# HG changeset patch # User Roland McGrath # Date 800744089 0 # Node ID 3ab3cc97fadc26db942283a543b5de853e537c2c # Parent e8739cc8cd02c8f3f0c83e22ec4a953e0940d708 Updated from ../gpl2lgpl.sed /home/gd/gnu/lib/regex.c diff -r e8739cc8cd02 -r 3ab3cc97fadc src/regex.c --- a/src/regex.c Wed May 17 20:52:45 1995 +0000 +++ b/src/regex.c Wed May 17 20:54:49 1995 +0000 @@ -3,5395 +3,5 @@ (Implements POSIX draft P10003.2/D11.2, except for internationalization features.) - Copyright (C) 1993, 1994 Free Software Foundation, Inc. - - This program is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation; either version 2, or (at your option) - any later version. - - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, write to the Free Software - Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ - -/* AIX requires this to be the first thing in the file. */ -#if defined (_AIX) && !defined (REGEX_MALLOC) - #pragma alloca -#endif - -#define _GNU_SOURCE - -#ifdef HAVE_CONFIG_H -#include -#endif - -/* We need this for `regex.h', and perhaps for the Emacs include files. */ -#include - -/* This is for other GNU distributions with internationalized messages. - The GNU C Library itself does not yet support such messages. */ -#if HAVE_LIBINTL_H -# include -#else -# define gettext(msgid) (msgid) -#endif - -/* The `emacs' switch turns on certain matching commands - that make sense only in Emacs. */ -#ifdef emacs - -#include "lisp.h" -#include "buffer.h" -#include "syntax.h" - -#else /* not emacs */ - -/* If we are not linking with Emacs proper, - we can't use the relocating allocator - even if config.h says that we can. */ -#undef REL_ALLOC - -#ifdef STDC_HEADERS -#include -#else -char *malloc (); -char *realloc (); -#endif - -/* We used to test for `BSTRING' here, but only GCC and Emacs define - `BSTRING', as far as I know, and neither of them use this code. */ -#ifndef INHIBIT_STRING_HEADER -#if HAVE_STRING_H || STDC_HEADERS -#include -#ifndef bcmp -#define bcmp(s1, s2, n) memcmp ((s1), (s2), (n)) -#endif -#ifndef bcopy -#define bcopy(s, d, n) memcpy ((d), (s), (n)) -#endif -#ifndef bzero -#define bzero(s, n) memset ((s), 0, (n)) -#endif -#else -#include -#endif -#endif - -/* Define the syntax stuff for \<, \>, etc. */ - -/* This must be nonzero for the wordchar and notwordchar pattern - commands in re_match_2. */ -#ifndef Sword -#define Sword 1 -#endif - -#ifdef SWITCH_ENUM_BUG -#define SWITCH_ENUM_CAST(x) ((int)(x)) -#else -#define SWITCH_ENUM_CAST(x) (x) -#endif - -#ifdef SYNTAX_TABLE - -extern char *re_syntax_table; - -#else /* not SYNTAX_TABLE */ - -/* How many characters in the character set. */ -#define CHAR_SET_SIZE 256 - -static char re_syntax_table[CHAR_SET_SIZE]; - -static void -init_syntax_once () -{ - register int c; - static int done = 0; - - if (done) - return; - - bzero (re_syntax_table, sizeof re_syntax_table); - - for (c = 'a'; c <= 'z'; c++) - re_syntax_table[c] = Sword; - - for (c = 'A'; c <= 'Z'; c++) - re_syntax_table[c] = Sword; - - for (c = '0'; c <= '9'; c++) - re_syntax_table[c] = Sword; - - re_syntax_table['_'] = Sword; - - done = 1; -} - -#endif /* not SYNTAX_TABLE */ - -#define SYNTAX(c) re_syntax_table[c] - -#endif /* not emacs */ - -/* Get the interface, including the syntax bits. */ -#include "regex.h" - -/* isalpha etc. are used for the character classes. */ -#include - -/* Jim Meyering writes: - - "... Some ctype macros are valid only for character codes that - isascii says are ASCII (SGI's IRIX-4.0.5 is one such system --when - using /bin/cc or gcc but without giving an ansi option). So, all - ctype uses should be through macros like ISPRINT... If - STDC_HEADERS is defined, then autoconf has verified that the ctype - macros don't need to be guarded with references to isascii. ... - Defining isascii to 1 should let any compiler worth its salt - eliminate the && through constant folding." */ - -#if defined (STDC_HEADERS) || (!defined (isascii) && !defined (HAVE_ISASCII)) -#define ISASCII(c) 1 -#else -#define ISASCII(c) isascii(c) -#endif - -#ifdef isblank -#define ISBLANK(c) (ISASCII (c) && isblank (c)) -#else -#define ISBLANK(c) ((c) == ' ' || (c) == '\t') -#endif -#ifdef isgraph -#define ISGRAPH(c) (ISASCII (c) && isgraph (c)) -#else -#define ISGRAPH(c) (ISASCII (c) && isprint (c) && !isspace (c)) -#endif - -#define ISPRINT(c) (ISASCII (c) && isprint (c)) -#define ISDIGIT(c) (ISASCII (c) && isdigit (c)) -#define ISALNUM(c) (ISASCII (c) && isalnum (c)) -#define ISALPHA(c) (ISASCII (c) && isalpha (c)) -#define ISCNTRL(c) (ISASCII (c) && iscntrl (c)) -#define ISLOWER(c) (ISASCII (c) && islower (c)) -#define ISPUNCT(c) (ISASCII (c) && ispunct (c)) -#define ISSPACE(c) (ISASCII (c) && isspace (c)) -#define ISUPPER(c) (ISASCII (c) && isupper (c)) -#define ISXDIGIT(c) (ISASCII (c) && isxdigit (c)) - -#ifndef NULL -#define NULL 0 -#endif - -/* We remove any previous definition of `SIGN_EXTEND_CHAR', - since ours (we hope) works properly with all combinations of - machines, compilers, `char' and `unsigned char' argument types. - (Per Bothner suggested the basic approach.) */ -#undef SIGN_EXTEND_CHAR -#if __STDC__ -#define SIGN_EXTEND_CHAR(c) ((signed char) (c)) -#else /* not __STDC__ */ -/* As in Harbison and Steele. */ -#define SIGN_EXTEND_CHAR(c) ((((unsigned char) (c)) ^ 128) - 128) -#endif - -/* Should we use malloc or alloca? If REGEX_MALLOC is not defined, we - use `alloca' instead of `malloc'. This is because using malloc in - re_search* or re_match* could cause memory leaks when C-g is used in - Emacs; also, malloc is slower and causes storage fragmentation. On - the other hand, malloc is more portable, and easier to debug. - - Because we sometimes use alloca, some routines have to be macros, - not functions -- `alloca'-allocated space disappears at the end of the - function it is called in. */ - -#ifdef REGEX_MALLOC - -#define REGEX_ALLOCATE malloc -#define REGEX_REALLOCATE(source, osize, nsize) realloc (source, nsize) -#define REGEX_FREE free - -#else /* not REGEX_MALLOC */ - -/* Emacs already defines alloca, sometimes. */ -#ifndef alloca - -/* Make alloca work the best possible way. */ -#ifdef __GNUC__ -#define alloca __builtin_alloca -#else /* not __GNUC__ */ -#if HAVE_ALLOCA_H -#include -#else /* not __GNUC__ or HAVE_ALLOCA_H */ -#ifndef _AIX /* Already did AIX, up at the top. */ -char *alloca (); -#endif /* not _AIX */ -#endif /* not HAVE_ALLOCA_H */ -#endif /* not __GNUC__ */ - -#endif /* not alloca */ - -#define REGEX_ALLOCATE alloca - -/* Assumes a `char *destination' variable. */ -#define REGEX_REALLOCATE(source, osize, nsize) \ - (destination = (char *) alloca (nsize), \ - bcopy (source, destination, osize), \ - destination) - -/* No need to do anything to free, after alloca. */ -#define REGEX_FREE(arg) (0) - -#endif /* not REGEX_MALLOC */ - -/* Define how to allocate the failure stack. */ - -#ifdef REL_ALLOC -#define REGEX_ALLOCATE_STACK(size) \ - r_alloc (&failure_stack_ptr, (size)) -#define REGEX_REALLOCATE_STACK(source, osize, nsize) \ - r_re_alloc (&failure_stack_ptr, (nsize)) -#define REGEX_FREE_STACK(ptr) \ - r_alloc_free (&failure_stack_ptr) - -#else /* not REL_ALLOC */ - -#ifdef REGEX_MALLOC - -#define REGEX_ALLOCATE_STACK malloc -#define REGEX_REALLOCATE_STACK(source, osize, nsize) realloc (source, nsize) -#define REGEX_FREE_STACK free - -#else /* not REGEX_MALLOC */ - -#define REGEX_ALLOCATE_STACK alloca - -#define REGEX_REALLOCATE_STACK(source, osize, nsize) \ - REGEX_REALLOCATE (source, osize, nsize) -/* No need to explicitly free anything. */ -#define REGEX_FREE_STACK(arg) - -#endif /* not REGEX_MALLOC */ -#endif /* not REL_ALLOC */ - - -/* True if `size1' is non-NULL and PTR is pointing anywhere inside - `string1' or just past its end. This works if PTR is NULL, which is - a good thing. */ -#define FIRST_STRING_P(ptr) \ - (size1 && string1 <= (ptr) && (ptr) <= string1 + size1) - -/* (Re)Allocate N items of type T using malloc, or fail. */ -#define TALLOC(n, t) ((t *) malloc ((n) * sizeof (t))) -#define RETALLOC(addr, n, t) ((addr) = (t *) realloc (addr, (n) * sizeof (t))) -#define RETALLOC_IF(addr, n, t) \ - if (addr) RETALLOC((addr), (n), t); else (addr) = TALLOC ((n), t) -#define REGEX_TALLOC(n, t) ((t *) REGEX_ALLOCATE ((n) * sizeof (t))) - -#define BYTEWIDTH 8 /* In bits. */ - -#define STREQ(s1, s2) ((strcmp (s1, s2) == 0)) - -#undef MAX -#undef MIN -#define MAX(a, b) ((a) > (b) ? (a) : (b)) -#define MIN(a, b) ((a) < (b) ? (a) : (b)) - -typedef char boolean; -#define false 0 -#define true 1 - -static int re_match_2_internal (); - -/* These are the command codes that appear in compiled regular - expressions. Some opcodes are followed by argument bytes. A - command code can specify any interpretation whatsoever for its - arguments. Zero bytes may appear in the compiled regular expression. */ - -typedef enum -{ - no_op = 0, - - /* Succeed right away--no more backtracking. */ - succeed, - - /* Followed by one byte giving n, then by n literal bytes. */ - exactn, - - /* Matches any (more or less) character. */ - anychar, - - /* Matches any one char belonging to specified set. First - following byte is number of bitmap bytes. Then come bytes - for a bitmap saying which chars are in. Bits in each byte - are ordered low-bit-first. A character is in the set if its - bit is 1. A character too large to have a bit in the map is - automatically not in the set. */ - charset, - - /* Same parameters as charset, but match any character that is - not one of those specified. */ - charset_not, - - /* Start remembering the text that is matched, for storing in a - register. Followed by one byte with the register number, in - the range 0 to one less than the pattern buffer's re_nsub - field. Then followed by one byte with the number of groups - inner to this one. (This last has to be part of the - start_memory only because we need it in the on_failure_jump - of re_match_2.) */ - start_memory, - - /* Stop remembering the text that is matched and store it in a - memory register. Followed by one byte with the register - number, in the range 0 to one less than `re_nsub' in the - pattern buffer, and one byte with the number of inner groups, - just like `start_memory'. (We need the number of inner - groups here because we don't have any easy way of finding the - corresponding start_memory when we're at a stop_memory.) */ - stop_memory, - - /* Match a duplicate of something remembered. Followed by one - byte containing the register number. */ - duplicate, - - /* Fail unless at beginning of line. */ - begline, - - /* Fail unless at end of line. */ - endline, - - /* Succeeds if at beginning of buffer (if emacs) or at beginning - of string to be matched (if not). */ - begbuf, - - /* Analogously, for end of buffer/string. */ - endbuf, - - /* Followed by two byte relative address to which to jump. */ - jump, - - /* Same as jump, but marks the end of an alternative. */ - jump_past_alt, - - /* Followed by two-byte relative address of place to resume at - in case of failure. */ - on_failure_jump, - - /* Like on_failure_jump, but pushes a placeholder instead of the - current string position when executed. */ - on_failure_keep_string_jump, - - /* Throw away latest failure point and then jump to following - two-byte relative address. */ - pop_failure_jump, - - /* Change to pop_failure_jump if know won't have to backtrack to - match; otherwise change to jump. This is used to jump - back to the beginning of a repeat. If what follows this jump - clearly won't match what the repeat does, such that we can be - sure that there is no use backtracking out of repetitions - already matched, then we change it to a pop_failure_jump. - Followed by two-byte address. */ - maybe_pop_jump, - - /* Jump to following two-byte address, and push a dummy failure - point. This failure point will be thrown away if an attempt - is made to use it for a failure. A `+' construct makes this - before the first repeat. Also used as an intermediary kind - of jump when compiling an alternative. */ - dummy_failure_jump, - - /* Push a dummy failure point and continue. Used at the end of - alternatives. */ - push_dummy_failure, - - /* Followed by two-byte relative address and two-byte number n. - After matching N times, jump to the address upon failure. */ - succeed_n, - - /* Followed by two-byte relative address, and two-byte number n. - Jump to the address N times, then fail. */ - jump_n, - - /* Set the following two-byte relative address to the - subsequent two-byte number. The address *includes* the two - bytes of number. */ - set_number_at, - - wordchar, /* Matches any word-constituent character. */ - notwordchar, /* Matches any char that is not a word-constituent. */ - - wordbeg, /* Succeeds if at word beginning. */ - wordend, /* Succeeds if at word end. */ - - wordbound, /* Succeeds if at a word boundary. */ - notwordbound /* Succeeds if not at a word boundary. */ - -#ifdef emacs - ,before_dot, /* Succeeds if before point. */ - at_dot, /* Succeeds if at point. */ - after_dot, /* Succeeds if after point. */ - - /* Matches any character whose syntax is specified. Followed by - a byte which contains a syntax code, e.g., Sword. */ - syntaxspec, - - /* Matches any character whose syntax is not that specified. */ - notsyntaxspec -#endif /* emacs */ -} re_opcode_t; - -/* Common operations on the compiled pattern. */ - -/* Store NUMBER in two contiguous bytes starting at DESTINATION. */ - -#define STORE_NUMBER(destination, number) \ - do { \ - (destination)[0] = (number) & 0377; \ - (destination)[1] = (number) >> 8; \ - } while (0) - -/* Same as STORE_NUMBER, except increment DESTINATION to - the byte after where the number is stored. Therefore, DESTINATION - must be an lvalue. */ - -#define STORE_NUMBER_AND_INCR(destination, number) \ - do { \ - STORE_NUMBER (destination, number); \ - (destination) += 2; \ - } while (0) - -/* Put into DESTINATION a number stored in two contiguous bytes starting - at SOURCE. */ - -#define EXTRACT_NUMBER(destination, source) \ - do { \ - (destination) = *(source) & 0377; \ - (destination) += SIGN_EXTEND_CHAR (*((source) + 1)) << 8; \ - } while (0) - -#ifdef DEBUG -static void -extract_number (dest, source) - int *dest; - unsigned char *source; -{ - int temp = SIGN_EXTEND_CHAR (*(source + 1)); - *dest = *source & 0377; - *dest += temp << 8; -} - -#ifndef EXTRACT_MACROS /* To debug the macros. */ -#undef EXTRACT_NUMBER -#define EXTRACT_NUMBER(dest, src) extract_number (&dest, src) -#endif /* not EXTRACT_MACROS */ - -#endif /* DEBUG */ - -/* Same as EXTRACT_NUMBER, except increment SOURCE to after the number. - SOURCE must be an lvalue. */ - -#define EXTRACT_NUMBER_AND_INCR(destination, source) \ - do { \ - EXTRACT_NUMBER (destination, source); \ - (source) += 2; \ - } while (0) - -#ifdef DEBUG -static void -extract_number_and_incr (destination, source) - int *destination; - unsigned char **source; -{ - extract_number (destination, *source); - *source += 2; -} - -#ifndef EXTRACT_MACROS -#undef EXTRACT_NUMBER_AND_INCR -#define EXTRACT_NUMBER_AND_INCR(dest, src) \ - extract_number_and_incr (&dest, &src) -#endif /* not EXTRACT_MACROS */ - -#endif /* DEBUG */ - -/* If DEBUG is defined, Regex prints many voluminous messages about what - it is doing (if the variable `debug' is nonzero). If linked with the - main program in `iregex.c', you can enter patterns and strings - interactively. And if linked with the main program in `main.c' and - the other test files, you can run the already-written tests. */ - -#ifdef DEBUG - -/* We use standard I/O for debugging. */ -#include - -/* It is useful to test things that ``must'' be true when debugging. */ -#include - -static int debug = 0; - -#define DEBUG_STATEMENT(e) e -#define DEBUG_PRINT1(x) if (debug) printf (x) -#define DEBUG_PRINT2(x1, x2) if (debug) printf (x1, x2) -#define DEBUG_PRINT3(x1, x2, x3) if (debug) printf (x1, x2, x3) -#define DEBUG_PRINT4(x1, x2, x3, x4) if (debug) printf (x1, x2, x3, x4) -#define DEBUG_PRINT_COMPILED_PATTERN(p, s, e) \ - if (debug) print_partial_compiled_pattern (s, e) -#define DEBUG_PRINT_DOUBLE_STRING(w, s1, sz1, s2, sz2) \ - if (debug) print_double_string (w, s1, sz1, s2, sz2) - - -/* Print the fastmap in human-readable form. */ - -void -print_fastmap (fastmap) - char *fastmap; -{ - unsigned was_a_range = 0; - unsigned i = 0; - - while (i < (1 << BYTEWIDTH)) - { - if (fastmap[i++]) - { - was_a_range = 0; - putchar (i - 1); - while (i < (1 << BYTEWIDTH) && fastmap[i]) - { - was_a_range = 1; - i++; - } - if (was_a_range) - { - printf ("-"); - putchar (i - 1); - } - } - } - putchar ('\n'); -} - - -/* Print a compiled pattern string in human-readable form, starting at - the START pointer into it and ending just before the pointer END. */ - -void -print_partial_compiled_pattern (start, end) - unsigned char *start; - unsigned char *end; -{ - int mcnt, mcnt2; - unsigned char *p = start; - unsigned char *pend = end; - - if (start == NULL) - { - printf ("(null)\n"); - return; - } - - /* Loop over pattern commands. */ - while (p < pend) - { - printf ("%d:\t", p - start); - - switch ((re_opcode_t) *p++) - { - case no_op: - printf ("/no_op"); - break; - - case exactn: - mcnt = *p++; - printf ("/exactn/%d", mcnt); - do - { - putchar ('/'); - putchar (*p++); - } - while (--mcnt); - break; - - case start_memory: - mcnt = *p++; - printf ("/start_memory/%d/%d", mcnt, *p++); - break; - - case stop_memory: - mcnt = *p++; - printf ("/stop_memory/%d/%d", mcnt, *p++); - break; - - case duplicate: - printf ("/duplicate/%d", *p++); - break; - - case anychar: - printf ("/anychar"); - break; - - case charset: - case charset_not: - { - register int c, last = -100; - register int in_range = 0; - - printf ("/charset [%s", - (re_opcode_t) *(p - 1) == charset_not ? "^" : ""); - - assert (p + *p < pend); - - for (c = 0; c < 256; c++) - if (c / 8 < *p - && (p[1 + (c/8)] & (1 << (c % 8)))) - { - /* Are we starting a range? */ - if (last + 1 == c && ! in_range) - { - putchar ('-'); - in_range = 1; - } - /* Have we broken a range? */ - else if (last + 1 != c && in_range) - { - putchar (last); - in_range = 0; - } - - if (! in_range) - putchar (c); - - last = c; - } - - if (in_range) - putchar (last); - - putchar (']'); - - p += 1 + *p; - } - break; - - case begline: - printf ("/begline"); - break; - - case endline: - printf ("/endline"); - break; - - case on_failure_jump: - extract_number_and_incr (&mcnt, &p); - printf ("/on_failure_jump to %d", p + mcnt - start); - break; - - case on_failure_keep_string_jump: - extract_number_and_incr (&mcnt, &p); - printf ("/on_failure_keep_string_jump to %d", p + mcnt - start); - break; - - case dummy_failure_jump: - extract_number_and_incr (&mcnt, &p); - printf ("/dummy_failure_jump to %d", p + mcnt - start); - break; - - case push_dummy_failure: - printf ("/push_dummy_failure"); - break; - - case maybe_pop_jump: - extract_number_and_incr (&mcnt, &p); - printf ("/maybe_pop_jump to %d", p + mcnt - start); - break; - - case pop_failure_jump: - extract_number_and_incr (&mcnt, &p); - printf ("/pop_failure_jump to %d", p + mcnt - start); - break; - - case jump_past_alt: - extract_number_and_incr (&mcnt, &p); - printf ("/jump_past_alt to %d", p + mcnt - start); - break; - - case jump: - extract_number_and_incr (&mcnt, &p); - printf ("/jump to %d", p + mcnt - start); - break; - - case succeed_n: - extract_number_and_incr (&mcnt, &p); - extract_number_and_incr (&mcnt2, &p); - printf ("/succeed_n to %d, %d times", p + mcnt - start, mcnt2); - break; - - case jump_n: - extract_number_and_incr (&mcnt, &p); - extract_number_and_incr (&mcnt2, &p); - printf ("/jump_n to %d, %d times", p + mcnt - start, mcnt2); - break; - - case set_number_at: - extract_number_and_incr (&mcnt, &p); - extract_number_and_incr (&mcnt2, &p); - printf ("/set_number_at location %d to %d", p + mcnt - start, mcnt2); - break; - - case wordbound: - printf ("/wordbound"); - break; - - case notwordbound: - printf ("/notwordbound"); - break; - - case wordbeg: - printf ("/wordbeg"); - break; - - case wordend: - printf ("/wordend"); - -#ifdef emacs - case before_dot: - printf ("/before_dot"); - break; - - case at_dot: - printf ("/at_dot"); - break; - - case after_dot: - printf ("/after_dot"); - break; - - case syntaxspec: - printf ("/syntaxspec"); - mcnt = *p++; - printf ("/%d", mcnt); - break; - - case notsyntaxspec: - printf ("/notsyntaxspec"); - mcnt = *p++; - printf ("/%d", mcnt); - break; -#endif /* emacs */ - - case wordchar: - printf ("/wordchar"); - break; - - case notwordchar: - printf ("/notwordchar"); - break; - - case begbuf: - printf ("/begbuf"); - break; - - case endbuf: - printf ("/endbuf"); - break; - - default: - printf ("?%d", *(p-1)); - } - - putchar ('\n'); - } - - printf ("%d:\tend of pattern.\n", p - start); -} - - -void -print_compiled_pattern (bufp) - struct re_pattern_buffer *bufp; -{ - unsigned char *buffer = bufp->buffer; - - print_partial_compiled_pattern (buffer, buffer + bufp->used); - printf ("%d bytes used/%d bytes allocated.\n", bufp->used, bufp->allocated); - - if (bufp->fastmap_accurate && bufp->fastmap) - { - printf ("fastmap: "); - print_fastmap (bufp->fastmap); - } - - printf ("re_nsub: %d\t", bufp->re_nsub); - printf ("regs_alloc: %d\t", bufp->regs_allocated); - printf ("can_be_null: %d\t", bufp->can_be_null); - printf ("newline_anchor: %d\n", bufp->newline_anchor); - printf ("no_sub: %d\t", bufp->no_sub); - printf ("not_bol: %d\t", bufp->not_bol); - printf ("not_eol: %d\t", bufp->not_eol); - printf ("syntax: %d\n", bufp->syntax); - /* Perhaps we should print the translate table? */ -} - - -void -print_double_string (where, string1, size1, string2, size2) - const char *where; - const char *string1; - const char *string2; - int size1; - int size2; -{ - unsigned this_char; - - if (where == NULL) - printf ("(null)"); - else - { - if (FIRST_STRING_P (where)) - { - for (this_char = where - string1; this_char < size1; this_char++) - putchar (string1[this_char]); - - where = string2; - } - - for (this_char = where - string2; this_char < size2; this_char++) - putchar (string2[this_char]); - } -} - -#else /* not DEBUG */ - -#undef assert -#define assert(e) - -#define DEBUG_STATEMENT(e) -#define DEBUG_PRINT1(x) -#define DEBUG_PRINT2(x1, x2) -#define DEBUG_PRINT3(x1, x2, x3) -#define DEBUG_PRINT4(x1, x2, x3, x4) -#define DEBUG_PRINT_COMPILED_PATTERN(p, s, e) -#define DEBUG_PRINT_DOUBLE_STRING(w, s1, sz1, s2, sz2) - -#endif /* not DEBUG */ - -/* Set by `re_set_syntax' to the current regexp syntax to recognize. Can - also be assigned to arbitrarily: each pattern buffer stores its own - syntax, so it can be changed between regex compilations. */ -/* This has no initializer because initialized variables in Emacs - become read-only after dumping. */ -reg_syntax_t re_syntax_options; - - -/* Specify the precise syntax of regexps for compilation. This provides - for compatibility for various utilities which historically have - different, incompatible syntaxes. - - The argument SYNTAX is a bit mask comprised of the various bits - defined in regex.h. We return the old syntax. */ - -reg_syntax_t -re_set_syntax (syntax) - reg_syntax_t syntax; -{ - reg_syntax_t ret = re_syntax_options; - - re_syntax_options = syntax; - return ret; -} - -/* This table gives an error message for each of the error codes listed - in regex.h. Obviously the order here has to be same as there. - POSIX doesn't require that we do anything for REG_NOERROR, - but why not be nice? */ - -static const char *re_error_msgid[] = - { "Success", /* REG_NOERROR */ - "No match", /* REG_NOMATCH */ - "Invalid regular expression", /* REG_BADPAT */ - "Invalid collation character", /* REG_ECOLLATE */ - "Invalid character class name", /* REG_ECTYPE */ - "Trailing backslash", /* REG_EESCAPE */ - "Invalid back reference", /* REG_ESUBREG */ - "Unmatched [ or [^", /* REG_EBRACK */ - "Unmatched ( or \\(", /* REG_EPAREN */ - "Unmatched \\{", /* REG_EBRACE */ - "Invalid content of \\{\\}", /* REG_BADBR */ - "Invalid range end", /* REG_ERANGE */ - "Memory exhausted", /* REG_ESPACE */ - "Invalid preceding regular expression", /* REG_BADRPT */ - "Premature end of regular expression", /* REG_EEND */ - "Regular expression too big", /* REG_ESIZE */ - "Unmatched ) or \\)", /* REG_ERPAREN */ - }; - -/* Avoiding alloca during matching, to placate r_alloc. */ - -/* Define MATCH_MAY_ALLOCATE unless we need to make sure that the - searching and matching functions should not call alloca. On some - systems, alloca is implemented in terms of malloc, and if we're - using the relocating allocator routines, then malloc could cause a - relocation, which might (if the strings being searched are in the - ralloc heap) shift the data out from underneath the regexp - routines. - - Here's another reason to avoid allocation: Emacs - processes input from X in a signal handler; processing X input may - call malloc; if input arrives while a matching routine is calling - malloc, then we're scrod. But Emacs can't just block input while - calling matching routines; then we don't notice interrupts when - they come in. So, Emacs blocks input around all regexp calls - except the matching calls, which it leaves unprotected, in the - faith that they will not malloc. */ - -/* Normally, this is fine. */ -#define MATCH_MAY_ALLOCATE - -/* When using GNU C, we are not REALLY using the C alloca, no matter - what config.h may say. So don't take precautions for it. */ -#ifdef __GNUC__ -#undef C_ALLOCA -#endif - -/* The match routines may not allocate if (1) they would do it with malloc - and (2) it's not safe for them to use malloc. - Note that if REL_ALLOC is defined, matching would not use malloc for the - failure stack, but we would still use it for the register vectors; - so REL_ALLOC should not affect this. */ -#if (defined (C_ALLOCA) || defined (REGEX_MALLOC)) && defined (emacs) -#undef MATCH_MAY_ALLOCATE -#endif - - -/* Failure stack declarations and macros; both re_compile_fastmap and - re_match_2 use a failure stack. These have to be macros because of - REGEX_ALLOCATE_STACK. */ - - -/* Number of failure points for which to initially allocate space - when matching. If this number is exceeded, we allocate more - space, so it is not a hard limit. */ -#ifndef INIT_FAILURE_ALLOC -#define INIT_FAILURE_ALLOC 5 -#endif - -/* Roughly the maximum number of failure points on the stack. Would be - exactly that if always used MAX_FAILURE_SPACE each time we failed. - This is a variable only so users of regex can assign to it; we never - change it ourselves. */ -#if defined (MATCH_MAY_ALLOCATE) -int re_max_failures = 200000; -#else -int re_max_failures = 2000; -#endif - -union fail_stack_elt -{ - unsigned char *pointer; - int integer; -}; - -typedef union fail_stack_elt fail_stack_elt_t; - -typedef struct -{ - fail_stack_elt_t *stack; - unsigned size; - unsigned avail; /* Offset of next open position. */ -} fail_stack_type; - -#define FAIL_STACK_EMPTY() (fail_stack.avail == 0) -#define FAIL_STACK_PTR_EMPTY() (fail_stack_ptr->avail == 0) -#define FAIL_STACK_FULL() (fail_stack.avail == fail_stack.size) - - -/* Define macros to initialize and free the failure stack. - Do `return -2' if the alloc fails. */ - -#ifdef MATCH_MAY_ALLOCATE -#define INIT_FAIL_STACK() \ - do { \ - fail_stack.stack = (fail_stack_elt_t *) \ - REGEX_ALLOCATE_STACK (INIT_FAILURE_ALLOC * sizeof (fail_stack_elt_t)); \ - \ - if (fail_stack.stack == NULL) \ - return -2; \ - \ - fail_stack.size = INIT_FAILURE_ALLOC; \ - fail_stack.avail = 0; \ - } while (0) - -#define RESET_FAIL_STACK() REGEX_FREE_STACK (fail_stack.stack) -#else -#define INIT_FAIL_STACK() \ - do { \ - fail_stack.avail = 0; \ - } while (0) - -#define RESET_FAIL_STACK() -#endif - - -/* Double the size of FAIL_STACK, up to approximately `re_max_failures' items. - - Return 1 if succeeds, and 0 if either ran out of memory - allocating space for it or it was already too large. - - REGEX_REALLOCATE_STACK requires `destination' be declared. */ - -#define DOUBLE_FAIL_STACK(fail_stack) \ - ((fail_stack).size > re_max_failures * MAX_FAILURE_ITEMS \ - ? 0 \ - : ((fail_stack).stack = (fail_stack_elt_t *) \ - REGEX_REALLOCATE_STACK ((fail_stack).stack, \ - (fail_stack).size * sizeof (fail_stack_elt_t), \ - ((fail_stack).size << 1) * sizeof (fail_stack_elt_t)), \ - \ - (fail_stack).stack == NULL \ - ? 0 \ - : ((fail_stack).size <<= 1, \ - 1))) - - -/* Push pointer POINTER on FAIL_STACK. - Return 1 if was able to do so and 0 if ran out of memory allocating - space to do so. */ -#define PUSH_PATTERN_OP(POINTER, FAIL_STACK) \ - ((FAIL_STACK_FULL () \ - && !DOUBLE_FAIL_STACK (FAIL_STACK)) \ - ? 0 \ - : ((FAIL_STACK).stack[(FAIL_STACK).avail++].pointer = POINTER, \ - 1)) - -/* Push a pointer value onto the failure stack. - Assumes the variable `fail_stack'. Probably should only - be called from within `PUSH_FAILURE_POINT'. */ -#define PUSH_FAILURE_POINTER(item) \ - fail_stack.stack[fail_stack.avail++].pointer = (unsigned char *) (item) - -/* This pushes an integer-valued item onto the failure stack. - Assumes the variable `fail_stack'. Probably should only - be called from within `PUSH_FAILURE_POINT'. */ -#define PUSH_FAILURE_INT(item) \ - fail_stack.stack[fail_stack.avail++].integer = (item) - -/* Push a fail_stack_elt_t value onto the failure stack. - Assumes the variable `fail_stack'. Probably should only - be called from within `PUSH_FAILURE_POINT'. */ -#define PUSH_FAILURE_ELT(item) \ - fail_stack.stack[fail_stack.avail++] = (item) - -/* These three POP... operations complement the three PUSH... operations. - All assume that `fail_stack' is nonempty. */ -#define POP_FAILURE_POINTER() fail_stack.stack[--fail_stack.avail].pointer -#define POP_FAILURE_INT() fail_stack.stack[--fail_stack.avail].integer -#define POP_FAILURE_ELT() fail_stack.stack[--fail_stack.avail] - -/* Used to omit pushing failure point id's when we're not debugging. */ -#ifdef DEBUG -#define DEBUG_PUSH PUSH_FAILURE_INT -#define DEBUG_POP(item_addr) *(item_addr) = POP_FAILURE_INT () -#else -#define DEBUG_PUSH(item) -#define DEBUG_POP(item_addr) -#endif - - -/* Push the information about the state we will need - if we ever fail back to it. - - Requires variables fail_stack, regstart, regend, reg_info, and - num_regs be declared. DOUBLE_FAIL_STACK requires `destination' be - declared. - - Does `return FAILURE_CODE' if runs out of memory. */ - -#define PUSH_FAILURE_POINT(pattern_place, string_place, failure_code) \ - do { \ - char *destination; \ - /* Must be int, so when we don't save any registers, the arithmetic \ - of 0 + -1 isn't done as unsigned. */ \ - int this_reg; \ - \ - DEBUG_STATEMENT (failure_id++); \ - DEBUG_STATEMENT (nfailure_points_pushed++); \ - DEBUG_PRINT2 ("\nPUSH_FAILURE_POINT #%u:\n", failure_id); \ - DEBUG_PRINT2 (" Before push, next avail: %d\n", (fail_stack).avail);\ - DEBUG_PRINT2 (" size: %d\n", (fail_stack).size);\ - \ - DEBUG_PRINT2 (" slots needed: %d\n", NUM_FAILURE_ITEMS); \ - DEBUG_PRINT2 (" available: %d\n", REMAINING_AVAIL_SLOTS); \ - \ - /* Ensure we have enough space allocated for what we will push. */ \ - while (REMAINING_AVAIL_SLOTS < NUM_FAILURE_ITEMS) \ - { \ - if (!DOUBLE_FAIL_STACK (fail_stack)) \ - return failure_code; \ - \ - DEBUG_PRINT2 ("\n Doubled stack; size now: %d\n", \ - (fail_stack).size); \ - DEBUG_PRINT2 (" slots available: %d\n", REMAINING_AVAIL_SLOTS);\ - } \ - \ - /* Push the info, starting with the registers. */ \ - DEBUG_PRINT1 ("\n"); \ - \ - for (this_reg = lowest_active_reg; this_reg <= highest_active_reg; \ - this_reg++) \ - { \ - DEBUG_PRINT2 (" Pushing reg: %d\n", this_reg); \ - DEBUG_STATEMENT (num_regs_pushed++); \ - \ - DEBUG_PRINT2 (" start: 0x%x\n", regstart[this_reg]); \ - PUSH_FAILURE_POINTER (regstart[this_reg]); \ - \ - DEBUG_PRINT2 (" end: 0x%x\n", regend[this_reg]); \ - PUSH_FAILURE_POINTER (regend[this_reg]); \ - \ - DEBUG_PRINT2 (" info: 0x%x\n ", reg_info[this_reg]); \ - DEBUG_PRINT2 (" match_null=%d", \ - REG_MATCH_NULL_STRING_P (reg_info[this_reg])); \ - DEBUG_PRINT2 (" active=%d", IS_ACTIVE (reg_info[this_reg])); \ - DEBUG_PRINT2 (" matched_something=%d", \ - MATCHED_SOMETHING (reg_info[this_reg])); \ - DEBUG_PRINT2 (" ever_matched=%d", \ - EVER_MATCHED_SOMETHING (reg_info[this_reg])); \ - DEBUG_PRINT1 ("\n"); \ - PUSH_FAILURE_ELT (reg_info[this_reg].word); \ - } \ - \ - DEBUG_PRINT2 (" Pushing low active reg: %d\n", lowest_active_reg);\ - PUSH_FAILURE_INT (lowest_active_reg); \ - \ - DEBUG_PRINT2 (" Pushing high active reg: %d\n", highest_active_reg);\ - PUSH_FAILURE_INT (highest_active_reg); \ - \ - DEBUG_PRINT2 (" Pushing pattern 0x%x: ", pattern_place); \ - DEBUG_PRINT_COMPILED_PATTERN (bufp, pattern_place, pend); \ - PUSH_FAILURE_POINTER (pattern_place); \ - \ - DEBUG_PRINT2 (" Pushing string 0x%x: `", string_place); \ - DEBUG_PRINT_DOUBLE_STRING (string_place, string1, size1, string2, \ - size2); \ - DEBUG_PRINT1 ("'\n"); \ - PUSH_FAILURE_POINTER (string_place); \ - \ - DEBUG_PRINT2 (" Pushing failure id: %u\n", failure_id); \ - DEBUG_PUSH (failure_id); \ - } while (0) - -/* This is the number of items that are pushed and popped on the stack - for each register. */ -#define NUM_REG_ITEMS 3 - -/* Individual items aside from the registers. */ -#ifdef DEBUG -#define NUM_NONREG_ITEMS 5 /* Includes failure point id. */ -#else -#define NUM_NONREG_ITEMS 4 -#endif - -/* We push at most this many items on the stack. */ -#define MAX_FAILURE_ITEMS ((num_regs - 1) * NUM_REG_ITEMS + NUM_NONREG_ITEMS) - -/* We actually push this many items. */ -#define NUM_FAILURE_ITEMS \ - ((highest_active_reg - lowest_active_reg + 1) * NUM_REG_ITEMS \ - + NUM_NONREG_ITEMS) - -/* How many items can still be added to the stack without overflowing it. */ -#define REMAINING_AVAIL_SLOTS ((fail_stack).size - (fail_stack).avail) - - -/* Pops what PUSH_FAIL_STACK pushes. - - We restore into the parameters, all of which should be lvalues: - STR -- the saved data position. - PAT -- the saved pattern position. - LOW_REG, HIGH_REG -- the highest and lowest active registers. - REGSTART, REGEND -- arrays of string positions. - REG_INFO -- array of information about each subexpression. - - Also assumes the variables `fail_stack' and (if debugging), `bufp', - `pend', `string1', `size1', `string2', and `size2'. */ - -#define POP_FAILURE_POINT(str, pat, low_reg, high_reg, regstart, regend, reg_info)\ -{ \ - DEBUG_STATEMENT (fail_stack_elt_t failure_id;) \ - int this_reg; \ - const unsigned char *string_temp; \ - \ - assert (!FAIL_STACK_EMPTY ()); \ - \ - /* Remove failure points and point to how many regs pushed. */ \ - DEBUG_PRINT1 ("POP_FAILURE_POINT:\n"); \ - DEBUG_PRINT2 (" Before pop, next avail: %d\n", fail_stack.avail); \ - DEBUG_PRINT2 (" size: %d\n", fail_stack.size); \ - \ - assert (fail_stack.avail >= NUM_NONREG_ITEMS); \ - \ - DEBUG_POP (&failure_id); \ - DEBUG_PRINT2 (" Popping failure id: %u\n", failure_id); \ - \ - /* If the saved string location is NULL, it came from an \ - on_failure_keep_string_jump opcode, and we want to throw away the \ - saved NULL, thus retaining our current position in the string. */ \ - string_temp = POP_FAILURE_POINTER (); \ - if (string_temp != NULL) \ - str = (const char *) string_temp; \ - \ - DEBUG_PRINT2 (" Popping string 0x%x: `", str); \ - DEBUG_PRINT_DOUBLE_STRING (str, string1, size1, string2, size2); \ - DEBUG_PRINT1 ("'\n"); \ - \ - pat = (unsigned char *) POP_FAILURE_POINTER (); \ - DEBUG_PRINT2 (" Popping pattern 0x%x: ", pat); \ - DEBUG_PRINT_COMPILED_PATTERN (bufp, pat, pend); \ - \ - /* Restore register info. */ \ - high_reg = (unsigned) POP_FAILURE_INT (); \ - DEBUG_PRINT2 (" Popping high active reg: %d\n", high_reg); \ - \ - low_reg = (unsigned) POP_FAILURE_INT (); \ - DEBUG_PRINT2 (" Popping low active reg: %d\n", low_reg); \ - \ - for (this_reg = high_reg; this_reg >= low_reg; this_reg--) \ - { \ - DEBUG_PRINT2 (" Popping reg: %d\n", this_reg); \ - \ - reg_info[this_reg].word = POP_FAILURE_ELT (); \ - DEBUG_PRINT2 (" info: 0x%x\n", reg_info[this_reg]); \ - \ - regend[this_reg] = (const char *) POP_FAILURE_POINTER (); \ - DEBUG_PRINT2 (" end: 0x%x\n", regend[this_reg]); \ - \ - regstart[this_reg] = (const char *) POP_FAILURE_POINTER (); \ - DEBUG_PRINT2 (" start: 0x%x\n", regstart[this_reg]); \ - } \ - \ - set_regs_matched_done = 0; \ - DEBUG_STATEMENT (nfailure_points_popped++); \ -} /* POP_FAILURE_POINT */ - - - -/* Structure for per-register (a.k.a. per-group) information. - Other register information, such as the - starting and ending positions (which are addresses), and the list of - inner groups (which is a bits list) are maintained in separate - variables. - - We are making a (strictly speaking) nonportable assumption here: that - the compiler will pack our bit fields into something that fits into - the type of `word', i.e., is something that fits into one item on the - failure stack. */ - -typedef union -{ - fail_stack_elt_t word; - struct - { - /* This field is one if this group can match the empty string, - zero if not. If not yet determined, `MATCH_NULL_UNSET_VALUE'. */ -#define MATCH_NULL_UNSET_VALUE 3 - unsigned match_null_string_p : 2; - unsigned is_active : 1; - unsigned matched_something : 1; - unsigned ever_matched_something : 1; - } bits; -} register_info_type; - -#define REG_MATCH_NULL_STRING_P(R) ((R).bits.match_null_string_p) -#define IS_ACTIVE(R) ((R).bits.is_active) -#define MATCHED_SOMETHING(R) ((R).bits.matched_something) -#define EVER_MATCHED_SOMETHING(R) ((R).bits.ever_matched_something) - - -/* Call this when have matched a real character; it sets `matched' flags - for the subexpressions which we are currently inside. Also records - that those subexprs have matched. */ -#define SET_REGS_MATCHED() \ - do \ - { \ - if (!set_regs_matched_done) \ - { \ - unsigned r; \ - set_regs_matched_done = 1; \ - for (r = lowest_active_reg; r <= highest_active_reg; r++) \ - { \ - MATCHED_SOMETHING (reg_info[r]) \ - = EVER_MATCHED_SOMETHING (reg_info[r]) \ - = 1; \ - } \ - } \ - } \ - while (0) - -/* Registers are set to a sentinel when they haven't yet matched. */ -static char reg_unset_dummy; -#define REG_UNSET_VALUE (®_unset_dummy) -#define REG_UNSET(e) ((e) == REG_UNSET_VALUE) - -/* Subroutine declarations and macros for regex_compile. */ - -static void store_op1 (), store_op2 (); -static void insert_op1 (), insert_op2 (); -static boolean at_begline_loc_p (), at_endline_loc_p (); -static boolean group_in_compile_stack (); -static reg_errcode_t compile_range (); - -/* Fetch the next character in the uncompiled pattern---translating it - if necessary. Also cast from a signed character in the constant - string passed to us by the user to an unsigned char that we can use - as an array index (in, e.g., `translate'). */ -#define PATFETCH(c) \ - do {if (p == pend) return REG_EEND; \ - c = (unsigned char) *p++; \ - if (translate) c = translate[c]; \ - } while (0) - -/* Fetch the next character in the uncompiled pattern, with no - translation. */ -#define PATFETCH_RAW(c) \ - do {if (p == pend) return REG_EEND; \ - c = (unsigned char) *p++; \ - } while (0) - -/* Go backwards one character in the pattern. */ -#define PATUNFETCH p-- - - -/* If `translate' is non-null, return translate[D], else just D. We - cast the subscript to translate because some data is declared as - `char *', to avoid warnings when a string constant is passed. But - when we use a character as a subscript we must make it unsigned. */ -#define TRANSLATE(d) (translate ? translate[(unsigned char) (d)] : (d)) - - -/* Macros for outputting the compiled pattern into `buffer'. */ - -/* If the buffer isn't allocated when it comes in, use this. */ -#define INIT_BUF_SIZE 32 - -/* Make sure we have at least N more bytes of space in buffer. */ -#define GET_BUFFER_SPACE(n) \ - while (b - bufp->buffer + (n) > bufp->allocated) \ - EXTEND_BUFFER () - -/* Make sure we have one more byte of buffer space and then add C to it. */ -#define BUF_PUSH(c) \ - do { \ - GET_BUFFER_SPACE (1); \ - *b++ = (unsigned char) (c); \ - } while (0) - - -/* Ensure we have two more bytes of buffer space and then append C1 and C2. */ -#define BUF_PUSH_2(c1, c2) \ - do { \ - GET_BUFFER_SPACE (2); \ - *b++ = (unsigned char) (c1); \ - *b++ = (unsigned char) (c2); \ - } while (0) - - -/* As with BUF_PUSH_2, except for three bytes. */ -#define BUF_PUSH_3(c1, c2, c3) \ - do { \ - GET_BUFFER_SPACE (3); \ - *b++ = (unsigned char) (c1); \ - *b++ = (unsigned char) (c2); \ - *b++ = (unsigned char) (c3); \ - } while (0) - - -/* Store a jump with opcode OP at LOC to location TO. We store a - relative address offset by the three bytes the jump itself occupies. */ -#define STORE_JUMP(op, loc, to) \ - store_op1 (op, loc, (to) - (loc) - 3) - -/* Likewise, for a two-argument jump. */ -#define STORE_JUMP2(op, loc, to, arg) \ - store_op2 (op, loc, (to) - (loc) - 3, arg) - -/* Like `STORE_JUMP', but for inserting. Assume `b' is the buffer end. */ -#define INSERT_JUMP(op, loc, to) \ - insert_op1 (op, loc, (to) - (loc) - 3, b) - -/* Like `STORE_JUMP2', but for inserting. Assume `b' is the buffer end. */ -#define INSERT_JUMP2(op, loc, to, arg) \ - insert_op2 (op, loc, (to) - (loc) - 3, arg, b) - - -/* This is not an arbitrary limit: the arguments which represent offsets - into the pattern are two bytes long. So if 2^16 bytes turns out to - be too small, many things would have to change. */ -#define MAX_BUF_SIZE (1L << 16) - - -/* Extend the buffer by twice its current size via realloc and - reset the pointers that pointed into the old block to point to the - correct places in the new one. If extending the buffer results in it - being larger than MAX_BUF_SIZE, then flag memory exhausted. */ -#define EXTEND_BUFFER() \ - do { \ - unsigned char *old_buffer = bufp->buffer; \ - if (bufp->allocated == MAX_BUF_SIZE) \ - return REG_ESIZE; \ - bufp->allocated <<= 1; \ - if (bufp->allocated > MAX_BUF_SIZE) \ - bufp->allocated = MAX_BUF_SIZE; \ - bufp->buffer = (unsigned char *) realloc (bufp->buffer, bufp->allocated);\ - if (bufp->buffer == NULL) \ - return REG_ESPACE; \ - /* If the buffer moved, move all the pointers into it. */ \ - if (old_buffer != bufp->buffer) \ - { \ - b = (b - old_buffer) + bufp->buffer; \ - begalt = (begalt - old_buffer) + bufp->buffer; \ - if (fixup_alt_jump) \ - fixup_alt_jump = (fixup_alt_jump - old_buffer) + bufp->buffer;\ - if (laststart) \ - laststart = (laststart - old_buffer) + bufp->buffer; \ - if (pending_exact) \ - pending_exact = (pending_exact - old_buffer) + bufp->buffer; \ - } \ - } while (0) - - -/* Since we have one byte reserved for the register number argument to - {start,stop}_memory, the maximum number of groups we can report - things about is what fits in that byte. */ -#define MAX_REGNUM 255 - -/* But patterns can have more than `MAX_REGNUM' registers. We just - ignore the excess. */ -typedef unsigned regnum_t; - - -/* Macros for the compile stack. */ - -/* Since offsets can go either forwards or backwards, this type needs to - be able to hold values from -(MAX_BUF_SIZE - 1) to MAX_BUF_SIZE - 1. */ -typedef int pattern_offset_t; - -typedef struct -{ - pattern_offset_t begalt_offset; - pattern_offset_t fixup_alt_jump; - pattern_offset_t inner_group_offset; - pattern_offset_t laststart_offset; - regnum_t regnum; -} compile_stack_elt_t; - - -typedef struct -{ - compile_stack_elt_t *stack; - unsigned size; - unsigned avail; /* Offset of next open position. */ -} compile_stack_type; - - -#define INIT_COMPILE_STACK_SIZE 32 - -#define COMPILE_STACK_EMPTY (compile_stack.avail == 0) -#define COMPILE_STACK_FULL (compile_stack.avail == compile_stack.size) - -/* The next available element. */ -#define COMPILE_STACK_TOP (compile_stack.stack[compile_stack.avail]) - - -/* Set the bit for character C in a list. */ -#define SET_LIST_BIT(c) \ - (b[((unsigned char) (c)) / BYTEWIDTH] \ - |= 1 << (((unsigned char) c) % BYTEWIDTH)) - - -/* Get the next unsigned number in the uncompiled pattern. */ -#define GET_UNSIGNED_NUMBER(num) \ - { if (p != pend) \ - { \ - PATFETCH (c); \ - while (ISDIGIT (c)) \ - { \ - if (num < 0) \ - num = 0; \ - num = num * 10 + c - '0'; \ - if (p == pend) \ - break; \ - PATFETCH (c); \ - } \ - } \ - } - -#define CHAR_CLASS_MAX_LENGTH 6 /* Namely, `xdigit'. */ - -#define IS_CHAR_CLASS(string) \ - (STREQ (string, "alpha") || STREQ (string, "upper") \ - || STREQ (string, "lower") || STREQ (string, "digit") \ - || STREQ (string, "alnum") || STREQ (string, "xdigit") \ - || STREQ (string, "space") || STREQ (string, "print") \ - || STREQ (string, "punct") || STREQ (string, "graph") \ - || STREQ (string, "cntrl") || STREQ (string, "blank")) - -#ifndef MATCH_MAY_ALLOCATE - -/* If we cannot allocate large objects within re_match_2_internal, - we make the fail stack and register vectors global. - The fail stack, we grow to the maximum size when a regexp - is compiled. - The register vectors, we adjust in size each time we - compile a regexp, according to the number of registers it needs. */ - -static fail_stack_type fail_stack; - -/* Size with which the following vectors are currently allocated. - That is so we can make them bigger as needed, - but never make them smaller. */ -static int regs_allocated_size; - -static const char ** regstart, ** regend; -static const char ** old_regstart, ** old_regend; -static const char **best_regstart, **best_regend; -static register_info_type *reg_info; -static const char **reg_dummy; -static register_info_type *reg_info_dummy; - -/* Make the register vectors big enough for NUM_REGS registers, - but don't make them smaller. */ - -static -regex_grow_registers (num_regs) - int num_regs; -{ - if (num_regs > regs_allocated_size) - { - RETALLOC_IF (regstart, num_regs, const char *); - RETALLOC_IF (regend, num_regs, const char *); - RETALLOC_IF (old_regstart, num_regs, const char *); - RETALLOC_IF (old_regend, num_regs, const char *); - RETALLOC_IF (best_regstart, num_regs, const char *); - RETALLOC_IF (best_regend, num_regs, const char *); - RETALLOC_IF (reg_info, num_regs, register_info_type); - RETALLOC_IF (reg_dummy, num_regs, const char *); - RETALLOC_IF (reg_info_dummy, num_regs, register_info_type); - - regs_allocated_size = num_regs; - } -} - -#endif /* not MATCH_MAY_ALLOCATE */ - -/* `regex_compile' compiles PATTERN (of length SIZE) according to SYNTAX. - Returns one of error codes defined in `regex.h', or zero for success. - - Assumes the `allocated' (and perhaps `buffer') and `translate' - fields are set in BUFP on entry. - - If it succeeds, results are put in BUFP (if it returns an error, the - contents of BUFP are undefined): - `buffer' is the compiled pattern; - `syntax' is set to SYNTAX; - `used' is set to the length of the compiled pattern; - `fastmap_accurate' is zero; - `re_nsub' is the number of subexpressions in PATTERN; - `not_bol' and `not_eol' are zero; - - The `fastmap' and `newline_anchor' fields are neither - examined nor set. */ - -/* Return, freeing storage we allocated. */ -#define FREE_STACK_RETURN(value) \ - return (free (compile_stack.stack), value) - -static reg_errcode_t -regex_compile (pattern, size, syntax, bufp) - const char *pattern; - int size; - reg_syntax_t syntax; - struct re_pattern_buffer *bufp; -{ - /* We fetch characters from PATTERN here. Even though PATTERN is - `char *' (i.e., signed), we declare these variables as unsigned, so - they can be reliably used as array indices. */ - register unsigned char c, c1; - - /* A random temporary spot in PATTERN. */ - const char *p1; - - /* Points to the end of the buffer, where we should append. */ - register unsigned char *b; - - /* Keeps track of unclosed groups. */ - compile_stack_type compile_stack; - - /* Points to the current (ending) position in the pattern. */ - const char *p = pattern; - const char *pend = pattern + size; - - /* How to translate the characters in the pattern. */ - char *translate = bufp->translate; - - /* Address of the count-byte of the most recently inserted `exactn' - command. This makes it possible to tell if a new exact-match - character can be added to that command or if the character requires - a new `exactn' command. */ - unsigned char *pending_exact = 0; - - /* Address of start of the most recently finished expression. - This tells, e.g., postfix * where to find the start of its - operand. Reset at the beginning of groups and alternatives. */ - unsigned char *laststart = 0; - - /* Address of beginning of regexp, or inside of last group. */ - unsigned char *begalt; - - /* Place in the uncompiled pattern (i.e., the {) to - which to go back if the interval is invalid. */ - const char *beg_interval; - - /* Address of the place where a forward jump should go to the end of - the containing expression. Each alternative of an `or' -- except the - last -- ends with a forward jump of this sort. */ - unsigned char *fixup_alt_jump = 0; - - /* Counts open-groups as they are encountered. Remembered for the - matching close-group on the compile stack, so the same register - number is put in the stop_memory as the start_memory. */ - regnum_t regnum = 0; - -#ifdef DEBUG - DEBUG_PRINT1 ("\nCompiling pattern: "); - if (debug) - { - unsigned debug_count; - - for (debug_count = 0; debug_count < size; debug_count++) - putchar (pattern[debug_count]); - putchar ('\n'); - } -#endif /* DEBUG */ - - /* Initialize the compile stack. */ - compile_stack.stack = TALLOC (INIT_COMPILE_STACK_SIZE, compile_stack_elt_t); - if (compile_stack.stack == NULL) - return REG_ESPACE; - - compile_stack.size = INIT_COMPILE_STACK_SIZE; - compile_stack.avail = 0; - - /* Initialize the pattern buffer. */ - bufp->syntax = syntax; - bufp->fastmap_accurate = 0; - bufp->not_bol = bufp->not_eol = 0; - - /* Set `used' to zero, so that if we return an error, the pattern - printer (for debugging) will think there's no pattern. We reset it - at the end. */ - bufp->used = 0; - - /* Always count groups, whether or not bufp->no_sub is set. */ - bufp->re_nsub = 0; - -#if !defined (emacs) && !defined (SYNTAX_TABLE) - /* Initialize the syntax table. */ - init_syntax_once (); -#endif - - if (bufp->allocated == 0) - { - if (bufp->buffer) - { /* If zero allocated, but buffer is non-null, try to realloc - enough space. This loses if buffer's address is bogus, but - that is the user's responsibility. */ - RETALLOC (bufp->buffer, INIT_BUF_SIZE, unsigned char); - } - else - { /* Caller did not allocate a buffer. Do it for them. */ - bufp->buffer = TALLOC (INIT_BUF_SIZE, unsigned char); - } - if (!bufp->buffer) FREE_STACK_RETURN (REG_ESPACE); - - bufp->allocated = INIT_BUF_SIZE; - } - - begalt = b = bufp->buffer; - - /* Loop through the uncompiled pattern until we're at the end. */ - while (p != pend) - { - PATFETCH (c); - - switch (c) - { - case '^': - { - if ( /* If at start of pattern, it's an operator. */ - p == pattern + 1 - /* If context independent, it's an operator. */ - || syntax & RE_CONTEXT_INDEP_ANCHORS - /* Otherwise, depends on what's come before. */ - || at_begline_loc_p (pattern, p, syntax)) - BUF_PUSH (begline); - else - goto normal_char; - } - break; - - - case '$': - { - if ( /* If at end of pattern, it's an operator. */ - p == pend - /* If context independent, it's an operator. */ - || syntax & RE_CONTEXT_INDEP_ANCHORS - /* Otherwise, depends on what's next. */ - || at_endline_loc_p (p, pend, syntax)) - BUF_PUSH (endline); - else - goto normal_char; - } - break; - - - case '+': - case '?': - if ((syntax & RE_BK_PLUS_QM) - || (syntax & RE_LIMITED_OPS)) - goto normal_char; - handle_plus: - case '*': - /* If there is no previous pattern... */ - if (!laststart) - { - if (syntax & RE_CONTEXT_INVALID_OPS) - FREE_STACK_RETURN (REG_BADRPT); - else if (!(syntax & RE_CONTEXT_INDEP_OPS)) - goto normal_char; - } - - { - /* Are we optimizing this jump? */ - boolean keep_string_p = false; - - /* 1 means zero (many) matches is allowed. */ - char zero_times_ok = 0, many_times_ok = 0; - - /* If there is a sequence of repetition chars, collapse it - down to just one (the right one). We can't combine - interval operators with these because of, e.g., `a{2}*', - which should only match an even number of `a's. */ - - for (;;) - { - zero_times_ok |= c != '+'; - many_times_ok |= c != '?'; - - if (p == pend) - break; - - PATFETCH (c); - - if (c == '*' - || (!(syntax & RE_BK_PLUS_QM) && (c == '+' || c == '?'))) - ; - - else if (syntax & RE_BK_PLUS_QM && c == '\\') - { - if (p == pend) FREE_STACK_RETURN (REG_EESCAPE); - - PATFETCH (c1); - if (!(c1 == '+' || c1 == '?')) - { - PATUNFETCH; - PATUNFETCH; - break; - } - - c = c1; - } - else - { - PATUNFETCH; - break; - } - - /* If we get here, we found another repeat character. */ - } - - /* Star, etc. applied to an empty pattern is equivalent - to an empty pattern. */ - if (!laststart) - break; - - /* Now we know whether or not zero matches is allowed - and also whether or not two or more matches is allowed. */ - if (many_times_ok) - { /* More than one repetition is allowed, so put in at the - end a backward relative jump from `b' to before the next - jump we're going to put in below (which jumps from - laststart to after this jump). - - But if we are at the `*' in the exact sequence `.*\n', - insert an unconditional jump backwards to the ., - instead of the beginning of the loop. This way we only - push a failure point once, instead of every time - through the loop. */ - assert (p - 1 > pattern); - - /* Allocate the space for the jump. */ - GET_BUFFER_SPACE (3); - - /* We know we are not at the first character of the pattern, - because laststart was nonzero. And we've already - incremented `p', by the way, to be the character after - the `*'. Do we have to do something analogous here - for null bytes, because of RE_DOT_NOT_NULL? */ - if (TRANSLATE (*(p - 2)) == TRANSLATE ('.') - && zero_times_ok - && p < pend && TRANSLATE (*p) == TRANSLATE ('\n') - && !(syntax & RE_DOT_NEWLINE)) - { /* We have .*\n. */ - STORE_JUMP (jump, b, laststart); - keep_string_p = true; - } - else - /* Anything else. */ - STORE_JUMP (maybe_pop_jump, b, laststart - 3); - - /* We've added more stuff to the buffer. */ - b += 3; - } - - /* On failure, jump from laststart to b + 3, which will be the - end of the buffer after this jump is inserted. */ - GET_BUFFER_SPACE (3); - INSERT_JUMP (keep_string_p ? on_failure_keep_string_jump - : on_failure_jump, - laststart, b + 3); - pending_exact = 0; - b += 3; - - if (!zero_times_ok) - { - /* At least one repetition is required, so insert a - `dummy_failure_jump' before the initial - `on_failure_jump' instruction of the loop. This - effects a skip over that instruction the first time - we hit that loop. */ - GET_BUFFER_SPACE (3); - INSERT_JUMP (dummy_failure_jump, laststart, laststart + 6); - b += 3; - } - } - break; - - - case '.': - laststart = b; - BUF_PUSH (anychar); - break; - - - case '[': - { - boolean had_char_class = false; - - if (p == pend) FREE_STACK_RETURN (REG_EBRACK); - - /* Ensure that we have enough space to push a charset: the - opcode, the length count, and the bitset; 34 bytes in all. */ - GET_BUFFER_SPACE (34); - - laststart = b; - - /* We test `*p == '^' twice, instead of using an if - statement, so we only need one BUF_PUSH. */ - BUF_PUSH (*p == '^' ? charset_not : charset); - if (*p == '^') - p++; - - /* Remember the first position in the bracket expression. */ - p1 = p; - - /* Push the number of bytes in the bitmap. */ - BUF_PUSH ((1 << BYTEWIDTH) / BYTEWIDTH); - - /* Clear the whole map. */ - bzero (b, (1 << BYTEWIDTH) / BYTEWIDTH); - - /* charset_not matches newline according to a syntax bit. */ - if ((re_opcode_t) b[-2] == charset_not - && (syntax & RE_HAT_LISTS_NOT_NEWLINE)) - SET_LIST_BIT ('\n'); - - /* Read in characters and ranges, setting map bits. */ - for (;;) - { - if (p == pend) FREE_STACK_RETURN (REG_EBRACK); - - PATFETCH (c); - - /* \ might escape characters inside [...] and [^...]. */ - if ((syntax & RE_BACKSLASH_ESCAPE_IN_LISTS) && c == '\\') - { - if (p == pend) FREE_STACK_RETURN (REG_EESCAPE); - - PATFETCH (c1); - SET_LIST_BIT (c1); - continue; - } - - /* Could be the end of the bracket expression. If it's - not (i.e., when the bracket expression is `[]' so - far), the ']' character bit gets set way below. */ - if (c == ']' && p != p1 + 1) - break; - - /* Look ahead to see if it's a range when the last thing - was a character class. */ - if (had_char_class && c == '-' && *p != ']') - FREE_STACK_RETURN (REG_ERANGE); - - /* Look ahead to see if it's a range when the last thing - was a character: if this is a hyphen not at the - beginning or the end of a list, then it's the range - operator. */ - if (c == '-' - && !(p - 2 >= pattern && p[-2] == '[') - && !(p - 3 >= pattern && p[-3] == '[' && p[-2] == '^') - && *p != ']') - { - reg_errcode_t ret - = compile_range (&p, pend, translate, syntax, b); - if (ret != REG_NOERROR) FREE_STACK_RETURN (ret); - } - - else if (p[0] == '-' && p[1] != ']') - { /* This handles ranges made up of characters only. */ - reg_errcode_t ret; - - /* Move past the `-'. */ - PATFETCH (c1); - - ret = compile_range (&p, pend, translate, syntax, b); - if (ret != REG_NOERROR) FREE_STACK_RETURN (ret); - } - - /* See if we're at the beginning of a possible character - class. */ - - else if (syntax & RE_CHAR_CLASSES && c == '[' && *p == ':') - { /* Leave room for the null. */ - char str[CHAR_CLASS_MAX_LENGTH + 1]; - - PATFETCH (c); - c1 = 0; - - /* If pattern is `[[:'. */ - if (p == pend) FREE_STACK_RETURN (REG_EBRACK); - - for (;;) - { - PATFETCH (c); - if (c == ':' || c == ']' || p == pend - || c1 == CHAR_CLASS_MAX_LENGTH) - break; - str[c1++] = c; - } - str[c1] = '\0'; - - /* If isn't a word bracketed by `[:' and:`]': - undo the ending character, the letters, and leave - the leading `:' and `[' (but set bits for them). */ - if (c == ':' && *p == ']') - { - int ch; - boolean is_alnum = STREQ (str, "alnum"); - boolean is_alpha = STREQ (str, "alpha"); - boolean is_blank = STREQ (str, "blank"); - boolean is_cntrl = STREQ (str, "cntrl"); - boolean is_digit = STREQ (str, "digit"); - boolean is_graph = STREQ (str, "graph"); - boolean is_lower = STREQ (str, "lower"); - boolean is_print = STREQ (str, "print"); - boolean is_punct = STREQ (str, "punct"); - boolean is_space = STREQ (str, "space"); - boolean is_upper = STREQ (str, "upper"); - boolean is_xdigit = STREQ (str, "xdigit"); - - if (!IS_CHAR_CLASS (str)) - FREE_STACK_RETURN (REG_ECTYPE); - - /* Throw away the ] at the end of the character - class. */ - PATFETCH (c); - - if (p == pend) FREE_STACK_RETURN (REG_EBRACK); - - for (ch = 0; ch < 1 << BYTEWIDTH; ch++) - { - /* This was split into 3 if's to - avoid an arbitrary limit in some compiler. */ - if ( (is_alnum && ISALNUM (ch)) - || (is_alpha && ISALPHA (ch)) - || (is_blank && ISBLANK (ch)) - || (is_cntrl && ISCNTRL (ch))) - SET_LIST_BIT (ch); - if ( (is_digit && ISDIGIT (ch)) - || (is_graph && ISGRAPH (ch)) - || (is_lower && ISLOWER (ch)) - || (is_print && ISPRINT (ch))) - SET_LIST_BIT (ch); - if ( (is_punct && ISPUNCT (ch)) - || (is_space && ISSPACE (ch)) - || (is_upper && ISUPPER (ch)) - || (is_xdigit && ISXDIGIT (ch))) - SET_LIST_BIT (ch); - } - had_char_class = true; - } - else - { - c1++; - while (c1--) - PATUNFETCH; - SET_LIST_BIT ('['); - SET_LIST_BIT (':'); - had_char_class = false; - } - } - else - { - had_char_class = false; - SET_LIST_BIT (c); - } - } - - /* Discard any (non)matching list bytes that are all 0 at the - end of the map. Decrease the map-length byte too. */ - while ((int) b[-1] > 0 && b[b[-1] - 1] == 0) - b[-1]--; - b += b[-1]; - } - break; - - - case '(': - if (syntax & RE_NO_BK_PARENS) - goto handle_open; - else - goto normal_char; - - - case ')': - if (syntax & RE_NO_BK_PARENS) - goto handle_close; - else - goto normal_char; - - - case '\n': - if (syntax & RE_NEWLINE_ALT) - goto handle_alt; - else - goto normal_char; - - - case '|': - if (syntax & RE_NO_BK_VBAR) - goto handle_alt; - else - goto normal_char; - - - case '{': - if (syntax & RE_INTERVALS && syntax & RE_NO_BK_BRACES) - goto handle_interval; - else - goto normal_char; - - - case '\\': - if (p == pend) FREE_STACK_RETURN (REG_EESCAPE); - - /* Do not translate the character after the \, so that we can - distinguish, e.g., \B from \b, even if we normally would - translate, e.g., B to b. */ - PATFETCH_RAW (c); - - switch (c) - { - case '(': - if (syntax & RE_NO_BK_PARENS) - goto normal_backslash; - - handle_open: - bufp->re_nsub++; - regnum++; - - if (COMPILE_STACK_FULL) - { - RETALLOC (compile_stack.stack, compile_stack.size << 1, - compile_stack_elt_t); - if (compile_stack.stack == NULL) return REG_ESPACE; - - compile_stack.size <<= 1; - } - - /* These are the values to restore when we hit end of this - group. They are all relative offsets, so that if the - whole pattern moves because of realloc, they will still - be valid. */ - COMPILE_STACK_TOP.begalt_offset = begalt - bufp->buffer; - COMPILE_STACK_TOP.fixup_alt_jump - = fixup_alt_jump ? fixup_alt_jump - bufp->buffer + 1 : 0; - COMPILE_STACK_TOP.laststart_offset = b - bufp->buffer; - COMPILE_STACK_TOP.regnum = regnum; - - /* We will eventually replace the 0 with the number of - groups inner to this one. But do not push a - start_memory for groups beyond the last one we can - represent in the compiled pattern. */ - if (regnum <= MAX_REGNUM) - { - COMPILE_STACK_TOP.inner_group_offset = b - bufp->buffer + 2; - BUF_PUSH_3 (start_memory, regnum, 0); - } - - compile_stack.avail++; - - fixup_alt_jump = 0; - laststart = 0; - begalt = b; - /* If we've reached MAX_REGNUM groups, then this open - won't actually generate any code, so we'll have to - clear pending_exact explicitly. */ - pending_exact = 0; - break; - - - case ')': - if (syntax & RE_NO_BK_PARENS) goto normal_backslash; - - if (COMPILE_STACK_EMPTY) - if (syntax & RE_UNMATCHED_RIGHT_PAREN_ORD) - goto normal_backslash; - else - FREE_STACK_RETURN (REG_ERPAREN); - - handle_close: - if (fixup_alt_jump) - { /* Push a dummy failure point at the end of the - alternative for a possible future - `pop_failure_jump' to pop. See comments at - `push_dummy_failure' in `re_match_2'. */ - BUF_PUSH (push_dummy_failure); - - /* We allocated space for this jump when we assigned - to `fixup_alt_jump', in the `handle_alt' case below. */ - STORE_JUMP (jump_past_alt, fixup_alt_jump, b - 1); - } - - /* See similar code for backslashed left paren above. */ - if (COMPILE_STACK_EMPTY) - if (syntax & RE_UNMATCHED_RIGHT_PAREN_ORD) - goto normal_char; - else - FREE_STACK_RETURN (REG_ERPAREN); - - /* Since we just checked for an empty stack above, this - ``can't happen''. */ - assert (compile_stack.avail != 0); - { - /* We don't just want to restore into `regnum', because - later groups should continue to be numbered higher, - as in `(ab)c(de)' -- the second group is #2. */ - regnum_t this_group_regnum; - - compile_stack.avail--; - begalt = bufp->buffer + COMPILE_STACK_TOP.begalt_offset; - fixup_alt_jump - = COMPILE_STACK_TOP.fixup_alt_jump - ? bufp->buffer + COMPILE_STACK_TOP.fixup_alt_jump - 1 - : 0; - laststart = bufp->buffer + COMPILE_STACK_TOP.laststart_offset; - this_group_regnum = COMPILE_STACK_TOP.regnum; - /* If we've reached MAX_REGNUM groups, then this open - won't actually generate any code, so we'll have to - clear pending_exact explicitly. */ - pending_exact = 0; - - /* We're at the end of the group, so now we know how many - groups were inside this one. */ - if (this_group_regnum <= MAX_REGNUM) - { - unsigned char *inner_group_loc - = bufp->buffer + COMPILE_STACK_TOP.inner_group_offset; - - *inner_group_loc = regnum - this_group_regnum; - BUF_PUSH_3 (stop_memory, this_group_regnum, - regnum - this_group_regnum); - } - } - break; - - - case '|': /* `\|'. */ - if (syntax & RE_LIMITED_OPS || syntax & RE_NO_BK_VBAR) - goto normal_backslash; - handle_alt: - if (syntax & RE_LIMITED_OPS) - goto normal_char; - - /* Insert before the previous alternative a jump which - jumps to this alternative if the former fails. */ - GET_BUFFER_SPACE (3); - INSERT_JUMP (on_failure_jump, begalt, b + 6); - pending_exact = 0; - b += 3; - - /* The alternative before this one has a jump after it - which gets executed if it gets matched. Adjust that - jump so it will jump to this alternative's analogous - jump (put in below, which in turn will jump to the next - (if any) alternative's such jump, etc.). The last such - jump jumps to the correct final destination. A picture: - _____ _____ - | | | | - | v | v - a | b | c - - If we are at `b', then fixup_alt_jump right now points to a - three-byte space after `a'. We'll put in the jump, set - fixup_alt_jump to right after `b', and leave behind three - bytes which we'll fill in when we get to after `c'. */ - - if (fixup_alt_jump) - STORE_JUMP (jump_past_alt, fixup_alt_jump, b); - - /* Mark and leave space for a jump after this alternative, - to be filled in later either by next alternative or - when know we're at the end of a series of alternatives. */ - fixup_alt_jump = b; - GET_BUFFER_SPACE (3); - b += 3; - - laststart = 0; - begalt = b; - break; - - - case '{': - /* If \{ is a literal. */ - if (!(syntax & RE_INTERVALS) - /* If we're at `\{' and it's not the open-interval - operator. */ - || ((syntax & RE_INTERVALS) && (syntax & RE_NO_BK_BRACES)) - || (p - 2 == pattern && p == pend)) - goto normal_backslash; - - handle_interval: - { - /* If got here, then the syntax allows intervals. */ - - /* At least (most) this many matches must be made. */ - int lower_bound = -1, upper_bound = -1; - - beg_interval = p - 1; - - if (p == pend) - { - if (syntax & RE_NO_BK_BRACES) - goto unfetch_interval; - else - FREE_STACK_RETURN (REG_EBRACE); - } - - GET_UNSIGNED_NUMBER (lower_bound); - - if (c == ',') - { - GET_UNSIGNED_NUMBER (upper_bound); - if (upper_bound < 0) upper_bound = RE_DUP_MAX; - } - else - /* Interval such as `{1}' => match exactly once. */ - upper_bound = lower_bound; - - if (lower_bound < 0 || upper_bound > RE_DUP_MAX - || lower_bound > upper_bound) - { - if (syntax & RE_NO_BK_BRACES) - goto unfetch_interval; - else - FREE_STACK_RETURN (REG_BADBR); - } - - if (!(syntax & RE_NO_BK_BRACES)) - { - if (c != '\\') FREE_STACK_RETURN (REG_EBRACE); - - PATFETCH (c); - } - - if (c != '}') - { - if (syntax & RE_NO_BK_BRACES) - goto unfetch_interval; - else - FREE_STACK_RETURN (REG_BADBR); - } - - /* We just parsed a valid interval. */ - - /* If it's invalid to have no preceding re. */ - if (!laststart) - { - if (syntax & RE_CONTEXT_INVALID_OPS) - FREE_STACK_RETURN (REG_BADRPT); - else if (syntax & RE_CONTEXT_INDEP_OPS) - laststart = b; - else - goto unfetch_interval; - } - - /* If the upper bound is zero, don't want to succeed at - all; jump from `laststart' to `b + 3', which will be - the end of the buffer after we insert the jump. */ - if (upper_bound == 0) - { - GET_BUFFER_SPACE (3); - INSERT_JUMP (jump, laststart, b + 3); - b += 3; - } - - /* Otherwise, we have a nontrivial interval. When - we're all done, the pattern will look like: - set_number_at - set_number_at - succeed_n - - jump_n - (The upper bound and `jump_n' are omitted if - `upper_bound' is 1, though.) */ - else - { /* If the upper bound is > 1, we need to insert - more at the end of the loop. */ - unsigned nbytes = 10 + (upper_bound > 1) * 10; - - GET_BUFFER_SPACE (nbytes); - - /* Initialize lower bound of the `succeed_n', even - though it will be set during matching by its - attendant `set_number_at' (inserted next), - because `re_compile_fastmap' needs to know. - Jump to the `jump_n' we might insert below. */ - INSERT_JUMP2 (succeed_n, laststart, - b + 5 + (upper_bound > 1) * 5, - lower_bound); - b += 5; - - /* Code to initialize the lower bound. Insert - before the `succeed_n'. The `5' is the last two - bytes of this `set_number_at', plus 3 bytes of - the following `succeed_n'. */ - insert_op2 (set_number_at, laststart, 5, lower_bound, b); - b += 5; - - if (upper_bound > 1) - { /* More than one repetition is allowed, so - append a backward jump to the `succeed_n' - that starts this interval. - - When we've reached this during matching, - we'll have matched the interval once, so - jump back only `upper_bound - 1' times. */ - STORE_JUMP2 (jump_n, b, laststart + 5, - upper_bound - 1); - b += 5; - - /* The location we want to set is the second - parameter of the `jump_n'; that is `b-2' as - an absolute address. `laststart' will be - the `set_number_at' we're about to insert; - `laststart+3' the number to set, the source - for the relative address. But we are - inserting into the middle of the pattern -- - so everything is getting moved up by 5. - Conclusion: (b - 2) - (laststart + 3) + 5, - i.e., b - laststart. - - We insert this at the beginning of the loop - so that if we fail during matching, we'll - reinitialize the bounds. */ - insert_op2 (set_number_at, laststart, b - laststart, - upper_bound - 1, b); - b += 5; - } - } - pending_exact = 0; - beg_interval = NULL; - } - break; - - unfetch_interval: - /* If an invalid interval, match the characters as literals. */ - assert (beg_interval); - p = beg_interval; - beg_interval = NULL; - - /* normal_char and normal_backslash need `c'. */ - PATFETCH (c); - - if (!(syntax & RE_NO_BK_BRACES)) - { - if (p > pattern && p[-1] == '\\') - goto normal_backslash; - } - goto normal_char; - -#ifdef emacs - /* There is no way to specify the before_dot and after_dot - operators. rms says this is ok. --karl */ - case '=': - BUF_PUSH (at_dot); - break; - - case 's': - laststart = b; - PATFETCH (c); - BUF_PUSH_2 (syntaxspec, syntax_spec_code[c]); - break; - - case 'S': - laststart = b; - PATFETCH (c); - BUF_PUSH_2 (notsyntaxspec, syntax_spec_code[c]); - break; -#endif /* emacs */ - - - case 'w': - laststart = b; - BUF_PUSH (wordchar); - break; - - - case 'W': - laststart = b; - BUF_PUSH (notwordchar); - break; - - - case '<': - BUF_PUSH (wordbeg); - break; - - case '>': - BUF_PUSH (wordend); - break; - - case 'b': - BUF_PUSH (wordbound); - break; - - case 'B': - BUF_PUSH (notwordbound); - break; - - case '`': - BUF_PUSH (begbuf); - break; - - case '\'': - BUF_PUSH (endbuf); - break; - - case '1': case '2': case '3': case '4': case '5': - case '6': case '7': case '8': case '9': - if (syntax & RE_NO_BK_REFS) - goto normal_char; - - c1 = c - '0'; - - if (c1 > regnum) - FREE_STACK_RETURN (REG_ESUBREG); - - /* Can't back reference to a subexpression if inside of it. */ - if (group_in_compile_stack (compile_stack, c1)) - goto normal_char; - - laststart = b; - BUF_PUSH_2 (duplicate, c1); - break; - - - case '+': - case '?': - if (syntax & RE_BK_PLUS_QM) - goto handle_plus; - else - goto normal_backslash; - - default: - normal_backslash: - /* You might think it would be useful for \ to mean - not to translate; but if we don't translate it - it will never match anything. */ - c = TRANSLATE (c); - goto normal_char; - } - break; - - - default: - /* Expects the character in `c'. */ - normal_char: - /* If no exactn currently being built. */ - if (!pending_exact - - /* If last exactn not at current position. */ - || pending_exact + *pending_exact + 1 != b - - /* We have only one byte following the exactn for the count. */ - || *pending_exact == (1 << BYTEWIDTH) - 1 - - /* If followed by a repetition operator. */ - || *p == '*' || *p == '^' - || ((syntax & RE_BK_PLUS_QM) - ? *p == '\\' && (p[1] == '+' || p[1] == '?') - : (*p == '+' || *p == '?')) - || ((syntax & RE_INTERVALS) - && ((syntax & RE_NO_BK_BRACES) - ? *p == '{' - : (p[0] == '\\' && p[1] == '{')))) - { - /* Start building a new exactn. */ - - laststart = b; - - BUF_PUSH_2 (exactn, 0); - pending_exact = b - 1; - } - - BUF_PUSH (c); - (*pending_exact)++; - break; - } /* switch (c) */ - } /* while p != pend */ - - - /* Through the pattern now. */ - - if (fixup_alt_jump) - STORE_JUMP (jump_past_alt, fixup_alt_jump, b); - - if (!COMPILE_STACK_EMPTY) - FREE_STACK_RETURN (REG_EPAREN); - - /* If we don't want backtracking, force success - the first time we reach the end of the compiled pattern. */ - if (syntax & RE_NO_POSIX_BACKTRACKING) - BUF_PUSH (succeed); - - free (compile_stack.stack); - - /* We have succeeded; set the length of the buffer. */ - bufp->used = b - bufp->buffer; - -#ifdef DEBUG - if (debug) - { - DEBUG_PRINT1 ("\nCompiled pattern: \n"); - print_compiled_pattern (bufp); - } -#endif /* DEBUG */ - -#ifndef MATCH_MAY_ALLOCATE - /* Initialize the failure stack to the largest possible stack. This - isn't necessary unless we're trying to avoid calling alloca in - the search and match routines. */ - { - int num_regs = bufp->re_nsub + 1; - - /* Since DOUBLE_FAIL_STACK refuses to double only if the current size - is strictly greater than re_max_failures, the largest possible stack - is 2 * re_max_failures failure points. */ - if (fail_stack.size < (2 * re_max_failures * MAX_FAILURE_ITEMS)) - { - fail_stack.size = (2 * re_max_failures * MAX_FAILURE_ITEMS); - -#ifdef emacs - if (! fail_stack.stack) - fail_stack.stack - = (fail_stack_elt_t *) xmalloc (fail_stack.size - * sizeof (fail_stack_elt_t)); - else - fail_stack.stack - = (fail_stack_elt_t *) xrealloc (fail_stack.stack, - (fail_stack.size - * sizeof (fail_stack_elt_t))); -#else /* not emacs */ - if (! fail_stack.stack) - fail_stack.stack - = (fail_stack_elt_t *) malloc (fail_stack.size - * sizeof (fail_stack_elt_t)); - else - fail_stack.stack - = (fail_stack_elt_t *) realloc (fail_stack.stack, - (fail_stack.size - * sizeof (fail_stack_elt_t))); -#endif /* not emacs */ - } - - regex_grow_registers (num_regs); - } -#endif /* not MATCH_MAY_ALLOCATE */ - - return REG_NOERROR; -} /* regex_compile */ - -/* Subroutines for `regex_compile'. */ - -/* Store OP at LOC followed by two-byte integer parameter ARG. */ - -static void -store_op1 (op, loc, arg) - re_opcode_t op; - unsigned char *loc; - int arg; -{ - *loc = (unsigned char) op; - STORE_NUMBER (loc + 1, arg); -} - - -/* Like `store_op1', but for two two-byte parameters ARG1 and ARG2. */ - -static void -store_op2 (op, loc, arg1, arg2) - re_opcode_t op; - unsigned char *loc; - int arg1, arg2; -{ - *loc = (unsigned char) op; - STORE_NUMBER (loc + 1, arg1); - STORE_NUMBER (loc + 3, arg2); -} - - -/* Copy the bytes from LOC to END to open up three bytes of space at LOC - for OP followed by two-byte integer parameter ARG. */ + Copyright (C) 1993, 1994, 1995 Free Software Foundation, Inc. -static void -insert_op1 (op, loc, arg, end) - re_opcode_t op; - unsigned char *loc; - int arg; - unsigned char *end; -{ - register unsigned char *pfrom = end; - register unsigned char *pto = end + 3; - - while (pfrom != loc) - *--pto = *--pfrom; - - store_op1 (op, loc, arg); -} - - -/* Like `insert_op1', but for two two-byte parameters ARG1 and ARG2. */ - -static void -insert_op2 (op, loc, arg1, arg2, end) - re_opcode_t op; - unsigned char *loc; - int arg1, arg2; - unsigned char *end; -{ - register unsigned char *pfrom = end; - register unsigned char *pto = end + 5; - - while (pfrom != loc) - *--pto = *--pfrom; - - store_op2 (op, loc, arg1, arg2); -} - - -/* P points to just after a ^ in PATTERN. Return true if that ^ comes - after an alternative or a begin-subexpression. We assume there is at - least one character before the ^. */ - -static boolean -at_begline_loc_p (pattern, p, syntax) - const char *pattern, *p; - reg_syntax_t syntax; -{ - const char *prev = p - 2; - boolean prev_prev_backslash = prev > pattern && prev[-1] == '\\'; - - return - /* After a subexpression? */ - (*prev == '(' && (syntax & RE_NO_BK_PARENS || prev_prev_backslash)) - /* After an alternative? */ - || (*prev == '|' && (syntax & RE_NO_BK_VBAR || prev_prev_backslash)); -} - - -/* The dual of at_begline_loc_p. This one is for $. We assume there is - at least one character after the $, i.e., `P < PEND'. */ - -static boolean -at_endline_loc_p (p, pend, syntax) - const char *p, *pend; - int syntax; -{ - const char *next = p; - boolean next_backslash = *next == '\\'; - const char *next_next = p + 1 < pend ? p + 1 : NULL; - - return - /* Before a subexpression? */ - (syntax & RE_NO_BK_PARENS ? *next == ')' - : next_backslash && next_next && *next_next == ')') - /* Before an alternative? */ - || (syntax & RE_NO_BK_VBAR ? *next == '|' - : next_backslash && next_next && *next_next == '|'); -} - - -/* Returns true if REGNUM is in one of COMPILE_STACK's elements and - false if it's not. */ - -static boolean -group_in_compile_stack (compile_stack, regnum) - compile_stack_type compile_stack; - regnum_t regnum; -{ - int this_element; - - for (this_element = compile_stack.avail - 1; - this_element >= 0; - this_element--) - if (compile_stack.stack[this_element].regnum == regnum) - return true; - - return false; -} - - -/* Read the ending character of a range (in a bracket expression) from the - uncompiled pattern *P_PTR (which ends at PEND). We assume the - starting character is in `P[-2]'. (`P[-1]' is the character `-'.) - Then we set the translation of all bits between the starting and - ending characters (inclusive) in the compiled pattern B. - - Return an error code. - - We use these short variable names so we can use the same macros as - `regex_compile' itself. */ - -static reg_errcode_t -compile_range (p_ptr, pend, translate, syntax, b) - const char **p_ptr, *pend; - char *translate; - reg_syntax_t syntax; - unsigned char *b; -{ - unsigned this_char; - - const char *p = *p_ptr; - int range_start, range_end; - - if (p == pend) - return REG_ERANGE; - - /* Even though the pattern is a signed `char *', we need to fetch - with unsigned char *'s; if the high bit of the pattern character - is set, the range endpoints will be negative if we fetch using a - signed char *. - - We also want to fetch the endpoints without translating them; the - appropriate translation is done in the bit-setting loop below. */ - /* The SVR4 compiler on the 3B2 had trouble with unsigned const char *. */ - range_start = ((const unsigned char *) p)[-2]; - range_end = ((const unsigned char *) p)[0]; - - /* Have to increment the pointer into the pattern string, so the - caller isn't still at the ending character. */ - (*p_ptr)++; - - /* If the start is after the end, the range is empty. */ - if (range_start > range_end) - return syntax & RE_NO_EMPTY_RANGES ? REG_ERANGE : REG_NOERROR; - - /* Here we see why `this_char' has to be larger than an `unsigned - char' -- the range is inclusive, so if `range_end' == 0xff - (assuming 8-bit characters), we would otherwise go into an infinite - loop, since all characters <= 0xff. */ - for (this_char = range_start; this_char <= range_end; this_char++) - { - SET_LIST_BIT (TRANSLATE (this_char)); - } - - return REG_NOERROR; -} - -/* re_compile_fastmap computes a ``fastmap'' for the compiled pattern in - BUFP. A fastmap records which of the (1 << BYTEWIDTH) possible - characters can start a string that matches the pattern. This fastmap - is used by re_search to skip quickly over impossible starting points. - - The caller must supply the address of a (1 << BYTEWIDTH)-byte data - area as BUFP->fastmap. - - We set the `fastmap', `fastmap_accurate', and `can_be_null' fields in - the pattern buffer. - - Returns 0 if we succeed, -2 if an internal error. */ - -int -re_compile_fastmap (bufp) - struct re_pattern_buffer *bufp; -{ - int j, k; -#ifdef MATCH_MAY_ALLOCATE - fail_stack_type fail_stack; -#endif -#ifndef REGEX_MALLOC - char *destination; -#endif - /* We don't push any register information onto the failure stack. */ - unsigned num_regs = 0; - - register char *fastmap = bufp->fastmap; - unsigned char *pattern = bufp->buffer; - unsigned long size = bufp->used; - unsigned char *p = pattern; - register unsigned char *pend = pattern + size; - - /* This holds the pointer to the failure stack, when - it is allocated relocatably. */ - fail_stack_elt_t *failure_stack_ptr; - - /* Assume that each path through the pattern can be null until - proven otherwise. We set this false at the bottom of switch - statement, to which we get only if a particular path doesn't - match the empty string. */ - boolean path_can_be_null = true; - - /* We aren't doing a `succeed_n' to begin with. */ - boolean succeed_n_p = false; - - assert (fastmap != NULL && p != NULL); - - INIT_FAIL_STACK (); - bzero (fastmap, 1 << BYTEWIDTH); /* Assume nothing's valid. */ - bufp->fastmap_accurate = 1; /* It will be when we're done. */ - bufp->can_be_null = 0; - - while (1) - { - if (p == pend || *p == succeed) - { - /* We have reached the (effective) end of pattern. */ - if (!FAIL_STACK_EMPTY ()) - { - bufp->can_be_null |= path_can_be_null; - - /* Reset for next path. */ - path_can_be_null = true; - - p = fail_stack.stack[--fail_stack.avail].pointer; - - continue; - } - else - break; - } - - /* We should never be about to go beyond the end of the pattern. */ - assert (p < pend); - - switch (SWITCH_ENUM_CAST ((re_opcode_t) *p++)) - { - - /* I guess the idea here is to simply not bother with a fastmap - if a backreference is used, since it's too hard to figure out - the fastmap for the corresponding group. Setting - `can_be_null' stops `re_search_2' from using the fastmap, so - that is all we do. */ - case duplicate: - bufp->can_be_null = 1; - goto done; - - - /* Following are the cases which match a character. These end - with `break'. */ - - case exactn: - fastmap[p[1]] = 1; - break; - - - case charset: - for (j = *p++ * BYTEWIDTH - 1; j >= 0; j--) - if (p[j / BYTEWIDTH] & (1 << (j % BYTEWIDTH))) - fastmap[j] = 1; - break; - - - case charset_not: - /* Chars beyond end of map must be allowed. */ - for (j = *p * BYTEWIDTH; j < (1 << BYTEWIDTH); j++) - fastmap[j] = 1; - - for (j = *p++ * BYTEWIDTH - 1; j >= 0; j--) - if (!(p[j / BYTEWIDTH] & (1 << (j % BYTEWIDTH)))) - fastmap[j] = 1; - break; - - - case wordchar: - for (j = 0; j < (1 << BYTEWIDTH); j++) - if (SYNTAX (j) == Sword) - fastmap[j] = 1; - break; - - - case notwordchar: - for (j = 0; j < (1 << BYTEWIDTH); j++) - if (SYNTAX (j) != Sword) - fastmap[j] = 1; - break; - - - case anychar: - { - int fastmap_newline = fastmap['\n']; - - /* `.' matches anything ... */ - for (j = 0; j < (1 << BYTEWIDTH); j++) - fastmap[j] = 1; - - /* ... except perhaps newline. */ - if (!(bufp->syntax & RE_DOT_NEWLINE)) - fastmap['\n'] = fastmap_newline; - - /* Return if we have already set `can_be_null'; if we have, - then the fastmap is irrelevant. Something's wrong here. */ - else if (bufp->can_be_null) - goto done; - - /* Otherwise, have to check alternative paths. */ - break; - } - -#ifdef emacs - case syntaxspec: - k = *p++; - for (j = 0; j < (1 << BYTEWIDTH); j++) - if (SYNTAX (j) == (enum syntaxcode) k) - fastmap[j] = 1; - break; - - - case notsyntaxspec: - k = *p++; - for (j = 0; j < (1 << BYTEWIDTH); j++) - if (SYNTAX (j) != (enum syntaxcode) k) - fastmap[j] = 1; - break; - - - /* All cases after this match the empty string. These end with - `continue'. */ - - - case before_dot: - case at_dot: - case after_dot: - continue; -#endif /* not emacs */ - - - case no_op: - case begline: - case endline: - case begbuf: - case endbuf: - case wordbound: - case notwordbound: - case wordbeg: - case wordend: - case push_dummy_failure: - continue; - - - case jump_n: - case pop_failure_jump: - case maybe_pop_jump: - case jump: - case jump_past_alt: - case dummy_failure_jump: - EXTRACT_NUMBER_AND_INCR (j, p); - p += j; - if (j > 0) - continue; - - /* Jump backward implies we just went through the body of a - loop and matched nothing. Opcode jumped to should be - `on_failure_jump' or `succeed_n'. Just treat it like an - ordinary jump. For a * loop, it has pushed its failure - point already; if so, discard that as redundant. */ - if ((re_opcode_t) *p != on_failure_jump - && (re_opcode_t) *p != succeed_n) - continue; - - p++; - EXTRACT_NUMBER_AND_INCR (j, p); - p += j; - - /* If what's on the stack is where we are now, pop it. */ - if (!FAIL_STACK_EMPTY () - && fail_stack.stack[fail_stack.avail - 1].pointer == p) - fail_stack.avail--; - - continue; - - - case on_failure_jump: - case on_failure_keep_string_jump: - handle_on_failure_jump: - EXTRACT_NUMBER_AND_INCR (j, p); - - /* For some patterns, e.g., `(a?)?', `p+j' here points to the - end of the pattern. We don't want to push such a point, - since when we restore it above, entering the switch will - increment `p' past the end of the pattern. We don't need - to push such a point since we obviously won't find any more - fastmap entries beyond `pend'. Such a pattern can match - the null string, though. */ - if (p + j < pend) - { - if (!PUSH_PATTERN_OP (p + j, fail_stack)) - { - RESET_FAIL_STACK (); - return -2; - } - } - else - bufp->can_be_null = 1; - - if (succeed_n_p) - { - EXTRACT_NUMBER_AND_INCR (k, p); /* Skip the n. */ - succeed_n_p = false; - } - - continue; - - - case succeed_n: - /* Get to the number of times to succeed. */ - p += 2; - - /* Increment p past the n for when k != 0. */ - EXTRACT_NUMBER_AND_INCR (k, p); - if (k == 0) - { - p -= 4; - succeed_n_p = true; /* Spaghetti code alert. */ - goto handle_on_failure_jump; - } - continue; - - - case set_number_at: - p += 4; - continue; - - - case start_memory: - case stop_memory: - p += 2; - continue; - - - default: - abort (); /* We have listed all the cases. */ - } /* switch *p++ */ - - /* Getting here means we have found the possible starting - characters for one path of the pattern -- and that the empty - string does not match. We need not follow this path further. - Instead, look at the next alternative (remembered on the - stack), or quit if no more. The test at the top of the loop - does these things. */ - path_can_be_null = false; - p = pend; - } /* while p */ - - /* Set `can_be_null' for the last path (also the first path, if the - pattern is empty). */ - bufp->can_be_null |= path_can_be_null; - - done: - RESET_FAIL_STACK (); - return 0; -} /* re_compile_fastmap */ - -/* Set REGS to hold NUM_REGS registers, storing them in STARTS and - ENDS. Subsequent matches using PATTERN_BUFFER and REGS will use - this memory for recording register information. STARTS and ENDS - must be allocated using the malloc library routine, and must each - be at least NUM_REGS * sizeof (regoff_t) bytes long. - - If NUM_REGS == 0, then subsequent matches should allocate their own - register data. - - Unless this function is called, the first search or match using - PATTERN_BUFFER will allocate its own register data, without - freeing the old data. */ - -void -re_set_registers (bufp, regs, num_regs, starts, ends) - struct re_pattern_buffer *bufp; - struct re_registers *regs; - unsigned num_regs; - regoff_t *starts, *ends; -{ - if (num_regs) - { - bufp->regs_allocated = REGS_REALLOCATE; - regs->num_regs = num_regs; - regs->start = starts; - regs->end = ends; - } - else - { - bufp->regs_allocated = REGS_UNALLOCATED; - regs->num_regs = 0; - regs->start = regs->end = (regoff_t *) 0; - } -} - -/* Searching routines. */ - -/* Like re_search_2, below, but only one string is specified, and - doesn't let you say where to stop matching. */ - -int -re_search (bufp, string, size, startpos, range, regs) - struct re_pattern_buffer *bufp; - const char *string; - int size, startpos, range; - struct re_registers *regs; -{ - return re_search_2 (bufp, NULL, 0, string, size, startpos, range, - regs, size); -} - - -/* Using the compiled pattern in BUFP->buffer, first tries to match the - virtual concatenation of STRING1 and STRING2, starting first at index - STARTPOS, then at STARTPOS + 1, and so on. - - STRING1 and STRING2 have length SIZE1 and SIZE2, respectively. - - RANGE is how far to scan while trying to match. RANGE = 0 means try - only at STARTPOS; in general, the last start tried is STARTPOS + - RANGE. - - In REGS, return the indices of the virtual concatenation of STRING1 - and STRING2 that matched the entire BUFP->buffer and its contained - subexpressions. - - Do not consider matching one past the index STOP in the virtual - concatenation of STRING1 and STRING2. - - We return either the position in the strings at which the match was - found, -1 if no match, or -2 if error (such as failure - stack overflow). */ - -int -re_search_2 (bufp, string1, size1, string2, size2, startpos, range, regs, stop) - struct re_pattern_buffer *bufp; - const char *string1, *string2; - int size1, size2; - int startpos; - int range; - struct re_registers *regs; - int stop; -{ - int val; - register char *fastmap = bufp->fastmap; - register char *translate = bufp->translate; - int total_size = size1 + size2; - int endpos = startpos + range; - - /* Check for out-of-range STARTPOS. */ - if (startpos < 0 || startpos > total_size) - return -1; - - /* Fix up RANGE if it might eventually take us outside - the virtual concatenation of STRING1 and STRING2. */ - if (endpos < -1) - range = -1 - startpos; - else if (endpos > total_size) - range = total_size - startpos; - - /* If the search isn't to be a backwards one, don't waste time in a - search for a pattern that must be anchored. */ - if (bufp->used > 0 && (re_opcode_t) bufp->buffer[0] == begbuf && range > 0) - { - if (startpos > 0) - return -1; - else - range = 1; - } - - /* Update the fastmap now if not correct already. */ - if (fastmap && !bufp->fastmap_accurate) - if (re_compile_fastmap (bufp) == -2) - return -2; - - /* Loop through the string, looking for a place to start matching. */ - for (;;) - { - /* If a fastmap is supplied, skip quickly over characters that - cannot be the start of a match. If the pattern can match the - null string, however, we don't need to skip characters; we want - the first null string. */ - if (fastmap && startpos < total_size && !bufp->can_be_null) - { - if (range > 0) /* Searching forwards. */ - { - register const char *d; - register int lim = 0; - int irange = range; - - if (startpos < size1 && startpos + range >= size1) - lim = range - (size1 - startpos); - - d = (startpos >= size1 ? string2 - size1 : string1) + startpos; - - /* Written out as an if-else to avoid testing `translate' - inside the loop. */ - if (translate) - while (range > lim - && !fastmap[(unsigned char) - translate[(unsigned char) *d++]]) - range--; - else - while (range > lim && !fastmap[(unsigned char) *d++]) - range--; - - startpos += irange - range; - } - else /* Searching backwards. */ - { - register char c = (size1 == 0 || startpos >= size1 - ? string2[startpos - size1] - : string1[startpos]); - - if (!fastmap[(unsigned char) TRANSLATE (c)]) - goto advance; - } - } - - /* If can't match the null string, and that's all we have left, fail. */ - if (range >= 0 && startpos == total_size && fastmap - && !bufp->can_be_null) - return -1; - - val = re_match_2_internal (bufp, string1, size1, string2, size2, - startpos, regs, stop); -#ifndef REGEX_MALLOC -#ifdef C_ALLOCA - alloca (0); -#endif -#endif - - if (val >= 0) - return startpos; - - if (val == -2) - return -2; - - advance: - if (!range) - break; - else if (range > 0) - { - range--; - startpos++; - } - else - { - range++; - startpos--; - } - } - return -1; -} /* re_search_2 */ - -/* Declarations and macros for re_match_2. */ - -static int bcmp_translate (); -static boolean alt_match_null_string_p (), - common_op_match_null_string_p (), - group_match_null_string_p (); - -/* This converts PTR, a pointer into one of the search strings `string1' - and `string2' into an offset from the beginning of that string. */ -#define POINTER_TO_OFFSET(ptr) \ - (FIRST_STRING_P (ptr) \ - ? ((regoff_t) ((ptr) - string1)) \ - : ((regoff_t) ((ptr) - string2 + size1))) - -/* Macros for dealing with the split strings in re_match_2. */ - -#define MATCHING_IN_FIRST_STRING (dend == end_match_1) - -/* Call before fetching a character with *d. This switches over to - string2 if necessary. */ -#define PREFETCH() \ - while (d == dend) \ - { \ - /* End of string2 => fail. */ \ - if (dend == end_match_2) \ - goto fail; \ - /* End of string1 => advance to string2. */ \ - d = string2; \ - dend = end_match_2; \ - } - - -/* Test if at very beginning or at very end of the virtual concatenation - of `string1' and `string2'. If only one string, it's `string2'. */ -#define AT_STRINGS_BEG(d) ((d) == (size1 ? string1 : string2) || !size2) -#define AT_STRINGS_END(d) ((d) == end2) - - -/* Test if D points to a character which is word-constituent. We have - two special cases to check for: if past the end of string1, look at - the first character in string2; and if before the beginning of - string2, look at the last character in string1. */ -#define WORDCHAR_P(d) \ - (SYNTAX ((d) == end1 ? *string2 \ - : (d) == string2 - 1 ? *(end1 - 1) : *(d)) \ - == Sword) - -/* Test if the character before D and the one at D differ with respect - to being word-constituent. */ -#define AT_WORD_BOUNDARY(d) \ - (AT_STRINGS_BEG (d) || AT_STRINGS_END (d) \ - || WORDCHAR_P (d - 1) != WORDCHAR_P (d)) - - -/* Free everything we malloc. */ -#ifdef MATCH_MAY_ALLOCATE -#define FREE_VAR(var) if (var) REGEX_FREE (var); var = NULL -#define FREE_VARIABLES() \ - do { \ - REGEX_FREE_STACK (fail_stack.stack); \ - FREE_VAR (regstart); \ - FREE_VAR (regend); \ - FREE_VAR (old_regstart); \ - FREE_VAR (old_regend); \ - FREE_VAR (best_regstart); \ - FREE_VAR (best_regend); \ - FREE_VAR (reg_info); \ - FREE_VAR (reg_dummy); \ - FREE_VAR (reg_info_dummy); \ - } while (0) -#else -#define FREE_VARIABLES() /* Do nothing! */ -#endif /* not MATCH_MAY_ALLOCATE */ - -/* These values must meet several constraints. They must not be valid - register values; since we have a limit of 255 registers (because - we use only one byte in the pattern for the register number), we can - use numbers larger than 255. They must differ by 1, because of - NUM_FAILURE_ITEMS above. And the value for the lowest register must - be larger than the value for the highest register, so we do not try - to actually save any registers when none are active. */ -#define NO_HIGHEST_ACTIVE_REG (1 << BYTEWIDTH) -#define NO_LOWEST_ACTIVE_REG (NO_HIGHEST_ACTIVE_REG + 1) - -/* Matching routines. */ - -#ifndef emacs /* Emacs never uses this. */ -/* re_match is like re_match_2 except it takes only a single string. */ - -int -re_match (bufp, string, size, pos, regs) - struct re_pattern_buffer *bufp; - const char *string; - int size, pos; - struct re_registers *regs; -{ - int result = re_match_2_internal (bufp, NULL, 0, string, size, - pos, regs, size); - alloca (0); - return result; -} -#endif /* not emacs */ - - -/* re_match_2 matches the compiled pattern in BUFP against the - the (virtual) concatenation of STRING1 and STRING2 (of length SIZE1 - and SIZE2, respectively). We start matching at POS, and stop - matching at STOP. - - If REGS is non-null and the `no_sub' field of BUFP is nonzero, we - store offsets for the substring each group matched in REGS. See the - documentation for exactly how many groups we fill. - - We return -1 if no match, -2 if an internal error (such as the - failure stack overflowing). Otherwise, we return the length of the - matched substring. */ - -int -re_match_2 (bufp, string1, size1, string2, size2, pos, regs, stop) - struct re_pattern_buffer *bufp; - const char *string1, *string2; - int size1, size2; - int pos; - struct re_registers *regs; - int stop; -{ - int result = re_match_2_internal (bufp, string1, size1, string2, size2, - pos, regs, stop); - alloca (0); - return result; -} - -/* This is a separate function so that we can force an alloca cleanup - afterwards. */ -static int -re_match_2_internal (bufp, string1, size1, string2, size2, pos, regs, stop) - struct re_pattern_buffer *bufp; - const char *string1, *string2; - int size1, size2; - int pos; - struct re_registers *regs; - int stop; -{ - /* General temporaries. */ - int mcnt; - unsigned char *p1; - - /* Just past the end of the corresponding string. */ - const char *end1, *end2; - - /* Pointers into string1 and string2, just past the last characters in - each to consider matching. */ - const char *end_match_1, *end_match_2; - - /* Where we are in the data, and the end of the current string. */ - const char *d, *dend; - - /* Where we are in the pattern, and the end of the pattern. */ - unsigned char *p = bufp->buffer; - register unsigned char *pend = p + bufp->used; - - /* Mark the opcode just after a start_memory, so we can test for an - empty subpattern when we get to the stop_memory. */ - unsigned char *just_past_start_mem = 0; - - /* We use this to map every character in the string. */ - char *translate = bufp->translate; - - /* Failure point stack. Each place that can handle a failure further - down the line pushes a failure point on this stack. It consists of - restart, regend, and reg_info for all registers corresponding to - the subexpressions we're currently inside, plus the number of such - registers, and, finally, two char *'s. The first char * is where - to resume scanning the pattern; the second one is where to resume - scanning the strings. If the latter is zero, the failure point is - a ``dummy''; if a failure happens and the failure point is a dummy, - it gets discarded and the next next one is tried. */ -#ifdef MATCH_MAY_ALLOCATE /* otherwise, this is global. */ - fail_stack_type fail_stack; -#endif -#ifdef DEBUG - static unsigned failure_id = 0; - unsigned nfailure_points_pushed = 0, nfailure_points_popped = 0; -#endif - - /* This holds the pointer to the failure stack, when - it is allocated relocatably. */ - fail_stack_elt_t *failure_stack_ptr; - - /* We fill all the registers internally, independent of what we - return, for use in backreferences. The number here includes - an element for register zero. */ - unsigned num_regs = bufp->re_nsub + 1; - - /* The currently active registers. */ - unsigned lowest_active_reg = NO_LOWEST_ACTIVE_REG; - unsigned highest_active_reg = NO_HIGHEST_ACTIVE_REG; - - /* Information on the contents of registers. These are pointers into - the input strings; they record just what was matched (on this - attempt) by a subexpression part of the pattern, that is, the - regnum-th regstart pointer points to where in the pattern we began - matching and the regnum-th regend points to right after where we - stopped matching the regnum-th subexpression. (The zeroth register - keeps track of what the whole pattern matches.) */ -#ifdef MATCH_MAY_ALLOCATE /* otherwise, these are global. */ - const char **regstart, **regend; -#endif - - /* If a group that's operated upon by a repetition operator fails to - match anything, then the register for its start will need to be - restored because it will have been set to wherever in the string we - are when we last see its open-group operator. Similarly for a - register's end. */ -#ifdef MATCH_MAY_ALLOCATE /* otherwise, these are global. */ - const char **old_regstart, **old_regend; -#endif - - /* The is_active field of reg_info helps us keep track of which (possibly - nested) subexpressions we are currently in. The matched_something - field of reg_info[reg_num] helps us tell whether or not we have - matched any of the pattern so far this time through the reg_num-th - subexpression. These two fields get reset each time through any - loop their register is in. */ -#ifdef MATCH_MAY_ALLOCATE /* otherwise, this is global. */ - register_info_type *reg_info; -#endif - - /* The following record the register info as found in the above - variables when we find a match better than any we've seen before. - This happens as we backtrack through the failure points, which in - turn happens only if we have not yet matched the entire string. */ - unsigned best_regs_set = false; -#ifdef MATCH_MAY_ALLOCATE /* otherwise, these are global. */ - const char **best_regstart, **best_regend; -#endif - - /* Logically, this is `best_regend[0]'. But we don't want to have to - allocate space for that if we're not allocating space for anything - else (see below). Also, we never need info about register 0 for - any of the other register vectors, and it seems rather a kludge to - treat `best_regend' differently than the rest. So we keep track of - the end of the best match so far in a separate variable. We - initialize this to NULL so that when we backtrack the first time - and need to test it, it's not garbage. */ - const char *match_end = NULL; - - /* This helps SET_REGS_MATCHED avoid doing redundant work. */ - int set_regs_matched_done = 0; - - /* Used when we pop values we don't care about. */ -#ifdef MATCH_MAY_ALLOCATE /* otherwise, these are global. */ - const char **reg_dummy; - register_info_type *reg_info_dummy; -#endif - -#ifdef DEBUG - /* Counts the total number of registers pushed. */ - unsigned num_regs_pushed = 0; -#endif - - DEBUG_PRINT1 ("\n\nEntering re_match_2.\n"); - - INIT_FAIL_STACK (); - -#ifdef MATCH_MAY_ALLOCATE - /* Do not bother to initialize all the register variables if there are - no groups in the pattern, as it takes a fair amount of time. If - there are groups, we include space for register 0 (the whole - pattern), even though we never use it, since it simplifies the - array indexing. We should fix this. */ - if (bufp->re_nsub) - { - regstart = REGEX_TALLOC (num_regs, const char *); - regend = REGEX_TALLOC (num_regs, const char *); - old_regstart = REGEX_TALLOC (num_regs, const char *); - old_regend = REGEX_TALLOC (num_regs, const char *); - best_regstart = REGEX_TALLOC (num_regs, const char *); - best_regend = REGEX_TALLOC (num_regs, const char *); - reg_info = REGEX_TALLOC (num_regs, register_info_type); - reg_dummy = REGEX_TALLOC (num_regs, const char *); - reg_info_dummy = REGEX_TALLOC (num_regs, register_info_type); - - if (!(regstart && regend && old_regstart && old_regend && reg_info - && best_regstart && best_regend && reg_dummy && reg_info_dummy)) - { - FREE_VARIABLES (); - return -2; - } - } - else - { - /* We must initialize all our variables to NULL, so that - `FREE_VARIABLES' doesn't try to free them. */ - regstart = regend = old_regstart = old_regend = best_regstart - = best_regend = reg_dummy = NULL; - reg_info = reg_info_dummy = (register_info_type *) NULL; - } -#endif /* MATCH_MAY_ALLOCATE */ - - /* The starting position is bogus. */ - if (pos < 0 || pos > size1 + size2) - { - FREE_VARIABLES (); - return -1; - } - - /* Initialize subexpression text positions to -1 to mark ones that no - start_memory/stop_memory has been seen for. Also initialize the - register information struct. */ - for (mcnt = 1; mcnt < num_regs; mcnt++) - { - regstart[mcnt] = regend[mcnt] - = old_regstart[mcnt] = old_regend[mcnt] = REG_UNSET_VALUE; - - REG_MATCH_NULL_STRING_P (reg_info[mcnt]) = MATCH_NULL_UNSET_VALUE; - IS_ACTIVE (reg_info[mcnt]) = 0; - MATCHED_SOMETHING (reg_info[mcnt]) = 0; - EVER_MATCHED_SOMETHING (reg_info[mcnt]) = 0; - } - - /* We move `string1' into `string2' if the latter's empty -- but not if - `string1' is null. */ - if (size2 == 0 && string1 != NULL) - { - string2 = string1; - size2 = size1; - string1 = 0; - size1 = 0; - } - end1 = string1 + size1; - end2 = string2 + size2; - - /* Compute where to stop matching, within the two strings. */ - if (stop <= size1) - { - end_match_1 = string1 + stop; - end_match_2 = string2; - } - else - { - end_match_1 = end1; - end_match_2 = string2 + stop - size1; - } - - /* `p' scans through the pattern as `d' scans through the data. - `dend' is the end of the input string that `d' points within. `d' - is advanced into the following input string whenever necessary, but - this happens before fetching; therefore, at the beginning of the - loop, `d' can be pointing at the end of a string, but it cannot - equal `string2'. */ - if (size1 > 0 && pos <= size1) - { - d = string1 + pos; - dend = end_match_1; - } - else - { - d = string2 + pos - size1; - dend = end_match_2; - } - - DEBUG_PRINT1 ("The compiled pattern is: "); - DEBUG_PRINT_COMPILED_PATTERN (bufp, p, pend); - DEBUG_PRINT1 ("The string to match is: `"); - DEBUG_PRINT_DOUBLE_STRING (d, string1, size1, string2, size2); - DEBUG_PRINT1 ("'\n"); - - /* This loops over pattern commands. It exits by returning from the - function if the match is complete, or it drops through if the match - fails at this starting point in the input data. */ - for (;;) - { - DEBUG_PRINT2 ("\n0x%x: ", p); - - if (p == pend) - { /* End of pattern means we might have succeeded. */ - DEBUG_PRINT1 ("end of pattern ... "); - - /* If we haven't matched the entire string, and we want the - longest match, try backtracking. */ - if (d != end_match_2) - { - /* 1 if this match ends in the same string (string1 or string2) - as the best previous match. */ - boolean same_str_p = (FIRST_STRING_P (match_end) - == MATCHING_IN_FIRST_STRING); - /* 1 if this match is the best seen so far. */ - boolean best_match_p; - - /* AIX compiler got confused when this was combined - with the previous declaration. */ - if (same_str_p) - best_match_p = d > match_end; - else - best_match_p = !MATCHING_IN_FIRST_STRING; - - DEBUG_PRINT1 ("backtracking.\n"); - - if (!FAIL_STACK_EMPTY ()) - { /* More failure points to try. */ - - /* If exceeds best match so far, save it. */ - if (!best_regs_set || best_match_p) - { - best_regs_set = true; - match_end = d; - - DEBUG_PRINT1 ("\nSAVING match as best so far.\n"); - - for (mcnt = 1; mcnt < num_regs; mcnt++) - { - best_regstart[mcnt] = regstart[mcnt]; - best_regend[mcnt] = regend[mcnt]; - } - } - goto fail; - } - - /* If no failure points, don't restore garbage. And if - last match is real best match, don't restore second - best one. */ - else if (best_regs_set && !best_match_p) - { - restore_best_regs: - /* Restore best match. It may happen that `dend == - end_match_1' while the restored d is in string2. - For example, the pattern `x.*y.*z' against the - strings `x-' and `y-z-', if the two strings are - not consecutive in memory. */ - DEBUG_PRINT1 ("Restoring best registers.\n"); - - d = match_end; - dend = ((d >= string1 && d <= end1) - ? end_match_1 : end_match_2); - - for (mcnt = 1; mcnt < num_regs; mcnt++) - { - regstart[mcnt] = best_regstart[mcnt]; - regend[mcnt] = best_regend[mcnt]; - } - } - } /* d != end_match_2 */ - - succeed_label: - DEBUG_PRINT1 ("Accepting match.\n"); - - /* If caller wants register contents data back, do it. */ - if (regs && !bufp->no_sub) - { - /* Have the register data arrays been allocated? */ - if (bufp->regs_allocated == REGS_UNALLOCATED) - { /* No. So allocate them with malloc. We need one - extra element beyond `num_regs' for the `-1' marker - GNU code uses. */ - regs->num_regs = MAX (RE_NREGS, num_regs + 1); - regs->start = TALLOC (regs->num_regs, regoff_t); - regs->end = TALLOC (regs->num_regs, regoff_t); - if (regs->start == NULL || regs->end == NULL) - { - FREE_VARIABLES (); - return -2; - } - bufp->regs_allocated = REGS_REALLOCATE; - } - else if (bufp->regs_allocated == REGS_REALLOCATE) - { /* Yes. If we need more elements than were already - allocated, reallocate them. If we need fewer, just - leave it alone. */ - if (regs->num_regs < num_regs + 1) - { - regs->num_regs = num_regs + 1; - RETALLOC (regs->start, regs->num_regs, regoff_t); - RETALLOC (regs->end, regs->num_regs, regoff_t); - if (regs->start == NULL || regs->end == NULL) - { - FREE_VARIABLES (); - return -2; - } - } - } - else - { - /* These braces fend off a "empty body in an else-statement" - warning under GCC when assert expands to nothing. */ - assert (bufp->regs_allocated == REGS_FIXED); - } - - /* Convert the pointer data in `regstart' and `regend' to - indices. Register zero has to be set differently, - since we haven't kept track of any info for it. */ - if (regs->num_regs > 0) - { - regs->start[0] = pos; - regs->end[0] = (MATCHING_IN_FIRST_STRING - ? ((regoff_t) (d - string1)) - : ((regoff_t) (d - string2 + size1))); - } - - /* Go through the first `min (num_regs, regs->num_regs)' - registers, since that is all we initialized. */ - for (mcnt = 1; mcnt < MIN (num_regs, regs->num_regs); mcnt++) - { - if (REG_UNSET (regstart[mcnt]) || REG_UNSET (regend[mcnt])) - regs->start[mcnt] = regs->end[mcnt] = -1; - else - { - regs->start[mcnt] - = (regoff_t) POINTER_TO_OFFSET (regstart[mcnt]); - regs->end[mcnt] - = (regoff_t) POINTER_TO_OFFSET (regend[mcnt]); - } - } - - /* If the regs structure we return has more elements than - were in the pattern, set the extra elements to -1. If - we (re)allocated the registers, this is the case, - because we always allocate enough to have at least one - -1 at the end. */ - for (mcnt = num_regs; mcnt < regs->num_regs; mcnt++) - regs->start[mcnt] = regs->end[mcnt] = -1; - } /* regs && !bufp->no_sub */ - - DEBUG_PRINT4 ("%u failure points pushed, %u popped (%u remain).\n", - nfailure_points_pushed, nfailure_points_popped, - nfailure_points_pushed - nfailure_points_popped); - DEBUG_PRINT2 ("%u registers pushed.\n", num_regs_pushed); - - mcnt = d - pos - (MATCHING_IN_FIRST_STRING - ? string1 - : string2 - size1); - - DEBUG_PRINT2 ("Returning %d from re_match_2.\n", mcnt); - - FREE_VARIABLES (); - return mcnt; - } - - /* Otherwise match next pattern command. */ - switch (SWITCH_ENUM_CAST ((re_opcode_t) *p++)) - { - /* Ignore these. Used to ignore the n of succeed_n's which - currently have n == 0. */ - case no_op: - DEBUG_PRINT1 ("EXECUTING no_op.\n"); - break; - - case succeed: - DEBUG_PRINT1 ("EXECUTING succeed.\n"); - goto succeed_label; - - /* Match the next n pattern characters exactly. The following - byte in the pattern defines n, and the n bytes after that - are the characters to match. */ - case exactn: - mcnt = *p++; - DEBUG_PRINT2 ("EXECUTING exactn %d.\n", mcnt); - - /* This is written out as an if-else so we don't waste time - testing `translate' inside the loop. */ - if (translate) - { - do - { - PREFETCH (); - if (translate[(unsigned char) *d++] != (char) *p++) - goto fail; - } - while (--mcnt); - } - else - { - do - { - PREFETCH (); - if (*d++ != (char) *p++) goto fail; - } - while (--mcnt); - } - SET_REGS_MATCHED (); - break; - - - /* Match any character except possibly a newline or a null. */ - case anychar: - DEBUG_PRINT1 ("EXECUTING anychar.\n"); - - PREFETCH (); - - if ((!(bufp->syntax & RE_DOT_NEWLINE) && TRANSLATE (*d) == '\n') - || (bufp->syntax & RE_DOT_NOT_NULL && TRANSLATE (*d) == '\000')) - goto fail; - - SET_REGS_MATCHED (); - DEBUG_PRINT2 (" Matched `%d'.\n", *d); - d++; - break; - - - case charset: - case charset_not: - { - register unsigned char c; - boolean not = (re_opcode_t) *(p - 1) == charset_not; - - DEBUG_PRINT2 ("EXECUTING charset%s.\n", not ? "_not" : ""); - - PREFETCH (); - c = TRANSLATE (*d); /* The character to match. */ - - /* Cast to `unsigned' instead of `unsigned char' in case the - bit list is a full 32 bytes long. */ - if (c < (unsigned) (*p * BYTEWIDTH) - && p[1 + c / BYTEWIDTH] & (1 << (c % BYTEWIDTH))) - not = !not; - - p += 1 + *p; - - if (!not) goto fail; - - SET_REGS_MATCHED (); - d++; - break; - } - - - /* The beginning of a group is represented by start_memory. - The arguments are the register number in the next byte, and the - number of groups inner to this one in the next. The text - matched within the group is recorded (in the internal - registers data structure) under the register number. */ - case start_memory: - DEBUG_PRINT3 ("EXECUTING start_memory %d (%d):\n", *p, p[1]); - - /* Find out if this group can match the empty string. */ - p1 = p; /* To send to group_match_null_string_p. */ - - if (REG_MATCH_NULL_STRING_P (reg_info[*p]) == MATCH_NULL_UNSET_VALUE) - REG_MATCH_NULL_STRING_P (reg_info[*p]) - = group_match_null_string_p (&p1, pend, reg_info); - - /* Save the position in the string where we were the last time - we were at this open-group operator in case the group is - operated upon by a repetition operator, e.g., with `(a*)*b' - against `ab'; then we want to ignore where we are now in - the string in case this attempt to match fails. */ - old_regstart[*p] = REG_MATCH_NULL_STRING_P (reg_info[*p]) - ? REG_UNSET (regstart[*p]) ? d : regstart[*p] - : regstart[*p]; - DEBUG_PRINT2 (" old_regstart: %d\n", - POINTER_TO_OFFSET (old_regstart[*p])); - - regstart[*p] = d; - DEBUG_PRINT2 (" regstart: %d\n", POINTER_TO_OFFSET (regstart[*p])); - - IS_ACTIVE (reg_info[*p]) = 1; - MATCHED_SOMETHING (reg_info[*p]) = 0; - - /* Clear this whenever we change the register activity status. */ - set_regs_matched_done = 0; - - /* This is the new highest active register. */ - highest_active_reg = *p; - - /* If nothing was active before, this is the new lowest active - register. */ - if (lowest_active_reg == NO_LOWEST_ACTIVE_REG) - lowest_active_reg = *p; - - /* Move past the register number and inner group count. */ - p += 2; - just_past_start_mem = p; - - break; - - - /* The stop_memory opcode represents the end of a group. Its - arguments are the same as start_memory's: the register - number, and the number of inner groups. */ - case stop_memory: - DEBUG_PRINT3 ("EXECUTING stop_memory %d (%d):\n", *p, p[1]); - - /* We need to save the string position the last time we were at - this close-group operator in case the group is operated - upon by a repetition operator, e.g., with `((a*)*(b*)*)*' - against `aba'; then we want to ignore where we are now in - the string in case this attempt to match fails. */ - old_regend[*p] = REG_MATCH_NULL_STRING_P (reg_info[*p]) - ? REG_UNSET (regend[*p]) ? d : regend[*p] - : regend[*p]; - DEBUG_PRINT2 (" old_regend: %d\n", - POINTER_TO_OFFSET (old_regend[*p])); - - regend[*p] = d; - DEBUG_PRINT2 (" regend: %d\n", POINTER_TO_OFFSET (regend[*p])); - - /* This register isn't active anymore. */ - IS_ACTIVE (reg_info[*p]) = 0; - - /* Clear this whenever we change the register activity status. */ - set_regs_matched_done = 0; - - /* If this was the only register active, nothing is active - anymore. */ - if (lowest_active_reg == highest_active_reg) - { - lowest_active_reg = NO_LOWEST_ACTIVE_REG; - highest_active_reg = NO_HIGHEST_ACTIVE_REG; - } - else - { /* We must scan for the new highest active register, since - it isn't necessarily one less than now: consider - (a(b)c(d(e)f)g). When group 3 ends, after the f), the - new highest active register is 1. */ - unsigned char r = *p - 1; - while (r > 0 && !IS_ACTIVE (reg_info[r])) - r--; - - /* If we end up at register zero, that means that we saved - the registers as the result of an `on_failure_jump', not - a `start_memory', and we jumped to past the innermost - `stop_memory'. For example, in ((.)*) we save - registers 1 and 2 as a result of the *, but when we pop - back to the second ), we are at the stop_memory 1. - Thus, nothing is active. */ - if (r == 0) - { - lowest_active_reg = NO_LOWEST_ACTIVE_REG; - highest_active_reg = NO_HIGHEST_ACTIVE_REG; - } - else - highest_active_reg = r; - } - - /* If just failed to match something this time around with a - group that's operated on by a repetition operator, try to - force exit from the ``loop'', and restore the register - information for this group that we had before trying this - last match. */ - if ((!MATCHED_SOMETHING (reg_info[*p]) - || just_past_start_mem == p - 1) - && (p + 2) < pend) - { - boolean is_a_jump_n = false; - - p1 = p + 2; - mcnt = 0; - switch ((re_opcode_t) *p1++) - { - case jump_n: - is_a_jump_n = true; - case pop_failure_jump: - case maybe_pop_jump: - case jump: - case dummy_failure_jump: - EXTRACT_NUMBER_AND_INCR (mcnt, p1); - if (is_a_jump_n) - p1 += 2; - break; - - default: - /* do nothing */ ; - } - p1 += mcnt; - - /* If the next operation is a jump backwards in the pattern - to an on_failure_jump right before the start_memory - corresponding to this stop_memory, exit from the loop - by forcing a failure after pushing on the stack the - on_failure_jump's jump in the pattern, and d. */ - if (mcnt < 0 && (re_opcode_t) *p1 == on_failure_jump - && (re_opcode_t) p1[3] == start_memory && p1[4] == *p) - { - /* If this group ever matched anything, then restore - what its registers were before trying this last - failed match, e.g., with `(a*)*b' against `ab' for - regstart[1], and, e.g., with `((a*)*(b*)*)*' - against `aba' for regend[3]. - - Also restore the registers for inner groups for, - e.g., `((a*)(b*))*' against `aba' (register 3 would - otherwise get trashed). */ - - if (EVER_MATCHED_SOMETHING (reg_info[*p])) - { - unsigned r; - - EVER_MATCHED_SOMETHING (reg_info[*p]) = 0; - - /* Restore this and inner groups' (if any) registers. */ - for (r = *p; r < *p + *(p + 1); r++) - { - regstart[r] = old_regstart[r]; - - /* xx why this test? */ - if (old_regend[r] >= regstart[r]) - regend[r] = old_regend[r]; - } - } - p1++; - EXTRACT_NUMBER_AND_INCR (mcnt, p1); - PUSH_FAILURE_POINT (p1 + mcnt, d, -2); - - goto fail; - } - } - - /* Move past the register number and the inner group count. */ - p += 2; - break; - - - /* \ has been turned into a `duplicate' command which is - followed by the numeric value of as the register number. */ - case duplicate: - { - register const char *d2, *dend2; - int regno = *p++; /* Get which register to match against. */ - DEBUG_PRINT2 ("EXECUTING duplicate %d.\n", regno); - - /* Can't back reference a group which we've never matched. */ - if (REG_UNSET (regstart[regno]) || REG_UNSET (regend[regno])) - goto fail; - - /* Where in input to try to start matching. */ - d2 = regstart[regno]; - - /* Where to stop matching; if both the place to start and - the place to stop matching are in the same string, then - set to the place to stop, otherwise, for now have to use - the end of the first string. */ - - dend2 = ((FIRST_STRING_P (regstart[regno]) - == FIRST_STRING_P (regend[regno])) - ? regend[regno] : end_match_1); - for (;;) - { - /* If necessary, advance to next segment in register - contents. */ - while (d2 == dend2) - { - if (dend2 == end_match_2) break; - if (dend2 == regend[regno]) break; - - /* End of string1 => advance to string2. */ - d2 = string2; - dend2 = regend[regno]; - } - /* At end of register contents => success */ - if (d2 == dend2) break; - - /* If necessary, advance to next segment in data. */ - PREFETCH (); - - /* How many characters left in this segment to match. */ - mcnt = dend - d; - - /* Want how many consecutive characters we can match in - one shot, so, if necessary, adjust the count. */ - if (mcnt > dend2 - d2) - mcnt = dend2 - d2; - - /* Compare that many; failure if mismatch, else move - past them. */ - if (translate - ? bcmp_translate (d, d2, mcnt, translate) - : bcmp (d, d2, mcnt)) - goto fail; - d += mcnt, d2 += mcnt; - - /* Do this because we've match some characters. */ - SET_REGS_MATCHED (); - } - } - break; - - - /* begline matches the empty string at the beginning of the string - (unless `not_bol' is set in `bufp'), and, if - `newline_anchor' is set, after newlines. */ - case begline: - DEBUG_PRINT1 ("EXECUTING begline.\n"); - - if (AT_STRINGS_BEG (d)) - { - if (!bufp->not_bol) break; - } - else if (d[-1] == '\n' && bufp->newline_anchor) - { - break; - } - /* In all other cases, we fail. */ - goto fail; - - - /* endline is the dual of begline. */ - case endline: - DEBUG_PRINT1 ("EXECUTING endline.\n"); - - if (AT_STRINGS_END (d)) - { - if (!bufp->not_eol) break; - } - - /* We have to ``prefetch'' the next character. */ - else if ((d == end1 ? *string2 : *d) == '\n' - && bufp->newline_anchor) - { - break; - } - goto fail; - - - /* Match at the very beginning of the data. */ - case begbuf: - DEBUG_PRINT1 ("EXECUTING begbuf.\n"); - if (AT_STRINGS_BEG (d)) - break; - goto fail; - - - /* Match at the very end of the data. */ - case endbuf: - DEBUG_PRINT1 ("EXECUTING endbuf.\n"); - if (AT_STRINGS_END (d)) - break; - goto fail; - - - /* on_failure_keep_string_jump is used to optimize `.*\n'. It - pushes NULL as the value for the string on the stack. Then - `pop_failure_point' will keep the current value for the - string, instead of restoring it. To see why, consider - matching `foo\nbar' against `.*\n'. The .* matches the foo; - then the . fails against the \n. But the next thing we want - to do is match the \n against the \n; if we restored the - string value, we would be back at the foo. - - Because this is used only in specific cases, we don't need to - check all the things that `on_failure_jump' does, to make - sure the right things get saved on the stack. Hence we don't - share its code. The only reason to push anything on the - stack at all is that otherwise we would have to change - `anychar's code to do something besides goto fail in this - case; that seems worse than this. */ - case on_failure_keep_string_jump: - DEBUG_PRINT1 ("EXECUTING on_failure_keep_string_jump"); - - EXTRACT_NUMBER_AND_INCR (mcnt, p); - DEBUG_PRINT3 (" %d (to 0x%x):\n", mcnt, p + mcnt); - - PUSH_FAILURE_POINT (p + mcnt, NULL, -2); - break; - - - /* Uses of on_failure_jump: - - Each alternative starts with an on_failure_jump that points - to the beginning of the next alternative. Each alternative - except the last ends with a jump that in effect jumps past - the rest of the alternatives. (They really jump to the - ending jump of the following alternative, because tensioning - these jumps is a hassle.) - - Repeats start with an on_failure_jump that points past both - the repetition text and either the following jump or - pop_failure_jump back to this on_failure_jump. */ - case on_failure_jump: - on_failure: - DEBUG_PRINT1 ("EXECUTING on_failure_jump"); - - EXTRACT_NUMBER_AND_INCR (mcnt, p); - DEBUG_PRINT3 (" %d (to 0x%x)", mcnt, p + mcnt); - - /* If this on_failure_jump comes right before a group (i.e., - the original * applied to a group), save the information - for that group and all inner ones, so that if we fail back - to this point, the group's information will be correct. - For example, in \(a*\)*\1, we need the preceding group, - and in \(\(a*\)b*\)\2, we need the inner group. */ - - /* We can't use `p' to check ahead because we push - a failure point to `p + mcnt' after we do this. */ - p1 = p; - - /* We need to skip no_op's before we look for the - start_memory in case this on_failure_jump is happening as - the result of a completed succeed_n, as in \(a\)\{1,3\}b\1 - against aba. */ - while (p1 < pend && (re_opcode_t) *p1 == no_op) - p1++; - - if (p1 < pend && (re_opcode_t) *p1 == start_memory) - { - /* We have a new highest active register now. This will - get reset at the start_memory we are about to get to, - but we will have saved all the registers relevant to - this repetition op, as described above. */ - highest_active_reg = *(p1 + 1) + *(p1 + 2); - if (lowest_active_reg == NO_LOWEST_ACTIVE_REG) - lowest_active_reg = *(p1 + 1); - } - - DEBUG_PRINT1 (":\n"); - PUSH_FAILURE_POINT (p + mcnt, d, -2); - break; - - - /* A smart repeat ends with `maybe_pop_jump'. - We change it to either `pop_failure_jump' or `jump'. */ - case maybe_pop_jump: - EXTRACT_NUMBER_AND_INCR (mcnt, p); - DEBUG_PRINT2 ("EXECUTING maybe_pop_jump %d.\n", mcnt); - { - register unsigned char *p2 = p; - - /* Compare the beginning of the repeat with what in the - pattern follows its end. If we can establish that there - is nothing that they would both match, i.e., that we - would have to backtrack because of (as in, e.g., `a*a') - then we can change to pop_failure_jump, because we'll - never have to backtrack. - - This is not true in the case of alternatives: in - `(a|ab)*' we do need to backtrack to the `ab' alternative - (e.g., if the string was `ab'). But instead of trying to - detect that here, the alternative has put on a dummy - failure point which is what we will end up popping. */ - - /* Skip over open/close-group commands. - If what follows this loop is a ...+ construct, - look at what begins its body, since we will have to - match at least one of that. */ - while (1) - { - if (p2 + 2 < pend - && ((re_opcode_t) *p2 == stop_memory - || (re_opcode_t) *p2 == start_memory)) - p2 += 3; - else if (p2 + 6 < pend - && (re_opcode_t) *p2 == dummy_failure_jump) - p2 += 6; - else - break; - } - - p1 = p + mcnt; - /* p1[0] ... p1[2] are the `on_failure_jump' corresponding - to the `maybe_finalize_jump' of this case. Examine what - follows. */ - - /* If we're at the end of the pattern, we can change. */ - if (p2 == pend) - { - /* Consider what happens when matching ":\(.*\)" - against ":/". I don't really understand this code - yet. */ - p[-3] = (unsigned char) pop_failure_jump; - DEBUG_PRINT1 - (" End of pattern: change to `pop_failure_jump'.\n"); - } - - else if ((re_opcode_t) *p2 == exactn - || (bufp->newline_anchor && (re_opcode_t) *p2 == endline)) - { - register unsigned char c - = *p2 == (unsigned char) endline ? '\n' : p2[2]; - - if ((re_opcode_t) p1[3] == exactn && p1[5] != c) - { - p[-3] = (unsigned char) pop_failure_jump; - DEBUG_PRINT3 (" %c != %c => pop_failure_jump.\n", - c, p1[5]); - } - - else if ((re_opcode_t) p1[3] == charset - || (re_opcode_t) p1[3] == charset_not) - { - int not = (re_opcode_t) p1[3] == charset_not; - - if (c < (unsigned char) (p1[4] * BYTEWIDTH) - && p1[5 + c / BYTEWIDTH] & (1 << (c % BYTEWIDTH))) - not = !not; - - /* `not' is equal to 1 if c would match, which means - that we can't change to pop_failure_jump. */ - if (!not) - { - p[-3] = (unsigned char) pop_failure_jump; - DEBUG_PRINT1 (" No match => pop_failure_jump.\n"); - } - } - } - else if ((re_opcode_t) *p2 == charset) - { -#ifdef DEBUG - register unsigned char c - = *p2 == (unsigned char) endline ? '\n' : p2[2]; -#endif - - if ((re_opcode_t) p1[3] == exactn - && ! ((int) p2[1] * BYTEWIDTH > (int) p1[4] - && (p2[1 + p1[4] / BYTEWIDTH] - & (1 << (p1[4] % BYTEWIDTH))))) - { - p[-3] = (unsigned char) pop_failure_jump; - DEBUG_PRINT3 (" %c != %c => pop_failure_jump.\n", - c, p1[5]); - } - - else if ((re_opcode_t) p1[3] == charset_not) - { - int idx; - /* We win if the charset_not inside the loop - lists every character listed in the charset after. */ - for (idx = 0; idx < (int) p2[1]; idx++) - if (! (p2[2 + idx] == 0 - || (idx < (int) p1[4] - && ((p2[2 + idx] & ~ p1[5 + idx]) == 0)))) - break; - - if (idx == p2[1]) - { - p[-3] = (unsigned char) pop_failure_jump; - DEBUG_PRINT1 (" No match => pop_failure_jump.\n"); - } - } - else if ((re_opcode_t) p1[3] == charset) - { - int idx; - /* We win if the charset inside the loop - has no overlap with the one after the loop. */ - for (idx = 0; - idx < (int) p2[1] && idx < (int) p1[4]; - idx++) - if ((p2[2 + idx] & p1[5 + idx]) != 0) - break; - - if (idx == p2[1] || idx == p1[4]) - { - p[-3] = (unsigned char) pop_failure_jump; - DEBUG_PRINT1 (" No match => pop_failure_jump.\n"); - } - } - } - } - p -= 2; /* Point at relative address again. */ - if ((re_opcode_t) p[-1] != pop_failure_jump) - { - p[-1] = (unsigned char) jump; - DEBUG_PRINT1 (" Match => jump.\n"); - goto unconditional_jump; - } - /* Note fall through. */ - - - /* The end of a simple repeat has a pop_failure_jump back to - its matching on_failure_jump, where the latter will push a - failure point. The pop_failure_jump takes off failure - points put on by this pop_failure_jump's matching - on_failure_jump; we got through the pattern to here from the - matching on_failure_jump, so didn't fail. */ - case pop_failure_jump: - { - /* We need to pass separate storage for the lowest and - highest registers, even though we don't care about the - actual values. Otherwise, we will restore only one - register from the stack, since lowest will == highest in - `pop_failure_point'. */ - unsigned dummy_low_reg, dummy_high_reg; - unsigned char *pdummy; - const char *sdummy; - - DEBUG_PRINT1 ("EXECUTING pop_failure_jump.\n"); - POP_FAILURE_POINT (sdummy, pdummy, - dummy_low_reg, dummy_high_reg, - reg_dummy, reg_dummy, reg_info_dummy); - } - /* Note fall through. */ - - - /* Unconditionally jump (without popping any failure points). */ - case jump: - unconditional_jump: - EXTRACT_NUMBER_AND_INCR (mcnt, p); /* Get the amount to jump. */ - DEBUG_PRINT2 ("EXECUTING jump %d ", mcnt); - p += mcnt; /* Do the jump. */ - DEBUG_PRINT2 ("(to 0x%x).\n", p); - break; - - - /* We need this opcode so we can detect where alternatives end - in `group_match_null_string_p' et al. */ - case jump_past_alt: - DEBUG_PRINT1 ("EXECUTING jump_past_alt.\n"); - goto unconditional_jump; - - - /* Normally, the on_failure_jump pushes a failure point, which - then gets popped at pop_failure_jump. We will end up at - pop_failure_jump, also, and with a pattern of, say, `a+', we - are skipping over the on_failure_jump, so we have to push - something meaningless for pop_failure_jump to pop. */ - case dummy_failure_jump: - DEBUG_PRINT1 ("EXECUTING dummy_failure_jump.\n"); - /* It doesn't matter what we push for the string here. What - the code at `fail' tests is the value for the pattern. */ - PUSH_FAILURE_POINT (0, 0, -2); - goto unconditional_jump; - - - /* At the end of an alternative, we need to push a dummy failure - point in case we are followed by a `pop_failure_jump', because - we don't want the failure point for the alternative to be - popped. For example, matching `(a|ab)*' against `aab' - requires that we match the `ab' alternative. */ - case push_dummy_failure: - DEBUG_PRINT1 ("EXECUTING push_dummy_failure.\n"); - /* See comments just above at `dummy_failure_jump' about the - two zeroes. */ - PUSH_FAILURE_POINT (0, 0, -2); - break; - - /* Have to succeed matching what follows at least n times. - After that, handle like `on_failure_jump'. */ - case succeed_n: - EXTRACT_NUMBER (mcnt, p + 2); - DEBUG_PRINT2 ("EXECUTING succeed_n %d.\n", mcnt); - - assert (mcnt >= 0); - /* Originally, this is how many times we HAVE to succeed. */ - if (mcnt > 0) - { - mcnt--; - p += 2; - STORE_NUMBER_AND_INCR (p, mcnt); - DEBUG_PRINT3 (" Setting 0x%x to %d.\n", p, mcnt); - } - else if (mcnt == 0) - { - DEBUG_PRINT2 (" Setting two bytes from 0x%x to no_op.\n", p+2); - p[2] = (unsigned char) no_op; - p[3] = (unsigned char) no_op; - goto on_failure; - } - break; - - case jump_n: - EXTRACT_NUMBER (mcnt, p + 2); - DEBUG_PRINT2 ("EXECUTING jump_n %d.\n", mcnt); - - /* Originally, this is how many times we CAN jump. */ - if (mcnt) - { - mcnt--; - STORE_NUMBER (p + 2, mcnt); - goto unconditional_jump; - } - /* If don't have to jump any more, skip over the rest of command. */ - else - p += 4; - break; - - case set_number_at: - { - DEBUG_PRINT1 ("EXECUTING set_number_at.\n"); - - EXTRACT_NUMBER_AND_INCR (mcnt, p); - p1 = p + mcnt; - EXTRACT_NUMBER_AND_INCR (mcnt, p); - DEBUG_PRINT3 (" Setting 0x%x to %d.\n", p1, mcnt); - STORE_NUMBER (p1, mcnt); - break; - } - - case wordbound: - DEBUG_PRINT1 ("EXECUTING wordbound.\n"); - if (AT_WORD_BOUNDARY (d)) - break; - goto fail; - - case notwordbound: - DEBUG_PRINT1 ("EXECUTING notwordbound.\n"); - if (AT_WORD_BOUNDARY (d)) - goto fail; - break; - - case wordbeg: - DEBUG_PRINT1 ("EXECUTING wordbeg.\n"); - if (WORDCHAR_P (d) && (AT_STRINGS_BEG (d) || !WORDCHAR_P (d - 1))) - break; - goto fail; - - case wordend: - DEBUG_PRINT1 ("EXECUTING wordend.\n"); - if (!AT_STRINGS_BEG (d) && WORDCHAR_P (d - 1) - && (!WORDCHAR_P (d) || AT_STRINGS_END (d))) - break; - goto fail; - -#ifdef emacs - case before_dot: - DEBUG_PRINT1 ("EXECUTING before_dot.\n"); - if (PTR_CHAR_POS ((unsigned char *) d) >= point) - goto fail; - break; - - case at_dot: - DEBUG_PRINT1 ("EXECUTING at_dot.\n"); - if (PTR_CHAR_POS ((unsigned char *) d) != point) - goto fail; - break; - - case after_dot: - DEBUG_PRINT1 ("EXECUTING after_dot.\n"); - if (PTR_CHAR_POS ((unsigned char *) d) <= point) - goto fail; - break; -#if 0 /* not emacs19 */ - case at_dot: - DEBUG_PRINT1 ("EXECUTING at_dot.\n"); - if (PTR_CHAR_POS ((unsigned char *) d) + 1 != point) - goto fail; - break; -#endif /* not emacs19 */ - - case syntaxspec: - DEBUG_PRINT2 ("EXECUTING syntaxspec %d.\n", mcnt); - mcnt = *p++; - goto matchsyntax; - - case wordchar: - DEBUG_PRINT1 ("EXECUTING Emacs wordchar.\n"); - mcnt = (int) Sword; - matchsyntax: - PREFETCH (); - /* Can't use *d++ here; SYNTAX may be an unsafe macro. */ - d++; - if (SYNTAX (d[-1]) != (enum syntaxcode) mcnt) - goto fail; - SET_REGS_MATCHED (); - break; - - case notsyntaxspec: - DEBUG_PRINT2 ("EXECUTING notsyntaxspec %d.\n", mcnt); - mcnt = *p++; - goto matchnotsyntax; - - case notwordchar: - DEBUG_PRINT1 ("EXECUTING Emacs notwordchar.\n"); - mcnt = (int) Sword; - matchnotsyntax: - PREFETCH (); - /* Can't use *d++ here; SYNTAX may be an unsafe macro. */ - d++; - if (SYNTAX (d[-1]) == (enum syntaxcode) mcnt) - goto fail; - SET_REGS_MATCHED (); - break; - -#else /* not emacs */ - case wordchar: - DEBUG_PRINT1 ("EXECUTING non-Emacs wordchar.\n"); - PREFETCH (); - if (!WORDCHAR_P (d)) - goto fail; - SET_REGS_MATCHED (); - d++; - break; - - case notwordchar: - DEBUG_PRINT1 ("EXECUTING non-Emacs notwordchar.\n"); - PREFETCH (); - if (WORDCHAR_P (d)) - goto fail; - SET_REGS_MATCHED (); - d++; - break; -#endif /* not emacs */ - - default: - abort (); - } - continue; /* Successfully executed one pattern command; keep going. */ - - - /* We goto here if a matching operation fails. */ - fail: - if (!FAIL_STACK_EMPTY ()) - { /* A restart point is known. Restore to that state. */ - DEBUG_PRINT1 ("\nFAIL:\n"); - POP_FAILURE_POINT (d, p, - lowest_active_reg, highest_active_reg, - regstart, regend, reg_info); - - /* If this failure point is a dummy, try the next one. */ - if (!p) - goto fail; - - /* If we failed to the end of the pattern, don't examine *p. */ - assert (p <= pend); - if (p < pend) - { - boolean is_a_jump_n = false; - - /* If failed to a backwards jump that's part of a repetition - loop, need to pop this failure point and use the next one. */ - switch ((re_opcode_t) *p) - { - case jump_n: - is_a_jump_n = true; - case maybe_pop_jump: - case pop_failure_jump: - case jump: - p1 = p + 1; - EXTRACT_NUMBER_AND_INCR (mcnt, p1); - p1 += mcnt; - - if ((is_a_jump_n && (re_opcode_t) *p1 == succeed_n) - || (!is_a_jump_n - && (re_opcode_t) *p1 == on_failure_jump)) - goto fail; - break; - default: - /* do nothing */ ; - } - } - - if (d >= string1 && d <= end1) - dend = end_match_1; - } - else - break; /* Matching at this starting point really fails. */ - } /* for (;;) */ - - if (best_regs_set) - goto restore_best_regs; - - FREE_VARIABLES (); - - return -1; /* Failure to match. */ -} /* re_match_2 */ - -/* Subroutine definitions for re_match_2. */ - - -/* We are passed P pointing to a register number after a start_memory. - - Return true if the pattern up to the corresponding stop_memory can - match the empty string, and false otherwise. - - If we find the matching stop_memory, sets P to point to one past its number. - Otherwise, sets P to an undefined byte less than or equal to END. - - We don't handle duplicates properly (yet). */ - -static boolean -group_match_null_string_p (p, end, reg_info) - unsigned char **p, *end; - register_info_type *reg_info; -{ - int mcnt; - /* Point to after the args to the start_memory. */ - unsigned char *p1 = *p + 2; - - while (p1 < end) - { - /* Skip over opcodes that can match nothing, and return true or - false, as appropriate, when we get to one that can't, or to the - matching stop_memory. */ - - switch ((re_opcode_t) *p1) - { - /* Could be either a loop or a series of alternatives. */ - case on_failure_jump: - p1++; - EXTRACT_NUMBER_AND_INCR (mcnt, p1); - - /* If the next operation is not a jump backwards in the - pattern. */ - - if (mcnt >= 0) - { - /* Go through the on_failure_jumps of the alternatives, - seeing if any of the alternatives cannot match nothing. - The last alternative starts with only a jump, - whereas the rest start with on_failure_jump and end - with a jump, e.g., here is the pattern for `a|b|c': - - /on_failure_jump/0/6/exactn/1/a/jump_past_alt/0/6 - /on_failure_jump/0/6/exactn/1/b/jump_past_alt/0/3 - /exactn/1/c - - So, we have to first go through the first (n-1) - alternatives and then deal with the last one separately. */ - - - /* Deal with the first (n-1) alternatives, which start - with an on_failure_jump (see above) that jumps to right - past a jump_past_alt. */ - - while ((re_opcode_t) p1[mcnt-3] == jump_past_alt) - { - /* `mcnt' holds how many bytes long the alternative - is, including the ending `jump_past_alt' and - its number. */ - - if (!alt_match_null_string_p (p1, p1 + mcnt - 3, - reg_info)) - return false; - - /* Move to right after this alternative, including the - jump_past_alt. */ - p1 += mcnt; - - /* Break if it's the beginning of an n-th alternative - that doesn't begin with an on_failure_jump. */ - if ((re_opcode_t) *p1 != on_failure_jump) - break; - - /* Still have to check that it's not an n-th - alternative that starts with an on_failure_jump. */ - p1++; - EXTRACT_NUMBER_AND_INCR (mcnt, p1); - if ((re_opcode_t) p1[mcnt-3] != jump_past_alt) - { - /* Get to the beginning of the n-th alternative. */ - p1 -= 3; - break; - } - } - - /* Deal with the last alternative: go back and get number - of the `jump_past_alt' just before it. `mcnt' contains - the length of the alternative. */ - EXTRACT_NUMBER (mcnt, p1 - 2); - - if (!alt_match_null_string_p (p1, p1 + mcnt, reg_info)) - return false; - - p1 += mcnt; /* Get past the n-th alternative. */ - } /* if mcnt > 0 */ - break; - - - case stop_memory: - assert (p1[1] == **p); - *p = p1 + 2; - return true; - - - default: - if (!common_op_match_null_string_p (&p1, end, reg_info)) - return false; - } - } /* while p1 < end */ - - return false; -} /* group_match_null_string_p */ - - -/* Similar to group_match_null_string_p, but doesn't deal with alternatives: - It expects P to be the first byte of a single alternative and END one - byte past the last. The alternative can contain groups. */ - -static boolean -alt_match_null_string_p (p, end, reg_info) - unsigned char *p, *end; - register_info_type *reg_info; -{ - int mcnt; - unsigned char *p1 = p; - - while (p1 < end) - { - /* Skip over opcodes that can match nothing, and break when we get - to one that can't. */ - - switch ((re_opcode_t) *p1) - { - /* It's a loop. */ - case on_failure_jump: - p1++; - EXTRACT_NUMBER_AND_INCR (mcnt, p1); - p1 += mcnt; - break; - - default: - if (!common_op_match_null_string_p (&p1, end, reg_info)) - return false; - } - } /* while p1 < end */ - - return true; -} /* alt_match_null_string_p */ - - -/* Deals with the ops common to group_match_null_string_p and - alt_match_null_string_p. - - Sets P to one after the op and its arguments, if any. */ - -static boolean -common_op_match_null_string_p (p, end, reg_info) - unsigned char **p, *end; - register_info_type *reg_info; -{ - int mcnt; - boolean ret; - int reg_no; - unsigned char *p1 = *p; - - switch ((re_opcode_t) *p1++) - { - case no_op: - case begline: - case endline: - case begbuf: - case endbuf: - case wordbeg: - case wordend: - case wordbound: - case notwordbound: -#ifdef emacs - case before_dot: - case at_dot: - case after_dot: -#endif - break; - - case start_memory: - reg_no = *p1; - assert (reg_no > 0 && reg_no <= MAX_REGNUM); - ret = group_match_null_string_p (&p1, end, reg_info); - - /* Have to set this here in case we're checking a group which - contains a group and a back reference to it. */ - - if (REG_MATCH_NULL_STRING_P (reg_info[reg_no]) == MATCH_NULL_UNSET_VALUE) - REG_MATCH_NULL_STRING_P (reg_info[reg_no]) = ret; - - if (!ret) - return false; - break; - - /* If this is an optimized succeed_n for zero times, make the jump. */ - case jump: - EXTRACT_NUMBER_AND_INCR (mcnt, p1); - if (mcnt >= 0) - p1 += mcnt; - else - return false; - break; - - case succeed_n: - /* Get to the number of times to succeed. */ - p1 += 2; - EXTRACT_NUMBER_AND_INCR (mcnt, p1); - - if (mcnt == 0) - { - p1 -= 4; - EXTRACT_NUMBER_AND_INCR (mcnt, p1); - p1 += mcnt; - } - else - return false; - break; - - case duplicate: - if (!REG_MATCH_NULL_STRING_P (reg_info[*p1])) - return false; - break; - - case set_number_at: - p1 += 4; - - default: - /* All other opcodes mean we cannot match the empty string. */ - return false; - } - - *p = p1; - return true; -} /* common_op_match_null_string_p */ - - -/* Return zero if TRANSLATE[S1] and TRANSLATE[S2] are identical for LEN - bytes; nonzero otherwise. */ - -static int -bcmp_translate (s1, s2, len, translate) - unsigned char *s1, *s2; - register int len; - char *translate; -{ - register unsigned char *p1 = s1, *p2 = s2; - while (len) - { - if (translate[*p1++] != translate[*p2++]) return 1; - len--; - } - return 0; -} - -/* Entry points for GNU code. */ - -/* re_compile_pattern is the GNU regular expression compiler: it - compiles PATTERN (of length SIZE) and puts the result in BUFP. - Returns 0 if the pattern was valid, otherwise an error string. - - Assumes the `allocated' (and perhaps `buffer') and `translate' fields - are set in BUFP on entry. - - We call regex_compile to do the actual compilation. */ - -const char * -re_compile_pattern (pattern, length, bufp) - const char *pattern; - int length; - struct re_pattern_buffer *bufp; -{ - reg_errcode_t ret; - - /* GNU code is written to assume at least RE_NREGS registers will be set - (and at least one extra will be -1). */ - bufp->regs_allocated = REGS_UNALLOCATED; - - /* And GNU code determines whether or not to get register information - by passing null for the REGS argument to re_match, etc., not by - setting no_sub. */ - bufp->no_sub = 0; - - /* Match anchors at newline. */ - bufp->newline_anchor = 1; - - ret = regex_compile (pattern, length, re_syntax_options, bufp); - - if (!ret) - return NULL; - return gettext (re_error_msgid[(int) ret]); -} - -/* Entry points compatible with 4.2 BSD regex library. We don't define - them unless specifically requested. */ - -#ifdef _REGEX_RE_COMP - -/* BSD has one and only one pattern buffer. */ -static struct re_pattern_buffer re_comp_buf; - -char * -re_comp (s) - const char *s; -{ - reg_errcode_t ret; - - if (!s) - { - if (!re_comp_buf.buffer) - return gettext ("No previous regular expression"); - return 0; - } - - if (!re_comp_buf.buffer) - { - re_comp_buf.buffer = (unsigned char *) malloc (200); - if (re_comp_buf.buffer == NULL) - return gettext (re_error_msgid[(int) REG_ESPACE]); - re_comp_buf.allocated = 200; - - re_comp_buf.fastmap = (char *) malloc (1 << BYTEWIDTH); - if (re_comp_buf.fastmap == NULL) - return gettext (re_error_msgid[(int) REG_ESPACE]); - } - - /* Since `re_exec' always passes NULL for the `regs' argument, we - don't need to initialize the pattern buffer fields which affect it. */ - - /* Match anchors at newlines. */ - re_comp_buf.newline_anchor = 1; - - ret = regex_compile (s, strlen (s), re_syntax_options, &re_comp_buf); - - if (!ret) - return NULL; - - /* Yes, we're discarding `const' here if !HAVE_LIBINTL. */ - return (char *) gettext (re_error_msgid[(int) ret]); -} - - -int -re_exec (s) - const char *s; -{ - const int len = strlen (s); - return - 0 <= re_search (&re_comp_buf, s, len, 0, len, (struct re_registers *) 0); -} -#endif /* _REGEX_RE_COMP */ - -/* POSIX.2 functions. Don't define these for Emacs. */ - -#ifndef emacs - -/* regcomp takes a regular expression as a string and compiles it. - - PREG is a regex_t *. We do not expect any fields to be initialized, - since POSIX says we shouldn't. Thus, we set - - `buffer' to the compiled pattern; - `used' to the length of the compiled pattern; - `syntax' to RE_SYNTAX_POSIX_EXTENDED if the - REG_EXTENDED bit in CFLAGS is set; otherwise, to - RE_SYNTAX_POSIX_BASIC; - `newline_anchor' to REG_NEWLINE being set in CFLAGS; - `fastmap' and `fastmap_accurate' to zero; - `re_nsub' to the number of subexpressions in PATTERN. - - PATTERN is the address of the pattern string. - - CFLAGS is a series of bits which affect compilation. - - If REG_EXTENDED is set, we use POSIX extended syntax; otherwise, we - use POSIX basic syntax. - - If REG_NEWLINE is set, then . and [^...] don't match newline. - Also, regexec will try a match beginning after every newline. - - If REG_ICASE is set, then we considers upper- and lowercase - versions of letters to be equivalent when matching. - - If REG_NOSUB is set, then when PREG is passed to regexec, that - routine will report only success or failure, and nothing about the - registers. - - It returns 0 if it succeeds, nonzero if it doesn't. (See regex.h for - the return codes and their meanings.) */ - -int -regcomp (preg, pattern, cflags) - regex_t *preg; - const char *pattern; - int cflags; -{ - reg_errcode_t ret; - unsigned syntax - = (cflags & REG_EXTENDED) ? - RE_SYNTAX_POSIX_EXTENDED : RE_SYNTAX_POSIX_BASIC; - - /* regex_compile will allocate the space for the compiled pattern. */ - preg->buffer = 0; - preg->allocated = 0; - preg->used = 0; - - /* Don't bother to use a fastmap when searching. This simplifies the - REG_NEWLINE case: if we used a fastmap, we'd have to put all the - characters after newlines into the fastmap. This way, we just try - every character. */ - preg->fastmap = 0; - - if (cflags & REG_ICASE) - { - unsigned i; - - preg->translate = (char *) malloc (CHAR_SET_SIZE); - if (preg->translate == NULL) - return (int) REG_ESPACE; - - /* Map uppercase characters to corresponding lowercase ones. */ - for (i = 0; i < CHAR_SET_SIZE; i++) - preg->translate[i] = ISUPPER (i) ? tolower (i) : i; - } - else - preg->translate = NULL; - - /* If REG_NEWLINE is set, newlines are treated differently. */ - if (cflags & REG_NEWLINE) - { /* REG_NEWLINE implies neither . nor [^...] match newline. */ - syntax &= ~RE_DOT_NEWLINE; - syntax |= RE_HAT_LISTS_NOT_NEWLINE; - /* It also changes the matching behavior. */ - preg->newline_anchor = 1; - } - else - preg->newline_anchor = 0; - - preg->no_sub = !!(cflags & REG_NOSUB); - - /* POSIX says a null character in the pattern terminates it, so we - can use strlen here in compiling the pattern. */ - ret = regex_compile (pattern, strlen (pattern), syntax, preg); - - /* POSIX doesn't distinguish between an unmatched open-group and an - unmatched close-group: both are REG_EPAREN. */ - if (ret == REG_ERPAREN) ret = REG_EPAREN; - - return (int) ret; -} - - -/* regexec searches for a given pattern, specified by PREG, in the - string STRING. - - If NMATCH is zero or REG_NOSUB was set in the cflags argument to - `regcomp', we ignore PMATCH. Otherwise, we assume PMATCH has at - least NMATCH elements, and we set them to the offsets of the - corresponding matched substrings. - - EFLAGS specifies `execution flags' which affect matching: if - REG_NOTBOL is set, then ^ does not match at the beginning of the - string; if REG_NOTEOL is set, then $ does not match at the end. - - We return 0 if we find a match and REG_NOMATCH if not. */ - -int -regexec (preg, string, nmatch, pmatch, eflags) - const regex_t *preg; - const char *string; - size_t nmatch; - regmatch_t pmatch[]; - int eflags; -{ - int ret; - struct re_registers regs; - regex_t private_preg; - int len = strlen (string); - boolean want_reg_info = !preg->no_sub && nmatch > 0; - - private_preg = *preg; - - private_preg.not_bol = !!(eflags & REG_NOTBOL); - private_preg.not_eol = !!(eflags & REG_NOTEOL); - - /* The user has told us exactly how many registers to return - information about, via `nmatch'. We have to pass that on to the - matching routines. */ - private_preg.regs_allocated = REGS_FIXED; - - if (want_reg_info) - { - regs.num_regs = nmatch; - regs.start = TALLOC (nmatch, regoff_t); - regs.end = TALLOC (nmatch, regoff_t); - if (regs.start == NULL || regs.end == NULL) - return (int) REG_NOMATCH; - } - - /* Perform the searching operation. */ - ret = re_search (&private_preg, string, len, - /* start: */ 0, /* range: */ len, - want_reg_info ? ®s : (struct re_registers *) 0); - - /* Copy the register information to the POSIX structure. */ - if (want_reg_info) - { - if (ret >= 0) - { - unsigned r; - - for (r = 0; r < nmatch; r++) - { - pmatch[r].rm_so = regs.start[r]; - pmatch[r].rm_eo = regs.end[r]; - } - } - - /* If we needed the temporary register info, free the space now. */ - free (regs.start); - free (regs.end); - } - - /* We want zero return to mean success, unlike `re_search'. */ - return ret >= 0 ? (int) REG_NOERROR : (int) REG_NOMATCH; -} - - -/* Returns a message corresponding to an error code, ERRCODE, returned - from either regcomp or regexec. We don't use PREG here. */ - -size_t -regerror (errcode, preg, errbuf, errbuf_size) - int errcode; - const regex_t *preg; - char *errbuf; - size_t errbuf_size; -{ - const char *msg; - size_t msg_size; - - if (errcode < 0 - || errcode >= (sizeof (re_error_msgid) / sizeof (re_error_msgid[0]))) - /* Only error codes returned by the rest of the code should be passed - to this routine. If we are given anything else, or if other regex - code generates an invalid error code, then the program has a bug. - Dump core so we can fix it. */ - abort (); - - msg = gettext (re_error_msgid[errcode]); - - msg_size = strlen (msg) + 1; /* Includes the null. */ - - if (errbuf_size != 0) - { - if (msg_size > errbuf_size) - { - strncpy (errbuf, msg, errbuf_size - 1); - errbuf[errbuf_size - 1] = 0; - } - else - strcpy (errbuf, msg); - } - - return msg_size; -} - - -/* Free dynamically allocated space used by PREG. */ - -void -regfree (preg) - regex_t *preg; -{ - if (preg->buffer != NULL) - free (preg->buffer); - preg->buffer = NULL; - - preg->allocated = 0; - preg->used = 0; - - if (preg->fastmap != NULL) - free (preg->fastmap); - preg->fastmap = NULL; - preg->fastmap_accurate = 0; - - if (preg->translate != NULL) - free (preg->translate); - preg->translate = NULL; -} - -#endif /* not emacs */ - -/* -Local variables: -make-backup-files: t -version-control: t -trim-versions-without-asking: nil -End: -*/