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view src/xmenu.c @ 103742:ffed171dcaeb
(Fset_charset_priority): Update charset_unibyte.
(syms_of_charset): Initialize charset_unibyte.
author | Kenichi Handa <handa@m17n.org> |
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date | Tue, 07 Jul 2009 06:27:05 +0000 |
parents | 94c85c1ce9d8 |
children | 68dd71358159 |
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/* X Communication module for terminals which understand the X protocol. Copyright (C) 1986, 1988, 1993, 1994, 1996, 1999, 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009 Free Software Foundation, Inc. This file is part of GNU Emacs. GNU Emacs is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. GNU Emacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */ /* X pop-up deck-of-cards menu facility for GNU Emacs. * * Written by Jon Arnold and Roman Budzianowski * Mods and rewrite by Robert Krawitz * */ /* Modified by Fred Pierresteguy on December 93 to make the popup menus and menubar use the Xt. */ /* Rewritten for clarity and GC protection by rms in Feb 94. */ #include <config.h> #if 0 /* Why was this included? And without syssignal.h? */ /* On 4.3 this loses if it comes after xterm.h. */ #include <signal.h> #endif #include <stdio.h> #include "lisp.h" #include "keyboard.h" #include "keymap.h" #include "frame.h" #include "termhooks.h" #include "window.h" #include "blockinput.h" #include "buffer.h" #include "charset.h" #include "coding.h" #include "sysselect.h" #ifdef MSDOS #include "msdos.h" #endif #ifdef HAVE_X_WINDOWS /* This may include sys/types.h, and that somehow loses if this is not done before the other system files. */ #include "xterm.h" #endif /* Load sys/types.h if not already loaded. In some systems loading it twice is suicidal. */ #ifndef makedev #include <sys/types.h> #endif #include "dispextern.h" #ifdef HAVE_X_WINDOWS /* Defining HAVE_MULTILINGUAL_MENU would mean that the toolkit menu code accepts the Emacs internal encoding. */ #undef HAVE_MULTILINGUAL_MENU #ifdef USE_X_TOOLKIT #include "widget.h" #include <X11/Xlib.h> #include <X11/IntrinsicP.h> #include <X11/CoreP.h> #include <X11/StringDefs.h> #include <X11/Shell.h> #ifdef USE_LUCID #ifdef HAVE_XAW3D #include <X11/Xaw3d/Paned.h> #else /* !HAVE_XAW3D */ #include <X11/Xaw/Paned.h> #endif /* HAVE_XAW3D */ #endif /* USE_LUCID */ #include "../lwlib/lwlib.h" #else /* not USE_X_TOOLKIT */ #ifndef USE_GTK #include "../oldXMenu/XMenu.h" #endif #endif /* not USE_X_TOOLKIT */ #endif /* HAVE_X_WINDOWS */ #ifdef USE_GTK #include "gtkutil.h" #endif #include "menu.h" #ifndef TRUE #define TRUE 1 #define FALSE 0 #endif /* no TRUE */ Lisp_Object Qdebug_on_next_call; extern Lisp_Object Vmenu_updating_frame; extern Lisp_Object Qmenu_bar; extern Lisp_Object QCtoggle, QCradio; extern Lisp_Object Voverriding_local_map; extern Lisp_Object Voverriding_local_map_menu_flag; extern Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map; extern Lisp_Object Qmenu_bar_update_hook; #ifdef USE_X_TOOLKIT extern void set_frame_menubar P_ ((FRAME_PTR, int, int)); extern XtAppContext Xt_app_con; static Lisp_Object xdialog_show P_ ((FRAME_PTR, int, Lisp_Object, Lisp_Object, char **)); static void popup_get_selection P_ ((XEvent *, struct x_display_info *, LWLIB_ID, int)); #endif /* USE_X_TOOLKIT */ #ifdef USE_GTK extern void set_frame_menubar P_ ((FRAME_PTR, int, int)); static Lisp_Object xdialog_show P_ ((FRAME_PTR, int, Lisp_Object, Lisp_Object, char **)); #endif static int update_frame_menubar P_ ((struct frame *)); static Lisp_Object xmenu_show P_ ((struct frame *, int, int, int, int, Lisp_Object, char **)); /* Flag which when set indicates a dialog or menu has been posted by Xt on behalf of one of the widget sets. */ static int popup_activated_flag; static int next_menubar_widget_id; /* For NS and NTGUI, these prototypes are defined in keyboard.h. */ #if defined (USE_X_TOOLKIT) || defined (USE_GTK) extern widget_value *xmalloc_widget_value P_ ((void)); extern widget_value *digest_single_submenu P_ ((int, int, int)); #endif /* This is set nonzero after the user activates the menu bar, and set to zero again after the menu bars are redisplayed by prepare_menu_bar. While it is nonzero, all calls to set_frame_menubar go deep. I don't understand why this is needed, but it does seem to be needed on Motif, according to Marcus Daniels <marcus@sysc.pdx.edu>. */ int pending_menu_activation; #ifdef USE_X_TOOLKIT /* Return the frame whose ->output_data.x->id equals ID, or 0 if none. */ static struct frame * menubar_id_to_frame (id) LWLIB_ID id; { Lisp_Object tail, frame; FRAME_PTR f; for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail)) { frame = XCAR (tail); if (!FRAMEP (frame)) continue; f = XFRAME (frame); if (!FRAME_WINDOW_P (f)) continue; if (f->output_data.x->id == id) return f; } return 0; } #endif #ifdef HAVE_X_WINDOWS /* Return the mouse position in *X and *Y. The coordinates are window relative for the edit window in frame F. This is for Fx_popup_menu. The mouse_position_hook can not be used for X, as it returns window relative coordinates for the window where the mouse is in. This could be the menu bar, the scroll bar or the edit window. Fx_popup_menu needs to be sure it is the edit window. */ static void mouse_position_for_popup (f, x, y) FRAME_PTR f; int *x; int *y; { Window root, dummy_window; int dummy; if (! FRAME_X_P (f)) abort (); BLOCK_INPUT; XQueryPointer (FRAME_X_DISPLAY (f), DefaultRootWindow (FRAME_X_DISPLAY (f)), /* The root window which contains the pointer. */ &root, /* Window pointer is on, not used */ &dummy_window, /* The position on that root window. */ x, y, /* x/y in dummy_window coordinates, not used. */ &dummy, &dummy, /* Modifier keys and pointer buttons, about which we don't care. */ (unsigned int *) &dummy); UNBLOCK_INPUT; /* xmenu_show expects window coordinates, not root window coordinates. Translate. */ *x -= f->left_pos + FRAME_OUTER_TO_INNER_DIFF_X (f); *y -= f->top_pos + FRAME_OUTER_TO_INNER_DIFF_Y (f); } #endif /* HAVE_X_WINDOWS */ DEFUN ("x-popup-menu", Fx_popup_menu, Sx_popup_menu, 2, 2, 0, doc: /* Pop up a deck-of-cards menu and return user's selection. POSITION is a position specification. This is either a mouse button event or a list ((XOFFSET YOFFSET) WINDOW) where XOFFSET and YOFFSET are positions in pixels from the top left corner of WINDOW. (WINDOW may be a window or a frame object.) This controls the position of the top left of the menu as a whole. If POSITION is t, it means to use the current mouse position. MENU is a specifier for a menu. For the simplest case, MENU is a keymap. The menu items come from key bindings that have a menu string as well as a definition; actually, the "definition" in such a key binding looks like \(STRING . REAL-DEFINITION). To give the menu a title, put a string into the keymap as a top-level element. If REAL-DEFINITION is nil, that puts a nonselectable string in the menu. Otherwise, REAL-DEFINITION should be a valid key binding definition. You can also use a list of keymaps as MENU. Then each keymap makes a separate pane. When MENU is a keymap or a list of keymaps, the return value is the list of events corresponding to the user's choice. Note that `x-popup-menu' does not actually execute the command bound to that sequence of events. Alternatively, you can specify a menu of multiple panes with a list of the form (TITLE PANE1 PANE2...), where each pane is a list of form (TITLE ITEM1 ITEM2...). Each ITEM is normally a cons cell (STRING . VALUE); but a string can appear as an item--that makes a nonselectable line in the menu. With this form of menu, the return value is VALUE from the chosen item. If POSITION is nil, don't display the menu at all, just precalculate the cached information about equivalent key sequences. If the user gets rid of the menu without making a valid choice, for instance by clicking the mouse away from a valid choice or by typing keyboard input, then this normally results in a quit and `x-popup-menu' does not return. But if POSITION is a mouse button event (indicating that the user invoked the menu with the mouse) then no quit occurs and `x-popup-menu' returns nil. */) (position, menu) Lisp_Object position, menu; { Lisp_Object keymap, tem; int xpos = 0, ypos = 0; Lisp_Object title; char *error_name = NULL; Lisp_Object selection = Qnil; FRAME_PTR f = NULL; Lisp_Object x, y, window; int keymaps = 0; int for_click = 0; int specpdl_count = SPECPDL_INDEX (); struct gcpro gcpro1; #ifdef HAVE_MENUS if (! NILP (position)) { int get_current_pos_p = 0; check_x (); /* Decode the first argument: find the window and the coordinates. */ if (EQ (position, Qt) || (CONSP (position) && (EQ (XCAR (position), Qmenu_bar) || EQ (XCAR (position), Qtool_bar)))) { get_current_pos_p = 1; } else { tem = Fcar (position); if (CONSP (tem)) { window = Fcar (Fcdr (position)); x = XCAR (tem); y = Fcar (XCDR (tem)); } else { for_click = 1; tem = Fcar (Fcdr (position)); /* EVENT_START (position) */ window = Fcar (tem); /* POSN_WINDOW (tem) */ tem = Fcar (Fcdr (Fcdr (tem))); /* POSN_WINDOW_POSN (tem) */ x = Fcar (tem); y = Fcdr (tem); } /* If a click happens in an external tool bar or a detached tool bar, x and y is NIL. In that case, use the current mouse position. This happens for the help button in the tool bar. Ideally popup-menu should pass NIL to this function, but it doesn't. */ if (NILP (x) && NILP (y)) get_current_pos_p = 1; } if (get_current_pos_p) { /* Use the mouse's current position. */ FRAME_PTR new_f = SELECTED_FRAME (); #ifdef HAVE_X_WINDOWS /* Can't use mouse_position_hook for X since it returns coordinates relative to the window the mouse is in, we need coordinates relative to the edit widget always. */ if (new_f != 0) { int cur_x, cur_y; mouse_position_for_popup (new_f, &cur_x, &cur_y); /* cur_x/y may be negative, so use make_number. */ x = make_number (cur_x); y = make_number (cur_y); } #else /* not HAVE_X_WINDOWS */ Lisp_Object bar_window; enum scroll_bar_part part; unsigned long time; void (*mouse_position_hook) P_ ((struct frame **, int, Lisp_Object *, enum scroll_bar_part *, Lisp_Object *, Lisp_Object *, unsigned long *)) = new_f->terminal->mouse_position_hook; if (mouse_position_hook) (*mouse_position_hook) (&new_f, 1, &bar_window, &part, &x, &y, &time); #endif /* not HAVE_X_WINDOWS */ if (new_f != 0) XSETFRAME (window, new_f); else { window = selected_window; XSETFASTINT (x, 0); XSETFASTINT (y, 0); } } CHECK_NUMBER (x); CHECK_NUMBER (y); /* Decode where to put the menu. */ if (FRAMEP (window)) { f = XFRAME (window); xpos = 0; ypos = 0; } else if (WINDOWP (window)) { CHECK_LIVE_WINDOW (window); f = XFRAME (WINDOW_FRAME (XWINDOW (window))); xpos = WINDOW_LEFT_EDGE_X (XWINDOW (window)); ypos = WINDOW_TOP_EDGE_Y (XWINDOW (window)); } else /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME, but I don't want to make one now. */ CHECK_WINDOW (window); xpos += XINT (x); ypos += XINT (y); if (! FRAME_X_P (f) && ! FRAME_MSDOS_P (f)) error ("Can not put X menu on this terminal"); XSETFRAME (Vmenu_updating_frame, f); } else Vmenu_updating_frame = Qnil; #endif /* HAVE_MENUS */ record_unwind_protect (unuse_menu_items, Qnil); title = Qnil; GCPRO1 (title); /* Decode the menu items from what was specified. */ keymap = get_keymap (menu, 0, 0); if (CONSP (keymap)) { /* We were given a keymap. Extract menu info from the keymap. */ Lisp_Object prompt; /* Extract the detailed info to make one pane. */ keymap_panes (&menu, 1, NILP (position)); /* Search for a string appearing directly as an element of the keymap. That string is the title of the menu. */ prompt = Fkeymap_prompt (keymap); if (NILP (title) && !NILP (prompt)) title = prompt; /* Make that be the pane title of the first pane. */ if (!NILP (prompt) && menu_items_n_panes >= 0) XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = prompt; keymaps = 1; } else if (CONSP (menu) && KEYMAPP (XCAR (menu))) { /* We were given a list of keymaps. */ int nmaps = XFASTINT (Flength (menu)); Lisp_Object *maps = (Lisp_Object *) alloca (nmaps * sizeof (Lisp_Object)); int i; title = Qnil; /* The first keymap that has a prompt string supplies the menu title. */ for (tem = menu, i = 0; CONSP (tem); tem = XCDR (tem)) { Lisp_Object prompt; maps[i++] = keymap = get_keymap (XCAR (tem), 1, 0); prompt = Fkeymap_prompt (keymap); if (NILP (title) && !NILP (prompt)) title = prompt; } /* Extract the detailed info to make one pane. */ keymap_panes (maps, nmaps, NILP (position)); /* Make the title be the pane title of the first pane. */ if (!NILP (title) && menu_items_n_panes >= 0) XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = title; keymaps = 1; } else { /* We were given an old-fashioned menu. */ title = Fcar (menu); CHECK_STRING (title); list_of_panes (Fcdr (menu)); keymaps = 0; } unbind_to (specpdl_count, Qnil); if (NILP (position)) { discard_menu_items (); UNGCPRO; return Qnil; } #ifdef HAVE_MENUS /* Display them in a menu. */ BLOCK_INPUT; selection = xmenu_show (f, xpos, ypos, for_click, keymaps, title, &error_name); UNBLOCK_INPUT; discard_menu_items (); UNGCPRO; #endif /* HAVE_MENUS */ if (error_name) error (error_name); return selection; } #ifdef HAVE_MENUS DEFUN ("x-popup-dialog", Fx_popup_dialog, Sx_popup_dialog, 2, 3, 0, doc: /* Pop up a dialog box and return user's selection. POSITION specifies which frame to use. This is normally a mouse button event or a window or frame. If POSITION is t, it means to use the frame the mouse is on. The dialog box appears in the middle of the specified frame. CONTENTS specifies the alternatives to display in the dialog box. It is a list of the form (DIALOG ITEM1 ITEM2...). Each ITEM is a cons cell (STRING . VALUE). The return value is VALUE from the chosen item. An ITEM may also be just a string--that makes a nonselectable item. An ITEM may also be nil--that means to put all preceding items on the left of the dialog box and all following items on the right. \(By default, approximately half appear on each side.) If HEADER is non-nil, the frame title for the box is "Information", otherwise it is "Question". If the user gets rid of the dialog box without making a valid choice, for instance using the window manager, then this produces a quit and `x-popup-dialog' does not return. */) (position, contents, header) Lisp_Object position, contents, header; { FRAME_PTR f = NULL; Lisp_Object window; check_x (); /* Decode the first argument: find the window or frame to use. */ if (EQ (position, Qt) || (CONSP (position) && (EQ (XCAR (position), Qmenu_bar) || EQ (XCAR (position), Qtool_bar)))) { #if 0 /* Using the frame the mouse is on may not be right. */ /* Use the mouse's current position. */ FRAME_PTR new_f = SELECTED_FRAME (); Lisp_Object bar_window; enum scroll_bar_part part; unsigned long time; Lisp_Object x, y; (*mouse_position_hook) (&new_f, 1, &bar_window, &part, &x, &y, &time); if (new_f != 0) XSETFRAME (window, new_f); else window = selected_window; #endif window = selected_window; } else if (CONSP (position)) { Lisp_Object tem; tem = Fcar (position); if (CONSP (tem)) window = Fcar (Fcdr (position)); else { tem = Fcar (Fcdr (position)); /* EVENT_START (position) */ window = Fcar (tem); /* POSN_WINDOW (tem) */ } } else if (WINDOWP (position) || FRAMEP (position)) window = position; else window = Qnil; /* Decode where to put the menu. */ if (FRAMEP (window)) f = XFRAME (window); else if (WINDOWP (window)) { CHECK_LIVE_WINDOW (window); f = XFRAME (WINDOW_FRAME (XWINDOW (window))); } else /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME, but I don't want to make one now. */ CHECK_WINDOW (window); if (! FRAME_X_P (f) && ! FRAME_MSDOS_P (f)) error ("Can not put X dialog on this terminal"); /* Force a redisplay before showing the dialog. If a frame is created just before showing the dialog, its contents may not have been fully drawn, as this depends on timing of events from the X server. Redisplay is not done when a dialog is shown. If redisplay could be done in the X event loop (i.e. the X event loop does not run in a signal handler) this would not be needed. Do this before creating the widget value that points to Lisp string contents, because Fredisplay may GC and relocate them. */ Fredisplay (Qt); #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK) /* Display a menu with these alternatives in the middle of frame F. */ { Lisp_Object x, y, frame, newpos; XSETFRAME (frame, f); XSETINT (x, x_pixel_width (f) / 2); XSETINT (y, x_pixel_height (f) / 2); newpos = Fcons (Fcons (x, Fcons (y, Qnil)), Fcons (frame, Qnil)); return Fx_popup_menu (newpos, Fcons (Fcar (contents), Fcons (contents, Qnil))); } #else { Lisp_Object title; char *error_name; Lisp_Object selection; int specpdl_count = SPECPDL_INDEX (); /* Decode the dialog items from what was specified. */ title = Fcar (contents); CHECK_STRING (title); record_unwind_protect (unuse_menu_items, Qnil); if (NILP (Fcar (Fcdr (contents)))) /* No buttons specified, add an "Ok" button so users can pop down the dialog. Also, the lesstif/motif version crashes if there are no buttons. */ contents = Fcons (title, Fcons (Fcons (build_string ("Ok"), Qt), Qnil)); list_of_panes (Fcons (contents, Qnil)); /* Display them in a dialog box. */ BLOCK_INPUT; selection = xdialog_show (f, 0, title, header, &error_name); UNBLOCK_INPUT; unbind_to (specpdl_count, Qnil); discard_menu_items (); if (error_name) error (error_name); return selection; } #endif } #ifndef MSDOS /* Set menu_items_inuse so no other popup menu or dialog is created. */ void x_menu_set_in_use (in_use) int in_use; { menu_items_inuse = in_use ? Qt : Qnil; popup_activated_flag = in_use; #ifdef USE_X_TOOLKIT if (popup_activated_flag) x_activate_timeout_atimer (); #endif } /* Wait for an X event to arrive or for a timer to expire. */ void x_menu_wait_for_event (void *data) { extern EMACS_TIME timer_check P_ ((int)); /* Another way to do this is to register a timer callback, that can be done in GTK and Xt. But we have to do it like this when using only X anyway, and with callbacks we would have three variants for timer handling instead of the small ifdefs below. */ while ( #ifdef USE_X_TOOLKIT ! XtAppPending (Xt_app_con) #elif defined USE_GTK ! gtk_events_pending () #else ! XPending ((Display*) data) #endif ) { EMACS_TIME next_time = timer_check (1); long secs = EMACS_SECS (next_time); long usecs = EMACS_USECS (next_time); SELECT_TYPE read_fds; struct x_display_info *dpyinfo; int n = 0; FD_ZERO (&read_fds); for (dpyinfo = x_display_list; dpyinfo; dpyinfo = dpyinfo->next) { int fd = ConnectionNumber (dpyinfo->display); FD_SET (fd, &read_fds); if (fd > n) n = fd; } if (secs < 0 || (secs == 0 && usecs == 0)) { /* Sometimes timer_check returns -1 (no timers) even if there are timers. So do a timeout anyway. */ EMACS_SET_SECS (next_time, 1); EMACS_SET_USECS (next_time, 0); } select (n + 1, &read_fds, (SELECT_TYPE *)0, (SELECT_TYPE *)0, &next_time); } } #endif /* ! MSDOS */ #if defined (USE_X_TOOLKIT) || defined (USE_GTK) #ifdef USE_X_TOOLKIT /* Loop in Xt until the menu pulldown or dialog popup has been popped down (deactivated). This is used for x-popup-menu and x-popup-dialog; it is not used for the menu bar. NOTE: All calls to popup_get_selection should be protected with BLOCK_INPUT, UNBLOCK_INPUT wrappers. */ static void popup_get_selection (initial_event, dpyinfo, id, do_timers) XEvent *initial_event; struct x_display_info *dpyinfo; LWLIB_ID id; int do_timers; { XEvent event; while (popup_activated_flag) { if (initial_event) { event = *initial_event; initial_event = 0; } else { if (do_timers) x_menu_wait_for_event (0); XtAppNextEvent (Xt_app_con, &event); } /* Make sure we don't consider buttons grabbed after menu goes. And make sure to deactivate for any ButtonRelease, even if XtDispatchEvent doesn't do that. */ if (event.type == ButtonRelease && dpyinfo->display == event.xbutton.display) { dpyinfo->grabbed &= ~(1 << event.xbutton.button); #ifdef USE_MOTIF /* Pretending that the event came from a Btn1Down seems the only way to convince Motif to activate its callbacks; setting the XmNmenuPost isn't working. --marcus@sysc.pdx.edu. */ event.xbutton.button = 1; /* Motif only pops down menus when no Ctrl, Alt or Mod key is pressed and the button is released. So reset key state so Motif thinks this is the case. */ event.xbutton.state = 0; #endif } /* Pop down on C-g and Escape. */ else if (event.type == KeyPress && dpyinfo->display == event.xbutton.display) { KeySym keysym = XLookupKeysym (&event.xkey, 0); if ((keysym == XK_g && (event.xkey.state & ControlMask) != 0) || keysym == XK_Escape) /* Any escape, ignore modifiers. */ popup_activated_flag = 0; } x_dispatch_event (&event, event.xany.display); } } DEFUN ("x-menu-bar-open-internal", Fx_menu_bar_open_internal, Sx_menu_bar_open_internal, 0, 1, "i", doc: /* Start key navigation of the menu bar in FRAME. This initially opens the first menu bar item and you can then navigate with the arrow keys, select a menu entry with the return key or cancel with the escape key. If FRAME has no menu bar this function does nothing. If FRAME is nil or not given, use the selected frame. */) (frame) Lisp_Object frame; { XEvent ev; FRAME_PTR f = check_x_frame (frame); Widget menubar; BLOCK_INPUT; if (FRAME_EXTERNAL_MENU_BAR (f)) set_frame_menubar (f, 0, 1); menubar = FRAME_X_OUTPUT (f)->menubar_widget; if (menubar) { Window child; int error_p = 0; x_catch_errors (FRAME_X_DISPLAY (f)); memset (&ev, 0, sizeof ev); ev.xbutton.display = FRAME_X_DISPLAY (f); ev.xbutton.window = XtWindow (menubar); ev.xbutton.root = FRAME_X_DISPLAY_INFO (f)->root_window; ev.xbutton.time = XtLastTimestampProcessed (FRAME_X_DISPLAY (f)); ev.xbutton.button = Button1; ev.xbutton.x = ev.xbutton.y = FRAME_MENUBAR_HEIGHT (f) / 2; ev.xbutton.same_screen = True; #ifdef USE_MOTIF { Arg al[2]; WidgetList list; Cardinal nr; XtSetArg (al[0], XtNchildren, &list); XtSetArg (al[1], XtNnumChildren, &nr); XtGetValues (menubar, al, 2); ev.xbutton.window = XtWindow (list[0]); } #endif XTranslateCoordinates (FRAME_X_DISPLAY (f), /* From-window, to-window. */ ev.xbutton.window, ev.xbutton.root, /* From-position, to-position. */ ev.xbutton.x, ev.xbutton.y, &ev.xbutton.x_root, &ev.xbutton.y_root, /* Child of win. */ &child); error_p = x_had_errors_p (FRAME_X_DISPLAY (f)); x_uncatch_errors (); if (! error_p) { ev.type = ButtonPress; ev.xbutton.state = 0; XtDispatchEvent (&ev); ev.xbutton.type = ButtonRelease; ev.xbutton.state = Button1Mask; XtDispatchEvent (&ev); } } UNBLOCK_INPUT; return Qnil; } #endif /* USE_X_TOOLKIT */ #ifdef USE_GTK DEFUN ("x-menu-bar-open-internal", Fx_menu_bar_open_internal, Sx_menu_bar_open_internal, 0, 1, "i", doc: /* Start key navigation of the menu bar in FRAME. This initially opens the first menu bar item and you can then navigate with the arrow keys, select a menu entry with the return key or cancel with the escape key. If FRAME has no menu bar this function does nothing. If FRAME is nil or not given, use the selected frame. */) (frame) Lisp_Object frame; { GtkWidget *menubar; FRAME_PTR f; /* gcc 2.95 doesn't accept the FRAME_PTR declaration after BLOCK_INPUT. */ BLOCK_INPUT; f = check_x_frame (frame); if (FRAME_EXTERNAL_MENU_BAR (f)) set_frame_menubar (f, 0, 1); menubar = FRAME_X_OUTPUT (f)->menubar_widget; if (menubar) { /* Activate the first menu. */ GList *children = gtk_container_get_children (GTK_CONTAINER (menubar)); if (children) { g_signal_emit_by_name (children->data, "activate_item"); popup_activated_flag = 1; g_list_free (children); } } UNBLOCK_INPUT; return Qnil; } /* Loop util popup_activated_flag is set to zero in a callback. Used for popup menus and dialogs. */ static void popup_widget_loop (do_timers, widget) int do_timers; GtkWidget *widget; { ++popup_activated_flag; /* Process events in the Gtk event loop until done. */ while (popup_activated_flag) { if (do_timers) x_menu_wait_for_event (0); gtk_main_iteration (); } } #endif /* Activate the menu bar of frame F. This is called from keyboard.c when it gets the MENU_BAR_ACTIVATE_EVENT out of the Emacs event queue. To activate the menu bar, we use the X button-press event that was saved in saved_menu_event. That makes the toolkit do its thing. But first we recompute the menu bar contents (the whole tree). The reason for saving the button event until here, instead of passing it to the toolkit right away, is that we can safely execute Lisp code. */ void x_activate_menubar (f) FRAME_PTR f; { if (! FRAME_X_P (f)) abort (); if (!f->output_data.x->saved_menu_event->type) return; #ifdef USE_GTK if (! xg_win_to_widget (FRAME_X_DISPLAY (f), f->output_data.x->saved_menu_event->xany.window)) return; #endif set_frame_menubar (f, 0, 1); BLOCK_INPUT; #ifdef USE_GTK XPutBackEvent (f->output_data.x->display_info->display, f->output_data.x->saved_menu_event); popup_activated_flag = 1; #else XtDispatchEvent (f->output_data.x->saved_menu_event); #endif UNBLOCK_INPUT; #ifdef USE_MOTIF if (f->output_data.x->saved_menu_event->type == ButtonRelease) pending_menu_activation = 1; #endif /* Ignore this if we get it a second time. */ f->output_data.x->saved_menu_event->type = 0; } /* This callback is invoked when the user selects a menubar cascade pushbutton, but before the pulldown menu is posted. */ #ifndef USE_GTK static void popup_activate_callback (widget, id, client_data) Widget widget; LWLIB_ID id; XtPointer client_data; { popup_activated_flag = 1; #ifdef USE_X_TOOLKIT x_activate_timeout_atimer (); #endif } #endif /* This callback is invoked when a dialog or menu is finished being used and has been unposted. */ #ifdef USE_GTK static void popup_deactivate_callback (widget, client_data) GtkWidget *widget; gpointer client_data; { popup_activated_flag = 0; } #else static void popup_deactivate_callback (widget, id, client_data) Widget widget; LWLIB_ID id; XtPointer client_data; { popup_activated_flag = 0; } #endif /* Function that finds the frame for WIDGET and shows the HELP text for that widget. F is the frame if known, or NULL if not known. */ static void show_help_event (f, widget, help) FRAME_PTR f; xt_or_gtk_widget widget; Lisp_Object help; { Lisp_Object frame; if (f) { XSETFRAME (frame, f); kbd_buffer_store_help_event (frame, help); } else { #if 0 /* This code doesn't do anything useful. ++kfs */ /* WIDGET is the popup menu. It's parent is the frame's widget. See which frame that is. */ xt_or_gtk_widget frame_widget = XtParent (widget); Lisp_Object tail; for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail)) { frame = XCAR (tail); if (FRAMEP (frame) && (f = XFRAME (frame), FRAME_X_P (f) && f->output_data.x->widget == frame_widget)) break; } #endif show_help_echo (help, Qnil, Qnil, Qnil, 1); } } /* Callback called when menu items are highlighted/unhighlighted while moving the mouse over them. WIDGET is the menu bar or menu popup widget. ID is its LWLIB_ID. CALL_DATA contains a pointer to the data structure for the menu item, or null in case of unhighlighting. */ #ifdef USE_GTK void menu_highlight_callback (widget, call_data) GtkWidget *widget; gpointer call_data; { xg_menu_item_cb_data *cb_data; Lisp_Object help; cb_data = (xg_menu_item_cb_data*) g_object_get_data (G_OBJECT (widget), XG_ITEM_DATA); if (! cb_data) return; help = call_data ? cb_data->help : Qnil; /* If popup_activated_flag is greater than 1 we are in a popup menu. Don't show help for them, they won't appear before the popup is popped down. */ if (popup_activated_flag <= 1) show_help_event (cb_data->cl_data->f, widget, help); } #else void menu_highlight_callback (widget, id, call_data) Widget widget; LWLIB_ID id; void *call_data; { struct frame *f; Lisp_Object help; widget_value *wv = (widget_value *) call_data; help = wv ? wv->help : Qnil; /* Determine the frame for the help event. */ f = menubar_id_to_frame (id); show_help_event (f, widget, help); } #endif #ifdef USE_GTK /* Gtk calls callbacks just because we tell it what item should be selected in a radio group. If this variable is set to a non-zero value, we are creating menus and don't want callbacks right now. */ static int xg_crazy_callback_abort; /* This callback is called from the menu bar pulldown menu when the user makes a selection. Figure out what the user chose and put the appropriate events into the keyboard buffer. */ static void menubar_selection_callback (widget, client_data) GtkWidget *widget; gpointer client_data; { xg_menu_item_cb_data *cb_data = (xg_menu_item_cb_data*) client_data; if (xg_crazy_callback_abort) return; if (! cb_data || ! cb_data->cl_data || ! cb_data->cl_data->f) return; /* For a group of radio buttons, GTK calls the selection callback first for the item that was active before the selection and then for the one that is active after the selection. For C-h k this means we get the help on the deselected item and then the selected item is executed. Prevent that by ignoring the non-active item. */ if (GTK_IS_RADIO_MENU_ITEM (widget) && ! gtk_check_menu_item_get_active (GTK_CHECK_MENU_ITEM (widget))) return; /* When a menu is popped down, X generates a focus event (i.e. focus goes back to the frame below the menu). Since GTK buffers events, we force it out here before the menu selection event. Otherwise sit-for will exit at once if the focus event follows the menu selection event. */ BLOCK_INPUT; while (gtk_events_pending ()) gtk_main_iteration (); UNBLOCK_INPUT; find_and_call_menu_selection (cb_data->cl_data->f, cb_data->cl_data->menu_bar_items_used, cb_data->cl_data->menu_bar_vector, cb_data->call_data); } #else /* not USE_GTK */ /* This callback is called from the menu bar pulldown menu when the user makes a selection. Figure out what the user chose and put the appropriate events into the keyboard buffer. */ static void menubar_selection_callback (widget, id, client_data) Widget widget; LWLIB_ID id; XtPointer client_data; { FRAME_PTR f; f = menubar_id_to_frame (id); if (!f) return; find_and_call_menu_selection (f, f->menu_bar_items_used, f->menu_bar_vector, client_data); } #endif /* not USE_GTK */ /* Recompute all the widgets of frame F, when the menu bar has been changed. Value is non-zero if widgets were updated. */ static int update_frame_menubar (f) FRAME_PTR f; { #ifdef USE_GTK return xg_update_frame_menubar (f); #else struct x_output *x; int columns, rows; if (! FRAME_X_P (f)) abort (); x = f->output_data.x; if (!x->menubar_widget || XtIsManaged (x->menubar_widget)) return 0; BLOCK_INPUT; /* Save the size of the frame because the pane widget doesn't accept to resize itself. So force it. */ columns = FRAME_COLS (f); rows = FRAME_LINES (f); /* Do the voodoo which means "I'm changing lots of things, don't try to refigure sizes until I'm done." */ lw_refigure_widget (x->column_widget, False); /* The order in which children are managed is the top to bottom order in which they are displayed in the paned window. First, remove the text-area widget. */ XtUnmanageChild (x->edit_widget); /* Remove the menubar that is there now, and put up the menubar that should be there. */ XtManageChild (x->menubar_widget); XtMapWidget (x->menubar_widget); XtVaSetValues (x->menubar_widget, XtNmappedWhenManaged, 1, NULL); /* Re-manage the text-area widget, and then thrash the sizes. */ XtManageChild (x->edit_widget); lw_refigure_widget (x->column_widget, True); /* Force the pane widget to resize itself with the right values. */ EmacsFrameSetCharSize (x->edit_widget, columns, rows); UNBLOCK_INPUT; #endif return 1; } /* Set the contents of the menubar widgets of frame F. The argument FIRST_TIME is currently ignored; it is set the first time this is called, from initialize_frame_menubar. */ void set_frame_menubar (f, first_time, deep_p) FRAME_PTR f; int first_time; int deep_p; { xt_or_gtk_widget menubar_widget; #ifdef USE_X_TOOLKIT LWLIB_ID id; #endif Lisp_Object items; widget_value *wv, *first_wv, *prev_wv = 0; int i, last_i = 0; int *submenu_start, *submenu_end; int *submenu_top_level_items, *submenu_n_panes; if (! FRAME_X_P (f)) abort (); menubar_widget = f->output_data.x->menubar_widget; XSETFRAME (Vmenu_updating_frame, f); #ifdef USE_X_TOOLKIT if (f->output_data.x->id == 0) f->output_data.x->id = next_menubar_widget_id++; id = f->output_data.x->id; #endif if (! menubar_widget) deep_p = 1; else if (pending_menu_activation && !deep_p) deep_p = 1; /* Make the first call for any given frame always go deep. */ else if (!f->output_data.x->saved_menu_event && !deep_p) { deep_p = 1; f->output_data.x->saved_menu_event = (XEvent*)xmalloc (sizeof (XEvent)); f->output_data.x->saved_menu_event->type = 0; } #ifdef USE_GTK /* If we have detached menus, we must update deep so detached menus also gets updated. */ deep_p = deep_p || xg_have_tear_offs (); #endif if (deep_p) { /* Make a widget-value tree representing the entire menu trees. */ struct buffer *prev = current_buffer; Lisp_Object buffer; int specpdl_count = SPECPDL_INDEX (); int previous_menu_items_used = f->menu_bar_items_used; Lisp_Object *previous_items = (Lisp_Object *) alloca (previous_menu_items_used * sizeof (Lisp_Object)); /* If we are making a new widget, its contents are empty, do always reinitialize them. */ if (! menubar_widget) previous_menu_items_used = 0; buffer = XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer; specbind (Qinhibit_quit, Qt); /* Don't let the debugger step into this code because it is not reentrant. */ specbind (Qdebug_on_next_call, Qnil); record_unwind_save_match_data (); if (NILP (Voverriding_local_map_menu_flag)) { specbind (Qoverriding_terminal_local_map, Qnil); specbind (Qoverriding_local_map, Qnil); } set_buffer_internal_1 (XBUFFER (buffer)); /* Run the Lucid hook. */ safe_run_hooks (Qactivate_menubar_hook); /* If it has changed current-menubar from previous value, really recompute the menubar from the value. */ if (! NILP (Vlucid_menu_bar_dirty_flag)) call0 (Qrecompute_lucid_menubar); safe_run_hooks (Qmenu_bar_update_hook); FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f)); items = FRAME_MENU_BAR_ITEMS (f); /* Save the frame's previous menu bar contents data. */ if (previous_menu_items_used) bcopy (XVECTOR (f->menu_bar_vector)->contents, previous_items, previous_menu_items_used * sizeof (Lisp_Object)); /* Fill in menu_items with the current menu bar contents. This can evaluate Lisp code. */ save_menu_items (); menu_items = f->menu_bar_vector; menu_items_allocated = VECTORP (menu_items) ? ASIZE (menu_items) : 0; submenu_start = (int *) alloca (XVECTOR (items)->size * sizeof (int *)); submenu_end = (int *) alloca (XVECTOR (items)->size * sizeof (int *)); submenu_n_panes = (int *) alloca (XVECTOR (items)->size * sizeof (int)); submenu_top_level_items = (int *) alloca (XVECTOR (items)->size * sizeof (int *)); init_menu_items (); for (i = 0; i < XVECTOR (items)->size; i += 4) { Lisp_Object key, string, maps; last_i = i; key = XVECTOR (items)->contents[i]; string = XVECTOR (items)->contents[i + 1]; maps = XVECTOR (items)->contents[i + 2]; if (NILP (string)) break; submenu_start[i] = menu_items_used; menu_items_n_panes = 0; submenu_top_level_items[i] = parse_single_submenu (key, string, maps); submenu_n_panes[i] = menu_items_n_panes; submenu_end[i] = menu_items_used; } finish_menu_items (); /* Convert menu_items into widget_value trees to display the menu. This cannot evaluate Lisp code. */ wv = xmalloc_widget_value (); wv->name = "menubar"; wv->value = 0; wv->enabled = 1; wv->button_type = BUTTON_TYPE_NONE; wv->help = Qnil; first_wv = wv; for (i = 0; i < last_i; i += 4) { menu_items_n_panes = submenu_n_panes[i]; wv = digest_single_submenu (submenu_start[i], submenu_end[i], submenu_top_level_items[i]); if (prev_wv) prev_wv->next = wv; else first_wv->contents = wv; /* Don't set wv->name here; GC during the loop might relocate it. */ wv->enabled = 1; wv->button_type = BUTTON_TYPE_NONE; prev_wv = wv; } set_buffer_internal_1 (prev); /* If there has been no change in the Lisp-level contents of the menu bar, skip redisplaying it. Just exit. */ /* Compare the new menu items with the ones computed last time. */ for (i = 0; i < previous_menu_items_used; i++) if (menu_items_used == i || (!EQ (previous_items[i], XVECTOR (menu_items)->contents[i]))) break; if (i == menu_items_used && i == previous_menu_items_used && i != 0) { /* The menu items have not changed. Don't bother updating the menus in any form, since it would be a no-op. */ free_menubar_widget_value_tree (first_wv); discard_menu_items (); unbind_to (specpdl_count, Qnil); return; } /* The menu items are different, so store them in the frame. */ f->menu_bar_vector = menu_items; f->menu_bar_items_used = menu_items_used; /* This undoes save_menu_items. */ unbind_to (specpdl_count, Qnil); /* Now GC cannot happen during the lifetime of the widget_value, so it's safe to store data from a Lisp_String. */ wv = first_wv->contents; for (i = 0; i < XVECTOR (items)->size; i += 4) { Lisp_Object string; string = XVECTOR (items)->contents[i + 1]; if (NILP (string)) break; wv->name = (char *) SDATA (string); update_submenu_strings (wv->contents); wv = wv->next; } } else { /* Make a widget-value tree containing just the top level menu bar strings. */ wv = xmalloc_widget_value (); wv->name = "menubar"; wv->value = 0; wv->enabled = 1; wv->button_type = BUTTON_TYPE_NONE; wv->help = Qnil; first_wv = wv; items = FRAME_MENU_BAR_ITEMS (f); for (i = 0; i < XVECTOR (items)->size; i += 4) { Lisp_Object string; string = XVECTOR (items)->contents[i + 1]; if (NILP (string)) break; wv = xmalloc_widget_value (); wv->name = (char *) SDATA (string); wv->value = 0; wv->enabled = 1; wv->button_type = BUTTON_TYPE_NONE; wv->help = Qnil; /* This prevents lwlib from assuming this menu item is really supposed to be empty. */ /* The EMACS_INT cast avoids a warning. This value just has to be different from small integers. */ wv->call_data = (void *) (EMACS_INT) (-1); if (prev_wv) prev_wv->next = wv; else first_wv->contents = wv; prev_wv = wv; } /* Forget what we thought we knew about what is in the detailed contents of the menu bar menus. Changing the top level always destroys the contents. */ f->menu_bar_items_used = 0; } /* Create or update the menu bar widget. */ BLOCK_INPUT; #ifdef USE_GTK xg_crazy_callback_abort = 1; if (menubar_widget) { /* The fourth arg is DEEP_P, which says to consider the entire menu trees we supply, rather than just the menu bar item names. */ xg_modify_menubar_widgets (menubar_widget, f, first_wv, deep_p, G_CALLBACK (menubar_selection_callback), G_CALLBACK (popup_deactivate_callback), G_CALLBACK (menu_highlight_callback)); } else { GtkWidget *wvbox = f->output_data.x->vbox_widget; menubar_widget = xg_create_widget ("menubar", "menubar", f, first_wv, G_CALLBACK (menubar_selection_callback), G_CALLBACK (popup_deactivate_callback), G_CALLBACK (menu_highlight_callback)); f->output_data.x->menubar_widget = menubar_widget; } #else /* not USE_GTK */ if (menubar_widget) { /* Disable resizing (done for Motif!) */ lw_allow_resizing (f->output_data.x->widget, False); /* The third arg is DEEP_P, which says to consider the entire menu trees we supply, rather than just the menu bar item names. */ lw_modify_all_widgets (id, first_wv, deep_p); /* Re-enable the edit widget to resize. */ lw_allow_resizing (f->output_data.x->widget, True); } else { char menuOverride[] = "Ctrl<KeyPress>g: MenuGadgetEscape()"; XtTranslations override = XtParseTranslationTable (menuOverride); menubar_widget = lw_create_widget ("menubar", "menubar", id, first_wv, f->output_data.x->column_widget, 0, popup_activate_callback, menubar_selection_callback, popup_deactivate_callback, menu_highlight_callback); f->output_data.x->menubar_widget = menubar_widget; /* Make menu pop down on C-g. */ XtOverrideTranslations (menubar_widget, override); } { int menubar_size = (f->output_data.x->menubar_widget ? (f->output_data.x->menubar_widget->core.height + f->output_data.x->menubar_widget->core.border_width) : 0); #if 0 /* Experimentally, we now get the right results for -geometry -0-0 without this. 24 Aug 96, rms. */ #ifdef USE_LUCID if (FRAME_EXTERNAL_MENU_BAR (f)) { Dimension ibw = 0; XtVaGetValues (f->output_data.x->column_widget, XtNinternalBorderWidth, &ibw, NULL); menubar_size += ibw; } #endif /* USE_LUCID */ #endif /* 0 */ f->output_data.x->menubar_height = menubar_size; } #endif /* not USE_GTK */ free_menubar_widget_value_tree (first_wv); update_frame_menubar (f); #ifdef USE_GTK xg_crazy_callback_abort = 0; #endif UNBLOCK_INPUT; } /* Called from Fx_create_frame to create the initial menubar of a frame before it is mapped, so that the window is mapped with the menubar already there instead of us tacking it on later and thrashing the window after it is visible. */ void initialize_frame_menubar (f) FRAME_PTR f; { /* This function is called before the first chance to redisplay the frame. It has to be, so the frame will have the right size. */ FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f)); set_frame_menubar (f, 1, 1); } /* Get rid of the menu bar of frame F, and free its storage. This is used when deleting a frame, and when turning off the menu bar. For GTK this function is in gtkutil.c. */ #ifndef USE_GTK void free_frame_menubar (f) FRAME_PTR f; { Widget menubar_widget; if (! FRAME_X_P (f)) abort (); menubar_widget = f->output_data.x->menubar_widget; f->output_data.x->menubar_height = 0; if (menubar_widget) { #ifdef USE_MOTIF /* Removing the menu bar magically changes the shell widget's x and y position of (0, 0) which, when the menu bar is turned on again, leads to pull-down menuss appearing in strange positions near the upper-left corner of the display. This happens only with some window managers like twm and ctwm, but not with other like Motif's mwm or kwm, because the latter generate ConfigureNotify events when the menu bar is switched off, which fixes the shell position. */ Position x0, y0, x1, y1; #endif BLOCK_INPUT; #ifdef USE_MOTIF if (f->output_data.x->widget) XtVaGetValues (f->output_data.x->widget, XtNx, &x0, XtNy, &y0, NULL); #endif lw_destroy_all_widgets ((LWLIB_ID) f->output_data.x->id); f->output_data.x->menubar_widget = NULL; #ifdef USE_MOTIF if (f->output_data.x->widget) { XtVaGetValues (f->output_data.x->widget, XtNx, &x1, XtNy, &y1, NULL); if (x1 == 0 && y1 == 0) XtVaSetValues (f->output_data.x->widget, XtNx, x0, XtNy, y0, NULL); } #endif UNBLOCK_INPUT; } } #endif /* not USE_GTK */ #endif /* USE_X_TOOLKIT || USE_GTK */ /* xmenu_show actually displays a menu using the panes and items in menu_items and returns the value selected from it. There are two versions of xmenu_show, one for Xt and one for Xlib. Both assume input is blocked by the caller. */ /* F is the frame the menu is for. X and Y are the frame-relative specified position, relative to the inside upper left corner of the frame F. FOR_CLICK is nonzero if this menu was invoked for a mouse click. KEYMAPS is 1 if this menu was specified with keymaps; in that case, we return a list containing the chosen item's value and perhaps also the pane's prefix. TITLE is the specified menu title. ERROR is a place to store an error message string in case of failure. (We return nil on failure, but the value doesn't actually matter.) */ #if defined (USE_X_TOOLKIT) || defined (USE_GTK) /* The item selected in the popup menu. */ static Lisp_Object *volatile menu_item_selection; #ifdef USE_GTK /* Used when position a popup menu. See menu_position_func and create_and_show_popup_menu below. */ struct next_popup_x_y { FRAME_PTR f; int x; int y; }; /* The menu position function to use if we are not putting a popup menu where the pointer is. MENU is the menu to pop up. X and Y shall on exit contain x/y where the menu shall pop up. PUSH_IN is not documented in the GTK manual. USER_DATA is any data passed in when calling gtk_menu_popup. Here it points to a struct next_popup_x_y where the coordinates to store in *X and *Y are as well as the frame for the popup. Here only X and Y are used. */ static void menu_position_func (menu, x, y, push_in, user_data) GtkMenu *menu; gint *x; gint *y; gboolean *push_in; gpointer user_data; { struct next_popup_x_y* data = (struct next_popup_x_y*)user_data; GtkRequisition req; struct x_display_info *dpyinfo = FRAME_X_DISPLAY_INFO (data->f); int disp_width = x_display_pixel_width (dpyinfo); int disp_height = x_display_pixel_height (dpyinfo); *x = data->x; *y = data->y; /* Check if there is room for the menu. If not, adjust x/y so that the menu is fully visible. */ gtk_widget_size_request (GTK_WIDGET (menu), &req); if (data->x + req.width > disp_width) *x -= data->x + req.width - disp_width; if (data->y + req.height > disp_height) *y -= data->y + req.height - disp_height; } static void popup_selection_callback (widget, client_data) GtkWidget *widget; gpointer client_data; { xg_menu_item_cb_data *cb_data = (xg_menu_item_cb_data*) client_data; if (xg_crazy_callback_abort) return; if (cb_data) menu_item_selection = (Lisp_Object *) cb_data->call_data; } static Lisp_Object pop_down_menu (arg) Lisp_Object arg; { struct Lisp_Save_Value *p = XSAVE_VALUE (arg); popup_activated_flag = 0; BLOCK_INPUT; gtk_widget_destroy (GTK_WIDGET (p->pointer)); UNBLOCK_INPUT; return Qnil; } /* Pop up the menu for frame F defined by FIRST_WV at X/Y and loop until the menu pops down. menu_item_selection will be set to the selection. */ static void create_and_show_popup_menu (f, first_wv, x, y, for_click) FRAME_PTR f; widget_value *first_wv; int x; int y; int for_click; { int i; GtkWidget *menu; GtkMenuPositionFunc pos_func = 0; /* Pop up at pointer. */ struct next_popup_x_y popup_x_y; int specpdl_count = SPECPDL_INDEX (); if (! FRAME_X_P (f)) abort (); xg_crazy_callback_abort = 1; menu = xg_create_widget ("popup", first_wv->name, f, first_wv, G_CALLBACK (popup_selection_callback), G_CALLBACK (popup_deactivate_callback), G_CALLBACK (menu_highlight_callback)); xg_crazy_callback_abort = 0; if (! for_click) { /* Not invoked by a click. pop up at x/y. */ pos_func = menu_position_func; /* Adjust coordinates to be root-window-relative. */ x += f->left_pos + FRAME_OUTER_TO_INNER_DIFF_X (f); y += f->top_pos + FRAME_OUTER_TO_INNER_DIFF_Y (f); popup_x_y.x = x; popup_x_y.y = y; popup_x_y.f = f; i = 0; /* gtk_menu_popup needs this to be 0 for a non-button popup. */ } else { for (i = 0; i < 5; i++) if (FRAME_X_DISPLAY_INFO (f)->grabbed & (1 << i)) break; } /* Display the menu. */ gtk_widget_show_all (menu); gtk_menu_popup (GTK_MENU (menu), 0, 0, pos_func, &popup_x_y, i, 0); record_unwind_protect (pop_down_menu, make_save_value (menu, 0)); if (GTK_WIDGET_MAPPED (menu)) { /* Set this to one. popup_widget_loop increases it by one, so it becomes two. show_help_echo uses this to detect popup menus. */ popup_activated_flag = 1; /* Process events that apply to the menu. */ popup_widget_loop (1, menu); } unbind_to (specpdl_count, Qnil); /* Must reset this manually because the button release event is not passed to Emacs event loop. */ FRAME_X_DISPLAY_INFO (f)->grabbed = 0; } #else /* not USE_GTK */ /* We need a unique id for each widget handled by the Lucid Widget library. For the main windows, and popup menus, we use this counter, which we increment each time after use. This starts from 1<<16. For menu bars, we use numbers starting at 0, counted in next_menubar_widget_id. */ LWLIB_ID widget_id_tick; static void popup_selection_callback (widget, id, client_data) Widget widget; LWLIB_ID id; XtPointer client_data; { menu_item_selection = (Lisp_Object *) client_data; } /* ARG is the LWLIB ID of the dialog box, represented as a Lisp object as (HIGHPART . LOWPART). */ static Lisp_Object pop_down_menu (arg) Lisp_Object arg; { LWLIB_ID id = (XINT (XCAR (arg)) << 4 * sizeof (LWLIB_ID) | XINT (XCDR (arg))); BLOCK_INPUT; lw_destroy_all_widgets (id); UNBLOCK_INPUT; popup_activated_flag = 0; return Qnil; } /* Pop up the menu for frame F defined by FIRST_WV at X/Y and loop until the menu pops down. menu_item_selection will be set to the selection. */ static void create_and_show_popup_menu (f, first_wv, x, y, for_click) FRAME_PTR f; widget_value *first_wv; int x; int y; int for_click; { int i; Arg av[2]; int ac = 0; XButtonPressedEvent dummy; LWLIB_ID menu_id; Widget menu; if (! FRAME_X_P (f)) abort (); menu_id = widget_id_tick++; menu = lw_create_widget ("popup", first_wv->name, menu_id, first_wv, f->output_data.x->widget, 1, 0, popup_selection_callback, popup_deactivate_callback, menu_highlight_callback); dummy.type = ButtonPress; dummy.serial = 0; dummy.send_event = 0; dummy.display = FRAME_X_DISPLAY (f); dummy.time = CurrentTime; dummy.root = FRAME_X_DISPLAY_INFO (f)->root_window; dummy.window = dummy.root; dummy.subwindow = dummy.root; dummy.x = x; dummy.y = y; /* Adjust coordinates to be root-window-relative. */ x += f->left_pos + FRAME_OUTER_TO_INNER_DIFF_X (f); y += f->top_pos + FRAME_OUTER_TO_INNER_DIFF_Y (f); dummy.x_root = x; dummy.y_root = y; dummy.state = 0; dummy.button = 0; for (i = 0; i < 5; i++) if (FRAME_X_DISPLAY_INFO (f)->grabbed & (1 << i)) dummy.button = i; /* Don't allow any geometry request from the user. */ XtSetArg (av[ac], XtNgeometry, 0); ac++; XtSetValues (menu, av, ac); /* Display the menu. */ lw_popup_menu (menu, (XEvent *) &dummy); popup_activated_flag = 1; x_activate_timeout_atimer (); { int fact = 4 * sizeof (LWLIB_ID); int specpdl_count = SPECPDL_INDEX (); record_unwind_protect (pop_down_menu, Fcons (make_number (menu_id >> (fact)), make_number (menu_id & ~(-1 << (fact))))); /* Process events that apply to the menu. */ popup_get_selection ((XEvent *) 0, FRAME_X_DISPLAY_INFO (f), menu_id, 1); unbind_to (specpdl_count, Qnil); } } #endif /* not USE_GTK */ static Lisp_Object xmenu_show (f, x, y, for_click, keymaps, title, error) FRAME_PTR f; int x; int y; int for_click; int keymaps; Lisp_Object title; char **error; { int i; widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0; widget_value **submenu_stack = (widget_value **) alloca (menu_items_used * sizeof (widget_value *)); Lisp_Object *subprefix_stack = (Lisp_Object *) alloca (menu_items_used * sizeof (Lisp_Object)); int submenu_depth = 0; int first_pane; if (! FRAME_X_P (f)) abort (); *error = NULL; if (menu_items_used <= MENU_ITEMS_PANE_LENGTH) { *error = "Empty menu"; return Qnil; } /* Create a tree of widget_value objects representing the panes and their items. */ wv = xmalloc_widget_value (); wv->name = "menu"; wv->value = 0; wv->enabled = 1; wv->button_type = BUTTON_TYPE_NONE; wv->help =Qnil; first_wv = wv; first_pane = 1; /* Loop over all panes and items, filling in the tree. */ i = 0; while (i < menu_items_used) { if (EQ (XVECTOR (menu_items)->contents[i], Qnil)) { submenu_stack[submenu_depth++] = save_wv; save_wv = prev_wv; prev_wv = 0; first_pane = 1; i++; } else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda)) { prev_wv = save_wv; save_wv = submenu_stack[--submenu_depth]; first_pane = 0; i++; } else if (EQ (XVECTOR (menu_items)->contents[i], Qt) && submenu_depth != 0) i += MENU_ITEMS_PANE_LENGTH; /* Ignore a nil in the item list. It's meaningful only for dialog boxes. */ else if (EQ (XVECTOR (menu_items)->contents[i], Qquote)) i += 1; else if (EQ (XVECTOR (menu_items)->contents[i], Qt)) { /* Create a new pane. */ Lisp_Object pane_name, prefix; char *pane_string; pane_name = AREF (menu_items, i + MENU_ITEMS_PANE_NAME); prefix = AREF (menu_items, i + MENU_ITEMS_PANE_PREFIX); #ifndef HAVE_MULTILINGUAL_MENU if (STRINGP (pane_name) && STRING_MULTIBYTE (pane_name)) { pane_name = ENCODE_MENU_STRING (pane_name); ASET (menu_items, i + MENU_ITEMS_PANE_NAME, pane_name); } #endif pane_string = (NILP (pane_name) ? "" : (char *) SDATA (pane_name)); /* If there is just one top-level pane, put all its items directly under the top-level menu. */ if (menu_items_n_panes == 1) pane_string = ""; /* If the pane has a meaningful name, make the pane a top-level menu item with its items as a submenu beneath it. */ if (!keymaps && strcmp (pane_string, "")) { wv = xmalloc_widget_value (); if (save_wv) save_wv->next = wv; else first_wv->contents = wv; wv->name = pane_string; if (keymaps && !NILP (prefix)) wv->name++; wv->value = 0; wv->enabled = 1; wv->button_type = BUTTON_TYPE_NONE; wv->help = Qnil; save_wv = wv; prev_wv = 0; } else if (first_pane) { save_wv = wv; prev_wv = 0; } first_pane = 0; i += MENU_ITEMS_PANE_LENGTH; } else { /* Create a new item within current pane. */ Lisp_Object item_name, enable, descrip, def, type, selected, help; item_name = AREF (menu_items, i + MENU_ITEMS_ITEM_NAME); enable = AREF (menu_items, i + MENU_ITEMS_ITEM_ENABLE); descrip = AREF (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY); def = AREF (menu_items, i + MENU_ITEMS_ITEM_DEFINITION); type = AREF (menu_items, i + MENU_ITEMS_ITEM_TYPE); selected = AREF (menu_items, i + MENU_ITEMS_ITEM_SELECTED); help = AREF (menu_items, i + MENU_ITEMS_ITEM_HELP); #ifndef HAVE_MULTILINGUAL_MENU if (STRINGP (item_name) && STRING_MULTIBYTE (item_name)) { item_name = ENCODE_MENU_STRING (item_name); ASET (menu_items, i + MENU_ITEMS_ITEM_NAME, item_name); } if (STRINGP (descrip) && STRING_MULTIBYTE (descrip)) { descrip = ENCODE_MENU_STRING (descrip); ASET (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY, descrip); } #endif /* not HAVE_MULTILINGUAL_MENU */ wv = xmalloc_widget_value (); if (prev_wv) prev_wv->next = wv; else save_wv->contents = wv; wv->name = (char *) SDATA (item_name); if (!NILP (descrip)) wv->key = (char *) SDATA (descrip); wv->value = 0; /* If this item has a null value, make the call_data null so that it won't display a box when the mouse is on it. */ wv->call_data = (!NILP (def) ? (void *) &XVECTOR (menu_items)->contents[i] : 0); wv->enabled = !NILP (enable); if (NILP (type)) wv->button_type = BUTTON_TYPE_NONE; else if (EQ (type, QCtoggle)) wv->button_type = BUTTON_TYPE_TOGGLE; else if (EQ (type, QCradio)) wv->button_type = BUTTON_TYPE_RADIO; else abort (); wv->selected = !NILP (selected); if (! STRINGP (help)) help = Qnil; wv->help = help; prev_wv = wv; i += MENU_ITEMS_ITEM_LENGTH; } } /* Deal with the title, if it is non-nil. */ if (!NILP (title)) { widget_value *wv_title = xmalloc_widget_value (); widget_value *wv_sep1 = xmalloc_widget_value (); widget_value *wv_sep2 = xmalloc_widget_value (); wv_sep2->name = "--"; wv_sep2->next = first_wv->contents; wv_sep2->help = Qnil; wv_sep1->name = "--"; wv_sep1->next = wv_sep2; wv_sep1->help = Qnil; #ifndef HAVE_MULTILINGUAL_MENU if (STRING_MULTIBYTE (title)) title = ENCODE_MENU_STRING (title); #endif wv_title->name = (char *) SDATA (title); wv_title->enabled = TRUE; wv_title->button_type = BUTTON_TYPE_NONE; wv_title->help = Qnil; wv_title->next = wv_sep1; first_wv->contents = wv_title; } /* No selection has been chosen yet. */ menu_item_selection = 0; /* Actually create and show the menu until popped down. */ create_and_show_popup_menu (f, first_wv, x, y, for_click); /* Free the widget_value objects we used to specify the contents. */ free_menubar_widget_value_tree (first_wv); /* Find the selected item, and its pane, to return the proper value. */ if (menu_item_selection != 0) { Lisp_Object prefix, entry; prefix = entry = Qnil; i = 0; while (i < menu_items_used) { if (EQ (XVECTOR (menu_items)->contents[i], Qnil)) { subprefix_stack[submenu_depth++] = prefix; prefix = entry; i++; } else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda)) { prefix = subprefix_stack[--submenu_depth]; i++; } else if (EQ (XVECTOR (menu_items)->contents[i], Qt)) { prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX]; i += MENU_ITEMS_PANE_LENGTH; } /* Ignore a nil in the item list. It's meaningful only for dialog boxes. */ else if (EQ (XVECTOR (menu_items)->contents[i], Qquote)) i += 1; else { entry = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE]; if (menu_item_selection == &XVECTOR (menu_items)->contents[i]) { if (keymaps != 0) { int j; entry = Fcons (entry, Qnil); if (!NILP (prefix)) entry = Fcons (prefix, entry); for (j = submenu_depth - 1; j >= 0; j--) if (!NILP (subprefix_stack[j])) entry = Fcons (subprefix_stack[j], entry); } return entry; } i += MENU_ITEMS_ITEM_LENGTH; } } } else if (!for_click) /* Make "Cancel" equivalent to C-g. */ Fsignal (Qquit, Qnil); return Qnil; } #ifdef USE_GTK static void dialog_selection_callback (widget, client_data) GtkWidget *widget; gpointer client_data; { /* The EMACS_INT cast avoids a warning. There's no problem as long as pointers have enough bits to hold small integers. */ if ((int) (EMACS_INT) client_data != -1) menu_item_selection = (Lisp_Object *) client_data; popup_activated_flag = 0; } /* Pop up the dialog for frame F defined by FIRST_WV and loop until the dialog pops down. menu_item_selection will be set to the selection. */ static void create_and_show_dialog (f, first_wv) FRAME_PTR f; widget_value *first_wv; { GtkWidget *menu; if (! FRAME_X_P (f)) abort (); menu = xg_create_widget ("dialog", first_wv->name, f, first_wv, G_CALLBACK (dialog_selection_callback), G_CALLBACK (popup_deactivate_callback), 0); if (menu) { int specpdl_count = SPECPDL_INDEX (); record_unwind_protect (pop_down_menu, make_save_value (menu, 0)); /* Display the menu. */ gtk_widget_show_all (menu); /* Process events that apply to the menu. */ popup_widget_loop (1, menu); unbind_to (specpdl_count, Qnil); } } #else /* not USE_GTK */ static void dialog_selection_callback (widget, id, client_data) Widget widget; LWLIB_ID id; XtPointer client_data; { /* The EMACS_INT cast avoids a warning. There's no problem as long as pointers have enough bits to hold small integers. */ if ((int) (EMACS_INT) client_data != -1) menu_item_selection = (Lisp_Object *) client_data; BLOCK_INPUT; lw_destroy_all_widgets (id); UNBLOCK_INPUT; popup_activated_flag = 0; } /* Pop up the dialog for frame F defined by FIRST_WV and loop until the dialog pops down. menu_item_selection will be set to the selection. */ static void create_and_show_dialog (f, first_wv) FRAME_PTR f; widget_value *first_wv; { LWLIB_ID dialog_id; if (!FRAME_X_P (f)) abort(); dialog_id = widget_id_tick++; lw_create_widget (first_wv->name, "dialog", dialog_id, first_wv, f->output_data.x->widget, 1, 0, dialog_selection_callback, 0, 0); lw_modify_all_widgets (dialog_id, first_wv->contents, True); /* Display the dialog box. */ lw_pop_up_all_widgets (dialog_id); popup_activated_flag = 1; x_activate_timeout_atimer (); /* Process events that apply to the dialog box. Also handle timers. */ { int count = SPECPDL_INDEX (); int fact = 4 * sizeof (LWLIB_ID); /* xdialog_show_unwind is responsible for popping the dialog box down. */ record_unwind_protect (pop_down_menu, Fcons (make_number (dialog_id >> (fact)), make_number (dialog_id & ~(-1 << (fact))))); popup_get_selection ((XEvent *) 0, FRAME_X_DISPLAY_INFO (f), dialog_id, 1); unbind_to (count, Qnil); } } #endif /* not USE_GTK */ static char * button_names [] = { "button1", "button2", "button3", "button4", "button5", "button6", "button7", "button8", "button9", "button10" }; static Lisp_Object xdialog_show (f, keymaps, title, header, error_name) FRAME_PTR f; int keymaps; Lisp_Object title, header; char **error_name; { int i, nb_buttons=0; char dialog_name[6]; widget_value *wv, *first_wv = 0, *prev_wv = 0; /* Number of elements seen so far, before boundary. */ int left_count = 0; /* 1 means we've seen the boundary between left-hand elts and right-hand. */ int boundary_seen = 0; if (! FRAME_X_P (f)) abort (); *error_name = NULL; if (menu_items_n_panes > 1) { *error_name = "Multiple panes in dialog box"; return Qnil; } /* Create a tree of widget_value objects representing the text label and buttons. */ { Lisp_Object pane_name, prefix; char *pane_string; pane_name = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME]; prefix = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_PREFIX]; pane_string = (NILP (pane_name) ? "" : (char *) SDATA (pane_name)); prev_wv = xmalloc_widget_value (); prev_wv->value = pane_string; if (keymaps && !NILP (prefix)) prev_wv->name++; prev_wv->enabled = 1; prev_wv->name = "message"; prev_wv->help = Qnil; first_wv = prev_wv; /* Loop over all panes and items, filling in the tree. */ i = MENU_ITEMS_PANE_LENGTH; while (i < menu_items_used) { /* Create a new item within current pane. */ Lisp_Object item_name, enable, descrip; item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME]; enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE]; descrip = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY]; if (NILP (item_name)) { free_menubar_widget_value_tree (first_wv); *error_name = "Submenu in dialog items"; return Qnil; } if (EQ (item_name, Qquote)) { /* This is the boundary between left-side elts and right-side elts. Stop incrementing right_count. */ boundary_seen = 1; i++; continue; } if (nb_buttons >= 9) { free_menubar_widget_value_tree (first_wv); *error_name = "Too many dialog items"; return Qnil; } wv = xmalloc_widget_value (); prev_wv->next = wv; wv->name = (char *) button_names[nb_buttons]; if (!NILP (descrip)) wv->key = (char *) SDATA (descrip); wv->value = (char *) SDATA (item_name); wv->call_data = (void *) &XVECTOR (menu_items)->contents[i]; wv->enabled = !NILP (enable); wv->help = Qnil; prev_wv = wv; if (! boundary_seen) left_count++; nb_buttons++; i += MENU_ITEMS_ITEM_LENGTH; } /* If the boundary was not specified, by default put half on the left and half on the right. */ if (! boundary_seen) left_count = nb_buttons - nb_buttons / 2; wv = xmalloc_widget_value (); wv->name = dialog_name; wv->help = Qnil; /* Frame title: 'Q' = Question, 'I' = Information. Can also have 'E' = Error if, one day, we want a popup for errors. */ if (NILP(header)) dialog_name[0] = 'Q'; else dialog_name[0] = 'I'; /* Dialog boxes use a really stupid name encoding which specifies how many buttons to use and how many buttons are on the right. */ dialog_name[1] = '0' + nb_buttons; dialog_name[2] = 'B'; dialog_name[3] = 'R'; /* Number of buttons to put on the right. */ dialog_name[4] = '0' + nb_buttons - left_count; dialog_name[5] = 0; wv->contents = first_wv; first_wv = wv; } /* No selection has been chosen yet. */ menu_item_selection = 0; /* Actually create and show the dialog. */ create_and_show_dialog (f, first_wv); /* Free the widget_value objects we used to specify the contents. */ free_menubar_widget_value_tree (first_wv); /* Find the selected item, and its pane, to return the proper value. */ if (menu_item_selection != 0) { Lisp_Object prefix; prefix = Qnil; i = 0; while (i < menu_items_used) { Lisp_Object entry; if (EQ (XVECTOR (menu_items)->contents[i], Qt)) { prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX]; i += MENU_ITEMS_PANE_LENGTH; } else if (EQ (XVECTOR (menu_items)->contents[i], Qquote)) { /* This is the boundary between left-side elts and right-side elts. */ ++i; } else { entry = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE]; if (menu_item_selection == &XVECTOR (menu_items)->contents[i]) { if (keymaps != 0) { entry = Fcons (entry, Qnil); if (!NILP (prefix)) entry = Fcons (prefix, entry); } return entry; } i += MENU_ITEMS_ITEM_LENGTH; } } } else /* Make "Cancel" equivalent to C-g. */ Fsignal (Qquit, Qnil); return Qnil; } #else /* not USE_X_TOOLKIT && not USE_GTK */ /* The frame of the last activated non-toolkit menu bar. Used to generate menu help events. */ static struct frame *menu_help_frame; /* Show help HELP_STRING, or clear help if HELP_STRING is null. PANE is the pane number, and ITEM is the menu item number in the menu (currently not used). This cannot be done with generating a HELP_EVENT because XMenuActivate contains a loop that doesn't let Emacs process keyboard events. */ static void menu_help_callback (help_string, pane, item) char *help_string; int pane, item; { extern Lisp_Object Qmenu_item; Lisp_Object *first_item; Lisp_Object pane_name; Lisp_Object menu_object; first_item = XVECTOR (menu_items)->contents; if (EQ (first_item[0], Qt)) pane_name = first_item[MENU_ITEMS_PANE_NAME]; else if (EQ (first_item[0], Qquote)) /* This shouldn't happen, see xmenu_show. */ pane_name = empty_unibyte_string; else pane_name = first_item[MENU_ITEMS_ITEM_NAME]; /* (menu-item MENU-NAME PANE-NUMBER) */ menu_object = Fcons (Qmenu_item, Fcons (pane_name, Fcons (make_number (pane), Qnil))); show_help_echo (help_string ? build_string (help_string) : Qnil, Qnil, menu_object, make_number (item), 1); } static Lisp_Object pop_down_menu (arg) Lisp_Object arg; { struct Lisp_Save_Value *p1 = XSAVE_VALUE (Fcar (arg)); struct Lisp_Save_Value *p2 = XSAVE_VALUE (Fcdr (arg)); FRAME_PTR f = p1->pointer; XMenu *menu = p2->pointer; BLOCK_INPUT; #ifndef MSDOS XUngrabPointer (FRAME_X_DISPLAY (f), CurrentTime); XUngrabKeyboard (FRAME_X_DISPLAY (f), CurrentTime); #endif XMenuDestroy (FRAME_X_DISPLAY (f), menu); #ifdef HAVE_X_WINDOWS /* Assume the mouse has moved out of the X window. If it has actually moved in, we will get an EnterNotify. */ x_mouse_leave (FRAME_X_DISPLAY_INFO (f)); /* State that no mouse buttons are now held. (The oldXMenu code doesn't track this info for us.) That is not necessarily true, but the fiction leads to reasonable results, and it is a pain to ask which are actually held now. */ FRAME_X_DISPLAY_INFO (f)->grabbed = 0; #endif /* HAVE_X_WINDOWS */ UNBLOCK_INPUT; return Qnil; } static Lisp_Object xmenu_show (f, x, y, for_click, keymaps, title, error) FRAME_PTR f; int x, y; int for_click; int keymaps; Lisp_Object title; char **error; { Window root; XMenu *menu; int pane, selidx, lpane, status; Lisp_Object entry, pane_prefix; char *datap; int ulx, uly, width, height; int dispwidth, dispheight; int i, j, lines, maxlines; int maxwidth; int dummy_int; unsigned int dummy_uint; int specpdl_count = SPECPDL_INDEX (); if (! FRAME_X_P (f) && ! FRAME_MSDOS_P (f)) abort (); *error = 0; if (menu_items_n_panes == 0) return Qnil; if (menu_items_used <= MENU_ITEMS_PANE_LENGTH) { *error = "Empty menu"; return Qnil; } /* Figure out which root window F is on. */ XGetGeometry (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f), &root, &dummy_int, &dummy_int, &dummy_uint, &dummy_uint, &dummy_uint, &dummy_uint); /* Make the menu on that window. */ menu = XMenuCreate (FRAME_X_DISPLAY (f), root, "emacs"); if (menu == NULL) { *error = "Can't create menu"; return Qnil; } /* Don't GC while we prepare and show the menu, because we give the oldxmenu library pointers to the contents of strings. */ inhibit_garbage_collection (); #ifdef HAVE_X_WINDOWS /* Adjust coordinates to relative to the outer (window manager) window. */ x += FRAME_OUTER_TO_INNER_DIFF_X (f); y += FRAME_OUTER_TO_INNER_DIFF_Y (f); #endif /* HAVE_X_WINDOWS */ /* Adjust coordinates to be root-window-relative. */ x += f->left_pos; y += f->top_pos; /* Create all the necessary panes and their items. */ maxlines = lines = i = 0; while (i < menu_items_used) { if (EQ (XVECTOR (menu_items)->contents[i], Qt)) { /* Create a new pane. */ Lisp_Object pane_name, prefix; char *pane_string; maxlines = max (maxlines, lines); lines = 0; pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME]; prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX]; pane_string = (NILP (pane_name) ? "" : (char *) SDATA (pane_name)); if (keymaps && !NILP (prefix)) pane_string++; lpane = XMenuAddPane (FRAME_X_DISPLAY (f), menu, pane_string, TRUE); if (lpane == XM_FAILURE) { XMenuDestroy (FRAME_X_DISPLAY (f), menu); *error = "Can't create pane"; return Qnil; } i += MENU_ITEMS_PANE_LENGTH; /* Find the width of the widest item in this pane. */ maxwidth = 0; j = i; while (j < menu_items_used) { Lisp_Object item; item = XVECTOR (menu_items)->contents[j]; if (EQ (item, Qt)) break; if (NILP (item)) { j++; continue; } width = SBYTES (item); if (width > maxwidth) maxwidth = width; j += MENU_ITEMS_ITEM_LENGTH; } } /* Ignore a nil in the item list. It's meaningful only for dialog boxes. */ else if (EQ (XVECTOR (menu_items)->contents[i], Qquote)) i += 1; else { /* Create a new item within current pane. */ Lisp_Object item_name, enable, descrip, help; unsigned char *item_data; char *help_string; item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME]; enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE]; descrip = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY]; help = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_HELP]; help_string = STRINGP (help) ? SDATA (help) : NULL; if (!NILP (descrip)) { int gap = maxwidth - SBYTES (item_name); /* if alloca is fast, use that to make the space, to reduce gc needs. */ item_data = (unsigned char *) alloca (maxwidth + SBYTES (descrip) + 1); bcopy (SDATA (item_name), item_data, SBYTES (item_name)); for (j = SCHARS (item_name); j < maxwidth; j++) item_data[j] = ' '; bcopy (SDATA (descrip), item_data + j, SBYTES (descrip)); item_data[j + SBYTES (descrip)] = 0; } else item_data = SDATA (item_name); if (XMenuAddSelection (FRAME_X_DISPLAY (f), menu, lpane, 0, item_data, !NILP (enable), help_string) == XM_FAILURE) { XMenuDestroy (FRAME_X_DISPLAY (f), menu); *error = "Can't add selection to menu"; return Qnil; } i += MENU_ITEMS_ITEM_LENGTH; lines++; } } maxlines = max (maxlines, lines); /* All set and ready to fly. */ XMenuRecompute (FRAME_X_DISPLAY (f), menu); dispwidth = DisplayWidth (FRAME_X_DISPLAY (f), FRAME_X_SCREEN_NUMBER (f)); dispheight = DisplayHeight (FRAME_X_DISPLAY (f), FRAME_X_SCREEN_NUMBER (f)); x = min (x, dispwidth); y = min (y, dispheight); x = max (x, 1); y = max (y, 1); XMenuLocate (FRAME_X_DISPLAY (f), menu, 0, 0, x, y, &ulx, &uly, &width, &height); if (ulx+width > dispwidth) { x -= (ulx + width) - dispwidth; ulx = dispwidth - width; } if (uly+height > dispheight) { y -= (uly + height) - dispheight; uly = dispheight - height; } #ifndef HAVE_X_WINDOWS if (FRAME_HAS_MINIBUF_P (f) && uly+height > dispheight - 1) { /* Move the menu away of the echo area, to avoid overwriting the menu with help echo messages or vice versa. */ if (BUFFERP (echo_area_buffer[0]) && WINDOWP (echo_area_window)) { y -= WINDOW_TOTAL_LINES (XWINDOW (echo_area_window)); uly -= WINDOW_TOTAL_LINES (XWINDOW (echo_area_window)); } else { y--; uly--; } } #endif if (ulx < 0) x -= ulx; if (uly < 0) y -= uly; if (! for_click) { /* If position was not given by a mouse click, adjust so upper left corner of the menu as a whole ends up at given coordinates. This is what x-popup-menu says in its documentation. */ x += width/2; y += 1.5*height/(maxlines+2); } XMenuSetAEQ (menu, TRUE); XMenuSetFreeze (menu, TRUE); pane = selidx = 0; #ifndef MSDOS XMenuActivateSetWaitFunction (x_menu_wait_for_event, FRAME_X_DISPLAY (f)); #endif record_unwind_protect (pop_down_menu, Fcons (make_save_value (f, 0), make_save_value (menu, 0))); /* Help display under X won't work because XMenuActivate contains a loop that doesn't give Emacs a chance to process it. */ menu_help_frame = f; status = XMenuActivate (FRAME_X_DISPLAY (f), menu, &pane, &selidx, x, y, ButtonReleaseMask, &datap, menu_help_callback); switch (status) { case XM_SUCCESS: #ifdef XDEBUG fprintf (stderr, "pane= %d line = %d\n", panes, selidx); #endif /* Find the item number SELIDX in pane number PANE. */ i = 0; while (i < menu_items_used) { if (EQ (XVECTOR (menu_items)->contents[i], Qt)) { if (pane == 0) pane_prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX]; pane--; i += MENU_ITEMS_PANE_LENGTH; } else { if (pane == -1) { if (selidx == 0) { entry = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE]; if (keymaps != 0) { entry = Fcons (entry, Qnil); if (!NILP (pane_prefix)) entry = Fcons (pane_prefix, entry); } break; } selidx--; } i += MENU_ITEMS_ITEM_LENGTH; } } break; case XM_FAILURE: *error = "Can't activate menu"; case XM_IA_SELECT: entry = Qnil; break; case XM_NO_SELECT: /* Make "Cancel" equivalent to C-g unless FOR_CLICK (which means the menu was invoked with a mouse event as POSITION). */ if (! for_click) Fsignal (Qquit, Qnil); entry = Qnil; break; } unbind_to (specpdl_count, Qnil); return entry; } #endif /* not USE_X_TOOLKIT */ #endif /* HAVE_MENUS */ /* Detect if a dialog or menu has been posted. */ int popup_activated () { return popup_activated_flag; } /* The following is used by delayed window autoselection. */ DEFUN ("menu-or-popup-active-p", Fmenu_or_popup_active_p, Smenu_or_popup_active_p, 0, 0, 0, doc: /* Return t if a menu or popup dialog is active. */) () { #ifdef HAVE_MENUS return (popup_activated ()) ? Qt : Qnil; #else return Qnil; #endif /* HAVE_MENUS */ } void syms_of_xmenu () { Qdebug_on_next_call = intern ("debug-on-next-call"); staticpro (&Qdebug_on_next_call); #ifdef USE_X_TOOLKIT widget_id_tick = (1<<16); next_menubar_widget_id = 1; #endif defsubr (&Sx_popup_menu); defsubr (&Smenu_or_popup_active_p); #if defined (USE_GTK) || defined (USE_X_TOOLKIT) defsubr (&Sx_menu_bar_open_internal); Ffset (intern ("accelerate-menu"), intern (Sx_menu_bar_open_internal.symbol_name)); #endif #ifdef HAVE_MENUS defsubr (&Sx_popup_dialog); #endif } /* arch-tag: 92ea573c-398e-496e-ac73-2436f7d63242 (do not change this comment) */