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view src/w32inevt.c @ 16842:72276b334084 before-thomas-posix1996 glibc-2_0_2 libc-970108 libc-970109 libc-970110 libc-970111 libc-970112 libc-970113 libc-970114 libc-970115 libc-970116 libc-970117 libc-970118 libc-970119 libc-970120 libc-970121 libc-970122 libc-970123 libc-970124 libc-970125 libc-970126 libc-970127 libc-970128 libc-970129 libc-970130 libc-970131 libc-970201 libc-970202 libc-970203 libc-970204 libc-970205 libc-970206 libc-970207 libc-970208 libc-970209 libc-970210 libc-970211 libc-970212 libc-970213 libc-970214 libc-970215 libc-970216 libc-970217 libc-970218 libc-970219 libc-970220 libc-970221 libc-970222 libc-970223 libc-970224 libc-970225 libc-970226 libc-970227 libc-970228 libc-970301 libc-970302 libc-970303 libc-970304 libc-970305 libc-970306 libc-970307 libc-970308 libc-970309 libc-970310 libc-970311 libc-970312 libc-970313 libc-970314 libc-970315 libc-970316 libc-970317 libc-970318 libc-970319 libc-970320 libc-970321 libc-970322 libc-970323 libc-970324 libc20x-970306 libc20x-97031 libc20x-970316 libc20x-970318 libc20x-970319 libc20x-970404 root-libc-2_0_x-branch
Add hppa1.1-hitachi-hiuxmpp support, passed along by rms.
author | David J. MacKenzie <djm@gnu.org> |
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date | Tue, 07 Jan 1997 19:29:28 +0000 |
parents | 481b7874a1e9 |
children | 36babc489b0c |
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/* Input event support for Emacs under Win32 API. Copyright (C) 1992, 1993, 1995 Free Software Foundation, Inc. This file is part of GNU Emacs. GNU Emacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. GNU Emacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GNU Emacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. Drew Bliss 01-Oct-93 Adapted from ntkbd.c by Tim Fleehart */ #include "config.h" #include <stdlib.h> #include <stdio.h> #include <windows.h> #include "lisp.h" #include "frame.h" #include "blockinput.h" #include "termhooks.h" /* stdin, from ntterm */ extern HANDLE keyboard_handle; /* Info for last mouse motion */ static COORD movement_pos; static DWORD movement_time; /* from keyboard.c */ extern void reinvoke_input_signal (void); /* from dispnew.c */ extern int change_frame_size (FRAME_PTR, int, int, int, int); /* from w32fns.c */ extern Lisp_Object Vw32_alt_is_meta; /* Event queue */ #define EVENT_QUEUE_SIZE 50 static INPUT_RECORD event_queue[EVENT_QUEUE_SIZE]; static INPUT_RECORD *queue_ptr = event_queue, *queue_end = event_queue; static int fill_queue (BOOL block) { BOOL rc; DWORD events_waiting; if (queue_ptr < queue_end) return queue_end-queue_ptr; if (!block) { /* Check to see if there are some events to read before we try because we can't block. */ if (!GetNumberOfConsoleInputEvents (keyboard_handle, &events_waiting)) return -1; if (events_waiting == 0) return 0; } rc = ReadConsoleInput (keyboard_handle, event_queue, EVENT_QUEUE_SIZE, &events_waiting); if (!rc) return -1; queue_ptr = event_queue; queue_end = event_queue + events_waiting; return (int) events_waiting; } /* In a generic, multi-frame world this should take a console handle and return the frame for it Right now, there's only one frame so return it. */ static FRAME_PTR get_frame (void) { return selected_frame; } /* Translate console modifiers to emacs modifiers. German keyboard support (Kai Morgan Zeise 2/18/95). */ int w32_kbd_mods_to_emacs (DWORD mods) { int retval = 0; /* If AltGr has been pressed, remove it. */ if ((mods & (RIGHT_ALT_PRESSED | LEFT_CTRL_PRESSED)) == (RIGHT_ALT_PRESSED | LEFT_CTRL_PRESSED)) mods &= ~ (RIGHT_ALT_PRESSED | LEFT_CTRL_PRESSED); if (mods & (RIGHT_ALT_PRESSED | LEFT_ALT_PRESSED)) retval = ((NILP (Vw32_alt_is_meta)) ? alt_modifier : meta_modifier); if (mods & (RIGHT_CTRL_PRESSED | LEFT_CTRL_PRESSED)) { retval |= ctrl_modifier; if ((mods & (RIGHT_CTRL_PRESSED | LEFT_CTRL_PRESSED)) == (RIGHT_CTRL_PRESSED | LEFT_CTRL_PRESSED)) retval |= meta_modifier; } if (((mods & (SHIFT_PRESSED | CAPSLOCK_ON)) == SHIFT_PRESSED) || ((mods & (SHIFT_PRESSED | CAPSLOCK_ON)) == CAPSLOCK_ON)) retval |= shift_modifier; return retval; } /* The return code indicates key code size. */ int w32_kbd_patch_key (KEY_EVENT_RECORD *event) { unsigned int key_code = event->wVirtualKeyCode; unsigned int mods = event->dwControlKeyState; BYTE keystate[256]; static BYTE ansi_code[4]; static int isdead = 0; if (isdead == 2) { event->uChar.AsciiChar = ansi_code[2]; isdead = 0; return 1; } if (event->uChar.AsciiChar != 0) return 1; memset (keystate, 0, sizeof (keystate)); if (mods & SHIFT_PRESSED) keystate[VK_SHIFT] = 0x80; if (mods & CAPSLOCK_ON) keystate[VK_CAPITAL] = 1; if ((mods & LEFT_CTRL_PRESSED) && (mods & RIGHT_ALT_PRESSED)) { keystate[VK_CONTROL] = 0x80; keystate[VK_LCONTROL] = 0x80; keystate[VK_MENU] = 0x80; keystate[VK_RMENU] = 0x80; } isdead = ToAscii (event->wVirtualKeyCode, event->wVirtualScanCode, keystate, (LPWORD) ansi_code, 0); if (isdead == 0) return 0; event->uChar.AsciiChar = ansi_code[0]; return isdead; } /* Map virtual key codes into: -1 - Ignore this key -2 - ASCII char Other - Map non-ASCII keys into X keysyms so that they are looked up correctly in keyboard.c Return, escape and tab are mapped to ASCII rather than coming back as non-ASCII to be more compatible with old-style keyboard support. */ static int map_virt_key[256] = { #ifdef MULE -3, #else -1, #endif -1, /* VK_LBUTTON */ -1, /* VK_RBUTTON */ 0x69, /* VK_CANCEL */ -1, /* VK_MBUTTON */ -1, -1, -1, 8, /* VK_BACK */ -2, /* VK_TAB */ -1, -1, 11, /* VK_CLEAR */ -2, /* VK_RETURN */ -1, -1, -1, /* VK_SHIFT */ -1, /* VK_CONTROL */ -1, /* VK_MENU */ 0x13, /* VK_PAUSE */ -1, /* VK_CAPITAL */ -1, -1, -1, -1, -1, -1, -2, /* VK_ESCAPE */ -1, -1, -1, -1, -2, /* VK_SPACE */ 0x55, /* VK_PRIOR */ 0x56, /* VK_NEXT */ 0x57, /* VK_END */ 0x50, /* VK_HOME */ 0x51, /* VK_LEFT */ 0x52, /* VK_UP */ 0x53, /* VK_RIGHT */ 0x54, /* VK_DOWN */ 0x60, /* VK_SELECT */ 0x61, /* VK_PRINT */ 0x62, /* VK_EXECUTE */ -1, /* VK_SNAPSHOT */ 0x63, /* VK_INSERT */ 0xff, /* VK_DELETE */ 0x6a, /* VK_HELP */ -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, /* 0 - 9 */ -1, -1, -1, -1, -1, -1, -1, -2, -2, -2, -2, -2, -2, -2, -2, /* A - Z */ -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -1, -1, -1, -1, -1, 0xb0, /* VK_NUMPAD0 */ 0xb1, /* VK_NUMPAD1 */ 0xb2, /* VK_NUMPAD2 */ 0xb3, /* VK_NUMPAD3 */ 0xb4, /* VK_NUMPAD4 */ 0xb5, /* VK_NUMPAD5 */ 0xb6, /* VK_NUMPAD6 */ 0xb7, /* VK_NUMPAD7 */ 0xb8, /* VK_NUMPAD8 */ 0xb9, /* VK_NUMPAD9 */ 0xaa, /* VK_MULTIPLY */ 0xab, /* VK_ADD */ 0xac, /* VK_SEPARATOR */ 0xad, /* VK_SUBTRACT */ 0xae, /* VK_DECIMAL */ 0xaf, /* VK_DIVIDE */ 0xbe, /* VK_F1 */ 0xbf, /* VK_F2 */ 0xc0, /* VK_F3 */ 0xc1, /* VK_F4 */ 0xc2, /* VK_F5 */ 0xc3, /* VK_F6 */ 0xc4, /* VK_F7 */ 0xc5, /* VK_F8 */ 0xc6, /* VK_F9 */ 0xc7, /* VK_F10 */ 0xc8, /* VK_F11 */ 0xc9, /* VK_F12 */ 0xca, /* VK_F13 */ 0xcb, /* VK_F14 */ 0xcc, /* VK_F15 */ 0xcd, /* VK_F16 */ 0xce, /* VK_F17 */ 0xcf, /* VK_F18 */ 0xd0, /* VK_F19 */ 0xd1, /* VK_F20 */ 0xd2, /* VK_F21 */ 0xd3, /* VK_F22 */ 0xd4, /* VK_F23 */ 0xd5, /* VK_F24 */ -1, -1, -1, -1, -1, -1, -1, -1, 0x7f, /* VK_NUMLOCK */ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, /* 0x9f */ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, /* 0xaf */ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, /* 0xb9 */ -2, /* ; */ -2, /* = */ -2, /* , */ -2, /* \ */ -2, /* . */ -2, /* / */ -2, /* ` */ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, /* 0xcf */ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, /* 0xda */ -2, -2, -2, -2, -2, /* 0xdf */ -2, -2, -2, -2, -2, -1, /* 0xe5 */ -2, /* oxe6 */ -1, -1, /* 0xe8 */ -2, -2, -2, -2, -2, -2, -2, /* 0xef */ -2, -2, -2, -2, -2, -2, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1 /* 0xff */ }; /* return code -1 means that event_queue_ptr won't be incremented. In other word, this event makes two key codes. (by himi) */ int key_event (KEY_EVENT_RECORD *event, struct input_event *emacs_ev) { int map; int key_flag = 0; static BOOL map_virt_key_init_done; /* Skip key-up events. */ if (!event->bKeyDown) return 0; if (event->wVirtualKeyCode > 0xff) { printf ("Unknown key code %d\n", event->wVirtualKeyCode); return 0; } /* Patch needed for German keyboard. Ulrich Leodolter (1/11/95). */ if (! map_virt_key_init_done) { short vk; if ((vk = VkKeyScan (0x3c)) >= 0 && vk < 256) map_virt_key[vk] = -2; /* less */ if ((vk = VkKeyScan (0x3e)) >= 0 && vk < 256) map_virt_key[vk] = -2; /* greater */ map_virt_key_init_done = TRUE; } /* BUGBUG - Ignores the repeat count It's questionable whether we want to obey the repeat count anyway since keys usually aren't repeated unless key events back up in the queue. If they're backing up then we don't generally want to honor them later since that leads to significant slop in cursor motion when the system is under heavy load. */ map = map_virt_key[event->wVirtualKeyCode]; if (map == -1) { return 0; } else if (map == -2) { /* ASCII */ emacs_ev->kind = ascii_keystroke; key_flag = w32_kbd_patch_key (event); /* 95.7.25 by himi */ if (key_flag == 0) return 0; XSETINT (emacs_ev->code, event->uChar.AsciiChar); } #ifdef MULE /* for IME */ else if (map == -3) { if ((event->dwControlKeyState & NLS_IME_CONVERSION) && !(event->dwControlKeyState & RIGHT_ALT_PRESSED) && !(event->dwControlKeyState & LEFT_ALT_PRESSED) && !(event->dwControlKeyState & RIGHT_CTRL_PRESSED) && !(event->dwControlKeyState & LEFT_CTRL_PRESSED)) { emacs_ev->kind = ascii_keystroke; XSETINT (emacs_ev->code, event->uChar.AsciiChar); } else return 0; } #endif else { /* non-ASCII */ emacs_ev->kind = non_ascii_keystroke; #ifdef HAVE_NTGUI /* use Windows keysym map */ XSETINT (emacs_ev->code, event->wVirtualKeyCode); #else /* * make_lispy_event () now requires non-ascii codes to have * the full X keysym values (2nd byte is 0xff). add it on. */ map |= 0xff00; XSETINT (emacs_ev->code, map); #endif /* HAVE_NTGUI */ } /* for Mule 2.2 (Based on Emacs 19.28) */ #ifdef MULE XSET (emacs_ev->frame_or_window, Lisp_Frame, get_frame ()); #else XSETFRAME (emacs_ev->frame_or_window, get_frame ()); #endif emacs_ev->modifiers = w32_kbd_mods_to_emacs (event->dwControlKeyState); emacs_ev->timestamp = GetTickCount (); if (key_flag == 2) return -1; /* 95.7.25 by himi */ return 1; } /* Mouse position hook. */ void w32_mouse_position (FRAME_PTR *f, #ifndef MULE int insist, #endif Lisp_Object *bar_window, enum scroll_bar_part *part, Lisp_Object *x, Lisp_Object *y, unsigned long *time) { BLOCK_INPUT; #ifndef MULE insist = insist; #endif *f = get_frame (); *bar_window = Qnil; *part = 0; selected_frame->mouse_moved = 0; *x = movement_pos.X; *y = movement_pos.Y; *time = movement_time; UNBLOCK_INPUT; } /* Remember mouse motion and notify emacs. */ static void mouse_moved_to (int x, int y) { /* If we're in the same place, ignore it */ if (x != movement_pos.X || y != movement_pos.Y) { selected_frame->mouse_moved = 1; movement_pos.X = x; movement_pos.Y = y; movement_time = GetTickCount (); } } /* Consoles return button bits in a strange order: least significant - Leftmost button next - Rightmost button next - Leftmost+1 next - Leftmost+2... Assume emacs likes three button mice, so Left == 0 Middle == 1 Right == 2 Others increase from there. */ static int emacs_button_translation[NUM_MOUSE_BUTTONS] = { 0, 2, 1, 3, 4, }; static int do_mouse_event (MOUSE_EVENT_RECORD *event, struct input_event *emacs_ev) { static DWORD button_state = 0; DWORD but_change, mask; int i; if (event->dwEventFlags == MOUSE_MOVED) { /* For movement events we just note that the mouse has moved so that emacs will generate drag events. */ mouse_moved_to (event->dwMousePosition.X, event->dwMousePosition.Y); return 0; } /* It looks like the console code sends us a mouse event with dwButtonState == 0 when a window is activated. Ignore this case. */ if (event->dwButtonState == button_state) return 0; emacs_ev->kind = mouse_click; /* Find out what button has changed state since the last button event. */ but_change = button_state ^ event->dwButtonState; mask = 1; for (i = 0; i < NUM_MOUSE_BUTTONS; i++, mask <<= 1) if (but_change & mask) { XSETINT (emacs_ev->code, emacs_button_translation[i]); break; } /* If the changed button is out of emacs' range (highly unlikely) ignore this event. */ if (i == NUM_MOUSE_BUTTONS) return 0; button_state = event->dwButtonState; emacs_ev->timestamp = GetTickCount (); emacs_ev->modifiers = w32_kbd_mods_to_emacs (event->dwControlKeyState) | ((event->dwButtonState & mask) ? down_modifier : up_modifier); XSETFASTINT (emacs_ev->x, event->dwMousePosition.X); XSETFASTINT (emacs_ev->y, event->dwMousePosition.Y); /* for Mule 2.2 (Based on Emacs 19.28 */ #ifdef MULE XSET (emacs_ev->frame_or_window, Lisp_Frame, get_frame ()); #else XSETFRAME (emacs_ev->frame_or_window, get_frame ()); #endif return 1; } static void resize_event (WINDOW_BUFFER_SIZE_RECORD *event) { FRAME_PTR f = get_frame (); change_frame_size (f, event->dwSize.Y, event->dwSize.X, 0, 1); SET_FRAME_GARBAGED (f); } int w32_console_read_socket (int sd, struct input_event *bufp, int numchars, int waitp, int expected) { BOOL no_events = TRUE; int nev, ret = 0, add; if (interrupt_input_blocked) { interrupt_input_pending = 1; return -1; } interrupt_input_pending = 0; BLOCK_INPUT; for (;;) { nev = fill_queue (0); if (nev <= 0) { /* If nev == -1, there was some kind of error If nev == 0 then waitp must be zero and no events were available so return. */ UNBLOCK_INPUT; return nev; } while (nev > 0 && numchars > 0) { switch (queue_ptr->EventType) { case KEY_EVENT: add = key_event (&queue_ptr->Event.KeyEvent, bufp); if (add == -1) /* 95.7.25 by himi */ { queue_ptr--; add = 1; } bufp += add; ret += add; numchars -= add; break; case MOUSE_EVENT: add = do_mouse_event (&queue_ptr->Event.MouseEvent, bufp); bufp += add; ret += add; numchars -= add; break; case WINDOW_BUFFER_SIZE_EVENT: resize_event (&queue_ptr->Event.WindowBufferSizeEvent); break; case MENU_EVENT: case FOCUS_EVENT: /* Internal event types, ignored. */ break; } queue_ptr++; nev--; } if (ret > 0 || expected == 0) break; } UNBLOCK_INPUT; return ret; }