# HG changeset patch # User Geoff Voelker # Date 831149360 0 # Node ID c1494aa589e824ec66695f21f37d7b45a1ecc92d # Parent 2dd4961cefaaa1eec8d5f982470e0ada2b8a5e20 Include frame.h. (hEvent): Renamed to h_input_available. (init_crit, delete_crit, get_next_msg, post_msg): Use h_input_available. (GetFrameDC, ReleaseFrameDC): New functions. (leave_crit): Function removed. diff -r 2dd4961cefaa -r c1494aa589e8 src/w32xfns.c --- a/src/w32xfns.c Fri May 03 18:48:05 1996 +0000 +++ b/src/w32xfns.c Fri May 03 18:49:20 1996 +0000 @@ -22,6 +22,7 @@ #include #include #include "lisp.h" +#include "frame.h" #include "blockinput.h" #include "w32term.h" #include "windowsx.h" @@ -31,36 +32,82 @@ CRITICAL_SECTION critsect; extern HANDLE keyboard_handle; -HANDLE hEvent = NULL; +HANDLE input_available = NULL; void init_crit () { InitializeCriticalSection (&critsect); - keyboard_handle = hEvent = CreateEvent (NULL, FALSE, FALSE, NULL); -} -void -enter_crit () -{ - EnterCriticalSection (&critsect); -} - -void -leave_crit () -{ - LeaveCriticalSection (&critsect); + /* For safety, input_available should only be reset by get_next_msg + when the input queue is empty, so make it a manual reset event. */ + keyboard_handle = input_available = CreateEvent (NULL, TRUE, FALSE, NULL); } void delete_crit () { DeleteCriticalSection (&critsect); - if (hEvent) + + if (input_available) + { + CloseHandle (input_available); + input_available = NULL; + } +} + +void +select_palette (FRAME_PTR f, HDC hdc) +{ + if (!NILP (Vwin32_enable_palette)) + f->output_data.win32->old_palette = + SelectPalette (hdc, one_win32_display_info.palette, FALSE); + else + f->output_data.win32->old_palette = NULL; + + if (RealizePalette (hdc)) + { + Lisp_Object frame, framelist; + FOR_EACH_FRAME (framelist, frame) { - CloseHandle (hEvent); - hEvent = NULL; + SET_FRAME_GARBAGED (XFRAME (frame)); } + } +} + +void +deselect_palette (FRAME_PTR f, HDC hdc) +{ + if (f->output_data.win32->old_palette) + SelectPalette (hdc, f->output_data.win32->old_palette, FALSE); +} + +/* Get a DC for frame and select palette for drawing; force an update of + all frames if palette's mapping changes. */ +HDC +get_frame_dc (FRAME_PTR f) +{ + HDC hdc; + + enter_crit (); + + hdc = GetDC (f->output_data.win32->window_desc); + select_palette (f, hdc); + + return hdc; +} + +int +release_frame_dc (FRAME_PTR f, HDC hdc) +{ + int ret; + + deselect_palette (f, hdc); + ret = ReleaseDC (f->output_data.win32->window_desc, hdc); + + leave_crit (); + + return ret; } typedef struct int_msg @@ -87,7 +134,7 @@ while (!nQueue && bWait) { leave_crit (); - WaitForSingleObject (hEvent, INFINITE); + WaitForSingleObject (input_available, INFINITE); enter_crit (); } @@ -107,6 +154,9 @@ bRet = TRUE; } + + if (nQueue == 0) + ResetEvent (input_available); leave_crit (); @@ -119,7 +169,8 @@ { int_msg * lpNew = (int_msg *) myalloc (sizeof (int_msg)); - if (!lpNew) return (FALSE); + if (!lpNew) + return (FALSE); bcopy (lpmsg, &(lpNew->w32msg), sizeof (Win32Msg)); lpNew->lpNext = NULL; @@ -133,10 +184,10 @@ else { lpHead = lpNew; - SetEvent (hEvent); } lpTail = lpNew; + SetEvent (input_available); leave_crit ();