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view lisp/emacs-lisp/levents.el @ 20892:18f3cb26243f before-miles-orphaned-changes gcc-2_8_1-980401 gcc-2_8_1-980407 gcc-2_8_1-980412 gcc-2_8_1-980413 gcc-2_8_1-RELEASE gcc_2_8_1-980315 libc-980214 libc-980215 libc-980216 libc-980217 libc-980218 libc-980219 libc-980220 libc-980221 libc-980222 libc-980223 libc-980224 libc-980225 libc-980226 libc-980227 libc-980228 libc-980301 libc-980302 libc-980303 libc-980304 libc-980306 libc-980307 libc-980308 libc-980309 libc-980310 libc-980311 libc-980312 libc-980313 libc-980314 libc-980315 libc-980316 libc-980317 libc-980318 libc-980319 libc-980320 libc-980321 libc-980322 libc-980323 libc-980324 libc-980325 libc-980326 libc-980327 libc-980328 libc-980329 libc-980330 libc-980331 libc-980401 libc-980402 libc-980403 libc-980404 libc-980405 libc-980406 libc-980407 libc-980408 libc-980409 libc-980410 libc-980411 libc-980412 libc-980413 libc-980414 libc-980428 libc-980429 libc-980430 libc-980501 libc-980502 libc-980503 libc-980504 libc-980505 libc-980506 libc-980507 libc-980508 libc-980509 libc-980510 libc-980512 libc-980513 libc-980514 libc-980515 libc-980516 libc-980517 libc-980518 libc-980519 libc-980520 libc-980521 libc-980522 libc-980523 libc-980524 libc-980525 libc-980526 libc-980527 libc-980528 libc-980529 libc-980530 libc-980531 libc-980601 libc-980602 libc-980603 libc-980604 libc-980605 libc-980606 libc-980607 libc-980608 libc-980609 libc-980610 libc-980611 libc-980612 libc-980613
Add PentiumII (i786). Add '7' to all i[3456] entries.
Add AMD and Cyrix names for P5 and P6.
author | Richard Kenner <kenner@gnu.org> |
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date | Fri, 13 Feb 1998 12:16:46 +0000 |
parents | 11218164bc54 |
children | 67b464da13ec |
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;;; levents.el --- emulate the Lucid event data type and associated functions. ;; Copyright (C) 1993 Free Software Foundation, Inc. ;; This file is part of GNU Emacs. ;; GNU Emacs is free software; you can redistribute it and/or modify ;; it under the terms of the GNU General Public License as published by ;; the Free Software Foundation; either version 2, or (at your option) ;; any later version. ;; GNU Emacs is distributed in the hope that it will be useful, ;; but WITHOUT ANY WARRANTY; without even the implied warranty of ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ;; GNU General Public License for more details. ;; You should have received a copy of the GNU General Public License ;; along with GNU Emacs; see the file COPYING. If not, write to the ;; Free Software Foundation, Inc., 59 Temple Place - Suite 330, ;; Boston, MA 02111-1307, USA. ;;; Commentary: ;; Things we cannot emulate in Lisp: ;; It is not possible to emulate current-mouse-event as a variable, ;; though it is not hard to obtain the data from (this-command-keys). ;; We do not have a variable unread-command-event; ;; instead, we have the more general unread-command-events. ;; Our read-key-sequence and read-char are not precisely ;; compatible with those in Lucid Emacs, but they should work ok. ;;; Code: (defun next-command-event (event) (error "You must rewrite to use `read-command-event' instead of `next-command-event'")) (defun next-event (event) (error "You must rewrite to use `read-event' instead of `next-event'")) (defun dispatch-event (event) (error "`dispatch-event' not supported")) ;; Make events of type eval, menu and timeout ;; execute properly. (define-key global-map [menu] 'execute-eval-event) (define-key global-map [timeout] 'execute-eval-event) (define-key global-map [eval] 'execute-eval-event) (defun execute-eval-event (event) (interactive "e") (funcall (nth 1 event) (nth 2 event))) (put 'eval 'event-symbol-elements '(eval)) (put 'menu 'event-symbol-elements '(eval)) (put 'timeout 'event-symbol-elements '(eval)) (defun allocate-event () "Returns an empty event structure. In this emulation, it returns nil." nil) (defun button-press-event-p (obj) "True if the argument is a mouse-button-press event object." (and (consp obj) (symbolp (car obj)) (memq 'down (get (car obj) 'event-symbol-elements)))) (defun button-release-event-p (obj) "True if the argument is a mouse-button-release event object." (and (consp obj) (symbolp (car obj)) (or (memq 'click (get (car obj) 'event-symbol-elements)) (memq 'drag (get (car obj) 'event-symbol-elements))))) (defun button-event-p (obj) "True if the argument is a mouse-button press or release event object." (and (consp obj) (symbolp (car obj)) (or (memq 'click (get (car obj) 'event-symbol-elements)) (memq 'down (get (car obj) 'event-symbol-elements)) (memq 'drag (get (car obj) 'event-symbol-elements))))) (defun mouse-event-p (obj) "True if the argument is a mouse-button press or release event object." (and (consp obj) (symbolp (car obj)) (or (eq (car obj) 'mouse-movement) (memq 'click (get (car obj) 'event-symbol-elements)) (memq 'down (get (car obj) 'event-symbol-elements)) (memq 'drag (get (car obj) 'event-symbol-elements))))) (defun character-to-event (ch &optional event) "Converts a numeric ASCII value to an event structure, replete with bucky bits. The character is the first argument, and the event to fill in is the second. This function contains knowledge about what the codes mean -- for example, the number 9 is converted to the character Tab, not the distinct character Control-I. Beware that character-to-event and event-to-character are not strictly inverse functions, since events contain much more information than the ASCII character set can encode." ch) (defun copy-event (event1 &optional event2) "Make a copy of the given event object. In this emulation, `copy-event' just returns its argument." event1) (defun deallocate-event (event) "Allow the given event structure to be reused. In actual Lucid Emacs, you MUST NOT use this event object after calling this function with it. You will lose. It is not necessary to call this function, as event objects are garbage- collected like all other objects; however, it may be more efficient to explicitly deallocate events when you are sure that that is safe. This emulation does not actually deallocate or reuse events except via garbage collection and `cons'." nil) (defun enqueue-eval-event: (function object) "Add an eval event to the back of the queue. It will be the next event read after all pending events." (setq unread-command-events (nconc unread-command-events (list (list 'eval function object))))) (defun eval-event-p (obj) "True if the argument is an eval or menu event object." (eq (car-safe obj) 'eval)) (defun event-button (event) "Return the button-number of the given mouse-button-press event." (let ((sym (car (get (car event) 'event-symbol-elements)))) (cdr (assq sym '((mouse-1 . 1) (mouse-2 . 2) (mouse-3 . 3) (mouse-4 . 4) (mouse-5 . 5)))))) (defun event-function (event) "Return the callback function of the given timeout, menu, or eval event." (nth 1 event)) (defun event-key (event) "Returns the KeySym of the given key-press event. The value is an ASCII printing character (not upper case) or a symbol." (if (symbolp event) (car (get event 'event-symbol-elements)) (let ((base (logand event (1- (lsh 1 18))))) (downcase (if (< base 32) (logior base 64) base))))) (defun event-object (event) "Returns the function argument of the given timeout, menu, or eval event." (nth 2 event)) (defun event-point (event) "Returns the character position of the given mouse-related event. If the event did not occur over a window, or did not occur over text, then this returns nil. Otherwise, it returns an index into the buffer visible in the event's window." (posn-point (event-end event))) ;; Return position of start of line LINE in WINDOW. ;; If LINE is nil, return the last position ;; visible in WINDOW. (defun event-closest-point-1 (window &optional line) (let* ((total (- (window-height window) (if (window-minibuffer-p window) 0 1))) (distance (or line total))) (save-excursion (goto-char (window-start window)) (if (= (vertical-motion distance) distance) (if (not line) (forward-char -1))) (point)))) (defun event-closest-point (event &optional start-window) "Return the nearest position to where EVENT ended its motion. This is computed for the window where EVENT's motion started, or for window WINDOW if that is specified." (or start-window (setq start-window (posn-window (event-start event)))) (if (eq start-window (posn-window (event-end event))) (if (eq (event-point event) 'vertical-line) (event-closest-point-1 start-window (cdr (posn-col-row (event-end event)))) (if (eq (event-point event) 'mode-line) (event-closest-point-1 start-window) (event-point event))) ;; EVENT ended in some other window. (let* ((end-w (posn-window (event-end event))) (end-w-top) (w-top (nth 1 (window-edges start-window)))) (setq end-w-top (if (windowp end-w) (nth 1 (window-edges end-w)) (/ (cdr (posn-x-y (event-end event))) (frame-char-height end-w)))) (if (>= end-w-top w-top) (event-closest-point-1 start-window) (window-start start-window))))) (defun event-process (event) "Returns the process of the given process-output event." (nth 1 event)) (defun event-timestamp (event) "Returns the timestamp of the given event object. In Lucid Emacs, this works for any kind of event. In this emulation, it returns nil for non-mouse-related events." (and (listp event) (posn-timestamp (event-end event)))) (defun event-to-character (event &optional lenient) "Returns the closest ASCII approximation to the given event object. If the event isn't a keypress, this returns nil. If the second argument is non-nil, then this is lenient in its translation; it will ignore modifier keys other than control and meta, and will ignore the shift modifier on those characters which have no shifted ASCII equivalent (Control-Shift-A for example, will be mapped to the same ASCII code as Control-A.) If the second arg is nil, then nil will be returned for events which have no direct ASCII equivalent." (if (symbolp event) (and lenient (cdr (assq event '((backspace . 8) (delete . 127) (tab . 9) (return . 10) (enter . 10))))) ;; Our interpretation is, ASCII means anything a number can represent. (if (integerp event) event nil))) (defun event-window (event) "Returns the window of the given mouse-related event object." (posn-window (event-end event))) (defun event-x (event) "Returns the X position in characters of the given mouse-related event." (/ (car (posn-col-row (event-end event))) (frame-char-width (window-frame (event-window event))))) (defun event-x-pixel (event) "Returns the X position in pixels of the given mouse-related event." (car (posn-col-row (event-end event)))) (defun event-y (event) "Returns the Y position in characters of the given mouse-related event." (/ (cdr (posn-col-row (event-end event))) (frame-char-height (window-frame (event-window event))))) (defun event-y-pixel (event) "Returns the Y position in pixels of the given mouse-related event." (cdr (posn-col-row (event-end event)))) (defun key-press-event-p (obj) "True if the argument is a keyboard event object." (or (integerp obj) (and (symbolp obj) (get obj 'event-symbol-elements)))) (defun menu-event-p (obj) "True if the argument is a menu event object." (eq (car-safe obj) 'menu)) (defun motion-event-p (obj) "True if the argument is a mouse-motion event object." (eq (car-safe obj) 'mouse-movement)) (defun read-command-event () "Return the next keyboard or mouse event; execute other events. This is similar to the function `next-command-event' of Lucid Emacs, but different in that it returns the event rather than filling in an existing event object." (let (event) (while (progn (setq event (read-event)) (not (or (key-press-event-p event) (button-press-event-p event) (button-release-event-p event) (menu-event-p event)))) (let ((type (car-safe event))) (cond ((eq type 'eval) (funcall (nth 1 event) (nth 2 event))) ((eq type 'switch-frame) (select-frame (nth 1 event)))))) event)) (defun process-event-p (obj) "True if the argument is a process-output event object. GNU Emacs 19 does not currently generate process-output events." (eq (car-safe obj) 'process)) (provide 'levents) ;;; levents.el ends here