Mercurial > emacs
changeset 42888:04040cfbdf67
(set-face-stipple): Reference description of bitmap data
in Face Attributes.
author | Richard M. Stallman <rms@gnu.org> |
---|---|
date | Mon, 21 Jan 2002 23:04:26 +0000 |
parents | 466c8a363992 |
children | d91994a23659 |
files | lispref/display.texi |
diffstat | 1 files changed, 7 insertions(+), 7 deletions(-) [+] |
line wrap: on
line diff
--- a/lispref/display.texi Mon Jan 21 22:49:43 2002 +0000 +++ b/lispref/display.texi Mon Jan 21 23:04:26 2002 +0000 @@ -1590,9 +1590,9 @@ @end defvar @defun bitmap-spec-p object -This returns @code{t} if @var{object} is a valid bitmap -specification, suitable for use with @code{:stipple}. -It returns @code{nil} otherwise. +This returns @code{t} if @var{object} is a valid bitmap specification, +suitable for use with @code{:stipple} (see above). It returns +@code{nil} otherwise. @end defun @node Attribute Functions @@ -1658,10 +1658,10 @@ @end defun @defun set-face-stipple face pattern &optional frame -This function sets the background stipple pattern of face @var{face} to -@var{pattern}. The argument @var{pattern} should be the name of a -stipple pattern defined by the X server, or @code{nil} meaning don't use -stipple. +This function sets the background stipple pattern of face @var{face} +to @var{pattern}. The argument @var{pattern} should be the name of a +stipple pattern defined by the X server, or actual bitmap data +(@pxref{Face Attributes}), or @code{nil} meaning don't use stipple. Normally there is no need to pay attention to stipple patterns, because they are used automatically to handle certain shades of gray.