_free_list = 0; for (sblk = symbol_block; sblk; sblk = *sprev) { register int i; int this_free = 0; for (i = 0; i < lim; i++) if (!XMARKBIT (sblk->symbols[i].plist)) { *(struct Lisp_Symbol **)&sblk->symbols[i].value = symbol_free_list; symbol_free_list = &sblk->symbols[i]; #if GC_MARK_STACK symbol_free_list->function = Vdead; #endif this_free++; } else { num_used++; if (!PURE_POINTER_P (sblk->symbols[i].name)) UNMARK_STRING (sblk->symbols[i].name); XUNMARK (sblk->symbols[i].plist); } lim = SYMBOL_BLOCK_SIZE; /* If this block contains only free symbols and we have already seen more than two blocks worth of free symbols then deallocate this block. */ if (this_free == SYMBOL_BLOCK_SIZE && num_free > SYMBOL_BLOCK_SIZE) { *sprev = sblk->next; /* Unhook from the free list. */ symbol_free_list = *(struct Lisp_Symbol **)&sblk->symbols[0].value; lisp_free (sblk); n_symbol_blocks--; } else { num_free += this_free; sprev = &sblk->next; } } total_symbols = num_used; total_free_symbols = num_free; } /* Put all unmarked misc's on free list. For a marker, first unchain it from the buffer it points into. */ { register struct marker_block *mblk; struct marker_block **mprev = &marker_block; register int lim = marker_block_index; register int num_free = 0, num_used = 0; marker_free_list = 0; for (mblk = marker_block; mblk; mblk = *mprev) { register int i; int this_free = 0; EMACS_INT already_free = -1; for (i = 0; i < lim; i++) { Lisp_Object *markword; switch (mblk->markers[i].u_marker.type) { case Lisp_Misc_Marker: markword = &mblk->markers[i].u_marker.chain; break; case Lisp_Misc_Buffer_Local_Value: case Lisp_Misc_Some_Buffer_Local_Value: markword = &mblk->markers[i].u_buffer_local_value.realvalue; break; case Lisp_Misc_Overlay: markword = &mblk->markers[i].u_overlay.plist; break; case Lisp_Misc_Free: /* If the object was already free, keep it on the free list. */ markword = (Lisp_Object *) &already_free; break; default: markword = 0; break; } if (markword && !XMARKBIT (*markword)) { Lisp_Object tem; if (mblk->markers[i].u_marker.type == Lisp_Misc_Marker) { /* tem1 avoids Sun compiler bug */ struct Lisp_Marker *tem1 = &mblk->markers[i].u_marker; XSETMARKER (tem, tem1); unchain_marker (tem); } /* Set the type of the freed object to Lisp_Misc_Free. We could leave the type alone, since nobody checks it, but this might catch bugs faster. */ mblk->markers[i].u_marker.type = Lisp_Misc_Free; mblk->markers[i].u_free.chain = marker_free_list; marker_free_list = &mblk->markers[i]; this_free++; } else { num_used++; if (markword) XUNMARK (*markword); } } lim = MARKER_BLOCK_SIZE; /* If this block contains only free markers and we have already seen more than two blocks worth of free markers then deallocate this block. */ if (this_free == MARKER_BLOCK_SIZE && num_free > MARKER_BLOCK_SIZE) { *mprev = mblk->next; /* Unhook from the free list. */ marker_free_list = mblk->markers[0].u_free.chain; lisp_free (mblk); n_marker_blocks--; } else { num_free += this_free; mprev = &mblk->next; } } total_markers = num_used; total_free_markers = num_free; } /* Free all unmarked buffers */ { register struct buffer *buffer = all_buffers, *prev = 0, *next; while (buffer) if (!XMARKBIT (buffer->name)) { if (prev) prev->next = buffer->next; else all_buffers = buffer->next; next = buffer->next; lisp_free (buffer); buffer = next; } else { XUNMARK (buffer->name); UNMARK_BALANCE_INTERVALS (BUF_INTERVALS (buffer)); prev = buffer, buffer = buffer->next; } } /* Free all unmarked vectors */ { register struct Lisp_Vector *vector = all_vectors, *prev = 0, *next; total_vector_size = 0; while (vector) if (!(vector->size & ARRAY_MARK_FLAG)) { if (prev) prev->next = vector->next; else all_vectors = vector->next; next = vector->next; lisp_free (vector); n_vectors--; vector = next; } else { vector->size &= ~ARRAY_MARK_FLAG; if (vector->size & PSEUDOVECTOR_FLAG) total_vector_size += (PSEUDOVECTOR_SIZE_MASK & vector->size); else total_vector_size += vector->size; prev = vector, vector = vector->next; } } } /* Debugging aids. */ DEFUN ("memory-limit", Fmemory_limit, Smemory_limit, 0, 0, 0, "Return the address of the last byte Emacs has allocated, divided by 1024.\n\ This may be helpful in debugging Emacs's memory usage.\n\ We divide the value by 1024 to make sure it fits in a Lisp integer.") () { Lisp_Object end; XSETINT (end, (EMACS_INT) sbrk (0) / 1024); return end; } DEFUN ("memory-use-counts", Fmemory_use_counts, Smemory_use_counts, 0, 0, 0, "Return a list of counters that measure how much consing there has been.\n\ Each of these counters increments for a certain kind of object.\n\ The counters wrap around from the largest positive integer to zero.\n\ Garbage collection does not decrease them.\n\ The elements of the value are as follows:\n\ (CONSES FLOATS VECTOR-CELLS SYMBOLS STRING-CHARS MISCS INTERVALS STRINGS)\n\ All are in units of 1 = one object consed\n\ except for VECTOR-CELLS and STRING-CHARS, which count the total length of\n\ objects consed.\n\ MISCS include overlays, markers, and some internal types.\n\ Frames, windows, buffers, and subprocesses count as vectors\n\ (but the contents of a buffer's text do not count here).") () { Lisp_Object consed[8]; XSETINT (consed[0], cons_cells_consed & ~(((EMACS_INT) 1) << (VALBITS - 1))); XSETINT (consed[1], floats_consed & ~(((EMACS_INT) 1) << (VALBITS - 1))); XSETINT (consed[2], vector_cells_consed & ~(((EMACS_INT) 1) << (VALBITS - 1))); XSETINT (consed[3], symbols_consed & ~(((EMACS_INT) 1) << (VALBITS - 1))); XSETINT (consed[4], string_chars_consed & ~(((EMACS_INT) 1) << (VALBITS - 1))); XSETINT (consed[5], misc_objects_consed & ~(((EMACS_INT) 1) << (VALBITS - 1))); XSETINT (consed[6], intervals_consed & ~(((EMACS_INT) 1) << (VALBITS - 1))); XSETINT (consed[7], strings_consed & ~(((EMACS_INT) 1) << (VALBITS - 1))); return Flist (8, consed); } /* Initialization */ void init_alloc_once () { /* Used to do Vpurify_flag = Qt here, but Qt isn't set up yet! */ pureptr = 0; #if GC_MARK_STACK mem_init (); Vdead = make_pure_string ("DEAD", 4, 4, 0); #endif #ifdef HAVE_SHM pure_size = PURESIZE; #endif all_vectors = 0; ignore_warnings = 1; #ifdef DOUG_LEA_MALLOC mallopt (M_TRIM_THRESHOLD, 128*1024); /* trim threshold */ mallopt (M_MMAP_THRESHOLD, 64*1024); /* mmap threshold */ mallopt (M_MMAP_MAX, MMAP_MAX_AREAS); /* max. number of mmap'ed areas */ #endif init_strings (); init_cons (); init_symbol (); init_marker (); init_float (); init_intervals (); #ifdef REL_ALLOC malloc_hysteresis = 32; #else malloc_hysteresis = 0; #endif spare_memory = (char *) malloc (SPARE_MEMORY); ignore_warnings = 0; gcprolist = 0; byte_stack_list = 0; staticidx = 0; consing_since_gc = 0; gc_cons_threshold = 100000 * sizeof (Lisp_Object); #ifdef VIRT_ADDR_VARIES malloc_sbrk_unused = 1<<22; /* A large number */ malloc_sbrk_used = 100000; /* as reasonable as any number */ #endif /* VIRT_ADDR_VARIES */ } void init_alloc () { gcprolist = 0; byte_stack_list = 0; } void syms_of_alloc () { DEFVAR_INT ("gc-cons-threshold", &gc_cons_threshold, "*Number of bytes of consing between garbage collections.\n\ Garbage collection can happen automatically once this many bytes have been\n\ allocated since the last garbage collection. All data types count.\n\n\ Garbage collection happens automatically only when `eval' is called.\n\n\ By binding this temporarily to a large number, you can effectively\n\ prevent garbage collection during a part of the program."); DEFVAR_INT ("pure-bytes-used", &pureptr, "Number of bytes of sharable Lisp data allocated so far."); DEFVAR_INT ("cons-cells-consed", &cons_cells_consed, "Number of cons cells that have been consed so far."); DEFVAR_INT ("floats-consed", &floats_consed, "Number of floats that have been consed so far."); DEFVAR_INT ("vector-cells-consed", &vector_cells_consed, "Number of vector cells that have been consed so far."); DEFVAR_INT ("symbols-consed", &symbols_consed, "Number of symbols that have been consed so far."); DEFVAR_INT ("string-chars-consed", &string_chars_consed, "Number of string characters that have been consed so far."); DEFVAR_INT ("misc-objects-consed", &misc_objects_consed, "Number of miscellaneous objects that have been consed so far."); DEFVAR_INT ("intervals-consed", &intervals_consed, "Number of intervals that have been consed so far."); DEFVAR_INT ("strings-consed", &strings_consed, "Number of strings that have been consed so far."); DEFVAR_LISP ("purify-flag", &Vpurify_flag, "Non-nil means loading Lisp code in order to dump an executable.\n\ This means that certain objects should be allocated in shared (pure) space."); DEFVAR_INT ("undo-limit", &undo_limit, "Keep no more undo information once it exceeds this size.\n\ This limit is applied when garbage collection happens.\n\ The size is counted as the number of bytes occupied,\n\ which includes both saved text and other data."); undo_limit = 20000; DEFVAR_INT ("undo-strong-limit", &undo_strong_limit, "Don't keep more than this much size of undo information.\n\ A command which pushes past this size is itself forgotten.\n\ This limit is applied when garbage collection happens.\n\ The size is counted as the number of bytes occupied,\n\ which includes both saved text and other data."); undo_strong_limit = 30000; DEFVAR_BOOL ("garbage-collection-messages", &garbage_collection_messages, "Non-nil means display messages at start and end of garbage collection."); garbage_collection_messages = 0; /* We build this in advance because if we wait until we need it, we might not be able to allocate the memory to hold it. */ memory_signal_data = Fcons (Qerror, Fcons (build_string ("Memory exhausted--use M-x save-some-buffers RET"), Qnil)); staticpro (&memory_signal_data); staticpro (&Qgc_cons_threshold); Qgc_cons_threshold = intern ("gc-cons-threshold"); staticpro (&Qchar_table_extra_slots); Qchar_table_extra_slots = intern ("char-table-extra-slots"); defsubr (&Scons); defsubr (&Slist); defsubr (&Svector); defsubr (&Smake_byte_code); defsubr (&Smake_list); defsubr (&Smake_vector); defsubr (&Smake_char_table); defsubr (&Smake_string); defsubr (&Smake_bool_vector); defsubr (&Smake_symbol); defsubr (&Smake_marker); defsubr (&Spurecopy); defsubr (&Sgarbage_collect); defsubr (&Smemory_limit); defsubr (&Smemory_use_counts); #if GC_MARK_STACK == GC_USE_GCPROS_CHECK_ZOMBIES defsubr (&Sgc_status); #endif }