Mercurial > emacs
changeset 5745:01628c0b2646
Doc fix.
author | Richard M. Stallman <rms@gnu.org> |
---|---|
date | Wed, 02 Feb 1994 20:43:50 +0000 |
parents | c870cde64544 |
children | 94535442be19 |
files | lisp/avoid.el |
diffstat | 1 files changed, 35 insertions(+), 12 deletions(-) [+] |
line wrap: on
line diff
--- a/lisp/avoid.el Wed Feb 02 20:00:15 1994 +0000 +++ b/lisp/avoid.el Wed Feb 02 20:43:50 1994 +0000 @@ -1,6 +1,6 @@ ;;; avoid.el -- make mouse pointer stay out of the way of editing. -;;; Copyright (C) 1993 Free Software Foundation, Inc. +;;; Copyright (C) 1993, 1994 Free Software Foundation, Inc. ;; Author: Boris Goldowsky <boris@cs.rochester.edu> ;; Keywords: mouse @@ -36,6 +36,8 @@ ;;; (mouse-avoidance-mode 'cat-and-mouse))) ;;; ;;; The 'animate can be 'jump or 'banish or 'protean if you prefer. +;;; See the documentation for function `mouse-avoidance-mode' for +;;; details of the different modes. ;;; ;;; For added silliness, make the animatee animate... ;;; put something similar to the following into your .emacs: @@ -52,9 +54,10 @@ ;;; ;;; Bugs & Warnings: ;;; -;;; - THIS CODE IS FOR USE WITH FSF EMACS 19.21 or later. -;;; It can cause earlier versions of emacs to crash, due to a bug in the -;;; mouse code. +;;; - Due to a bug in (mouse-position), this code can cause emacs +;;; 19.22 to crash when deleting a frame if the mouse has not moved +;;; since creating the frame. Versions earlier than 19.21 will +;;; crash more easily; this program should not be used with them. ;;; ;;; - Using this code does slow emacs down. "banish" mode shouldn't ;;; ever be too bad though, and on my workstation even "animate" doesn't @@ -137,8 +140,8 @@ (while (<= i 1) (set-mouse-position (car cur) - (mod (+ (car (cdr cur)) (round (* i deltax))) (window-width)) - (mod (+ (cdr (cdr cur)) (round (* i deltay))) (window-height))) + (mod (+ (car (cdr cur)) (round (* i deltax))) (frame-width)) + (mod (+ (cdr (cdr cur)) (round (* i deltay))) (frame-height))) (setq i (+ i (/ 1.0 mouse-avoidance-nudge-dist))) (if (eq mouse-avoidance-mode 'proteus) (progn @@ -170,12 +173,17 @@ (defun mouse-avoidance-simple-hook () (if (and (mouse-avoidance-keyboard-command (this-command-keys))) - (mouse-avoidance-banish-mouse))) + (progn + (raise-frame (selected-frame)) + (mouse-avoidance-banish-mouse)))) (defun mouse-avoidance-fancy-hook () (if (and (mouse-avoidance-keyboard-command (this-command-keys)) (mouse-avoidance-too-close-p)) - (mouse-avoidance-nudge-mouse))) + (let ((old-pos (mouse-position))) + (mouse-avoidance-nudge-mouse) + (if (not (eq (selected-frame) (car old-pos))) + (apply 'set-mouse-position old-pos))))) (defun mouse-avoidance-keyboard-command (key) "Return t if the KEYSEQENCE is composed of keyboard events only. @@ -195,10 +203,25 @@ (defun mouse-avoidance-mode (&optional mode) "Set cursor avoidance mode to MODE. MODE should be one of the symbols `banish', `jump', `animate', -`cat-and-mouse', or `none'. `Animate' is the same as `cat-and-mouse'. -If MODE is nil, toggle mouse avoidance. Positive numbers and -symbols other than the above are treated as equivalent to `banish'; -negative numbers and `-' are equivalent to `none'." +`cat-and-mouse', `proteus', or `none'. + +If MODE is nil, toggle mouse avoidance between `none' and `banish' +modes. Positive numbers and symbols other than the above are treated +as equivalent to `banish'; negative numbers and `-' are equivalent to `none'. + +Effects of the different modes: + * BANISH: Move the mouse to the upper-right corner on any keypress. + Also raises the frame. + * JUMP: If the cursor gets too close to the mouse, displace the mouse + a random distance & direction. If this would put it in another, + overlapping frame, it is put back \(until the next keypress). + * ANIMATE: As `jump', but shows steps along the way for illusion of motion. + * CAT-AND-MOUSE: Same as `animate'. + * PROTEUS: As `animate', but changes the shape of the mouse pointer too. + +\(see `mouse-avoidance-threshhold' for definition of \"too close\", +and `mouse-avoidance-nudge-dist' and `mouse-avoidance-nudge-var' for +definition of \"random distance\".)" (interactive (list (intern (completing-read "Select cursor avoidance technique (SPACE for list): "