# HG changeset patch # User Colin Walters # Date 1020120447 0 # Node ID 2f87e3be106cb4e4a8c77d1802637b4996abbb1d # Parent e212772b681641e0321abf0e75e21974805e3c94 Delete configure check for access to the game user. diff -r e212772b6816 -r 2f87e3be106c configure.in --- a/configure.in Mon Apr 29 21:26:14 2002 +0000 +++ b/configure.in Mon Apr 29 22:47:27 2002 +0000 @@ -42,16 +42,17 @@ AC_ARG_WITH(game-dir, [ --with-game-dir use a shared game directory if possible], - [if test "$withval" = yes; then - gamedir="${localstatedir}/games/emacs" - else - if test "$withval" = no; then - gamedir=no - else - gamedir="$withval" - fi - fi + [ + gamedir="$withval" ]) +if test "$gamedir" = yes; then + gamedir="${localstatedir}/games/emacs" +fi +eval tgamedir=\"$gamedir\" +if test "$gamedir" != no; then + AC_DEFINE_UNQUOTED(HAVE_SHARED_GAME_DIR, "$tgamedir", + [Define to the name of the shared game directory.]) +fi gameuser=games AC_ARG_WITH(game-user, @@ -1495,26 +1496,6 @@ dnl checks for operating system services AC_SYS_LONG_FILE_NAMES -if test "$gamedir" = no; then : -else - AC_MSG_CHECKING([for access to game group "$gameuser"]) - rm -f conf$$chown.file - touch conf$$chown.file - dnl If we can't chown a file to group games, then the users - dnl can't share scores. - if chown "$gameuser" conf$$chown.file 1>/dev/null 2>&1; then - AC_MSG_RESULT([yes]) - if test "$gamedir" = "yes"; then - gamedir="${localstatedir}/games/emacs" - fi - eval tgamedir=\"$gamedir\" - AC_DEFINE_UNQUOTED(HAVE_SHARED_GAME_DIR, "$tgamedir", - [Define to the name of the shared game directory.]) - else - AC_MSG_RESULT([no]) - gamedir=no - fi -fi #### Choose a window system. AC_PATH_X