# HG changeset patch # User Gerd Moellmann # Date 941015295 0 # Node ID fc4fefae99704330db21a5d823e658dd4b521ee9 # Parent 5ccc37bcd99c0bbefd500a16b9d2faf2daecfa34 Patch from rms. diff -r 5ccc37bcd99c -r fc4fefae9970 lispref/windows.texi --- a/lispref/windows.texi Wed Oct 27 04:59:52 1999 +0000 +++ b/lispref/windows.texi Wed Oct 27 09:08:15 1999 +0000 @@ -1308,6 +1308,26 @@ value is zero. @end defopt +@defopt scroll-up-aggressively +@tindex scroll-up-aggressively +The value of this variable should be either @code{nil} or a fraction +@var{f} between 0 and 1. If it is a fraction, that specifies where on +the screen to put point when scrolling upward. More precisely, when a +window scrolls up because point is above the window start, the new start +position is chosen to put point @var{f} part of the window height from +the top. The larger @var{f}, the more aggressive the scrolling. + +A value of @code{nil} is equivalent to .5, since it centers point. This +variable automatically becomes buffer-local when set in any fashion. +@end defopt + +@defopt scroll-down-aggressively +@tindex scroll-down-aggressively +Likewise, for scrolling down. The value, @var{f}, specifies how far +point should be placed from the bottom of the window; thus, as with +@code{scroll-up-aggressively}, a larger value scrolls more aggressively. +@end defopt + @defopt scroll-step This variable is an older variant of @code{scroll-conservatively}. The difference is that it if its value is @var{n}, that permits scrolling