# HG changeset patch # User Martin Rudalics # Date 1226739033 0 # Node ID c094962ecbed45ecaa21a5b08abb7a5dad629f1e # Parent 25b688f8d121e376617d18201bd1148891a02ab3 (quit-window): Restore delete window with second arg non-nil behavior as of before 2008-10-30 change. diff -r 25b688f8d121 -r c094962ecbed lisp/window.el --- a/lisp/window.el Sat Nov 15 06:44:19 2008 +0000 +++ b/lisp/window.el Sat Nov 15 08:50:33 2008 +0000 @@ -1,1672 +1,1674 @@ -;;; window.el --- GNU Emacs window commands aside from those written in C - -;; Copyright (C) 1985, 1989, 1992, 1993, 1994, 2000, 2001, 2002, -;; 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc. - -;; Maintainer: FSF -;; Keywords: internal - -;; This file is part of GNU Emacs. - -;; GNU Emacs is free software: you can redistribute it and/or modify -;; it under the terms of the GNU General Public License as published by -;; the Free Software Foundation, either version 3 of the License, or -;; (at your option) any later version. - -;; GNU Emacs is distributed in the hope that it will be useful, -;; but WITHOUT ANY WARRANTY; without even the implied warranty of -;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -;; GNU General Public License for more details. - -;; You should have received a copy of the GNU General Public License -;; along with GNU Emacs. If not, see . - -;;; Commentary: - -;; Window tree functions. - -;;; Code: - -(eval-when-compile (require 'cl)) - -(defvar window-size-fixed nil - "*Non-nil in a buffer means windows displaying the buffer are fixed-size. -If the value is `height', then only the window's height is fixed. -If the value is `width', then only the window's width is fixed. -Any other non-nil value fixes both the width and the height. -Emacs won't change the size of any window displaying that buffer, -unless you explicitly change the size, or Emacs has no other choice.") -(make-variable-buffer-local 'window-size-fixed) - -(defmacro save-selected-window (&rest body) - "Execute BODY, then select the previously selected window. -The value returned is the value of the last form in BODY. - -This macro saves and restores the selected window, as well as the -selected window in each frame. If the previously selected window -is no longer live, then whatever window is selected at the end of -BODY remains selected. If the previously selected window of some -frame is no longer live at the end of BODY, that frame's selected -window is left alone. - -This macro saves and restores the current buffer, since otherwise -its normal operation could make a different buffer current. The -order of recently selected windows and the buffer list ordering -are not altered by this macro (unless they are altered in BODY)." - `(let ((save-selected-window-window (selected-window)) - ;; It is necessary to save all of these, because calling - ;; select-window changes frame-selected-window for whatever - ;; frame that window is in. - (save-selected-window-alist - (mapcar (lambda (frame) (cons frame (frame-selected-window frame))) - (frame-list)))) - (save-current-buffer - (unwind-protect - (progn ,@body) - (dolist (elt save-selected-window-alist) - (and (frame-live-p (car elt)) - (window-live-p (cdr elt)) - (set-frame-selected-window (car elt) (cdr elt) 'norecord))) - (when (window-live-p save-selected-window-window) - (select-window save-selected-window-window 'norecord)))))) - -(defun window-body-height (&optional window) - "Return number of lines in WINDOW available for actual buffer text. -WINDOW defaults to the selected window. - -The return value does not include the mode line or the header -line, if any. If a line at the bottom of the window is only -partially visible, that line is included in the return value. If -you do not want to include a partially visible bottom line in the -return value, use `window-text-height' instead." - (or window (setq window (selected-window))) - (if (window-minibuffer-p window) - (window-height window) - (with-current-buffer (window-buffer window) - (max 1 (- (window-height window) - (if mode-line-format 1 0) - (if header-line-format 1 0)))))) - -(defun one-window-p (&optional nomini all-frames) - "Return non-nil if the selected window is the only window. -Optional arg NOMINI non-nil means don't count the minibuffer -even if it is active. Otherwise, the minibuffer is counted -when it is active. - -The optional arg ALL-FRAMES t means count windows on all frames. -If it is `visible', count windows on all visible frames. -ALL-FRAMES nil or omitted means count only the selected frame, -plus the minibuffer it uses (which may be on another frame). -ALL-FRAMES 0 means count all windows in all visible or iconified frames. -If ALL-FRAMES is anything else, count only the selected frame." - (let ((base-window (selected-window))) - (if (and nomini (eq base-window (minibuffer-window))) - (setq base-window (next-window base-window))) - (eq base-window - (next-window base-window (if nomini 'arg) all-frames)))) - -(defun window-current-scroll-bars (&optional window) - "Return the current scroll bar settings for WINDOW. -WINDOW defaults to the selected window. - -The return value is a cons cell (VERTICAL . HORIZONTAL) where -VERTICAL specifies the current location of the vertical scroll -bars (`left', `right', or nil), and HORIZONTAL specifies the -current location of the horizontal scroll bars (`top', `bottom', -or nil). - -Unlike `window-scroll-bars', this function reports the scroll bar -type actually used, once frame defaults and `scroll-bar-mode' are -taken into account." - (let ((vert (nth 2 (window-scroll-bars window))) - (hor nil)) - (when (or (eq vert t) (eq hor t)) - (let ((fcsb (frame-current-scroll-bars - (window-frame (or window (selected-window)))))) - (if (eq vert t) - (setq vert (car fcsb))) - (if (eq hor t) - (setq hor (cdr fcsb))))) - (cons vert hor))) - -(defun walk-windows (proc &optional minibuf all-frames) - "Cycle through all windows, calling PROC for each one. -PROC must specify a function with a window as its sole argument. -The optional arguments MINIBUF and ALL-FRAMES specify the set of -windows to include in the walk, see also `next-window'. - -MINIBUF t means include the minibuffer window even if the -minibuffer is not active. MINIBUF nil or omitted means include -the minibuffer window only if the minibuffer is active. Any -other value means do not include the minibuffer window even if -the minibuffer is active. - -Several frames may share a single minibuffer; if the minibuffer -is active, all windows on all frames that share that minibuffer -are included too. Therefore, if you are using a separate -minibuffer frame and the minibuffer is active and MINIBUF says it -counts, `walk-windows' includes the windows in the frame from -which you entered the minibuffer, as well as the minibuffer -window. - -ALL-FRAMES nil or omitted means cycle through all windows on - WINDOW's frame, plus the minibuffer window if specified by the - MINIBUF argument, see above. If the minibuffer counts, cycle - through all windows on all frames that share that minibuffer - too. -ALL-FRAMES t means cycle through all windows on all existing - frames. -ALL-FRAMES `visible' means cycle through all windows on all - visible frames. -ALL-FRAMES 0 means cycle through all windows on all visible and - iconified frames. -ALL-FRAMES a frame means cycle through all windows on that frame - only. -Anything else means cycle through all windows on WINDOW's frame - and no others. - -This function changes neither the order of recently selected -windows nor the buffer list." - ;; If we start from the minibuffer window, don't fail to come - ;; back to it. - (when (window-minibuffer-p (selected-window)) - (setq minibuf t)) - ;; Make sure to not mess up the order of recently selected - ;; windows. Use `save-selected-window' and `select-window' - ;; with second argument non-nil for this purpose. - (save-selected-window - (when (framep all-frames) - (select-window (frame-first-window all-frames) 'norecord)) - (let* (walk-windows-already-seen - (walk-windows-current (selected-window))) - (while (progn - (setq walk-windows-current - (next-window walk-windows-current minibuf all-frames)) - (not (memq walk-windows-current walk-windows-already-seen))) - (setq walk-windows-already-seen - (cons walk-windows-current walk-windows-already-seen)) - (funcall proc walk-windows-current))))) - -(defun get-window-with-predicate (predicate &optional minibuf - all-frames default) - "Return a window satisfying PREDICATE. -More precisely, cycle through all windows using `walk-windows', -calling the function PREDICATE on each one of them with the -window as its sole argument. Return the first window for which -PREDICATE returns non-nil. If no window satisfies PREDICATE, -return DEFAULT. - -The optional arguments MINIBUF and ALL-FRAMES specify the set of -windows to include. See `walk-windows' for the meaning of these -arguments." - (catch 'found - (walk-windows #'(lambda (window) - (when (funcall predicate window) - (throw 'found window))) - minibuf all-frames) - default)) - -(defalias 'some-window 'get-window-with-predicate) - -;; This should probably be written in C (i.e., without using `walk-windows'). -(defun get-buffer-window-list (&optional buffer-or-name minibuf all-frames) - "Return list of all windows displaying BUFFER-OR-NAME, or nil if none. -BUFFER-OR-NAME may be a buffer or the name of an existing buffer -and defaults to the current buffer. - -The optional arguments MINIBUF and ALL-FRAMES specify the set of -windows to consider. See `walk-windows' for the precise meaning -of these arguments." - (let ((buffer (cond - ((not buffer-or-name) (current-buffer)) - ((bufferp buffer-or-name) buffer-or-name) - (t (get-buffer buffer-or-name)))) - windows) - (walk-windows (function (lambda (window) - (if (eq (window-buffer window) buffer) - (setq windows (cons window windows))))) - minibuf all-frames) - windows)) - -(defun minibuffer-window-active-p (window) - "Return t if WINDOW is the currently active minibuffer window." - (eq window (active-minibuffer-window))) - -(defun count-windows (&optional minibuf) - "Return the number of visible windows. -The optional argument MINIBUF specifies whether the minibuffer -window shall be counted. See `walk-windows' for the precise -meaning of this argument." - (let ((count 0)) - (walk-windows (lambda (w) (setq count (+ count 1))) - minibuf) - count)) - -(defun window-safely-shrinkable-p (&optional window) - "Return t if WINDOW can be shrunk without shrinking other windows. -WINDOW defaults to the selected window." - (with-selected-window (or window (selected-window)) - (let ((edges (window-edges))) - (or (= (nth 2 edges) (nth 2 (window-edges (previous-window)))) - (= (nth 0 edges) (nth 0 (window-edges (next-window)))))))) - - -;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; -;;; `balance-windows' subroutines using `window-tree' - -;;; Translate from internal window tree format - -(defun bw-get-tree (&optional window-or-frame) - "Get a window split tree in our format. - -WINDOW-OR-FRAME must be nil, a frame, or a window. If it is nil, -then the whole window split tree for `selected-frame' is returned. -If it is a frame, then this is used instead. If it is a window, -then the smallest tree containing that window is returned." - (when window-or-frame - (unless (or (framep window-or-frame) - (windowp window-or-frame)) - (error "Not a frame or window: %s" window-or-frame))) - (let ((subtree (bw-find-tree-sub window-or-frame))) - (when subtree - (if (integerp subtree) - nil - (bw-get-tree-1 subtree))))) - -(defun bw-get-tree-1 (split) - (if (windowp split) - split - (let ((dir (car split)) - (edges (car (cdr split))) - (childs (cdr (cdr split)))) - (list - (cons 'dir (if dir 'ver 'hor)) - (cons 'b (nth 3 edges)) - (cons 'r (nth 2 edges)) - (cons 't (nth 1 edges)) - (cons 'l (nth 0 edges)) - (cons 'childs (mapcar #'bw-get-tree-1 childs)))))) - -(defun bw-find-tree-sub (window-or-frame &optional get-parent) - (let* ((window (when (windowp window-or-frame) window-or-frame)) - (frame (when (windowp window) (window-frame window))) - (wt (car (window-tree frame)))) - (when (< 1 (length (window-list frame 0))) - (if window - (bw-find-tree-sub-1 wt window get-parent) - wt)))) - -(defun bw-find-tree-sub-1 (tree win &optional get-parent) - (unless (windowp win) (error "Not a window: %s" win)) - (if (memq win tree) - (if get-parent - get-parent - tree) - (let ((childs (cdr (cdr tree))) - child - subtree) - (while (and childs (not subtree)) - (setq child (car childs)) - (setq childs (cdr childs)) - (when (and child (listp child)) - (setq subtree (bw-find-tree-sub-1 child win get-parent)))) - (if (integerp subtree) - (progn - (if (= 1 subtree) - tree - (1- subtree))) - subtree - )))) - -;;; Window or object edges - -(defun bw-l (obj) - "Left edge of OBJ." - (if (windowp obj) (nth 0 (window-edges obj)) (cdr (assq 'l obj)))) -(defun bw-t (obj) - "Top edge of OBJ." - (if (windowp obj) (nth 1 (window-edges obj)) (cdr (assq 't obj)))) -(defun bw-r (obj) - "Right edge of OBJ." - (if (windowp obj) (nth 2 (window-edges obj)) (cdr (assq 'r obj)))) -(defun bw-b (obj) - "Bottom edge of OBJ." - (if (windowp obj) (nth 3 (window-edges obj)) (cdr (assq 'b obj)))) - -;;; Split directions - -(defun bw-dir (obj) - "Return window split tree direction if OBJ. -If OBJ is a window return 'both. If it is a window split tree -then return its direction." - (if (symbolp obj) - obj - (if (windowp obj) - 'both - (let ((dir (cdr (assq 'dir obj)))) - (unless (memq dir '(hor ver both)) - (error "Can't find dir in %s" obj)) - dir)))) - -(defun bw-eqdir (obj1 obj2) - "Return t if window split tree directions are equal. -OBJ1 and OBJ2 should be either windows or window split trees in -our format. The directions returned by `bw-dir' are compared and -t is returned if they are `eq' or one of them is 'both." - (let ((dir1 (bw-dir obj1)) - (dir2 (bw-dir obj2))) - (or (eq dir1 dir2) - (eq dir1 'both) - (eq dir2 'both)))) - -;;; Building split tree - -(defun bw-refresh-edges (obj) - "Refresh the edge information of OBJ and return OBJ." - (unless (windowp obj) - (let ((childs (cdr (assq 'childs obj))) - (ol 1000) - (ot 1000) - (or -1) - (ob -1)) - (dolist (o childs) - (when (> ol (bw-l o)) (setq ol (bw-l o))) - (when (> ot (bw-t o)) (setq ot (bw-t o))) - (when (< or (bw-r o)) (setq or (bw-r o))) - (when (< ob (bw-b o)) (setq ob (bw-b o)))) - (setq obj (delq 'l obj)) - (setq obj (delq 't obj)) - (setq obj (delq 'r obj)) - (setq obj (delq 'b obj)) - (add-to-list 'obj (cons 'l ol)) - (add-to-list 'obj (cons 't ot)) - (add-to-list 'obj (cons 'r or)) - (add-to-list 'obj (cons 'b ob)) - )) - obj) - -;;; Balance windows - -(defun balance-windows (&optional window-or-frame) - "Make windows the same heights or widths in window split subtrees. - -When called non-interactively WINDOW-OR-FRAME may be either a -window or a frame. It then balances the windows on the implied -frame. If the parameter is a window only the corresponding window -subtree is balanced." - (interactive) - (let ( - (wt (bw-get-tree window-or-frame)) - (w) - (h) - (tried-sizes) - (last-sizes) - (windows (window-list nil 0))) - (when wt - (while (not (member last-sizes tried-sizes)) - (when last-sizes (setq tried-sizes (cons last-sizes tried-sizes))) - (setq last-sizes (mapcar (lambda (w) - (window-edges w)) - windows)) - (when (eq 'hor (bw-dir wt)) - (setq w (- (bw-r wt) (bw-l wt)))) - (when (eq 'ver (bw-dir wt)) - (setq h (- (bw-b wt) (bw-t wt)))) - (bw-balance-sub wt w h))))) - -(defun bw-adjust-window (window delta horizontal) - "Wrapper around `adjust-window-trailing-edge' with error checking. -Arguments WINDOW, DELTA and HORIZONTAL are passed on to that function." - ;; `adjust-window-trailing-edge' may fail if delta is too large. - (while (>= (abs delta) 1) - (condition-case err - (progn - (adjust-window-trailing-edge window delta horizontal) - (setq delta 0)) - (error - ;;(message "adjust: %s" (error-message-string err)) - (setq delta (/ delta 2)))))) - -(defun bw-balance-sub (wt w h) - (setq wt (bw-refresh-edges wt)) - (unless w (setq w (- (bw-r wt) (bw-l wt)))) - (unless h (setq h (- (bw-b wt) (bw-t wt)))) - (if (windowp wt) - (progn - (when w - (let ((dw (- w (- (bw-r wt) (bw-l wt))))) - (when (/= 0 dw) - (bw-adjust-window wt dw t)))) - (when h - (let ((dh (- h (- (bw-b wt) (bw-t wt))))) - (when (/= 0 dh) - (bw-adjust-window wt dh nil))))) - (let* ((childs (cdr (assq 'childs wt))) - (cw (when w (/ w (if (bw-eqdir 'hor wt) (length childs) 1)))) - (ch (when h (/ h (if (bw-eqdir 'ver wt) (length childs) 1))))) - (dolist (c childs) - (bw-balance-sub c cw ch))))) - -(defun window-fixed-size-p (&optional window direction) - "Return t if WINDOW cannot be resized in DIRECTION. -WINDOW defaults to the selected window. DIRECTION can be -nil (i.e. any), `height' or `width'." - (with-current-buffer (window-buffer window) - (when (and (boundp 'window-size-fixed) window-size-fixed) - (not (and direction - (member (cons direction window-size-fixed) - '((height . width) (width . height)))))))) - -;;; A different solution to balance-windows. - -(defvar window-area-factor 1 - "Factor by which the window area should be over-estimated. -This is used by `balance-windows-area'. -Changing this globally has no effect.") -(make-variable-buffer-local 'window-area-factor) - -(defun balance-windows-area () - "Make all visible windows the same area (approximately). -See also `window-area-factor' to change the relative size of -specific buffers." - (interactive) - (let* ((unchanged 0) (carry 0) (round 0) - ;; Remove fixed-size windows. - (wins (delq nil (mapcar (lambda (win) - (if (not (window-fixed-size-p win)) win)) - (window-list nil 'nomini)))) - (changelog nil) - next) - ;; Resizing a window changes the size of surrounding windows in complex - ;; ways, so it's difficult to balance them all. The introduction of - ;; `adjust-window-trailing-edge' made it a bit easier, but it is still - ;; very difficult to do. `balance-window' above takes an off-line - ;; approach: get the whole window tree, then balance it, then try to - ;; adjust the windows so they fit the result. - ;; Here, instead, we take a "local optimization" approach, where we just - ;; go through all the windows several times until nothing needs to be - ;; changed. The main problem with this approach is that it's difficult - ;; to make sure it terminates, so we use some heuristic to try and break - ;; off infinite loops. - ;; After a round without any change, we allow a second, to give a chance - ;; to the carry to propagate a minor imbalance from the end back to - ;; the beginning. - (while (< unchanged 2) - ;; (message "New round") - (setq unchanged (1+ unchanged) round (1+ round)) - (dolist (win wins) - (setq next win) - (while (progn (setq next (next-window next)) - (window-fixed-size-p next))) - ;; (assert (eq next (or (cadr (member win wins)) (car wins)))) - (let* ((horiz - (< (car (window-edges win)) (car (window-edges next)))) - (areadiff (/ (- (* (window-height next) (window-width next) - (buffer-local-value 'window-area-factor - (window-buffer next))) - (* (window-height win) (window-width win) - (buffer-local-value 'window-area-factor - (window-buffer win)))) - (max (buffer-local-value 'window-area-factor - (window-buffer win)) - (buffer-local-value 'window-area-factor - (window-buffer next))))) - (edgesize (if horiz - (+ (window-height win) (window-height next)) - (+ (window-width win) (window-width next)))) - (diff (/ areadiff edgesize))) - (when (zerop diff) - ;; Maybe diff is actually closer to 1 than to 0. - (setq diff (/ (* 3 areadiff) (* 2 edgesize)))) - (when (and (zerop diff) (not (zerop areadiff))) - (setq diff (/ (+ areadiff carry) edgesize)) - ;; Change things smoothly. - (if (or (> diff 1) (< diff -1)) (setq diff (/ diff 2)))) - (if (zerop diff) - ;; Make sure negligible differences don't accumulate to - ;; become significant. - (setq carry (+ carry areadiff)) - (bw-adjust-window win diff horiz) - ;; (sit-for 0.5) - (let ((change (cons win (window-edges win)))) - ;; If the same change has been seen already for this window, - ;; we're most likely in an endless loop, so don't count it as - ;; a change. - (unless (member change changelog) - (push change changelog) - (setq unchanged 0 carry 0))))))) - ;; We've now basically balanced all the windows. - ;; But there may be some minor off-by-one imbalance left over, - ;; so let's do some fine tuning. - ;; (bw-finetune wins) - ;; (message "Done in %d rounds" round) - )) - - -(defcustom display-buffer-function nil - "If non-nil, function to call to handle `display-buffer'. -It will receive two args, the buffer and a flag which if non-nil -means that the currently selected window is not acceptable. It -should choose or create a window, display the specified buffer in -it, and return the window. - -Commands such as `switch-to-buffer-other-window' and -`find-file-other-window' work using this function." - :type '(choice - (const nil) - (function :tag "function")) - :group 'windows) - -(defun special-display-p (buffer-name) - "Return non-nil if a buffer named BUFFER-NAME gets a special frame. -If the value is t, `display-buffer' or `pop-to-buffer' would -create a special frame for that buffer using the default frame -parameters. - -If the value is a list, it is a list of frame parameters that -would be used to make a frame for that buffer. The variables -`special-display-buffer-names' and `special-display-regexps' -control this." - (let (tmp) - (cond - ((not (stringp buffer-name))) - ;; Make sure to return t in the following two cases. - ((member buffer-name special-display-buffer-names) t) - ((setq tmp (assoc buffer-name special-display-buffer-names)) (cdr tmp)) - ((catch 'found - (dolist (regexp special-display-regexps) - (cond - ((stringp regexp) - (when (string-match-p regexp buffer-name) - (throw 'found t))) - ((and (consp regexp) (stringp (car regexp)) - (string-match-p (car regexp) buffer-name)) - (throw 'found (cdr regexp)))))))))) - -(defcustom special-display-buffer-names nil - "List of buffer names that should have their own special frames. -Displaying a buffer with `display-buffer' or `pop-to-buffer', if -its name is in this list, makes a special frame for it using -`special-display-function'. See also `special-display-regexps'. - -An element of the list can be a list instead of just a string. -There are two ways to use a list as an element: - (BUFFER FRAME-PARAMETERS...) (BUFFER FUNCTION OTHER-ARGS...) -In the first case, the FRAME-PARAMETERS are pairs of the form -\(PARAMETER . VALUE); these parameter values are used to create -the frame. In the second case, FUNCTION is called with BUFFER as -the first argument, followed by the OTHER-ARGS--it can display -BUFFER in any way it likes. All this is done by the function -found in `special-display-function'. - -If the specified frame parameters include (same-buffer . t), the -buffer is displayed in the currently selected window. Otherwise, if -they include (same-frame . t), the buffer is displayed in a new window -in the currently selected frame. - -If this variable appears \"not to work\", because you add a name to it -but that buffer still appears in the selected window, look at the -values of `same-window-buffer-names' and `same-window-regexps'. -Those variables take precedence over this one." - :type '(repeat (choice :tag "Buffer" - :value "" - (string :format "%v") - (cons :tag "With attributes" - :format "%v" - :value ("" . nil) - (string :format "%v") - (repeat :tag "Attributes" - (cons :format "%v" - (symbol :tag "Parameter") - (sexp :tag "Value")))))) - :group 'frames) - -(defcustom special-display-regexps nil - "List of regexps saying which buffers should have their own special frames. -When displaying a buffer with `display-buffer' or -`pop-to-buffer', if any regexp in this list matches the buffer -name, it makes a special frame for the buffer by calling -`special-display-function'. - -An element of the list can be a list instead of just a string. -There are two ways to use a list as an element: - (REGEXP FRAME-PARAMETERS...) (REGEXP FUNCTION OTHER-ARGS...) -In the first case, the FRAME-PARAMETERS are pairs of the form -\(PARAMETER . VALUE); these parameter values are used to create -the frame. In the second case, FUNCTION is called with BUFFER as -the first argument, followed by the OTHER-ARGS--it can display -the buffer in any way it likes. All this is done by the function -found in `special-display-function'. - -If the specified frame parameters include (same-buffer . t), the -buffer is displayed in the currently selected window. Otherwise, -if they include (same-frame . t), the buffer is displayed in a -new window in the currently selected frame. - -If this variable appears \"not to work\", because you add a -regexp to it but the matching buffers still appear in the -selected window, look at the values of `same-window-buffer-names' -and `same-window-regexps'. Those variables take precedence over -this one." - :type '(repeat (choice :tag "Buffer" - :value "" - (regexp :format "%v") - (cons :tag "With attributes" - :format "%v" - :value ("" . nil) - (regexp :format "%v") - (repeat :tag "Attributes" - (cons :format "%v" - (symbol :tag "Parameter") - (sexp :tag "Value")))))) - :group 'frames) - -(defcustom special-display-function 'special-display-popup-frame - "Function to call to make a new frame for a special buffer. -It is called with two arguments, the buffer and optional buffer -specific data, and should return a window displaying that buffer. -The default value normally makes a separate frame for the buffer, -using `special-display-frame-alist' to specify the frame -parameters. - -But if the buffer specific data includes (same-buffer . t) then -the buffer is displayed in the current selected window. -Otherwise if it includes (same-frame . t) then the buffer is -displayed in a new window in the currently selected frame. - -A buffer is special if it is listed in -`special-display-buffer-names' or matches a regexp in -`special-display-regexps'." - :type 'function - :group 'frames) - -(defun same-window-p (buffer-name) - "Return non-nil if a buffer named BUFFER-NAME would be shown in the \"same\" window. -This function returns non-nil if `display-buffer' or -`pop-to-buffer' would show a buffer named BUFFER-NAME in the -selected rather than \(as usual\) some other window. See -`same-window-buffer-names' and `same-window-regexps'." - (cond - ((not (stringp buffer-name))) - ;; The elements of `same-window-buffer-names' can be buffer - ;; names or cons cells whose cars are buffer names. - ((member buffer-name same-window-buffer-names)) - ((assoc buffer-name same-window-buffer-names)) - ((catch 'found - (dolist (regexp same-window-regexps) - ;; The elements of `same-window-regexps' can be regexps - ;; or cons cells whose cars are regexps. - (when (or (and (stringp regexp) - (string-match regexp buffer-name)) - (and (consp regexp) (stringp (car regexp)) - (string-match-p (car regexp) buffer-name))) - (throw 'found t))))))) - -(defcustom same-window-buffer-names nil - "List of names of buffers that should appear in the \"same\" window. -`display-buffer' and `pop-to-buffer' show a buffer whose name is -on this list in the selected rather than some other window. - -An element of this list can be a cons cell instead of just a -string. In that case the car must be a string specifying the -buffer name. This is for compatibility with -`special-display-buffer-names'; the cdr of the cons cell is -ignored. - -See also `same-window-regexps'." - :type '(repeat (string :format "%v")) - :group 'windows) - -(defcustom same-window-regexps nil - "List of regexps saying which buffers should appear in the \"same\" window. -`display-buffer' and `pop-to-buffer' show a buffer whose name -matches a regexp on this list in the selected rather than some -other window. - -An element of this list can be a cons cell instead of just a -string. In that case the car must be a string, which specifies -the buffer name. This is for compatibility with -`special-display-buffer-names'; the cdr of the cons cell is -ignored. - -See also `same-window-buffer-names'." - :type '(repeat (regexp :format "%v")) - :group 'windows) - -(defcustom pop-up-frames nil - "Whether `display-buffer' should make a separate frame. -If nil, never make a seperate frame. -If the value is `graphic-only', make a separate frame -on graphic displays only. -Any other non-nil value means always make a separate frame." - :type '(choice - (const :tag "Never" nil) - (const :tag "On graphic displays only" graphic-only) - (const :tag "Always" t)) - :group 'windows) - -(defcustom display-buffer-reuse-frames nil - "Non-nil means `display-buffer' should reuse frames. -If the buffer in question is already displayed in a frame, raise -that frame." - :type 'boolean - :version "21.1" - :group 'windows) - -(defcustom pop-up-windows t - "Non-nil means `display-buffer' should make a new window." - :type 'boolean - :group 'windows) - -(defcustom split-height-threshold 80 - "Minimum height of window to be split vertically. -If the value is a number, `display-buffer' can split a window -only if it has at least as many lines. If the value is nil, -`display-buffer' cannot split a window vertically. - -If the window is the only window on its frame, `display-buffer' -can split it regardless of this value." - :type '(choice (const nil) (number :tag "lines")) - :version "23.1" - :group 'windows) - -(defcustom split-width-threshold 160 - "Minimum width of window to be split horizontally. -If the value is a number, `display-buffer' can split a window -only if it has at least as many columns. If the value is nil, -`display-buffer' cannot split a window horizontally." - :type '(choice (const nil) (number :tag "columns")) - :version "23.1" - :group 'windows) - -(defcustom split-window-preferred-function nil - "Function used by `display-buffer' to split windows. -If non-nil, a function called with a window as single argument -supposed to split that window and return the new window. If the -function returns nil the window is not split. - -If nil, `display-buffer' will split the window respecting the -values of `split-height-threshold' and `split-width-threshold'." - :type '(choice (const nil) (function :tag "Function")) - :version "23.1" - :group 'windows) - -(defun window--splittable-p (window &optional horizontal) - "Return non-nil if WINDOW can be split evenly. -Optional argument HORIZONTAL non-nil means check whether WINDOW -can be split horizontally. - -WINDOW can be split vertically when the following conditions -hold: - -- `window-size-fixed' is either nil or equals `width' for the - buffer of WINDOW. - -- `split-height-threshold' is a number and WINDOW is at least as - high as `split-height-threshold'. - -- When WINDOW is split evenly, the emanating windows are at least - `window-min-height' lines tall and can accommodate at least one - line plus - if WINDOW has one - a mode line. - -WINDOW can be split horizontally when the following conditions -hold: - -- `window-size-fixed' is either nil or equals `height' for the - buffer of WINDOW. - -- `split-width-threshold' is a number and WINDOW is at least as - wide as `split-width-threshold'. - -- When WINDOW is split evenly, the emanating windows are at least - `window-min-width' or two (whichever is larger) columns wide." - (when (window-live-p window) - (with-current-buffer (window-buffer window) - (if horizontal - ;; A window can be split horizontally when its width is not - ;; fixed, it is at least `split-width-threshold' columns wide - ;; and at least twice as wide as `window-min-width' and 2 (the - ;; latter value is hardcoded). - (and (memq window-size-fixed '(nil height)) - ;; Testing `window-full-width-p' here hardly makes any - ;; sense nowadays. This can be done more intuitively by - ;; setting up `split-width-threshold' appropriately. - (numberp split-width-threshold) - (>= (window-width window) - (max split-width-threshold - (* 2 (max window-min-width 2))))) - ;; A window can be split vertically when its height is not - ;; fixed, it is at least `split-height-threshold' lines high, - ;; and it is at least twice as high as `window-min-height' and 2 - ;; if it has a modeline or 1. - (and (memq window-size-fixed '(nil width)) - (numberp split-height-threshold) - (>= (window-height window) - (max split-height-threshold - (* 2 (max window-min-height - (if mode-line-format 2 1)))))))))) - -(defun window--try-to-split-window (window) - "Split WINDOW if it is splittable. -See `window--splittable-p' for how to determine whether a window -is splittable. If WINDOW can be split, return the value returned -by `split-window' (or `split-window-preferred-function')." - (when (and (window-live-p window) - (not (frame-parameter (window-frame window) 'unsplittable))) - (if (functionp split-window-preferred-function) - ;; `split-window-preferred-function' is specified, so use it. - (funcall split-window-preferred-function window) - (or (and (window--splittable-p window) - ;; Split window vertically. - (split-window window)) - (and (window--splittable-p window t) - ;; Split window horizontally. - (split-window window nil t)) - (and (eq window (frame-root-window (window-frame window))) - (not (window-minibuffer-p window)) - ;; If WINDOW is the only window on its frame and not the - ;; minibuffer window, attempt to split it vertically - ;; disregarding the value of `split-height-threshold'. - (let ((split-height-threshold 0)) - (and (window--splittable-p window) - (split-window window)))))))) - -(defun window--frame-usable-p (frame) - "Return FRAME if it can be used to display a buffer." - (when (frame-live-p frame) - (let ((window (frame-root-window frame))) - ;; `frame-root-window' may be an internal window which is considered - ;; "dead" by `window-live-p'. Hence if `window' is not live we - ;; implicitly know that `frame' has a visible window we can use. - (when (or (not (window-live-p window)) - (and (not (window-minibuffer-p window)) - (not (window-dedicated-p window)))) - frame)))) - -(defcustom even-window-heights t - "If non-nil `display-buffer' will try to even window heights. -Otherwise `display-buffer' will leave the window configuration -alone. Heights are evened only when `display-buffer' chooses a -window that appears above or below the selected window." - :type 'boolean - :group 'windows) - -(defun window--even-window-heights (window) - "Even heights of WINDOW and selected window. -Do this only if these windows are vertically adjacent to each -other, `even-window-heights' is non-nil, and the selected window -is higher than WINDOW." - (when (and even-window-heights - (not (eq window (selected-window))) - ;; Don't resize minibuffer windows. - (not (window-minibuffer-p (selected-window))) - (> (window-height (selected-window)) (window-height window)) - (eq (window-frame window) (window-frame (selected-window))) - (let ((sel-edges (window-edges (selected-window))) - (win-edges (window-edges window))) - (and (= (nth 0 sel-edges) (nth 0 win-edges)) - (= (nth 2 sel-edges) (nth 2 win-edges)) - (or (= (nth 1 sel-edges) (nth 3 win-edges)) - (= (nth 3 sel-edges) (nth 1 win-edges)))))) - (let ((window-min-height 1)) - ;; Don't throw an error if we can't even window heights for - ;; whatever reason. - (condition-case nil - (enlarge-window (/ (- (window-height window) (window-height)) 2)) - (error nil))))) - -(defun window--display-buffer-1 (window) - "Raise the frame containing WINDOW. -Do not raise the selected frame. Return WINDOW." - (let* ((frame (window-frame window)) - (visible (frame-visible-p frame))) - (unless (or (not visible) - ;; Assume the selected frame is already visible enough. - (eq frame (selected-frame)) - ;; Assume the frame from which we invoked the minibuffer - ;; is visible. - (and (minibuffer-window-active-p (selected-window)) - (eq frame (window-frame (minibuffer-selected-window))))) - (raise-frame frame)) - window)) - -(defun window--display-buffer-2 (buffer window) - "Display BUFFER in WINDOW and make its frame visible. -Return WINDOW." - (when (and (buffer-live-p buffer) (window-live-p window)) - (set-window-buffer window buffer) - (window--display-buffer-1 window))) - -(defun display-buffer (buffer-or-name &optional not-this-window frame) - "Make buffer BUFFER-OR-NAME appear in some window but don't select it. -BUFFER-OR-NAME must be a buffer or the name of an existing -buffer. Return the window chosen to display BUFFER-OR-NAME or -nil if no such window is found. - -Optional argument NOT-THIS-WINDOW non-nil means display the -buffer in a window other than the selected one, even if it is -already displayed in the selected window. - -Optional argument FRAME specifies which frames to investigate -when the specified buffer is already displayed. If the buffer is -already displayed in some window on one of these frames simply -return that window. Possible values of FRAME are: - -`visible' - consider windows on all visible frames. - -0 - consider windows on all visible or iconified frames. - -t - consider windows on all frames. - -A specific frame - consider windows on that frame only. - -nil - consider windows on the selected frame \(actually the -last non-minibuffer frame\) only. If, however, either -`display-buffer-reuse-frames' or `pop-up-frames' is non-nil -\(non-nil and not graphic-only on a text-only terminal), -consider all visible or iconified frames." - (interactive "BDisplay buffer:\nP") - (let* ((can-use-selected-window - ;; The selected window is usable unless either NOT-THIS-WINDOW - ;; is non-nil, it is dedicated to its buffer, or it is the - ;; `minibuffer-window'. - (not (or not-this-window - (window-dedicated-p (selected-window)) - (window-minibuffer-p)))) - (buffer (if (bufferp buffer-or-name) - buffer-or-name - (get-buffer buffer-or-name))) - (name-of-buffer (buffer-name buffer)) - ;; On text-only terminals do not pop up a new frame when - ;; `pop-up-frames' equals graphic-only. - (use-pop-up-frames (if (eq pop-up-frames 'graphic-only) - (display-graphic-p) - pop-up-frames)) - ;; `frame-to-use' is the frame where to show `buffer' - either - ;; the selected frame or the last nonminibuffer frame. - (frame-to-use - (or (window--frame-usable-p (selected-frame)) - (window--frame-usable-p (last-nonminibuffer-frame)))) - ;; `window-to-use' is the window we use for showing `buffer'. - window-to-use) - (cond - ((not (buffer-live-p buffer)) - (error "No such buffer %s" buffer)) - (display-buffer-function - ;; Let `display-buffer-function' do the job. - (funcall display-buffer-function buffer not-this-window)) - ((and (not not-this-window) - (eq (window-buffer (selected-window)) buffer)) - ;; The selected window already displays BUFFER and - ;; `not-this-window' is nil, so use it. - (window--display-buffer-1 (selected-window))) - ((and can-use-selected-window (same-window-p name-of-buffer)) - ;; If the buffer's name tells us to use the selected window do so. - (window--display-buffer-2 buffer (selected-window))) - ((let ((frames (or frame - (and (or use-pop-up-frames - display-buffer-reuse-frames - (not (last-nonminibuffer-frame))) - 0) - (last-nonminibuffer-frame)))) - (and (setq window-to-use (get-buffer-window buffer frames)) - (or can-use-selected-window - (not (eq (selected-window) window-to-use))))) - ;; If the buffer is already displayed in some window use that. - (window--display-buffer-1 window-to-use)) - ((and special-display-function - ;; `special-display-p' returns either t or a list of frame - ;; parameters to pass to `special-display-function'. - (let ((pars (special-display-p name-of-buffer))) - (when pars - (funcall special-display-function - buffer (if (listp pars) pars)))))) - ((or use-pop-up-frames (not frame-to-use)) - ;; We want or need a new frame. - (window--display-buffer-2 - buffer (frame-selected-window (funcall pop-up-frame-function)))) - ((and pop-up-windows - ;; Make a new window. - (or (not (frame-parameter frame-to-use 'unsplittable)) - ;; If the selected frame cannot be split look at - ;; `last-nonminibuffer-frame'. - (and (eq frame-to-use (selected-frame)) - (setq frame-to-use (last-nonminibuffer-frame)) - (window--frame-usable-p frame-to-use) - (not (frame-parameter frame-to-use 'unsplittable)))) - ;; Attempt to split largest or least recently used window. - (setq window-to-use - (or (window--try-to-split-window - (get-largest-window frame-to-use t)) - (window--try-to-split-window - (get-lru-window frame-to-use t)))) - (window--display-buffer-2 buffer window-to-use))) - ((setq window-to-use - ;; Reuse an existing window. - (or (get-lru-window frame-to-use) - (get-buffer-window buffer 'visible) - (get-largest-window 'visible nil) - (get-buffer-window buffer 0) - (get-largest-window 0 nil) - (frame-selected-window (funcall pop-up-frame-function)))) - (window--even-window-heights window-to-use) - (window--display-buffer-2 buffer window-to-use))))) - -(defun pop-to-buffer (buffer-or-name &optional other-window norecord) - "Select buffer BUFFER-OR-NAME in some window, preferably a different one. -BUFFER-OR-NAME may be a buffer, a string \(a buffer name), or -nil. If BUFFER-OR-NAME is a string not naming an existent -buffer, create a buffer with that name. If BUFFER-OR-NAME is -nil, choose some other buffer. - -If `pop-up-windows' is non-nil, windows can be split to display -the buffer. If optional second arg OTHER-WINDOW is non-nil, -insist on finding another window even if the specified buffer is -already visible in the selected window, and ignore -`same-window-regexps' and `same-window-buffer-names'. - -If the window to show BUFFER-OR-NAME is not on the selected -frame, raise that window's frame and give it input focus. - -This function returns the buffer it switched to. This uses the -function `display-buffer' as a subroutine; see the documentation -of `display-buffer' for additional customization information. - -Optional third arg NORECORD non-nil means do not put this buffer -at the front of the list of recently selected ones." - (let ((buffer - ;; FIXME: This behavior is carried over from the previous C version - ;; of pop-to-buffer, but really we should use just - ;; `get-buffer' here. - (if (null buffer-or-name) (other-buffer (current-buffer)) - (or (get-buffer buffer-or-name) - (let ((buf (get-buffer-create buffer-or-name))) - (set-buffer-major-mode buf) - buf)))) - (old-window (selected-window)) - (old-frame (selected-frame)) - new-window new-frame) - (set-buffer buffer) - (setq new-window (display-buffer buffer other-window)) - (unless (eq new-window old-window) - ;; `display-buffer' has chosen another window, select it. - (select-window new-window norecord) - (setq new-frame (window-frame new-window)) - (unless (eq new-frame old-frame) - ;; `display-buffer' has chosen another frame, make sure it gets - ;; input focus and is risen. - (select-frame-set-input-focus new-frame))) - buffer)) - -;; I think this should be the default; I think people will prefer it--rms. -(defcustom split-window-keep-point t - "If non-nil, \\[split-window-vertically] keeps the original point \ -in both children. -This is often more convenient for editing. -If nil, adjust point in each of the two windows to minimize redisplay. -This is convenient on slow terminals, but point can move strangely. - -This option applies only to `split-window-vertically' and -functions that call it. `split-window' always keeps the original -point in both children." - :type 'boolean - :group 'windows) - -(defun split-window-vertically (&optional size) - "Split selected window into two windows, one above the other. -The upper window gets SIZE lines and the lower one gets the rest. -SIZE negative means the lower window gets -SIZE lines and the -upper one the rest. With no argument, split windows equally or -close to it. Both windows display the same buffer, now current. - -If the variable `split-window-keep-point' is non-nil, both new -windows will get the same value of point as the selected window. -This is often more convenient for editing. The upper window is -the selected window. - -Otherwise, we choose window starts so as to minimize the amount of -redisplay; this is convenient on slow terminals. The new selected -window is the one that the current value of point appears in. The -value of point can change if the text around point is hidden by the -new mode line. - -Regardless of the value of `split-window-keep-point', the upper -window is the original one and the return value is the new, lower -window." - (interactive "P") - (let ((old-window (selected-window)) - (old-point (point)) - (size (and size (prefix-numeric-value size))) - moved-by-window-height moved new-window bottom) - (and size (< size 0) - ;; Handle negative SIZE value. - (setq size (+ (window-height) size))) - (setq new-window (split-window nil size)) - (unless split-window-keep-point - (save-excursion - (set-buffer (window-buffer)) - (goto-char (window-start)) - (setq moved (vertical-motion (window-height))) - (set-window-start new-window (point)) - (when (> (point) (window-point new-window)) - (set-window-point new-window (point))) - (when (= moved (window-height)) - (setq moved-by-window-height t) - (vertical-motion -1)) - (setq bottom (point))) - (and moved-by-window-height - (<= bottom (point)) - (set-window-point old-window (1- bottom))) - (and moved-by-window-height - (<= (window-start new-window) old-point) - (set-window-point new-window old-point) - (select-window new-window))) - (split-window-save-restore-data new-window old-window))) - -;; This is to avoid compiler warnings. -(defvar view-return-to-alist) - -(defun split-window-save-restore-data (new-window old-window) - (with-current-buffer (window-buffer) - (when view-mode - (let ((old-info (assq old-window view-return-to-alist))) - (when old-info - (push (cons new-window (cons (car (cdr old-info)) t)) - view-return-to-alist)))) - new-window)) - -(defun split-window-horizontally (&optional size) - "Split selected window into two windows side by side. -The selected window becomes the left one and gets SIZE columns. -SIZE negative means the right window gets -SIZE lines. - -SIZE includes the width of the window's scroll bar; if there are -no scroll bars, it includes the width of the divider column to -the window's right, if any. SIZE omitted or nil means split -window equally. - -The selected window remains selected. Return the new window." - (interactive "P") - (let ((old-window (selected-window)) - (size (and size (prefix-numeric-value size)))) - (and size (< size 0) - ;; Handle negative SIZE value. - (setq size (+ (window-width) size))) - (split-window-save-restore-data (split-window nil size t) old-window))) - - -(defun set-window-text-height (window height) - "Sets the height in lines of the text display area of WINDOW to HEIGHT. -HEIGHT doesn't include the mode line or header line, if any, or -any partial-height lines in the text display area. - -Note that the current implementation of this function cannot -always set the height exactly, but attempts to be conservative, -by allocating more lines than are actually needed in the case -where some error may be present." - (let ((delta (- height (window-text-height window)))) - (unless (zerop delta) - ;; Setting window-min-height to a value like 1 can lead to very - ;; bizarre displays because it also allows Emacs to make *other* - ;; windows 1-line tall, which means that there's no more space for - ;; the modeline. - (let ((window-min-height (min 2 height))) ; One text line plus a modeline. - (if (and window (not (eq window (selected-window)))) - (save-selected-window - (select-window window 'norecord) - (enlarge-window delta)) - (enlarge-window delta)))))) - - -(defun enlarge-window-horizontally (columns) - "Make selected window COLUMNS wider. -Interactively, if no argument is given, make selected window one -column wider." - (interactive "p") - (enlarge-window columns t)) - -(defun shrink-window-horizontally (columns) - "Make selected window COLUMNS narrower. -Interactively, if no argument is given, make selected window one -column narrower." - (interactive "p") - (shrink-window columns t)) - -(defun window-buffer-height (window) - "Return the height (in screen lines) of the buffer that WINDOW is displaying." - (with-current-buffer (window-buffer window) - (max 1 - (count-screen-lines (point-min) (point-max) - ;; If buffer ends with a newline, ignore it when - ;; counting height unless point is after it. - (eobp) - window)))) - -(defun count-screen-lines (&optional beg end count-final-newline window) - "Return the number of screen lines in the region. -The number of screen lines may be different from the number of actual lines, -due to line breaking, display table, etc. - -Optional arguments BEG and END default to `point-min' and `point-max' -respectively. - -If region ends with a newline, ignore it unless optional third argument -COUNT-FINAL-NEWLINE is non-nil. - -The optional fourth argument WINDOW specifies the window used for obtaining -parameters such as width, horizontal scrolling, and so on. The default is -to use the selected window's parameters. - -Like `vertical-motion', `count-screen-lines' always uses the current buffer, -regardless of which buffer is displayed in WINDOW. This makes possible to use -`count-screen-lines' in any buffer, whether or not it is currently displayed -in some window." - (unless beg - (setq beg (point-min))) - (unless end - (setq end (point-max))) - (if (= beg end) - 0 - (save-excursion - (save-restriction - (widen) - (narrow-to-region (min beg end) - (if (and (not count-final-newline) - (= ?\n (char-before (max beg end)))) - (1- (max beg end)) - (max beg end))) - (goto-char (point-min)) - (1+ (vertical-motion (buffer-size) window)))))) - -(defun fit-window-to-buffer (&optional window max-height min-height) - "Adjust height of WINDOW to display its buffer's contents exactly. -WINDOW defaults to the selected window. -Optional argument MAX-HEIGHT specifies the maximum height of the -window and defaults to the height of WINDOW's frame. -Optional argument MIN-HEIGHT specifies the minimum height of the -window and defaults to `window-min-height'. -Both, MAX-HEIGHT and MIN-HEIGHT are specified in lines and -include the mode line and header line, if any. -Always return nil." - (interactive) - - (when (null window) - (setq window (selected-window))) - (when (null max-height) - (setq max-height (frame-height (window-frame window)))) - - (let* ((buf - ;; Buffer that is displayed in WINDOW - (window-buffer window)) - (window-height - ;; The current height of WINDOW - (window-height window)) - (desired-height - ;; The height necessary to show the buffer displayed by WINDOW - ;; (`count-screen-lines' always works on the current buffer). - (with-current-buffer buf - (+ (count-screen-lines) - ;; If the buffer is empty, (count-screen-lines) is - ;; zero. But, even in that case, we need one text line - ;; for cursor. - (if (= (point-min) (point-max)) - 1 0) - ;; For non-minibuffers, count the mode-line, if any - (if (and (not (window-minibuffer-p window)) - mode-line-format) - 1 0) - ;; Count the header-line, if any - (if header-line-format 1 0)))) - (delta - ;; Calculate how much the window height has to change to show - ;; desired-height lines, constrained by MIN-HEIGHT and MAX-HEIGHT. - (- (max (min desired-height max-height) - (or min-height window-min-height)) - window-height))) - - ;; Don't try to redisplay with the cursor at the end - ;; on its own line--that would force a scroll and spoil things. - (when (with-current-buffer buf - (and (eobp) (bolp) (not (bobp)))) - (set-window-point window (1- (window-point window)))) - - (save-selected-window - (select-window window 'norecord) - - ;; Adjust WINDOW to the nominally correct size (which may actually - ;; be slightly off because of variable height text, etc). - (unless (zerop delta) - (enlarge-window delta)) - - ;; Check if the last line is surely fully visible. If not, - ;; enlarge the window. - (let ((end (with-current-buffer buf - (save-excursion - (goto-char (point-max)) - (when (and (bolp) (not (bobp))) - ;; Don't include final newline - (backward-char 1)) - (when truncate-lines - ;; If line-wrapping is turned off, test the - ;; beginning of the last line for visibility - ;; instead of the end, as the end of the line - ;; could be invisible by virtue of extending past - ;; the edge of the window. - (forward-line 0)) - (point))))) - (set-window-vscroll window 0) - (while (and (< desired-height max-height) - (= desired-height (window-height window)) - (not (pos-visible-in-window-p end window))) - (enlarge-window 1) - (setq desired-height (1+ desired-height))))))) - -(defun shrink-window-if-larger-than-buffer (&optional window) - "Shrink height of WINDOW if its buffer doesn't need so many lines. -More precisely, shrink WINDOW vertically to be as small as -possible, while still showing the full contents of its buffer. -WINDOW defaults to the selected window. - -Do not shrink to less than `window-min-height' lines. Do nothing -if the buffer contains more lines than the present window height, -or if some of the window's contents are scrolled out of view, or -if shrinking this window would also shrink another window, or if -the window is the only window of its frame. - -Return non-nil if the window was shrunk, nil otherwise." - (interactive) - (when (null window) - (setq window (selected-window))) - (let* ((frame (window-frame window)) - (mini (frame-parameter frame 'minibuffer)) - (edges (window-edges window))) - (if (and (not (eq window (frame-root-window frame))) - (window-safely-shrinkable-p window) - (pos-visible-in-window-p (point-min) window) - (not (eq mini 'only)) - (or (not mini) - (let ((mini-window (minibuffer-window frame))) - (or (null mini-window) - (not (eq frame (window-frame mini-window))) - (< (nth 3 edges) - (nth 1 (window-edges mini-window))) - (> (nth 1 edges) - (frame-parameter frame 'menu-bar-lines)))))) - (fit-window-to-buffer window (window-height window))))) - -(defun kill-buffer-and-window () - "Kill the current buffer and delete the selected window." - (interactive) - (let ((window-to-delete (selected-window)) - (buffer-to-kill (current-buffer)) - (delete-window-hook (lambda () - (condition-case nil - (delete-window) - (error nil))))) - (unwind-protect - (progn - (add-hook 'kill-buffer-hook delete-window-hook t t) - (if (kill-buffer (current-buffer)) - ;; If `delete-window' failed before, we rerun it to regenerate - ;; the error so it can be seen in the echo area. - (when (eq (selected-window) window-to-delete) - (delete-window)))) - ;; If the buffer is not dead for some reason (probably because - ;; of a `quit' signal), remove the hook again. - (condition-case nil - (with-current-buffer buffer-to-kill - (remove-hook 'kill-buffer-hook delete-window-hook t)) - (error nil))))) - -(defun quit-window (&optional kill window) - "Bury or kill (with KILL non-nil) the buffer displayed in WINDOW. -With a prefix argument, kill the buffer instead. - -KILL defaults to nil, WINDOW to the selected window. If WINDOW -is dedicated or a minibuffer window, delete it and, if it's the -only window on its frame, delete its frame as well provided there -are other frames left. Otherwise, display some other buffer in -the window." - (interactive "P") - (let* ((window (or window (selected-window))) - (buffer (window-buffer window))) - (if (or (window-minibuffer-p window) (window-dedicated-p window)) - (if (eq window (frame-root-window (window-frame window))) - ;; If this is the only window on its frame, try to delete the - ;; frame (`delete-windows-on' knows how to do that). - (delete-windows-on buffer (selected-frame)) - ;; Other windows are left, delete this window. But don't - ;; throw an error if that fails for some reason. - (condition-case nil - (delete-window window) - (error nil))) - ;; The window is neither dedicated nor a minibuffer window, - ;; display another buffer in it. - (with-selected-window window - (switch-to-buffer (other-buffer)))) - ;; Deal with the buffer. - (if kill - (kill-buffer buffer) - (bury-buffer buffer)))) - -(defvar recenter-last-op nil - "Indicates the last recenter operation performed. -Possible values: `top', `middle', `bottom'.") - -(defun recenter-top-bottom (&optional arg) - "Move current line to window center, top, and bottom, successively. -With no prefix argument, the first call redraws the frame and - centers point vertically within the window. Successive calls - scroll the window, placing point on the top, bottom, and middle - consecutively. The cycling order is middle -> top -> bottom. - -A prefix argument is handled like `recenter': - With numeric prefix ARG, move current line to window-line ARG. - With plain `C-u', move current line to window center. - -Top and bottom destinations are actually `scroll-margin' lines - the from true window top and bottom." - (interactive "P") - (cond - (arg (recenter arg)) ; Always respect ARG. - ((or (not (eq this-command last-command)) - (eq recenter-last-op 'bottom)) - (setq recenter-last-op 'middle) - (recenter)) - (t - (let ((this-scroll-margin - (min (max 0 scroll-margin) - (truncate (/ (window-body-height) 4.0))))) - (cond ((eq recenter-last-op 'middle) - (setq recenter-last-op 'top) - (recenter this-scroll-margin)) - ((eq recenter-last-op 'top) - (setq recenter-last-op 'bottom) - (recenter (- -1 this-scroll-margin)))))))) - -(define-key global-map [?\C-l] 'recenter-top-bottom) - -(defvar mouse-autoselect-window-timer nil - "Timer used by delayed window autoselection.") - -(defvar mouse-autoselect-window-position nil - "Last mouse position recorded by delayed window autoselection.") - -(defvar mouse-autoselect-window-window nil - "Last window recorded by delayed window autoselection.") - -(defvar mouse-autoselect-window-state nil - "When non-nil, special state of delayed window autoselection. -Possible values are `suspend' \(suspend autoselection after a menu or -scrollbar interaction\) and `select' \(the next invocation of -'handle-select-window' shall select the window immediately\).") - -(defun mouse-autoselect-window-cancel (&optional force) - "Cancel delayed window autoselection. -Optional argument FORCE means cancel unconditionally." - (unless (and (not force) - ;; Don't cancel for select-window or select-frame events - ;; or when the user drags a scroll bar. - (or (memq this-command - '(handle-select-window handle-switch-frame)) - (and (eq this-command 'scroll-bar-toolkit-scroll) - (memq (nth 4 (event-end last-input-event)) - '(handle end-scroll))))) - (setq mouse-autoselect-window-state nil) - (when (timerp mouse-autoselect-window-timer) - (cancel-timer mouse-autoselect-window-timer)) - (remove-hook 'pre-command-hook 'mouse-autoselect-window-cancel))) - -(defun mouse-autoselect-window-start (mouse-position &optional window suspend) - "Start delayed window autoselection. -MOUSE-POSITION is the last position where the mouse was seen as returned -by `mouse-position'. Optional argument WINDOW non-nil denotes the -window where the mouse was seen. Optional argument SUSPEND non-nil -means suspend autoselection." - ;; Record values for MOUSE-POSITION, WINDOW, and SUSPEND. - (setq mouse-autoselect-window-position mouse-position) - (when window (setq mouse-autoselect-window-window window)) - (setq mouse-autoselect-window-state (when suspend 'suspend)) - ;; Install timer which runs `mouse-autoselect-window-select' after - ;; `mouse-autoselect-window' seconds. - (setq mouse-autoselect-window-timer - (run-at-time - (abs mouse-autoselect-window) nil 'mouse-autoselect-window-select))) - -(defun mouse-autoselect-window-select () - "Select window with delayed window autoselection. -If the mouse position has stabilized in a non-selected window, select -that window. The minibuffer window is selected only if the minibuffer is -active. This function is run by `mouse-autoselect-window-timer'." - (condition-case nil - (let* ((mouse-position (mouse-position)) - (window - (condition-case nil - (window-at (cadr mouse-position) (cddr mouse-position) - (car mouse-position)) - (error nil)))) - (cond - ((or (menu-or-popup-active-p) - (and window - (not (coordinates-in-window-p (cdr mouse-position) window)))) - ;; A menu / popup dialog is active or the mouse is on the scroll-bar - ;; of WINDOW, temporarily suspend delayed autoselection. - (mouse-autoselect-window-start mouse-position nil t)) - ((eq mouse-autoselect-window-state 'suspend) - ;; Delayed autoselection was temporarily suspended, reenable it. - (mouse-autoselect-window-start mouse-position)) - ((and window (not (eq window (selected-window))) - (or (not (numberp mouse-autoselect-window)) - (and (> mouse-autoselect-window 0) - ;; If `mouse-autoselect-window' is positive, select - ;; window if the window is the same as before. - (eq window mouse-autoselect-window-window)) - ;; Otherwise select window if the mouse is at the same - ;; position as before. Observe that the first test after - ;; starting autoselection usually fails since the value of - ;; `mouse-autoselect-window-position' recorded there is the - ;; position where the mouse has entered the new window and - ;; not necessarily where the mouse has stopped moving. - (equal mouse-position mouse-autoselect-window-position)) - ;; The minibuffer is a candidate window if it's active. - (or (not (window-minibuffer-p window)) - (eq window (active-minibuffer-window)))) - ;; Mouse position has stabilized in non-selected window: Cancel - ;; delayed autoselection and try to select that window. - (mouse-autoselect-window-cancel t) - ;; Select window where mouse appears unless the selected window is the - ;; minibuffer. Use `unread-command-events' in order to execute pre- - ;; and post-command hooks and trigger idle timers. To avoid delaying - ;; autoselection again, set `mouse-autoselect-window-state'." - (unless (window-minibuffer-p (selected-window)) - (setq mouse-autoselect-window-state 'select) - (setq unread-command-events - (cons (list 'select-window (list window)) - unread-command-events)))) - ((or (and window (eq window (selected-window))) - (not (numberp mouse-autoselect-window)) - (equal mouse-position mouse-autoselect-window-position)) - ;; Mouse position has either stabilized in the selected window or at - ;; `mouse-autoselect-window-position': Cancel delayed autoselection. - (mouse-autoselect-window-cancel t)) - (t - ;; Mouse position has not stabilized yet, resume delayed - ;; autoselection. - (mouse-autoselect-window-start mouse-position window)))) - (error nil))) - -(defun handle-select-window (event) - "Handle select-window events." - (interactive "e") - (let ((window (posn-window (event-start event)))) - (unless (or (not (window-live-p window)) - ;; Don't switch if we're currently in the minibuffer. - ;; This tries to work around problems where the - ;; minibuffer gets unselected unexpectedly, and where - ;; you then have to move your mouse all the way down to - ;; the minibuffer to select it. - (window-minibuffer-p (selected-window)) - ;; Don't switch to minibuffer window unless it's active. - (and (window-minibuffer-p window) - (not (minibuffer-window-active-p window))) - ;; Don't switch when autoselection shall be delayed. - (and (numberp mouse-autoselect-window) - (not (zerop mouse-autoselect-window)) - (not (eq mouse-autoselect-window-state 'select)) - (progn - ;; Cancel any delayed autoselection. - (mouse-autoselect-window-cancel t) - ;; Start delayed autoselection from current mouse - ;; position and window. - (mouse-autoselect-window-start (mouse-position) window) - ;; Executing a command cancels delayed autoselection. - (add-hook - 'pre-command-hook 'mouse-autoselect-window-cancel)))) - (when mouse-autoselect-window - ;; Reset state of delayed autoselection. - (setq mouse-autoselect-window-state nil) - ;; Run `mouse-leave-buffer-hook' when autoselecting window. - (run-hooks 'mouse-leave-buffer-hook)) - (select-window window)))) - -(defun delete-other-windows-vertically (&optional window) - "Delete the windows in the same column with WINDOW, but not WINDOW itself. -This may be a useful alternative binding for \\[delete-other-windows] - if you often split windows horizontally." - (interactive) - (let* ((window (or window (selected-window))) - (edges (window-edges window)) - (w window) delenda) - (while (not (eq (setq w (next-window w 1)) window)) - (let ((e (window-edges w))) - (when (and (= (car e) (car edges)) - (= (caddr e) (caddr edges))) - (push w delenda)))) - (mapc 'delete-window delenda))) - -(defun truncated-partial-width-window-p (&optional window) - "Return non-nil if lines in WINDOW are specifically truncated due to its width. -WINDOW defaults to the selected window. -Return nil if WINDOW is not a partial-width window - (regardless of the value of `truncate-lines'). -Otherwise, consult the value of `truncate-partial-width-windows' - for the buffer shown in WINDOW." - (unless window - (setq window (selected-window))) - (unless (window-full-width-p window) - (let ((t-p-w-w (buffer-local-value 'truncate-partial-width-windows - (window-buffer window)))) - (if (integerp t-p-w-w) - (< (window-width window) t-p-w-w) - t-p-w-w)))) - -(define-key ctl-x-map "2" 'split-window-vertically) -(define-key ctl-x-map "3" 'split-window-horizontally) -(define-key ctl-x-map "}" 'enlarge-window-horizontally) -(define-key ctl-x-map "{" 'shrink-window-horizontally) -(define-key ctl-x-map "-" 'shrink-window-if-larger-than-buffer) -(define-key ctl-x-map "+" 'balance-windows) -(define-key ctl-x-4-map "0" 'kill-buffer-and-window) - -;; arch-tag: b508dfcc-c353-4c37-89fa-e773fe10cea9 -;;; window.el ends here +;;; window.el --- GNU Emacs window commands aside from those written in C + +;; Copyright (C) 1985, 1989, 1992, 1993, 1994, 2000, 2001, 2002, +;; 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc. + +;; Maintainer: FSF +;; Keywords: internal + +;; This file is part of GNU Emacs. + +;; GNU Emacs is free software: you can redistribute it and/or modify +;; it under the terms of the GNU General Public License as published by +;; the Free Software Foundation, either version 3 of the License, or +;; (at your option) any later version. + +;; GNU Emacs is distributed in the hope that it will be useful, +;; but WITHOUT ANY WARRANTY; without even the implied warranty of +;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +;; GNU General Public License for more details. + +;; You should have received a copy of the GNU General Public License +;; along with GNU Emacs. If not, see . + +;;; Commentary: + +;; Window tree functions. + +;;; Code: + +(eval-when-compile (require 'cl)) + +(defvar window-size-fixed nil + "*Non-nil in a buffer means windows displaying the buffer are fixed-size. +If the value is `height', then only the window's height is fixed. +If the value is `width', then only the window's width is fixed. +Any other non-nil value fixes both the width and the height. +Emacs won't change the size of any window displaying that buffer, +unless you explicitly change the size, or Emacs has no other choice.") +(make-variable-buffer-local 'window-size-fixed) + +(defmacro save-selected-window (&rest body) + "Execute BODY, then select the previously selected window. +The value returned is the value of the last form in BODY. + +This macro saves and restores the selected window, as well as the +selected window in each frame. If the previously selected window +is no longer live, then whatever window is selected at the end of +BODY remains selected. If the previously selected window of some +frame is no longer live at the end of BODY, that frame's selected +window is left alone. + +This macro saves and restores the current buffer, since otherwise +its normal operation could make a different buffer current. The +order of recently selected windows and the buffer list ordering +are not altered by this macro (unless they are altered in BODY)." + `(let ((save-selected-window-window (selected-window)) + ;; It is necessary to save all of these, because calling + ;; select-window changes frame-selected-window for whatever + ;; frame that window is in. + (save-selected-window-alist + (mapcar (lambda (frame) (cons frame (frame-selected-window frame))) + (frame-list)))) + (save-current-buffer + (unwind-protect + (progn ,@body) + (dolist (elt save-selected-window-alist) + (and (frame-live-p (car elt)) + (window-live-p (cdr elt)) + (set-frame-selected-window (car elt) (cdr elt) 'norecord))) + (when (window-live-p save-selected-window-window) + (select-window save-selected-window-window 'norecord)))))) + +(defun window-body-height (&optional window) + "Return number of lines in WINDOW available for actual buffer text. +WINDOW defaults to the selected window. + +The return value does not include the mode line or the header +line, if any. If a line at the bottom of the window is only +partially visible, that line is included in the return value. If +you do not want to include a partially visible bottom line in the +return value, use `window-text-height' instead." + (or window (setq window (selected-window))) + (if (window-minibuffer-p window) + (window-height window) + (with-current-buffer (window-buffer window) + (max 1 (- (window-height window) + (if mode-line-format 1 0) + (if header-line-format 1 0)))))) + +(defun one-window-p (&optional nomini all-frames) + "Return non-nil if the selected window is the only window. +Optional arg NOMINI non-nil means don't count the minibuffer +even if it is active. Otherwise, the minibuffer is counted +when it is active. + +The optional arg ALL-FRAMES t means count windows on all frames. +If it is `visible', count windows on all visible frames. +ALL-FRAMES nil or omitted means count only the selected frame, +plus the minibuffer it uses (which may be on another frame). +ALL-FRAMES 0 means count all windows in all visible or iconified frames. +If ALL-FRAMES is anything else, count only the selected frame." + (let ((base-window (selected-window))) + (if (and nomini (eq base-window (minibuffer-window))) + (setq base-window (next-window base-window))) + (eq base-window + (next-window base-window (if nomini 'arg) all-frames)))) + +(defun window-current-scroll-bars (&optional window) + "Return the current scroll bar settings for WINDOW. +WINDOW defaults to the selected window. + +The return value is a cons cell (VERTICAL . HORIZONTAL) where +VERTICAL specifies the current location of the vertical scroll +bars (`left', `right', or nil), and HORIZONTAL specifies the +current location of the horizontal scroll bars (`top', `bottom', +or nil). + +Unlike `window-scroll-bars', this function reports the scroll bar +type actually used, once frame defaults and `scroll-bar-mode' are +taken into account." + (let ((vert (nth 2 (window-scroll-bars window))) + (hor nil)) + (when (or (eq vert t) (eq hor t)) + (let ((fcsb (frame-current-scroll-bars + (window-frame (or window (selected-window)))))) + (if (eq vert t) + (setq vert (car fcsb))) + (if (eq hor t) + (setq hor (cdr fcsb))))) + (cons vert hor))) + +(defun walk-windows (proc &optional minibuf all-frames) + "Cycle through all windows, calling PROC for each one. +PROC must specify a function with a window as its sole argument. +The optional arguments MINIBUF and ALL-FRAMES specify the set of +windows to include in the walk, see also `next-window'. + +MINIBUF t means include the minibuffer window even if the +minibuffer is not active. MINIBUF nil or omitted means include +the minibuffer window only if the minibuffer is active. Any +other value means do not include the minibuffer window even if +the minibuffer is active. + +Several frames may share a single minibuffer; if the minibuffer +is active, all windows on all frames that share that minibuffer +are included too. Therefore, if you are using a separate +minibuffer frame and the minibuffer is active and MINIBUF says it +counts, `walk-windows' includes the windows in the frame from +which you entered the minibuffer, as well as the minibuffer +window. + +ALL-FRAMES nil or omitted means cycle through all windows on + WINDOW's frame, plus the minibuffer window if specified by the + MINIBUF argument, see above. If the minibuffer counts, cycle + through all windows on all frames that share that minibuffer + too. +ALL-FRAMES t means cycle through all windows on all existing + frames. +ALL-FRAMES `visible' means cycle through all windows on all + visible frames. +ALL-FRAMES 0 means cycle through all windows on all visible and + iconified frames. +ALL-FRAMES a frame means cycle through all windows on that frame + only. +Anything else means cycle through all windows on WINDOW's frame + and no others. + +This function changes neither the order of recently selected +windows nor the buffer list." + ;; If we start from the minibuffer window, don't fail to come + ;; back to it. + (when (window-minibuffer-p (selected-window)) + (setq minibuf t)) + ;; Make sure to not mess up the order of recently selected + ;; windows. Use `save-selected-window' and `select-window' + ;; with second argument non-nil for this purpose. + (save-selected-window + (when (framep all-frames) + (select-window (frame-first-window all-frames) 'norecord)) + (let* (walk-windows-already-seen + (walk-windows-current (selected-window))) + (while (progn + (setq walk-windows-current + (next-window walk-windows-current minibuf all-frames)) + (not (memq walk-windows-current walk-windows-already-seen))) + (setq walk-windows-already-seen + (cons walk-windows-current walk-windows-already-seen)) + (funcall proc walk-windows-current))))) + +(defun get-window-with-predicate (predicate &optional minibuf + all-frames default) + "Return a window satisfying PREDICATE. +More precisely, cycle through all windows using `walk-windows', +calling the function PREDICATE on each one of them with the +window as its sole argument. Return the first window for which +PREDICATE returns non-nil. If no window satisfies PREDICATE, +return DEFAULT. + +The optional arguments MINIBUF and ALL-FRAMES specify the set of +windows to include. See `walk-windows' for the meaning of these +arguments." + (catch 'found + (walk-windows #'(lambda (window) + (when (funcall predicate window) + (throw 'found window))) + minibuf all-frames) + default)) + +(defalias 'some-window 'get-window-with-predicate) + +;; This should probably be written in C (i.e., without using `walk-windows'). +(defun get-buffer-window-list (&optional buffer-or-name minibuf all-frames) + "Return list of all windows displaying BUFFER-OR-NAME, or nil if none. +BUFFER-OR-NAME may be a buffer or the name of an existing buffer +and defaults to the current buffer. + +The optional arguments MINIBUF and ALL-FRAMES specify the set of +windows to consider. See `walk-windows' for the precise meaning +of these arguments." + (let ((buffer (cond + ((not buffer-or-name) (current-buffer)) + ((bufferp buffer-or-name) buffer-or-name) + (t (get-buffer buffer-or-name)))) + windows) + (walk-windows (function (lambda (window) + (if (eq (window-buffer window) buffer) + (setq windows (cons window windows))))) + minibuf all-frames) + windows)) + +(defun minibuffer-window-active-p (window) + "Return t if WINDOW is the currently active minibuffer window." + (eq window (active-minibuffer-window))) + +(defun count-windows (&optional minibuf) + "Return the number of visible windows. +The optional argument MINIBUF specifies whether the minibuffer +window shall be counted. See `walk-windows' for the precise +meaning of this argument." + (let ((count 0)) + (walk-windows (lambda (w) (setq count (+ count 1))) + minibuf) + count)) + +;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; +;;; `balance-windows' subroutines using `window-tree' + +;;; Translate from internal window tree format + +(defun bw-get-tree (&optional window-or-frame) + "Get a window split tree in our format. + +WINDOW-OR-FRAME must be nil, a frame, or a window. If it is nil, +then the whole window split tree for `selected-frame' is returned. +If it is a frame, then this is used instead. If it is a window, +then the smallest tree containing that window is returned." + (when window-or-frame + (unless (or (framep window-or-frame) + (windowp window-or-frame)) + (error "Not a frame or window: %s" window-or-frame))) + (let ((subtree (bw-find-tree-sub window-or-frame))) + (when subtree + (if (integerp subtree) + nil + (bw-get-tree-1 subtree))))) + +(defun bw-get-tree-1 (split) + (if (windowp split) + split + (let ((dir (car split)) + (edges (car (cdr split))) + (childs (cdr (cdr split)))) + (list + (cons 'dir (if dir 'ver 'hor)) + (cons 'b (nth 3 edges)) + (cons 'r (nth 2 edges)) + (cons 't (nth 1 edges)) + (cons 'l (nth 0 edges)) + (cons 'childs (mapcar #'bw-get-tree-1 childs)))))) + +(defun bw-find-tree-sub (window-or-frame &optional get-parent) + (let* ((window (when (windowp window-or-frame) window-or-frame)) + (frame (when (windowp window) (window-frame window))) + (wt (car (window-tree frame)))) + (when (< 1 (length (window-list frame 0))) + (if window + (bw-find-tree-sub-1 wt window get-parent) + wt)))) + +(defun bw-find-tree-sub-1 (tree win &optional get-parent) + (unless (windowp win) (error "Not a window: %s" win)) + (if (memq win tree) + (if get-parent + get-parent + tree) + (let ((childs (cdr (cdr tree))) + child + subtree) + (while (and childs (not subtree)) + (setq child (car childs)) + (setq childs (cdr childs)) + (when (and child (listp child)) + (setq subtree (bw-find-tree-sub-1 child win get-parent)))) + (if (integerp subtree) + (progn + (if (= 1 subtree) + tree + (1- subtree))) + subtree + )))) + +;;; Window or object edges + +(defun bw-l (obj) + "Left edge of OBJ." + (if (windowp obj) (nth 0 (window-edges obj)) (cdr (assq 'l obj)))) +(defun bw-t (obj) + "Top edge of OBJ." + (if (windowp obj) (nth 1 (window-edges obj)) (cdr (assq 't obj)))) +(defun bw-r (obj) + "Right edge of OBJ." + (if (windowp obj) (nth 2 (window-edges obj)) (cdr (assq 'r obj)))) +(defun bw-b (obj) + "Bottom edge of OBJ." + (if (windowp obj) (nth 3 (window-edges obj)) (cdr (assq 'b obj)))) + +;;; Split directions + +(defun bw-dir (obj) + "Return window split tree direction if OBJ. +If OBJ is a window return 'both. If it is a window split tree +then return its direction." + (if (symbolp obj) + obj + (if (windowp obj) + 'both + (let ((dir (cdr (assq 'dir obj)))) + (unless (memq dir '(hor ver both)) + (error "Can't find dir in %s" obj)) + dir)))) + +(defun bw-eqdir (obj1 obj2) + "Return t if window split tree directions are equal. +OBJ1 and OBJ2 should be either windows or window split trees in +our format. The directions returned by `bw-dir' are compared and +t is returned if they are `eq' or one of them is 'both." + (let ((dir1 (bw-dir obj1)) + (dir2 (bw-dir obj2))) + (or (eq dir1 dir2) + (eq dir1 'both) + (eq dir2 'both)))) + +;;; Building split tree + +(defun bw-refresh-edges (obj) + "Refresh the edge information of OBJ and return OBJ." + (unless (windowp obj) + (let ((childs (cdr (assq 'childs obj))) + (ol 1000) + (ot 1000) + (or -1) + (ob -1)) + (dolist (o childs) + (when (> ol (bw-l o)) (setq ol (bw-l o))) + (when (> ot (bw-t o)) (setq ot (bw-t o))) + (when (< or (bw-r o)) (setq or (bw-r o))) + (when (< ob (bw-b o)) (setq ob (bw-b o)))) + (setq obj (delq 'l obj)) + (setq obj (delq 't obj)) + (setq obj (delq 'r obj)) + (setq obj (delq 'b obj)) + (add-to-list 'obj (cons 'l ol)) + (add-to-list 'obj (cons 't ot)) + (add-to-list 'obj (cons 'r or)) + (add-to-list 'obj (cons 'b ob)) + )) + obj) + +;;; Balance windows + +(defun balance-windows (&optional window-or-frame) + "Make windows the same heights or widths in window split subtrees. + +When called non-interactively WINDOW-OR-FRAME may be either a +window or a frame. It then balances the windows on the implied +frame. If the parameter is a window only the corresponding window +subtree is balanced." + (interactive) + (let ( + (wt (bw-get-tree window-or-frame)) + (w) + (h) + (tried-sizes) + (last-sizes) + (windows (window-list nil 0))) + (when wt + (while (not (member last-sizes tried-sizes)) + (when last-sizes (setq tried-sizes (cons last-sizes tried-sizes))) + (setq last-sizes (mapcar (lambda (w) + (window-edges w)) + windows)) + (when (eq 'hor (bw-dir wt)) + (setq w (- (bw-r wt) (bw-l wt)))) + (when (eq 'ver (bw-dir wt)) + (setq h (- (bw-b wt) (bw-t wt)))) + (bw-balance-sub wt w h))))) + +(defun bw-adjust-window (window delta horizontal) + "Wrapper around `adjust-window-trailing-edge' with error checking. +Arguments WINDOW, DELTA and HORIZONTAL are passed on to that function." + ;; `adjust-window-trailing-edge' may fail if delta is too large. + (while (>= (abs delta) 1) + (condition-case err + (progn + (adjust-window-trailing-edge window delta horizontal) + (setq delta 0)) + (error + ;;(message "adjust: %s" (error-message-string err)) + (setq delta (/ delta 2)))))) + +(defun bw-balance-sub (wt w h) + (setq wt (bw-refresh-edges wt)) + (unless w (setq w (- (bw-r wt) (bw-l wt)))) + (unless h (setq h (- (bw-b wt) (bw-t wt)))) + (if (windowp wt) + (progn + (when w + (let ((dw (- w (- (bw-r wt) (bw-l wt))))) + (when (/= 0 dw) + (bw-adjust-window wt dw t)))) + (when h + (let ((dh (- h (- (bw-b wt) (bw-t wt))))) + (when (/= 0 dh) + (bw-adjust-window wt dh nil))))) + (let* ((childs (cdr (assq 'childs wt))) + (cw (when w (/ w (if (bw-eqdir 'hor wt) (length childs) 1)))) + (ch (when h (/ h (if (bw-eqdir 'ver wt) (length childs) 1))))) + (dolist (c childs) + (bw-balance-sub c cw ch))))) + +(defun window-fixed-size-p (&optional window direction) + "Return t if WINDOW cannot be resized in DIRECTION. +WINDOW defaults to the selected window. DIRECTION can be +nil (i.e. any), `height' or `width'." + (with-current-buffer (window-buffer window) + (when (and (boundp 'window-size-fixed) window-size-fixed) + (not (and direction + (member (cons direction window-size-fixed) + '((height . width) (width . height)))))))) + +;;; A different solution to balance-windows. + +(defvar window-area-factor 1 + "Factor by which the window area should be over-estimated. +This is used by `balance-windows-area'. +Changing this globally has no effect.") +(make-variable-buffer-local 'window-area-factor) + +(defun balance-windows-area () + "Make all visible windows the same area (approximately). +See also `window-area-factor' to change the relative size of +specific buffers." + (interactive) + (let* ((unchanged 0) (carry 0) (round 0) + ;; Remove fixed-size windows. + (wins (delq nil (mapcar (lambda (win) + (if (not (window-fixed-size-p win)) win)) + (window-list nil 'nomini)))) + (changelog nil) + next) + ;; Resizing a window changes the size of surrounding windows in complex + ;; ways, so it's difficult to balance them all. The introduction of + ;; `adjust-window-trailing-edge' made it a bit easier, but it is still + ;; very difficult to do. `balance-window' above takes an off-line + ;; approach: get the whole window tree, then balance it, then try to + ;; adjust the windows so they fit the result. + ;; Here, instead, we take a "local optimization" approach, where we just + ;; go through all the windows several times until nothing needs to be + ;; changed. The main problem with this approach is that it's difficult + ;; to make sure it terminates, so we use some heuristic to try and break + ;; off infinite loops. + ;; After a round without any change, we allow a second, to give a chance + ;; to the carry to propagate a minor imbalance from the end back to + ;; the beginning. + (while (< unchanged 2) + ;; (message "New round") + (setq unchanged (1+ unchanged) round (1+ round)) + (dolist (win wins) + (setq next win) + (while (progn (setq next (next-window next)) + (window-fixed-size-p next))) + ;; (assert (eq next (or (cadr (member win wins)) (car wins)))) + (let* ((horiz + (< (car (window-edges win)) (car (window-edges next)))) + (areadiff (/ (- (* (window-height next) (window-width next) + (buffer-local-value 'window-area-factor + (window-buffer next))) + (* (window-height win) (window-width win) + (buffer-local-value 'window-area-factor + (window-buffer win)))) + (max (buffer-local-value 'window-area-factor + (window-buffer win)) + (buffer-local-value 'window-area-factor + (window-buffer next))))) + (edgesize (if horiz + (+ (window-height win) (window-height next)) + (+ (window-width win) (window-width next)))) + (diff (/ areadiff edgesize))) + (when (zerop diff) + ;; Maybe diff is actually closer to 1 than to 0. + (setq diff (/ (* 3 areadiff) (* 2 edgesize)))) + (when (and (zerop diff) (not (zerop areadiff))) + (setq diff (/ (+ areadiff carry) edgesize)) + ;; Change things smoothly. + (if (or (> diff 1) (< diff -1)) (setq diff (/ diff 2)))) + (if (zerop diff) + ;; Make sure negligible differences don't accumulate to + ;; become significant. + (setq carry (+ carry areadiff)) + (bw-adjust-window win diff horiz) + ;; (sit-for 0.5) + (let ((change (cons win (window-edges win)))) + ;; If the same change has been seen already for this window, + ;; we're most likely in an endless loop, so don't count it as + ;; a change. + (unless (member change changelog) + (push change changelog) + (setq unchanged 0 carry 0))))))) + ;; We've now basically balanced all the windows. + ;; But there may be some minor off-by-one imbalance left over, + ;; so let's do some fine tuning. + ;; (bw-finetune wins) + ;; (message "Done in %d rounds" round) + )) + + +(defcustom display-buffer-function nil + "If non-nil, function to call to handle `display-buffer'. +It will receive two args, the buffer and a flag which if non-nil +means that the currently selected window is not acceptable. It +should choose or create a window, display the specified buffer in +it, and return the window. + +Commands such as `switch-to-buffer-other-window' and +`find-file-other-window' work using this function." + :type '(choice + (const nil) + (function :tag "function")) + :group 'windows) + +(defun special-display-p (buffer-name) + "Return non-nil if a buffer named BUFFER-NAME gets a special frame. +If the value is t, `display-buffer' or `pop-to-buffer' would +create a special frame for that buffer using the default frame +parameters. + +If the value is a list, it is a list of frame parameters that +would be used to make a frame for that buffer. The variables +`special-display-buffer-names' and `special-display-regexps' +control this." + (let (tmp) + (cond + ((not (stringp buffer-name))) + ;; Make sure to return t in the following two cases. + ((member buffer-name special-display-buffer-names) t) + ((setq tmp (assoc buffer-name special-display-buffer-names)) (cdr tmp)) + ((catch 'found + (dolist (regexp special-display-regexps) + (cond + ((stringp regexp) + (when (string-match-p regexp buffer-name) + (throw 'found t))) + ((and (consp regexp) (stringp (car regexp)) + (string-match-p (car regexp) buffer-name)) + (throw 'found (cdr regexp)))))))))) + +(defcustom special-display-buffer-names nil + "List of buffer names that should have their own special frames. +Displaying a buffer with `display-buffer' or `pop-to-buffer', if +its name is in this list, makes a special frame for it using +`special-display-function'. See also `special-display-regexps'. + +An element of the list can be a list instead of just a string. +There are two ways to use a list as an element: + (BUFFER FRAME-PARAMETERS...) (BUFFER FUNCTION OTHER-ARGS...) +In the first case, the FRAME-PARAMETERS are pairs of the form +\(PARAMETER . VALUE); these parameter values are used to create +the frame. In the second case, FUNCTION is called with BUFFER as +the first argument, followed by the OTHER-ARGS--it can display +BUFFER in any way it likes. All this is done by the function +found in `special-display-function'. + +If the specified frame parameters include (same-buffer . t), the +buffer is displayed in the currently selected window. Otherwise, if +they include (same-frame . t), the buffer is displayed in a new window +in the currently selected frame. + +If this variable appears \"not to work\", because you add a name to it +but that buffer still appears in the selected window, look at the +values of `same-window-buffer-names' and `same-window-regexps'. +Those variables take precedence over this one." + :type '(repeat (choice :tag "Buffer" + :value "" + (string :format "%v") + (cons :tag "With attributes" + :format "%v" + :value ("" . nil) + (string :format "%v") + (repeat :tag "Attributes" + (cons :format "%v" + (symbol :tag "Parameter") + (sexp :tag "Value")))))) + :group 'frames) + +(defcustom special-display-regexps nil + "List of regexps saying which buffers should have their own special frames. +When displaying a buffer with `display-buffer' or +`pop-to-buffer', if any regexp in this list matches the buffer +name, it makes a special frame for the buffer by calling +`special-display-function'. + +An element of the list can be a list instead of just a string. +There are two ways to use a list as an element: + (REGEXP FRAME-PARAMETERS...) (REGEXP FUNCTION OTHER-ARGS...) +In the first case, the FRAME-PARAMETERS are pairs of the form +\(PARAMETER . VALUE); these parameter values are used to create +the frame. In the second case, FUNCTION is called with BUFFER as +the first argument, followed by the OTHER-ARGS--it can display +the buffer in any way it likes. All this is done by the function +found in `special-display-function'. + +If the specified frame parameters include (same-buffer . t), the +buffer is displayed in the currently selected window. Otherwise, +if they include (same-frame . t), the buffer is displayed in a +new window in the currently selected frame. + +If this variable appears \"not to work\", because you add a +regexp to it but the matching buffers still appear in the +selected window, look at the values of `same-window-buffer-names' +and `same-window-regexps'. Those variables take precedence over +this one." + :type '(repeat (choice :tag "Buffer" + :value "" + (regexp :format "%v") + (cons :tag "With attributes" + :format "%v" + :value ("" . nil) + (regexp :format "%v") + (repeat :tag "Attributes" + (cons :format "%v" + (symbol :tag "Parameter") + (sexp :tag "Value")))))) + :group 'frames) + +(defcustom special-display-function 'special-display-popup-frame + "Function to call to make a new frame for a special buffer. +It is called with two arguments, the buffer and optional buffer +specific data, and should return a window displaying that buffer. +The default value normally makes a separate frame for the buffer, +using `special-display-frame-alist' to specify the frame +parameters. + +But if the buffer specific data includes (same-buffer . t) then +the buffer is displayed in the current selected window. +Otherwise if it includes (same-frame . t) then the buffer is +displayed in a new window in the currently selected frame. + +A buffer is special if it is listed in +`special-display-buffer-names' or matches a regexp in +`special-display-regexps'." + :type 'function + :group 'frames) + +(defun same-window-p (buffer-name) + "Return non-nil if a buffer named BUFFER-NAME would be shown in the \"same\" window. +This function returns non-nil if `display-buffer' or +`pop-to-buffer' would show a buffer named BUFFER-NAME in the +selected rather than \(as usual\) some other window. See +`same-window-buffer-names' and `same-window-regexps'." + (cond + ((not (stringp buffer-name))) + ;; The elements of `same-window-buffer-names' can be buffer + ;; names or cons cells whose cars are buffer names. + ((member buffer-name same-window-buffer-names)) + ((assoc buffer-name same-window-buffer-names)) + ((catch 'found + (dolist (regexp same-window-regexps) + ;; The elements of `same-window-regexps' can be regexps + ;; or cons cells whose cars are regexps. + (when (or (and (stringp regexp) + (string-match regexp buffer-name)) + (and (consp regexp) (stringp (car regexp)) + (string-match-p (car regexp) buffer-name))) + (throw 'found t))))))) + +(defcustom same-window-buffer-names nil + "List of names of buffers that should appear in the \"same\" window. +`display-buffer' and `pop-to-buffer' show a buffer whose name is +on this list in the selected rather than some other window. + +An element of this list can be a cons cell instead of just a +string. In that case the car must be a string specifying the +buffer name. This is for compatibility with +`special-display-buffer-names'; the cdr of the cons cell is +ignored. + +See also `same-window-regexps'." + :type '(repeat (string :format "%v")) + :group 'windows) + +(defcustom same-window-regexps nil + "List of regexps saying which buffers should appear in the \"same\" window. +`display-buffer' and `pop-to-buffer' show a buffer whose name +matches a regexp on this list in the selected rather than some +other window. + +An element of this list can be a cons cell instead of just a +string. In that case the car must be a string, which specifies +the buffer name. This is for compatibility with +`special-display-buffer-names'; the cdr of the cons cell is +ignored. + +See also `same-window-buffer-names'." + :type '(repeat (regexp :format "%v")) + :group 'windows) + +(defcustom pop-up-frames nil + "Whether `display-buffer' should make a separate frame. +If nil, never make a seperate frame. +If the value is `graphic-only', make a separate frame +on graphic displays only. +Any other non-nil value means always make a separate frame." + :type '(choice + (const :tag "Never" nil) + (const :tag "On graphic displays only" graphic-only) + (const :tag "Always" t)) + :group 'windows) + +(defcustom display-buffer-reuse-frames nil + "Non-nil means `display-buffer' should reuse frames. +If the buffer in question is already displayed in a frame, raise +that frame." + :type 'boolean + :version "21.1" + :group 'windows) + +(defcustom pop-up-windows t + "Non-nil means `display-buffer' should make a new window." + :type 'boolean + :group 'windows) + +(defcustom split-height-threshold 80 + "Minimum height of window to be split vertically. +If the value is a number, `display-buffer' can split a window +only if it has at least as many lines. If the value is nil, +`display-buffer' cannot split a window vertically. + +If the window is the only window on its frame, `display-buffer' +can split it regardless of this value." + :type '(choice (const nil) (number :tag "lines")) + :version "23.1" + :group 'windows) + +(defcustom split-width-threshold 160 + "Minimum width of window to be split horizontally. +If the value is a number, `display-buffer' can split a window +only if it has at least as many columns. If the value is nil, +`display-buffer' cannot split a window horizontally." + :type '(choice (const nil) (number :tag "columns")) + :version "23.1" + :group 'windows) + +(defcustom split-window-preferred-function nil + "Function used by `display-buffer' to split windows. +If non-nil, a function called with a window as single argument +supposed to split that window and return the new window. If the +function returns nil the window is not split. + +If nil, `display-buffer' will split the window respecting the +values of `split-height-threshold' and `split-width-threshold'." + :type '(choice (const nil) (function :tag "Function")) + :version "23.1" + :group 'windows) + +(defun window--splittable-p (window &optional horizontal) + "Return non-nil if WINDOW can be split evenly. +Optional argument HORIZONTAL non-nil means check whether WINDOW +can be split horizontally. + +WINDOW can be split vertically when the following conditions +hold: + +- `window-size-fixed' is either nil or equals `width' for the + buffer of WINDOW. + +- `split-height-threshold' is a number and WINDOW is at least as + high as `split-height-threshold'. + +- When WINDOW is split evenly, the emanating windows are at least + `window-min-height' lines tall and can accommodate at least one + line plus - if WINDOW has one - a mode line. + +WINDOW can be split horizontally when the following conditions +hold: + +- `window-size-fixed' is either nil or equals `height' for the + buffer of WINDOW. + +- `split-width-threshold' is a number and WINDOW is at least as + wide as `split-width-threshold'. + +- When WINDOW is split evenly, the emanating windows are at least + `window-min-width' or two (whichever is larger) columns wide." + (when (window-live-p window) + (with-current-buffer (window-buffer window) + (if horizontal + ;; A window can be split horizontally when its width is not + ;; fixed, it is at least `split-width-threshold' columns wide + ;; and at least twice as wide as `window-min-width' and 2 (the + ;; latter value is hardcoded). + (and (memq window-size-fixed '(nil height)) + ;; Testing `window-full-width-p' here hardly makes any + ;; sense nowadays. This can be done more intuitively by + ;; setting up `split-width-threshold' appropriately. + (numberp split-width-threshold) + (>= (window-width window) + (max split-width-threshold + (* 2 (max window-min-width 2))))) + ;; A window can be split vertically when its height is not + ;; fixed, it is at least `split-height-threshold' lines high, + ;; and it is at least twice as high as `window-min-height' and 2 + ;; if it has a modeline or 1. + (and (memq window-size-fixed '(nil width)) + (numberp split-height-threshold) + (>= (window-height window) + (max split-height-threshold + (* 2 (max window-min-height + (if mode-line-format 2 1)))))))))) + +(defun window--try-to-split-window (window) + "Split WINDOW if it is splittable. +See `window--splittable-p' for how to determine whether a window +is splittable. If WINDOW can be split, return the value returned +by `split-window' (or `split-window-preferred-function')." + (when (and (window-live-p window) + (not (frame-parameter (window-frame window) 'unsplittable))) + (if (functionp split-window-preferred-function) + ;; `split-window-preferred-function' is specified, so use it. + (funcall split-window-preferred-function window) + (or (and (window--splittable-p window) + ;; Split window vertically. + (split-window window)) + (and (window--splittable-p window t) + ;; Split window horizontally. + (split-window window nil t)) + (and (eq window (frame-root-window (window-frame window))) + (not (window-minibuffer-p window)) + ;; If WINDOW is the only window on its frame and not the + ;; minibuffer window, attempt to split it vertically + ;; disregarding the value of `split-height-threshold'. + (let ((split-height-threshold 0)) + (and (window--splittable-p window) + (split-window window)))))))) + +(defun window--frame-usable-p (frame) + "Return FRAME if it can be used to display a buffer." + (when (frame-live-p frame) + (let ((window (frame-root-window frame))) + ;; `frame-root-window' may be an internal window which is considered + ;; "dead" by `window-live-p'. Hence if `window' is not live we + ;; implicitly know that `frame' has a visible window we can use. + (when (or (not (window-live-p window)) + (and (not (window-minibuffer-p window)) + (not (window-dedicated-p window)))) + frame)))) + +(defcustom even-window-heights t + "If non-nil `display-buffer' will try to even window heights. +Otherwise `display-buffer' will leave the window configuration +alone. Heights are evened only when `display-buffer' chooses a +window that appears above or below the selected window." + :type 'boolean + :group 'windows) + +(defun window--even-window-heights (window) + "Even heights of WINDOW and selected window. +Do this only if these windows are vertically adjacent to each +other, `even-window-heights' is non-nil, and the selected window +is higher than WINDOW." + (when (and even-window-heights + (not (eq window (selected-window))) + ;; Don't resize minibuffer windows. + (not (window-minibuffer-p (selected-window))) + (> (window-height (selected-window)) (window-height window)) + (eq (window-frame window) (window-frame (selected-window))) + (let ((sel-edges (window-edges (selected-window))) + (win-edges (window-edges window))) + (and (= (nth 0 sel-edges) (nth 0 win-edges)) + (= (nth 2 sel-edges) (nth 2 win-edges)) + (or (= (nth 1 sel-edges) (nth 3 win-edges)) + (= (nth 3 sel-edges) (nth 1 win-edges)))))) + (let ((window-min-height 1)) + ;; Don't throw an error if we can't even window heights for + ;; whatever reason. + (condition-case nil + (enlarge-window (/ (- (window-height window) (window-height)) 2)) + (error nil))))) + +(defun window--display-buffer-1 (window) + "Raise the frame containing WINDOW. +Do not raise the selected frame. Return WINDOW." + (let* ((frame (window-frame window)) + (visible (frame-visible-p frame))) + (unless (or (not visible) + ;; Assume the selected frame is already visible enough. + (eq frame (selected-frame)) + ;; Assume the frame from which we invoked the minibuffer + ;; is visible. + (and (minibuffer-window-active-p (selected-window)) + (eq frame (window-frame (minibuffer-selected-window))))) + (raise-frame frame)) + window)) + +(defun window--display-buffer-2 (buffer window) + "Display BUFFER in WINDOW and make its frame visible. +Return WINDOW." + (when (and (buffer-live-p buffer) (window-live-p window)) + (set-window-buffer window buffer) + (window--display-buffer-1 window))) + +(defun display-buffer (buffer-or-name &optional not-this-window frame) + "Make buffer BUFFER-OR-NAME appear in some window but don't select it. +BUFFER-OR-NAME must be a buffer or the name of an existing +buffer. Return the window chosen to display BUFFER-OR-NAME or +nil if no such window is found. + +Optional argument NOT-THIS-WINDOW non-nil means display the +buffer in a window other than the selected one, even if it is +already displayed in the selected window. + +Optional argument FRAME specifies which frames to investigate +when the specified buffer is already displayed. If the buffer is +already displayed in some window on one of these frames simply +return that window. Possible values of FRAME are: + +`visible' - consider windows on all visible frames. + +0 - consider windows on all visible or iconified frames. + +t - consider windows on all frames. + +A specific frame - consider windows on that frame only. + +nil - consider windows on the selected frame \(actually the +last non-minibuffer frame\) only. If, however, either +`display-buffer-reuse-frames' or `pop-up-frames' is non-nil +\(non-nil and not graphic-only on a text-only terminal), +consider all visible or iconified frames." + (interactive "BDisplay buffer:\nP") + (let* ((can-use-selected-window + ;; The selected window is usable unless either NOT-THIS-WINDOW + ;; is non-nil, it is dedicated to its buffer, or it is the + ;; `minibuffer-window'. + (not (or not-this-window + (window-dedicated-p (selected-window)) + (window-minibuffer-p)))) + (buffer (if (bufferp buffer-or-name) + buffer-or-name + (get-buffer buffer-or-name))) + (name-of-buffer (buffer-name buffer)) + ;; On text-only terminals do not pop up a new frame when + ;; `pop-up-frames' equals graphic-only. + (use-pop-up-frames (if (eq pop-up-frames 'graphic-only) + (display-graphic-p) + pop-up-frames)) + ;; `frame-to-use' is the frame where to show `buffer' - either + ;; the selected frame or the last nonminibuffer frame. + (frame-to-use + (or (window--frame-usable-p (selected-frame)) + (window--frame-usable-p (last-nonminibuffer-frame)))) + ;; `window-to-use' is the window we use for showing `buffer'. + window-to-use) + (cond + ((not (buffer-live-p buffer)) + (error "No such buffer %s" buffer)) + (display-buffer-function + ;; Let `display-buffer-function' do the job. + (funcall display-buffer-function buffer not-this-window)) + ((and (not not-this-window) + (eq (window-buffer (selected-window)) buffer)) + ;; The selected window already displays BUFFER and + ;; `not-this-window' is nil, so use it. + (window--display-buffer-1 (selected-window))) + ((and can-use-selected-window (same-window-p name-of-buffer)) + ;; If the buffer's name tells us to use the selected window do so. + (window--display-buffer-2 buffer (selected-window))) + ((let ((frames (or frame + (and (or use-pop-up-frames + display-buffer-reuse-frames + (not (last-nonminibuffer-frame))) + 0) + (last-nonminibuffer-frame)))) + (and (setq window-to-use (get-buffer-window buffer frames)) + (or can-use-selected-window + (not (eq (selected-window) window-to-use))))) + ;; If the buffer is already displayed in some window use that. + (window--display-buffer-1 window-to-use)) + ((and special-display-function + ;; `special-display-p' returns either t or a list of frame + ;; parameters to pass to `special-display-function'. + (let ((pars (special-display-p name-of-buffer))) + (when pars + (funcall special-display-function + buffer (if (listp pars) pars)))))) + ((or use-pop-up-frames (not frame-to-use)) + ;; We want or need a new frame. + (window--display-buffer-2 + buffer (frame-selected-window (funcall pop-up-frame-function)))) + ((and pop-up-windows + ;; Make a new window. + (or (not (frame-parameter frame-to-use 'unsplittable)) + ;; If the selected frame cannot be split look at + ;; `last-nonminibuffer-frame'. + (and (eq frame-to-use (selected-frame)) + (setq frame-to-use (last-nonminibuffer-frame)) + (window--frame-usable-p frame-to-use) + (not (frame-parameter frame-to-use 'unsplittable)))) + ;; Attempt to split largest or least recently used window. + (setq window-to-use + (or (window--try-to-split-window + (get-largest-window frame-to-use t)) + (window--try-to-split-window + (get-lru-window frame-to-use t)))) + (window--display-buffer-2 buffer window-to-use))) + ((setq window-to-use + ;; Reuse an existing window. + (or (get-lru-window frame-to-use) + (get-buffer-window buffer 'visible) + (get-largest-window 'visible nil) + (get-buffer-window buffer 0) + (get-largest-window 0 nil) + (frame-selected-window (funcall pop-up-frame-function)))) + (window--even-window-heights window-to-use) + (window--display-buffer-2 buffer window-to-use))))) + +(defun pop-to-buffer (buffer-or-name &optional other-window norecord) + "Select buffer BUFFER-OR-NAME in some window, preferably a different one. +BUFFER-OR-NAME may be a buffer, a string \(a buffer name), or +nil. If BUFFER-OR-NAME is a string not naming an existent +buffer, create a buffer with that name. If BUFFER-OR-NAME is +nil, choose some other buffer. + +If `pop-up-windows' is non-nil, windows can be split to display +the buffer. If optional second arg OTHER-WINDOW is non-nil, +insist on finding another window even if the specified buffer is +already visible in the selected window, and ignore +`same-window-regexps' and `same-window-buffer-names'. + +If the window to show BUFFER-OR-NAME is not on the selected +frame, raise that window's frame and give it input focus. + +This function returns the buffer it switched to. This uses the +function `display-buffer' as a subroutine; see the documentation +of `display-buffer' for additional customization information. + +Optional third arg NORECORD non-nil means do not put this buffer +at the front of the list of recently selected ones." + (let ((buffer + ;; FIXME: This behavior is carried over from the previous C version + ;; of pop-to-buffer, but really we should use just + ;; `get-buffer' here. + (if (null buffer-or-name) (other-buffer (current-buffer)) + (or (get-buffer buffer-or-name) + (let ((buf (get-buffer-create buffer-or-name))) + (set-buffer-major-mode buf) + buf)))) + (old-window (selected-window)) + (old-frame (selected-frame)) + new-window new-frame) + (set-buffer buffer) + (setq new-window (display-buffer buffer other-window)) + (unless (eq new-window old-window) + ;; `display-buffer' has chosen another window, select it. + (select-window new-window norecord) + (setq new-frame (window-frame new-window)) + (unless (eq new-frame old-frame) + ;; `display-buffer' has chosen another frame, make sure it gets + ;; input focus and is risen. + (select-frame-set-input-focus new-frame))) + buffer)) + +;; I think this should be the default; I think people will prefer it--rms. +(defcustom split-window-keep-point t + "If non-nil, \\[split-window-vertically] keeps the original point \ +in both children. +This is often more convenient for editing. +If nil, adjust point in each of the two windows to minimize redisplay. +This is convenient on slow terminals, but point can move strangely. + +This option applies only to `split-window-vertically' and +functions that call it. `split-window' always keeps the original +point in both children." + :type 'boolean + :group 'windows) + +(defun split-window-vertically (&optional size) + "Split selected window into two windows, one above the other. +The upper window gets SIZE lines and the lower one gets the rest. +SIZE negative means the lower window gets -SIZE lines and the +upper one the rest. With no argument, split windows equally or +close to it. Both windows display the same buffer, now current. + +If the variable `split-window-keep-point' is non-nil, both new +windows will get the same value of point as the selected window. +This is often more convenient for editing. The upper window is +the selected window. + +Otherwise, we choose window starts so as to minimize the amount of +redisplay; this is convenient on slow terminals. The new selected +window is the one that the current value of point appears in. The +value of point can change if the text around point is hidden by the +new mode line. + +Regardless of the value of `split-window-keep-point', the upper +window is the original one and the return value is the new, lower +window." + (interactive "P") + (let ((old-window (selected-window)) + (old-point (point)) + (size (and size (prefix-numeric-value size))) + moved-by-window-height moved new-window bottom) + (and size (< size 0) + ;; Handle negative SIZE value. + (setq size (+ (window-height) size))) + (setq new-window (split-window nil size)) + (unless split-window-keep-point + (save-excursion + (set-buffer (window-buffer)) + (goto-char (window-start)) + (setq moved (vertical-motion (window-height))) + (set-window-start new-window (point)) + (when (> (point) (window-point new-window)) + (set-window-point new-window (point))) + (when (= moved (window-height)) + (setq moved-by-window-height t) + (vertical-motion -1)) + (setq bottom (point))) + (and moved-by-window-height + (<= bottom (point)) + (set-window-point old-window (1- bottom))) + (and moved-by-window-height + (<= (window-start new-window) old-point) + (set-window-point new-window old-point) + (select-window new-window))) + (split-window-save-restore-data new-window old-window))) + +;; This is to avoid compiler warnings. +(defvar view-return-to-alist) + +(defun split-window-save-restore-data (new-window old-window) + (with-current-buffer (window-buffer) + (when view-mode + (let ((old-info (assq old-window view-return-to-alist))) + (when old-info + (push (cons new-window (cons (car (cdr old-info)) t)) + view-return-to-alist)))) + new-window)) + +(defun split-window-horizontally (&optional size) + "Split selected window into two windows side by side. +The selected window becomes the left one and gets SIZE columns. +SIZE negative means the right window gets -SIZE lines. + +SIZE includes the width of the window's scroll bar; if there are +no scroll bars, it includes the width of the divider column to +the window's right, if any. SIZE omitted or nil means split +window equally. + +The selected window remains selected. Return the new window." + (interactive "P") + (let ((old-window (selected-window)) + (size (and size (prefix-numeric-value size)))) + (and size (< size 0) + ;; Handle negative SIZE value. + (setq size (+ (window-width) size))) + (split-window-save-restore-data (split-window nil size t) old-window))) + + +(defun set-window-text-height (window height) + "Sets the height in lines of the text display area of WINDOW to HEIGHT. +HEIGHT doesn't include the mode line or header line, if any, or +any partial-height lines in the text display area. + +Note that the current implementation of this function cannot +always set the height exactly, but attempts to be conservative, +by allocating more lines than are actually needed in the case +where some error may be present." + (let ((delta (- height (window-text-height window)))) + (unless (zerop delta) + ;; Setting window-min-height to a value like 1 can lead to very + ;; bizarre displays because it also allows Emacs to make *other* + ;; windows 1-line tall, which means that there's no more space for + ;; the modeline. + (let ((window-min-height (min 2 height))) ; One text line plus a modeline. + (if (and window (not (eq window (selected-window)))) + (save-selected-window + (select-window window 'norecord) + (enlarge-window delta)) + (enlarge-window delta)))))) + + +(defun enlarge-window-horizontally (columns) + "Make selected window COLUMNS wider. +Interactively, if no argument is given, make selected window one +column wider." + (interactive "p") + (enlarge-window columns t)) + +(defun shrink-window-horizontally (columns) + "Make selected window COLUMNS narrower. +Interactively, if no argument is given, make selected window one +column narrower." + (interactive "p") + (shrink-window columns t)) + +(defun window-buffer-height (window) + "Return the height (in screen lines) of the buffer that WINDOW is displaying." + (with-current-buffer (window-buffer window) + (max 1 + (count-screen-lines (point-min) (point-max) + ;; If buffer ends with a newline, ignore it when + ;; counting height unless point is after it. + (eobp) + window)))) + +(defun count-screen-lines (&optional beg end count-final-newline window) + "Return the number of screen lines in the region. +The number of screen lines may be different from the number of actual lines, +due to line breaking, display table, etc. + +Optional arguments BEG and END default to `point-min' and `point-max' +respectively. + +If region ends with a newline, ignore it unless optional third argument +COUNT-FINAL-NEWLINE is non-nil. + +The optional fourth argument WINDOW specifies the window used for obtaining +parameters such as width, horizontal scrolling, and so on. The default is +to use the selected window's parameters. + +Like `vertical-motion', `count-screen-lines' always uses the current buffer, +regardless of which buffer is displayed in WINDOW. This makes possible to use +`count-screen-lines' in any buffer, whether or not it is currently displayed +in some window." + (unless beg + (setq beg (point-min))) + (unless end + (setq end (point-max))) + (if (= beg end) + 0 + (save-excursion + (save-restriction + (widen) + (narrow-to-region (min beg end) + (if (and (not count-final-newline) + (= ?\n (char-before (max beg end)))) + (1- (max beg end)) + (max beg end))) + (goto-char (point-min)) + (1+ (vertical-motion (buffer-size) window)))))) + +(defun fit-window-to-buffer (&optional window max-height min-height) + "Adjust height of WINDOW to display its buffer's contents exactly. +WINDOW defaults to the selected window. +Optional argument MAX-HEIGHT specifies the maximum height of the +window and defaults to the height of WINDOW's frame. +Optional argument MIN-HEIGHT specifies the minimum height of the +window and defaults to `window-min-height'. +Both, MAX-HEIGHT and MIN-HEIGHT are specified in lines and +include the mode line and header line, if any. +Always return nil." + (interactive) + + (when (null window) + (setq window (selected-window))) + (when (null max-height) + (setq max-height (frame-height (window-frame window)))) + + (let* ((buf + ;; Buffer that is displayed in WINDOW + (window-buffer window)) + (window-height + ;; The current height of WINDOW + (window-height window)) + (desired-height + ;; The height necessary to show the buffer displayed by WINDOW + ;; (`count-screen-lines' always works on the current buffer). + (with-current-buffer buf + (+ (count-screen-lines) + ;; If the buffer is empty, (count-screen-lines) is + ;; zero. But, even in that case, we need one text line + ;; for cursor. + (if (= (point-min) (point-max)) + 1 0) + ;; For non-minibuffers, count the mode-line, if any + (if (and (not (window-minibuffer-p window)) + mode-line-format) + 1 0) + ;; Count the header-line, if any + (if header-line-format 1 0)))) + (delta + ;; Calculate how much the window height has to change to show + ;; desired-height lines, constrained by MIN-HEIGHT and MAX-HEIGHT. + (- (max (min desired-height max-height) + (or min-height window-min-height)) + window-height))) + + ;; Don't try to redisplay with the cursor at the end + ;; on its own line--that would force a scroll and spoil things. + (when (with-current-buffer buf + (and (eobp) (bolp) (not (bobp)))) + (set-window-point window (1- (window-point window)))) + + (save-selected-window + (select-window window 'norecord) + + ;; Adjust WINDOW to the nominally correct size (which may actually + ;; be slightly off because of variable height text, etc). + (unless (zerop delta) + (enlarge-window delta)) + + ;; Check if the last line is surely fully visible. If not, + ;; enlarge the window. + (let ((end (with-current-buffer buf + (save-excursion + (goto-char (point-max)) + (when (and (bolp) (not (bobp))) + ;; Don't include final newline + (backward-char 1)) + (when truncate-lines + ;; If line-wrapping is turned off, test the + ;; beginning of the last line for visibility + ;; instead of the end, as the end of the line + ;; could be invisible by virtue of extending past + ;; the edge of the window. + (forward-line 0)) + (point))))) + (set-window-vscroll window 0) + (while (and (< desired-height max-height) + (= desired-height (window-height window)) + (not (pos-visible-in-window-p end window))) + (enlarge-window 1) + (setq desired-height (1+ desired-height))))))) + +(defun window-safely-shrinkable-p (&optional window) + "Return t if WINDOW can be shrunk without shrinking other windows. +WINDOW defaults to the selected window." + (with-selected-window (or window (selected-window)) + (let ((edges (window-edges))) + (or (= (nth 2 edges) (nth 2 (window-edges (previous-window)))) + (= (nth 0 edges) (nth 0 (window-edges (next-window)))))))) + +(defun shrink-window-if-larger-than-buffer (&optional window) + "Shrink height of WINDOW if its buffer doesn't need so many lines. +More precisely, shrink WINDOW vertically to be as small as +possible, while still showing the full contents of its buffer. +WINDOW defaults to the selected window. + +Do not shrink to less than `window-min-height' lines. Do nothing +if the buffer contains more lines than the present window height, +or if some of the window's contents are scrolled out of view, or +if shrinking this window would also shrink another window, or if +the window is the only window of its frame. + +Return non-nil if the window was shrunk, nil otherwise." + (interactive) + (when (null window) + (setq window (selected-window))) + (let* ((frame (window-frame window)) + (mini (frame-parameter frame 'minibuffer)) + (edges (window-edges window))) + (if (and (not (eq window (frame-root-window frame))) + (window-safely-shrinkable-p window) + (pos-visible-in-window-p (point-min) window) + (not (eq mini 'only)) + (or (not mini) + (let ((mini-window (minibuffer-window frame))) + (or (null mini-window) + (not (eq frame (window-frame mini-window))) + (< (nth 3 edges) + (nth 1 (window-edges mini-window))) + (> (nth 1 edges) + (frame-parameter frame 'menu-bar-lines)))))) + (fit-window-to-buffer window (window-height window))))) + +(defun kill-buffer-and-window () + "Kill the current buffer and delete the selected window." + (interactive) + (let ((window-to-delete (selected-window)) + (buffer-to-kill (current-buffer)) + (delete-window-hook (lambda () + (condition-case nil + (delete-window) + (error nil))))) + (unwind-protect + (progn + (add-hook 'kill-buffer-hook delete-window-hook t t) + (if (kill-buffer (current-buffer)) + ;; If `delete-window' failed before, we rerun it to regenerate + ;; the error so it can be seen in the echo area. + (when (eq (selected-window) window-to-delete) + (delete-window)))) + ;; If the buffer is not dead for some reason (probably because + ;; of a `quit' signal), remove the hook again. + (condition-case nil + (with-current-buffer buffer-to-kill + (remove-hook 'kill-buffer-hook delete-window-hook t)) + (error nil))))) + +(defun quit-window (&optional kill window) + "Quit WINDOW and bury its buffer. +With a prefix argument, kill the buffer instead. WINDOW defaults +to the selected window. + +If WINDOW is non-nil, dedicated, or a minibuffer window, delete +it and, if it's alone on its frame, its frame too. Otherwise, or +if deleting WINDOW fails in any of the preceding cases, display +another buffer in WINDOW using `switch-to-buffer'. + +Optional argument KILL non-nil means kill WINDOW's buffer. +Otherwise, bury WINDOW's buffer, see `bury-buffer'." + (interactive "P") + (let ((buffer (window-buffer window))) + (if (or window + (window-minibuffer-p window) + (window-dedicated-p window)) + ;; WINDOW is either non-nil, a minibuffer window, or dedicated; + ;; try to delete it. + (let ((frame (window-frame (or window (selected-window))))) + (if (eq window (frame-root-window frame)) + ;; WINDOW is alone on its frame. `delete-windows-on' + ;; knows how to handle that case. + (delete-windows-on buffer frame) + ;; There are other windows on its frame, delete WINDOW. + (delete-window window))) + ;; Otherwise, switch to another buffer in the selected window. + (switch-to-buffer nil)) + + ;; Deal with the buffer. + (if kill + (kill-buffer buffer) + (bury-buffer buffer)))) + +(defvar recenter-last-op nil + "Indicates the last recenter operation performed. +Possible values: `top', `middle', `bottom'.") + +(defun recenter-top-bottom (&optional arg) + "Move current line to window center, top, and bottom, successively. +With no prefix argument, the first call redraws the frame and + centers point vertically within the window. Successive calls + scroll the window, placing point on the top, bottom, and middle + consecutively. The cycling order is middle -> top -> bottom. + +A prefix argument is handled like `recenter': + With numeric prefix ARG, move current line to window-line ARG. + With plain `C-u', move current line to window center. + +Top and bottom destinations are actually `scroll-margin' lines + the from true window top and bottom." + (interactive "P") + (cond + (arg (recenter arg)) ; Always respect ARG. + ((or (not (eq this-command last-command)) + (eq recenter-last-op 'bottom)) + (setq recenter-last-op 'middle) + (recenter)) + (t + (let ((this-scroll-margin + (min (max 0 scroll-margin) + (truncate (/ (window-body-height) 4.0))))) + (cond ((eq recenter-last-op 'middle) + (setq recenter-last-op 'top) + (recenter this-scroll-margin)) + ((eq recenter-last-op 'top) + (setq recenter-last-op 'bottom) + (recenter (- -1 this-scroll-margin)))))))) + +(define-key global-map [?\C-l] 'recenter-top-bottom) + +(defvar mouse-autoselect-window-timer nil + "Timer used by delayed window autoselection.") + +(defvar mouse-autoselect-window-position nil + "Last mouse position recorded by delayed window autoselection.") + +(defvar mouse-autoselect-window-window nil + "Last window recorded by delayed window autoselection.") + +(defvar mouse-autoselect-window-state nil + "When non-nil, special state of delayed window autoselection. +Possible values are `suspend' \(suspend autoselection after a menu or +scrollbar interaction\) and `select' \(the next invocation of +'handle-select-window' shall select the window immediately\).") + +(defun mouse-autoselect-window-cancel (&optional force) + "Cancel delayed window autoselection. +Optional argument FORCE means cancel unconditionally." + (unless (and (not force) + ;; Don't cancel for select-window or select-frame events + ;; or when the user drags a scroll bar. + (or (memq this-command + '(handle-select-window handle-switch-frame)) + (and (eq this-command 'scroll-bar-toolkit-scroll) + (memq (nth 4 (event-end last-input-event)) + '(handle end-scroll))))) + (setq mouse-autoselect-window-state nil) + (when (timerp mouse-autoselect-window-timer) + (cancel-timer mouse-autoselect-window-timer)) + (remove-hook 'pre-command-hook 'mouse-autoselect-window-cancel))) + +(defun mouse-autoselect-window-start (mouse-position &optional window suspend) + "Start delayed window autoselection. +MOUSE-POSITION is the last position where the mouse was seen as returned +by `mouse-position'. Optional argument WINDOW non-nil denotes the +window where the mouse was seen. Optional argument SUSPEND non-nil +means suspend autoselection." + ;; Record values for MOUSE-POSITION, WINDOW, and SUSPEND. + (setq mouse-autoselect-window-position mouse-position) + (when window (setq mouse-autoselect-window-window window)) + (setq mouse-autoselect-window-state (when suspend 'suspend)) + ;; Install timer which runs `mouse-autoselect-window-select' after + ;; `mouse-autoselect-window' seconds. + (setq mouse-autoselect-window-timer + (run-at-time + (abs mouse-autoselect-window) nil 'mouse-autoselect-window-select))) + +(defun mouse-autoselect-window-select () + "Select window with delayed window autoselection. +If the mouse position has stabilized in a non-selected window, select +that window. The minibuffer window is selected only if the minibuffer is +active. This function is run by `mouse-autoselect-window-timer'." + (condition-case nil + (let* ((mouse-position (mouse-position)) + (window + (condition-case nil + (window-at (cadr mouse-position) (cddr mouse-position) + (car mouse-position)) + (error nil)))) + (cond + ((or (menu-or-popup-active-p) + (and window + (not (coordinates-in-window-p (cdr mouse-position) window)))) + ;; A menu / popup dialog is active or the mouse is on the scroll-bar + ;; of WINDOW, temporarily suspend delayed autoselection. + (mouse-autoselect-window-start mouse-position nil t)) + ((eq mouse-autoselect-window-state 'suspend) + ;; Delayed autoselection was temporarily suspended, reenable it. + (mouse-autoselect-window-start mouse-position)) + ((and window (not (eq window (selected-window))) + (or (not (numberp mouse-autoselect-window)) + (and (> mouse-autoselect-window 0) + ;; If `mouse-autoselect-window' is positive, select + ;; window if the window is the same as before. + (eq window mouse-autoselect-window-window)) + ;; Otherwise select window if the mouse is at the same + ;; position as before. Observe that the first test after + ;; starting autoselection usually fails since the value of + ;; `mouse-autoselect-window-position' recorded there is the + ;; position where the mouse has entered the new window and + ;; not necessarily where the mouse has stopped moving. + (equal mouse-position mouse-autoselect-window-position)) + ;; The minibuffer is a candidate window if it's active. + (or (not (window-minibuffer-p window)) + (eq window (active-minibuffer-window)))) + ;; Mouse position has stabilized in non-selected window: Cancel + ;; delayed autoselection and try to select that window. + (mouse-autoselect-window-cancel t) + ;; Select window where mouse appears unless the selected window is the + ;; minibuffer. Use `unread-command-events' in order to execute pre- + ;; and post-command hooks and trigger idle timers. To avoid delaying + ;; autoselection again, set `mouse-autoselect-window-state'." + (unless (window-minibuffer-p (selected-window)) + (setq mouse-autoselect-window-state 'select) + (setq unread-command-events + (cons (list 'select-window (list window)) + unread-command-events)))) + ((or (and window (eq window (selected-window))) + (not (numberp mouse-autoselect-window)) + (equal mouse-position mouse-autoselect-window-position)) + ;; Mouse position has either stabilized in the selected window or at + ;; `mouse-autoselect-window-position': Cancel delayed autoselection. + (mouse-autoselect-window-cancel t)) + (t + ;; Mouse position has not stabilized yet, resume delayed + ;; autoselection. + (mouse-autoselect-window-start mouse-position window)))) + (error nil))) + +(defun handle-select-window (event) + "Handle select-window events." + (interactive "e") + (let ((window (posn-window (event-start event)))) + (unless (or (not (window-live-p window)) + ;; Don't switch if we're currently in the minibuffer. + ;; This tries to work around problems where the + ;; minibuffer gets unselected unexpectedly, and where + ;; you then have to move your mouse all the way down to + ;; the minibuffer to select it. + (window-minibuffer-p (selected-window)) + ;; Don't switch to minibuffer window unless it's active. + (and (window-minibuffer-p window) + (not (minibuffer-window-active-p window))) + ;; Don't switch when autoselection shall be delayed. + (and (numberp mouse-autoselect-window) + (not (zerop mouse-autoselect-window)) + (not (eq mouse-autoselect-window-state 'select)) + (progn + ;; Cancel any delayed autoselection. + (mouse-autoselect-window-cancel t) + ;; Start delayed autoselection from current mouse + ;; position and window. + (mouse-autoselect-window-start (mouse-position) window) + ;; Executing a command cancels delayed autoselection. + (add-hook + 'pre-command-hook 'mouse-autoselect-window-cancel)))) + (when mouse-autoselect-window + ;; Reset state of delayed autoselection. + (setq mouse-autoselect-window-state nil) + ;; Run `mouse-leave-buffer-hook' when autoselecting window. + (run-hooks 'mouse-leave-buffer-hook)) + (select-window window)))) + +(defun delete-other-windows-vertically (&optional window) + "Delete the windows in the same column with WINDOW, but not WINDOW itself. +This may be a useful alternative binding for \\[delete-other-windows] + if you often split windows horizontally." + (interactive) + (let* ((window (or window (selected-window))) + (edges (window-edges window)) + (w window) delenda) + (while (not (eq (setq w (next-window w 1)) window)) + (let ((e (window-edges w))) + (when (and (= (car e) (car edges)) + (= (caddr e) (caddr edges))) + (push w delenda)))) + (mapc 'delete-window delenda))) + +(defun truncated-partial-width-window-p (&optional window) + "Return non-nil if lines in WINDOW are specifically truncated due to its width. +WINDOW defaults to the selected window. +Return nil if WINDOW is not a partial-width window + (regardless of the value of `truncate-lines'). +Otherwise, consult the value of `truncate-partial-width-windows' + for the buffer shown in WINDOW." + (unless window + (setq window (selected-window))) + (unless (window-full-width-p window) + (let ((t-p-w-w (buffer-local-value 'truncate-partial-width-windows + (window-buffer window)))) + (if (integerp t-p-w-w) + (< (window-width window) t-p-w-w) + t-p-w-w)))) + +(define-key ctl-x-map "2" 'split-window-vertically) +(define-key ctl-x-map "3" 'split-window-horizontally) +(define-key ctl-x-map "}" 'enlarge-window-horizontally) +(define-key ctl-x-map "{" 'shrink-window-horizontally) +(define-key ctl-x-map "-" 'shrink-window-if-larger-than-buffer) +(define-key ctl-x-map "+" 'balance-windows) +(define-key ctl-x-4-map "0" 'kill-buffer-and-window) + +;; arch-tag: b508dfcc-c353-4c37-89fa-e773fe10cea9 +;;; window.el ends here