changeset 53422:1246d68686ac

(Refresh Screen): Add force-window-update. (Invisible Text): Explain about moving point out of invis text. (Overlay Properties): Add overlay-properties. (Managing Overlays): Add overlayp. (GIF Images): Invalid image number displays a hollow box.
author Richard M. Stallman <rms@gnu.org>
date Mon, 29 Dec 2003 20:27:43 +0000
parents 36960c89c04c
children cf318d0bf691
files lispref/display.texi
diffstat 1 files changed, 33 insertions(+), 3 deletions(-) [+]
line wrap: on
line diff
--- a/lispref/display.texi	Mon Dec 29 20:25:53 2003 +0000
+++ b/lispref/display.texi	Mon Dec 29 20:27:43 2003 +0000
@@ -53,6 +53,17 @@
 This function clears and redisplays all visible frames.
 @end deffn
 
+  This function forces certain windows to be redisplayed
+but does not clear them.
+
+@defun force-window-update object
+This function forces redisplay of some or all windows.  If
+@var{object} is a window, it forces redisplay of that window.  If
+@var{object} is a buffer or buffer name, it forces redisplay of all
+windows displaying that buffer.  If @var{object} is @code{nil}, it
+forces redisplay of all windows.
+@end defun
+
   Processing user input takes absolute priority over redisplay.  If you
 call these functions when input is available, they do nothing
 immediately, but a full redisplay does happen eventually---after all the
@@ -517,6 +528,7 @@
 symbols.  If it matches the first few elements in a warning type, then
 that warning is not logged.
 @end defopt
+
 @node Invisible Text
 @section Invisible Text
 
@@ -613,12 +625,22 @@
 @end example
 
 @vindex line-move-ignore-invisible
-  Ordinarily, commands that operate on text or move point do not care
+  Ordinarily, functions that operate on text or move point do not care
 whether the text is invisible.  The user-level line motion commands
 explicitly ignore invisible newlines if
 @code{line-move-ignore-invisible} is non-@code{nil}, but only because
 they are explicitly programmed to do so.
 
+  However, if a command ends with point inside or immediately after
+invisible text, the main editing loop moves point further forward or
+further backward (in the same direction that the command already moved
+it) until that condition is no longer true.  Thus, if the command
+moved point back into an invisible range, Emacs moves point back to
+the beginning of that range, following the previous visible character.
+If the command moved point forward into an invisible range, Emacs
+moves point forward past the first visible character that follows the
+invisible text.
+
   Incremental search can make invisible overlays visible temporarily
 and/or permanently when a match includes invisible text.  To enable
 this, the overlay should have a non-@code{nil}
@@ -980,6 +1002,10 @@
 @var{overlay} to @var{value}.  It returns @var{value}.
 @end defun
 
+@defun overlay-properties overlay
+This returns a copy of the property list of @var{overlay}.
+@end defun
+
   See also the function @code{get-char-property} which checks both
 overlay properties and text properties for a given character.
 @xref{Examining Properties}.
@@ -1155,6 +1181,10 @@
   This section describes the functions to create, delete and move
 overlays, and to examine their contents.
 
+@defun overlayp object
+This function returns @code{t} if @var{object} is an overlay.
+@end defun
+
 @defun make-overlay start end &optional buffer front-advance rear-advance
 This function creates and returns an overlay that belongs to
 @var{buffer} and ranges from @var{start} to @var{end}.  Both @var{start}
@@ -3114,8 +3144,8 @@
 @item :index @var{index}
 You can use @code{:index} to specify one image from a GIF file that
 contains more than one image.  This property specifies use of image
-number @var{index} from the file.  An error is signaled if the GIF file
-doesn't contain an image with index @var{index}.
+number @var{index} from the file.  If the GIF file doesn't contain an
+image with index @var{index}, the image displays as a hollow box.
 @end table
 
 @ignore