Mercurial > emacs
changeset 55026:08e4e7c06ffc
(w32_draw_relief_rect): Add top_p and bot_p args.
(x_draw_glyph_string_box): Fix call to x_draw_relief_rect.
(x_draw_image_foreground, x_draw_image_relief)
(w32_draw_image_foreground_1, x_draw_image_glyph_string):
Draw sliced images.
author | Kim F. Storm <storm@cua.dk> |
---|---|
date | Tue, 20 Apr 2004 22:17:56 +0000 |
parents | 5cbecea4d4ad |
children | 91ab946dfd86 |
files | src/w32term.c |
diffstat | 1 files changed, 86 insertions(+), 69 deletions(-) [+] |
line wrap: on
line diff
--- a/src/w32term.c Tue Apr 20 22:17:34 2004 +0000 +++ b/src/w32term.c Tue Apr 20 22:17:56 2004 +0000 @@ -1220,7 +1220,8 @@ static void x_clear_glyph_string_rect P_ ((struct glyph_string *, int, int, int, int)); static void w32_draw_relief_rect P_ ((struct frame *, int, int, int, int, - int, int, int, int, RECT *)); + int, int, int, int, int, int, + RECT *)); static void w32_draw_box_rect P_ ((struct glyph_string *, int, int, int, int, int, int, int, RECT *)); @@ -1801,9 +1802,10 @@ static void w32_draw_relief_rect (f, left_x, top_y, right_x, bottom_y, width, - raised_p, left_p, right_p, clip_rect) + raised_p, top_p, bot_p, left_p, right_p, clip_rect) struct frame *f; - int left_x, top_y, right_x, bottom_y, width, left_p, right_p, raised_p; + int left_x, top_y, right_x, bottom_y, width; + int top_p, bot_p, left_p, right_p, raised_p; RECT *clip_rect; { int i; @@ -1818,10 +1820,11 @@ w32_set_clip_rectangle (hdc, clip_rect); /* Top. */ - for (i = 0; i < width; ++i) - w32_fill_area (f, hdc, gc.foreground, - left_x + i * left_p, top_y + i, - right_x - left_x - i * (left_p + right_p ) + 1, 1); + if (top_p) + for (i = 0; i < width; ++i) + w32_fill_area (f, hdc, gc.foreground, + left_x + i * left_p, top_y + i, + right_x - left_x - i * (left_p + right_p ) + 1, 1); /* Left. */ if (left_p) @@ -1836,10 +1839,11 @@ gc.foreground = f->output_data.w32->white_relief.gc->foreground; /* Bottom. */ - for (i = 0; i < width; ++i) - w32_fill_area (f, hdc, gc.foreground, - left_x + i * left_p, bottom_y - i, - right_x - left_x - i * (left_p + right_p) + 1, 1); + if (bot_p) + for (i = 0; i < width; ++i) + w32_fill_area (f, hdc, gc.foreground, + left_x + i * left_p, bottom_y - i, + right_x - left_x - i * (left_p + right_p) + 1, 1); /* Right. */ if (right_p) @@ -1949,7 +1953,7 @@ { x_setup_relief_colors (s); w32_draw_relief_rect (s->f, left_x, top_y, right_x, bottom_y, - width, raised_p, left_p, right_p, &clip_rect); + width, raised_p, 1, 1, left_p, right_p, &clip_rect); } } @@ -1960,21 +1964,22 @@ x_draw_image_foreground (s) struct glyph_string *s; { - int x; - int y = s->ybase - image_ascent (s->img, s->face); + int x = s->x; + int y = s->ybase - image_ascent (s->img, s->face, &s->slice); /* If first glyph of S has a left box line, start drawing it to the right of that line. */ if (s->face->box != FACE_NO_BOX - && s->first_glyph->left_box_line_p) - x = s->x + abs (s->face->box_line_width); - else - x = s->x; + && s->first_glyph->left_box_line_p + && s->slice.x == 0) + x += abs (s->face->box_line_width); /* If there is a margin around the image, adjust x- and y-position by that margin. */ - x += s->img->hmargin; - y += s->img->vmargin; + if (s->slice.x == 0) + x += s->img->hmargin; + if (s->slice.y == 0) + y += s->img->vmargin; SaveDC (s->hdc); @@ -1996,12 +2001,12 @@ SetTextColor (s->hdc, RGB (255, 255, 255)); SetBkColor (s->hdc, RGB (0, 0, 0)); - BitBlt (s->hdc, x, y, s->img->width, s->img->height, - compat_hdc, 0, 0, SRCINVERT); - BitBlt (s->hdc, x, y, s->img->width, s->img->height, - mask_dc, 0, 0, SRCAND); - BitBlt (s->hdc, x, y, s->img->width, s->img->height, - compat_hdc, 0, 0, SRCINVERT); + BitBlt (s->hdc, x, y, s->slice.width, s->slice.height, + compat_hdc, s->slice.x, s->slice.y, SRCINVERT); + BitBlt (s->hdc, x, y, s->slice.width, s->slice.height, + mask_dc, s->slice.x, s->slice.y, SRCAND); + BitBlt (s->hdc, x, y, s->slice.width, s->slice.height, + compat_hdc, s->slice.x, s->slice.y, SRCINVERT); SelectObject (mask_dc, mask_orig_obj); DeleteDC (mask_dc); @@ -2011,8 +2016,8 @@ SetTextColor (s->hdc, s->gc->foreground); SetBkColor (s->hdc, s->gc->background); - BitBlt (s->hdc, x, y, s->img->width, s->img->height, - compat_hdc, 0, 0, SRCCOPY); + BitBlt (s->hdc, x, y, s->slice.width, s->slice.height, + compat_hdc, s->slice.x, s->slice.y, SRCCOPY); /* When the image has a mask, we can expect that at least part of a mouse highlight or a block cursor will @@ -2025,7 +2030,8 @@ int r = s->img->relief; if (r < 0) r = -r; w32_draw_rectangle (s->hdc, s->gc, x - r, y - r , - s->img->width + r*2 - 1, s->img->height + r*2 - 1); + s->slice.width + r*2 - 1, + s->slice.height + r*2 - 1); } } @@ -2036,8 +2042,8 @@ DeleteDC (compat_hdc); } else - w32_draw_rectangle (s->hdc, s->gc, x, y, s->img->width -1, - s->img->height - 1); + w32_draw_rectangle (s->hdc, s->gc, x, y, + s->slice.width - 1, s->slice.height - 1); RestoreDC (s->hdc ,-1); } @@ -2052,21 +2058,22 @@ { int x0, y0, x1, y1, thick, raised_p; RECT r; - int x; - int y = s->ybase - image_ascent (s->img, s->face); + int x = s->x; + int y = s->ybase - image_ascent (s->img, s->face, &s->slice); /* If first glyph of S has a left box line, start drawing it to the right of that line. */ if (s->face->box != FACE_NO_BOX - && s->first_glyph->left_box_line_p) - x = s->x + abs (s->face->box_line_width); - else - x = s->x; + && s->first_glyph->left_box_line_p + && s->slice.x == 0) + x += abs (s->face->box_line_width); /* If there is a margin around the image, adjust x- and y-position by that margin. */ - x += s->img->hmargin; - y += s->img->vmargin; + if (s->slice.x == 0) + x += s->img->hmargin; + if (s->slice.y == 0) + y += s->img->vmargin; if (s->hl == DRAW_IMAGE_SUNKEN || s->hl == DRAW_IMAGE_RAISED) @@ -2082,12 +2089,17 @@ x0 = x - thick; y0 = y - thick; - x1 = x + s->img->width + thick - 1; - y1 = y + s->img->height + thick - 1; + x1 = x + s->slice.width + thick - 1; + y1 = y + s->slice.height + thick - 1; x_setup_relief_colors (s); get_glyph_string_clip_rect (s, &r); - w32_draw_relief_rect (s->f, x0, y0, x1, y1, thick, raised_p, 1, 1, &r); + w32_draw_relief_rect (s->f, x0, y0, x1, y1, thick, raised_p, + s->slice.y == 0, + s->slice.y + s->slice.height == s->img->height, + s->slice.x == 0, + s->slice.x + s->slice.width == s->img->width, + &r); } @@ -2100,21 +2112,22 @@ { HDC hdc = CreateCompatibleDC (s->hdc); HGDIOBJ orig_hdc_obj = SelectObject (hdc, pixmap); - int x; - int y = s->ybase - s->y - image_ascent (s->img, s->face); + int x = 0; + int y = s->ybase - s->y - image_ascent (s->img, s->face, &s->slice); /* If first glyph of S has a left box line, start drawing it to the right of that line. */ if (s->face->box != FACE_NO_BOX - && s->first_glyph->left_box_line_p) - x = abs (s->face->box_line_width); - else - x = 0; + && s->first_glyph->left_box_line_p + && s->slice.x == 0) + x += abs (s->face->box_line_width); /* If there is a margin around the image, adjust x- and y-position by that margin. */ - x += s->img->hmargin; - y += s->img->vmargin; + if (s->slice.x == 0) + x += s->img->hmargin; + if (s->slice.y == 0) + y += s->img->vmargin; if (s->img->pixmap) { @@ -2130,12 +2143,12 @@ SetTextColor (hdc, RGB (0, 0, 0)); SetBkColor (hdc, RGB (255, 255, 255)); - BitBlt (hdc, x, y, s->img->width, s->img->height, - compat_hdc, 0, 0, SRCINVERT); - BitBlt (hdc, x, y, s->img->width, s->img->height, - mask_dc, 0, 0, SRCAND); - BitBlt (hdc, x, y, s->img->width, s->img->height, - compat_hdc, 0, 0, SRCINVERT); + BitBlt (hdc, x, y, s->slice.width, s->slice.height, + compat_hdc, s->slice.x, s->slice.y, SRCINVERT); + BitBlt (hdc, x, y, s->slice.width, s->slice.height, + mask_dc, s->slice.x, s->slice.y, SRCAND); + BitBlt (hdc, x, y, s->slice.width, s->slice.height, + compat_hdc, s->slice.x, s->slice.y, SRCINVERT); SelectObject (mask_dc, mask_orig_obj); DeleteDC (mask_dc); @@ -2145,8 +2158,8 @@ SetTextColor (hdc, s->gc->foreground); SetBkColor (hdc, s->gc->background); - BitBlt (hdc, x, y, s->img->width, s->img->height, - compat_hdc, 0, 0, SRCCOPY); + BitBlt (hdc, x, y, s->slice.width, s->slice.height, + compat_hdc, s->slice.x, s->slice.y, SRCCOPY); /* When the image has a mask, we can expect that at least part of a mouse highlight or a block cursor will @@ -2158,8 +2171,9 @@ { int r = s->img->relief; if (r < 0) r = -r; - w32_draw_rectangle (hdc, s->gc, x - r, y - r , - s->img->width + r*2 - 1, s->img->height + r*2 - 1); + w32_draw_rectangle (hdc, s->gc, x - r, y - r, + s->slice.width + r*2 - 1, + s->slice.height + r*2 - 1); } } @@ -2169,8 +2183,8 @@ DeleteDC (compat_hdc); } else - w32_draw_rectangle (hdc, s->gc, x, y, s->img->width - 1, - s->img->height - 1); + w32_draw_rectangle (hdc, s->gc, x, y, + s->slice.width - 1, s->slice.height - 1); SelectObject (hdc, orig_hdc_obj); DeleteDC (hdc); @@ -2229,19 +2243,22 @@ taller than image or if image has a clip mask to reduce flickering. */ s->stippled_p = s->face->stipple != 0; - if (height > s->img->height + if (height > s->slice.height || s->img->hmargin || s->img->vmargin || s->img->mask || s->img->pixmap == 0 || s->width != s->background_width) { - if (box_line_hwidth && s->first_glyph->left_box_line_p) - x = s->x + box_line_hwidth; - else - x = s->x; - - y = s->y + box_line_vwidth; + x = s->x; + if (s->first_glyph->left_box_line_p + && s->slice.x == 0) + x += box_line_hwidth; + + y = s->y; + if (s->slice.y == 0) + y += box_line_vwidth; + #if 0 /* TODO: figure out if we need to do this on Windows. */ if (s->img->mask) {