Mercurial > emacs
changeset 88418:0e981bfea920
Include "character.h".
(x_encode_char): New argument CHARSET. Caller changed.
(x_get_char_face_and_encoding): Call ENCODE_CHAR instead of
SPLIT_CHAR.
(x_get_glyph_face_and_encoding): Likewise.
(x_produce_glyphs): Don't check Vnonascii_translation_table Call
CHAR_WIDTH instead of CHARSET_WIDTH.
(XTread_socket): Adjusted for the new code-conversion API.
(x_new_font): Adjusted for the change of FS_LOAD_FONT.
(x_load_font): Adjusted for the change of struct font.
author | Kenichi Handa <handa@m17n.org> |
---|---|
date | Fri, 01 Mar 2002 04:14:58 +0000 |
parents | ad2a9fd4da9b |
children | c04be57b2859 |
files | src/xterm.c |
diffstat | 1 files changed, 61 insertions(+), 69 deletions(-) [+] |
line wrap: on
line diff
--- a/src/xterm.c Fri Mar 01 03:34:44 2002 +0000 +++ b/src/xterm.c Fri Mar 01 04:14:58 2002 +0000 @@ -68,6 +68,7 @@ /* #include <sys/param.h> */ #include "charset.h" +#include "character.h" #include "coding.h" #include "ccl.h" #include "frame.h" @@ -1137,7 +1138,8 @@ static struct face *x_get_char_face_and_encoding P_ ((struct frame *, int, int, XChar2b *, int)); static XCharStruct *x_per_char_metric P_ ((XFontStruct *, XChar2b *)); -static void x_encode_char P_ ((int, XChar2b *, struct font_info *)); +static void x_encode_char P_ ((int, XChar2b *, struct font_info *, + struct charset *)); static void x_append_glyph P_ ((struct it *)); static void x_append_composite_glyph P_ ((struct it *)); static void x_append_stretch_glyph P_ ((struct it *it, Lisp_Object, @@ -1221,12 +1223,12 @@ the two-byte form of C. Encoding is returned in *CHAR2B. */ static INLINE void -x_encode_char (c, char2b, font_info) +x_encode_char (c, char2b, font_info, charset) int c; XChar2b *char2b; struct font_info *font_info; -{ - int charset = CHAR_CHARSET (c); + struct charset *charset; +{ XFontStruct *font = font_info->font; /* FONT_INFO may define a scheme by which to encode byte1 and byte2. @@ -1239,17 +1241,17 @@ if (CHARSET_DIMENSION (charset) == 1) { - ccl->reg[0] = charset; + ccl->reg[0] = CHARSET_ID (charset); ccl->reg[1] = char2b->byte2; } else { - ccl->reg[0] = charset; + ccl->reg[0] = CHARSET_ID (charset); ccl->reg[1] = char2b->byte1; ccl->reg[2] = char2b->byte2; } - ccl_driver (ccl, NULL, NULL, 0, 0, NULL); + ccl_driver (ccl, NULL, NULL, 0, 0); /* We assume that MSBs are appropriately set/reset by CCL program. */ @@ -1258,11 +1260,11 @@ else char2b->byte1 = ccl->reg[1], char2b->byte2 = ccl->reg[2]; } - else if (font_info->encoding[charset]) + else if (font_info->encoding_type) { /* Fixed encoding scheme. See fontset.h for the meaning of the encoding numbers. */ - int enc = font_info->encoding[charset]; + unsigned char enc = font_info->encoding_type; if ((enc == 1 || enc == 2) && CHARSET_DIMENSION (charset) == 2) @@ -1303,26 +1305,20 @@ char2b->byte1 = 0; char2b->byte2 = c; } - else - { - int c1, c2, charset; - - /* Split characters into bytes. If c2 is -1 afterwards, C is - really a one-byte character so that byte1 is zero. */ - SPLIT_CHAR (c, charset, c1, c2); - if (c2 > 0) - char2b->byte1 = c1, char2b->byte2 = c2; + else if (face->font != NULL) + { + struct font_info *font_info + = FONT_INFO_FROM_ID (f, face->font_info_id); + struct charset *charset = CHARSET_FROM_ID (font_info->charset); + unsigned code = ENCODE_CHAR (charset, c); + + if (CHARSET_DIMENSION (charset) == 1) + char2b->byte1 = 0, char2b->byte2 = code; else - char2b->byte1 = 0, char2b->byte2 = c1; + char2b->byte1 = code >> 8, char2b->byte2 = code & 0xFF; /* Maybe encode the character in *CHAR2B. */ - if (face->font != NULL) - { - struct font_info *font_info - = FONT_INFO_FROM_ID (f, face->font_info_id); - if (font_info) - x_encode_char (c, char2b, font_info); - } + x_encode_char (c, char2b, font_info, charset); } /* Make sure X resources of the face are allocated. */ @@ -1368,24 +1364,22 @@ } else { - int c1, c2, charset; - - /* Split characters into bytes. If c2 is -1 afterwards, C is - really a one-byte character so that byte1 is zero. */ - SPLIT_CHAR (glyph->u.ch, charset, c1, c2); - if (c2 > 0) - char2b->byte1 = c1, char2b->byte2 = c2; - else - char2b->byte1 = 0, char2b->byte2 = c1; - - /* Maybe encode the character in *CHAR2B. */ - if (charset != CHARSET_ASCII) - { - struct font_info *font_info - = FONT_INFO_FROM_ID (f, face->font_info_id); - if (font_info) + struct font_info *font_info + = FONT_INFO_FROM_ID (f, face->font_info_id); + if (font_info) + { + struct charset *charset = CHARSET_FROM_ID (font_info->charset); + unsigned code = ENCODE_CHAR (charset, glyph->u.ch); + + if (CHARSET_DIMENSION (charset) == 1) + char2b->byte1 = 0, char2b->byte2 = code; + else + char2b->byte1 = code >> 8, char2b->byte2 = code & 0xFF; + + /* Maybe encode the character in *CHAR2B. */ + if (CHARSET_ID (charset) != charset_ascii) { - x_encode_char (glyph->u.ch, char2b, font_info); + x_encode_char (glyph->u.ch, char2b, font_info, charset); if (two_byte_p) *two_byte_p = ((XFontStruct *) (font_info->font))->max_byte1 > 0; @@ -1817,9 +1811,7 @@ if (!ASCII_BYTE_P (it->c)) { if (unibyte_display_via_language_environment - && SINGLE_BYTE_CHAR_P (it->c) - && (it->c >= 0240 - || !NILP (Vnonascii_translation_table))) + && SINGLE_BYTE_CHAR_P (it->c)) { it->char_to_display = unibyte_char_to_multibyte (it->c); it->multibyte_p = 1; @@ -1985,17 +1977,15 @@ /* If we found a font, this font should give us the right metrics. If we didn't find a font, use the frame's - default font and calculate the width of the character - from the charset width; this is what old redisplay code - did. */ + default font and calculate the width of the character by + multiplying the width of font by the width of the + character. */ pcm = x_per_char_metric (font, &char2b); if (font_not_found_p || !pcm) { - int charset = CHAR_CHARSET (it->char_to_display); - it->glyph_not_available_p = 1; it->pixel_width = (FONT_WIDTH (FRAME_FONT (it->f)) - * CHARSET_WIDTH (charset)); + * CHAR_WIDTH (it->char_to_display)); it->phys_ascent = font->ascent + boff; it->phys_descent = font->descent - boff; } @@ -2058,10 +2048,7 @@ /* Maybe translate single-byte characters to multibyte. */ it->char_to_display = it->c; if (unibyte_display_via_language_environment - && SINGLE_BYTE_CHAR_P (it->c) - && (it->c >= 0240 - || (it->c >= 0200 - && !NILP (Vnonascii_translation_table)))) + && it->c >= 0200) { it->char_to_display = unibyte_char_to_multibyte (it->c); } @@ -9992,7 +9979,7 @@ /* The input is converted to events, thus we can't handle composition. Anyway, there's no XIM that gives us composition information. */ - coding.composing = COMPOSITION_DISABLED; + coding.common_flags &= ~CODING_ANNOTATION_MASK; /* Find the display we are supposed to read input for. It's the one communicating on descriptor SD. */ @@ -10664,8 +10651,7 @@ event.xkey.keycode != 0 /* or the current locale doesn't request decoding of the intup data, ... */ - || coding.type == coding_type_raw_text - || coding.type == coding_type_no_conversion) + || ! CODING_REQUIRE_DECODING (&coding)) { /* ... we can use the input data as is. */ nchars = nbytes; @@ -10673,17 +10659,23 @@ else { /* We have to decode the input data. */ - int require; - unsigned char *p; - - require = decoding_buffer_size (&coding, nbytes); - p = (unsigned char *) alloca (require); + coding.destination + = (unsigned char *) malloc (nbytes); + if (! coding.destination) + break; + coding.dst_bytes = nbytes; coding.mode |= CODING_MODE_LAST_BLOCK; - decode_coding (&coding, copy_bufptr, p, - nbytes, require); + decode_coding_c_string (&coding, copy_bufptr, + nbytes, Qnil); nbytes = coding.produced; nchars = coding.produced_char; - copy_bufptr = p; + if (copy_bufsiz < nbytes) + { + copy_bufsiz = nbytes; + copy_bufptr = (char *) alloca (nbytes); + } + bcopy (coding.destination, copy_bufptr, nbytes); + free (coding.destination); } /* Convert the input data to a sequence of @@ -12198,7 +12190,7 @@ register char *fontname; { struct font_info *fontp - = FS_LOAD_FONT (f, 0, fontname, -1); + = FS_LOAD_FONT (f, fontname); if (!fontp) return Qnil; @@ -14342,7 +14334,7 @@ uses this font. So, we set information in fontp->encoding[1] which is never used by any charset. If mapping can't be decided, set FONT_ENCODING_NOT_DECIDED. */ - fontp->encoding[1] + fontp->encoding_type = (font->max_byte1 == 0 /* 1-byte font */ ? (font->min_char_or_byte2 < 0x80