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view lispref/sequences.texi @ 13230:ad1d4be6bb8d libc-951018 libc-951029 libc-951031 libc-951101 libc-951102 libc-951103 libc-951104 libc-951105 libc-951106 libc-951107 libc-951108 libc-951109 libc-951110 libc-951111 libc-951112 libc-951113 libc-951114 libc-951115 libc-951116 libc-951117 libc-951118 libc-951119 libc-951120 libc-951121 libc-951122 libc-951123 libc-951124 libc-951125 libc-951126 libc-951127 libc-951128 libc-951129 libc-951130
* config.guess: Recognize HP model 819 machines has having
a PA 1.1 processor.
author | Jeff Law <law@redhat.com> |
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date | Mon, 16 Oct 1995 15:40:29 +0000 |
parents | a6eb5f12b0f3 |
children | 66d807bdc5b4 |
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@c -*-texinfo-*- @c This is part of the GNU Emacs Lisp Reference Manual. @c Copyright (C) 1990, 1991, 1992, 1993, 1994 Free Software Foundation, Inc. @c See the file elisp.texi for copying conditions. @setfilename ../info/sequences @node Sequences Arrays Vectors, Symbols, Lists, Top @chapter Sequences, Arrays, and Vectors @cindex sequence Recall that the @dfn{sequence} type is the union of three other Lisp types: lists, vectors, and strings. In other words, any list is a sequence, any vector is a sequence, and any string is a sequence. The common property that all sequences have is that each is an ordered collection of elements. An @dfn{array} is a single primitive object that has a slot for each elements. All the elements are accessible in constant time, but the length of an existing array cannot be changed. Strings and vectors are the two types of arrays. A list is a sequence of elements, but it is not a single primitive object; it is made of cons cells, one cell per element. Finding the @var{n}th element requires looking through @var{n} cons cells, so elements farther from the beginning of the list take longer to access. But it is possible to add elements to the list, or remove elements. The following diagram shows the relationship between these types: @example @group ___________________________________ | | | Sequence | | ______ ______________________ | | | | | | | | | List | | Array | | | | | | ________ _______ | | | |______| | | | | | | | | | | Vector | | String| | | | | |________| |_______| | | | |______________________| | |___________________________________| @end group @end example The elements of vectors and lists may be any Lisp objects. The elements of strings are all characters. @menu * Sequence Functions:: Functions that accept any kind of sequence. * Arrays:: Characteristics of arrays in Emacs Lisp. * Array Functions:: Functions specifically for arrays. * Vectors:: Special characteristics of Emacs Lisp vectors. * Vector Functions:: Functions specifically for vectors. @end menu @node Sequence Functions @section Sequences In Emacs Lisp, a @dfn{sequence} is either a list, a vector or a string. The common property that all sequences have is that each is an ordered collection of elements. This section describes functions that accept any kind of sequence. @defun sequencep object Returns @code{t} if @var{object} is a list, vector, or string, @code{nil} otherwise. @end defun @defun copy-sequence sequence @cindex copying sequences Returns a copy of @var{sequence}. The copy is the same type of object as the original sequence, and it has the same elements in the same order. Storing a new element into the copy does not affect the original @var{sequence}, and vice versa. However, the elements of the new sequence are not copies; they are identical (@code{eq}) to the elements of the original. Therefore, changes made within these elements, as found via the copied sequence, are also visible in the original sequence. If the sequence is a string with text properties, the property list in the copy is itself a copy, not shared with the original's property list. However, the actual values of the properties are shared. @xref{Text Properties}. See also @code{append} in @ref{Building Lists}, @code{concat} in @ref{Creating Strings}, and @code{vconcat} in @ref{Vectors}, for others ways to copy sequences. @example @group (setq bar '(1 2)) @result{} (1 2) @end group @group (setq x (vector 'foo bar)) @result{} [foo (1 2)] @end group @group (setq y (copy-sequence x)) @result{} [foo (1 2)] @end group @group (eq x y) @result{} nil @end group @group (equal x y) @result{} t @end group @group (eq (elt x 1) (elt y 1)) @result{} t @end group @group ;; @r{Replacing an element of one sequence.} (aset x 0 'quux) x @result{} [quux (1 2)] y @result{} [foo (1 2)] @end group @group ;; @r{Modifying the inside of a shared element.} (setcar (aref x 1) 69) x @result{} [quux (69 2)] y @result{} [foo (69 2)] @end group @end example @end defun @defun length sequence @cindex string length @cindex list length @cindex vector length @cindex sequence length Returns the number of elements in @var{sequence}. If @var{sequence} is a cons cell that is not a list (because the final @sc{cdr} is not @code{nil}), a @code{wrong-type-argument} error is signaled. @example @group (length '(1 2 3)) @result{} 3 @end group @group (length ()) @result{} 0 @end group @group (length "foobar") @result{} 6 @end group @group (length [1 2 3]) @result{} 3 @end group @end example @end defun @defun elt sequence index @cindex elements of sequences This function returns the element of @var{sequence} indexed by @var{index}. Legitimate values of @var{index} are integers ranging from 0 up to one less than the length of @var{sequence}. If @var{sequence} is a list, then out-of-range values of @var{index} return @code{nil}; otherwise, they trigger an @code{args-out-of-range} error. @example @group (elt [1 2 3 4] 2) @result{} 3 @end group @group (elt '(1 2 3 4) 2) @result{} 3 @end group @group (char-to-string (elt "1234" 2)) @result{} "3" @end group @group (elt [1 2 3 4] 4) @error{}Args out of range: [1 2 3 4], 4 @end group @group (elt [1 2 3 4] -1) @error{}Args out of range: [1 2 3 4], -1 @end group @end example This function generalizes @code{aref} (@pxref{Array Functions}) and @code{nth} (@pxref{List Elements}). @end defun @node Arrays @section Arrays @cindex array An @dfn{array} object has slots that hold a number of other Lisp objects, called the elements of the array. Any element of an array may be accessed in constant time. In contrast, an element of a list requires access time that is proportional to the position of the element in the list. When you create an array, you must specify how many elements it has. The amount of space allocated depends on the number of elements. Therefore, it is impossible to change the size of an array once it is created; you cannot add or remove elements. However, you can replace an element with a different value. Emacs defines two types of array, both of which are one-dimensional: @dfn{strings} and @dfn{vectors}. A vector is a general array; its elements can be any Lisp objects. A string is a specialized array; its elements must be characters (i.e., integers between 0 and 255). Each type of array has its own read syntax. @xref{String Type}, and @ref{Vector Type}. Both kinds of array share these characteristics: @itemize @bullet @item The first element of an array has index zero, the second element has index 1, and so on. This is called @dfn{zero-origin} indexing. For example, an array of four elements has indices 0, 1, 2, @w{and 3}. @item The elements of an array may be referenced or changed with the functions @code{aref} and @code{aset}, respectively (@pxref{Array Functions}). @end itemize In principle, if you wish to have an array of text characters, you could use either a string or a vector. In practice, we always choose strings for such applications, for four reasons: @itemize @bullet @item They occupy one-fourth the space of a vector of the same elements. @item Strings are printed in a way that shows the contents more clearly as characters. @item Strings can hold text properties. @xref{Text Properties}. @item Many of the specialized editing and I/O facilities of Emacs accept only strings. For example, you cannot insert a vector of characters into a buffer the way you can insert a string. @xref{Strings and Characters}. @end itemize By contrast, for an array of keyboard input characters (such as a key sequence), a vector may be necessary, because many keyboard input characters are outside the range that will fit in a string. @xref{Key Sequence Input}. @node Array Functions @section Functions that Operate on Arrays In this section, we describe the functions that accept both strings and vectors. @defun arrayp object This function returns @code{t} if @var{object} is an array (i.e., either a vector or a string). @example @group (arrayp [a]) @result{} t (arrayp "asdf") @result{} t @end group @end example @end defun @defun aref array index @cindex array elements This function returns the @var{index}th element of @var{array}. The first element is at index zero. @example @group (setq primes [2 3 5 7 11 13]) @result{} [2 3 5 7 11 13] (aref primes 4) @result{} 11 (elt primes 4) @result{} 11 @end group @group (aref "abcdefg" 1) @result{} 98 ; @r{@samp{b} is @sc{ASCII} code 98.} @end group @end example See also the function @code{elt}, in @ref{Sequence Functions}. @end defun @defun aset array index object This function sets the @var{index}th element of @var{array} to be @var{object}. It returns @var{object}. @example @group (setq w [foo bar baz]) @result{} [foo bar baz] (aset w 0 'fu) @result{} fu w @result{} [fu bar baz] @end group @group (setq x "asdfasfd") @result{} "asdfasfd" (aset x 3 ?Z) @result{} 90 x @result{} "asdZasfd" @end group @end example If @var{array} is a string and @var{object} is not a character, a @code{wrong-type-argument} error results. @end defun @defun fillarray array object This function fills the array @var{array} with @var{object}, so that each element of @var{array} is @var{object}. It returns @var{array}. @example @group (setq a [a b c d e f g]) @result{} [a b c d e f g] (fillarray a 0) @result{} [0 0 0 0 0 0 0] a @result{} [0 0 0 0 0 0 0] @end group @group (setq s "When in the course") @result{} "When in the course" (fillarray s ?-) @result{} "------------------" @end group @end example If @var{array} is a string and @var{object} is not a character, a @code{wrong-type-argument} error results. @end defun The general sequence functions @code{copy-sequence} and @code{length} are often useful for objects known to be arrays. @xref{Sequence Functions}. @node Vectors @section Vectors @cindex vector Arrays in Lisp, like arrays in most languages, are blocks of memory whose elements can be accessed in constant time. A @dfn{vector} is a general-purpose array; its elements can be any Lisp objects. (The other kind of array in Emacs Lisp is the @dfn{string}, whose elements must be characters.) Vectors in Emacs serve as syntax tables (vectors of integers), as obarrays (vectors of symbols), and in keymaps (vectors of commands). They are also used internally as part of the representation of a byte-compiled function; if you print such a function, you will see a vector in it. In Emacs Lisp, the indices of the elements of a vector start from zero and count up from there. Vectors are printed with square brackets surrounding the elements. Thus, a vector whose elements are the symbols @code{a}, @code{b} and @code{a} is printed as @code{[a b a]}. You can write vectors in the same way in Lisp input. A vector, like a string or a number, is considered a constant for evaluation: the result of evaluating it is the same vector. This does not evaluate or even examine the elements of the vector. @xref{Self-Evaluating Forms}. Here are examples of these principles: @example @group (setq avector [1 two '(three) "four" [five]]) @result{} [1 two (quote (three)) "four" [five]] (eval avector) @result{} [1 two (quote (three)) "four" [five]] (eq avector (eval avector)) @result{} t @end group @end example @node Vector Functions @section Functions That Operate on Vectors Here are some functions that relate to vectors: @defun vectorp object This function returns @code{t} if @var{object} is a vector. @example @group (vectorp [a]) @result{} t (vectorp "asdf") @result{} nil @end group @end example @end defun @defun vector &rest objects This function creates and returns a vector whose elements are the arguments, @var{objects}. @example @group (vector 'foo 23 [bar baz] "rats") @result{} [foo 23 [bar baz] "rats"] (vector) @result{} [] @end group @end example @end defun @defun make-vector length object This function returns a new vector consisting of @var{length} elements, each initialized to @var{object}. @example @group (setq sleepy (make-vector 9 'Z)) @result{} [Z Z Z Z Z Z Z Z Z] @end group @end example @end defun @defun vconcat &rest sequences @cindex copying vectors This function returns a new vector containing all the elements of the @var{sequences}. The arguments @var{sequences} may be lists, vectors, or strings. If no @var{sequences} are given, an empty vector is returned. The value is a newly constructed vector that is not @code{eq} to any existing vector. @example @group (setq a (vconcat '(A B C) '(D E F))) @result{} [A B C D E F] (eq a (vconcat a)) @result{} nil @end group @group (vconcat) @result{} [] (vconcat [A B C] "aa" '(foo (6 7))) @result{} [A B C 97 97 foo (6 7)] @end group @end example The @code{vconcat} function also allows integers as arguments. It converts them to strings of digits, making up the decimal print representation of the integer, and then uses the strings instead of the original integers. @strong{Don't use this feature; we plan to eliminate it. If you already use this feature, change your programs now!} The proper way to convert an integer to a decimal number in this way is with @code{format} (@pxref{Formatting Strings}) or @code{number-to-string} (@pxref{String Conversion}). For other concatenation functions, see @code{mapconcat} in @ref{Mapping Functions}, @code{concat} in @ref{Creating Strings}, and @code{append} in @ref{Building Lists}. @end defun The @code{append} function provides a way to convert a vector into a list with the same elements (@pxref{Building Lists}): @example @group (setq avector [1 two (quote (three)) "four" [five]]) @result{} [1 two (quote (three)) "four" [five]] (append avector nil) @result{} (1 two (quote (three)) "four" [five]) @end group @end example