# HG changeset patch # User Kenichi Handa # Date 1139275098 0 # Node ID 4e22dd401a522a063adbfb15ad6354ca5fcdb462 # Parent a747e863fd26daf28065db17d042ddd5eab24a86 (append_glyph): Refer to it->char_to_display instead of it->c. (produce_glyphs): Set the character to print in it->char_to_display. Handle unibyte-display-via-language-environment. (produce_stretch_glyph): Set the character to print in it->char_to_display. diff -r a747e863fd26 -r 4e22dd401a52 src/term.c --- a/src/term.c Mon Feb 06 23:13:22 2006 +0000 +++ b/src/term.c Tue Feb 07 01:18:18 2006 +0000 @@ -1634,10 +1634,10 @@ /* Append glyphs to IT's glyph_row. Called from produce_glyphs for - terminal frames if IT->glyph_row != NULL. IT->c is the character - for which to produce glyphs; IT->face_id contains the character's - face. Padding glyphs are appended if IT->c has a IT->pixel_width > - 1. */ + terminal frames if IT->glyph_row != NULL. IT->char_to_display is + the character for which to produce glyphs; IT->face_id contains the + character's face. Padding glyphs are appended if IT->c has a + IT->pixel_width > 1. */ static void append_glyph (it) @@ -1657,7 +1657,7 @@ { glyph->type = CHAR_GLYPH; glyph->pixel_width = 1; - glyph->u.ch = it->c; + glyph->u.ch = it->char_to_display; glyph->face_id = it->face_id; glyph->padding_p = i > 0; glyph->charpos = CHARPOS (it->position); @@ -1708,6 +1708,9 @@ xassert (it->what == IT_CHARACTER || it->what == IT_COMPOSITION); + /* Maybe translate single-byte characters to multibyte. */ + it->char_to_display = it->c; + if (it->c >= 040 && it->c < 0177) { it->pixel_width = it->nglyphs = 1; @@ -1737,13 +1740,11 @@ { int n = nspaces; - it->c = ' '; + it->char_to_display = ' '; it->pixel_width = it->len = 1; while (n--) append_glyph (it); - - it->c = '\t'; } it->pixel_width = nspaces; @@ -1751,14 +1752,30 @@ } else if (SINGLE_BYTE_CHAR_P (it->c)) { - /* Coming here means that it->c is from display table, thus we - must send the code as is to the terminal. Although there's - no way to know how many columns it occupies on a screen, it - is a good assumption that a single byte code has 1-column - width. */ - it->pixel_width = it->nglyphs = 1; - if (it->glyph_row) - append_glyph (it); + if (unibyte_display_via_language_environment + && (it->c >= 0240 + || !NILP (Vnonascii_translation_table))) + { + int charset; + + it->char_to_display = unibyte_char_to_multibyte (it->c); + charset = CHAR_CHARSET (it->char_to_display); + it->pixel_width = CHARSET_WIDTH (charset); + it->nglyphs = it->pixel_width; + if (it->glyph_row) + append_glyph (it); + } + else + { + /* Coming here means that it->c is from display table, thus we + must send the code as is to the terminal. Although there's + no way to know how many columns it occupies on a screen, it + is a good assumption that a single byte code has 1-column + width. */ + it->pixel_width = it->nglyphs = 1; + if (it->glyph_row) + append_glyph (it); + } } else { @@ -1843,17 +1860,15 @@ Lisp_Object o_object = it->object; Lisp_Object object = it->stack[it->sp - 1].string; int n = width; - int c = it->c; if (!STRINGP (object)) object = it->w->buffer; it->object = object; - it->c = ' '; + it->char_to_display = ' '; it->pixel_width = it->len = 1; while (n--) append_glyph (it); it->object = o_object; - it->c = c; } it->pixel_width = width; it->nglyphs = width;