view lisp/play/life.el @ 51151:fe11e703042b

Summary: MIME support added for e-mail processing that skips encoded regions. Allow user to skip saving Fcc messages with large attachments. Fixed region skipping bug with multi-line comments - e.g. tex $ regions spanning multiple lines. Added support for postscript and uuencoded regions. Redundant dictionary file names purged. Dictionary definition field name changed from "Character Set" to "Coding System". Fixed bug in reloading dictionaries. Modified headers to reflect new version. XEmacs menu now adds customize item. (ispell-check-version): No longer an aliased function. Returns library path if not called interactively. Variable `temporary-file-directory' protected if not loaded. (check-ispell-version): Now the alias for `ispell-check-version'. (ispell-message-fcc-skip): New variable that determines if and when to query about saving Fcc copy of message if an attachment is large. (ispell-skip-html): Declared buffer-local. (ispell-local-dictionary-alist): Docstring expanded. Tag name changed from "Character Set" to "Coding System". (ispell-dictionary-alist-1): Removed redundant command-line option to load brasileiro, british, and castellano dictionary files. (ispell-dictionary-alist-2): Removed redundant command-line option to load czech dictionary file. (ispell-dictionary-alist-3): Moved francais-tex here. (ispell-dictionary-alist-4): Removed german and german8 dictionaries. The deutsch ones are the correct definitions. `nederlands' and `nederlands8' dictionaries moved here. (ispell-dictionary-alist-5): `polish' and `portugues' dictionaries moved here. Removed redundant command-line option to `norsk' and `portugues'. (ispell-dictionary-alist-6): Removed redundant command-line option to load `russian' and `slovak' dictionary files. (ispell-dictionary-alist): Tag name changed from "Character Set" to "Coding System". (ispell-version): Updated to 3.6. (ispell-library-directory): Calls non-deprecated function. (ispell-valid-dictionary-list): New function returning all valid dictionaries on machine. (ispell-checking-message): Documentation string improved. (ispell-skip-region-alist): Added uuencoded and postscript region skipping. Improved http/e-mail/file regexp to not match `/.\w'. (ispell-html-skip-alists): New variable for html region support. (ispell-send-string): Removed redundant xemacs check. (ispell-word): Fix spelling error in documentation string, added extent information to support highlighting in ispell-minor-mode. (ispell-command-loop): Disable horizontal scrollbar in XEmacs choices buffer. (ispell-show-choices): Directly select `choices-window'. (ispell-help): Use default buffer size for electric help. (ispell-adjusted-window-height): Correct for xemacs detection. (ispell-start-process): Don't double specify dictionary file name. (ispell-init-process): Set `ispell-library-path' each call. (ispell-change-dictionary): Now only completes valid dictionaries. (ispell-region): Add support for MIME region skipping and Fcc message query for large attachments. (ispell-begin-skip-region-regexp): Add documentation string. Added message support and cleaned up code for generic and html regions. (ispell-begin-skip-region): Function is now requires alist argument. (ispell-begin-tex-skip-regexp): Added comments and support improved html and message regions. (ispell-skip-region-list): New function for MIME and region skipping. (ispell-tex-arg-end): Add documentation string. (ispell-ignore-fcc): New function to query saving Fcc message. (ispell-skip-region): Calculate alist for key match dynamically, html skipping pushed to alists. (ispell-get-line): Add support for multi-line comment regions. (ispell): Check that variables to continue spelling are bound. (ispell-message-text-end): Postscript and uuencoded regions now supported as MIME regions, rather than as end-of-message region. (ispell-mime-multipartp): New function supporting MIME. (ispell-mime-skip-part): New function supporting MIME. (ispell-message): Add MIME support. (ispell-buffer-local-parsing): Variable `ispell-skip-html' now local. (ispell-buffer-local-dict): Fixed bug for detecting and reloading new dictionary.
author Stefan Monnier <monnier@iro.umontreal.ca>
date Thu, 22 May 2003 21:34:00 +0000
parents 0d8b17d428b5
children 695cf19ef79e d7ddb3e565de
line wrap: on
line source

;;; life.el --- John Horton Conway's `Life' game for GNU Emacs

;; Copyright (C) 1988, 2001 Free Software Foundation, Inc.

;; Author: Kyle Jones <kyleuunet.uu.net>
;; Keywords: games

;; This file is part of GNU Emacs.

;; GNU Emacs is free software; you can redistribute it and/or modify
;; it under the terms of the GNU General Public License as published by
;; the Free Software Foundation; either version 2, or (at your option)
;; any later version.

;; GNU Emacs is distributed in the hope that it will be useful,
;; but WITHOUT ANY WARRANTY; without even the implied warranty of
;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
;; GNU General Public License for more details.

;; You should have received a copy of the GNU General Public License
;; along with GNU Emacs; see the file COPYING.  If not, write to the
;; Free Software Foundation, Inc., 59 Temple Place - Suite 330,
;; Boston, MA 02111-1307, USA.

;;; Commentary:

;; A demonstrator for John Horton Conway's "Life" cellular automaton
;; in Emacs Lisp.  Picks a random one of a set of interesting Life
;; patterns and evolves it according to the familiar rules.

;;; Code:

(defconst life-patterns
  [("@@@" " @@" "@@@")
   ("@@@ @@@" "@@  @@ " "@@@ @@@")
   ("@@@ @@@" "@@   @@" "@@@ @@@")
   ("@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@")
   ("@@@@@@@@@@")
   ("   @@@@@@@@@@       "
    "     @@@@@@@@@@     "
    "       @@@@@@@@@@   "
    "@@@@@@@@@@          "
    "@@@@@@@@@@          ")
   ("@" "@" "@" "@" "@" "@" "@" "@" "@" "@" "@" "@" "@" "@" "@")
   ("@               @" "@               @"  "@               @"
    "@               @" "@               @"  "@               @"
    "@               @" "@               @"  "@               @"
    "@               @" "@               @"  "@               @"
    "@               @" "@               @"  "@               @")
   ("@@               " " @@              " "  @@             "
    "   @@            " "    @@           " "     @@          "
    "      @@         " "       @@        " "        @@       "
    "         @@      " "          @@     " "           @@    "
    "            @@   " "             @@  " "              @@ "
    "               @@")
   ("@@@@@@@@@" "@   @   @" "@ @@@@@ @" "@ @   @ @" "@@@   @@@"
    "@ @   @ @" "@ @@@@@ @" "@   @   @" "@@@@@@@@@")]
  "Vector of rectangles containing some Life startup patterns.")

;; Macros are used macros for manifest constants instead of variables
;; because the compiler will convert them to constants, which should
;; eval faster than symbols.
;;
;; Don't change any of the life-* macro constants unless you thoroughly
;; understand the `life-grim-reaper' function.

(defmacro life-life-char () ?@)
(defmacro life-death-char () (1+ (life-life-char)))
(defmacro life-birth-char () 3)
(defmacro life-void-char () ?\ )

(defmacro life-life-string () (char-to-string (life-life-char)))
(defmacro life-death-string () (char-to-string (life-death-char)))
(defmacro life-birth-string () (char-to-string (life-birth-char)))
(defmacro life-void-string () (char-to-string (life-void-char)))
(defmacro life-not-void-regexp () (concat "[^" (life-void-string) "\n]"))

(defmacro life-increment (variable) (list 'setq variable (list '1+ variable)))


;; list of numbers that tell how many characters to move to get to
;; each of a cell's eight neighbors.
(defconst life-neighbor-deltas nil)

;; window display always starts here.  Easier to deal with than
;; (scroll-up) and (scroll-down) when trying to center the display.
(defconst life-window-start nil)

;; For mode line
(defconst life-current-generation nil)
;; Sadly, mode-line-format won't display numbers.
(defconst life-generation-string nil)

(defvar life-initialized nil
  "Non-nil if `life' has been run at least once.")

;;;###autoload
(defun life (&optional sleeptime)
  "Run Conway's Life simulation.
The starting pattern is randomly selected.  Prefix arg (optional first
arg non-nil from a program) is the number of seconds to sleep between
generations (this defaults to 1)."
  (interactive "p")
  (or life-initialized
      (random t))
  (setq life-initialized t)
  (or sleeptime (setq sleeptime 1))
  (life-setup)
  (catch 'life-exit
    (while t
      (let ((inhibit-quit t))
	(life-display-generation sleeptime)
	(life-grim-reaper)
	(life-expand-plane-if-needed)
	(life-increment-generation)))))

(defalias 'life-mode 'life)
(put 'life-mode 'mode-class 'special)

(defun life-setup ()
  (let (n)
    (switch-to-buffer (get-buffer-create "*Life*") t)
    (erase-buffer)
    (kill-all-local-variables)
    (setq case-fold-search nil
	  mode-name "Life"
	  major-mode 'life-mode
	  truncate-lines t
	  life-current-generation 0
	  life-generation-string "0"
	  mode-line-buffer-identification '("Life: generation "
					    life-generation-string)
	  fill-column (1- (window-width))
	  life-window-start 1)
    (buffer-disable-undo (current-buffer))
    ;; stuff in the random pattern
    (life-insert-random-pattern)
    ;; make sure (life-life-char) is used throughout
    (goto-char (point-min))
    (while (re-search-forward (life-not-void-regexp) nil t)
      (replace-match (life-life-string) t t))
    ;; center the pattern horizontally
    (goto-char (point-min))
    (setq n (/ (- fill-column (save-excursion (end-of-line) (point))) 2))
    (while (not (eobp))
      (indent-to n)
      (forward-line))
    ;; center the pattern vertically
    (setq n (/ (- (1- (window-height))
		  (count-lines (point-min) (point-max)))
	       2))
    (goto-char (point-min))
    (newline n)
    (goto-char (point-max))
    (newline n)
    ;; pad lines out to fill-column
    (goto-char (point-min))
    (while (not (eobp))
      (end-of-line)
      (indent-to fill-column)
      (move-to-column fill-column)
      (delete-region (point) (progn (end-of-line) (point)))
      (forward-line))
    ;; expand tabs to spaces
    (untabify (point-min) (point-max))
    ;; before starting be sure the automaton has room to grow
    (life-expand-plane-if-needed)
    ;; compute initial neighbor deltas
    (life-compute-neighbor-deltas)))

(defun life-compute-neighbor-deltas ()
  (setq life-neighbor-deltas
	(list -1 (- fill-column)
	      (- (1+ fill-column)) (- (+ 2 fill-column))
	      1 fill-column (1+ fill-column)
	      (+ 2 fill-column))))

(defun life-insert-random-pattern ()
  (insert-rectangle
   (elt life-patterns (random (length life-patterns))))
  (insert ?\n))

(defun life-increment-generation ()
  (life-increment life-current-generation)
  (setq life-generation-string (int-to-string life-current-generation)))

(defun life-grim-reaper ()
  ;; Clear the match information.  Later we check to see if it
  ;; is still clear, if so then all the cells have died.
  (set-match-data nil)
  (goto-char (point-min))
  ;; For speed declare all local variable outside the loop.
  (let (point char pivot living-neighbors list)
    (while (search-forward (life-life-string) nil t)
      (setq list life-neighbor-deltas
	    living-neighbors 0
	    pivot (1- (point)))
      (while list
	(setq point (+ pivot (car list))
	      char (char-after point))
	(cond ((eq char (life-void-char))
	       (subst-char-in-region point (1+ point)
				     (life-void-char) 1 t))
	      ((< char 3)
	       (subst-char-in-region point (1+ point) char (1+ char) t))
	      ((< char 9)
	       (subst-char-in-region point (1+ point) char 9 t))
	      ((>= char (life-life-char))
	       (life-increment living-neighbors)))
	(setq list (cdr list)))
      (if (memq living-neighbors '(2 3))
	  ()
	(subst-char-in-region pivot (1+ pivot)
			    (life-life-char) (life-death-char) t))))
  (if (null (match-beginning 0))
      (life-extinct-quit))
  (subst-char-in-region 1 (point-max) 9 (life-void-char) t)
  (subst-char-in-region 1 (point-max) 1 (life-void-char) t)
  (subst-char-in-region 1 (point-max) 2 (life-void-char) t)
  (subst-char-in-region 1 (point-max) (life-birth-char) (life-life-char) t)
  (subst-char-in-region 1 (point-max) (life-death-char) (life-void-char) t))

(defun life-expand-plane-if-needed ()
  (catch 'done
    (goto-char (point-min))
    (while (not (eobp))
      ;; check for life at beginning or end of line.  If found at
      ;; either end, expand at both ends,
      (cond ((or (eq (following-char) (life-life-char))
		 (eq (progn (end-of-line) (preceding-char)) (life-life-char)))
	     (goto-char (point-min))
	     (while (not (eobp))
	       (insert (life-void-char))
	       (end-of-line)
	       (insert (life-void-char))
	       (forward-char))
	   (setq fill-column (+ 2 fill-column))
	   (scroll-left 1)
	   (life-compute-neighbor-deltas)
	   (throw 'done t)))
      (forward-line)))
  (goto-char (point-min))
  ;; check for life within the first two lines of the buffer.
  ;; If present insert two lifeless lines at the beginning..
  (cond ((search-forward (life-life-string)
			 (+ (point) fill-column fill-column 2) t)
	 (goto-char (point-min))
	 (insert-char (life-void-char) fill-column)
	 (insert ?\n)
	 (insert-char (life-void-char) fill-column)
	 (insert ?\n)
	 (setq life-window-start (+ life-window-start fill-column 1))))
  (goto-char (point-max))
  ;; check for life within the last two lines of the buffer.
  ;; If present insert two lifeless lines at the end.
  (cond ((search-backward (life-life-string)
			  (- (point) fill-column fill-column 2) t)
	 (goto-char (point-max))
	 (insert-char (life-void-char) fill-column)
	 (insert ?\n)
	 (insert-char (life-void-char) fill-column)
	 (insert ?\n)
	 (setq life-window-start (+ life-window-start fill-column 1)))))

(defun life-display-generation (sleeptime)
  (goto-char life-window-start)
  (recenter 0)

  ;; Redisplay; if the user has hit a key, exit the loop.
  (or (eq t (sit-for sleeptime))
      (throw 'life-exit nil)))

(defun life-extinct-quit ()
  (life-display-generation 0)
  (signal 'life-extinct nil))

(put 'life-extinct 'error-conditions '(life-extinct quit))
(put 'life-extinct 'error-message "All life has perished")

(provide 'life)

;;; life.el ends here