view oldXMenu/X10.h @ 110503:fda36a325177

Fix some more uses of int instead of EMACS_INT. font.c (font_intern_prop): Use EMACS_INT for string length variables. character.c (parse_str_as_multibyte, str_as_multibyte) (parse_str_to_multibyte, str_to_multibyte, str_as_unibyte) (string_count_byte8, string_escape_byte8): Use EMACS_INT for string length arguments, variables, and return values. character.h (parse_str_as_multibyte, str_as_multibyte) (parse_str_to_multibyte, str_to_multibyte, str_as_unibyte): Adjust prototypes. fns.c (Fstring_as_multibyte): Use EMACS_INT for string length variables. alloc.c <total_string_size>: Declare as EMACS_INT, not int. (Fmake_string): Protect against too large strings. (live_string_p, live_cons_p, live_symbol_p, live_float_p) (live_misc_p): Use ptrdiff_t instead of int for pointer differences. (string_bytes, check_sblock, check_string_free_list) (allocate_string_data, compact_small_strings, Fmake_string) (Fmake_bool_vector, make_string, make_unibyte_string) (make_multibyte_string, make_string_from_bytes) (make_specified_string_string, Fmake_list, Fmake_vector): Use EMACS_INT for string length variables and arguments. (find_string_data_in_pure, make_pure_string, make_pure_c_string) (Fpurecopy): Use EMACS_INT for string size. (mark_vectorlike, mark_char_table, mark_object): Use EMACS_UINT for vector size. lisp.h (make_string, make_unibyte_string, make_multibyte_string) (make_string_from_bytes, make_specified_string_string) (make_pure_string, string_bytes): Adjust prototypes.
author Eli Zaretskii <eliz@gnu.org>
date Thu, 23 Sep 2010 08:09:12 -0400
parents 5cc91198ffb2
children ef719132ddfa
line wrap: on
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/*
 * Copyright 1985, 1986, 1987 by the Massachusetts Institute of Technology
 *
 * Permission to use, copy, modify, and distribute this software and its
 * documentation for any purpose and without fee is hereby granted, provided
 * that the above copyright notice appear in all copies and that both that
 * copyright notice and this permission notice appear in supporting
 * documentation, and that the name of M.I.T. not be used in advertising
 * or publicity pertaining to distribution of the software without specific,
 * written prior permission. M.I.T. makes no representations about the
 * suitability of this software for any purpose.  It is provided "as is"
 * without express or implied warranty.
 *
 * The X Window System is a Trademark of MIT.
 *
 */


/*
 *	X10.h - Header definition and support file for the C subroutine
 *	interface library for V10 support routines.
 */
#ifndef _X10_H_
#define _X10_H_

/* Used in XDraw and XDrawFilled */

typedef struct {
	short x, y;
	unsigned short flags;
} Vertex;

/* The meanings of the flag bits.  If the bit is 1 the predicate is true */

#define VertexRelative		0x0001		/* else absolute */
#define VertexDontDraw		0x0002		/* else draw */
#define VertexCurved		0x0004		/* else straight */
#define VertexStartClosed	0x0008		/* else not */
#define VertexEndClosed		0x0010		/* else not */
/*#define VertexDrawLastPoint	0x0020 	*/      /* else don't */

/*
The VertexDrawLastPoint option has not been implemented in XDraw and
XDrawFilled so it shouldn't be defined.
*/

/*
 * XAssoc - Associations used in the XAssocTable data structure.  The
 * associations are used as circular queue entries in the association table
 * which is contains an array of circular queues (buckets).
 */
typedef struct _XAssoc {
	struct _XAssoc *next;	/* Next object in this bucket. */
	struct _XAssoc *prev;	/* Previous obejct in this bucket. */
	Display *display;	/* Display which owns the id. */
	XID x_id;		/* X Window System id. */
	char *data;		/* Pointer to untyped memory. */
} XAssoc;

/*
 * XAssocTable - X Window System id to data structure pointer association
 * table.  An XAssocTable is a hash table whose buckets are circular
 * queues of XAssoc's.  The XAssocTable is constructed from an array of
 * XAssoc's which are the circular queue headers (bucket headers).
 * An XAssocTable consists an XAssoc pointer that points to the first
 * bucket in the bucket array and an integer that indicates the number
 * of buckets in the array.
 */
typedef struct {
    XAssoc *buckets;		/* Pointer to first bucket in bucket array.*/
    int size;			/* Table size (number of buckets). */
} XAssocTable;

XAssocTable *XCreateAssocTable(int size);
char *XLookUpAssoc(Display *dpy, XAssocTable *table, XID x_id);

#endif /* _X10_H_ */

/* arch-tag: b0b749fb-757b-470b-b405-af7d033a5aad
   (do not change this comment) */