# HG changeset patch # User Kim F. Storm # Date 1145310659 0 # Node ID 12c8842436ef66886bf69aeedfb4e700b455bf47 # Parent 08c02110e935a199acc70a71405a6b5ab2aab9d5 (window_loop): Test w->dedicated with !NILP instead of EQ Qt. (window_scroll_pixel_based): Fix off-by-one bug in 2002-12-23 change. diff -r 08c02110e935 -r 12c8842436ef src/window.c --- a/src/window.c Mon Apr 17 21:50:43 2006 +0000 +++ b/src/window.c Mon Apr 17 21:50:59 2006 +0000 @@ -662,6 +662,8 @@ { if (!WINDOW_LEFTMOST_P (w) && abs (*x - x0) < grabbable_width) { + /* Convert X and Y to window relative coordinates. + Vertical border is at the left edge of window. */ *x = max (0, *x - x0); *y -= top_y; return ON_VERTICAL_BORDER; @@ -671,6 +673,8 @@ { if (abs (*x - x1) < grabbable_width) { + /* Convert X and Y to window relative coordinates. + Vertical border is at the right edge of window. */ *x = min (x1, *x) - x0; *y -= top_y; return ON_VERTICAL_BORDER; @@ -717,6 +721,8 @@ && !WINDOW_RIGHTMOST_P (w) && (abs (*x - right_x) < grabbable_width)) { + /* Convert X and Y to window relative coordinates. + Vertical border is at the right edge of window. */ *x = min (right_x, *x) - left_x; *y -= top_y; return ON_VERTICAL_BORDER; @@ -2027,7 +2033,7 @@ `obj & 1' means consider only full-width windows. `obj & 2' means consider also dedicated windows. */ if (((XINT (obj) & 1) && !WINDOW_FULL_WIDTH_P (w)) - || (!(XINT (obj) & 2) && EQ (w->dedicated, Qt)) + || (!(XINT (obj) & 2) && !NILP (w->dedicated)) /* Minibuffer windows are always ignored. */ || MINI_WINDOW_P (w)) break; @@ -2082,7 +2088,7 @@ case GET_LARGEST_WINDOW: { /* nil `obj' means to ignore dedicated windows. */ /* Ignore dedicated windows and minibuffers. */ - if (MINI_WINDOW_P (w) || (NILP (obj) && EQ (w->dedicated, Qt))) + if (MINI_WINDOW_P (w) || (NILP (obj) && !NILP (w->dedicated))) break; if (NILP (best_window)) @@ -4868,7 +4874,7 @@ { if (it.current_y < it.last_visible_y && (it.current_y + it.max_ascent + it.max_descent - >= it.last_visible_y)) + > it.last_visible_y)) { /* The last line was only partially visible, make it fully visible. */