# HG changeset patch # User Kim F. Storm # Date 1106865219 0 # Node ID 1df465faf1df4d62f22ed82e1f8513488d4be70c # Parent 40cb8cb0262123309566d0a7e2b8f5d453a2b48d (x_draw_hollow_cursor): Use get_phys_cursor_geometry. diff -r 40cb8cb02621 -r 1df465faf1df src/macterm.c --- a/src/macterm.c Thu Jan 27 22:33:01 2005 +0000 +++ b/src/macterm.c Thu Jan 27 22:33:39 2005 +0000 @@ -4731,29 +4731,10 @@ if (cursor_glyph == NULL) return; - /* Compute the width of the rectangle to draw. If on a stretch - glyph, and `x-stretch-block-cursor' is nil, don't draw a - rectangle as wide as the glyph, but use a canonical character - width instead. */ - wd = cursor_glyph->pixel_width - 1; - if (cursor_glyph->type == STRETCH_GLYPH - && !x_stretch_cursor_p) - wd = min (FRAME_COLUMN_WIDTH (f), wd); - w->phys_cursor_width = wd; - - /* Compute frame-relative coordinates from window-relative - coordinates. */ + /* Compute frame-relative coordinates for phys cursor. */ x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, w->phys_cursor.x); - y = WINDOW_TO_FRAME_PIXEL_Y (w, w->phys_cursor.y); - - /* Compute the proper height and ascent of the rectangle, based - on the actual glyph. Using the full height of the row looks - bad when there are tall images on that row. */ - h = max (min (FRAME_LINE_HEIGHT (f), row->height), - cursor_glyph->ascent + cursor_glyph->descent); - if (h < row->height) - y += row->ascent /* - w->phys_cursor_ascent */ + cursor_glyph->descent - h; - h--; + y = get_phys_cursor_geometry (w, row, cursor_glyph, &h); + wd = w->phys_cursor_width; /* The foreground of cursor_gc is typically the same as the normal background color, which can cause the cursor box to be invisible. */ diff -r 40cb8cb02621 -r 1df465faf1df src/w32term.c --- a/src/w32term.c Thu Jan 27 22:33:01 2005 +0000 +++ b/src/w32term.c Thu Jan 27 22:33:39 2005 +0000 @@ -4937,7 +4937,7 @@ struct frame *f = XFRAME (WINDOW_FRAME (w)); HDC hdc; RECT rect; - int wd, h; + int h; struct glyph *cursor_glyph; HBRUSH hb = CreateSolidBrush (f->output_data.w32->cursor_pixel); @@ -4947,34 +4947,12 @@ if (cursor_glyph == NULL) return; - /* Compute frame-relative coordinates from window-relative - coordinates. */ + /* Compute frame-relative coordinates for phys cursor. */ rect.left = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, w->phys_cursor.x); - rect.top = (WINDOW_TO_FRAME_PIXEL_Y (w, w->phys_cursor.y) - + row->ascent - w->phys_cursor_ascent); - - /* Compute the proper height and ascent of the rectangle, based - on the actual glyph. Using the full height of the row looks - bad when there are tall images on that row. */ - h = max (min (FRAME_LINE_HEIGHT (f), row->height), - cursor_glyph->ascent + cursor_glyph->descent); - if (h < row->height) - rect.top += row->ascent /* - w->phys_cursor_ascent */ + cursor_glyph->descent - h; - h--; - + rect.top = get_phys_cursor_geometry (w, row, cursor_glyph, &h); rect.bottom = rect.top + h; - - /* Compute the width of the rectangle to draw. If on a stretch - glyph, and `x-stretch-block-cursor' is nil, don't draw a - rectangle as wide as the glyph, but use a canonical character - width instead. */ - wd = cursor_glyph->pixel_width; /* TODO: Why off by one compared with X? */ - if (cursor_glyph->type == STRETCH_GLYPH - && !x_stretch_cursor_p) - wd = min (FRAME_COLUMN_WIDTH (f), wd); - w->phys_cursor_width = wd; - - rect.right = rect.left + wd; + rect.right = rect.left + w->phys_cursor_width; + hdc = get_frame_dc (f); /* Set clipping, draw the rectangle, and reset clipping again. */ w32_clip_to_row (w, row, TEXT_AREA, hdc);