# HG changeset patch # User Richard M. Stallman # Date 871534282 0 # Node ID eaec3bec7dea63b94e54885eee213e3777bcde0a # Parent 1151154e9ba4e8dc55ec6bf27decd4c496ca4bcd Initial revision diff -r 1151154e9ba4 -r eaec3bec7dea lisp/strokes.el --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/lisp/strokes.el Thu Aug 14 04:51:22 1997 +0000 @@ -0,0 +1,1322 @@ +;;; strokes.el -- Control Emacs through mouse strokes -- + +;; Copyright (C) 1997 Free Software Foundation, Inc. + +;; Author: David Bakhash +;; Maintainer: David Bakhash +;; Created: 12 April 1997 +;; Keywords: lisp, mouse, extensions + +;; This file is part of GNU Emacs. + +;; GNU Emacs is free software; you can redistribute it and/or modify +;; it under the terms of the GNU General Public License as published by +;; the Free Software Foundation; either version 2, or (at your option) +;; any later version. + +;; GNU Emacs is distributed in the hope that it will be useful, +;; but WITHOUT ANY WARRANTY; without even the implied warranty of +;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +;; GNU General Public License for more details. + +;; You should have received a copy of the GNU General Public License +;; along with GNU Emacs; see the file COPYING. If not, write to the +;; Free Software Foundation, Inc., 59 Temple Place - Suite 330, +;; Boston, MA 02111-1307, USA. + +;;; Commentary: + +;; This is the strokes package. It is intended to allow the user to +;; control Emacs by means of mouse strokes. Once strokes is loaded, you +;; can always get help be invoking `strokes-help': + +;; > M-x strokes-help + +;; and you can learn how to use the package. A mouse stroke, for now, +;; can be defined as holding the middle button, for instance, and then +;; moving the mouse in whatever pattern you wish, which you have set +;; Emacs to understand as mapping to a given command. For example, you +;; may wish the have a mouse stroke that looks like a capital `C' which +;; means `copy-region-as-kill'. Treat strokes just like you do key +;; bindings. For example, Emacs sets key bindings globally with the +;; `global-set-key' command. Likewise, you can do + +;; > M-x global-set-stroke + +;; to interactively program in a stroke. It would be wise to set the +;; first one to this very command, so that from then on, you invoke +;; `global-set-stroke' with a stroke. likewise, there may eventually +;; be a `local-set-stroke' command, also analogous to `local-set-key'. + +;; You can always unset the last stroke definition with the command + +;; > M-x strokes-unset-last-stroke + +;; and the last stroke that was added to `strokes-global-map' will be +;; removed. + +;; Other analogies between strokes and key bindings are as follows: + +;; 1) To describe a stroke binding, you can type + +;; > M-x describe-stroke + +;; analogous to `describe-key'. It's also wise to have a stroke, +;; like an `h', for help, or a `?', mapped to `describe-stroke'. + +;; 2) stroke bindings are set internally through the Lisp function +;; `define-stroke', similar to the `define-key' function. some +;; examples for a 3x3 stroke grid would be + +;; (define-stroke c-mode-stroke-map +;; '((0 . 0) (1 . 1) (2 . 2)) +;; 'kill-region) +;; (define-stroke strokes-global-map +;; '((0 . 0) (0 . 1) (0 . 2) (1 . 2) (2 . 2)) +;; 'list-buffers) + +;; however, if you would probably just have the user enter in the +;; stroke interactively and then set the stroke to whatever he/she +;; entered. The Lisp function to interactively read a stroke is +;; `strokes-read-stroke'. This is especially helpful when you're +;; on a fast computer that can handle a 9x9 stroke grid. + +;; NOTE: only global stroke bindings are currently implemented, +;; however mode- and buffer-local stroke bindings may eventually +;; be implemented in a future version. + +;; The important variables to be aware of for this package are listed +;; below. They can all be altered through the customizing package via + +;; > M-x customize + +;; and customizing the group named `strokes'. You can also read +;; documentation on the variables there. + +;; `strokes-minimum-match-score' (determines the threshold of error that +;; makes a stroke acceptable or unacceptable. If your strokes arn't +;; matching, then you should raise this variable. + +;; `strokes-grid-resolution' (determines the grid dimensions that you use +;; when defining/reading strokes. The finer the grid your computer can +;; handle, the more you can do, but even a 3x3 grid is pretty cool.) +;; The default value (7) should be fine for most decent computers. +;; NOTE: This variable should not be set to a number less than 3. + +;; `strokes-display-strokes-buffer' will allow you to hide the strokes +;; buffer when doing simple strokes. This is a speedup for slow +;; computers as well as people who don't want to see their strokes. + +;; If you find that your mouse is accelerating too fast, you can +;; execute the UNIX X command to slow it down. A good possibility is + +;; % xset m 5/4 8 + +;; which seems, heuristically, to work okay, without much disruption. + +;; Whenever you load in the strokes package, you will be able to save +;; what you've done upon exiting Emacs. You can also do + +;; > M-x save-strokes + +;; and it will save your strokes in ~/.strokes, or you may wish to change +;; this by setting the variable `strokes-file'. + +;; Note that internally, all of the routines that are part of this +;; package are able to deal with complex strokes, as they are a superset +;; of simple strokes. However, the default of this package will map +;; mouse button2 to the command `strokes-do-stroke', and NOT +;; `strokes-do-complex-stroke'. If you wish to use complex strokes, you +;; will have to override this key mapping. Complex strokes are terminated +;; with mouse button3. The strokes package will not interfere with +;; `mouse-yank', but you may want to examine how this is done (see the +;; variable `strokes-click-command') + +;; To get strokes to work as part of your your setup, then you'll have +;; put the strokes package in your load-path (preferably byte-compiled) +;; and then add the following to your .emacs file (or wherever +;; you put Emacs-specific startup preferences): + +;;(and (fboundp 'device-on-window-system-p) +;; (device-on-window-system-p) +;; (require 'strokes)) + +;; Once loaded, you can start stroking. You can also toggle between +;; strokes mode by simple typing + +;; > M-x strokes-mode + +;; I am now in the process of porting this package to Emacs. I also hope +;; that, with the help of others, this package will be useful in entering +;; in pictographic-like language text using the mouse (i.e. Korean). +;; Japanese and Chinese are a bit trickier, but I'm sure that with help +;; it can be done. The next version will allow the user to enter strokes +;; which "remove the pencil from the paper" so to speak, so one character +;; can have multiple strokes. + +;; You can read more about strokes at: + +;; http://www.mit.edu/people/cadet/strokes-help.html + +;; If you're interested in using strokes for writing English into Emacs +;; using strokes, then you'll want to read about it on the web page above +;; or just download from http://www.mit.edu/people/cadet/strokes-abc.el, +;; which is nothing but a file with some helper commands for inserting +;; alphanumerics and punctuation. + +;; Great thanks to Rob Ristroph for his generosity in letting me use his +;; PC to develop this, Jason Johnson for his help in algorithms, Euna +;; Kim for her help in Korean, and massive thanks to the helpful guys +;; on the help instance on athena (zeno, jered, amu, gsstark, ghudson, etc) +;; Special thanks to Steve Baur and Hrvoje Niksic for all their help. +;; And even more thanks to Dave Gillespie for all the elisp help--he +;; is responsible for helping me use the cl macros at (near) max speed. + +;; Tasks: (what I'm getting ready for future version)... +;; 2) use 'strokes-read-complex-stroke for korean, etc. +;; 4) buffer-local 'strokes-local-map, and mode-stroke-maps would be nice +;; 5) 'list-strokes (kinda important). What do people want? +;; How about an optional docstring for each stroke so that a person +;; can examine the strokes-file and actually make sense of it? +;; (e.g. "This stroke is a pentagram") +;; 6) add some hooks, like `strokes-read-stroke-hook' +;; 7) See what people think of the factory settings. Should I change +;; them? They're all pretty arbitrary in a way. I guess they +;; should be minimal, but computers are getting lots faster, and +;; if I choose the defaults too conservatively, then strokes will +;; surely dissapoint some people on decent machines (until they +;; figure out M-x customize). I need feedback. +;; Other: I always have the most beta version of strokes, so if you +;; want it just let me know. + +;;; Code: + +;;; Requirements and provisions... + +(autoload 'reporter-submit-bug-report "reporter") +(autoload 'mail-position-on-field "sendmail") +(eval-when-compile + (mapcar 'require '(pp reporter advice))) + +(require 'levents) + +;;; Constants... + +(defconst strokes-version "0.0-beta") + +(defconst strokes-bug-address "cadet@mit.edu") + +(defconst strokes-lift 'strokes-lift + "Symbol representing a stroke lift event for complex strokes. +Complex strokes are those which contain two or more simple strokes. +This will be useful for when Emacs understands Chinese.") + +;;; user variables... + +(defgroup strokes nil + "Control Emacs through mouse strokes" + :group 'mouse) + +(defcustom strokes-modeline-string " Strokes" + "*Modeline identification when strokes are on \(default is \" Strokes\"\)." + :type 'string + :group 'strokes) + +(defcustom strokes-character ?@ + "*Character used when drawing strokes in the strokes buffer. +\(The default is lower-case `o', which works okay\)." + :type 'character + :group 'strokes) + +(defcustom strokes-minimum-match-score 1000 + "*Minimum score for a stroke to be considered a possible match. +Requiring a perfect match would set this variable to 0. +The default value is 1000, but it's mostly dependent on how precisely +you manage to replicate your user-defined strokes. It also depends on +the value of `strokes-grid-resolution', since a higher grid resolution +will correspond to more sample points, and thus more distance +measurements. Usually, this is not a problem since you first set +`strokes-grid-resolution' based on what your computer seems to be able +to handle (though the defaults are usually more than sufficent), and +then you can set `strokes-minimum-match-score' to something that works +for you. The only purpose of this variable is to insure that if you +do a bogus stroke that really doesn't match any of the predefined +ones, then strokes should NOT pick the one that came closest." + :type 'integer + :group 'strokes) + +(defcustom strokes-grid-resolution 9 + "*Integer defining dimensions of the stroke grid. +The grid is a square grid, where STROKES-GRID-RESOLUTION defaults to +`9', making a 9x9 grid whose coordinates go from (0 . 0) on the top +left to ((STROKES-GRID-RESOLUTION - 1) . (STROKES-GRID-RESOLUTION - 1)) +on the bottom right. The greater the resolution, the more intricate +your strokes can be. +NOTE: This variable should be odd and MUST NOT be less than 3 and need + not be greater than 33, which is the resolution of the pixmaps. +WARNING: Changing the value of this variable will gravely affect the + strokes you have already programmed in. You should try to + figure out what it should be based on your needs and on how + quick the particular platform(s) you're operating on, and + only then start programming in your custom strokes." + :type 'integer + :group 'strokes) + +(defcustom strokes-file "~/.strokes" + "*File containing saved strokes for stroke-mode (default is ~/.strokes)." + :type 'file + :group 'strokes) + +(defcustom strokes-buffer-name " *strokes*" + "The buffer that the strokes take place in (default is ` *strokes*')." + :type 'string + :group 'strokes) + +(defcustom strokes-use-strokes-buffer t + "*If non-nil, the strokes buffer is used and strokes are displayed. +If nil, strokes will be read the same, however the user will not be +able to see the strokes. This be helpful for people who don't like +the delay in switching to the strokes buffer." + :type 'boolean + :group 'strokes) + +(defcustom strokes-click-command 'mouse-yank-at-click + "*Command to execute when stroke is actually a `click' event. +This is set to `mouse-yank' by default." + :type 'function + :group 'strokes) + +;;; internal variables... + +;;;###autoload +(defvar strokes-mode nil + "Non-nil when `strokes' is globally enabled") + +(defvar strokes-window-configuration nil + "The special window configuration used when entering strokes. +This is set properly in the function `strokes-update-window-configuration'.") + +(defvar strokes-last-stroke nil + "Last stroke entered by the user. +Its value gets set every time the function +`strokes-fill-stroke' gets called, +since that is the best time to set the variable") + +(defvar strokes-global-map '() + "Association list of strokes and their definitions. +Each entry is (STROKE . COMMAND) where STROKE is itself a list of +coordinates (X . Y) where X and Y are lists of positions on the +normalized stroke grid, with the top left at (0 . 0). COMMAND is the +corresponding interactive function") + +(defvar strokes-load-hook nil + "Function or functions to be called when `strokes' is loaded.") + +;;; Macros... + +(defsubst strokes-click-p (stroke) + "Non-nil if STROKE is really click." + (< (length stroke) 3)) + +;;; old, but worked pretty good (just in case)... +;;(defmacro strokes-define-stroke (stroke-map stroke def) +;; "Add STROKE to STROKE-MAP alist with given command DEF" +;; (list 'if (list '< (list 'length stroke) 3) +;; (list 'error +;; "That's a click, not a stroke. See `strokes-click-command'") +;; (list 'setq stroke-map (list 'cons (list 'cons stroke def) +;; (list 'remassoc stroke stroke-map))))) + +(defsubst strokes-remassoc (key list) + (remove-if + (lambda (element) + (equal key (car element))) + list)) + +(defmacro strokes-define-stroke (stroke-map stroke def) + "Add STROKE to STROKE-MAP alist with given command DEF." + `(if (strokes-click-p ,stroke) + (error "That's a click, not a stroke; see `strokes-click-command'") + (setq ,stroke-map (cons (cons ,stroke ,def) + (strokes-remassoc ,stroke ,stroke-map))))) + +(defalias 'define-stroke 'strokes-define-stroke) + +(defsubst strokes-square (x) + "Returns the square of the number X" + (* x x)) + +(defsubst strokes-distance-squared (p1 p2) + "Gets the distance (squared) between to points P1 and P2. +P1 and P2 are cons cells in the form (X . Y)." + (let ((x1 (car p1)) + (y1 (cdr p1)) + (x2 (car p2)) + (y2 (cdr p2))) + (+ (strokes-square (- x2 x1)) + (strokes-square (- y2 y1))))) + +;;; Advice for various functions... + +;; I'd originally wanted to write a macro that would just take in the +;; generic functions which use mouse button2 in various modes. Most of +;; them are identical in form: they take an event as the single argument +;; and then do their thing. I tried writing a macro that looked +;; something like this, but failed. Advice just ain't that easy. The +;; one that bugged me the most was `Manual-follow-xref', because that had +;; &rest arguments, and I didn't know how to work around it in defadvice. +;; However, I was able to fix up most of the important modes (i.e. the +;; ones I use all the time). One `bug' in the program that I just can't +;; seem to figure out is why I can only advise other button2 functions +;; successfully when the variable `strokes-use-strokes-buffer' is nil. I +;; did all the save-excursion/save-window-excursion stuff SPECIFICALLY so +;; that using the strokes buffer or not would absolutely not affect any +;; other part of the program. If someone can figure out how to make the +;; following advices work w/ regardless of that variable +;; `strokes-use-strokes-buffer', then that would be a great victory. If +;; someone out there would be kind enough to make the commented code +;; below work, I'd be grateful. By the way, I put the `protect' keywords +;; there to insure that if a stroke went bad, then +;; `strokes-click-command' would be set back. If this isn't necessary, +;; then feel free to let me know. + +;; For what follows, I really wanted something that would work like this: + +;;(strokes-fix-button2 'vm-mouse-button-2) + +;; Or even better, I could have simply done something like: + +;;(mapcar 'strokes-fix-button2 +;; '(vm-mouse-button-2 +;; rmail-summary-mouse-goto-msg +;; )) + +;;; With help from Hans (author of advice.el)... +(defmacro strokes-fix-button2-command (command) + "Fix COMMAND so that it can also work with strokes. +COMMAND must take one event argument. +Example of how one might fix up a command that's bound to button2 +and which is an interactive funcion of one event argument: + +\(strokes-fix-button2-command 'rmail-summary-mouse-goto-msg)" + (let ((command (eval command))) + `(progn + (defadvice ,command (around strokes-fix-button2 compile preactivate) + ,(format "Fix %s to work with strokes." command) + (if strokes-use-strokes-buffer + ;; then strokes is no good and we'll have to use the original + ad-do-it + ;; otherwise, we can make strokes work too... + (let ((strokes-click-command + ',(intern (format "ad-Orig-%s" command)))) + (strokes-do-stroke (ad-get-arg 0)))))))) + +(strokes-fix-button2-command 'vm-mouse-button-2) +(strokes-fix-button2-command 'rmail-summary-mouse-goto-msg) +(strokes-fix-button2-command 'Buffer-menu-mouse-select) +(strokes-fix-button2-command 'w3-widget-button-click) +(strokes-fix-button2-command 'widget-image-button-press) +(strokes-fix-button2-command 'Info-follow-clicked-node) +(strokes-fix-button2-command 'compile-mouse-goto-error) +(strokes-fix-button2-command 'gdbsrc-select-or-yank) +(strokes-fix-button2-command 'hypropos-mouse-get-doc) +(strokes-fix-button2-command 'gnus-mouse-pick-group) +(strokes-fix-button2-command 'gnus-mouse-pick-article) +(strokes-fix-button2-command 'gnus-article-push-button) +(strokes-fix-button2-command 'dired-mouse-find-file) +(strokes-fix-button2-command 'url-dired-find-file-mouse) +(strokes-fix-button2-command 'dired-u-r-mouse-toggle) +(strokes-fix-button2-command 'dired-u-w-mouse-toggle) +(strokes-fix-button2-command 'dired-u-x-mouse-toggle) +(strokes-fix-button2-command 'dired-g-r-mouse-toggle) +(strokes-fix-button2-command 'dired-g-w-mouse-toggle) +(strokes-fix-button2-command 'dired-g-x-mouse-toggle) +(strokes-fix-button2-command 'dired-o-r-mouse-toggle) +(strokes-fix-button2-command 'dired-o-w-mouse-toggle) +(strokes-fix-button2-command 'isearch-yank-x-selection) +(strokes-fix-button2-command 'occur-mode-mouse-goto) +(strokes-fix-button2-command 'cvs-mouse-find-file) + +;;; I can fix the customize widget button click, but then +;;; people will get confused when they try to customize +;;; strokes with the mouse and customize tells them that +;;; `strokes-click-command' is mapped to `ad-Orig-widget-button-click' +;;(strokes-fix-button2-command 'widget-button-click) + +;;; without the advice, each advised function would look like... +;;(defadvice vm-mouse-button-2 (around vm-strokes activate protect) +;; "Allow strokes to work in VM." +;; (if strokes-use-strokes-buffer +;; ;; then strokes is no good and we'll have to use the original +;; ad-do-it +;; ;; otherwise, we can make strokes work too... +;; (let ((strokes-click-command 'ad-Orig-vm-mouse-button-2)) +;; (strokes-do-stroke (ad-get-arg 0))))) + +;;; Functions... + +(defsubst strokes-mouse-event-p (event) + (or (motion-event-p event) + (button-press-event-p event) + (button-release-event-p event))) + +(defun strokes-event-closest-point-1 (window &optional line) + "Return position of start of line LINE in WINDOW. +If LINE is nil, return the last position visible in WINDOW." + (let* ((total (- (window-height window) + (if (window-minibuffer-p window) + 0 1))) + (distance (or line total))) + (save-excursion + (goto-char (window-start window)) + (if (= (vertical-motion distance) distance) + (if (not line) + (forward-char -1))) + (point)))) + +(defun strokes-event-closest-point (event &optional start-window) + "Return the nearest position to where EVENT ended its motion. +This is computed for the window where EVENT's motion started, +or for window WINDOW if that is specified." + (or start-window (setq start-window (posn-window (event-start event)))) + (if (eq start-window (posn-window (event-end event))) + (if (eq (event-point event) 'vertical-line) + (strokes-event-closest-point-1 start-window + (cdr (posn-col-row (event-end event)))) + (if (eq (event-point event) 'mode-line) + (strokes-event-closest-point-1 start-window) + (event-point event))) + ;; EVENT ended in some other window. + (let* ((end-w (posn-window (event-end event))) + (end-w-top) + (w-top (nth 1 (window-edges start-window)))) + (setq end-w-top + (if (windowp end-w) + (nth 1 (window-edges end-w)) + (/ (cdr (posn-x-y (event-end event))) + ((frame-char-height end-w))))) + (if (>= end-w-top w-top) + (strokes-event-closest-point-1 start-window) + (window-start start-window))))) + +(defun strokes-lift-p (object) + "Return non-nil if object is a stroke-lift." + (eq object strokes-lift)) + +(defun strokes-unset-last-stroke () + "Undo the last stroke definition." + (interactive) + (let ((command (cdar strokes-global-map))) + (if (y-or-n-p-maybe-dialog-box + (format "really delete last stroke definition, defined to `%s'? " + command)) + (progn + (setq strokes-global-map (cdr strokes-global-map)) + (message "That stroke has been deleted")) + (message "Nothing done")))) + +;;;###autoload +(defun strokes-global-set-stroke (stroke command) + "Interactively give STROKE the global binding as COMMAND. +Operated just like `global-set-key', except for strokes. +COMMAND is a symbol naming an interactively-callable function. STROKE +is a list of sampled positions on the stroke grid as described in the +documentation for the `strokes-define-stroke' function." + (interactive + (list + (and (or strokes-mode (strokes-mode t)) + (strokes-read-complex-stroke + "Define a new stroke. Draw with button1 (or 2). End with button3...")) + (read-command "command to map stroke to: "))) + (strokes-define-stroke strokes-global-map stroke command)) + +;;;###autoload +(defalias 'global-set-stroke 'strokes-global-set-stroke) + +;;(defun global-unset-stroke (stroke); FINISH THIS DEFUN! +;; "delete all strokes matching STROKE from `strokes-global-map', +;; letting the user input +;; the stroke with the mouse" +;; (interactive +;; (list +;; (strokes-read-stroke "Enter the stroke you want to delete..."))) +;; (strokes-define-stroke 'strokes-global-map stroke command)) + +(defun strokes-get-grid-position (stroke-extent position &optional grid-resolution) + "Map POSITION to a new grid position based on its STROKE-EXTENT and GRID-RESOLUTION. +STROKE-EXTENT as a list \(\(XMIN . YMIN\) \(XMAX . YMAX\)\). +If POSITION is a `strokes-lift', then it is itself returned. +Optional GRID-RESOLUTION may be used in place of STROKES-GRID-RESOLUTION. +The grid is a square whose dimesion is [0,GRID-RESOLUTION)." + (cond ((consp position) ; actual pixel location + (let ((grid-resolution (or grid-resolution strokes-grid-resolution)) + (x (car position)) + (y (cdr position)) + (xmin (caar stroke-extent)) + (ymin (cdar stroke-extent)) + ;; the `1+' is there to insure that the + ;; formula evaluates correctly at the boundaries + (xmax (1+ (caadr stroke-extent))) + (ymax (1+ (cdadr stroke-extent)))) + (cons (floor (* grid-resolution + (/ (float (- x xmin)) + (- xmax xmin)))) + (floor (* grid-resolution + (/ (float (- y ymin)) + (- ymax ymin))))))) + ((strokes-lift-p position) ; stroke lift + strokes-lift))) + +;;(defun strokes-get-grid-position (stroke-extent pix-pos) +;; "Return the stroke-grid position for PIX-POS given the total STROKE-EXTENT. +;;STROKE-EXTENT as a list \(\(xmin . ymin\) \(xmax . ymax\)\) and a particular +;;pixel position or `strokes-lift', find the corresponding grid position +;;\(based on `strokes-grid-resolution'\) for the PIX-POS." +;; (cond ((consp pix-pos) ; actual pixel location +;; (let ((x (car pix-pos)) +;; (y (cdr pix-pos)) +;; (xmin (caar stroke-extent)) +;; (ymin (cdar stroke-extent)) +;; ;; the `1+' is there to insure that the +;; ;; formula evaluates correctly at the boundaries +;; (xmax (1+ (caadr stroke-extent))) +;; (ymax (1+ (cdadr stroke-extent)))) +;; (cons (floor (* strokes-grid-resolution +;; (/ (float (- x xmin)) +;; (- xmax xmin)))) +;; (floor (* strokes-grid-resolution +;; (/ (float (- y ymin)) +;; (- ymax ymin))))))) +;; ((strokes-lift-p pix-pos) ; stroke lift +;; strokes-lift))) + +(defun strokes-get-stroke-extent (pixel-positions) + "From a list of absolute PIXEL-POSITIONS, returns absolute spatial extent. +The return value is a list ((XMIN . YMIN) (XMAX . YMAX))." + (if pixel-positions + (let ((xmin (caar pixel-positions)) + (xmax (caar pixel-positions)) + (ymin (cdar pixel-positions)) + (ymax (cdar pixel-positions)) + (rest (cdr pixel-positions))) + (while rest + (if (consp (car rest)) + (let ((x (caar rest)) + (y (cdar rest))) + (if (< x xmin) + (setq xmin x)) + (if (> x xmax) + (setq xmax x)) + (if (< y ymin) + (setq ymin y)) + (if (> y ymax) + (setq ymax y)))) + (setq rest (cdr rest))) + (let ((delta-x (- xmax xmin)) + (delta-y (- ymax ymin))) + (if (> delta-x delta-y) + (setq ymin (- ymin + (/ (- delta-x delta-y) + 2)) + ymax (+ ymax + (/ (- delta-x delta-y) + 2))) + (setq xmin (- xmin + (/ (- delta-y delta-x) + 2)) + xmax (+ xmax + (/ (- delta-y delta-x) + 2)))) + (list (cons xmin ymin) + (cons xmax ymax)))) + nil)) + +(defun strokes-eliminate-consecutive-redundancies (entries) + "Returns a list with no consecutive redundant entries." + ;; defun a grande vitesse grace a Dave G. + (loop for element on entries + if (not (equal (car element) (cadr element))) + collect (car element))) +;; (loop for element on entries +;; nconc (if (not (equal (car el) (cadr el))) +;; (list (car el))))) +;; yet another (orig) way of doing it... +;; (if entries +;; (let* ((current (car entries)) +;; (rest (cdr entries)) +;; (non-redundant-list (list current)) +;; (next nil)) +;; (while rest +;; (setq next (car rest)) +;; (if (equal current next) +;; (setq rest (cdr rest)) +;; (setq non-redundant-list (cons next non-redundant-list) +;; current next +;; rest (cdr rest)))) +;; (nreverse non-redundant-list)) +;; nil)) + +(defun strokes-renormalize-to-grid (positions &optional grid-resolution) + "Map POSITIONS to a new grid whose dimensions are based on GRID-RESOLUTION. +POSITIONS is a list of positions and stroke-lifts. +Optional GRID-RESOLUTION may be used in place of STROKES-GRID-RESOLUTION. +The grid is a square whose dimesion is [0,GRID-RESOLUTION)." + (or grid-resolution (setq grid-resolution strokes-grid-resolution)) + (let ((stroke-extent (strokes-get-stroke-extent positions))) + (mapcar (function + (lambda (pos) + (strokes-get-grid-position stroke-extent pos grid-resolution))) + positions))) + +;;(defun strokes-normalize-pixels-to-grid (pixel-positions) +;; "Map PIXEL-POSITIONS to the stroke grid. +;;PIXEL-POSITIONS is a list of pixel-positions and stroke-lifts. The +;;normalized stroke grid is defined by the variable STROKES-GRID-RESOLUTION" +;; (let ((stroke-extent (strokes-get-stroke-extent pixel-positions))) +;; (mapcar (function +;; (lambda (pix-pos) +;; (strokes-get-grid-position stroke-extent pix-pos))) +;; pixel-positions))) + +(defun strokes-fill-stroke (unfilled-stroke &optional force) + "Fill in missing grid locations in the list of UNFILLED-STROKE. +If FORCE is non-nil, then fill the stroke even if it's `stroke-click'. +NOTE: This is where the global variable `strokes-last-stroke' is set." + (setq strokes-last-stroke ; this is global + (if (and (strokes-click-p unfilled-stroke) + (not force)) + unfilled-stroke + (loop for grid-locs on unfilled-stroke + nconc (let* ((current (car grid-locs)) + (current-is-a-point-p (consp current)) + (next (cadr grid-locs)) + (next-is-a-point-p (consp next)) + (both-are-points-p (and current-is-a-point-p + next-is-a-point-p)) + (x1 (and current-is-a-point-p + (car current))) + (y1 (and current-is-a-point-p + (cdr current))) + (x2 (and next-is-a-point-p + (car next))) + (y2 (and next-is-a-point-p + (cdr next))) + (delta-x (and both-are-points-p + (- x2 x1))) + (delta-y (and both-are-points-p + (- y2 y1))) + (slope (and both-are-points-p + (if (zerop delta-x) + nil ; undefined vertical slope + (/ (float delta-y) + delta-x))))) + (cond ((not both-are-points-p) + (list current)) + ((null slope) ; undefinded vertical slope + (if (>= delta-y 0) + (loop for y from y1 below y2 + collect (cons x1 y)) + (loop for y from y1 above y2 + collect (cons x1 y)))) + ((zerop slope) ; (= y1 y2) + (if (>= delta-x 0) + (loop for x from x1 below x2 + collect (cons x y1)) + (loop for x from x1 above x2 + collect (cons x y1)))) + ((>= (abs delta-x) (abs delta-y)) + (if (> delta-x 0) + (loop for x from x1 below x2 + collect (cons x + (+ y1 + (round (* slope + (- x x1)))))) + (loop for x from x1 above x2 + collect (cons x + (+ y1 + (round (* slope + (- x x1)))))))) + (t ; (< (abs delta-x) (abs delta-y)) + (if (> delta-y 0) + (loop for y from y1 below y2 + collect (cons (+ x1 + (round (/ (- y y1) + slope))) + y)) + (loop for y from y1 above y2 + collect (cons (+ x1 + (round (/ (- y y1) + slope))) + y)))))))))) + +(defun strokes-rate-stroke (stroke1 stroke2) + "Rates STROKE1 with STROKE2 and returns a score based on a distance metric. +Note: the rating is an error rating, and therefore, a return of 0 +represents a perfect match. Also note that the order of stroke +arguments is order-independent for the algorithm used here." + (if (and stroke1 stroke2) + (let ((rest1 (cdr stroke1)) + (rest2 (cdr stroke2)) + (err (strokes-distance-squared (car stroke1) + (car stroke2)))) + (while (and rest1 rest2) + (while (and (consp (car rest1)) + (consp (car rest2))) + (setq err (+ err + (strokes-distance-squared (car rest1) + (car rest2))) + stroke1 rest1 + stroke2 rest2 + rest1 (cdr stroke1) + rest2 (cdr stroke2))) + (cond ((and (strokes-lift-p (car rest1)) + (strokes-lift-p (car rest2))) + (setq rest1 (cdr rest1) + rest2 (cdr rest2))) + ((strokes-lift-p (car rest2)) + (while (consp (car rest1)) + (setq err (+ err + (strokes-distance-squared (car rest1) + (car stroke2))) + rest1 (cdr rest1)))) + ((strokes-lift-p (car rest1)) + (while (consp (car rest2)) + (setq err (+ err + (strokes-distance-squared (car stroke1) + (car rest2))) + rest2 (cdr rest2)))))) + (if (null rest2) + (while (consp (car rest1)) + (setq err (+ err + (strokes-distance-squared (car rest1) + (car stroke2))) + rest1 (cdr rest1)))) + (if (null rest1) + (while (consp (car rest2)) + (setq err (+ err + (strokes-distance-squared (car stroke1) + (car rest2))) + rest2 (cdr rest2)))) + (if (or (strokes-lift-p (car rest1)) + (strokes-lift-p (car rest2))) + (setq err nil) + err)) + nil)) + +(defun strokes-match-stroke (stroke stroke-map) + "Finds the best matching command of STROKE in STROKE-MAP. +Returns the corresponding match as (COMMAND . SCORE)." + (if (and stroke stroke-map) + (let ((score (strokes-rate-stroke stroke (caar stroke-map))) + (command (cdar stroke-map)) + (map (cdr stroke-map))) + (while map + (let ((newscore (strokes-rate-stroke stroke (caar map)))) + (if (or (and newscore score (< newscore score)) + (and newscore (null score))) + (setq score newscore + command (cdar map))) + (setq map (cdr map)))) + (if score + (cons command score) + nil)) + nil)) + +;;;###autoload +(defun strokes-read-stroke (&optional prompt event) + "Read a simple stroke (interactively) and return the stroke. +Optional PROMPT in minibuffer displays before and during stroke reading. +This function will display the stroke interactively as it is being +entered in the strokes buffer if the variable +`strokes-use-strokes-buffer' is non-nil. +Optional EVENT is currently not used, but hopefully will be soon." + (save-excursion + (track-mouse + (let ((pix-locs nil) + (grid-locs nil) + (event nil)) + (if strokes-use-strokes-buffer + ;; switch to the strokes buffer and + ;; display the stroke as it's being read + (save-window-excursion + (set-window-configuration strokes-window-configuration) + (if prompt + (progn + (message prompt) + (setq event (read-event)) + (while (not (button-press-event-p event)) + (setq event (read-event))))) + (unwind-protect + (progn + (setq event (read-event)) + (while (not (button-release-event-p event)) + (if (strokes-mouse-event-p event) + (let ((point (strokes-event-closest-point event))) + (when point + (goto-char point) + (subst-char-in-region point (1+ point) ?\ strokes-character)) + (push (cons (event-x-pixel event) + (event-y-pixel event)) + pix-locs))) + (setq event (read-event)))) + ;; protected + ;; clean up strokes buffer and then bury it. + (when (equal (buffer-name) strokes-buffer-name) + (subst-char-in-region (point-min) (point-max) strokes-character ?\ ) + (goto-char (point-min)) + (bury-buffer)))) + ;; Otherwise, don't use strokes buffer and read stroke silently + (if prompt + (progn + (message prompt) + (setq event (read-event)) + (while (not (button-press-event-p event)) + (setq event (read-event))))) + (setq event (read-event)) + (while (not (button-release-event-p event)) + (if (strokes-mouse-event-p event) + (push (cons (event-x-pixel event) + (event-y-pixel event)) + pix-locs)) + (setq event (read-event)))) + (setq grid-locs (strokes-renormalize-to-grid (nreverse pix-locs))) + (strokes-fill-stroke (strokes-eliminate-consecutive-redundancies grid-locs)))))) + +;;;###autoload +(defun strokes-read-complex-stroke (&optional prompt event) + "Read a complex stroke (interactively) and return the stroke. +Optional PROMPT in minibuffer displays before and during stroke reading. +Note that a complex stroke allows the user to pen-up and pen-down. This +is implemented by allowing the user to paint with button1 or button2 and +then complete the stroke with button3. +Optional EVENT is currently not used, but hopefully will be soon." + (save-excursion + (save-window-excursion + (track-mouse + (set-window-configuration strokes-window-configuration) + (let ((pix-locs nil) + (grid-locs nil) + (event (or event (read-event)))) + (if prompt + (while (not (button-press-event-p event)) + (message prompt) + (setq event (read-event)))) + (unwind-protect + (progn + (setq event (read-event)) + (while (not (and (button-press-event-p event) + (eq (event-button event) 3))) + (while (not (button-release-event-p event)) + (if (strokes-mouse-event-p event) + (let ((point (strokes-event-closest-point event))) + (when point + (goto-char point) + (subst-char-in-region point (1+ point) ?\ strokes-character)) + (push (cons (event-x-pixel event) + (event-y-pixel event)) + pix-locs))) + (setq event (read-event))) + (push strokes-lift pix-locs) + (while (not (button-press-event-p event)) + (setq event (read-event)))) + ;; ### KLUDGE! ### sit and wait + ;; for some useless event to + ;; happen to fix the minibuffer bug. + (while (not (button-release-event-p (read-event)))) + (setq pix-locs (nreverse (cdr pix-locs)) + grid-locs (strokes-renormalize-to-grid pix-locs)) + (strokes-fill-stroke + (strokes-eliminate-consecutive-redundancies grid-locs))) + ;; protected + (when (equal (buffer-name) strokes-buffer-name) + (subst-char-in-region (point-min) (point-max) strokes-character ?\ ) + (goto-char (point-min)) + (bury-buffer)))))))) + +(defun strokes-execute-stroke (stroke) + "Given STROKE, execute the command which corresponds to it. +The command will be executed provided one exists for that stroke, +based on the variable `strokes-minimum-match-score'. +If no stroke matches, nothing is done and return value is nil." + (let* ((match (strokes-match-stroke stroke strokes-global-map)) + (command (car match)) + (score (cdr match))) + (cond ((strokes-click-p stroke) + ;; This is the case of a `click' type event + (command-execute strokes-click-command)) + ((and match (<= score strokes-minimum-match-score)) + (message "%s" command) + (command-execute command)) + ((null strokes-global-map) + (if (file-exists-p strokes-file) + (and (y-or-n-p-maybe-dialog-box + (format "No strokes loaded. Load `%s'? " + strokes-file)) + (strokes-load-user-strokes)) + (error "No strokes defined; use `global-set-stroke'"))) + (t + (error + "No stroke matches; see variable `strokes-minimum-match-score'") + nil)))) + +;;;###autoload +(defun strokes-do-stroke (event) + "Read a simple stroke from the user and then exectute its comand. +This must be bound to a mouse event." + (interactive "e") + (or strokes-mode (strokes-mode t)) + (strokes-execute-stroke (strokes-read-stroke nil event))) + +;;;###autoload +(defun strokes-do-complex-stroke (event) + "Read a complex stroke from the user and then exectute its command. +This must be bound to a mouse event." + (interactive "e") + (or strokes-mode (strokes-mode t)) + (strokes-execute-stroke (strokes-read-complex-stroke nil event))) + +;;;###autoload +(defun strokes-describe-stroke (stroke) + "Displays the command which STROKE maps to, reading STROKE interactively." + (interactive + (list + (strokes-read-complex-stroke + "Enter stroke to describe; end with button3..."))) + (let* ((match (strokes-match-stroke stroke strokes-global-map)) + (command (or (and (strokes-click-p stroke) + strokes-click-command) + (car match))) + (score (cdr match))) + (if (or (and match + (<= score strokes-minimum-match-score)) + (and (strokes-click-p stroke) + strokes-click-command)) + (message "That stroke maps to `%s'" command) + (message "That stroke is undefined")) + (sleep-for 1))) ; helpful for recursive edits + +;;;###autoload +(defalias 'describe-stroke 'strokes-describe-stroke) + +;;; ### FORGET IT! I COULN'T GET THE EMACS READER TO PARSE THIS FUNCTION ### +;;;###autoload +;;(defun strokes-help () +;; "Get instructional help on using the the `strokes' package." +;; (interactive) +;; (with-output-to-temp-buffer "*Help with Strokes*" +;; (let ((helpdoc +;; "This is help for the strokes package. + +;;If you find something wrong with strokes, or feel that it can be +;;improved in some way, then please feel free to email me: + +;;David Bakhash + +;;or just do + +;;M-x strokes-report-bug + +;;------------------------------------------------------------ + +;;** Strokes... + +;;The strokes package allows you to define strokes, made with +;;the mouse or other pointer device, that Emacs can interpret as +;;corresponding to commands, and then executes the commands. It does +;;character recognition, so you don't have to worry about getting it +;;right every time. + +;;Strokes are easy to program and fun to use. To start strokes going, +;;you'll want to put the following line in your .emacs file as mentioned +;;in the commentary to strokes.el. + +;;This will load strokes when and only when you start Emacs on a window +;;system, with a mouse or other pointer device defined. + +;;To toggle strokes-mode, you just do + +;;> M-x strokes-mode + +;;** Strokes for controling the behavior of Emacs... + +;;When you're ready to start defining strokes, just use the command + +;;> M-x global-set-stroke + +;;You will see a ` *strokes*' buffer which is waiting for you to enter in +;;your stroke. When you enter in the stroke, you draw with button1 or +;;button2, and then end with button3. Next, you enter in the command +;;which will be executed when that stroke is invoked. Simple as that. +;;For now, try to define a stroke to copy a region. This is a popular +;;edit command, so type + +;;> M-x global-set-stroke + +;;Then, in the ` *strokes*' buffer, draw the letter `C' (for `copy'\) +;;and then, when it asks you to enter the command to map that to, type + +;;> copy-region-as-kill + +;;That's about as hard as it gets. +;;Remember: paint with button1 or button2 and then end with button3. + +;;If ever you want to know what a certain strokes maps to, then do + +;;> M-x describe-stroke + +;;and you can enter in any arbitrary stroke. Remember: The strokes +;;package lets you program in simple and complex, or multi-lift, strokes. +;;The only difference is how you *invoke* the two. You will most likely +;;use simple strokes, as complex strokes were developed for +;;Chinese/Japanese/Korean. So the middle mouse button, button2, will +;;invoke the command `strokes-do-stroke' in buffers where button2 doesn't +;;already have a meaning other than its original, which is `mouse-yank'. +;;But don't worry: `mouse-yank' will still work with strokes. See the +;;variable `strokes-click-command'. + +;;If ever you define a stroke which you don't like, then you can unset +;;it with the command + +;;> M-x strokes-unset-last-stroke + +;;Your strokes are stored as you enter them. They get saved in a file +;;called ~/.strokes, along with other strokes configuration variables. +;;You can change this location by setting the variable `strokes-file'. +;;You will be prompted to save them when you exit Emacs, or you can save +;;them with + +;;> M-x save-strokes + +;;Your strokes get loaded automatically when you enable `strokes-mode'. +;;You can also load in your user-defined strokes with + +;;> M-x load-user-strokes + +;;** A few more important things... + +;;o The command `strokes-do-stroke' is also invoked with M-button2, so that you +;; can still enter a stroke in modes which use button2 for other things, +;; such as cross-referencing. + +;;o Strokes are a bit computer-dependent in that they depend somewhat on +;; the speed of the computer you're working on. This means that you +;; may have to tweak some variables. You can read about them in the +;; commentary of `strokes.el'. Better to just use apropos and read their +;; docstrings. All variables/functions start with `strokes'. The one +;; variable which many people wanted to see was +;; `strokes-use-strokes-buffer' which allows the user to use strokes +;; silently--without displaying the strokes. All variables can be set +;; by customizing the group named `strokes' via the customization package: + +;; > M-x customize")) +;; (save-excursion +;; (princ helpdoc) +;; (set-buffer standard-output) +;; (help-mode)) +;; (print-help-return-message))))) + +(defun strokes-report-bug () + "Submit a bug report for strokes." + (interactive) + (let ((reporter-prompt-for-summary-p t)) + (or (boundp 'reporter-version) + (setq reporter-version + "Your version of reporter is obsolete. Please upgrade.")) + (reporter-submit-bug-report + strokes-bug-address "Strokes" + (cons + 'strokes-version + (nconc + (mapcar + 'intern + (sort + (let (completion-ignore-case) + (all-completions "strokes-" obarray 'user-variable-p)) + 'string-lessp)) + (list 'reporter-version))) + (function + (lambda () + (save-excursion + (mail-position-on-field "subject") + (beginning-of-line) + (skip-chars-forward "^:\n") + (if (looking-at ": Strokes;") + (progn + (goto-char (match-end 0)) + (delete-char -1) + (insert " " strokes-version " bug:"))))))))) + +(defsubst strokes-fill-current-buffer-with-whitespace () + "Erase the contents of the current buffer and fill it with whitespace" + (erase-buffer) + (loop repeat (frame-height) do + (insert-char ?\ (1- (frame-width))) + (newline)) + (goto-char (point-min))) + +(defun strokes-update-window-configuration () + "Insure that `strokes-window-configuration' is up-to-date." + (interactive) + (let ((current-window (selected-window))) + (cond ((or (window-minibuffer-p current-window) + (window-dedicated-p current-window)) + ;; don't try to update strokes window configuration + ;; if window is dedicated or a minibuffer + nil) + ((or (interactive-p) + (not (buffer-live-p (get-buffer strokes-buffer-name))) + (null strokes-window-configuration)) + ;; create `strokes-window-configuration' from scratch... + (save-excursion + (save-window-excursion + (get-buffer-create strokes-buffer-name) + (set-window-buffer current-window strokes-buffer-name) + (delete-other-windows) + (fundamental-mode) + (auto-save-mode 0) + (if (featurep 'font-lock) + (font-lock-mode 0)) + (abbrev-mode 0) + (buffer-disable-undo (current-buffer)) + (setq truncate-lines nil) + (strokes-fill-current-buffer-with-whitespace) + (setq strokes-window-configuration (current-window-configuration)) + (bury-buffer)))) + (t ; `strokes buffer' still exists... + ;; update the strokes-window-configuration for this specific frame... + (save-excursion + (save-window-excursion + (set-window-buffer current-window strokes-buffer-name) + (delete-other-windows) + (strokes-fill-current-buffer-with-whitespace) + (setq strokes-window-configuration (current-window-configuration)) + (bury-buffer))))))) + +;;;###autoload +(defun strokes-load-user-strokes () + "Load user-defined strokes from file named by `strokes-file'." + (interactive) + (cond ((and (file-exists-p strokes-file) + (file-readable-p strokes-file)) + (load-file strokes-file)) + ((interactive-p) + (error "Trouble loading user-defined strokes; nothing done")) + (t + (message "No user-defined strokes, sorry")))) + +;;;###autoload +(defalias 'load-user-strokes 'strokes-load-user-strokes) + +(defun strokes-prompt-user-save-strokes () + "Save user-defined strokes to file named by `strokes-file'." + (interactive) + (save-excursion + (let ((current strokes-global-map)) + (unwind-protect + (progn + (setq strokes-global-map nil) + (strokes-load-user-strokes) + (if (and (not (equal current strokes-global-map)) + (or (interactive-p) + (yes-or-no-p-maybe-dialog-box "save your strokes? "))) + (progn + (require 'pp) ; pretty-print variables + (message "Saving strokes in %s..." strokes-file) + (get-buffer-create "*saved-strokes*") + (set-buffer "*saved-strokes*") + (erase-buffer) + (emacs-lisp-mode) + (goto-char (point-min)) + (insert-string + ";; -*- Syntax: Emacs-Lisp; Mode: emacs-lisp -*-\n") + (insert-string (format ";;; saved strokes for %s, as of %s\n\n" + (user-full-name) + (format-time-string "%B %e, %Y" nil))) + (message "Saving strokes in %s..." strokes-file) + (insert-string (format "(setq strokes-global-map '%s)" + (pp current))) + (message "Saving strokes in %s..." strokes-file) + (indent-region (point-min) (point-max) nil) + (write-region (point-min) + (point-max) + strokes-file)) + (message "(no changes need to be saved)"))) + ;; protected + (if (get-buffer "*saved-strokes*") + (kill-buffer (get-buffer "*saved-strokes*"))) + (setq strokes-global-map current))))) + +(defalias 'save-strokes 'strokes-prompt-user-save-strokes) + +(defun strokes-toggle-strokes-buffer (&optional arg) + "Toggle the use of the strokes buffer. +In other words, toggle the variabe `strokes-use-strokes-buffer'. +With ARG, use strokes buffer if and only if ARG is positive or true. +Returns value of `strokes-use-strokes-buffer'." + (interactive "P") + (setq strokes-use-strokes-buffer + (if arg (> (prefix-numeric-value arg) 0) + (not strokes-use-strokes-buffer)))) + +;;;###autoload +(defun strokes-mode (&optional arg) + "Toggle strokes being enabled. +With ARG, turn strokes on if and only if ARG is positive or true. +Note that `strokes-mode' is a global mode. Think of it as a minor +mode in all buffers when activated. +By default, strokes are invoked with mouse button-2. You can define +new strokes with + +> M-x global-set-stroke + +To use strokes for pictographic editing, such as Chinese/Japanese, use +Sh-button-2, which draws strokes and inserts them. Encode/decode your +strokes with + +> M-x strokes-encode-buffer +> M-x strokes-decode-buffer" + (interactive "P") + (let ((on-p (if arg + (> (prefix-numeric-value arg) 0) + (not strokes-mode)))) + (cond ((not window-system) + (error "Can't use strokes without windows")) + (on-p ; turn on strokes + (and (file-exists-p strokes-file) + (null strokes-global-map) + (strokes-load-user-strokes)) + (add-hook 'kill-emacs-hook + 'strokes-prompt-user-save-strokes) + (add-hook 'select-frame-hook + 'strokes-update-window-configuration) + (strokes-update-window-configuration) + (define-key global-map [(button2)] 'strokes-do-stroke) + (define-key global-map [(meta button2)] 'strokes-do-stroke) + ;; (define-key global-map [(control button2)] 'strokes-do-complex-stroke) + (ad-activate-regexp "^strokes-") ; advise button2 commands + (setq strokes-mode t)) + (t ; turn off strokes + (if (get-buffer strokes-buffer-name) + (kill-buffer (get-buffer strokes-buffer-name))) + (remove-hook 'select-frame-hook + 'strokes-update-window-configuration) + (if (string-match "^strokes-" (symbol-name (key-binding [(button2)]))) + (define-key global-map [(button2)] strokes-click-command)) + (if (string-match "^strokes-" (symbol-name (key-binding [(meta button2)]))) + (global-unset-key [(meta button2)])) + ;; (if (string-match "^strokes-" (symbol-name (key-binding [(shift button2)]))) + ;; (global-unset-key [(shift button2)])) + (ad-deactivate-regexp "^strokes-") ; unadvise strokes-button2 commands + (setq strokes-mode nil)))) + (force-mode-line-update)) + +(or (assq 'strokes-mode minor-mode-alist) +(setq minor-mode-alist (cons (list 'strokes-mode strokes-modeline-string) + minor-mode-alist))) + +(provide 'strokes) +(run-hooks 'strokes-load-hook) + +;;; strokes.el ends here + +