changeset 50154:10038ae9db85

Remove consolidated defines and code. (BUILD_WCHAR_T, BYTE1, BYTE2): Macros removed; callers changed to use STORE_XCHAR2B, XCHAR2B_BYTE1, XCHAR2B_BYTE2 instead. (w32_per_char_metric): Change font_type arg to int for RIF. (w32_encode_char): Return int according to RIF requirements. (w32_compute_glyph_string_overhangs): Adapt to RIF. (w32_get_glyph_overhangs): New function for RIF. Uses generic x_get_glyph_overhangs. (w32_redisplay_interface): Add new members.
author Kim F. Storm <storm@cua.dk>
date Sun, 16 Mar 2003 20:47:48 +0000
parents 04ca11636b72
children 2b702ff059f8
files src/w32term.c
diffstat 1 files changed, 35 insertions(+), 2266 deletions(-) [+]
line wrap: on
line diff
--- a/src/w32term.c	Sun Mar 16 20:47:30 2003 +0000
+++ b/src/w32term.c	Sun Mar 16 20:47:48 2003 +0000
@@ -260,19 +260,6 @@
 
 extern EMACS_INT extra_keyboard_modifiers;
 
-/* Enumeration for overriding/changing the face to use for drawing
-   glyphs in x_draw_glyphs.  */
-
-enum draw_glyphs_face
-{
-  DRAW_NORMAL_TEXT,
-  DRAW_INVERSE_VIDEO,
-  DRAW_CURSOR,
-  DRAW_MOUSE_FACE,
-  DRAW_IMAGE_RAISED,
-  DRAW_IMAGE_SUNKEN
-};
-
 static void x_update_window_end P_ ((struct window *, int, int));
 static void frame_to_window_pixel_xy P_ ((struct window *, int *, int *));
 void w32_delete_display P_ ((struct w32_display_info *));
@@ -344,9 +331,6 @@
 static void w32_clip_to_row P_ ((struct window *, struct glyph_row *,
                                  HDC, int));
 static int x_phys_cursor_in_rect_p P_ ((struct window *, RECT *));
-static void notice_overwritten_cursor P_ ((struct window *,
-					   enum glyph_row_area,
-					   int, int, int, int));
 
 static Lisp_Object Qvendor_specific_keysyms;
 
@@ -897,35 +881,9 @@
 
 /* Function prototypes of this page.  */
 
-static struct face *x_get_glyph_face_and_encoding P_ ((struct frame *,
-						       struct glyph *,
-						       wchar_t *,
-                                                       int *));
-static struct face *x_get_char_face_and_encoding P_ ((struct frame *, int,
-						      int, wchar_t *, int));
 static XCharStruct *w32_per_char_metric P_ ((XFontStruct *,
-                                             wchar_t *,
-                                             enum w32_char_font_type));
-static enum w32_char_font_type
-  w32_encode_char P_ ((int, wchar_t *, struct font_info *, int *));
-static void x_append_glyph P_ ((struct it *));
-static void x_append_composite_glyph P_ ((struct it *));
-static void x_append_stretch_glyph P_ ((struct it *it, Lisp_Object,
-					int, int, double));
-static void x_produce_glyphs P_ ((struct it *));
-static void x_produce_image_glyph P_ ((struct it *it));
-
-
-/* Dealing with bits of wchar_t as if they were an XChar2B.  */
-#define BUILD_WCHAR_T(byte1, byte2) \
- ((wchar_t)((((byte1) & 0x00ff) << 8) | ((byte2) & 0x00ff)))
-
-
-#define BYTE1(ch) \
- (((ch) & 0xff00) >> 8)
-
-#define BYTE2(ch) \
- ((ch) & 0x00ff)
+                                             wchar_t *, int));
+static int w32_encode_char P_ ((int, wchar_t *, struct font_info *, int *));
 
 
 /* Get metrics of character CHAR2B in FONT.  Value is always non-null.
@@ -946,8 +904,8 @@
     buf[0] = (char)(*char2b);
   else
     {
-      buf[0] = BYTE1 (*char2b);
-      buf[1] = BYTE2 (*char2b);
+      buf[0] = XCHAR2B_BYTE1 (char2b);
+      buf[1] = XCHAR2B_BYTE2 (char2b);
     }
 
   bdf_metric = w32_BDF_TextMetric (font->bdf, buf, dim);
@@ -1065,7 +1023,7 @@
 w32_per_char_metric (font, char2b, font_type)
      XFontStruct *font;
      wchar_t *char2b;
-     enum w32_char_font_type font_type;
+     int /* enum w32_char_font_type */ font_type;
 {
   /* The result metric information.  */
   XCharStruct *pcm;
@@ -1166,7 +1124,7 @@
 /* Encode CHAR2B using encoding information from FONT_INFO.  CHAR2B is
    the two-byte form of C.  Encoding is returned in *CHAR2B.  */
 
-static INLINE enum w32_char_font_type
+static int /* enum w32_char_font_type */
 w32_encode_char (c, char2b, font_info, two_byte_p)
      int c;
      wchar_t *char2b;
@@ -1181,7 +1139,8 @@
 
   xassert (two_byte_p);
 
-  *two_byte_p = w32_font_is_double_byte (font);
+  if (two_byte_p)
+    *two_byte_p = w32_font_is_double_byte (font);
 
   /* FONT_INFO may define a scheme by which to encode byte1 and byte2.
      This may be either a program in a special encoder language or a
@@ -1194,14 +1153,14 @@
       if (CHARSET_DIMENSION (charset) == 1)
 	{
 	  ccl->reg[0] = charset;
-	  ccl->reg[1] = BYTE2 (*char2b);
+	  ccl->reg[1] = XCHAR2B_BYTE2 (char2b);
 	  ccl->reg[2] = -1;
 	}
       else
 	{
 	  ccl->reg[0] = charset;
-	  ccl->reg[1] = BYTE1 (*char2b);
-	  ccl->reg[2] = BYTE2 (*char2b);
+	  ccl->reg[1] = XCHAR2B_BYTE1 (char2b);
+	  ccl->reg[2] = XCHAR2B_BYTE2 (char2b);
 	}
 
       ccl_driver (ccl, NULL, NULL, 0, 0, NULL);
@@ -1209,9 +1168,9 @@
       /* We assume that MSBs are appropriately set/reset by CCL
 	 program.  */
       if (!*two_byte_p)	/* 1-byte font */
-	*char2b = BUILD_WCHAR_T (0, ccl->reg[1]);
+	STORE_XCHAR2B (char2b, 0, ccl->reg[1]);
       else
-	*char2b = BUILD_WCHAR_T (ccl->reg[1], ccl->reg[2]);
+	STORE_XCHAR2B (char2b, ccl->reg[1], ccl->reg[2]);
     }
   else if (font_info->encoding[charset])
     {
@@ -1221,18 +1180,18 @@
 
       if ((enc == 1 || enc == 2)
 	  && CHARSET_DIMENSION (charset) == 2)
-	*char2b = BUILD_WCHAR_T (BYTE1 (*char2b) | 0x80, BYTE2 (*char2b));
+	STORE_XCHAR2B (char2b, XCHAR2B_BYTE1 (char2b) | 0x80, XCHAR2B_BYTE2 (char2b));
 
       if (enc == 1 || enc == 3
           || (enc == 4 && CHARSET_DIMENSION (charset) == 1))
-	*char2b = BUILD_WCHAR_T (BYTE1 (*char2b), BYTE2 (*char2b) | 0x80);
+	STORE_XCHAR2B (char2b, XCHAR2B_BYTE1 (char2b), XCHAR2B_BYTE2 (char2b) | 0x80);
       else if (enc == 4)
         {
           int sjis1, sjis2;
 
-          ENCODE_SJIS (BYTE1 (*char2b), BYTE2 (*char2b),
+          ENCODE_SJIS (XCHAR2B_BYTE1 (char2b), XCHAR2B_BYTE2 (char2b),
                        sjis1, sjis2);
-          *char2b = BUILD_WCHAR_T (sjis1, sjis2);
+          STORE_XCHAR2B (char2b, sjis1, sjis2);
         }
     }
   codepage = font_info->codepage;
@@ -1244,8 +1203,8 @@
        && charset != CHARSET_8_BIT_CONTROL && charset != CHARSET_8_BIT_GRAPHIC)
     {
       char temp[3];
-      temp[0] = BYTE1 (*char2b);
-      temp[1] = BYTE2 (*char2b);
+      temp[0] = XCHAR2B_BYTE1 (char2b);
+      temp[1] = XCHAR2B_BYTE2 (char2b);
       temp[2] = '\0';
       if (codepage != CP_UNICODE)
         {
@@ -1270,1091 +1229,6 @@
 }
 
 
-/* Get face and two-byte form of character C in face FACE_ID on frame
-   F.  The encoding of C is returned in *CHAR2B.  MULTIBYTE_P non-zero
-   means we want to display multibyte text.  Value is a pointer to a
-   realized face that is ready for display.  */
-
-static INLINE struct face *
-x_get_char_face_and_encoding (f, c, face_id, char2b, multibyte_p)
-     struct frame *f;
-     int c, face_id;
-     wchar_t *char2b;
-     int multibyte_p;
-{
-  struct face *face = FACE_FROM_ID (f, face_id);
-
-  if (!multibyte_p)
-    {
-      /* Unibyte case.  We don't have to encode, but we have to make
-	 sure to use a face suitable for unibyte.  */
-      *char2b = BUILD_WCHAR_T (0, c);
-      face_id = FACE_FOR_CHAR (f, face, c);
-      face = FACE_FROM_ID (f, face_id);
-    }
-  else if (c < 128 && face_id < BASIC_FACE_ID_SENTINEL)
-    {
-      /* Case of ASCII in a face known to fit ASCII.  */
-      *char2b = BUILD_WCHAR_T (0, c);
-    }
-  else
-    {
-      int c1, c2, charset;
-
-      /* Split characters into bytes.  If c2 is -1 afterwards, C is
-	 really a one-byte character so that byte1 is zero.  */
-      SPLIT_CHAR (c, charset, c1, c2);
-      if (c2 > 0)
-	*char2b = BUILD_WCHAR_T (c1, c2);
-      else
-	*char2b = BUILD_WCHAR_T (0, c1);
-
-      /* Maybe encode the character in *CHAR2B.  */
-      if (face->font != NULL)
-	{
-	  struct font_info *font_info
-	    = FONT_INFO_FROM_ID (f, face->font_info_id);
-	  if (font_info)
-	      w32_encode_char (c, char2b, font_info, &multibyte_p);
-	}
-    }
-
-  /* Make sure X resources of the face are allocated.  */
-  xassert (face != NULL);
-  PREPARE_FACE_FOR_DISPLAY (f, face);
-
-  return face;
-}
-
-
-/* Get face and two-byte form of character glyph GLYPH on frame F.
-   The encoding of GLYPH->u.ch is returned in *CHAR2B.  Value is
-   a pointer to a realized face that is ready for display.  */
-
-static INLINE struct face *
-x_get_glyph_face_and_encoding (f, glyph, char2b, two_byte_p)
-     struct frame *f;
-     struct glyph *glyph;
-     wchar_t *char2b;
-     int *two_byte_p;
-{
-  struct face *face;
-  int dummy = 0;
-
-  xassert (glyph->type == CHAR_GLYPH);
-  face = FACE_FROM_ID (f, glyph->face_id);
-
-  if (two_byte_p)
-    *two_byte_p = 0;
-  else
-    two_byte_p = &dummy;
-
-  if (!glyph->multibyte_p)
-    {
-      /* Unibyte case.  We don't have to encode, but we have to make
-	 sure to use a face suitable for unibyte.  */
-      *char2b = BUILD_WCHAR_T (0, glyph->u.ch);
-    }
-  else if (glyph->u.ch < 128
-	   && glyph->face_id < BASIC_FACE_ID_SENTINEL)
-    {
-      /* Case of ASCII in a face known to fit ASCII.  */
-      *char2b = BUILD_WCHAR_T (0, glyph->u.ch);
-    }
-  else
-    {
-      int c1, c2, charset;
-
-      /* Split characters into bytes.  If c2 is -1 afterwards, C is
-	 really a one-byte character so that byte1 is zero.  */
-      SPLIT_CHAR (glyph->u.ch, charset, c1, c2);
-      if (c2 > 0)
-	*char2b = BUILD_WCHAR_T (c1, c2);
-      else
-	*char2b = BUILD_WCHAR_T (0, c1);
-
-      /* Maybe encode the character in *CHAR2B.  */
-      if (charset != CHARSET_ASCII)
-	{
-	  struct font_info *font_info
-	    = FONT_INFO_FROM_ID (f, face->font_info_id);
-	  if (font_info)
-	    {
-	      glyph->w32_font_type
-                = w32_encode_char (glyph->u.ch, char2b, font_info, two_byte_p);
-	    }
-	}
-    }
-
-  /* Make sure X resources of the face are allocated.  */
-  xassert (face != NULL);
-  PREPARE_FACE_FOR_DISPLAY (f, face);
-  return face;
-}
-
-
-/* Store one glyph for IT->char_to_display in IT->glyph_row.
-   Called from x_produce_glyphs when IT->glyph_row is non-null.  */
-
-static INLINE void
-x_append_glyph (it)
-     struct it *it;
-{
-  struct glyph *glyph;
-  enum glyph_row_area area = it->area;
-
-  xassert (it->glyph_row);
-  xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
-
-  glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
-  if (glyph < it->glyph_row->glyphs[area + 1])
-    {
-      glyph->charpos = CHARPOS (it->position);
-      glyph->object = it->object;
-      glyph->pixel_width = it->pixel_width;
-      glyph->voffset = it->voffset;
-      glyph->type = CHAR_GLYPH;
-      glyph->multibyte_p = it->multibyte_p;
-      glyph->left_box_line_p = it->start_of_box_run_p;
-      glyph->right_box_line_p = it->end_of_box_run_p;
-      glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
-				      || it->phys_descent > it->descent);
-      glyph->padding_p = 0;
-      glyph->glyph_not_available_p = it->glyph_not_available_p;
-      glyph->face_id = it->face_id;
-      glyph->u.ch = it->char_to_display;
-      glyph->w32_font_type = UNKNOWN_FONT;
-      ++it->glyph_row->used[area];
-    }
-}
-
-/* Store one glyph for the composition IT->cmp_id in IT->glyph_row.
-   Called from x_produce_glyphs when IT->glyph_row is non-null.  */
-
-static INLINE void
-x_append_composite_glyph (it)
-     struct it *it;
-{
-  struct glyph *glyph;
-  enum glyph_row_area area = it->area;
-
-  xassert (it->glyph_row);
-
-  glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
-  if (glyph < it->glyph_row->glyphs[area + 1])
-    {
-      glyph->charpos = CHARPOS (it->position);
-      glyph->object = it->object;
-      glyph->pixel_width = it->pixel_width;
-      glyph->voffset = it->voffset;
-      glyph->type = COMPOSITE_GLYPH;
-      glyph->multibyte_p = it->multibyte_p;
-      glyph->left_box_line_p = it->start_of_box_run_p;
-      glyph->right_box_line_p = it->end_of_box_run_p;
-      glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
-				      || it->phys_descent > it->descent);
-      glyph->padding_p = 0;
-      glyph->glyph_not_available_p = 0;
-      glyph->face_id = it->face_id;
-      glyph->u.cmp_id = it->cmp_id;
-      glyph->w32_font_type = UNKNOWN_FONT;
-      ++it->glyph_row->used[area];
-    }
-}
-
-
-/* Change IT->ascent and IT->height according to the setting of
-   IT->voffset.  */
-
-static INLINE void
-take_vertical_position_into_account (it)
-     struct it *it;
-{
-  if (it->voffset)
-    {
-      if (it->voffset < 0)
-	/* Increase the ascent so that we can display the text higher
-	   in the line.  */
-	it->ascent += abs (it->voffset);
-      else
-	/* Increase the descent so that we can display the text lower
-	   in the line.  */
-	it->descent += it->voffset;
-    }
-}
-
-
-/* Produce glyphs/get display metrics for the image IT is loaded with.
-   See the description of struct display_iterator in dispextern.h for
-   an overview of struct display_iterator.  */
-
-static void
-x_produce_image_glyph (it)
-     struct it *it;
-{
-  struct image *img;
-  struct face *face;
-
-  xassert (it->what == IT_IMAGE);
-
-  face = FACE_FROM_ID (it->f, it->face_id);
-  img = IMAGE_FROM_ID (it->f, it->image_id);
-  xassert (img);
-
-  /* Make sure X resources of the face and image are loaded.  */
-  PREPARE_FACE_FOR_DISPLAY (it->f, face);
-  prepare_image_for_display (it->f, img);
-
-  it->ascent = it->phys_ascent = image_ascent (img, face);
-  it->descent = it->phys_descent = img->height + 2 * img->vmargin - it->ascent;
-  it->pixel_width = img->width + 2 * img->hmargin;
-
-  it->nglyphs = 1;
-
-  if (face->box != FACE_NO_BOX)
-    {
-      if (face->box_line_width > 0)
-	{
-	  it->ascent += face->box_line_width;
-	  it->descent += face->box_line_width;
-	}
-
-      if (it->start_of_box_run_p)
-	it->pixel_width += abs (face->box_line_width);
-      if (it->end_of_box_run_p)
-	it->pixel_width += abs (face->box_line_width);
-    }
-
-  take_vertical_position_into_account (it);
-
-  if (it->glyph_row)
-    {
-      struct glyph *glyph;
-      enum glyph_row_area area = it->area;
-
-      glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
-      if (glyph < it->glyph_row->glyphs[area + 1])
-	{
-	  glyph->charpos = CHARPOS (it->position);
-	  glyph->object = it->object;
-	  glyph->pixel_width = it->pixel_width;
-	  glyph->voffset = it->voffset;
-	  glyph->type = IMAGE_GLYPH;
-	  glyph->multibyte_p = it->multibyte_p;
-	  glyph->left_box_line_p = it->start_of_box_run_p;
-	  glyph->right_box_line_p = it->end_of_box_run_p;
-	  glyph->overlaps_vertically_p = 0;
-          glyph->padding_p = 0;
-	  glyph->glyph_not_available_p = 0;
-	  glyph->face_id = it->face_id;
-	  glyph->u.img_id = img->id;
-          glyph->w32_font_type = UNKNOWN_FONT;
-	  ++it->glyph_row->used[area];
-	}
-    }
-}
-
-
-/* Append a stretch glyph to IT->glyph_row.  OBJECT is the source
-   of the glyph, WIDTH and HEIGHT are the width and height of the
-   stretch.  ASCENT is the percentage/100 of HEIGHT to use for the
-   ascent of the glyph (0 <= ASCENT <= 1).  */
-
-static void
-x_append_stretch_glyph (it, object, width, height, ascent)
-     struct it *it;
-     Lisp_Object object;
-     int width, height;
-     double ascent;
-{
-  struct glyph *glyph;
-  enum glyph_row_area area = it->area;
-
-  xassert (ascent >= 0 && ascent <= 1);
-
-  glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
-  if (glyph < it->glyph_row->glyphs[area + 1])
-    {
-      glyph->charpos = CHARPOS (it->position);
-      glyph->object = object;
-      glyph->pixel_width = width;
-      glyph->voffset = it->voffset;
-      glyph->type = STRETCH_GLYPH;
-      glyph->multibyte_p = it->multibyte_p;
-      glyph->left_box_line_p = it->start_of_box_run_p;
-      glyph->right_box_line_p = it->end_of_box_run_p;
-      glyph->overlaps_vertically_p = 0;
-      glyph->padding_p = 0;
-      glyph->glyph_not_available_p = 0;
-      glyph->face_id = it->face_id;
-      glyph->u.stretch.ascent = height * ascent;
-      glyph->u.stretch.height = height;
-      glyph->w32_font_type = UNKNOWN_FONT;
-      ++it->glyph_row->used[area];
-    }
-}
-
-
-/* Produce a stretch glyph for iterator IT.  IT->object is the value
-   of the glyph property displayed.  The value must be a list
-   `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
-   being recognized:
-
-   1. `:width WIDTH' specifies that the space should be WIDTH *
-   canonical char width wide.  WIDTH may be an integer or floating
-   point number.
-
-   2. `:relative-width FACTOR' specifies that the width of the stretch
-   should be computed from the width of the first character having the
-   `glyph' property, and should be FACTOR times that width.
-
-   3. `:align-to HPOS' specifies that the space should be wide enough
-   to reach HPOS, a value in canonical character units.
-
-   Exactly one of the above pairs must be present.
-
-   4. `:height HEIGHT' specifies that the height of the stretch produced
-   should be HEIGHT, measured in canonical character units.
-
-   5. `:relative-height FACTOR' specifies that the height of the
-   stretch should be FACTOR times the height of the characters having
-   the glyph property.
-
-   Either none or exactly one of 4 or 5 must be present.
-
-   6. `:ascent ASCENT'  specifies that ASCENT percent of the height
-   of the stretch should be used for the ascent of the stretch.
-   ASCENT must be in the range 0 <= ASCENT <= 100.  */
-
-#define NUMVAL(X)				\
-     ((INTEGERP (X) || FLOATP (X))		\
-      ? XFLOATINT (X)				\
-      : - 1)
-
-
-static void
-x_produce_stretch_glyph (it)
-     struct it *it;
-{
-  /* (space :width WIDTH :height HEIGHT.  */
-#if GLYPH_DEBUG
-  extern Lisp_Object Qspace;
-#endif
-  extern Lisp_Object QCwidth, QCheight, QCascent;
-  extern Lisp_Object QCrelative_width, QCrelative_height;
-  extern Lisp_Object QCalign_to;
-  Lisp_Object prop, plist;
-  double width = 0, height = 0, ascent = 0;
-  struct face *face = FACE_FROM_ID (it->f, it->face_id);
-  XFontStruct *font = face->font ? face->font : FRAME_FONT (it->f);
-
-  PREPARE_FACE_FOR_DISPLAY (it->f, face);
-
-  /* List should start with `space'.  */
-  xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
-  plist = XCDR (it->object);
-
-  /* Compute the width of the stretch.  */
-  if (prop = Fplist_get (plist, QCwidth),
-      NUMVAL (prop) > 0)
-    /* Absolute width `:width WIDTH' specified and valid.  */
-    width = NUMVAL (prop) * CANON_X_UNIT (it->f);
-  else if (prop = Fplist_get (plist, QCrelative_width),
-	   NUMVAL (prop) > 0)
-    {
-      /* Relative width `:relative-width FACTOR' specified and valid.
-	 Compute the width of the characters having the `glyph'
-	 property.  */
-      struct it it2;
-      unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
-
-      it2 = *it;
-      if (it->multibyte_p)
-	{
-	  int maxlen = ((IT_BYTEPOS (*it) >= GPT ? ZV : GPT)
-			- IT_BYTEPOS (*it));
-	  it2.c = STRING_CHAR_AND_LENGTH (p, maxlen, it2.len);
-	}
-      else
-	it2.c = *p, it2.len = 1;
-
-      it2.glyph_row = NULL;
-      it2.what = IT_CHARACTER;
-      x_produce_glyphs (&it2);
-      width = NUMVAL (prop) * it2.pixel_width;
-    }
-  else if (prop = Fplist_get (plist, QCalign_to),
-	   NUMVAL (prop) > 0)
-    width = NUMVAL (prop) * CANON_X_UNIT (it->f) - it->current_x;
-  else
-    /* Nothing specified -> width defaults to canonical char width.  */
-    width = CANON_X_UNIT (it->f);
-
-  /* Compute height.  */
-  if (prop = Fplist_get (plist, QCheight),
-      NUMVAL (prop) > 0)
-    height = NUMVAL (prop) * CANON_Y_UNIT (it->f);
-  else if (prop = Fplist_get (plist, QCrelative_height),
-	   NUMVAL (prop) > 0)
-    height = FONT_HEIGHT (font) * NUMVAL (prop);
-  else
-    height = FONT_HEIGHT (font);
-
-  /* Compute percentage of height used for ascent.  If
-     `:ascent ASCENT' is present and valid, use that.  Otherwise,
-     derive the ascent from the font in use.  */
-  if (prop = Fplist_get (plist, QCascent),
-      NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
-    ascent = NUMVAL (prop) / 100.0;
-  else
-    ascent = (double) FONT_BASE (font) / FONT_HEIGHT (font);
-
-  if (width <= 0)
-    width = 1;
-  if (height <= 0)
-    height = 1;
-
-  if (it->glyph_row)
-    {
-      Lisp_Object object = it->stack[it->sp - 1].string;
-      if (!STRINGP (object))
-	object = it->w->buffer;
-      x_append_stretch_glyph (it, object, width, height, ascent);
-    }
-
-  it->pixel_width = width;
-  it->ascent = it->phys_ascent = height * ascent;
-  it->descent = it->phys_descent = height - it->ascent;
-  it->nglyphs = 1;
-
-  if (face->box != FACE_NO_BOX)
-    {
-      if (face->box_line_width > 0)
-	{
-	  it->ascent += face->box_line_width;
-	  it->descent += face->box_line_width;
-	}
-
-      if (it->start_of_box_run_p)
-	it->pixel_width += abs (face->box_line_width);
-      if (it->end_of_box_run_p)
-	it->pixel_width += abs (face->box_line_width);
-    }
-
-  take_vertical_position_into_account (it);
-}
-
-/* Return proper value to be used as baseline offset of font that has
-   ASCENT and DESCENT to draw characters by the font at the vertical
-   center of the line of frame F.
-
-   Here, out task is to find the value of BOFF in the following figure;
-
-	-------------------------+-----------+-
-	 -+-+---------+-+        |           |
-	  | |         | |        |           |
-	  | |         | |        F_ASCENT    F_HEIGHT
-	  | |         | ASCENT   |           |
-     HEIGHT |         | |        |           |
-	  | |         |-|-+------+-----------|------- baseline
-	  | |         | | BOFF   |           |
-	  | |---------|-+-+      |           |
-	  | |         | DESCENT  |           |
-	 -+-+---------+-+        F_DESCENT   |
-	-------------------------+-----------+-
-
-	-BOFF + DESCENT + (F_HEIGHT - HEIGHT) / 2 = F_DESCENT
-	BOFF = DESCENT +  (F_HEIGHT - HEIGHT) / 2 - F_DESCENT
-	DESCENT = FONT->descent
-	HEIGHT = FONT_HEIGHT (FONT)
-	F_DESCENT = (F->output_data.x->font->descent
-		     - F->output_data.x->baseline_offset)
-	F_HEIGHT = FRAME_LINE_HEIGHT (F)
-*/
-
-#define VCENTER_BASELINE_OFFSET(FONT, F)			\
-  (FONT_DESCENT (FONT)						\
-   + (FRAME_LINE_HEIGHT ((F)) - FONT_HEIGHT ((FONT))		\
-      + (FRAME_LINE_HEIGHT ((F)) > FONT_HEIGHT ((FONT)))) / 2	\
-   - (FONT_DESCENT (FRAME_FONT (F)) - FRAME_BASELINE_OFFSET (F)))
-
-/* Produce glyphs/get display metrics for the display element IT is
-   loaded with.  See the description of struct display_iterator in
-   dispextern.h for an overview of struct display_iterator.  */
-
-static void
-x_produce_glyphs (it)
-     struct it *it;
-{
-  it->glyph_not_available_p = 0;
-
-  if (it->what == IT_CHARACTER)
-    {
-      wchar_t char2b;
-      XFontStruct *font;
-      struct face *face = FACE_FROM_ID (it->f, it->face_id);
-      XCharStruct *pcm;
-      int font_not_found_p;
-      struct font_info *font_info;
-      int boff;                 /* baseline offset */
-      /* We may change it->multibyte_p upon unibyte<->multibyte
-	 conversion.  So, save the current value now and restore it
-	 later.
-
-	 Note: It seems that we don't have to record multibyte_p in
-	 struct glyph because the character code itself tells if or
-	 not the character is multibyte.  Thus, in the future, we must
-	 consider eliminating the field `multibyte_p' in the struct
-	 glyph.
-      */
-      int saved_multibyte_p = it->multibyte_p;
-
-      /* Maybe translate single-byte characters to multibyte, or the
-         other way.  */
-      it->char_to_display = it->c;
-      if (!ASCII_BYTE_P (it->c))
-        {
-          if (unibyte_display_via_language_environment
-              && SINGLE_BYTE_CHAR_P (it->c)
-              && (it->c >= 0240
-                  || !NILP (Vnonascii_translation_table)))
-            {
-              it->char_to_display = unibyte_char_to_multibyte (it->c);
-              it->multibyte_p = 1;
-	      it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display);
-	      face = FACE_FROM_ID (it->f, it->face_id);
-	    }
-	  else if (!SINGLE_BYTE_CHAR_P (it->c)
-		   && !it->multibyte_p)
-	    {
-              it->multibyte_p = 1;
-	      it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display);
-	      face = FACE_FROM_ID (it->f, it->face_id);
-	    }
-        }
-
-      /* Get font to use.  Encode IT->char_to_display.  */
-      x_get_char_face_and_encoding (it->f, it->char_to_display,
-                                    it->face_id, &char2b,
-                                    it->multibyte_p);
-      font = face->font;
-
-      /* When no suitable font found, use the default font.  */
-      font_not_found_p = font == NULL;
-      if (font_not_found_p)
-        {
-          font = FRAME_FONT (it->f);
-	  boff = it->f->output_data.w32->baseline_offset;
-	  font_info = NULL;
-	}
-      else
-	{
-	  font_info = FONT_INFO_FROM_ID (it->f, face->font_info_id);
-	  boff = font_info->baseline_offset;
-	  if (font_info->vertical_centering)
-	    boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
-	}
-
-      if (it->char_to_display >= ' '
-	  && (!it->multibyte_p || it->char_to_display < 128))
-	{
-	  /* Either unibyte or ASCII.  */
-	  int stretched_p;
-
-	  it->nglyphs = 1;
-
-          pcm = w32_per_char_metric (font, &char2b,
-                                     font->bdf ? BDF_1D_FONT : ANSI_FONT);
-	  it->ascent = FONT_BASE (font) + boff;
-	  it->descent = FONT_DESCENT (font) - boff;
-
-          if (pcm)
-            {
-              it->phys_ascent = pcm->ascent + boff;
-              it->phys_descent = pcm->descent - boff;
-              it->pixel_width = pcm->width;
-            }
-          else
-            {
-              it->glyph_not_available_p = 1;
-              it->phys_ascent = FONT_BASE (font) + boff;
-              it->phys_descent = FONT_DESCENT (font) - boff;
-              it->pixel_width = FONT_WIDTH (font);
-            }
-
-	  /* If this is a space inside a region of text with
-	     `space-width' property, change its width.  */
-	  stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
-	  if (stretched_p)
-	    it->pixel_width *= XFLOATINT (it->space_width);
-
-	  /* If face has a box, add the box thickness to the character
-	     height.  If character has a box line to the left and/or
-	     right, add the box line width to the character's width.  */
-	  if (face->box != FACE_NO_BOX)
-	    {
-	      int thick = face->box_line_width;
-
-	      if (thick > 0)
-		{
-		  it->ascent += thick;
-		  it->descent += thick;
-		}
-	      else
-		thick = -thick;
-
-	      if (it->start_of_box_run_p)
-		it->pixel_width += thick;
-	      if (it->end_of_box_run_p)
-		it->pixel_width += thick;
-	    }
-
-	  /* If face has an overline, add the height of the overline
-	     (1 pixel) and a 1 pixel margin to the character height.  */
-	  if (face->overline_p)
-	    it->ascent += 2;
-
-	  take_vertical_position_into_account (it);
-
-	  /* If we have to actually produce glyphs, do it.  */
-	  if (it->glyph_row)
-	    {
-	      if (stretched_p)
-		{
-		  /* Translate a space with a `space-width' property
-		     into a stretch glyph.  */
-		  double ascent = (double) FONT_BASE (font)
-                                / FONT_HEIGHT (font);
-		  x_append_stretch_glyph (it, it->object, it->pixel_width,
-					  it->ascent + it->descent, ascent);
-		}
-	      else
-		x_append_glyph (it);
-
-	      /* If characters with lbearing or rbearing are displayed
-		 in this line, record that fact in a flag of the
-		 glyph row.  This is used to optimize X output code.  */
-	      if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
-		it->glyph_row->contains_overlapping_glyphs_p = 1;
-	    }
-	}
-      else if (it->char_to_display == '\n')
-	{
-	  /* A newline has no width but we need the height of the line.  */
-	  it->pixel_width = 0;
-	  it->nglyphs = 0;
-	  it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
-	  it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
-
-	  if (face->box != FACE_NO_BOX
-	      && face->box_line_width > 0)
-	    {
-	      it->ascent += face->box_line_width;
-	      it->descent += face->box_line_width;
-	    }
-	}
-      else if (it->char_to_display == '\t')
-	{
-	  int tab_width = it->tab_width * CANON_X_UNIT (it->f);
-	  int x = it->current_x + it->continuation_lines_width;
-	  int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
-
-	  /* If the distance from the current position to the next tab
-	     stop is less than a canonical character width, use the
-	     tab stop after that.  */
-	  if (next_tab_x - x < CANON_X_UNIT (it->f))
-	    next_tab_x += tab_width;
-
-	  it->pixel_width = next_tab_x - x;
-	  it->nglyphs = 1;
-	  it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
-	  it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
-
-	  if (it->glyph_row)
-	    {
-	      double ascent = (double) it->ascent / (it->ascent + it->descent);
-	      x_append_stretch_glyph (it, it->object, it->pixel_width,
-				      it->ascent + it->descent, ascent);
-	    }
-	}
-      else
-	{
-	  /* A multi-byte character.
-             If we found a font, this font should give us the right
-             metrics.  If we didn't find a font, use the frame's
-             default font and calculate the width of the character
-             from the charset width; this is what old redisplay code
-             did.  */
-          enum w32_char_font_type type;
-
-          if (font->bdf && CHARSET_DIMENSION (CHAR_CHARSET (it->c)) == 1)
-            type = BDF_1D_FONT;
-          else if (font->bdf)
-            type = BDF_2D_FONT;
-          else
-            type = UNICODE_FONT;
-
-          pcm = w32_per_char_metric (font, &char2b, type);
-
-	  if (font_not_found_p || !pcm)
-	    {
-	      int charset = CHAR_CHARSET (it->char_to_display);
-
-	      it->glyph_not_available_p = 1;
-	      it->pixel_width = (FONT_WIDTH (FRAME_FONT (it->f))
-				 * CHARSET_WIDTH (charset));
-	      it->phys_ascent = FONT_BASE (font) + boff;
-	      it->phys_descent = FONT_DESCENT (font) - boff;
-	    }
-	  else
-	    {
-	      it->pixel_width = pcm->width;
-              it->phys_ascent = pcm->ascent + boff;
-              it->phys_descent = pcm->descent - boff;
-              if (it->glyph_row
-                  && (pcm->lbearing < 0
-                      || pcm->rbearing > pcm->width))
-                it->glyph_row->contains_overlapping_glyphs_p = 1;
-            }
-          it->nglyphs = 1;
-          it->ascent = FONT_BASE (font) + boff;
-          it->descent = FONT_DESCENT (font) - boff;
-	  if (face->box != FACE_NO_BOX)
-	    {
-	      int thick = face->box_line_width;
-
-	      if (thick > 0)
-		{
-		  it->ascent += thick;
-		  it->descent += thick;
-		}
-	      else
-		thick = - thick;
-
-	      if (it->start_of_box_run_p)
-		it->pixel_width += thick;
-	      if (it->end_of_box_run_p)
-		it->pixel_width += thick;
-	    }
-
-	  /* If face has an overline, add the height of the overline
-	     (1 pixel) and a 1 pixel margin to the character height.  */
-	  if (face->overline_p)
-	    it->ascent += 2;
-
-	  take_vertical_position_into_account (it);
-
-	  if (it->glyph_row)
-	    x_append_glyph (it);
-	}
-      it->multibyte_p = saved_multibyte_p;
-    }
-  else if (it->what == IT_COMPOSITION)
-    {
-      /* Note: A composition is represented as one glyph in the
-	 glyph matrix.  There are no padding glyphs.  */
-      wchar_t char2b;
-      XFontStruct *font;
-      struct face *face = FACE_FROM_ID (it->f, it->face_id);
-      XCharStruct *pcm;
-      int font_not_found_p;
-      struct font_info *font_info;
-      int boff;			/* baseline offset */
-      struct composition *cmp = composition_table[it->cmp_id];
-
-      /* Maybe translate single-byte characters to multibyte.  */
-      it->char_to_display = it->c;
-      if (unibyte_display_via_language_environment
-	  && SINGLE_BYTE_CHAR_P (it->c)
-	  && (it->c >= 0240
-	      || (it->c >= 0200
-		  && !NILP (Vnonascii_translation_table))))
-	{
-	  it->char_to_display = unibyte_char_to_multibyte (it->c);
-	}
-
-      /* Get face and font to use.  Encode IT->char_to_display.  */
-      it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display);
-      face = FACE_FROM_ID (it->f, it->face_id);
-      x_get_char_face_and_encoding (it->f, it->char_to_display,
-				    it->face_id, &char2b, it->multibyte_p);
-      font = face->font;
-
-      /* When no suitable font found, use the default font.  */
-      font_not_found_p = font == NULL;
-      if (font_not_found_p)
-	{
-	  font = FRAME_FONT (it->f);
-	  boff = it->f->output_data.w32->baseline_offset;
-	  font_info = NULL;
-	}
-      else
-	{
-	  font_info = FONT_INFO_FROM_ID (it->f, face->font_info_id);
-	  boff = font_info->baseline_offset;
-	  if (font_info->vertical_centering)
-	    boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
-	}
-
-      /* There are no padding glyphs, so there is only one glyph to
-	 produce for the composition.  Important is that pixel_width,
-	 ascent and descent are the values of what is drawn by
-	 draw_glyphs (i.e. the values of the overall glyphs composed).  */
-      it->nglyphs = 1;
-
-      /* If we have not yet calculated pixel size data of glyphs of
-	 the composition for the current face font, calculate them
-	 now.  Theoretically, we have to check all fonts for the
-	 glyphs, but that requires much time and memory space.  So,
-	 here we check only the font of the first glyph.  This leads
-	 to incorrect display very rarely, and C-l (recenter) can
-	 correct the display anyway.  */
-      if (cmp->font != (void *) font)
-	{
-	  /* Ascent and descent of the font of the first character of
-	     this composition (adjusted by baseline offset).  Ascent
-	     and descent of overall glyphs should not be less than
-	     them respectively.  */
-	  int font_ascent = FONT_BASE (font) + boff;
-	  int font_descent = FONT_DESCENT (font) - boff;
-	  /* Bounding box of the overall glyphs.  */
-	  int leftmost, rightmost, lowest, highest;
-	  int i, width, ascent, descent;
-          enum w32_char_font_type font_type;
-
-	  cmp->font = (void *) font;
-
-          if (font->bdf && CHARSET_DIMENSION (CHAR_CHARSET (it->c)) == 1)
-            font_type = BDF_1D_FONT;
-          else if (font->bdf)
-            font_type = BDF_2D_FONT;
-          else
-            font_type = UNICODE_FONT;
-
-	  /* Initialize the bounding box.  */
-	  if (font_info
-              && (pcm = w32_per_char_metric (font, &char2b, font_type)))
-	    {
-	      width = pcm->width;
-	      ascent = pcm->ascent;
-	      descent = pcm->descent;
-	    }
-	  else
-	    {
-	      width = FONT_WIDTH (font);
-	      ascent = FONT_BASE (font);
-	      descent = FONT_DESCENT (font);
-	    }
-
-	  rightmost = width;
-	  lowest = - descent + boff;
-	  highest = ascent + boff;
-	  leftmost = 0;
-
-	  if (font_info
-	      && font_info->default_ascent
-	      && CHAR_TABLE_P (Vuse_default_ascent)
-	      && !NILP (Faref (Vuse_default_ascent,
-			       make_number (it->char_to_display))))
-	    highest = font_info->default_ascent + boff;
-
-	  /* Draw the first glyph at the normal position.  It may be
-	     shifted to right later if some other glyphs are drawn at
-	     the left.  */
-	  cmp->offsets[0] = 0;
-	  cmp->offsets[1] = boff;
-
-	  /* Set cmp->offsets for the remaining glyphs.  */
-	  for (i = 1; i < cmp->glyph_len; i++)
-	    {
-	      int left, right, btm, top;
-	      int ch = COMPOSITION_GLYPH (cmp, i);
-	      int face_id = FACE_FOR_CHAR (it->f, face, ch);
-
-	      face = FACE_FROM_ID (it->f, face_id);
-	      x_get_char_face_and_encoding (it->f, ch, face->id, &char2b,
-					    it->multibyte_p);
-	      font = face->font;
-	      if (font == NULL)
-		{
-		  font = FRAME_FONT (it->f);
-		  boff = it->f->output_data.w32->baseline_offset;
-		  font_info = NULL;
-		}
-	      else
-		{
-		  font_info
-		    = FONT_INFO_FROM_ID (it->f, face->font_info_id);
-		  boff = font_info->baseline_offset;
-		  if (font_info->vertical_centering)
-		    boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
-		}
-
-              if (font->bdf && CHARSET_DIMENSION (CHAR_CHARSET (ch)) == 1)
-                font_type = BDF_1D_FONT;
-              else if (font->bdf)
-                font_type = BDF_2D_FONT;
-              else
-                font_type = UNICODE_FONT;
-
-	      if (font_info
-                  && (pcm = w32_per_char_metric (font, &char2b, font_type)))
-		{
-		  width = pcm->width;
-		  ascent = pcm->ascent;
-		  descent = pcm->descent;
-		}
-	      else
-		{
-		  width = FONT_WIDTH (font);
-		  ascent = 1;
-		  descent = 0;
-		}
-
-	      if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
-		{
-		  /* Relative composition with or without
-		     alternate chars.  */
-		  left = (leftmost + rightmost - width) / 2;
-		  btm = - descent + boff;
-		  if (font_info && font_info->relative_compose
-		      && (! CHAR_TABLE_P (Vignore_relative_composition)
-			  || NILP (Faref (Vignore_relative_composition,
-					  make_number (ch)))))
-		    {
-
-		      if (- descent >= font_info->relative_compose)
-			/* One extra pixel between two glyphs.  */
-			btm = highest + 1;
-		      else if (ascent <= 0)
-			/* One extra pixel between two glyphs.  */
-			btm = lowest - 1 - ascent - descent;
-		    }
-		}
-	      else
-		{
-		  /* A composition rule is specified by an integer
-		     value that encodes global and new reference
-		     points (GREF and NREF).  GREF and NREF are
-		     specified by numbers as below:
-
-			0---1---2 -- ascent
-			|       |
-			|       |
-			|       |
-			9--10--11 -- center
-			|       |
-		     ---3---4---5--- baseline
-			|       |
-			6---7---8 -- descent
-		  */
-		  int rule = COMPOSITION_RULE (cmp, i);
-		  int gref, nref, grefx, grefy, nrefx, nrefy;
-
-		  COMPOSITION_DECODE_RULE (rule, gref, nref);
-		  grefx = gref % 3, nrefx = nref % 3;
-		  grefy = gref / 3, nrefy = nref / 3;
-
-		  left = (leftmost
-			  + grefx * (rightmost - leftmost) / 2
-			  - nrefx * width / 2);
-		  btm = ((grefy == 0 ? highest
-			  : grefy == 1 ? 0
-			  : grefy == 2 ? lowest
-			  : (highest + lowest) / 2)
-			 - (nrefy == 0 ? ascent + descent
-			    : nrefy == 1 ? descent - boff
-			    : nrefy == 2 ? 0
-			    : (ascent + descent) / 2));
-		}
-
-	      cmp->offsets[i * 2] = left;
-	      cmp->offsets[i * 2 + 1] = btm + descent;
-
-	      /* Update the bounding box of the overall glyphs. */
-	      right = left + width;
-	      top = btm + descent + ascent;
-	      if (left < leftmost)
-		leftmost = left;
-	      if (right > rightmost)
-		rightmost = right;
-	      if (top > highest)
-		highest = top;
-	      if (btm < lowest)
-		lowest = btm;
-	    }
-
-	  /* If there are glyphs whose x-offsets are negative,
-	     shift all glyphs to the right and make all x-offsets
-	     non-negative.  */
-	  if (leftmost < 0)
-	    {
-	      for (i = 0; i < cmp->glyph_len; i++)
-		cmp->offsets[i * 2] -= leftmost;
-	      rightmost -= leftmost;
-	    }
-
-	  cmp->pixel_width = rightmost;
-	  cmp->ascent = highest;
-	  cmp->descent = - lowest;
-	  if (cmp->ascent < font_ascent)
-	    cmp->ascent = font_ascent;
-	  if (cmp->descent < font_descent)
-	    cmp->descent = font_descent;
-	}
-
-      it->pixel_width = cmp->pixel_width;
-      it->ascent = it->phys_ascent = cmp->ascent;
-      it->descent = it->phys_descent = cmp->descent;
-
-      if (face->box != FACE_NO_BOX)
-	{
-	  int thick = face->box_line_width;
-
-	  if (thick > 0)
-	    {
-	      it->ascent += thick;
-	      it->descent += thick;
-	    }
-	  else
-	    thick = - thick;
-
-	  if (it->start_of_box_run_p)
-	    it->pixel_width += thick;
-	  if (it->end_of_box_run_p)
-	    it->pixel_width += thick;
-	}
-
-      /* If face has an overline, add the height of the overline
-	 (1 pixel) and a 1 pixel margin to the character height.  */
-      if (face->overline_p)
-	it->ascent += 2;
-
-      take_vertical_position_into_account (it);
-
-      if (it->glyph_row)
-	x_append_composite_glyph (it);
-    }
-  else if (it->what == IT_IMAGE)
-    x_produce_image_glyph (it);
-  else if (it->what == IT_STRETCH)
-    x_produce_stretch_glyph (it);
-
-  /* Accumulate dimensions.  Note: can't assume that it->descent > 0
-     because this isn't true for images with `:ascent 100'.  */
-  xassert (it->ascent >= 0 && it->descent >= 0);
-  if (it->area == TEXT_AREA)
-    it->current_x += it->pixel_width;
-
-  it->descent += it->extra_line_spacing;
-
-  it->max_ascent = max (it->max_ascent, it->ascent);
-  it->max_descent = max (it->max_descent, it->descent);
-  it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
-  it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
-}
-
-
 /* Estimate the pixel height of the mode or top line on frame F.
    FACE_ID specifies what line's height to estimate.  */
 
@@ -2387,123 +1261,6 @@
 			    Glyph display
  ***********************************************************************/
 
-/* A sequence of glyphs to be drawn in the same face.
-
-   This data structure is not really completely X specific, so it
-   could possibly, at least partially, be useful for other systems.  It
-   is currently not part of the external redisplay interface because
-   it's not clear what other systems will need.  */
-
-struct glyph_string
-{
-  /* X-origin of the string.  */
-  int x;
-
-  /* Y-origin and y-position of the base line of this string.  */
-  int y, ybase;
-
-  /* The width of the string, not including a face extension.  */
-  int width;
-
-  /* The width of the string, including a face extension.  */
-  int background_width;
-
-  /* The height of this string.  This is the height of the line this
-     string is drawn in, and can be different from the height of the
-     font the string is drawn in.  */
-  int height;
-
-  /* Number of pixels this string overwrites in front of its x-origin.
-     This number is zero if the string has an lbearing >= 0; it is
-     -lbearing, if the string has an lbearing < 0.  */
-  int left_overhang;
-
-  /* Number of pixels this string overwrites past its right-most
-     nominal x-position, i.e. x + width.  Zero if the string's
-     rbearing is <= its nominal width, rbearing - width otherwise.  */
-  int right_overhang;
-
-  /* The frame on which the glyph string is drawn.  */
-  struct frame *f;
-
-  /* The window on which the glyph string is drawn.  */
-  struct window *w;
-
-  /* X display and window for convenience.  */
-  Window window;
-
-  /* The glyph row for which this string was built.  It determines the
-     y-origin and height of the string.  */
-  struct glyph_row *row;
-
-  /* The area within row.  */
-  enum glyph_row_area area;
-
-  /* Characters to be drawn, and number of characters.  */
-  wchar_t *char2b;
-  int nchars;
-
-  /* A face-override for drawing cursors, mouse face and similar.  */
-  enum draw_glyphs_face hl;
-
-  /* Face in which this string is to be drawn.  */
-  struct face *face;
-
-  /* Font in which this string is to be drawn.  */
-  XFontStruct *font;
-
-  /* Font info for this string.  */
-  struct font_info *font_info;
-
-  /* Non-null means this string describes (part of) a composition.
-     All characters from char2b are drawn composed.  */
-  struct composition *cmp;
-
-  /* Index of this glyph string's first character in the glyph
-     definition of CMP.  If this is zero, this glyph string describes
-     the first character of a composition.  */
-  int gidx;
-
-  /* 1 means this glyph strings face has to be drawn to the right end
-     of the window's drawing area.  */
-  unsigned extends_to_end_of_line_p : 1;
-
-  /* 1 means the background of this string has been drawn.  */
-  unsigned background_filled_p : 1;
-
-  /* 1 means glyph string must be drawn with 16-bit functions.  */
-  unsigned two_byte_p : 1;
-
-  /* 1 means that the original font determined for drawing this glyph
-     string could not be loaded.  The member `font' has been set to
-     the frame's default font in this case.  */
-  unsigned font_not_found_p : 1;
-
-  /* 1 means that the face in which this glyph string is drawn has a
-     stipple pattern.  */
-  unsigned stippled_p : 1;
-
-  /* 1 means only the foreground of this glyph string must be drawn,
-     and we should use the physical height of the line this glyph
-     string appears in as clip rect.  */
-  unsigned for_overlaps_p : 1;
-
-  /* The GC to use for drawing this glyph string.  */
-  XGCValues *gc;
-
-  HDC hdc;
-
-  /* A pointer to the first glyph in the string.  This glyph
-     corresponds to char2b[0].  Needed to draw rectangles if
-     font_not_found_p is 1.  */
-  struct glyph *first_glyph;
-
-  /* Image, if any.  */
-  struct image *img;
-
-  struct glyph_string *next, *prev;
-};
-
 
 /* Encapsulate the different ways of displaying text under W32.  */
 
@@ -2519,62 +1276,15 @@
     w32_BDF_TextOut (s->gc->font->bdf, s->hdc,
                      x, y, (char *) chars, charset_dim,
                      nchars * charset_dim, 0);
-  else if (s->first_glyph->w32_font_type == UNICODE_FONT)
+  else if (s->first_glyph->font_type == UNICODE_FONT)
     ExtTextOutW (s->hdc, x, y, 0, NULL, chars, nchars, NULL);
   else
     ExtTextOutA (s->hdc, x, y, 0, NULL, (char *) chars,
 		 nchars * charset_dim, NULL);
 }
 
-#if GLYPH_DEBUG
-
-static void
-x_dump_glyph_string (s)
-     struct glyph_string *s;
-{
-  fprintf (stderr, "glyph string\n");
-  fprintf (stderr, "  x, y, w, h = %d, %d, %d, %d\n",
-	   s->x, s->y, s->width, s->height);
-  fprintf (stderr, "  ybase = %d\n", s->ybase);
-  fprintf (stderr, "  hl = %d\n", s->hl);
-  fprintf (stderr, "  left overhang = %d, right = %d\n",
-	   s->left_overhang, s->right_overhang);
-  fprintf (stderr, "  nchars = %d\n", s->nchars);
-  fprintf (stderr, "  extends to end of line = %d\n",
-	   s->extends_to_end_of_line_p);
-  fprintf (stderr, "  font height = %d\n", FONT_HEIGHT (s->font));
-  fprintf (stderr, "  bg width = %d\n", s->background_width);
-}
-
-#endif /* GLYPH_DEBUG */
-
-
-
-static void x_append_glyph_string_lists P_ ((struct glyph_string **,
-					     struct glyph_string **,
-					     struct glyph_string *,
-					     struct glyph_string *));
-static void x_prepend_glyph_string_lists P_ ((struct glyph_string **,
-					      struct glyph_string **,
-					      struct glyph_string *,
-					      struct glyph_string *));
-static void x_append_glyph_string P_ ((struct glyph_string **,
-				       struct glyph_string **,
-				       struct glyph_string *));
-static int x_left_overwritten P_ ((struct glyph_string *));
-static int x_left_overwriting P_ ((struct glyph_string *));
-static int x_right_overwritten P_ ((struct glyph_string *));
-static int x_right_overwriting P_ ((struct glyph_string *));
-static int x_fill_glyph_string P_ ((struct glyph_string *, int, int, int,
-                                    int));
-static void w32_init_glyph_string P_ ((struct glyph_string *, HDC hdc,
-                                       wchar_t *, struct window *,
-                                       struct glyph_row *,
-                                       enum glyph_row_area, int,
-                                       enum draw_glyphs_face));
-static int x_draw_glyphs P_ ((struct window *, int , struct glyph_row *,
-			      enum glyph_row_area, int, int,
-			      enum draw_glyphs_face, int));
+
+
 static void x_set_glyph_string_clipping P_ ((struct glyph_string *));
 static void x_set_glyph_string_gc P_ ((struct glyph_string *));
 static void x_draw_glyph_string_background P_ ((struct glyph_string *,
@@ -2583,14 +1293,9 @@
 static void x_draw_composite_glyph_string_foreground P_ ((struct glyph_string *));
 static void x_draw_glyph_string_box P_ ((struct glyph_string *));
 static void x_draw_glyph_string  P_ ((struct glyph_string *));
-static void x_compute_glyph_string_overhangs P_ ((struct glyph_string *));
 static void x_set_cursor_gc P_ ((struct glyph_string *));
 static void x_set_mode_line_face_gc P_ ((struct glyph_string *));
 static void x_set_mouse_face_gc P_ ((struct glyph_string *));
-static void w32_get_glyph_overhangs P_ ((HDC hdc, struct glyph *,
-                                         struct frame *,
-                                         int *, int *));
-static void x_compute_overhangs_and_x P_ ((struct glyph_string *, int, int));
 static int w32_alloc_lighter_color (struct frame *, COLORREF *, double, int);
 static void w32_setup_relief_color P_ ((struct frame *, struct relief *,
                                         double, int, COLORREF));
@@ -2599,7 +1304,6 @@
 static void x_draw_image_relief P_ ((struct glyph_string *));
 static void x_draw_image_foreground P_ ((struct glyph_string *));
 static void w32_draw_image_foreground_1 P_ ((struct glyph_string *, HBITMAP));
-static void x_fill_image_glyph_string P_ ((struct glyph_string *));
 static void x_clear_glyph_string_rect P_ ((struct glyph_string *, int,
 					   int, int, int));
 static void w32_draw_relief_rect P_ ((struct frame *, int, int, int, int,
@@ -2608,69 +1312,12 @@
 				 int, int, int, RECT *));
 static void x_fix_overlapping_area P_ ((struct window *, struct glyph_row *,
 					enum glyph_row_area));
-static int x_fill_stretch_glyph_string P_ ((struct glyph_string *,
-					    struct glyph_row *,
-					    enum glyph_row_area, int, int));
 
 #if GLYPH_DEBUG
 static void x_check_font P_ ((struct frame *, XFontStruct *));
 #endif
 
 
-/* Append the list of glyph strings with head H and tail T to the list
-   with head *HEAD and tail *TAIL.  Set *HEAD and *TAIL to the result.  */
-
-static INLINE void
-x_append_glyph_string_lists (head, tail, h, t)
-     struct glyph_string **head, **tail;
-     struct glyph_string *h, *t;
-{
-  if (h)
-    {
-      if (*head)
-	(*tail)->next = h;
-      else
-	*head = h;
-      h->prev = *tail;
-      *tail = t;
-    }
-}
-
-
-/* Prepend the list of glyph strings with head H and tail T to the
-   list with head *HEAD and tail *TAIL.  Set *HEAD and *TAIL to the
-   result.  */
-
-static INLINE void
-x_prepend_glyph_string_lists (head, tail, h, t)
-     struct glyph_string **head, **tail;
-     struct glyph_string *h, *t;
-{
-  if (h)
-    {
-      if (*head)
-	(*head)->prev = t;
-      else
-	*tail = t;
-      t->next = *head;
-      *head = h;
-    }
-}
-
-
-/* Append glyph string S to the list with head *HEAD and tail *TAIL.
-   Set *HEAD and *TAIL to the resulting list.  */
-
-static INLINE void
-x_append_glyph_string (head, tail, s)
-     struct glyph_string **head, **tail;
-     struct glyph_string *s;
-{
-  s->next = s->prev = NULL;
-  x_append_glyph_string_lists (head, tail, s, s);
-}
-
-
 /* Set S->gc to a suitable GC for drawing glyph string S in cursor
    face.  */
 
@@ -2933,11 +1580,12 @@
 }
 
 
-/* Compute left and right overhang of glyph string S.  If S is a glyph
+/* RIF:
+   Compute left and right overhang of glyph string S.  If S is a glyph
    string for a composition, assume overhangs don't exist.  */
 
-static INLINE void
-x_compute_glyph_string_overhangs (s)
+static void
+w32_compute_glyph_string_overhangs (s)
      struct glyph_string *s;
 {
   /* TODO: Windows does not appear to have a method for
@@ -2946,198 +1594,19 @@
 }
 
 
-/* Compute overhangs and x-positions for glyph string S and its
-   predecessors, or successors.  X is the starting x-position for S.
-   BACKWARD_P non-zero means process predecessors.  */
-
 static void
-x_compute_overhangs_and_x (s, x, backward_p)
-     struct glyph_string *s;
-     int x;
-     int backward_p;
-{
-  if (backward_p)
-    {
-      while (s)
-	{
-	  x_compute_glyph_string_overhangs (s);
-	  x -= s->width;
-	  s->x = x;
-	  s = s->prev;
-	}
-    }
-  else
-    {
-      while (s)
-	{
-	  x_compute_glyph_string_overhangs (s);
-	  s->x = x;
-	  x += s->width;
-	  s = s->next;
-	}
-    }
-}
-
-
-/* Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
-   frame F.  Overhangs of glyphs other than type CHAR_GLYPH are
-   assumed to be zero.  */
-
-static void
-w32_get_glyph_overhangs (hdc, glyph, f, left, right)
-     HDC hdc;
-     struct glyph *glyph;
-     struct frame *f;
-     int *left, *right;
-{
-  *left = *right = 0;
-
-  if (glyph->type == CHAR_GLYPH)
-    {
-      XFontStruct *font;
-      struct face *face;
-      wchar_t char2b;
-      XCharStruct *pcm;
-
-      face = x_get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
-      font = face->font;
-
-      if (font
-          && (pcm = w32_per_char_metric (font, &char2b,
-                                         glyph->w32_font_type)))
-	{
-	  if (pcm->rbearing > pcm->width)
-	    *right = pcm->rbearing - pcm->width;
-	  if (pcm->lbearing < 0)
-	    *left = -pcm->lbearing;
-	}
-    }
-}
-
-
-static void
-x_get_glyph_overhangs (glyph, f, left, right)
+w32_get_glyph_overhangs (glyph, f, left, right)
      struct glyph *glyph;
      struct frame *f;
      int *left, *right;
 {
   HDC hdc = get_frame_dc (f);
   /* Convert to unicode! */
-  w32_get_glyph_overhangs (hdc, glyph, f, left, right);
+  x_get_glyph_overhangs (glyph, f, left, right);
   release_frame_dc (f, hdc);
 }
 
 
-/* Return the index of the first glyph preceding glyph string S that
-   is overwritten by S because of S's left overhang.  Value is -1
-   if no glyphs are overwritten.  */
-
-static int
-x_left_overwritten (s)
-     struct glyph_string *s;
-{
-  int k;
-
-  if (s->left_overhang)
-    {
-      int x = 0, i;
-      struct glyph *glyphs = s->row->glyphs[s->area];
-      int first = s->first_glyph - glyphs;
-
-      for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
-	x -= glyphs[i].pixel_width;
-
-      k = i + 1;
-    }
-  else
-    k = -1;
-
-  return k;
-}
-
-
-/* Return the index of the first glyph preceding glyph string S that
-   is overwriting S because of its right overhang.  Value is -1 if no
-   glyph in front of S overwrites S.  */
-
-static int
-x_left_overwriting (s)
-     struct glyph_string *s;
-{
-  int i, k, x;
-  struct glyph *glyphs = s->row->glyphs[s->area];
-  int first = s->first_glyph - glyphs;
-
-  k = -1;
-  x = 0;
-  for (i = first - 1; i >= 0; --i)
-    {
-      int left, right;
-      w32_get_glyph_overhangs (s->hdc, glyphs + i, s->f, &left, &right);
-      if (x + right > 0)
-	k = i;
-      x -= glyphs[i].pixel_width;
-    }
-
-  return k;
-}
-
-
-/* Return the index of the last glyph following glyph string S that is
-   not overwritten by S because of S's right overhang.  Value is -1 if
-   no such glyph is found.  */
-
-static int
-x_right_overwritten (s)
-     struct glyph_string *s;
-{
-  int k = -1;
-
-  if (s->right_overhang)
-    {
-      int x = 0, i;
-      struct glyph *glyphs = s->row->glyphs[s->area];
-      int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
-      int end = s->row->used[s->area];
-
-      for (i = first; i < end && s->right_overhang > x; ++i)
-	x += glyphs[i].pixel_width;
-
-      k = i;
-    }
-
-  return k;
-}
-
-
-/* Return the index of the last glyph following glyph string S that
-   overwrites S because of its left overhang.  Value is negative
-   if no such glyph is found.  */
-
-static int
-x_right_overwriting (s)
-     struct glyph_string *s;
-{
-  int i, k, x;
-  int end = s->row->used[s->area];
-  struct glyph *glyphs = s->row->glyphs[s->area];
-  int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
-
-  k = -1;
-  x = 0;
-  for (i = first; i < end; ++i)
-    {
-      int left, right;
-      w32_get_glyph_overhangs (s->hdc, glyphs + i, s->f, &left, &right);
-      if (x - left < 0)
-	k = i;
-      x += glyphs[i].pixel_width;
-    }
-
-  return k;
-}
-
-
 /* Fill rectangle X, Y, W, H with background color of glyph string S.  */
 
 static INLINE void
@@ -3265,7 +1734,7 @@
       /* If we can use 8-bit functions, condense S->char2b.  */
       if (!s->two_byte_p)
         for (i = 0; i < s->nchars; ++i)
-          char1b[i] = BYTE2 (s->char2b[i]);
+          char1b[i] = XCHAR2B_BYTE2 (&s->char2b[i]);
 
       /* Draw text with TextOut and friends. */
       w32_text_out (s, x, s->ybase - boff, s->char2b, s->nchars);
@@ -4227,663 +2696,6 @@
 }
 
 
-static int x_fill_composite_glyph_string P_ ((struct glyph_string *,
-					      struct face **, int));
-
-
-/* Fill glyph string S with composition components specified by S->cmp.
-
-   FACES is an array of faces for all components of this composition.
-   S->gidx is the index of the first component for S.
-   OVERLAPS_P non-zero means S should draw the foreground only, and
-   use its physical height for clipping.
-
-   Value is the index of a component not in S.  */
-
-static int
-x_fill_composite_glyph_string (s, faces, overlaps_p)
-     struct glyph_string *s;
-     struct face **faces;
-     int overlaps_p;
-{
-  int i;
-
-  xassert (s);
-
-  s->for_overlaps_p = overlaps_p;
-
-  s->face = faces[s->gidx];
-  s->font = s->face->font;
-  s->font_info = FONT_INFO_FROM_ID (s->f, s->face->font_info_id);
-
-  /* For all glyphs of this composition, starting at the offset
-     S->gidx, until we reach the end of the definition or encounter a
-     glyph that requires the different face, add it to S.  */
-  ++s->nchars;
-  for (i = s->gidx + 1; i < s->cmp->glyph_len && faces[i] == s->face; ++i)
-    ++s->nchars;
-
-  /* All glyph strings for the same composition has the same width,
-     i.e. the width set for the first component of the composition.  */
-
-  s->width = s->first_glyph->pixel_width;
-
-  /* If the specified font could not be loaded, use the frame's
-     default font, but record the fact that we couldn't load it in
-     the glyph string so that we can draw rectangles for the
-     characters of the glyph string.  */
-  if (s->font == NULL)
-    {
-      s->font_not_found_p = 1;
-      s->font = FRAME_FONT (s->f);
-    }
-
-  /* Adjust base line for subscript/superscript text.  */
-  s->ybase += s->first_glyph->voffset;
-
-  xassert (s->face && s->face->gc);
-
-  /* This glyph string must always be drawn with 16-bit functions.  */
-  s->two_byte_p = 1;
-
-  return s->gidx + s->nchars;
-}
-
-
-/* Fill glyph string S from a sequence of character glyphs.
-
-   FACE_ID is the face id of the string.  START is the index of the
-   first glyph to consider, END is the index of the last + 1.
-   OVERLAPS_P non-zero means S should draw the foreground only, and
-   use its physical height for clipping.
-
-   Value is the index of the first glyph not in S.  */
-
-static int
-x_fill_glyph_string (s, face_id, start, end, overlaps_p)
-     struct glyph_string *s;
-     int face_id;
-     int start, end, overlaps_p;
-{
-  struct glyph *glyph, *last;
-  int voffset;
-  int glyph_not_available_p;
-
-  xassert (s->f == XFRAME (s->w->frame));
-  xassert (s->nchars == 0);
-  xassert (start >= 0 && end > start);
-
-  s->for_overlaps_p = overlaps_p;
-  glyph = s->row->glyphs[s->area] + start;
-  last = s->row->glyphs[s->area] + end;
-  voffset = glyph->voffset;
-
-  glyph_not_available_p = glyph->glyph_not_available_p;
-
-  while (glyph < last
-	 && glyph->type == CHAR_GLYPH
-	 && glyph->voffset == voffset
-	 /* Same face id implies same font, nowadays.  */
-	 && glyph->face_id == face_id
-         && glyph->glyph_not_available_p == glyph_not_available_p)
-    {
-      int two_byte_p;
-
-      s->face = x_get_glyph_face_and_encoding (s->f, glyph,
-					       s->char2b + s->nchars,
-                                               &two_byte_p);
-      s->two_byte_p = two_byte_p;
-      ++s->nchars;
-      xassert (s->nchars <= end - start);
-      s->width += glyph->pixel_width;
-      ++glyph;
-    }
-
-  s->font = s->face->font;
-  s->font_info = FONT_INFO_FROM_ID (s->f, s->face->font_info_id);
-
-  /* If the specified font could not be loaded, use the frame's font,
-     but record the fact that we couldn't load it in
-     S->font_not_found_p so that we can draw rectangles for the
-     characters of the glyph string.  */
-  if (s->font == NULL || glyph_not_available_p)
-    {
-      s->font_not_found_p = 1;
-      s->font = FRAME_FONT (s->f);
-    }
-
-  /* Adjust base line for subscript/superscript text.  */
-  s->ybase += voffset;
-
-  xassert (s->face && s->face->gc);
-  return glyph - s->row->glyphs[s->area];
-}
-
-
-/* Fill glyph string S from image glyph S->first_glyph.  */
-
-static void
-x_fill_image_glyph_string (s)
-     struct glyph_string *s;
-{
-  xassert (s->first_glyph->type == IMAGE_GLYPH);
-  s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
-  xassert (s->img);
-  s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
-  s->font = s->face->font;
-  s->width = s->first_glyph->pixel_width;
-
-  /* Adjust base line for subscript/superscript text.  */
-  s->ybase += s->first_glyph->voffset;
-}
-
-
-/* Fill glyph string S from a sequence of stretch glyphs.
-
-   ROW is the glyph row in which the glyphs are found, AREA is the
-   area within the row.  START is the index of the first glyph to
-   consider, END is the index of the last + 1.
-
-   Value is the index of the first glyph not in S.  */
-
-static int
-x_fill_stretch_glyph_string (s, row, area, start, end)
-     struct glyph_string *s;
-     struct glyph_row *row;
-     enum glyph_row_area area;
-     int start, end;
-{
-  struct glyph *glyph, *last;
-  int voffset, face_id;
-
-  xassert (s->first_glyph->type == STRETCH_GLYPH);
-
-  glyph = s->row->glyphs[s->area] + start;
-  last = s->row->glyphs[s->area] + end;
-  face_id = glyph->face_id;
-  s->face = FACE_FROM_ID (s->f, face_id);
-  s->font = s->face->font;
-  s->font_info = FONT_INFO_FROM_ID (s->f, s->face->font_info_id);
-  s->width = glyph->pixel_width;
-  voffset = glyph->voffset;
-
-  for (++glyph;
-       (glyph < last
-	&& glyph->type == STRETCH_GLYPH
-	&& glyph->voffset == voffset
-	&& glyph->face_id == face_id);
-       ++glyph)
-    s->width += glyph->pixel_width;
-
-  /* Adjust base line for subscript/superscript text.  */
-  s->ybase += voffset;
-
-  xassert (s->face);
-  return glyph - s->row->glyphs[s->area];
-}
-
-
-/* Initialize glyph string S.  CHAR2B is a suitably allocated vector
-   of XChar2b structures for S; it can't be allocated in
-   x_init_glyph_string because it must be allocated via `alloca'.  W
-   is the window on which S is drawn.  ROW and AREA are the glyph row
-   and area within the row from which S is constructed.  START is the
-   index of the first glyph structure covered by S.  HL is a
-   face-override for drawing S.  */
-
-static void
-w32_init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
-     struct glyph_string *s;
-     HDC hdc;
-     wchar_t *char2b;
-     struct window *w;
-     struct glyph_row *row;
-     enum glyph_row_area area;
-     int start;
-     enum draw_glyphs_face hl;
-{
-  bzero (s, sizeof *s);
-  s->w = w;
-  s->f = XFRAME (w->frame);
-  s->hdc = hdc;
-  s->window = FRAME_W32_WINDOW (s->f);
-  s->char2b = char2b;
-  s->hl = hl;
-  s->row = row;
-  s->area = area;
-  s->first_glyph = row->glyphs[area] + start;
-  s->height = row->height;
-  s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
-
-  /* Display the internal border below the tool-bar window.  */
-  if (s->w == XWINDOW (s->f->tool_bar_window))
-    s->y -= s->f->output_data.w32->internal_border_width;
-
-  s->ybase = s->y + row->ascent;
-}
-
-
-/* Set background width of glyph string S.  START is the index of the
-   first glyph following S.  LAST_X is the right-most x-position + 1
-   in the drawing area.  */
-
-static INLINE void
-x_set_glyph_string_background_width (s, start, last_x)
-     struct glyph_string *s;
-     int start;
-     int last_x;
-{
-  /* If the face of this glyph string has to be drawn to the end of
-     the drawing area, set S->extends_to_end_of_line_p.  */
-  struct face *default_face = FACE_FROM_ID (s->f, DEFAULT_FACE_ID);
-
-  if (start == s->row->used[s->area]
-      && s->area == TEXT_AREA
-      && ((s->hl == DRAW_NORMAL_TEXT
-	   && (s->row->fill_line_p
-	       || s->face->background != default_face->background
-	       || s->face->stipple != default_face->stipple
-	       || s->row->mouse_face_p))
-	  || s->hl == DRAW_MOUSE_FACE
-	  || ((s->hl == DRAW_IMAGE_RAISED || s->hl == DRAW_IMAGE_SUNKEN)
-	      && s->row->fill_line_p)))
-    s->extends_to_end_of_line_p = 1;
-
-  /* If S extends its face to the end of the line, set its
-     background_width to the distance to the right edge of the drawing
-     area.  */
-  if (s->extends_to_end_of_line_p)
-    s->background_width = last_x - s->x + 1;
-  else
-    s->background_width = s->width;
-}
-
-
-/* Add a glyph string for a stretch glyph to the list of strings
-   between HEAD and TAIL.  START is the index of the stretch glyph in
-   row area AREA of glyph row ROW.  END is the index of the last glyph
-   in that glyph row area.  X is the current output position assigned
-   to the new glyph string constructed.  HL overrides that face of the
-   glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn.  LAST_X
-   is the right-most x-position of the drawing area.  */
-
-#define BUILD_STRETCH_GLYPH_STRING(hdc, W, ROW, AREA, START, END, HEAD, TAIL, HL, X, LAST_X)		    \
-     do									    \
-       {								    \
-	 s = (struct glyph_string *) alloca (sizeof *s);		    \
-	 w32_init_glyph_string (s, hdc, NULL, W, ROW, AREA, START, HL);	    \
-	 START = x_fill_stretch_glyph_string (s, ROW, AREA, START, END);	    \
-	 x_append_glyph_string (&HEAD, &TAIL, s);			    \
-         s->x = (X);							    \
-       }								    \
-     while (0)
-
-
-/* Add a glyph string for an image glyph to the list of strings
-   between HEAD and TAIL.  START is the index of the image glyph in
-   row area AREA of glyph row ROW.  END is the index of the last glyph
-   in that glyph row area.  X is the current output position assigned
-   to the new glyph string constructed.  HL overrides that face of the
-   glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn.  LAST_X
-   is the right-most x-position of the drawing area.  */
-
-#define BUILD_IMAGE_GLYPH_STRING(hdc, W, ROW, AREA, START, END, HEAD, TAIL, HL, X, LAST_X)			\
-     do									\
-       {								\
-	 s = (struct glyph_string *) alloca (sizeof *s);		\
-	 w32_init_glyph_string (s, hdc, NULL, W, ROW, AREA, START, HL); \
-	 x_fill_image_glyph_string (s);					\
-	 x_append_glyph_string (&HEAD, &TAIL, s);			\
-	 ++START;							\
-         s->x = (X);							\
-       }								\
-     while (0)
-
-
-/* Add a glyph string for a sequence of character glyphs to the list
-   of strings between HEAD and TAIL.  START is the index of the first
-   glyph in row area AREA of glyph row ROW that is part of the new
-   glyph string.  END is the index of the last glyph in that glyph row
-   area.  X is the current output position assigned to the new glyph
-   string constructed.  HL overrides that face of the glyph; e.g. it
-   is DRAW_CURSOR if a cursor has to be drawn.  LAST_X is the
-   right-most x-position of the drawing area.  */
-
-#define BUILD_CHAR_GLYPH_STRINGS(hdc, W, ROW, AREA, START, END, HEAD, TAIL, HL, X, LAST_X, OVERLAPS_P)			   \
-     do									   \
-       {								   \
-	 int c, face_id;					   \
-	 wchar_t *char2b;						   \
-									   \
-	 c = (ROW)->glyphs[AREA][START].u.ch;				   \
-	 face_id = (ROW)->glyphs[AREA][START].face_id;			   \
-									   \
-	 s = (struct glyph_string *) alloca (sizeof *s);		   \
-	 char2b = (wchar_t *) alloca ((END - START) * sizeof *char2b);	   \
-	 w32_init_glyph_string (s, hdc, char2b, W, ROW, AREA, START, HL);  \
-	 x_append_glyph_string (&HEAD, &TAIL, s);			   \
-	 s->x = (X);							   \
-	 START = x_fill_glyph_string (s, face_id, START, END,		   \
-                                          OVERLAPS_P);			   \
-       }								   \
-     while (0)
-
-
-/* Add a glyph string for a composite sequence to the list of strings
-   between HEAD and TAIL.  START is the index of the first glyph in
-   row area AREA of glyph row ROW that is part of the new glyph
-   string.  END is the index of the last glyph in that glyph row area.
-   X is the current output position assigned to the new glyph string
-   constructed.  HL overrides that face of the glyph; e.g. it is
-   DRAW_CURSOR if a cursor has to be drawn.  LAST_X is the right-most
-   x-position of the drawing area.  */
-
-#define BUILD_COMPOSITE_GLYPH_STRING(hdc, W, ROW, AREA, START, END, HEAD, TAIL, HL, X, LAST_X, OVERLAPS_P)	  \
-  do {									  \
-    int cmp_id = (ROW)->glyphs[AREA][START].u.cmp_id;			  \
-    int face_id = (ROW)->glyphs[AREA][START].face_id;			  \
-    struct face *base_face = FACE_FROM_ID (XFRAME (w->frame), face_id);	  \
-    struct composition *cmp = composition_table[cmp_id];		  \
-    int glyph_len = cmp->glyph_len;					  \
-    wchar_t *char2b;							  \
-    struct face **faces;						  \
-    struct glyph_string *first_s = NULL;				  \
-    int n;								  \
-    									  \
-    base_face = base_face->ascii_face;					  \
-    char2b = (wchar_t *) alloca ((sizeof *char2b) * glyph_len);		  \
-    faces = (struct face **) alloca ((sizeof *faces) * glyph_len);	  \
-    /* At first, fill in `char2b' and `faces'.  */			  \
-    for (n = 0; n < glyph_len; n++)					  \
-      {									  \
-	int c = COMPOSITION_GLYPH (cmp, n);				  \
-	int this_face_id = FACE_FOR_CHAR (XFRAME (w->frame), base_face, c); \
-	faces[n] = FACE_FROM_ID (XFRAME (w->frame), this_face_id);	  \
-	x_get_char_face_and_encoding (XFRAME (w->frame), c,		  \
-				      this_face_id, char2b + n, 1);	  \
-      }									  \
-    									  \
-    /* Make glyph_strings for each glyph sequence that is drawable by	  \
-       the same face, and append them to HEAD/TAIL.  */			  \
-    for (n = 0; n < cmp->glyph_len;)					  \
-           {								  \
-	s = (struct glyph_string *) alloca (sizeof *s);			  \
-	w32_init_glyph_string (s, hdc, char2b + n, W, ROW, AREA, START, HL); \
-	x_append_glyph_string (&(HEAD), &(TAIL), s);			  \
-	s->cmp = cmp;							  \
-	s->gidx = n;							  \
-	s->x = (X);							  \
-									  \
-	if (n == 0)							  \
-	  first_s = s;							  \
-									  \
-	n = x_fill_composite_glyph_string (s, faces, OVERLAPS_P);	  \
-      }									  \
-    									  \
-    ++START;								  \
-    s = first_s;							  \
-  } while (0)
-
-
-/* Build a list of glyph strings between HEAD and TAIL for the glyphs
-   of AREA of glyph row ROW on window W between indices START and END.
-   HL overrides the face for drawing glyph strings, e.g. it is
-   DRAW_CURSOR to draw a cursor.  X and LAST_X are start and end
-   x-positions of the drawing area.
-
-   This is an ugly monster macro construct because we must use alloca
-   to allocate glyph strings (because x_draw_glyphs can be called
-   asynchronously).  */
-
-#define BUILD_GLYPH_STRINGS(hdc, W, ROW, AREA, START, END, HEAD, TAIL, HL, X, LAST_X, OVERLAPS_P)			   \
-     do									   \
-       {								   \
-	 HEAD = TAIL = NULL;						   \
-	 while (START < END)						   \
-	   {								   \
-             struct glyph *first_glyph = (ROW)->glyphs[AREA] + START;	   \
-             switch (first_glyph->type)					   \
-	       {							   \
-	       case CHAR_GLYPH:						   \
-                 BUILD_CHAR_GLYPH_STRINGS (hdc, W, ROW, AREA, START, END,  \
-					   HEAD, TAIL, HL, X, LAST_X,	   \
-                                           OVERLAPS_P);			   \
-		 break;							   \
-									   \
-               case COMPOSITE_GLYPH:                                       \
-                 BUILD_COMPOSITE_GLYPH_STRING (hdc, W, ROW, AREA, START,   \
-                                               END, HEAD, TAIL, HL, X,     \
-                                               LAST_X, OVERLAPS_P);        \
-		 break;							   \
-									   \
-	       case STRETCH_GLYPH:					   \
-		 BUILD_STRETCH_GLYPH_STRING (hdc, W, ROW, AREA, START, END,\
-					     HEAD, TAIL, HL, X, LAST_X);   \
-		 break;							   \
-									   \
-	       case IMAGE_GLYPH:					   \
-		 BUILD_IMAGE_GLYPH_STRING (hdc, W, ROW, AREA, START, END,  \
-					   HEAD, TAIL, HL, X, LAST_X);	   \
-		 break;							   \
-									   \
-	       default:							   \
-		 abort ();						   \
-	       }							   \
-									   \
-             x_set_glyph_string_background_width (s, START, LAST_X);	   \
-	     (X) += s->width;						   \
-            }								   \
-       }								   \
-     while (0)
-
-
-/* Draw glyphs between START and END in AREA of ROW on window W,
-   starting at x-position X.  X is relative to AREA in W.  HL is a
-   face-override with the following meaning:
-
-   DRAW_NORMAL_TEXT	draw normally
-   DRAW_CURSOR		draw in cursor face
-   DRAW_MOUSE_FACE	draw in mouse face.
-   DRAW_INVERSE_VIDEO	draw in mode line face
-   DRAW_IMAGE_SUNKEN	draw an image with a sunken relief around it
-   DRAW_IMAGE_RAISED	draw an image with a raised relief around it
-
-   If OVERLAPS_P is non-zero, draw only the foreground of characters
-   and clip to the physical height of ROW.
-
-   Value is the x-position reached, relative to AREA of W.  */
-
-static int
-x_draw_glyphs (w, x, row, area, start, end, hl, overlaps_p)
-     struct window *w;
-     int x;
-     struct glyph_row *row;
-     enum glyph_row_area area;
-     int start, end;
-     enum draw_glyphs_face hl;
-     int overlaps_p;
-{
-  struct glyph_string *head, *tail;
-  struct glyph_string *s;
-  int last_x, area_width;
-  int x_reached;
-  int i, j;
-  HDC hdc = get_frame_dc (XFRAME (WINDOW_FRAME (w)));
-
-  /* Let's rather be paranoid than getting a SEGV.  */
-  end = min (end, row->used[area]);
-  start = max (0, start);
-  start = min (end, start);
-
-  /* Translate X to frame coordinates.  Set last_x to the right
-     end of the drawing area.  */
-  if (row->full_width_p)
-    {
-      /* X is relative to the left edge of W, without scroll bars
-	 or fringes.  */
-      struct frame *f = XFRAME (WINDOW_FRAME (w));
-      int window_left_x = WINDOW_LEFT_MARGIN (w) * CANON_X_UNIT (f);
-
-      x += window_left_x;
-      area_width = XFASTINT (w->width) * CANON_X_UNIT (f);
-      last_x = window_left_x + area_width;
-
-      if (FRAME_HAS_VERTICAL_SCROLL_BARS (f))
-	{
-	  int width = FRAME_SCROLL_BAR_WIDTH (f) * CANON_X_UNIT (f);
-	  if (FRAME_HAS_VERTICAL_SCROLL_BARS_ON_RIGHT (f))
-	    last_x += width;
-	  else
-	    x -= width;
-	}
-
-      x += FRAME_INTERNAL_BORDER_WIDTH (f);
-      last_x -= FRAME_INTERNAL_BORDER_WIDTH (f);
-    }
-  else
-    {
-      x = WINDOW_AREA_TO_FRAME_PIXEL_X (w, area, x);
-      area_width = window_box_width (w, area);
-      last_x = WINDOW_AREA_TO_FRAME_PIXEL_X (w, area, area_width);
-    }
-
-  /* Build a doubly-linked list of glyph_string structures between
-     head and tail from what we have to draw.  Note that the macro
-     BUILD_GLYPH_STRINGS will modify its start parameter.  That's
-     the reason we use a separate variable `i'.  */
-  i = start;
-  BUILD_GLYPH_STRINGS (hdc, w, row, area, i, end, head, tail, hl, x, last_x,
-                       overlaps_p);
-  if (tail)
-    x_reached = tail->x + tail->background_width;
-  else
-    x_reached = x;
-
-  /* If there are any glyphs with lbearing < 0 or rbearing > width in
-     the row, redraw some glyphs in front or following the glyph
-     strings built above.  */
-  if (head && !overlaps_p && row->contains_overlapping_glyphs_p)
-    {
-      int dummy_x = 0;
-      struct glyph_string *h, *t;
-
-      /* Compute overhangs for all glyph strings.  */
-      for (s = head; s; s = s->next)
-	x_compute_glyph_string_overhangs (s);
-
-      /* Prepend glyph strings for glyphs in front of the first glyph
-	 string that are overwritten because of the first glyph
-	 string's left overhang.  The background of all strings
-	 prepended must be drawn because the first glyph string
-	 draws over it.  */
-      i = x_left_overwritten (head);
-      if (i >= 0)
-	{
-	  j = i;
-	  BUILD_GLYPH_STRINGS (hdc, w, row, area, j, start, h, t,
-			       DRAW_NORMAL_TEXT, dummy_x, last_x,
-                               overlaps_p);
-	  start = i;
-	  x_compute_overhangs_and_x (t, head->x, 1);
-	  x_prepend_glyph_string_lists (&head, &tail, h, t);
-	}
-
-      /* Prepend glyph strings for glyphs in front of the first glyph
-	 string that overwrite that glyph string because of their
-	 right overhang.  For these strings, only the foreground must
-	 be drawn, because it draws over the glyph string at `head'.
-	 The background must not be drawn because this would overwrite
-	 right overhangs of preceding glyphs for which no glyph
-	 strings exist.  */
-      i = x_left_overwriting (head);
-      if (i >= 0)
-	{
-	  BUILD_GLYPH_STRINGS (hdc, w, row, area, i, start, h, t,
-			       DRAW_NORMAL_TEXT, dummy_x, last_x,
-                               overlaps_p);
-	  for (s = h; s; s = s->next)
-	    s->background_filled_p = 1;
-	  x_compute_overhangs_and_x (t, head->x, 1);
-	  x_prepend_glyph_string_lists (&head, &tail, h, t);
-	}
-
-      /* Append glyphs strings for glyphs following the last glyph
-	 string tail that are overwritten by tail.  The background of
-	 these strings has to be drawn because tail's foreground draws
-	 over it.  */
-      i = x_right_overwritten (tail);
-      if (i >= 0)
-	{
-	  BUILD_GLYPH_STRINGS (hdc, w, row, area, end, i, h, t,
-			       DRAW_NORMAL_TEXT, x, last_x,
-                               overlaps_p);
-	  x_compute_overhangs_and_x (h, tail->x + tail->width, 0);
-	  x_append_glyph_string_lists (&head, &tail, h, t);
-	}
-
-      /* Append glyph strings for glyphs following the last glyph
-	 string tail that overwrite tail.  The foreground of such
-	 glyphs has to be drawn because it writes into the background
-	 of tail.  The background must not be drawn because it could
-	 paint over the foreground of following glyphs.  */
-      i = x_right_overwriting (tail);
-      if (i >= 0)
-	{
-	  BUILD_GLYPH_STRINGS (hdc, w, row, area, end, i, h, t,
-			       DRAW_NORMAL_TEXT, x, last_x,
-                               overlaps_p);
-	  for (s = h; s; s = s->next)
-	    s->background_filled_p = 1;
-	  x_compute_overhangs_and_x (h, tail->x + tail->width, 0);
-	  x_append_glyph_string_lists (&head, &tail, h, t);
-	}
-    }
-
-  /* Draw all strings.  */
-  for (s = head; s; s = s->next)
-    x_draw_glyph_string (s);
-
-  if (area == TEXT_AREA
-      && !row->full_width_p
-      /* When drawing overlapping rows, only the glyph strings'
-	 foreground is drawn, which doesn't erase a cursor
-	 completely. */
-      && !overlaps_p)
-    {
-      int x0 = head ? head->x : x;
-      int x1 = tail ? tail->x + tail->background_width : x;
-
-      x0 = FRAME_TO_WINDOW_PIXEL_X (w, x0);
-      x1 = FRAME_TO_WINDOW_PIXEL_X (w, x1);
-
-      if (!row->full_width_p && XFASTINT (w->left_margin_width) != 0)
-	{
-	  int left_area_width = window_box_width (w, LEFT_MARGIN_AREA);
-	  x0 -= left_area_width;
-	  x1 -= left_area_width;
-	}
-
-      notice_overwritten_cursor (w, area, x0, x1,
-				 row->y, MATRIX_ROW_BOTTOM_Y (row));
-    }
-
-  /* Value is the x-position up to which drawn, relative to AREA of W.
-     This doesn't include parts drawn because of overhangs.  */
-  x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
-  if (!row->full_width_p)
-    {
-      if (area > LEFT_MARGIN_AREA)
-	x_reached -= window_box_width (w, LEFT_MARGIN_AREA);
-      if (area > TEXT_AREA)
-	x_reached -= window_box_width (w, TEXT_AREA);
-    }
-
-  release_frame_dc (XFRAME (WINDOW_FRAME (w)), hdc);
-
-  return x_reached;
-}
-
-
 /* Fix the display of area AREA of overlapping row ROW in window W.  */
 
 static void
@@ -5206,7 +3018,6 @@
 {
   /* This function intentionally left blank.  */
 }
-
 
 
 /***********************************************************************
@@ -9173,52 +6984,6 @@
 			     Text Cursor
  ***********************************************************************/
 
-/* Notice when the text cursor of window W has been completely
-   overwritten by a drawing operation that outputs glyphs in AREA
-   starting at X0 and ending at X1 in the line starting at Y0 and
-   ending at Y1.  X coordinates are area-relative.  X1 < 0 means all
-   the rest of the line after X0 has been written.  Y coordinates
-   are window-relative.  */
-
-static void
-notice_overwritten_cursor (w, area, x0, x1, y0, y1)
-     struct window *w;
-     enum glyph_row_area area;
-     int x0, x1, y0, y1;
-{
-  if (area == TEXT_AREA && w->phys_cursor_on_p)
-    {
-      int cx0 = w->phys_cursor.x;
-      int cx1 = cx0 + w->phys_cursor_width;
-      int cy0 = w->phys_cursor.y;
-      int cy1 = cy0 + w->phys_cursor_height;
-
-      if (x0 <= cx0 && (x1 < 0 || x1 >= cx1))
-	{
-	  /* The cursor image will be completely removed from the
-	     screen if the output area intersects the cursor area in
-	     y-direction.  When we draw in [y0 y1[, and some part of
-	     the cursor is at y < y0, that part must have been drawn
-	     before.  When scrolling, the cursor is erased before
-	     actually scrolling, so we don't come here.  When not
-	     scrolling, the rows above the old cursor row must have
-	     changed, and in this case these rows must have written
-	     over the cursor image.
-
-	     Likewise if part of the cursor is below y1, with the
-	     exception of the cursor being in the first blank row at
-	     the buffer and window end because update_text_area
-	     doesn't draw that row.  (Except when it does, but
-	     that's handled in update_text_area.)  */
-
-	  if (((y0 >= cy0 && y0 < cy1) || (y1 > cy0 && y1 < cy1))
-	      && w->current_matrix->rows[w->phys_cursor.vpos].displays_text_p)
-	    w->phys_cursor_on_p = 0;
-	}
-    }
-}
-
-
 /* Set clipping for output in glyph row ROW.  W is the window in which
    we operate.  GC is the graphics context to set clipping in.
    WHOLE_LINE_P non-zero means include the areas used for truncation
@@ -11041,9 +8806,13 @@
   w32_cursor_to,
   x_flush,
   x_clear_mouse_face,
-  x_get_glyph_overhangs,
+  w32_get_glyph_overhangs,
   x_fix_overlapping_area,
-  w32_draw_fringe_bitmap
+  w32_draw_fringe_bitmap,
+  w32_per_char_metric,
+  w32_encode_char,
+  NULL, /* w32_compute_glyph_string_overhangs */
+  x_draw_glyph_string
 };
 
 void