Mercurial > emacs
changeset 99313:175420e76f65
(Text Representations): Rewrite to make consistent with Emacs 23
internal representation of characters. Document `unibyte-string'.
author | Eli Zaretskii <eliz@gnu.org> |
---|---|
date | Sat, 01 Nov 2008 16:31:47 +0000 |
parents | 90b4d44d8513 |
children | a52363111305 |
files | doc/lispref/nonascii.texi |
diffstat | 1 files changed, 69 insertions(+), 41 deletions(-) [+] |
line wrap: on
line diff
--- a/doc/lispref/nonascii.texi Sat Nov 01 13:49:23 2008 +0000 +++ b/doc/lispref/nonascii.texi Sat Nov 01 16:31:47 2008 +0000 @@ -10,11 +10,11 @@ @cindex characters, multi-byte @cindex non-@acronym{ASCII} characters - This chapter covers the special issues relating to non-@acronym{ASCII} -characters and how they are stored in strings and buffers. + This chapter covers the special issues relating to characters and +how they are stored in strings and buffers. @menu -* Text Representations:: Unibyte and multibyte representations +* Text Representations:: How Emacs represents text. * Converting Representations:: Converting unibyte to multibyte and vice versa. * Selecting a Representation:: Treating a byte sequence as unibyte or multi. * Character Codes:: How unibyte and multibyte relate to @@ -33,41 +33,62 @@ @node Text Representations @section Text Representations -@cindex text representations +@cindex text representation + + Emacs buffers and strings support a large repertoire of characters +from many different scripts. This is so users could type and display +text in most any known written language. + +@cindex character codepoint +@cindex codespace +@cindex Unicode + To support this multitude of characters and scripts, Emacs closely +follows the @dfn{Unicode Standard}. The Unicode Standard assigns a +unique number, called a @dfn{codepoint}, to each and every character. +The range of codepoints defined by Unicode, or the Unicode +@dfn{codespace}, is @code{0..10FFFF} (in hex) inclusive. Emacs +extends this range with codepoints in the range @code{3FFF80..3FFFFF}, +which it uses for representing raw 8-bit bytes that cannot be +interpreted as characters. Thus, a character codepoint in Emacs is a +22-bit integer number. - Emacs has two @dfn{text representations}---two ways to represent text -in a string or buffer. These are called @dfn{unibyte} and -@dfn{multibyte}. Each string, and each buffer, uses one of these two -representations. For most purposes, you can ignore the issue of -representations, because Emacs converts text between them as -appropriate. Occasionally in Lisp programming you will need to pay -attention to the difference. +@cindex internal representation of characters +@cindex characters, representation in buffers and strings +@cindex multibyte text + To conserve memory, Emacs does not hold fixed-length 22-bit numbers +that are codepoints of text characters within buffers and strings. +Rather, Emacs uses a variable-length internal representation of +characters, that stores each character as a sequence of 1 to 5 8-bit +bytes, depending on the magnitude of its codepoint@footnote{ +This internal representation is based on one of the encodings defined +by the Unicode Standard, called @dfn{UTF-8}, for representing any +Unicode codepoint, but Emacs extends UTF-8 to represent the additional +codepoints it uses for raw 8-bit bytes.}. +For example, any @acronym{ASCII} character takes up only 1 byte, a +Latin-1 character takes up 2 bytes, etc. We call this representation +of text @dfn{multibyte}, because it uses several bytes for each +character. + + Outside Emacs, characters can be represented in many different +encodings, such as ISO-8859-1, GB-2312, Big-5, etc. Emacs converts +between these external encodings and the internal representation, as +appropriate, when it reads text into a buffer or a string, or when it +writes text to a disk file or passes it to some other process. + + Occasionally, Emacs needs to hold and manipulate encoded text or +binary non-text data in its buffer or string. For example, when Emacs +visits a file, it first reads the file's text verbatim into a buffer, +and only then converts it to the internal representation. Before the +conversion, the buffer holds encoded text. @cindex unibyte text - In unibyte representation, each character occupies one byte and -therefore the possible character codes range from 0 to 255. Codes 0 -through 127 are @acronym{ASCII} characters; the codes from 128 through 255 -are used for one non-@acronym{ASCII} character set (you can choose which -character set by setting the variable @code{nonascii-insert-offset}). - -@cindex leading code -@cindex multibyte text -@cindex trailing codes - In multibyte representation, a character may occupy more than one -byte, and as a result, the full range of Emacs character codes can be -stored. The first byte of a multibyte character is always in the range -128 through 159 (octal 0200 through 0237). These values are called -@dfn{leading codes}. The second and subsequent bytes of a multibyte -character are always in the range 160 through 255 (octal 0240 through -0377); these values are @dfn{trailing codes}. - - Some sequences of bytes are not valid in multibyte text: for example, -a single isolated byte in the range 128 through 159 is not allowed. But -character codes 128 through 159 can appear in multibyte text, -represented as two-byte sequences. All the character codes 128 through -255 are possible (though slightly abnormal) in multibyte text; they -appear in multibyte buffers and strings when you do explicit encoding -and decoding (@pxref{Explicit Encoding}). + Encoded text is not really text, as far as Emacs is concerned, but +rather a sequence of raw 8-bit bytes. We call buffers and strings +that hold encoded text @dfn{unibyte} buffers and strings, because +Emacs treats them as a sequence of individual bytes. In particular, +Emacs usually displays unibyte buffers and strings as octal codes such +as @code{\237}. We recommend that you never use unibyte buffers and +strings except for manipulating encoded text or binary non-text data. In a buffer, the buffer-local value of the variable @code{enable-multibyte-characters} specifies the representation used. @@ -77,7 +98,7 @@ @defvar enable-multibyte-characters This variable specifies the current buffer's text representation. If it is non-@code{nil}, the buffer contains multibyte text; otherwise, -it contains unibyte text. +it contains unibyte encoded text or binary non-text data. You cannot set this variable directly; instead, use the function @code{set-buffer-multibyte} to change a buffer's representation. @@ -96,20 +117,22 @@ @end defvar @defun position-bytes position -Return the byte-position corresponding to buffer position +Buffer positions are measured in character units. This function +returns the byte-position corresponding to buffer position @var{position} in the current buffer. This is 1 at the start of the buffer, and counts upward in bytes. If @var{position} is out of range, the value is @code{nil}. @end defun @defun byte-to-position byte-position -Return the buffer position corresponding to byte-position -@var{byte-position} in the current buffer. If @var{byte-position} is -out of range, the value is @code{nil}. +Return the buffer position, in character units, corresponding to +byte-position @var{byte-position} in the current buffer. If +@var{byte-position} is out of range, the value is @code{nil}. @end defun @defun multibyte-string-p string -Return @code{t} if @var{string} is a multibyte string. +Return @code{t} if @var{string} is a multibyte string, @code{nil} +otherwise. @end defun @defun string-bytes string @@ -119,6 +142,11 @@ @code{(length @var{string})}. @end defun +@defun unibyte-string &rest bytes +This function concatenates all its argument @var{bytes} and makes the +result a unibyte string. +@end defun + @node Converting Representations @section Converting Text Representations